ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #116938

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.015537] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.015561] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.021432] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.021702] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.044781] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.044859] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.044900]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.044920]   
[t=00:00:00.044926]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.044933]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.044940]   Use "none" to disable the default log sections.
[t=00:00:00.044947] ============== </Log Sections> ==============

[t=00:00:00.044962] ============== <User Config> ==============
[t=00:00:00.045181]   AllowDeferredMapRendering = 1
[t=00:00:00.045194]   AllowDeferredModelRendering = 1
[t=00:00:00.045213]   AnimationMT = 0
[t=00:00:00.045221]   BumpWaterBlurReflection = 1
[t=00:00:00.045229]   BumpWaterTexSizeReflection = 128
[t=00:00:00.045237]   CamFreeScrollSpeed = 50
[t=00:00:00.045242]   CamMode = 1
[t=00:00:00.045250]   CubeTexSizeReflection = 1
[t=00:00:00.045255]   CubeTexSizeSpecular = 1
[t=00:00:00.045261]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.045278]   EdgeMoveDynamic = 0
[t=00:00:00.045285]   EdgeMoveWidth = 0.003
[t=00:00:00.045290]   FPSFOV = 90
[t=00:00:00.045295]   FPSScrollSpeed = 50
[t=00:00:00.045300]   FontSize = 18
[t=00:00:00.045306]   GrassDetail = 0
[t=00:00:00.045312]   GroundDecals = 0
[t=00:00:00.045338]   GroundDetail = 50
[t=00:00:00.045345]   HangTimeout = 30
[t=00:00:00.045375]   HardwareCursor = 1
[t=00:00:00.045382]   InitialNetworkTimeout = 0
[t=00:00:00.045389]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.045404]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.045410]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.045515]   LinkOutgoingBandwidth = 262144
[t=00:00:00.045525]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.045530]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.045538]   MSAALevel = 1
[t=00:00:00.045543]   MaxParticles = 15000
[t=00:00:00.045547]   MaxSounds = 32
[t=00:00:00.045553]   MaximumTransmissionUnit = 0
[t=00:00:00.045561]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.045566]   MiniMapMarker = 0
[t=00:00:00.045581]   MouseDragScrollThreshold = 0
[t=00:00:00.045589]   NetworkLossFactor = 2
[t=00:00:00.045595]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.045600]   OverheadScrollSpeed = 50
[t=00:00:00.045605]   ReconnectTimeout = 0
[t=00:00:00.045613]   RotOverheadScrollSpeed = 50
[t=00:00:00.045617]   RotateLogFiles = 1
[t=00:00:00.045623]   ShadowMapSize = 8192
[t=00:00:00.045630]   Shadows = 0
[t=00:00:00.045635]   ShowClock = 0
[t=00:00:00.045640]   SoftParticles = 0
[t=00:00:00.045653]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.045663]   UnitIconDist = 100000
[t=00:00:00.045670]   UpdateBoundingVolumeMT = 0
[t=00:00:00.045679]   UpdateWeaponVectorsMT = 0
[t=00:00:00.045685]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.045691]   UseLuaMemPools = 0
[t=00:00:00.045696]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.045702]   VFSCacheArchiveFiles = 0
[t=00:00:00.045708]   VSync = 0
[t=00:00:00.045713]   Water = 0
[t=00:00:00.045718]   WindowBorderless = 1
[t=00:00:00.045780]   WindowPosY = 0
[t=00:00:00.045788]   XResolutionWindowed = 1920
[t=00:00:00.045795]   YResolutionWindowed = 1080
[t=00:00:00.045802]   snd_volmaster = 23
[t=00:00:00.045815] ============== </User Config> ==============

[t=00:00:00.045822] ============== <User System> ==============
[t=00:00:00.045830]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.045846]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.045858]        Compiler Version: gcc-13.2.0
[t=00:00:00.045920]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.045977]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32558MB RAM, 34606MB pagefile
[t=00:00:00.046002]        Binary Word Size: 64-bit (native)
[t=00:00:00.046009]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.046025]      Physical CPU Cores: 6
[t=00:00:00.046031]       Logical CPU Cores: 12
[t=00:00:00.046037] ============== </User System> ==============

[t=00:00:00.046396] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.046408]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.046413]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.046419]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.046424]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.048928] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.048964] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.064304] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.099391]     Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.099487]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.099506]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.099574]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.099582]         [19] 1600x1024x24bpp@144Hz
[t=00:00:00.099589]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.099594]         [31] 1440x1080x24bpp@144Hz
[t=00:00:00.099600]         [37] 1440x900x24bpp@144Hz
[t=00:00:00.099606]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.099613]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.099645]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.099650]         [61] 1280x960x24bpp@144Hz
[t=00:00:00.099656]         [67] 1280x800x24bpp@144Hz
[t=00:00:00.099661]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.099666]         [79] 1280x720x24bpp@144Hz
[t=00:00:00.099671]         [85] 1176x664x24bpp@144Hz
[t=00:00:00.099677]         [91] 1152x864x24bpp@144Hz
[t=00:00:00.099685]         [97] 1024x768x24bpp@144Hz
[t=00:00:00.099690]         [103] 800x600x24bpp@144Hz
[t=00:00:00.099696]         [109] 720x576x24bpp@144Hz
[t=00:00:00.099713]         [115] 720x480x24bpp@144Hz
[t=00:00:00.099719]         [121] 640x480x24bpp@144Hz
[t=00:00:00.140306]     Display (Generic PnP Monitor)=2 modes=140 bounds={x=0, y=-1080, w=1920, h=1080}
[t=00:00:00.140326]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.140334]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.140339]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.140360]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.140368]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.140373]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.140378]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.140404]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.140432]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.140439]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.140445]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.140452]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.140459]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.140469]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.140474]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.140480]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.140485]         [111] 800x600x24bpp@165Hz
[t=00:00:00.140501]         [120] 720x576x24bpp@165Hz
[t=00:00:00.140509]         [126] 720x480x24bpp@165Hz
[t=00:00:00.140515]         [133] 640x480x24bpp@165Hz
[t=00:00:00.614534] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.616624] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.616648] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.664921] [GR::LogVersionInfo]
[t=00:00:00.664969]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.664975]     GL version  : 4.6.0 NVIDIA 560.81
[t=00:00:00.664981]     GL vendor   : NVIDIA Corporation
[t=00:00:00.664986]     GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2
[t=00:00:00.664992]     GLSL version: 4.60 NVIDIA
[t=00:00:00.665036]     GLEW version: 2.1.0
[t=00:00:00.665072]     GPU memory  : 6144MB (total) / 2412MB (available)
[t=00:00:00.665094]     SDL swap-int: 1
[t=00:00:00.665100]     SDL driver  : windows
[t=00:00:00.665104]     
[t=00:00:00.665119]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.665126]     GLSL shader support       : 1
[t=00:00:00.665132]     GL4 support               : 1
[t=00:00:00.665137]     FBO extension support     : 1
[t=00:00:00.665154]     NVX GPU mem-info support  : 1
[t=00:00:00.665162]     ATI GPU mem-info support  : 0
[t=00:00:00.665178]     Texture clamping to edge  : 1
[t=00:00:00.665186]     NPOT-texture support      : 1 (1)
[t=00:00:00.665194]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.665209]     texture query-LOD support : 1 (1)
[t=00:00:00.665216]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.665222]     Z-buffer depth            : 32 (-)
[t=00:00:00.665234]     primitive-restart support : 1 (1)
[t=00:00:00.665241]     clip-space control support: 1 (1)
[t=00:00:00.665247]     seamless cube-map support : 1 (1)
[t=00:00:00.665254]     frag-depth layout support : 1 (1)
[t=00:00:00.665261]     persistent maps support   : 1 (1)
[t=00:00:00.665268]     explicit attribs location : 1 (1)
[t=00:00:00.665274]     multi draw indirect       : 1 (-)
[t=00:00:00.665287]     array textures            : 1 (-)
[t=00:00:00.665293]     buffer copy support       : 1 (-)
[t=00:00:00.665299]     indirect draw             : 1 (-)
[t=00:00:00.665307]     base instance             : 1 (-)
[t=00:00:00.665312]     
[t=00:00:00.665317]     max. FBO samples              : 32
[t=00:00:00.665323]     max. FS/program texture slots : 32/192
[t=00:00:00.665329]     max. texture size             : 32768
[t=00:00:00.665346]     max. texture anisotropy level : 16.000000
[t=00:00:00.665356]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.665362]     max. draw-buffers             : 8
[t=00:00:00.665368]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.665374]     max. uniform buffer-bindings  : 84
[t=00:00:00.665379]     max. uniform block-size       : 64KB
[t=00:00:00.665388]     max. storage buffer-bindings  : 96
[t=00:00:00.665393]     max. storage block-size       : 2047MB
[t=00:00:00.665398]     
[t=00:00:00.665403]     enable AMD-hacks : 0
[t=00:00:00.665407]     compress MIP-maps: 0
[t=00:00:00.665483]     Number of compressed texture formats: 23
[t=00:00:00.665514]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.665559] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.666028] [GR::UpdateGLConfigs]
[t=00:00:00.666098] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.666125] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.666144] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.666171] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.666179] [GR::InitGLState]
[t=00:00:00.666276] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.826702] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.831291] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.832187] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.841372] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.841413] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.842495] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.846521] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.846562] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.846745] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.846850] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.882399] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.883133] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.890164] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.890572] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.924913] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.924933] [VFS] [SpringVFS::ReserveArchives<this=0000022c6a494f90>]
[t=00:00:00.925133] [VFS] [SpringVFS::AddArchive<this=0000022c6a494f90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.928751] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022c6a494f90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.928771] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.048371] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.049185] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.049306] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.049564] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.050182] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.050192] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.051926] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.052063] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.052770][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.052937][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.053382][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.053410][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.053419][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.053460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.064001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.064062][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:01.064075][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:01.064090][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:01.064099][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "LS24AG32x (NVIDIA High Definition Audio) (2)"
[t=00:00:01.064109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.101248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.112198][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022c20ff4200(default) context=0000022c69eff8d0  numChannels=2 frameSize=8
[t=00:00:01.112258][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.112277][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.112520][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.112580][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.112622][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.112698][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.112730][f=-000001] [Sound]   Devices:
[t=00:00:01.117643][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:01.117667][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:01.117683][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:01.117713][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio) #2]
[t=00:00:01.117729][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.117745][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.119976][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.120012][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.153049][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 17044 MB
[t=00:00:01.157310][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.157364][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.157379][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-01_20-35-58-107_Fallendell_V4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.363999][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.371520][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.371894][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.372015][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms
[t=00:00:01.372033][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:15.063213][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:15.063346][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:15.063361][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:15.063380][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:15.090850][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:15.090879][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{3.408, 0.682}, {1.532, 0.306}}ms
[t=00:00:15.090919][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.440, 0.440, 0.440, 0.440}, {0.521, 0.521, 0.521, 0.521}}ms
[t=00:00:15.090932][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.010, 0.010, 0.010, 0.010}}ms
[t=00:00:15.090944][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.500, 2.500, 2.500, 2.500}, {0.208, 0.208, 0.208, 0.208}}ms
[t=00:00:15.090956][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.246, 0.246, 0.246, 0.246}}ms
[t=00:00:15.090971][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.367, 0.367, 0.367, 0.367}, {0.547, 0.547, 0.547, 0.547}}ms
[t=00:00:15.090981][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:15.090988][f=-000001] [SpringApp::Kill][2]
[t=00:00:15.091039][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:15.133661][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:15.133684][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:15.133743][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022c69eff8d0 dev=0000022c20ff4200
[t=00:00:15.133966][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022c69eff8d0 dev=0000022c20ff4200
[t=00:00:15.133979][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022c69eff8d0)]
[t=00:00:15.134604][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022c20ff4200)]
[t=00:00:15.134633][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:15.158187][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:15.158567][f=-000001] [SpringApp::Kill][3]
[t=00:00:15.158587][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:15.158595][f=-000001] [SpringApp::Kill][4] font=0000022c6a314300
[t=00:00:15.159330][f=-000001] [SpringApp::Kill][5]
[t=00:00:15.159429][f=-000001] [SpringApp::Kill][6]
[t=00:00:15.159437] [SpringApp::Kill][7]
[t=00:00:15.159784] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:15.159793] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:15.159800] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:15.159809] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:15.159816] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:15.159822] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:15.159828] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:15.159837] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:15.159845] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:15.159851] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:15.159860] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:15.159867] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:15.159874] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:15.222165] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:15.222204] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:15.222210] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:15.222214] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:15.222584] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>]
[t=00:00:15.222594] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:15.222601] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:15.222614] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:15.222622] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022c20edb3d0)
[t=00:00:15.222709] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:15.222718] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:15.222728] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:15.222733] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:15.222740] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:15.222746] [VFS] [SpringVFS::DeleteArchives<this=0000022c6a494f90>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:15.222887] [SpringApp::Kill][8]
[t=00:00:15.222905] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ef957430 (joinable=1)
[t=00:00:15.222910] [WatchDog::Uninstall][2]
[t=00:00:15.222897] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:16.058521] [WatchDog::Uninstall][3]
[t=00:00:16.058537] [SpringApp::Kill][9]