ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #116935

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.020600] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.020823] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.028771] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.029161] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.051167] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.051215] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.051244]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.051260]   
[t=00:00:00.051266]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.051273]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.051279]   Use "none" to disable the default log sections.
[t=00:00:00.051285] ============== </Log Sections> ==============

[t=00:00:00.051298] ============== <User Config> ==============
[t=00:00:00.051459]   AllowDeferredMapRendering = 1
[t=00:00:00.051471]   AllowDeferredModelRendering = 1
[t=00:00:00.051478]   AnimationMT = 0
[t=00:00:00.051486]   BumpWaterBlurReflection = 1
[t=00:00:00.051492]   BumpWaterTexSizeReflection = 128
[t=00:00:00.051499]   CamFreeScrollSpeed = 50
[t=00:00:00.051508]   CamMode = 1
[t=00:00:00.051515]   CubeTexSizeReflection = 1
[t=00:00:00.051520]   CubeTexSizeSpecular = 1
[t=00:00:00.051527]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.051540]   EdgeMoveDynamic = 0
[t=00:00:00.051584]   EdgeMoveWidth = 0.003
[t=00:00:00.051591]   FPSFOV = 90
[t=00:00:00.051596]   FPSScrollSpeed = 50
[t=00:00:00.051602]   FontSize = 18
[t=00:00:00.051608]   GrassDetail = 0
[t=00:00:00.051614]   GroundDecals = 0
[t=00:00:00.051620]   GroundDetail = 50
[t=00:00:00.051624]   HangTimeout = 30
[t=00:00:00.051630]   HardwareCursor = 1
[t=00:00:00.051636]   InitialNetworkTimeout = 0
[t=00:00:00.051642]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.051691]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.051717]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.051728]   LinkOutgoingBandwidth = 262144
[t=00:00:00.051737]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.051742]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.051748]   MSAALevel = 1
[t=00:00:00.051754]   MaxParticles = 15000
[t=00:00:00.051759]   MaxSounds = 32
[t=00:00:00.051765]   MaximumTransmissionUnit = 0
[t=00:00:00.051771]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.051781]   MiniMapMarker = 0
[t=00:00:00.051794]   MouseDragScrollThreshold = 0
[t=00:00:00.051803]   NetworkLossFactor = 2
[t=00:00:00.051810]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.051816]   OverheadScrollSpeed = 50
[t=00:00:00.051823]   ReconnectTimeout = 0
[t=00:00:00.051831]   RotOverheadScrollSpeed = 50
[t=00:00:00.051837]   RotateLogFiles = 1
[t=00:00:00.051843]   ShadowMapSize = 8192
[t=00:00:00.051848]   Shadows = 0
[t=00:00:00.051853]   ShowClock = 0
[t=00:00:00.051863]   SoftParticles = 0
[t=00:00:00.051876]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.051884]   UnitIconDist = 100000
[t=00:00:00.051889]   UpdateBoundingVolumeMT = 0
[t=00:00:00.051896]   UpdateWeaponVectorsMT = 0
[t=00:00:00.051902]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.051908]   UseLuaMemPools = 0
[t=00:00:00.051913]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.051920]   VFSCacheArchiveFiles = 0
[t=00:00:00.051926]   VSync = 0
[t=00:00:00.051931]   Water = 0
[t=00:00:00.051936]   WindowBorderless = 1
[t=00:00:00.052289]   WindowPosY = 0
[t=00:00:00.052319]   XResolutionWindowed = 1920
[t=00:00:00.052337]   YResolutionWindowed = 1080
[t=00:00:00.052357]   snd_volmaster = 23
[t=00:00:00.052401] ============== </User Config> ==============

[t=00:00:00.052442] ============== <User System> ==============
[t=00:00:00.052466]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.052484]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.052501]        Compiler Version: gcc-13.2.0
[t=00:00:00.052607]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.052740]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32558MB RAM, 34606MB pagefile
[t=00:00:00.052755]        Binary Word Size: 64-bit (native)
[t=00:00:00.052762]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.052769]      Physical CPU Cores: 6
[t=00:00:00.052775]       Logical CPU Cores: 12
[t=00:00:00.052784] ============== </User System> ==============

[t=00:00:00.053084] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.053093]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.053099]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.053103]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.053108]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.055748] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.055777] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.080891] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.122955]     Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.122974]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.122982]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.122991]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.122997]         [19] 1600x1024x24bpp@144Hz
[t=00:00:00.123029]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.123036]         [31] 1440x1080x24bpp@144Hz
[t=00:00:00.123043]         [37] 1440x900x24bpp@144Hz
[t=00:00:00.123049]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.123070]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.123095]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.123101]         [61] 1280x960x24bpp@144Hz
[t=00:00:00.123107]         [67] 1280x800x24bpp@144Hz
[t=00:00:00.123113]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.123120]         [79] 1280x720x24bpp@144Hz
[t=00:00:00.123125]         [85] 1176x664x24bpp@144Hz
[t=00:00:00.123131]         [91] 1152x864x24bpp@144Hz
[t=00:00:00.123138]         [97] 1024x768x24bpp@144Hz
[t=00:00:00.123145]         [103] 800x600x24bpp@144Hz
[t=00:00:00.123150]         [109] 720x576x24bpp@144Hz
[t=00:00:00.123164]         [115] 720x480x24bpp@144Hz
[t=00:00:00.123171]         [121] 640x480x24bpp@144Hz
[t=00:00:00.154117]     Display (Generic PnP Monitor)=2 modes=140 bounds={x=0, y=-1080, w=1920, h=1080}
[t=00:00:00.154161]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.154177]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.154190]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.154203]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.154214]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.154226]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.154236]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.154275]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.154284]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.154290]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.154296]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.154307]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.154318]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.154328]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.154338]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.154348]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.154360]         [111] 800x600x24bpp@165Hz
[t=00:00:00.154391]         [120] 720x576x24bpp@165Hz
[t=00:00:00.154405]         [126] 720x480x24bpp@165Hz
[t=00:00:00.154418]         [133] 640x480x24bpp@165Hz
[t=00:00:00.574970] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.576045] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.576097] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.615720] [GR::LogVersionInfo]
[t=00:00:00.615762]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.615780]     GL version  : 4.6.0 NVIDIA 560.81
[t=00:00:00.615796]     GL vendor   : NVIDIA Corporation
[t=00:00:00.615807]     GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2
[t=00:00:00.615813]     GLSL version: 4.60 NVIDIA
[t=00:00:00.615819]     GLEW version: 2.1.0
[t=00:00:00.615825]     GPU memory  : 6144MB (total) / 2244MB (available)
[t=00:00:00.615846]     SDL swap-int: 1
[t=00:00:00.615852]     SDL driver  : windows
[t=00:00:00.615857]     
[t=00:00:00.615872]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.615879]     GLSL shader support       : 1
[t=00:00:00.615884]     GL4 support               : 1
[t=00:00:00.615889]     FBO extension support     : 1
[t=00:00:00.615908]     NVX GPU mem-info support  : 1
[t=00:00:00.615916]     ATI GPU mem-info support  : 0
[t=00:00:00.615930]     Texture clamping to edge  : 1
[t=00:00:00.615938]     NPOT-texture support      : 1 (1)
[t=00:00:00.615946]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.615960]     texture query-LOD support : 1 (1)
[t=00:00:00.615966]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.615972]     Z-buffer depth            : 32 (-)
[t=00:00:00.615984]     primitive-restart support : 1 (1)
[t=00:00:00.615990]     clip-space control support: 1 (1)
[t=00:00:00.615998]     seamless cube-map support : 1 (1)
[t=00:00:00.616004]     frag-depth layout support : 1 (1)
[t=00:00:00.616010]     persistent maps support   : 1 (1)
[t=00:00:00.616016]     explicit attribs location : 1 (1)
[t=00:00:00.698998]     multi draw indirect       : 1 (-)
[t=00:00:00.699041]     array textures            : 1 (-)
[t=00:00:00.699049]     buffer copy support       : 1 (-)
[t=00:00:00.699058]     indirect draw             : 1 (-)
[t=00:00:00.699064]     base instance             : 1 (-)
[t=00:00:00.699071]     
[t=00:00:00.699091]     max. FBO samples              : 32
[t=00:00:00.699097]     max. FS/program texture slots : 32/192
[t=00:00:00.699106]     max. texture size             : 32768
[t=00:00:00.699119]     max. texture anisotropy level : 16.000000
[t=00:00:00.699138]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.699145]     max. draw-buffers             : 8
[t=00:00:00.699152]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.699158]     max. uniform buffer-bindings  : 84
[t=00:00:00.699164]     max. uniform block-size       : 64KB
[t=00:00:00.699172]     max. storage buffer-bindings  : 96
[t=00:00:00.699178]     max. storage block-size       : 2047MB
[t=00:00:00.699185]     
[t=00:00:00.699190]     enable AMD-hacks : 0
[t=00:00:00.699196]     compress MIP-maps: 0
[t=00:00:00.699847]     Number of compressed texture formats: 23
[t=00:00:00.699895]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.699959] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.700381] [GR::UpdateGLConfigs]
[t=00:00:00.700682] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.700696] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.700871] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.700899] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.700911] [GR::InitGLState]
[t=00:00:00.701638] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.844121] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.849670] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.855383] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.867618] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.867653] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.868169] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.870249] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.870268] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.870368] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.870460] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.897147] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.897829] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.907703] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.908419] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.960058] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 63ms
[t=00:00:00.960082] [VFS] [SpringVFS::ReserveArchives<this=000001e9f6d63b30>]
[t=00:00:00.960371] [VFS] [SpringVFS::AddArchive<this=000001e9f6d63b30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.964916] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e9f6d63b30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.964931] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.094862] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.103349] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.103847] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.103882] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.105277] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.109929] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.110837] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.110907] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.111446][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.112630][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.112689][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.113186][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.7ms)
[t=00:00:01.113237][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.113317][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.125102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.125158][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:01.125170][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:01.125191][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:01.125200][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "LS24AG32x (NVIDIA High Definition Audio) (2)"
[t=00:00:01.125208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.145904][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.148738][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e9aed23160(default) context=000001e9aebfc9e0  numChannels=2 frameSize=8
[t=00:00:01.148772][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.148783][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.148791][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.148818][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.148849][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.148896][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.148915][f=-000001] [Sound]   Devices:
[t=00:00:01.154480][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:01.154528][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:01.154540][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:01.154598][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio) #2]
[t=00:00:01.154624][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.154636][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.156207][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.156263][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.218430][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 16010 MB
[t=00:00:01.221527][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.221574][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.221591][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-01_20-35-58-107_Fallendell_V4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.377682][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.384181][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.384565][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.384745][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms
[t=00:00:01.384768][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:12.866032][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:12.866146][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:12.866159][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:12.866174][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:12.888425][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:12.888450][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{12.894, 2.579}, {3.939, 0.788}}ms
[t=00:00:12.888480][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.413, 1.413, 1.413, 1.413}, {0.483, 0.483, 0.483, 0.483}}ms
[t=00:00:12.888488][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{6.181, 6.181, 6.181, 6.181}, {0.366, 0.366, 0.366, 0.366}}ms
[t=00:00:12.888496][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.891, 4.891, 4.891, 4.891}, {2.572, 2.572, 2.572, 2.572}}ms
[t=00:00:12.888503][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.280, 0.280, 0.280, 0.280}, {0.199, 0.199, 0.199, 0.199}}ms
[t=00:00:12.888514][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.130, 0.130, 0.130, 0.130}, {0.318, 0.318, 0.318, 0.318}}ms
[t=00:00:12.888521][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:12.888526][f=-000001] [SpringApp::Kill][2]
[t=00:00:12.888571][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:12.919044][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:12.919074][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:12.919146][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e9aebfc9e0 dev=000001e9aed23160
[t=00:00:12.919492][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e9aebfc9e0 dev=000001e9aed23160
[t=00:00:12.919509][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e9aebfc9e0)]
[t=00:00:12.920175][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e9aed23160)]
[t=00:00:12.920222][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:12.945454][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:12.945901][f=-000001] [SpringApp::Kill][3]
[t=00:00:12.945920][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:12.945929][f=-000001] [SpringApp::Kill][4] font=000001e9f6c14300
[t=00:00:12.946664][f=-000001] [SpringApp::Kill][5]
[t=00:00:12.946786][f=-000001] [SpringApp::Kill][6]
[t=00:00:12.946798] [SpringApp::Kill][7]
[t=00:00:12.947146] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.947155] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.947164] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:12.947181] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.947194] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:12.947206] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.947219] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.947236] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.947247] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:12.947258] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.947274] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.947286] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:12.947299] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.995871] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:12.995911] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:12.995917] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:12.995920] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:12.996248] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>]
[t=00:00:12.996257] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:12.996263] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:12.996274] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:12.996283] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e9aed4e1a0)
[t=00:00:12.996380] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:12.996390] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:12.996401] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:12.996409] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:12.996414] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:12.996419] [VFS] [SpringVFS::DeleteArchives<this=000001e9f6d63b30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:12.996534] [SpringApp::Kill][8]
[t=00:00:12.996553] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ef957430 (joinable=1)
[t=00:00:12.996557] [WatchDog::Uninstall][2]
[t=00:00:12.996544] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:13.061463] [WatchDog::Uninstall][3]
[t=00:00:13.061477] [SpringApp::Kill][9]