ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #114825

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.013649] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.013665] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:10.219962] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\"
[t=00:00:10.223269] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:20.434984] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:20.597249] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:20.862620] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\infolog.txt
[t=00:00:20.864513] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:20.866312]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:20.866602]   
[t=00:00:20.866705]   Enable or disable log sections using the LogSections configuration key
[t=00:00:20.866787]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:20.866865]   Use "none" to disable the default log sections.
[t=00:00:20.867191] ============== </Log Sections> ==============

[t=00:00:20.869438] ============== <User Config> ==============
[t=00:00:20.870708]   AdvSky = 0
[t=00:00:20.871010]   BumpWaterDepthBits = 16
[t=00:00:20.871052]   BumpWaterReflection = 0
[t=00:00:20.871075]   BumpWaterRefraction = 0
[t=00:00:20.871092]   BumpWaterShoreWaves = 0
[t=00:00:20.871110]   BumpWaterTexSizeReflection = 64
[t=00:00:20.871133]   CamFreeScrollSpeed = 50
[t=00:00:20.871177]   CamMode = 1
[t=00:00:20.871196]   CubeTexSizeReflection = 64
[t=00:00:20.871328]   CubeTexSizeSpecular = 64
[t=00:00:20.871394]   DualScreenMiniMapOnLeft = 1
[t=00:00:20.872350]   EdgeMoveDynamic = 0
[t=00:00:20.872604]   EdgeMoveWidth = 0.003
[t=00:00:20.872643]   FPSFOV = 90
[t=00:00:20.872661]   FPSScrollSpeed = 50
[t=00:00:20.872678]   FontSize = 18
[t=00:00:20.872734]   ForceDisableShaders = 0
[t=00:00:20.872786]   GrassDetail = 0
[t=00:00:20.872803]   GroundDecals = 1
[t=00:00:20.872835]   GroundDetail = 70
[t=00:00:20.872850]   HangTimeout = 30
[t=00:00:20.872901]   HardwareCursor = 1
[t=00:00:20.872929]   InitialNetworkTimeout = 0
[t=00:00:20.872980]   LinkIncomingMaxPacketRate = 512
[t=00:00:20.873040]   LinkIncomingPeakBandwidth = 65536
[t=00:00:20.873105]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:20.873170]   LinkOutgoingBandwidth = 131072
[t=00:00:20.873275]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:20.873295]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:20.873332]   MSAALevel = 4
[t=00:00:20.873348]   MaxParticles = 12000
[t=00:00:20.873437]   MaxSounds = 32
[t=00:00:20.873966]   MaximumTransmissionUnit = 0
[t=00:00:20.874685]   MiddleClickScrollSpeed = -0.0015
[t=00:00:20.875138]   MiniMapMarker = 0
[t=00:00:20.875285]   MouseDragScrollThreshold = 0
[t=00:00:20.875359]   NetworkLossFactor = 1
[t=00:00:20.875450]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:20.875675]   OverheadScrollSpeed = 50
[t=00:00:20.875831]   ReconnectTimeout = 0
[t=00:00:20.875913]   RotOverheadScrollSpeed = 50
[t=00:00:20.875976]   RotateLogFiles = 1
[t=00:00:20.876202]   ShowClock = 0
[t=00:00:20.876299]   SoftParticles = 2
[t=00:00:20.877144]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:20.877674]   UnitIconDist = 151
[t=00:00:20.877895]   UseDistToGroundForIcons = 1.10000002
[t=00:00:20.878030]   UseLuaMemPools = 0
[t=00:00:20.878079]   UseNetMessageSmoothingBuffer = 0
[t=00:00:20.878145]   UsePBO = 0
[t=00:00:20.878201]   VFSCacheArchiveFiles = 0
[t=00:00:20.878254]   VSync = 1
[t=00:00:20.878769]   Water = 4
[t=00:00:20.878883]   WindowBorderless = 1
[t=00:00:20.879715]   WindowPosY = 0
[t=00:00:20.880008]   XResolutionWindowed = 1366
[t=00:00:20.880086]   YResolutionWindowed = 768
[t=00:00:20.882806] ============== </User Config> ==============

[t=00:00:20.883045] ============== <User System> ==============
[t=00:00:20.883099]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:20.883276]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:20.883341]        Compiler Version: gcc-11.2.0
[t=00:00:20.885700]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:20.887135]         Hardware Config: Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz; 8107MB RAM, 20056MB pagefile
[t=00:00:20.887175]        Binary Word Size: 64-bit (native)
[t=00:00:20.887240]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:20.887260]      Physical CPU Cores: 2
[t=00:00:20.887274]       Logical CPU Cores: 4
[t=00:00:20.887288] ============== </User System> ==============

[t=00:00:20.888650] [good_fpu_init][STREFLOP_SSE]
[t=00:00:20.888726]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:20.888747]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:20.888762]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:20.888775]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:20.926770] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:20.926844] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:21.078319] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:21.098112]     Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:21.098142]         [ 1] 1366x768x24bpp@60Hz
[t=00:00:21.098162]         [ 2] 1360x768x24bpp@60Hz
[t=00:00:21.098177]         [ 3] 1280x768x24bpp@60Hz
[t=00:00:21.098190]         [ 4] 1280x720x24bpp@60Hz
[t=00:00:21.098206]         [ 5] 1280x600x24bpp@60Hz
[t=00:00:21.098221]         [ 6] 1024x768x24bpp@60Hz
[t=00:00:21.098233]         [ 7] 800x600x24bpp@60Hz
[t=00:00:21.098246]         [ 8] 640x480x24bpp@60Hz
[t=00:00:21.098294]         [ 9] 640x400x24bpp@60Hz
[t=00:00:22.446178] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:22.463876] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:22.463919] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:23.039581] [GR::LogVersionInfo]
[t=00:00:23.039707]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:23.041213]     GL version  : 3.0.0 - Build 27.20.100.9416
[t=00:00:23.041807]     GL vendor   : Intel
[t=00:00:23.043698]     GL renderer : Intel(R) HD Graphics 520
[t=00:00:23.191235]     GLSL version: 1.30 - Build 27.20.100.9416
[t=00:00:23.191460]     GLEW version: 2.1.0
[t=00:00:23.191533]     GPU memory  : unknown
[t=00:00:23.191583]     SDL swap-int: 1
[t=00:00:23.191619]     SDL driver  : windows
[t=00:00:23.191653]     
[t=00:00:23.191685]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:23.191718]     GLSL shader support       : 1
[t=00:00:23.191866]     GL4 support               : 1
[t=00:00:23.191913]     FBO extension support     : 1
[t=00:00:23.192012]     NVX GPU mem-info support  : 0
[t=00:00:23.192084]     ATI GPU mem-info support  : 0
[t=00:00:23.192146]     NPOT-texture support      : 1 (1)
[t=00:00:23.192198]     S3TC/DXT1 texture support : 1/0
[t=00:00:23.192239]     texture query-LOD support : 1 (1)
[t=00:00:23.192280]     MSAA frame-buffer support : 1 (1)
[t=00:00:23.192318]     Z-buffer depth            : 32 (-)
[t=00:00:23.192362]     primitive-restart support : 1 (1)
[t=00:00:23.192400]     clip-space control support: 1 (1)
[t=00:00:23.192456]     seamless cube-map support : 1 (1)
[t=00:00:23.192498]     frag-depth layout support : 1 (1)
[t=00:00:23.192533]     persistent maps support   : 1 (1)
[t=00:00:23.192565]     explicit attribs location : 1 (1)
[t=00:00:23.192603]     multi draw indirect       : 1 (-)
[t=00:00:23.192646]     array textures            : 1 (-)
[t=00:00:23.192683]     buffer copy support       : 1 (-)
[t=00:00:23.192727]     indirect draw             : 1 (-)
[t=00:00:23.192804]     base instance             : 1 (-)
[t=00:00:23.192819]     
[t=00:00:23.192976]     max. FBO samples              : 16
[t=00:00:23.193000]     max. FS/program texture slots : 32/192
[t=00:00:23.193019]     max. texture size             : 16384
[t=00:00:23.193046]     max. texture anisotropy level : 16.000000
[t=00:00:23.193068]     max. vec4 varyings/attributes : 16/16
[t=00:00:23.193087]     max. draw-buffers             : 8
[t=00:00:23.193107]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:23.193128]     max. uniform buffer-bindings  : 84
[t=00:00:23.193148]     max. uniform block-size       : 64KB
[t=00:00:23.193181]     max. storage buffer-bindings  : 16
[t=00:00:23.193197]     max. storage block-size       : 128MB
[t=00:00:23.193211]     
[t=00:00:23.193223]     enable AMD-hacks : 0
[t=00:00:23.193233]     compress MIP-maps: 0
[t=00:00:23.193276] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:23.212204] [GR::UpdateGLConfigs]
[t=00:00:23.219437] [VSync::SetInterval] interval=1 (standard)
[t=00:00:23.219649] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:23.220591] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:23.222636] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[t=00:00:23.223028] [GR::InitGLState]
[t=00:00:23.224163] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:25.885607] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:33.457481] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7392ms
[t=00:00:33.482272] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:38.078263] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/engine/win64/105.1.1-1821-gaca6f20/fontcache"
[t=00:00:38.078335] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:38.085318] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:38.139080] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:38.139139] [DataDirLocater::Check] Isolation Mode!
[t=00:00:38.139769] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:38.140387] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:38.174584] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:38.175855] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:38.217764] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:38.218077] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:38.388824] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 214ms
[t=00:00:38.388901] [VFS] [SpringVFS::ReserveArchives<this=000002255b848c40>]
[t=00:00:38.389158] [VFS] [SpringVFS::AddArchive<this=000002255b848c40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:38.429277] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002255b848c40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:38.429312] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:39.207205] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:39.210188] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:39.242472] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:39.245316] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:39.344407][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:39.347659][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.2ms)
[t=00:00:39.348169][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:39.348425][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:39.348454][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:39.348991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:39.469389][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (124.9ms)
[t=00:00:39.588850][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (244.3ms)
[t=00:00:39.658669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:39.658886][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:39.658945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:39.693681][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (349.2ms)
[t=00:00:39.793558][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:39.806521][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (462.0ms)
[t=00:00:39.881426][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002255bcd7120(default) context=0000022524a2e840  numChannels=2 frameSize=8
[t=00:00:39.882831][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:39.883247][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:39.883352][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:39.883389][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:39.883509][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:39.883761][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:39.883817][f=-000001] [Sound]   Devices:
[t=00:00:39.891003][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:39.891124][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:39.891183][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:39.900912][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:39.901041][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:39.918613][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 574ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 23439 MB
[t=00:00:39.927915][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:39.927983][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:39.928033][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231205_201019_Vantage v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:40.889930][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:40.937947][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:40.953465][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:40.954904][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1026ms
[t=00:00:40.955308][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:46.212199][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:46.212826][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:46.212922][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:46.212997][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:00:46.571062][f=-000001]  [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:46.571312][f=-000001]  [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{32.934, 32.934}, {1.601, 1.601}}ms
[t=00:00:46.571538][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{32.934, 32.934, 32.934, 32.934}, {1.601, 1.601, 1.601, 1.601}}ms
[t=00:00:46.571945][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:46.572057][f=-000001] [SpringApp::Kill][2]
[t=00:00:46.574280][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:46.578953][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:46.579005][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:46.580318][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022524a2e840 dev=000002255bcd7120
[t=00:00:46.580473][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022524a2e840 dev=000002255bcd7120
[t=00:00:46.580546][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022524a2e840)]
[t=00:00:46.583097][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002255bcd7120)]
[t=00:00:46.583767][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:46.625720][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:46.627405][f=-000001] [SpringApp::Kill][3]
[t=00:00:46.628065][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:46.628113][f=-000001] [SpringApp::Kill][4] font=0000022524a2f000
[t=00:00:46.630367][f=-000001] [SpringApp::Kill][5]
[t=00:00:46.635984][f=-000001] [SpringApp::Kill][6]
[t=00:00:46.636056] [SpringApp::Kill][7]
[t=00:00:46.639702] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.639785] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:46.639822] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:46.639850] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:46.641863] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:46.641918] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.641981] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:46.642194] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:46.642351] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:46.642855] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.643392] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.643492] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:46.643518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:47.269671] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:47.269716] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:47.269766] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:47.269785] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:47.270106] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>]
[t=00:00:47.270137] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:47.270163] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:47.270209] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:47.270236] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000022524611a00)
[t=00:00:47.270390] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:47.270413] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:47.270445] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:47.270464] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:47.270487] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:47.270512] [VFS] [SpringVFS::DeleteArchives<this=000002255b848c40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:47.289554] [SpringApp::Kill][8]
[t=00:00:47.290245] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:47.290870] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7821f8f10 (joinable=1)
[t=00:00:47.291051] [WatchDog::Uninstall][2]
[t=00:00:47.623725] [WatchDog::Uninstall][3]
[t=00:00:47.623756] [SpringApp::Kill][9]