ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117046

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000145] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017810] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017853] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017876]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017893]   
[t=00:00:00.017899]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017905]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017911]   Use "none" to disable the default log sections.
[t=00:00:00.017921] ============== </Log Sections> ==============

[t=00:00:00.017931] ============== <User Config> ==============
[t=00:00:00.018054]   AllowDeferredMapRendering = 1
[t=00:00:00.018064]   AllowDeferredModelRendering = 1
[t=00:00:00.018069]   AnimationMT = 0
[t=00:00:00.018075]   BumpWaterBlurReflection = 1
[t=00:00:00.018082]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018089]   CamFreeScrollSpeed = 50
[t=00:00:00.018096]   CamMode = 1
[t=00:00:00.018102]   CubeTexSizeReflection = 1
[t=00:00:00.018112]   CubeTexSizeSpecular = 1
[t=00:00:00.018121]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018126]   EdgeMoveDynamic = 0
[t=00:00:00.018133]   EdgeMoveWidth = 0.003
[t=00:00:00.018138]   FPSFOV = 90
[t=00:00:00.018145]   FPSScrollSpeed = 50
[t=00:00:00.018150]   FontSize = 18
[t=00:00:00.018155]   FullscreenEdgeMove = 0
[t=00:00:00.018160]   GrassDetail = 0
[t=00:00:00.018167]   GroundDecals = 2
[t=00:00:00.018172]   GroundDetail = 90
[t=00:00:00.018177]   HangTimeout = 30
[t=00:00:00.018186]   HardwareCursor = 1
[t=00:00:00.018195]   InitialNetworkTimeout = 0
[t=00:00:00.018200]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018206]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018212]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018221]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018227]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018235]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018240]   MSAALevel = 1
[t=00:00:00.018246]   MaxParticles = 15000
[t=00:00:00.018256]   MaxSounds = 32
[t=00:00:00.018266]   MaximumTransmissionUnit = 0
[t=00:00:00.018273]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018281]   MiniMapMarker = 0
[t=00:00:00.018289]   MouseDragScrollThreshold = 0
[t=00:00:00.018297]   NetworkLossFactor = 2
[t=00:00:00.018305]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018313]   OverheadScrollSpeed = 50
[t=00:00:00.018321]   ReconnectTimeout = 0
[t=00:00:00.018334]   RotOverheadScrollSpeed = 50
[t=00:00:00.018340]   RotateLogFiles = 1
[t=00:00:00.018350]   ShadowMapSize = 1024
[t=00:00:00.018356]   Shadows = 1
[t=00:00:00.018361]   ShowClock = 0
[t=00:00:00.018366]   SoftParticles = 2
[t=00:00:00.018381]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018390]   UnitIconDist = 151
[t=00:00:00.018395]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018401]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018406]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018413]   UseLuaMemPools = 0
[t=00:00:00.018419]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018458]   VFSCacheArchiveFiles = 0
[t=00:00:00.018468]   VSync = 1
[t=00:00:00.018473]   Water = 4
[t=00:00:00.018478]   WindowBorderless = 1
[t=00:00:00.018484]   WindowPosY = 0
[t=00:00:00.018489]   WindowedEdgeMove = 0
[t=00:00:00.018494]   XResolutionWindowed = 1920
[t=00:00:00.018502]   YResolutionWindowed = 1080
[t=00:00:00.018515] ============== </User Config> ==============

[t=00:00:00.018523] ============== <User System> ==============
[t=00:00:00.018535]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018546]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018555]        Compiler Version: gcc-13.2.0
[t=00:00:00.018593]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018649]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018661]        Binary Word Size: 64-bit (native)
[t=00:00:00.018667]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018678]      Physical CPU Cores: 6
[t=00:00:00.018686]       Logical CPU Cores: 12
[t=00:00:00.018691] ============== </User System> ==============

[t=00:00:00.018700] Run: thread affinity fff
[t=00:00:00.018823] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018833]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018838]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018843]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018847]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020263] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020285] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027233] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.044496]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.044514]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.044520]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.044526]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.044531]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.044553]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.044559]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.044563]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.044568]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.044573]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.044578]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.044583]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.044587]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.044592]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.044596]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.044600]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.044613]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.044619]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.044624]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.044629]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.044635]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.044639]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.044644]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.044651]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.044656]         [123] 800x600x24bpp@144Hz
[t=00:00:00.044660]         [130] 720x576x24bpp@144Hz
[t=00:00:00.044665]         [135] 720x480x24bpp@144Hz
[t=00:00:00.044674]         [141] 640x480x24bpp@144Hz
[t=00:00:00.050651]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.050671]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.050676]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.050681]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.050686]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.050690]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.050698]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.050702]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.050723]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.050728]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.050756]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.050760]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.050765]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.050769]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.050773]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.050778]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.050782]         [31] 800x600x24bpp@144Hz
[t=00:00:00.050787]         [33] 640x480x24bpp@144Hz
[t=00:00:00.050791]         [35] 640x400x24bpp@144Hz
[t=00:00:00.369355] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.369905] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.369924] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.409843] [GR::LogVersionInfo]
[t=00:00:00.409860]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.409868]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.409897]     GL vendor   : NVIDIA Corporation
[t=00:00:00.409907]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.409916]     GLSL version: 4.60 NVIDIA
[t=00:00:00.409923]     GLEW version: 2.1.0
[t=00:00:00.409930]     GPU memory  : 6144MB (total) / 4870MB (available)
[t=00:00:00.409952]     SDL swap-int: 1
[t=00:00:00.409961]     SDL driver  : windows
[t=00:00:00.409967]     
[t=00:00:00.409974]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.409982]     GLSL shader support       : 1
[t=00:00:00.409998]     GL4 support               : 1
[t=00:00:00.410010]     FBO extension support     : 1
[t=00:00:00.410028]     NVX GPU mem-info support  : 1
[t=00:00:00.410038]     ATI GPU mem-info support  : 0
[t=00:00:00.410057]     Texture clamping to edge  : 1
[t=00:00:00.410072]     NPOT-texture support      : 1 (1)
[t=00:00:00.410083]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.410093]     texture query-LOD support : 1 (1)
[t=00:00:00.410105]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.410120]     Z-buffer depth            : 32 (-)
[t=00:00:00.410134]     primitive-restart support : 1 (1)
[t=00:00:00.410143]     clip-space control support: 1 (1)
[t=00:00:00.410162]     seamless cube-map support : 1 (1)
[t=00:00:00.410175]     frag-depth layout support : 1 (1)
[t=00:00:00.410183]     persistent maps support   : 1 (1)
[t=00:00:00.410192]     explicit attribs location : 1 (1)
[t=00:00:00.410199]     multi draw indirect       : 1 (-)
[t=00:00:00.410207]     array textures            : 1 (-)
[t=00:00:00.410218]     buffer copy support       : 1 (-)
[t=00:00:00.410236]     indirect draw             : 1 (-)
[t=00:00:00.410245]     base instance             : 1 (-)
[t=00:00:00.410252]     
[t=00:00:00.410259]     max. FBO samples              : 32
[t=00:00:00.410271]     max. FS/program texture slots : 32/192
[t=00:00:00.410279]     max. texture size             : 32768
[t=00:00:00.410292]     max. texture anisotropy level : 16.000000
[t=00:00:00.410303]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.410311]     max. draw-buffers             : 8
[t=00:00:00.410325]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.410337]     max. uniform buffer-bindings  : 84
[t=00:00:00.410345]     max. uniform block-size       : 64KB
[t=00:00:00.410354]     max. storage buffer-bindings  : 96
[t=00:00:00.410365]     max. storage block-size       : 2047MB
[t=00:00:00.410372]     
[t=00:00:00.410378]     enable AMD-hacks : 0
[t=00:00:00.410389]     compress MIP-maps: 0
[t=00:00:00.410502]     Number of compressed texture formats: 23
[t=00:00:00.410547]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.410606] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.411530] [GR::UpdateGLConfigs]
[t=00:00:00.411593] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.411603] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.411616] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.411626] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.411631] [GR::InitGLState]
[t=00:00:00.411710] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.534954] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.537821] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.538694] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.546613] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.546659] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.547318] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.548752] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.548769] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.548844] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.548916] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.567384] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.567830] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.570290] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.570577] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.608116] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.608136] [VFS] [SpringVFS::ReserveArchives<this=0000022ae3be3c60>]
[t=00:00:00.608379] [VFS] [SpringVFS::AddArchive<this=0000022ae3be3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.610402] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022ae3be3c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.610422] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.709956] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.710495] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.710963] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.711071] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.711270] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.711324] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.711437] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.711477] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.711928][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.712030][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.712145][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.712166][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.712175][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.712215][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.734056][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.734082][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.734092][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.734121][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.734131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.817987][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.0ms)
[t=00:00:00.879626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.882268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022ae3d1ba10(default) context=0000022ac770b010  numChannels=2 frameSize=8
[t=00:00:00.882477][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.882519][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.882584][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.882601][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.882647][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.882689][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.882703][f=-000001] [Sound]   Devices:
[t=00:00:00.886099][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.886140][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.886150][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.886163][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.886172][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.887019][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.887038][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.925115][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB
[t=00:00:00.926953][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.927785][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.929009][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon
[t=00:00:01.160992][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.161882][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022ae3be3c60>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.162290][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022ae3be3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.162760][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.225340][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022ae3be3c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.226447][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022ae3be3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.226611][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022ae3be3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.227978][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022ae3be3c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.242323][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.242692][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.242858][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.302826][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.302982][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.303124][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.303182][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.303240][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.651158][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.668869][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.669259][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.669550][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.670542][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.670868][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.671095][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.671342][f=-000001] Initialize
[t=00:00:16.671508][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.671719][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.671966][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.672909][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.673148][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.673826][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.695410][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.695813][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.696411][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.696697][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.825636][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.826101][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.826315][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.832352][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.832995][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.833256][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.834303][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.834609][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.834849][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.835054][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.835261][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.835280][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.835294][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.835348][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.836183][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.836387][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.836599][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.837537][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.837729][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.837936][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.838146][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.838420][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.838733][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.839153][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.839405][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.840466][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.840747][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.841354][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.841782][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.842068][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.842275][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.842538][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.842827][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.843264][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.843719][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.844090][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.844348][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.844654][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.844925][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.851330][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.856518][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.856984][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.857406][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.857827][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.859244][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.859471][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.862327][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.862643][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.862956][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:16.864532][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.864875][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.865704][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.866371][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.866862][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.867068][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.867325][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.869666][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.871172][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.878854][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.879259][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.881804][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.889095][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.890002][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.890355][f=-000001] SetSunLighting
[t=00:00:16.890901][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.899856][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.900366][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.900769][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.900790][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.901011][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.901364][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.904041][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.905260][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.906485][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.911391][f=-000001] Writing last game win data
[t=00:00:16.920781][f=-000001] LuaUI v0.3
[t=00:00:17.075888][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.135673][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.135733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.136195][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.136210][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.152206][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10650, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134}
[t=00:00:17.814792][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.093692][f=-000001] GameID: b676e8661702bd9aeea9547dbf19e890
[t=00:00:18.094167][f=-000001] Connection attempt from HiEnergy
[t=00:00:18.094182][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)]
[t=00:00:18.094191][f=-000001]  -> Connection established (given id 1)
[t=00:00:18.094244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.094270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.094283][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.094291][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.094468][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.094498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.094546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.094571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.094594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.094616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.094644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.094697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={0x562a360869d0,(nil)}][locale="C"]"
[t=00:00:18.124985][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.307477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000022b51ea2960,0000000000000000}][locale="C"]"
[t=00:00:18.307582][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.661203][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.525951][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:23.189107][f=0005089] game_message: Weaver is under attack
[t=00:03:46.703216][f=0005795] game_message: Metal Extractor is under attack
[t=00:04:03.889528][f=0006310] game_message: Metal Extractor is under attack
[t=00:04:11.392040][f=0006536] game_message: Metal Extractor is under attack
[t=00:04:31.691029][f=0007144] game_message: Metal Extractor is under attack
[t=00:04:38.890160][f=0007360] game_message: Metal Extractor is under attack
[t=00:04:52.593829][f=0007771] game_message: Metal Extractor is under attack
[t=00:05:00.426937][f=0008005] game_message: Solar Collector is under attack
[t=00:05:37.190368][f=0009110] [uapn] compare
[t=00:05:37.190423][f=0009110] [uapn]  issued : 90(328, 213.836395, 1432, 50000, nil) 64 (reclaim all)
[t=00:05:37.190445][f=0009110] [uapn]  current: 40(12823, 328, 213.836395, 1432, 500) 8
[t=00:05:37.190455][f=0009110] [uapn]     -> false
[t=00:05:37.190494][f=0009110] [uapn] compare
[t=00:05:37.190511][f=0009110] [uapn]  issued : 40(328, 213.836395, 1432, 50000, nil) 4 (repair units)
[t=00:05:37.190525][f=0009110] [uapn]  current: 40(12823, 328, 213.836395, 1432, 500) 8
[t=00:05:37.190541][f=0009110] [uapn]     -> false
[t=00:05:37.190550][f=0009110] [uapn] compare
[t=00:05:37.190586][f=0009110] [uapn]  issued : 90(328, 213.836395, 1432, 50000, nil) 64 (reclaim all)
[t=00:05:37.190597][f=0009110] [uapn]  current: 40(12823, 328, 213.836395, 1432, 500) 8
[t=00:05:37.190603][f=0009110] [uapn]     -> false
[t=00:05:37.190609][f=0009110] [uapn] compare
[t=00:05:37.190620][f=0009110] [uapn]  issued : 40(328, 213.836395, 1432, 50000, nil) 0 (build assist)
[t=00:05:37.190631][f=0009110] [uapn]  current: 40(12823, 328, 213.836395, 1432, 500) 8
[t=00:05:37.190637][f=0009110] [uapn]     -> false
[t=00:06:02.541170][f=0009871] [uapn] compare
[t=00:06:02.541202][f=0009871] [uapn]  issued : 40(408, 216.346588, 1256, 50000, nil) 4 (repair units)
[t=00:06:02.541223][f=0009871] [uapn]  current: 40(29305, 408, 216.346588, 1256, 500) 8
[t=00:06:02.541231][f=0009871] [uapn]     -> false
[t=00:06:02.541237][f=0009871] [uapn] compare
[t=00:06:02.541255][f=0009871] [uapn]  issued : 90(408, 216.346588, 1256, 50000, nil) 64 (reclaim all)
[t=00:06:02.541271][f=0009871] [uapn]  current: 40(29305, 408, 216.346588, 1256, 500) 8
[t=00:06:02.541278][f=0009871] [uapn]     -> false
[t=00:06:02.541284][f=0009871] [uapn] compare
[t=00:06:02.541323][f=0009871] [uapn]  issued : 40(408, 216.346588, 1256, 50000, nil) 0 (build assist)
[t=00:06:02.541338][f=0009871] [uapn]  current: 40(29305, 408, 216.346588, 1256, 500) 8
[t=00:06:02.541345][f=0009871] [uapn]     -> false
[t=00:06:02.541353][f=0009871] [uapn] compare
[t=00:06:02.541389][f=0009871] [uapn]  issued : 40(408, 216.346588, 1256, 50000, nil) 4 (repair units)
[t=00:06:02.541407][f=0009871] [uapn]  current: 40(29305, 408, 216.346588, 1256, 500) 8
[t=00:06:02.541413][f=0009871] [uapn]     -> false
[t=00:06:16.636891][f=0010293] [uapn] Pay attention to unit 12823 again.
[t=00:06:21.091870][f=0010427] [uapn] compare
[t=00:06:21.091905][f=0010427] [uapn]  issued : 90(408, 216.346588, 1256, 50000, nil) 64 (reclaim all)
[t=00:06:21.091923][f=0010427] [uapn]  current: 40(29305, nil, nil, nil, nil) 0
[t=00:06:21.091931][f=0010427] [uapn]     -> false
[t=00:06:21.091997][f=0010427] [uapn] compare
[t=00:06:21.092020][f=0010427] [uapn]  issued : 40(408, 216.346588, 1256, 50000, nil) 4 (repair units)
[t=00:06:21.092033][f=0010427] [uapn]  current: 40(29305, nil, nil, nil, nil) 0
[t=00:06:21.092043][f=0010427] [uapn]     -> false
[t=00:06:21.092049][f=0010427] [uapn] compare
[t=00:06:21.092061][f=0010427] [uapn]  issued : 90(408, 216.346588, 1256, 50000, nil) 64 (reclaim all)
[t=00:06:21.092087][f=0010427] [uapn]  current: 40(29305, nil, nil, nil, nil) 0
[t=00:06:21.092104][f=0010427] [uapn]     -> false
[t=00:06:21.092111][f=0010427] [uapn] compare
[t=00:06:21.092124][f=0010427] [uapn]  issued : 40(408, 216.346588, 1256, 50000, nil) 0 (build assist)
[t=00:06:21.092137][f=0010427] [uapn]  current: 40(29305, nil, nil, nil, nil) 0
[t=00:06:21.092144][f=0010427] [uapn]     -> false
[t=00:07:00.093030][f=0011596] [uapn] Pay attention to unit 7809 again.
[t=00:07:04.194743][f=0011720] [uapn] compare
[t=00:07:04.194780][f=0011720] [uapn]  issued : 40(328, 213.836395, 1432, 50000, nil) 0 (build assist)
[t=00:07:04.194815][f=0011720] [uapn]  current: 40(1625, nil, nil, nil, nil) 0
[t=00:07:04.194824][f=0011720] [uapn]     -> false
[t=00:07:04.194830][f=0011720] [uapn] compare
[t=00:07:04.194848][f=0011720] [uapn]  issued : 40(328, 213.836395, 1432, 50000, nil) 0 (build assist)
[t=00:07:04.194898][f=0011720] [uapn]  current: 40(1625, nil, nil, nil, nil) 0
[t=00:07:04.194907][f=0011720] [uapn]     -> false
[t=00:07:04.194913][f=0011720] [uapn] compare
[t=00:07:04.194934][f=0011720] [uapn]  issued : 40(328, 213.836395, 1432, 50000, nil) 4 (repair units)
[t=00:07:04.194949][f=0011720] [uapn]  current: 40(1625, nil, nil, nil, nil) 0
[t=00:07:04.194973][f=0011720] [uapn]     -> false
[t=00:07:06.540520][f=0011789] [SpringApp::Kill][1] fromRun=1
[t=00:07:06.540540][f=0011789] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:07:06.569812][f=0011789]  [async=0] threads=6 tasks=363545 {sum,avg}{exec,wait}time={{8987.745, 0.025}, {20967.809, 0.058}}ms
[t=00:07:06.569944][f=0011789]      thread=1 tasks=72709 {sum,min,max,avg}{exec,wait}time={{1757.949, 0.000, 42.856, 0.024}, {2558.154, 0.000, 18446744027136.000, 0.035}}ms
[t=00:07:06.570003][f=0011789]      thread=2 tasks=72709 {sum,min,max,avg}{exec,wait}time={{1915.484, 0.000, 46.618, 0.026}, {4340.549, 0.000, 18446744027136.000, 0.060}}ms
[t=00:07:06.570058][f=0011789]      thread=3 tasks=72709 {sum,min,max,avg}{exec,wait}time={{1886.643, 0.000, 42.483, 0.026}, {4575.530, 0.000, 18446744027136.000, 0.063}}ms
[t=00:07:06.570153][f=0011789]      thread=4 tasks=72709 {sum,min,max,avg}{exec,wait}time={{1558.143, 0.000, 44.685, 0.021}, {4825.097, 0.000, 18446744027136.000, 0.066}}ms
[t=00:07:06.570246][f=0011789]      thread=5 tasks=72709 {sum,min,max,avg}{exec,wait}time={{1869.526, 0.000, 40.887, 0.026}, {4668.478, 0.000, 15.043, 0.064}}ms
[t=00:07:06.570328][f=0011789]  [async=1] threads=6 tasks=3595 {sum,avg}{exec,wait}time={{32958.559, 9.168}, {18048264.000, 5020.379}}ms
[t=00:07:06.570436][f=0011789]      thread=1 tasks=718 {sum,min,max,avg}{exec,wait}time={{6585.758, 0.001, 663.660, 9.172}, {3605647.250, 0.756, 6610.495, 5021.793}}ms
[t=00:07:06.570514][f=0011789]      thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{6596.452, 0.000, 664.151, 9.174}, {3615914.000, 0.185, 6612.702, 5029.087}}ms
[t=00:07:06.570638][f=0011789]      thread=3 tasks=721 {sum,min,max,avg}{exec,wait}time={{6598.479, 0.000, 749.588, 9.152}, {3608042.000, 0.448, 6610.841, 5004.219}}ms
[t=00:07:06.570751][f=0011789]      thread=4 tasks=718 {sum,min,max,avg}{exec,wait}time={{6588.329, 0.000, 749.041, 9.176}, {3617668.000, 0.138, 6613.247, 5038.535}}ms
[t=00:07:06.570828][f=0011789]      thread=5 tasks=719 {sum,min,max,avg}{exec,wait}time={{6589.540, 0.000, 662.835, 9.165}, {3600993.250, 0.819, 6610.344, 5008.335}}ms
[t=00:07:06.570865][f=0011789] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:06.570902][f=0011789] [SpringApp::Kill][2]
[t=00:07:06.571105][f=0011789] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:07:06.571172][f=0011789] [Game::KillLua][1] dtor=0 luaUI=0000022b5f54dba0
[t=00:07:06.571317][f=0011789] Start widgetHandler:Shutdown
[t=00:07:06.575964][f=0011789] Shutdown - SaveOrderList Complete
[t=00:07:06.577946][f=0011789] Writing last game win data
[t=00:07:06.587261][f=0011789] Shutdown - SaveConfigData Complete
[t=00:07:06.587295][f=0011789] Shutdown Widget - Chili Highlight
[t=00:07:06.587310][f=0011789] Shutdown Widget - Draw After Chili
[t=00:07:06.587319][f=0011789] Shutdown Widget - API Unit Tracker GL4
[t=00:07:06.587334][f=0011789] Shutdown Widget - EPIC Menu
[t=00:07:06.588673][f=0011789] Shutdown Widget - Chili Minimap
[t=00:07:06.588845][f=0011789] Shutdown Widget - Depth of Field Shader
[t=00:07:06.588861][f=0011789] Shutdown Widget - Chili Widget Selector
[t=00:07:06.590257][f=0011789] Shutdown Widget - Deferred rendering
[t=00:07:06.590299][f=0011789] SSAO: Deferred rendering disabled, disabling.
[t=00:07:06.592973][f=0011789] Shutdown Widget - Deferred rendering
[t=00:07:06.593015][f=0011789] SSAO: Deferred rendering disabled, disabling.
[t=00:07:06.593873][f=0011789] Shutdown Widget - Local Team Colors
[t=00:07:06.593910][f=0011789] Shutdown Widget - Display Keys 2
[t=00:07:06.593933][f=0011789] Shutdown Widget - Save Game Menu
[t=00:07:06.593966][f=0011789] Shutdown Widget - Highlight Model Api GL4
[t=00:07:06.593982][f=0011789] Shutdown Widget - Unit Icons
[t=00:07:06.594010][f=0011789] Shutdown Widget - HealthBars
[t=00:07:06.595325][f=0011789] Shutdown Widget - Attrition Counter
[t=00:07:06.595592][f=0011789] Shutdown Widget - Noises
[t=00:07:06.595636][f=0011789] Shutdown Widget - Chili Chicken Panel
[t=00:07:06.595672][f=0011789] Shutdown Widget - BuildETA
[t=00:07:06.595706][f=0011789] Shutdown Widget - Selected Units GL4 2
[t=00:07:06.595737][f=0011789] Shutdown Widget - External VR Grid
[t=00:07:06.595746][f=0011789] Shutdown Widget - Win Counter
[t=00:07:06.595755][f=0011789] Shutdown Widget - EndGame APM stats
[t=00:07:06.597144][f=0011789] Shutdown Widget - Modular Comm Info
[t=00:07:06.597158][f=0011789] Shutdown Widget - Attack Warning
[t=00:07:06.597176][f=0011789] Shutdown Widget - Chili Economy Panel Default
[t=00:07:06.597299][f=0011789] Shutdown Widget - Chili Nuke Warning
[t=00:07:06.597314][f=0011789] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:07:06.597345][f=0011789] Shutdown Widget - Chili Spectator Panels
[t=00:07:06.597371][f=0011789] Shutdown Widget - Transport AI
[t=00:07:06.597382][f=0011789] Shutdown Widget - Context Menu
[t=00:07:06.597390][f=0011789] Shutdown Widget - Point Tracker
[t=00:07:06.597404][f=0011789] Shutdown Widget - MinimapEvents
[t=00:07:06.597416][f=0011789] Shutdown Widget - Local Widgets Config
[t=00:07:06.597432][f=0011789] Shutdown Widget - Missile Silo Range
[t=00:07:06.597444][f=0011789] Shutdown Widget - Highlight Geos
[t=00:07:06.597452][f=0011789] Shutdown Widget - Grab Input
[t=00:07:06.600731][f=0011789] Input grabbing is disabled!
[t=00:07:06.600755][f=0011789] Shutdown Widget - Defense Range Zero-K
[t=00:07:06.600778][f=0011789] Shutdown Widget - Showeco and Grid Drawer
[t=00:07:06.600798][f=0011789] Shutdown Widget - Darkening
[t=00:07:06.600822][f=0011789] Shutdown Widget - Chili EndGame Window
[t=00:07:06.600838][f=0011789] Shutdown Widget - Stereo3D
[t=00:07:06.600854][f=0011789] Shutdown Widget - Music Player v2
[t=00:07:06.600867][f=0011789] Shutdown Widget - Startup Info and Selector
[t=00:07:06.600891][f=0011789] Shutdown Widget - State Reverse and Latency
[t=00:07:06.600903][f=0011789] Shutdown Widget - Reclaim Field Highlight
[t=00:07:06.600917][f=0011789] Shutdown Widget - Attack AoE
[t=00:07:06.600929][f=0011789] Shutdown Widget - Highlight Unit GL4 v2
[t=00:07:06.600940][f=0011789] Shutdown Widget - TeamPlatter
[t=00:07:06.601377][f=0011789] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:07:06.601473][f=0011789] Shutdown Widget - Selection Send
[t=00:07:06.601488][f=0011789] Shutdown Widget - Spotter
[t=00:07:06.601497][f=0011789] Shutdown Widget - Global Build Command
[t=00:07:06.601735][f=0011789] Shutdown Widget - LupsManager
[t=00:07:06.601761][f=0011789] Shutdown Widget - Receive Units Indicator
[t=00:07:06.601774][f=0011789] Shutdown Widget - Newton Firezone
[t=00:07:06.601783][f=0011789] Shutdown Widget - Chili Pro Console
[t=00:07:06.602255][f=0011789] Shutdown Widget - Persistent Build Height
[t=00:07:06.602270][f=0011789] Shutdown Widget - Lasso Terraform GUI
[t=00:07:06.602279][f=0011789] Shutdown Widget - Lups
[t=00:07:06.602329][f=0011789] Shutdown Widget - Chili Framework
[t=00:07:06.602341][f=0011789] Shutdown Widget - Chili Core Selector
[t=00:07:06.602425][f=0011789] Shutdown Widget - Custom Markers
[t=00:07:06.602441][f=0011789] Shutdown Widget - Mex Placement Handler
[t=00:07:06.602451][f=0011789] Shutdown Widget - Select Keys
[t=00:07:06.602477][f=0011789] Shutdown Widget - Pause Screen
[t=00:07:06.602592][f=0011789] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:07:06.602613][f=0011789] Shutdown Widget - Bloom Shader Deferred
[t=00:07:06.602627][f=0011789] Shutdown Widget - Text To Speech Control
[t=00:07:06.602640][f=0011789] Shutdown Widget - Layout Handler
[t=00:07:06.602659][f=0011789] Shutdown Widget - Color Blindness Correction
[t=00:07:06.602670][f=0011789] End widgetHandler:Shutdown
[t=00:07:06.673344][f=0011789] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14711160, 0.0} allocedSize{int+, int-, ext}={0, 0, 2664334248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0319}
[t=00:07:06.673486][f=0011789] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:07:06.673513][f=0011789] [Game::KillLua][3] dtor=0 luaRules=0000022b51ea2960
[t=00:07:06.673551][f=0011789] Start gadgetHandler:Shutdown
[t=00:07:06.673568][f=0011789] Shutdown - StartSetup
[t=00:07:06.673577][f=0011789] Shutdown - UnitMorph
[t=00:07:06.674181][f=0011789] Shutdown - Carrier Drones
[t=00:07:06.674195][f=0011789] Shutdown - Missile Silo Controller
[t=00:07:06.674205][f=0011789] Shutdown - Modular Comm Info
[t=00:07:06.674213][f=0011789] Shutdown - Terrain Texture Handler
[t=00:07:06.674226][f=0011789] Shutdown - UnitCloakShield
[t=00:07:06.674420][f=0011789] Shutdown - Starlight Handler
[t=00:07:06.674446][f=0011789] End gadgetHandler:Shutdown
[t=00:07:06.700842][f=0011789] Start gadgetHandler:Shutdown
[t=00:07:06.700864][f=0011789] Shutdown - Teleport Throw
[t=00:07:06.700875][f=0011789] Shutdown - UnitMorph
[t=00:07:06.700890][f=0011789] Shutdown - Commander Skin Renderer
[t=00:07:06.701701][f=0011789] Shutdown - Missile fired callins
[t=00:07:06.701716][f=0011789] Shutdown - Modular Comm Info
[t=00:07:06.701740][f=0011789] Shutdown - Retreat Command
[t=00:07:06.701752][f=0011789] Shutdown - Shockwaves
[t=00:07:06.701760][f=0011789] Shutdown - Unit tint API
[t=00:07:06.701768][f=0011789] Shutdown - Unit glow API
[t=00:07:06.701776][f=0011789] Shutdown - UnitCloakShield
[t=00:07:06.701786][f=0011789] Shutdown - Lups Cloak FX
[t=00:07:06.701831][f=0011789] Shutdown - Lups
[t=00:07:06.701911][f=0011789] Shutdown - Lups Shield
[t=00:07:06.701982][f=0011789] End gadgetHandler:Shutdown
[t=00:07:06.720460][f=0011789] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1260, 0.0} allocedSize{int+, int-, ext}={0, 0, 194392}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0730}
[t=00:07:06.720734][f=0011789] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:06.720852][f=0011789] [Game::KillLua][4] dtor=0
[t=00:07:06.720864][f=0011789] [Game::KillLua][5] dtor=0
[t=00:07:06.732493][f=0011789] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-19-35-692_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (180547 bytes)
[t=00:07:06.732646][f=0011789] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:06.734923][f=0011789] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:06.734966][f=0011789] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37
[t=00:07:06.735030][f=0011789] [Sound] [Sound::UpdateThread][4] ctx=0000022ac770b010 dev=0000022ae3d1ba10
[t=00:07:06.735124][f=0011789] [Sound] [Sound::UpdateThread][5] ctx=0000022ac770b010 dev=0000022ae3d1ba10
[t=00:07:06.735137][f=0011789] [Sound] [Sound::Cleanup][alcDestroyContext(0000022ac770b010)]
[t=00:07:06.736193][f=0011789] [Sound] [Sound::Cleanup][alcCloseDevice(0000022ae3d1ba10)]
[t=00:07:06.736423][f=0011789] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:06.763047][f=0011789] [Sound] [Sound::UpdateThread][6]
[t=00:07:06.763675][f=0011789] [Game::~CGame][1]
[t=00:07:06.763691][f=0011789] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:07:06.763700][f=0011789] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:07:06.763706][f=0011789] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:07:06.763712][f=0011789] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:07:06.763718][f=0011789] [Game::KillLua][4] dtor=1
[t=00:07:06.763738][f=0011789] [Game::KillLua][5] dtor=1
[t=00:07:06.763935][f=0011789] [Game::KillMisc][1]
[t=00:07:06.763943][f=0011789] [Game::KillMisc][2]
[t=00:07:06.764179][f=0011789] [Game::KillMisc][3]
[t=00:07:06.764283][f=0011789] [Game::KillRendering][1]
[t=00:07:06.764895][f=0011789] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:07:06.782741][f=0011789] [3DOParser::Kill] allocated 29 pieces
[t=00:07:06.782804][f=0011789] [S3OParser::Kill] allocated 5564 pieces
[t=00:07:06.783105][f=0011789] [AssParser::Kill] allocated 701 pieces
[t=00:07:06.827207][f=0011789] [Game::KillInterface][1]
[t=00:07:06.827479][f=0011789] [Game::KillInterface][2]
[t=00:07:06.827790][f=0011789] [Game::KillSimulation][1]
[t=00:07:06.827846][f=0011789] [Game::KillSimulation][2]
[t=00:07:06.840089][f=0011789] [CCollisionHandler] dis-/continuous tests: 257/7585822
[t=00:07:06.840109][f=0011789] [Game::KillSimulation][3]
[t=00:07:06.841315][f=0011789] [~CPathCache(20x16)] cacheHits=12 hitPercentage=10% numHashColls=0 maxCacheSize=9
[t=00:07:06.841424][f=0011789] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:06.841486][f=0011789] [~CPathCache(40x32)] cacheHits=82 hitPercentage=31% numHashColls=0 maxCacheSize=23
[t=00:07:06.841522][f=0011789] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:06.841788][f=0011789] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:07:06.844373][f=0011789] [LosHandler::Kill] raycast instance cache-{hits,misses}={33,934}; shared=0%; cached=3%
[t=00:07:06.853384][f=0011789] [Game::KillSimulation][4]
[t=00:07:06.882109][f=0011789] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:07:06.882141][f=0011789] [Game::~CGame][2]
[t=00:07:06.882148][f=0011789] [Game::~CGame][3]
[t=00:07:06.882179][f=0011789] [SpringApp::Kill][3]
[t=00:07:06.882386][f=0011789] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    825592 bytes sent   in 8220 packets (100.437 bytes/packet)
    504407 bytes recv'd in 9131 packets (55.241 bytes/packet)
    {0.104x, 0.109x} relative protocol overhead {up, down}
    29527 incoming chunks dropped, 23840 outgoing chunks resent
    8641 incoming chunks processed

[t=00:07:06.882438][f=0011789] [SpringApp::Kill][4] font=0000022ac73fa180
[t=00:07:06.886648][f=0011789] [SpringApp::Kill][5]
[t=00:07:06.889931][f=0011789] [SpringApp::Kill][6]
[t=00:07:06.889955] [SpringApp::Kill][7]
[t=00:07:06.891443] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.891458] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:07:06.891467] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:06.891483] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:06.891492] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:07:06.891500] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.891508] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:07:06.891521] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {52548, 1048576, 1048576}, EBO = {78822, 2097152, 2097152}
[t=00:07:06.891530] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:06.891538] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.891585] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:06.891594] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:07:06.891603] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152}
[t=00:07:06.979975] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:06.980003] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:06.980010] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:06.980015] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:07:06.980020] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:06.980457] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>]
[t=00:07:06.980473] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:07:06.980488] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000022ae3dad5b0)
[t=00:07:06.980561] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2199ms
[t=00:07:06.980587]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms
[t=00:07:06.980596]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms
[t=00:07:06.980608]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:07:06.980619]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:07:06.980628]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=25ms
[t=00:07:06.980637]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:07:06.980647]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms
[t=00:07:06.980663]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms
[t=00:07:06.980676]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:07:06.980685]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=19ms
[t=00:07:06.983234] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000022ae3d8ab30)
[t=00:07:06.983669] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=1)] #archives[section]=1 #files[section]=78
[t=00:07:06.983694] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000022ae3e64fa0)
[t=00:07:06.983745] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:07:06.983755] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022ae3d8a500)
[t=00:07:06.983783] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022ae3d897f0)
[t=00:07:06.983895] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022ae3d89c10)
[t=00:07:06.983962] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:07:06.983974] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:07:06.984025] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:07:06.984044] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:07:06.984056] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:06.984064] [VFS] [SpringVFS::DeleteArchives<this=0000022ae3be3c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:07:06.984228] [SpringApp::Kill][8]
[t=00:07:06.984239] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:06.984250] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1)
[t=00:07:06.984256] [WatchDog::Uninstall][2]
[t=00:07:07.256171] [WatchDog::Uninstall][3]
[t=00:07:07.256189] [SpringApp::Kill][9]