ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #116936

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.057830] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.057855] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.063974] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.064301] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.089198] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.089252] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.089282]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.089300]   
[t=00:00:00.089307]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.089315]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.089322]   Use "none" to disable the default log sections.
[t=00:00:00.089332] ============== </Log Sections> ==============

[t=00:00:00.089345] ============== <User Config> ==============
[t=00:00:00.089569]   AllowDeferredMapRendering = 1
[t=00:00:00.089581]   AllowDeferredModelRendering = 1
[t=00:00:00.089589]   AnimationMT = 0
[t=00:00:00.089595]   BumpWaterBlurReflection = 1
[t=00:00:00.089602]   BumpWaterTexSizeReflection = 128
[t=00:00:00.089609]   CamFreeScrollSpeed = 50
[t=00:00:00.089616]   CamMode = 1
[t=00:00:00.089623]   CubeTexSizeReflection = 1
[t=00:00:00.089629]   CubeTexSizeSpecular = 1
[t=00:00:00.089636]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.089654]   EdgeMoveDynamic = 0
[t=00:00:00.089661]   EdgeMoveWidth = 0.003
[t=00:00:00.089666]   FPSFOV = 90
[t=00:00:00.089671]   FPSScrollSpeed = 50
[t=00:00:00.089678]   FontSize = 18
[t=00:00:00.089683]   GrassDetail = 0
[t=00:00:00.089689]   GroundDecals = 0
[t=00:00:00.089696]   GroundDetail = 50
[t=00:00:00.089701]   HangTimeout = 30
[t=00:00:00.089707]   HardwareCursor = 1
[t=00:00:00.089715]   InitialNetworkTimeout = 0
[t=00:00:00.089721]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.089734]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.089742]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.089749]   LinkOutgoingBandwidth = 262144
[t=00:00:00.089757]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.089778]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.089787]   MSAALevel = 1
[t=00:00:00.089794]   MaxParticles = 15000
[t=00:00:00.089799]   MaxSounds = 32
[t=00:00:00.089806]   MaximumTransmissionUnit = 0
[t=00:00:00.089814]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.089821]   MiniMapMarker = 0
[t=00:00:00.089837]   MouseDragScrollThreshold = 0
[t=00:00:00.089846]   NetworkLossFactor = 2
[t=00:00:00.089852]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.089858]   OverheadScrollSpeed = 50
[t=00:00:00.089867]   ReconnectTimeout = 0
[t=00:00:00.089873]   RotOverheadScrollSpeed = 50
[t=00:00:00.089881]   RotateLogFiles = 1
[t=00:00:00.089887]   ShadowMapSize = 8192
[t=00:00:00.089894]   Shadows = 0
[t=00:00:00.089900]   ShowClock = 0
[t=00:00:00.089906]   SoftParticles = 0
[t=00:00:00.089919]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.089929]   UnitIconDist = 100000
[t=00:00:00.089935]   UpdateBoundingVolumeMT = 0
[t=00:00:00.089944]   UpdateWeaponVectorsMT = 0
[t=00:00:00.089949]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.089958]   UseLuaMemPools = 0
[t=00:00:00.089964]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.089972]   VFSCacheArchiveFiles = 0
[t=00:00:00.089978]   VSync = 0
[t=00:00:00.089983]   Water = 0
[t=00:00:00.089991]   WindowBorderless = 1
[t=00:00:00.090033]   WindowPosY = 0
[t=00:00:00.090042]   XResolutionWindowed = 1920
[t=00:00:00.090048]   YResolutionWindowed = 1080
[t=00:00:00.090055]   snd_volmaster = 23
[t=00:00:00.090070] ============== </User Config> ==============

[t=00:00:00.090079] ============== <User System> ==============
[t=00:00:00.090086]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.090098]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.090111]        Compiler Version: gcc-13.2.0
[t=00:00:00.090172]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.090242]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32558MB RAM, 34606MB pagefile
[t=00:00:00.090253]        Binary Word Size: 64-bit (native)
[t=00:00:00.090259]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.090266]      Physical CPU Cores: 6
[t=00:00:00.090272]       Logical CPU Cores: 12
[t=00:00:00.090278] ============== </User System> ==============

[t=00:00:00.090567] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.090576]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.090581]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.090587]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.090592]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.093353] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.093388] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.107821] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.147392]     Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.147414]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.147423]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.147432]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.147438]         [19] 1600x1024x24bpp@144Hz
[t=00:00:00.147445]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.147451]         [31] 1440x1080x24bpp@144Hz
[t=00:00:00.147458]         [37] 1440x900x24bpp@144Hz
[t=00:00:00.147463]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.147471]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.147489]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.147496]         [61] 1280x960x24bpp@144Hz
[t=00:00:00.147502]         [67] 1280x800x24bpp@144Hz
[t=00:00:00.147507]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.147513]         [79] 1280x720x24bpp@144Hz
[t=00:00:00.147522]         [85] 1176x664x24bpp@144Hz
[t=00:00:00.147527]         [91] 1152x864x24bpp@144Hz
[t=00:00:00.147534]         [97] 1024x768x24bpp@144Hz
[t=00:00:00.147540]         [103] 800x600x24bpp@144Hz
[t=00:00:00.147546]         [109] 720x576x24bpp@144Hz
[t=00:00:00.147557]         [115] 720x480x24bpp@144Hz
[t=00:00:00.147608]         [121] 640x480x24bpp@144Hz
[t=00:00:00.198362]     Display (Generic PnP Monitor)=2 modes=140 bounds={x=0, y=-1080, w=1920, h=1080}
[t=00:00:00.198407]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.198428]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.198438]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.198448]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.198457]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.198467]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.198475]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.198826]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.198844]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.198850]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.198857]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.198873]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.198881]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.198887]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.198894]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.198900]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.198906]         [111] 800x600x24bpp@165Hz
[t=00:00:00.198923]         [120] 720x576x24bpp@165Hz
[t=00:00:00.198930]         [126] 720x480x24bpp@165Hz
[t=00:00:00.198937]         [133] 640x480x24bpp@165Hz
[t=00:00:00.681988] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.682931] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.682950] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.726128] [GR::LogVersionInfo]
[t=00:00:00.727392]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.727413]     GL version  : 4.6.0 NVIDIA 560.81
[t=00:00:00.727422]     GL vendor   : NVIDIA Corporation
[t=00:00:00.727429]     GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2
[t=00:00:00.727435]     GLSL version: 4.60 NVIDIA
[t=00:00:00.727440]     GLEW version: 2.1.0
[t=00:00:00.727446]     GPU memory  : 6144MB (total) / 2250MB (available)
[t=00:00:00.727472]     SDL swap-int: 1
[t=00:00:00.727478]     SDL driver  : windows
[t=00:00:00.727483]     
[t=00:00:00.727505]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.727516]     GLSL shader support       : 1
[t=00:00:00.727523]     GL4 support               : 1
[t=00:00:00.727530]     FBO extension support     : 1
[t=00:00:00.727554]     NVX GPU mem-info support  : 1
[t=00:00:00.727567]     ATI GPU mem-info support  : 0
[t=00:00:00.727584]     Texture clamping to edge  : 1
[t=00:00:00.727596]     NPOT-texture support      : 1 (1)
[t=00:00:00.727605]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.727624]     texture query-LOD support : 1 (1)
[t=00:00:00.727632]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.727638]     Z-buffer depth            : 32 (-)
[t=00:00:00.727652]     primitive-restart support : 1 (1)
[t=00:00:00.727663]     clip-space control support: 1 (1)
[t=00:00:00.727670]     seamless cube-map support : 1 (1)
[t=00:00:00.727677]     frag-depth layout support : 1 (1)
[t=00:00:00.727684]     persistent maps support   : 1 (1)
[t=00:00:00.727691]     explicit attribs location : 1 (1)
[t=00:00:00.727698]     multi draw indirect       : 1 (-)
[t=00:00:00.727712]     array textures            : 1 (-)
[t=00:00:00.727723]     buffer copy support       : 1 (-)
[t=00:00:00.727730]     indirect draw             : 1 (-)
[t=00:00:00.727736]     base instance             : 1 (-)
[t=00:00:00.727741]     
[t=00:00:00.727746]     max. FBO samples              : 32
[t=00:00:00.727753]     max. FS/program texture slots : 32/192
[t=00:00:00.727760]     max. texture size             : 32768
[t=00:00:00.727770]     max. texture anisotropy level : 16.000000
[t=00:00:00.727793]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.727804]     max. draw-buffers             : 8
[t=00:00:00.727810]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.727818]     max. uniform buffer-bindings  : 84
[t=00:00:00.727824]     max. uniform block-size       : 64KB
[t=00:00:00.727833]     max. storage buffer-bindings  : 96
[t=00:00:00.727839]     max. storage block-size       : 2047MB
[t=00:00:00.727845]     
[t=00:00:00.727850]     enable AMD-hacks : 0
[t=00:00:00.727855]     compress MIP-maps: 0
[t=00:00:00.727930]     Number of compressed texture formats: 23
[t=00:00:00.727969]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.728017] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.728452] [GR::UpdateGLConfigs]
[t=00:00:00.728526] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.728537] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.728554] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.728579] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.728588] [GR::InitGLState]
[t=00:00:00.728664] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.875683] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.881829] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.882579] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.890214] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.890257] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.890845] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.893460] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.893493] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.893640] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.893741] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.927525] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.928320] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.936155] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.936510] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.986966] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms
[t=00:00:00.986993] [VFS] [SpringVFS::ReserveArchives<this=000001da3da05060>]
[t=00:00:00.987282] [VFS] [SpringVFS::AddArchive<this=000001da3da05060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.991163] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001da3da05060 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.991187] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.122787] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.123426] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.123566] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.123674] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.123956] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.123957] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.123976] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.124021] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.125191][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.125556][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.125597][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.125852][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:01.125888][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.125935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.135423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.135468][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:01.135481][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:01.135493][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:01.135503][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "LS24AG32x (NVIDIA High Definition Audio) (2)"
[t=00:00:01.135516][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.159654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.162931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001da74670d90(default) context=000001da744e7fd0  numChannels=2 frameSize=8
[t=00:00:01.162962][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.162977][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.162987][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.163014][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.163046][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.163110][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.163133][f=-000001] [Sound]   Devices:
[t=00:00:01.167638][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:01.167664][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:01.167675][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:01.167704][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio) #2]
[t=00:00:01.167741][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.167771][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.169176][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.169249][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.233492][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 16527 MB
[t=00:00:01.238060][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.238127][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.238146][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-01_20-35-58-107_Fallendell_V4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.397403][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.406626][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.407081][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.407282][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 169ms
[t=00:00:01.407313][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:13.770423][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:13.770522][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:13.770540][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:13.770554][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:13.791306][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:13.791328][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.850, 0.170}, {1.135, 0.227}}ms
[t=00:00:13.791357][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.401, 0.401, 0.401, 0.401}, {0.150, 0.150, 0.150, 0.150}}ms
[t=00:00:13.791367][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.194, 0.194, 0.194, 0.194}, {0.333, 0.333, 0.333, 0.333}}ms
[t=00:00:13.791375][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.203, 0.203, 0.203, 0.203}}ms
[t=00:00:13.791383][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.092, 0.092, 0.092, 0.092}}ms
[t=00:00:13.791396][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.181, 0.181, 0.181, 0.181}, {0.357, 0.357, 0.357, 0.357}}ms
[t=00:00:13.791403][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:13.791409][f=-000001] [SpringApp::Kill][2]
[t=00:00:13.791453][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:13.822917][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:13.822940][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:13.822985][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001da744e7fd0 dev=000001da74670d90
[t=00:00:13.823244][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001da744e7fd0 dev=000001da74670d90
[t=00:00:13.823255][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001da744e7fd0)]
[t=00:00:13.823785][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001da74670d90)]
[t=00:00:13.823810][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:13.849874][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:13.850191][f=-000001] [SpringApp::Kill][3]
[t=00:00:13.850208][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:13.850216][f=-000001] [SpringApp::Kill][4] font=000001da3d8b4300
[t=00:00:13.851145][f=-000001] [SpringApp::Kill][5]
[t=00:00:13.851251][f=-000001] [SpringApp::Kill][6]
[t=00:00:13.851261] [SpringApp::Kill][7]
[t=00:00:13.851809] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.851827] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.851839] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:13.851856] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.851870] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:13.851882] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.851894] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.851916] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.851927] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:13.851942] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.851959] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.851973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:13.851987] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.908042] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:13.908099] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:13.908107] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:13.908113] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:13.908590] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>]
[t=00:00:13.908606] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:13.908618] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:13.908644] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:13.908658] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001da74594890)
[t=00:00:13.908777] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:13.908792] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:13.908811] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:13.908825] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:13.908834] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:13.908847] [VFS] [SpringVFS::DeleteArchives<this=000001da3da05060>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:13.909034] [SpringApp::Kill][8]
[t=00:00:13.909050] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:13.909063] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ef957430 (joinable=1)
[t=00:00:13.909073] [WatchDog::Uninstall][2]
[t=00:00:14.099913] [WatchDog::Uninstall][3]
[t=00:00:14.099929] [SpringApp::Kill][9]