Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000117] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016663] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016700] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016723] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016738] [t=00:00:00.016743] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016749] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016754] Use "none" to disable the default log sections. [t=00:00:00.016763] ============== </Log Sections> ============== [t=00:00:00.016769] ============== <User Config> ============== [t=00:00:00.016881] AllowDeferredMapRendering = 1 [t=00:00:00.016890] AllowDeferredModelRendering = 1 [t=00:00:00.016895] AnimationMT = 0 [t=00:00:00.016900] BumpWaterBlurReflection = 1 [t=00:00:00.016905] BumpWaterTexSizeReflection = 128 [t=00:00:00.016910] CamFreeScrollSpeed = 50 [t=00:00:00.016917] CamMode = 1 [t=00:00:00.016922] CubeTexSizeReflection = 1 [t=00:00:00.016931] CubeTexSizeSpecular = 1 [t=00:00:00.016938] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016943] EdgeMoveDynamic = 0 [t=00:00:00.016948] EdgeMoveWidth = 0.003 [t=00:00:00.016952] FPSFOV = 90 [t=00:00:00.016957] FPSScrollSpeed = 50 [t=00:00:00.016963] FontSize = 18 [t=00:00:00.016967] FullscreenEdgeMove = 0 [t=00:00:00.016972] GrassDetail = 0 [t=00:00:00.016976] GroundDecals = 2 [t=00:00:00.016981] GroundDetail = 90 [t=00:00:00.016987] HangTimeout = 30 [t=00:00:00.016995] HardwareCursor = 1 [t=00:00:00.017000] InitialNetworkTimeout = 0 [t=00:00:00.017005] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017012] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017018] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017022] LinkOutgoingBandwidth = 262144 [t=00:00:00.017028] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017035] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017040] MSAALevel = 1 [t=00:00:00.017044] MaxParticles = 15000 [t=00:00:00.017052] MaxSounds = 32 [t=00:00:00.017059] MaximumTransmissionUnit = 0 [t=00:00:00.017064] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017068] MiniMapMarker = 0 [t=00:00:00.017073] MouseDragScrollThreshold = 0 [t=00:00:00.017080] NetworkLossFactor = 2 [t=00:00:00.017085] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017091] OverheadScrollSpeed = 50 [t=00:00:00.017095] ReconnectTimeout = 0 [t=00:00:00.017100] RotOverheadScrollSpeed = 50 [t=00:00:00.017107] RotateLogFiles = 1 [t=00:00:00.017115] ShadowMapSize = 1024 [t=00:00:00.017119] Shadows = 1 [t=00:00:00.017124] ShowClock = 0 [t=00:00:00.017130] SoftParticles = 2 [t=00:00:00.017135] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017139] UnitIconDist = 151 [t=00:00:00.017144] UpdateBoundingVolumeMT = 0 [t=00:00:00.017151] UpdateWeaponVectorsMT = 0 [t=00:00:00.017156] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017162] UseLuaMemPools = 0 [t=00:00:00.017167] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017204] VFSCacheArchiveFiles = 0 [t=00:00:00.017213] VSync = 1 [t=00:00:00.017218] Water = 4 [t=00:00:00.017223] WindowBorderless = 1 [t=00:00:00.017227] WindowPosY = 0 [t=00:00:00.017232] WindowedEdgeMove = 0 [t=00:00:00.017236] XResolutionWindowed = 1920 [t=00:00:00.017243] YResolutionWindowed = 1080 [t=00:00:00.017254] ============== </User Config> ============== [t=00:00:00.017262] ============== <User System> ============== [t=00:00:00.017272] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017282] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017290] Compiler Version: gcc-13.2.0 [t=00:00:00.017334] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017389] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017399] Binary Word Size: 64-bit (native) [t=00:00:00.017404] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017415] Physical CPU Cores: 6 [t=00:00:00.017419] Logical CPU Cores: 12 [t=00:00:00.017424] ============== </User System> ============== [t=00:00:00.017431] Run: thread affinity fff [t=00:00:00.017598] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017606] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017611] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017615] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017619] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018871] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018896] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024605] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046497] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046513] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046519] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046525] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046530] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046553] [19] 1920x1200x24bpp@144Hz [t=00:00:00.046558] [23] 1920x1080x24bpp@144Hz [t=00:00:00.046563] [30] 1720x1440x24bpp@144Hz [t=00:00:00.046567] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046575] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046580] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046585] [50] 1600x900x24bpp@144Hz [t=00:00:00.046589] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046594] [62] 1440x900x24bpp@144Hz [t=00:00:00.046599] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046605] [73] 1366x768x24bpp@144Hz [t=00:00:00.046613] [78] 1360x768x24bpp@144Hz [t=00:00:00.046622] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046627] [89] 1280x960x24bpp@144Hz [t=00:00:00.046632] [94] 1280x800x24bpp@144Hz [t=00:00:00.046636] [99] 1280x768x24bpp@144Hz [t=00:00:00.046643] [104] 1280x720x24bpp@144Hz [t=00:00:00.046648] [111] 1152x864x24bpp@144Hz [t=00:00:00.046652] [116] 1024x768x24bpp@144Hz [t=00:00:00.046660] [123] 800x600x24bpp@144Hz [t=00:00:00.046664] [130] 720x576x24bpp@144Hz [t=00:00:00.046670] [135] 720x480x24bpp@144Hz [t=00:00:00.046678] [141] 640x480x24bpp@144Hz [t=00:00:00.051534] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051551] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051557] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051562] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051566] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051571] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051577] [11] 1366x768x24bpp@144Hz [t=00:00:00.051582] [13] 1360x768x24bpp@144Hz [t=00:00:00.051599] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051604] [17] 1280x960x24bpp@144Hz [t=00:00:00.051608] [19] 1280x800x24bpp@144Hz [t=00:00:00.051612] [21] 1280x768x24bpp@144Hz [t=00:00:00.051617] [23] 1280x720x24bpp@144Hz [t=00:00:00.051621] [25] 1280x600x24bpp@144Hz [t=00:00:00.051628] [27] 1152x864x24bpp@144Hz [t=00:00:00.051632] [29] 1024x768x24bpp@144Hz [t=00:00:00.051637] [31] 800x600x24bpp@144Hz [t=00:00:00.051642] [33] 640x480x24bpp@144Hz [t=00:00:00.051646] [35] 640x400x24bpp@144Hz [t=00:00:00.305652] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.306209] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.306240] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.344052] [GR::LogVersionInfo] [t=00:00:00.344069] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.344076] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.344101] GL vendor : NVIDIA Corporation [t=00:00:00.344108] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.344114] GLSL version: 4.60 NVIDIA [t=00:00:00.344119] GLEW version: 2.1.0 [t=00:00:00.344125] GPU memory : 6144MB (total) / 4831MB (available) [t=00:00:00.344154] SDL swap-int: 1 [t=00:00:00.344162] SDL driver : windows [t=00:00:00.344167] [t=00:00:00.344172] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.344177] GLSL shader support : 1 [t=00:00:00.344190] GL4 support : 1 [t=00:00:00.344199] FBO extension support : 1 [t=00:00:00.344213] NVX GPU mem-info support : 1 [t=00:00:00.344224] ATI GPU mem-info support : 0 [t=00:00:00.344236] Texture clamping to edge : 1 [t=00:00:00.344247] NPOT-texture support : 1 (1) [t=00:00:00.344254] S3TC/DXT1 texture support : 1/1 [t=00:00:00.344262] texture query-LOD support : 1 (1) [t=00:00:00.344270] MSAA frame-buffer support : 1 (1) [t=00:00:00.344280] Z-buffer depth : 32 (-) [t=00:00:00.344291] primitive-restart support : 1 (1) [t=00:00:00.344300] clip-space control support: 1 (1) [t=00:00:00.344306] seamless cube-map support : 1 (1) [t=00:00:00.344312] frag-depth layout support : 1 (1) [t=00:00:00.344320] persistent maps support : 1 (1) [t=00:00:00.344326] explicit attribs location : 1 (1) [t=00:00:00.344333] multi draw indirect : 1 (-) [t=00:00:00.344340] array textures : 1 (-) [t=00:00:00.344349] buffer copy support : 1 (-) [t=00:00:00.344360] indirect draw : 1 (-) [t=00:00:00.344368] base instance : 1 (-) [t=00:00:00.344373] [t=00:00:00.344378] max. FBO samples : 32 [t=00:00:00.344384] max. FS/program texture slots : 32/192 [t=00:00:00.344392] max. texture size : 32768 [t=00:00:00.344401] max. texture anisotropy level : 16.000000 [t=00:00:00.344406] max. vec4 varyings/attributes : 31/16 [t=00:00:00.344412] max. draw-buffers : 8 [t=00:00:00.344424] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.344430] max. uniform buffer-bindings : 84 [t=00:00:00.344436] max. uniform block-size : 64KB [t=00:00:00.344444] max. storage buffer-bindings : 96 [t=00:00:00.344449] max. storage block-size : 2047MB [t=00:00:00.344454] [t=00:00:00.344536] enable AMD-hacks : 0 [t=00:00:00.344546] compress MIP-maps: 0 [t=00:00:00.344633] Number of compressed texture formats: 23 [t=00:00:00.344679] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.344739] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.345060] [GR::UpdateGLConfigs] [t=00:00:00.345133] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.345146] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.345163] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.345246] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.345254] [GR::InitGLState] [t=00:00:00.345405] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.443408] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.446099] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.446731] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.452991] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.453037] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.453526] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.455658] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.455703] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.455912] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.456019] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.474383] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.474871] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.476723] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.477036] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.520505] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.520534] [VFS] [SpringVFS::ReserveArchives<this=00000205eddec3a0>] [t=00:00:00.521132] [VFS] [SpringVFS::AddArchive<this=00000205eddec3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.523808] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000205eddec3a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.523828] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.609027] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.609425] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.609503] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.609546] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.609620] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.609902] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.609954] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.609993] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.610967][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.611055][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.611161][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.611185][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.611198][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.611263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.648936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.648960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.648969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.648993][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.649004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.710834][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms) [t=00:00:00.793519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.795582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000205ededf100(default) context=00000205b1798380 numChannels=2 frameSize=8 [t=00:00:00.795676][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.795695][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.795704][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.795713][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.795756][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.795789][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.795800][f=-000001] [Sound] Devices: [t=00:00:00.799843][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.799888][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.799899][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.799914][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.799924][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.800721][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.800739][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.824422][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671145 MB [t=00:00:00.826309][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.827121][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.828430][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:01.067860][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:01.068779][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205eddec3a0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:01.069125][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205eddec3a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.069682][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.142202][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205eddec3a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.143320][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205eddec3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.143506][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205eddec3a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.145410][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205eddec3a0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.159555][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.159765][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.159849][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.231887][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.232043][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.232156][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.232230][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.232290][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.280321][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:15.280912][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.281257][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.281453][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.299853][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.303743][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.304286][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.305017][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.305700][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.306051][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.328245][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.328622][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.329501][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.339775][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.340133][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.340327][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.340522][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.340707][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.341131][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.341504][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.341687][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.341909][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.342229][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.342441][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.342612][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.342781][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.343073][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.343265][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.343589][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.343775][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.351383][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.351690][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.351916][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.352107][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.352312][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.352497][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.352663][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.352895][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.353100][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.353298][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.353585][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.353859][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.374409][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.374729][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.375132][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.375474][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.375897][f=-000001] Input grabbing is enabled! [t=00:00:15.375913][f=-000001] Input grabbing is enabled! [t=00:00:15.375987][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.376188][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.376370][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.376584][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.382306][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.382757][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.383655][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.383884][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.384114][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.384328][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.385564][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.385763][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.385943][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.386156][f=-000001] EndGame Graph disabled [t=00:00:15.406017][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.406464][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.406841][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.407154][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.407613][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.407830][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.408140][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.408757][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.447482][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.449182][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.449453][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.449808][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.450594][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.467094][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.467431][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.468280][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.468493][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.468744][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.469001][f=-000001] Initialize [t=00:00:15.469128][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.469316][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.469524][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.470295][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.470711][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.472254][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.496434][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.497281][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.497992][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.504510][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.504986][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.684208][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.684698][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.684972][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.685481][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.685741][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.687117][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.688484][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.689178][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.689665][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.690039][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.690056][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.690066][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.690146][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.691031][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.691265][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.691546][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.692725][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.692963][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.693211][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.693469][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.693737][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.694039][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.694506][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.694883][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.696406][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.697360][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.698297][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.698768][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.699175][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.699637][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.699964][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.700545][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.701423][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.702149][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.702775][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.703121][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.703584][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.703959][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.714269][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.720534][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.722198][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.722910][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.723585][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.725718][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.726020][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.730641][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.731485][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.732015][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:15.733224][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.733728][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.734901][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.735576][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.736167][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.736529][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.736907][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.740613][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.742362][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.750537][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.751034][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.753324][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.763738][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.764815][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.765278][f=-000001] SetSunLighting [t=00:00:15.765893][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.776465][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.776935][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.777240][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.777262][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.777498][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.777843][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.781951][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.783695][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.784859][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.791441][f=-000001] Writing last game win data [t=00:00:15.803051][f=-000001] LuaUI v0.3 [t=00:00:15.993667][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.050181][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.050252][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.050604][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.050619][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.067615][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10548, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868713}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0210} [t=00:00:16.877161][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.240769][f=-000001] GameID: 272fd266abfc39923e6b31763bc8c930 [t=00:00:17.241248][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.241265][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.241488][f=-000001] -> Connection established (given id 0) [t=00:00:17.241534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:17.241564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.241584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=113c7f790258792e746ca53f5531d90a398d9253a9610ad2c010ca3aec0ab60fd15344eb3b5b52473d77f5c3b157993a9f31c7391088899924a34920bb4270be]" [t=00:00:17.241605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b36a6cf08449cf06a6a3d138570490d845b5940acfbfbe5a96e09fda6b174383bfc74d9c015d96ab99740c2f8df4aafcc8b0b40f3519a4aa23c202b9f311d8fc]" [t=00:00:17.282975][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.459852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002061a76aab0,0000000000000000}][locale="C"]" [t=00:00:17.459902][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.351277][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.215596][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:28.629764][f=0005321] [SpringApp::Kill][1] fromRun=1 [t=00:03:28.629785][f=0005321] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:28.657168][f=0005321] [async=0] threads=6 tasks=128705 {sum,avg}{exec,wait}time={{2803.470, 0.022}, {8458.192, 0.066}}ms [t=00:03:28.657209][f=0005321] thread=1 tasks=25741 {sum,min,max,avg}{exec,wait}time={{598.480, 0.000, 76.699, 0.023}, {831.325, 0.000, 18446744027136.000, 0.032}}ms [t=00:03:28.657224][f=0005321] thread=2 tasks=25741 {sum,min,max,avg}{exec,wait}time={{561.238, 0.000, 75.840, 0.022}, {1905.713, 0.000, 18446744027136.000, 0.074}}ms [t=00:03:28.657236][f=0005321] thread=3 tasks=25741 {sum,min,max,avg}{exec,wait}time={{562.415, 0.000, 76.623, 0.022}, {1915.899, 0.000, 18446744027136.000, 0.074}}ms [t=00:03:28.657250][f=0005321] thread=4 tasks=25741 {sum,min,max,avg}{exec,wait}time={{536.588, 0.000, 72.774, 0.021}, {1920.942, 0.000, 12.932, 0.075}}ms [t=00:03:28.657263][f=0005321] thread=5 tasks=25741 {sum,min,max,avg}{exec,wait}time={{544.748, 0.000, 74.054, 0.021}, {1884.313, 0.000, 12.923, 0.073}}ms [t=00:03:28.657273][f=0005321] [async=1] threads=6 tasks=3454 {sum,avg}{exec,wait}time={{30452.377, 8.817}, {16478808.000, 4770.935}}ms [t=00:03:28.657286][f=0005321] thread=1 tasks=691 {sum,min,max,avg}{exec,wait}time={{6095.306, 0.000, 794.823, 8.821}, {3301364.500, 0.328, 6102.073, 4777.662}}ms [t=00:03:28.657301][f=0005321] thread=2 tasks=689 {sum,min,max,avg}{exec,wait}time={{6092.261, 0.000, 794.909, 8.842}, {3301657.250, 0.116, 6099.109, 4791.956}}ms [t=00:03:28.657318][f=0005321] thread=3 tasks=692 {sum,min,max,avg}{exec,wait}time={{6074.963, 0.000, 795.669, 8.779}, {3292267.500, 0.001, 6099.312, 4757.612}}ms [t=00:03:28.657329][f=0005321] thread=4 tasks=691 {sum,min,max,avg}{exec,wait}time={{6094.875, 0.001, 795.246, 8.820}, {3304058.750, 0.437, 6101.809, 4781.561}}ms [t=00:03:28.657347][f=0005321] thread=5 tasks=691 {sum,min,max,avg}{exec,wait}time={{6094.971, 0.000, 692.423, 8.821}, {3279460.250, 0.046, 6099.316, 4745.963}}ms [t=00:03:28.657357][f=0005321] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:28.657364][f=0005321] [SpringApp::Kill][2] [t=00:03:28.657410][f=0005321] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:28.657420][f=0005321] [Game::KillLua][1] dtor=0 luaUI=000002065e447490 [t=00:03:28.657464][f=0005321] Start widgetHandler:Shutdown [t=00:03:28.660847][f=0005321] Shutdown - SaveOrderList Complete [t=00:03:28.662957][f=0005321] Writing last game win data [t=00:03:28.672156][f=0005321] Shutdown - SaveConfigData Complete [t=00:03:28.672183][f=0005321] Shutdown Widget - Chili Highlight [t=00:03:28.672204][f=0005321] Shutdown Widget - Draw After Chili [t=00:03:28.672217][f=0005321] Shutdown Widget - API Unit Tracker GL4 [t=00:03:28.672237][f=0005321] Shutdown Widget - EPIC Menu [t=00:03:28.673879][f=0005321] Shutdown Widget - Chili Minimap [t=00:03:28.674038][f=0005321] Shutdown Widget - Depth of Field Shader [t=00:03:28.674067][f=0005321] Shutdown Widget - Chili Widget Selector [t=00:03:28.675503][f=0005321] Shutdown Widget - Deferred rendering [t=00:03:28.675521][f=0005321] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.678127][f=0005321] Shutdown Widget - Deferred rendering [t=00:03:28.678147][f=0005321] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.679094][f=0005321] Shutdown Widget - Local Team Colors [t=00:03:28.679119][f=0005321] Shutdown Widget - Display Keys 2 [t=00:03:28.679142][f=0005321] Shutdown Widget - Save Game Menu [t=00:03:28.679184][f=0005321] Shutdown Widget - Highlight Model Api GL4 [t=00:03:28.679200][f=0005321] Shutdown Widget - Unit Icons [t=00:03:28.679226][f=0005321] Shutdown Widget - HealthBars [t=00:03:28.680570][f=0005321] Shutdown Widget - Attrition Counter [t=00:03:28.680816][f=0005321] Shutdown Widget - Noises [t=00:03:28.680835][f=0005321] Shutdown Widget - Chili Chicken Panel [t=00:03:28.680874][f=0005321] Shutdown Widget - BuildETA [t=00:03:28.680909][f=0005321] Shutdown Widget - Selected Units GL4 2 [t=00:03:28.680921][f=0005321] Shutdown Widget - External VR Grid [t=00:03:28.680930][f=0005321] Shutdown Widget - Win Counter [t=00:03:28.680942][f=0005321] Shutdown Widget - EndGame APM stats [t=00:03:28.682467][f=0005321] Shutdown Widget - Modular Comm Info [t=00:03:28.682484][f=0005321] Shutdown Widget - Chili Economy Panel Default [t=00:03:28.682564][f=0005321] Shutdown Widget - Chili Nuke Warning [t=00:03:28.682591][f=0005321] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:28.682614][f=0005321] Shutdown Widget - Chili Spectator Panels [t=00:03:28.682632][f=0005321] Shutdown Widget - Transport AI [t=00:03:28.682647][f=0005321] Shutdown Widget - Attack Warning [t=00:03:28.682665][f=0005321] Shutdown Widget - Context Menu [t=00:03:28.682679][f=0005321] Shutdown Widget - Point Tracker [t=00:03:28.682695][f=0005321] Shutdown Widget - MinimapEvents [t=00:03:28.682716][f=0005321] Shutdown Widget - Local Widgets Config [t=00:03:28.682741][f=0005321] Shutdown Widget - Missile Silo Range [t=00:03:28.682761][f=0005321] Shutdown Widget - Highlight Geos [t=00:03:28.682775][f=0005321] Shutdown Widget - Grab Input [t=00:03:28.685620][f=0005321] Input grabbing is disabled! [t=00:03:28.685659][f=0005321] Shutdown Widget - Defense Range Zero-K [t=00:03:28.685676][f=0005321] Shutdown Widget - Showeco and Grid Drawer [t=00:03:28.685686][f=0005321] Shutdown Widget - Darkening [t=00:03:28.685721][f=0005321] Shutdown Widget - Chili EndGame Window [t=00:03:28.685742][f=0005321] Shutdown Widget - Stereo3D [t=00:03:28.685758][f=0005321] Shutdown Widget - Music Player v2 [t=00:03:28.685769][f=0005321] Shutdown Widget - Startup Info and Selector [t=00:03:28.685793][f=0005321] Shutdown Widget - State Reverse and Latency [t=00:03:28.685803][f=0005321] Shutdown Widget - Reclaim Field Highlight [t=00:03:28.685814][f=0005321] Shutdown Widget - Attack AoE [t=00:03:28.685824][f=0005321] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:28.685843][f=0005321] Shutdown Widget - TeamPlatter [t=00:03:28.686347][f=0005321] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:28.686445][f=0005321] Shutdown Widget - Selection Send [t=00:03:28.686461][f=0005321] Shutdown Widget - Spotter [t=00:03:28.686472][f=0005321] Shutdown Widget - Global Build Command [t=00:03:28.686664][f=0005321] Shutdown Widget - LupsManager [t=00:03:28.686685][f=0005321] Shutdown Widget - Receive Units Indicator [t=00:03:28.686694][f=0005321] Shutdown Widget - Newton Firezone [t=00:03:28.686711][f=0005321] Shutdown Widget - Chili Pro Console [t=00:03:28.687344][f=0005321] Shutdown Widget - Persistent Build Height [t=00:03:28.687380][f=0005321] Shutdown Widget - Lasso Terraform GUI [t=00:03:28.687401][f=0005321] Shutdown Widget - Lups [t=00:03:28.687500][f=0005321] Shutdown Widget - Chili Framework [t=00:03:28.687526][f=0005321] Shutdown Widget - Chili Core Selector [t=00:03:28.687696][f=0005321] Shutdown Widget - Custom Markers [t=00:03:28.687755][f=0005321] Shutdown Widget - Mex Placement Handler [t=00:03:28.687782][f=0005321] Shutdown Widget - Select Keys [t=00:03:28.687828][f=0005321] Shutdown Widget - Pause Screen [t=00:03:28.688015][f=0005321] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:28.688045][f=0005321] Shutdown Widget - Bloom Shader Deferred [t=00:03:28.688061][f=0005321] Shutdown Widget - Text To Speech Control [t=00:03:28.688078][f=0005321] Shutdown Widget - Layout Handler [t=00:03:28.688100][f=0005321] Shutdown Widget - Color Blindness Correction [t=00:03:28.688146][f=0005321] End widgetHandler:Shutdown [t=00:03:28.757823][f=0005321] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7305225, 0.0} allocedSize{int+, int-, ext}={0, 0, 1575979181}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0273} [t=00:03:28.757986][f=0005321] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:28.758001][f=0005321] [Game::KillLua][3] dtor=0 luaRules=000002061a76aab0 [t=00:03:28.758054][f=0005321] Start gadgetHandler:Shutdown [t=00:03:28.758064][f=0005321] Shutdown - StartSetup [t=00:03:28.758073][f=0005321] Shutdown - UnitMorph [t=00:03:28.758381][f=0005321] Shutdown - Carrier Drones [t=00:03:28.758394][f=0005321] Shutdown - Missile Silo Controller [t=00:03:28.758403][f=0005321] Shutdown - Modular Comm Info [t=00:03:28.758411][f=0005321] Shutdown - Terrain Texture Handler [t=00:03:28.758419][f=0005321] Shutdown - UnitCloakShield [t=00:03:28.758520][f=0005321] Shutdown - Starlight Handler [t=00:03:28.758544][f=0005321] End gadgetHandler:Shutdown [t=00:03:28.787395][f=0005321] Start gadgetHandler:Shutdown [t=00:03:28.787420][f=0005321] Shutdown - Teleport Throw [t=00:03:28.787432][f=0005321] Shutdown - UnitMorph [t=00:03:28.787448][f=0005321] Shutdown - Commander Skin Renderer [t=00:03:28.787920][f=0005321] Shutdown - Missile fired callins [t=00:03:28.787937][f=0005321] Shutdown - Modular Comm Info [t=00:03:28.787945][f=0005321] Shutdown - Retreat Command [t=00:03:28.787957][f=0005321] Shutdown - Shockwaves [t=00:03:28.787981][f=0005321] Shutdown - Unit tint API [t=00:03:28.787990][f=0005321] Shutdown - Unit glow API [t=00:03:28.787998][f=0005321] Shutdown - UnitCloakShield [t=00:03:28.788042][f=0005321] Shutdown - Lups Cloak FX [t=00:03:28.788051][f=0005321] Shutdown - Lups [t=00:03:28.788118][f=0005321] Shutdown - Lups Shield [t=00:03:28.788155][f=0005321] End gadgetHandler:Shutdown [t=00:03:28.805269][f=0005321] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 636, 0.0} allocedSize{int+, int-, ext}={0, 0, 96152}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016} [t=00:03:28.805478][f=0005321] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:28.805528][f=0005321] [Game::KillLua][4] dtor=0 [t=00:03:28.805536][f=0005321] [Game::KillLua][5] dtor=0 [t=00:03:28.816259][f=0005321] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_20-44-24-622_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (83441 bytes) [t=00:03:28.816343][f=0005321] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:28.820263][f=0005321] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:28.820285][f=0005321] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:03:28.820359][f=0005321] [Sound] [Sound::UpdateThread][4] ctx=00000205b1798380 dev=00000205ededf100 [t=00:03:28.820478][f=0005321] [Sound] [Sound::UpdateThread][5] ctx=00000205b1798380 dev=00000205ededf100 [t=00:03:28.820490][f=0005321] [Sound] [Sound::Cleanup][alcDestroyContext(00000205b1798380)] [t=00:03:28.821481][f=0005321] [Sound] [Sound::Cleanup][alcCloseDevice(00000205ededf100)] [t=00:03:28.823536][f=0005321] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:28.851212][f=0005321] [Sound] [Sound::UpdateThread][6] [t=00:03:28.851801][f=0005321] [Game::~CGame][1] [t=00:03:28.851817][f=0005321] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:28.851825][f=0005321] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:28.851831][f=0005321] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:28.851839][f=0005321] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:28.851846][f=0005321] [Game::KillLua][4] dtor=1 [t=00:03:28.851853][f=0005321] [Game::KillLua][5] dtor=1 [t=00:03:28.852054][f=0005321] [Game::KillMisc][1] [t=00:03:28.852063][f=0005321] [Game::KillMisc][2] [t=00:03:28.852355][f=0005321] [Game::KillMisc][3] [t=00:03:28.852454][f=0005321] [Game::KillRendering][1] [t=00:03:28.852867][f=0005321] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:28.872681][f=0005321] [3DOParser::Kill] allocated 29 pieces [t=00:03:28.872775][f=0005321] [S3OParser::Kill] allocated 5521 pieces [t=00:03:28.873115][f=0005321] [AssParser::Kill] allocated 701 pieces [t=00:03:28.921018][f=0005321] [Game::KillInterface][1] [t=00:03:28.921207][f=0005321] [Game::KillInterface][2] [t=00:03:28.921508][f=0005321] [Game::KillSimulation][1] [t=00:03:28.921578][f=0005321] [Game::KillSimulation][2] [t=00:03:28.940353][f=0005321] [CCollisionHandler] dis-/continuous tests: 0/739824 [t=00:03:28.940378][f=0005321] [Game::KillSimulation][3] [t=00:03:28.942003][f=0005321] [~CPathCache(12x32)] cacheHits=2 hitPercentage=9% numHashColls=0 maxCacheSize=5 [t=00:03:28.942111][f=0005321] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:28.942282][f=0005321] [~CPathCache(24x64)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=6 [t=00:03:28.942324][f=0005321] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:28.942599][f=0005321] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:28.946629][f=0005321] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,430}; shared=0%; cached=8% [t=00:03:28.956844][f=0005321] [Game::KillSimulation][4] [t=00:03:28.988030][f=0005321] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:28.988058][f=0005321] [Game::~CGame][2] [t=00:03:28.988065][f=0005321] [Game::~CGame][3] [t=00:03:28.988168][f=0005321] [SpringApp::Kill][3] [t=00:03:28.988361][f=0005321] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 375343 bytes sent in 3878 packets (96.788 bytes/packet) 222751 bytes recv'd in 4372 packets (50.949 bytes/packet) {0.104x, 0.118x} relative protocol overhead {up, down} 13069 incoming chunks dropped, 10666 outgoing chunks resent 3909 incoming chunks processed [t=00:03:28.988403][f=0005321] [SpringApp::Kill][4] font=00000205b147a440 [t=00:03:28.992146][f=0005321] [SpringApp::Kill][5] [t=00:03:28.994999][f=0005321] [SpringApp::Kill][6] [t=00:03:28.995018] [SpringApp::Kill][7] [t=00:03:28.995904] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.995926] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:03:28.995935] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:28.995944] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.995956] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:28.995965] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.995977] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152} [t=00:03:28.996026] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12316, 1048576, 1048576}, EBO = {18474, 2097152, 2097152} [t=00:03:28.996041] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:28.996051] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.996059] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.996089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:28.996100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152} [t=00:03:29.098248] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:29.098278] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:29.098287] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:29.098324] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:29.098350] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:29.098915] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>] [t=00:03:29.098930] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:29.098940] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000205ee466860) [t=00:03:29.099064] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2118ms [t=00:03:29.099089] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms [t=00:03:29.099096] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=00:03:29.099105] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:03:29.099119] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=29ms [t=00:03:29.099133] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=26ms [t=00:03:29.099142] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:29.099151] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms [t=00:03:29.099161] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:29.099180] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:29.099194] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:03:29.100309] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000205edeaece0) [t=00:03:29.100795] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=1)] #archives[section]=1 #files[section]=3 [t=00:03:29.100811] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (00000205b17901b0) [t=00:03:29.101600] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:29.101613] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000205edead4d0) [t=00:03:29.101636] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000205edeae970) [t=00:03:29.101688] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000205edeae1e0) [t=00:03:29.101790] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:29.101805] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:29.101872] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:29.101895] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:29.101906] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:29.101916] [VFS] [SpringVFS::DeleteArchives<this=00000205eddec3a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:29.102115] [SpringApp::Kill][8] [t=00:03:29.102128] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:29.102134] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:03:29.102145] [WatchDog::Uninstall][2] [t=00:03:29.126790] [WatchDog::Uninstall][3] [t=00:03:29.126805] [SpringApp::Kill][9]
infolog_full.txt (truncated):