Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000101] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.013641] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.013678] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.013708] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013728] [t=00:00:00.013733] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013739] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013745] Use "none" to disable the default log sections. [t=00:00:00.013755] ============== </Log Sections> ============== [t=00:00:00.013765] ============== <User Config> ============== [t=00:00:00.013873] AllowDeferredMapRendering = 1 [t=00:00:00.013882] AllowDeferredModelRendering = 1 [t=00:00:00.013887] AnimationMT = 0 [t=00:00:00.013892] BumpWaterBlurReflection = 1 [t=00:00:00.013898] BumpWaterTexSizeReflection = 128 [t=00:00:00.013903] CamFreeScrollSpeed = 50 [t=00:00:00.013908] CamMode = 1 [t=00:00:00.013913] CubeTexSizeReflection = 1 [t=00:00:00.013922] CubeTexSizeSpecular = 1 [t=00:00:00.013930] DualScreenMiniMapOnLeft = 1 [t=00:00:00.013935] EdgeMoveDynamic = 0 [t=00:00:00.013940] EdgeMoveWidth = 0.003 [t=00:00:00.013944] FPSFOV = 90 [t=00:00:00.013948] FPSScrollSpeed = 50 [t=00:00:00.013953] FontSize = 18 [t=00:00:00.013957] FullscreenEdgeMove = 0 [t=00:00:00.013962] GrassDetail = 0 [t=00:00:00.013968] GroundDecals = 2 [t=00:00:00.013973] GroundDetail = 90 [t=00:00:00.013977] HangTimeout = 30 [t=00:00:00.013986] HardwareCursor = 1 [t=00:00:00.013994] InitialNetworkTimeout = 0 [t=00:00:00.013999] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.014004] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.014009] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.014017] LinkOutgoingBandwidth = 262144 [t=00:00:00.014022] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014027] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014032] MSAALevel = 1 [t=00:00:00.014039] MaxParticles = 15000 [t=00:00:00.014046] MaxSounds = 32 [t=00:00:00.014051] MaximumTransmissionUnit = 0 [t=00:00:00.014058] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014063] MiniMapMarker = 0 [t=00:00:00.014068] MouseDragScrollThreshold = 0 [t=00:00:00.014073] NetworkLossFactor = 2 [t=00:00:00.014078] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014085] OverheadScrollSpeed = 50 [t=00:00:00.014090] ReconnectTimeout = 0 [t=00:00:00.014095] RotOverheadScrollSpeed = 50 [t=00:00:00.014102] RotateLogFiles = 1 [t=00:00:00.014110] ShadowMapSize = 1024 [t=00:00:00.014117] Shadows = 1 [t=00:00:00.014121] ShowClock = 0 [t=00:00:00.014126] SoftParticles = 2 [t=00:00:00.014133] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014138] UnitIconDist = 151 [t=00:00:00.014143] UpdateBoundingVolumeMT = 0 [t=00:00:00.014148] UpdateWeaponVectorsMT = 0 [t=00:00:00.014161] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014169] UseLuaMemPools = 0 [t=00:00:00.014173] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014206] VFSCacheArchiveFiles = 0 [t=00:00:00.014215] VSync = 1 [t=00:00:00.014219] Water = 4 [t=00:00:00.014223] WindowBorderless = 1 [t=00:00:00.014228] WindowPosY = 0 [t=00:00:00.014232] WindowedEdgeMove = 0 [t=00:00:00.014240] XResolutionWindowed = 1920 [t=00:00:00.014244] YResolutionWindowed = 1080 [t=00:00:00.014255] ============== </User Config> ============== [t=00:00:00.014265] ============== <User System> ============== [t=00:00:00.014280] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014290] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014302] Compiler Version: gcc-13.2.0 [t=00:00:00.014345] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.014402] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.014414] Binary Word Size: 64-bit (native) [t=00:00:00.014419] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014430] Physical CPU Cores: 6 [t=00:00:00.014435] Logical CPU Cores: 12 [t=00:00:00.014439] ============== </User System> ============== [t=00:00:00.014447] Run: thread affinity fff [t=00:00:00.014580] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014589] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014594] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014598] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014602] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.015849] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015868] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022897] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.052205] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.052219] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.052225] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.052232] [11] 2560x1080x24bpp@144Hz [t=00:00:00.052237] [14] 1920x1440x24bpp@144Hz [t=00:00:00.052260] [19] 1920x1200x24bpp@144Hz [t=00:00:00.052265] [23] 1920x1080x24bpp@144Hz [t=00:00:00.052271] [30] 1720x1440x24bpp@144Hz [t=00:00:00.052275] [34] 1680x1050x24bpp@144Hz [t=00:00:00.052281] [40] 1600x1200x24bpp@144Hz [t=00:00:00.052286] [44] 1600x1024x24bpp@144Hz [t=00:00:00.052290] [50] 1600x900x24bpp@144Hz [t=00:00:00.052295] [55] 1440x1080x24bpp@144Hz [t=00:00:00.052300] [62] 1440x900x24bpp@144Hz [t=00:00:00.052305] [67] 1400x1050x24bpp@144Hz [t=00:00:00.052310] [73] 1366x768x24bpp@144Hz [t=00:00:00.052319] [78] 1360x768x24bpp@144Hz [t=00:00:00.052328] [83] 1280x1024x24bpp@144Hz [t=00:00:00.052333] [89] 1280x960x24bpp@144Hz [t=00:00:00.052337] [94] 1280x800x24bpp@144Hz [t=00:00:00.052342] [99] 1280x768x24bpp@144Hz [t=00:00:00.052346] [104] 1280x720x24bpp@144Hz [t=00:00:00.052351] [111] 1152x864x24bpp@144Hz [t=00:00:00.052356] [116] 1024x768x24bpp@144Hz [t=00:00:00.052363] [123] 800x600x24bpp@144Hz [t=00:00:00.052367] [130] 720x576x24bpp@144Hz [t=00:00:00.052372] [135] 720x480x24bpp@144Hz [t=00:00:00.052380] [141] 640x480x24bpp@144Hz [t=00:00:00.061487] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.061502] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.061508] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.061512] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.061517] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.061522] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.061530] [11] 1366x768x24bpp@144Hz [t=00:00:00.061534] [13] 1360x768x24bpp@144Hz [t=00:00:00.061555] [15] 1280x1024x24bpp@144Hz [t=00:00:00.061562] [17] 1280x960x24bpp@144Hz [t=00:00:00.061566] [19] 1280x800x24bpp@144Hz [t=00:00:00.061572] [21] 1280x768x24bpp@144Hz [t=00:00:00.061580] [23] 1280x720x24bpp@144Hz [t=00:00:00.061586] [25] 1280x600x24bpp@144Hz [t=00:00:00.061593] [27] 1152x864x24bpp@144Hz [t=00:00:00.061603] [29] 1024x768x24bpp@144Hz [t=00:00:00.061609] [31] 800x600x24bpp@144Hz [t=00:00:00.061619] [33] 640x480x24bpp@144Hz [t=00:00:00.061625] [35] 640x400x24bpp@144Hz [t=00:00:00.322962] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.323874] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.323893] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.357418] [GR::LogVersionInfo] [t=00:00:00.357438] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.357446] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.357477] GL vendor : NVIDIA Corporation [t=00:00:00.357485] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.357492] GLSL version: 4.60 NVIDIA [t=00:00:00.357497] GLEW version: 2.1.0 [t=00:00:00.357502] GPU memory : 6144MB (total) / 4887MB (available) [t=00:00:00.357520] SDL swap-int: 1 [t=00:00:00.357527] SDL driver : windows [t=00:00:00.357531] [t=00:00:00.357535] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.357540] GLSL shader support : 1 [t=00:00:00.357550] GL4 support : 1 [t=00:00:00.357555] FBO extension support : 1 [t=00:00:00.357567] NVX GPU mem-info support : 1 [t=00:00:00.357579] ATI GPU mem-info support : 0 [t=00:00:00.357594] Texture clamping to edge : 1 [t=00:00:00.357603] NPOT-texture support : 1 (1) [t=00:00:00.357613] S3TC/DXT1 texture support : 1/1 [t=00:00:00.357622] texture query-LOD support : 1 (1) [t=00:00:00.357633] MSAA frame-buffer support : 1 (1) [t=00:00:00.357647] Z-buffer depth : 32 (-) [t=00:00:00.357663] primitive-restart support : 1 (1) [t=00:00:00.357670] clip-space control support: 1 (1) [t=00:00:00.357678] seamless cube-map support : 1 (1) [t=00:00:00.357689] frag-depth layout support : 1 (1) [t=00:00:00.357696] persistent maps support : 1 (1) [t=00:00:00.357706] explicit attribs location : 1 (1) [t=00:00:00.357714] multi draw indirect : 1 (-) [t=00:00:00.357725] array textures : 1 (-) [t=00:00:00.357732] buffer copy support : 1 (-) [t=00:00:00.357748] indirect draw : 1 (-) [t=00:00:00.357758] base instance : 1 (-) [t=00:00:00.357764] [t=00:00:00.357771] max. FBO samples : 32 [t=00:00:00.357781] max. FS/program texture slots : 32/192 [t=00:00:00.357789] max. texture size : 32768 [t=00:00:00.357799] max. texture anisotropy level : 16.000000 [t=00:00:00.357809] max. vec4 varyings/attributes : 31/16 [t=00:00:00.357816] max. draw-buffers : 8 [t=00:00:00.357829] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.357839] max. uniform buffer-bindings : 84 [t=00:00:00.357846] max. uniform block-size : 64KB [t=00:00:00.357853] max. storage buffer-bindings : 96 [t=00:00:00.357863] max. storage block-size : 2047MB [t=00:00:00.357870] [t=00:00:00.357875] enable AMD-hacks : 0 [t=00:00:00.357885] compress MIP-maps: 0 [t=00:00:00.357959] Number of compressed texture formats: 23 [t=00:00:00.357991] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.358040] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.358294] [GR::UpdateGLConfigs] [t=00:00:00.358351] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.358364] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.358381] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.358393] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.358401] [GR::InitGLState] [t=00:00:00.358477] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.438417] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.440846] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.441351] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.446664] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.446734] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.447200] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.448350] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.448364] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.448428] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.448488] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.463737] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.464292] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.466761] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.467189] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.502432] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.502451] [VFS] [SpringVFS::ReserveArchives<this=0000018354023c60>] [t=00:00:00.502725] [VFS] [SpringVFS::AddArchive<this=0000018354023c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505018] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018354023c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.505038] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.593293] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.593603] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.593695] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.593846] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.594206] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.594327] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.594466] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.594500] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.595070][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.595152][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.595277][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.595300][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.595311][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.595364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.610913][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.610934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.610943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.610967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.610976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.695283][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms) [t=00:00:00.723061][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.724888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018354197960(default) context=0000018317ac8ef0 numChannels=2 frameSize=8 [t=00:00:00.724970][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.724983][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.724989][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.724996][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.725052][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.725084][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.725109][f=-000001] [Sound] Devices: [t=00:00:00.727495][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.727515][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.727523][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.727532][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.727539][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.728232][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.728247][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.802958][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB [t=00:00:00.804924][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.805719][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.806889][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon [t=00:00:01.039670][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.040637][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018354023c60>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.041065][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018354023c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.041541][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.098870][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018354023c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.099709][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018354023c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.099856][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018354023c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.101186][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018354023c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.111309][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.111430][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.111494][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.167788][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.167912][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.168002][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.168060][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.168114][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.329993][f=-000001] Initialize [t=00:00:18.330215][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:18.330434][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:18.330653][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.330875][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.331113][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:18.331392][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:18.378712][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.380500][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:18.386826][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:18.387516][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:18.388178][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:18.388729][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:18.390328][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:18.458773][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.459695][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:18.460108][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:18.460384][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:18.461053][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:18.461392][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:18.461667][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:18.461937][f=-000001] EndGame Graph disabled [t=00:00:18.484860][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:18.485687][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:18.486282][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:18.489645][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:18.490280][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:18.490884][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:18.491269][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:18.491886][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:18.501700][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:18.502141][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:18.502405][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:18.503039][f=-000001] Input grabbing is enabled! [t=00:00:18.503200][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:18.504358][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:18.504902][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:18.505450][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:18.505688][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:18.506006][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:18.506466][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:18.506940][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:18.507419][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:18.508062][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:18.508551][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:18.508844][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:18.509125][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:18.532238][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:18.532623][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:18.532823][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:18.539571][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:18.540283][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:18.540693][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:18.541173][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:18.541442][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:18.541773][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:18.541984][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:18.542175][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:18.542511][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:18.542723][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:18.542907][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:18.543271][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:18.543677][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:18.543882][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:18.544076][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:18.544257][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.544713][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:18.545278][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:18.545529][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:18.563912][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:18.564541][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:18.564960][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:18.565544][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:18.565876][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:18.580703][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:18.582019][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.582449][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:18.582745][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:18.583085][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:18.583580][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:18.583812][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:18.584700][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.584902][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.585541][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.585781][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.586170][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.586425][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.586651][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.732414][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.738555][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.739283][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.739974][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.740282][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.769055][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.770411][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.770752][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.771180][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.771712][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.772161][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.773427][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.773778][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.775626][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.776153][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.776433][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.776660][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.776943][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.777211][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.777481][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.778441][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.778610][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.778933][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.779262][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.779278][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.779287][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.779355][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.779566][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.779787][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.780022][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.780562][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.780894][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.781514][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.782548][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.783242][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.783551][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.783849][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.784126][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.784340][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.784644][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.789812][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.797092][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.797843][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.798404][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.800231][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.800576][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.800917][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:18.803080][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.803664][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.807151][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.807926][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.808675][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.810108][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.811006][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.811567][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.818064][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.820251][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.823188][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.823626][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.823949][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.829773][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.837839][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.838789][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.839133][f=-000001] SetSunLighting [t=00:00:18.839643][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.841075][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.843906][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.844522][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.845039][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.845399][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.845418][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.845625][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.846968][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.856336][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.862823][f=-000001] Writing last game win data [t=00:00:18.874957][f=-000001] LuaUI v0.3 [t=00:00:19.048821][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.117979][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.122240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.122797][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.122818][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 4ms [t=00:00:19.173063][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10650, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873903}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127} [t=00:00:20.004363][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.351612][f=-000001] GameID: ed7be86604b9aec22cf5f88b2da8863a [t=00:00:20.352011][f=-000001] [Game::ClientReadNet] added new player ThePixelPirate with number 1 to team 0 [t=00:00:20.352029][f=-000001] > SPRINGIE:User ThePixelPirate|gunshipemp|5_6||False|||IE [t=00:00:20.352043][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.352051][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.352218][f=-000001] -> Connection established (given id 0) [t=00:00:20.352253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.352288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.352309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:20.352329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:20.393245][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.562437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000183a12c0c90,0000000000000000}][locale="C"]" [t=00:00:20.562479][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.260619][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.490520][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:28.568751][f=0005281] [SpringApp::Kill][1] fromRun=1 [t=00:03:28.568770][f=0005281] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:28.591571][f=0005281] [async=0] threads=6 tasks=158290 {sum,avg}{exec,wait}time={{3144.125, 0.020}, {12089.659, 0.076}}ms [t=00:03:28.591595][f=0005281] thread=1 tasks=31658 {sum,min,max,avg}{exec,wait}time={{674.181, 0.000, 40.773, 0.021}, {812.483, 0.000, 18446744027136.000, 0.026}}ms [t=00:03:28.591609][f=0005281] thread=2 tasks=31658 {sum,min,max,avg}{exec,wait}time={{641.397, 0.000, 40.957, 0.020}, {2572.738, 0.000, 18446744027136.000, 0.081}}ms [t=00:03:28.591624][f=0005281] thread=3 tasks=31658 {sum,min,max,avg}{exec,wait}time={{647.108, 0.000, 42.214, 0.020}, {2819.467, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:28.591636][f=0005281] thread=4 tasks=31658 {sum,min,max,avg}{exec,wait}time={{590.651, 0.000, 43.278, 0.019}, {2865.934, 0.000, 14.462, 0.091}}ms [t=00:03:28.591648][f=0005281] thread=5 tasks=31658 {sum,min,max,avg}{exec,wait}time={{590.788, 0.000, 18.767, 0.019}, {3019.039, 0.000, 29.769, 0.095}}ms [t=00:03:28.591666][f=0005281] [async=1] threads=6 tasks=3498 {sum,avg}{exec,wait}time={{36522.398, 10.441}, {19708342.000, 5634.174}}ms [t=00:03:28.591682][f=0005281] thread=1 tasks=702 {sum,min,max,avg}{exec,wait}time={{7300.722, 0.000, 705.346, 10.400}, {3939774.500, 0.028, 7312.139, 5612.214}}ms [t=00:03:28.591696][f=0005281] thread=2 tasks=700 {sum,min,max,avg}{exec,wait}time={{7309.840, 0.000, 696.783, 10.443}, {3943900.000, 0.179, 7312.362, 5634.143}}ms [t=00:03:28.591716][f=0005281] thread=3 tasks=697 {sum,min,max,avg}{exec,wait}time={{7306.635, 0.001, 704.818, 10.483}, {3944225.000, 0.359, 7312.367, 5658.859}}ms [t=00:03:28.591730][f=0005281] thread=4 tasks=697 {sum,min,max,avg}{exec,wait}time={{7299.749, 0.001, 704.831, 10.473}, {3948847.000, 0.543, 7312.312, 5665.491}}ms [t=00:03:28.591745][f=0005281] thread=5 tasks=702 {sum,min,max,avg}{exec,wait}time={{7305.455, 0.001, 701.430, 10.407}, {3931597.000, 0.567, 7312.304, 5600.565}}ms [t=00:03:28.591755][f=0005281] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:28.591761][f=0005281] [SpringApp::Kill][2] [t=00:03:28.591812][f=0005281] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:28.591822][f=0005281] [Game::KillLua][1] dtor=0 luaUI=00000183e5f4bd20 [t=00:03:28.591860][f=0005281] Start widgetHandler:Shutdown [t=00:03:28.595641][f=0005281] Shutdown - SaveOrderList Complete [t=00:03:28.598151][f=0005281] Writing last game win data [t=00:03:28.609034][f=0005281] Shutdown - SaveConfigData Complete [t=00:03:28.609071][f=0005281] Shutdown Widget - Chili Highlight [t=00:03:28.609094][f=0005281] Shutdown Widget - Draw After Chili [t=00:03:28.609117][f=0005281] Shutdown Widget - API Unit Tracker GL4 [t=00:03:28.609136][f=0005281] Shutdown Widget - EPIC Menu [t=00:03:28.611290][f=0005281] Shutdown Widget - Chili Widget Selector [t=00:03:28.613944][f=0005281] Shutdown Widget - Depth of Field Shader [t=00:03:28.613985][f=0005281] Shutdown Widget - Chili Minimap [t=00:03:28.614182][f=0005281] Shutdown Widget - Deferred rendering [t=00:03:28.614207][f=0005281] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.618398][f=0005281] Shutdown Widget - Deferred rendering [t=00:03:28.618420][f=0005281] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.619968][f=0005281] Shutdown Widget - Local Team Colors [t=00:03:28.619998][f=0005281] Shutdown Widget - Display Keys 2 [t=00:03:28.620025][f=0005281] Shutdown Widget - Save Game Menu [t=00:03:28.620035][f=0005281] Shutdown Widget - Highlight Model Api GL4 [t=00:03:28.620059][f=0005281] Shutdown Widget - Unit Icons [t=00:03:28.620087][f=0005281] Shutdown Widget - Noises [t=00:03:28.620119][f=0005281] Shutdown Widget - Attrition Counter [t=00:03:28.620313][f=0005281] Shutdown Widget - HealthBars [t=00:03:28.622647][f=0005281] Shutdown Widget - Selected Units GL4 2 [t=00:03:28.622693][f=0005281] Shutdown Widget - BuildETA [t=00:03:28.622719][f=0005281] Shutdown Widget - Chili Chicken Panel [t=00:03:28.622785][f=0005281] Shutdown Widget - External VR Grid [t=00:03:28.622807][f=0005281] Shutdown Widget - Win Counter [t=00:03:28.622824][f=0005281] Shutdown Widget - EndGame APM stats [t=00:03:28.625191][f=0005281] Shutdown Widget - Modular Comm Info [t=00:03:28.625221][f=0005281] Shutdown Widget - Reclaim Field Highlight [t=00:03:28.625239][f=0005281] Shutdown Widget - State Reverse and Latency [t=00:03:28.625252][f=0005281] Shutdown Widget - Startup Info and Selector [t=00:03:28.625291][f=0005281] Shutdown Widget - Music Player v2 [t=00:03:28.625326][f=0005281] Shutdown Widget - Stereo3D [t=00:03:28.625358][f=0005281] Shutdown Widget - Chili EndGame Window [t=00:03:28.625400][f=0005281] Shutdown Widget - Darkening [t=00:03:28.625456][f=0005281] Shutdown Widget - Showeco and Grid Drawer [t=00:03:28.625477][f=0005281] Shutdown Widget - Defense Range Zero-K [t=00:03:28.625506][f=0005281] Shutdown Widget - Grab Input [t=00:03:28.628496][f=0005281] Input grabbing is disabled! [t=00:03:28.628536][f=0005281] Shutdown Widget - Highlight Geos [t=00:03:28.628551][f=0005281] Shutdown Widget - Missile Silo Range [t=00:03:28.628569][f=0005281] Shutdown Widget - Local Widgets Config [t=00:03:28.628601][f=0005281] Shutdown Widget - MinimapEvents [t=00:03:28.628615][f=0005281] Shutdown Widget - Point Tracker [t=00:03:28.628623][f=0005281] Shutdown Widget - Context Menu [t=00:03:28.628632][f=0005281] Shutdown Widget - Transport AI [t=00:03:28.628643][f=0005281] Shutdown Widget - Chili Spectator Panels [t=00:03:28.628653][f=0005281] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:28.628680][f=0005281] Shutdown Widget - Chili Nuke Warning [t=00:03:28.628692][f=0005281] Shutdown Widget - Chili Economy Panel Default [t=00:03:28.628816][f=0005281] Shutdown Widget - Attack Warning [t=00:03:28.628834][f=0005281] Shutdown Widget - Attack AoE [t=00:03:28.628844][f=0005281] Shutdown Widget - Spotter [t=00:03:28.628854][f=0005281] Shutdown Widget - Selection Send [t=00:03:28.628866][f=0005281] Shutdown Widget - TeamPlatter [t=00:03:28.629589][f=0005281] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:28.629833][f=0005281] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:28.629868][f=0005281] Shutdown Widget - LupsManager [t=00:03:28.629917][f=0005281] Shutdown Widget - Global Build Command [t=00:03:28.630243][f=0005281] Shutdown Widget - Newton Firezone [t=00:03:28.630273][f=0005281] Shutdown Widget - Receive Units Indicator [t=00:03:28.630291][f=0005281] Shutdown Widget - Chili Pro Console [t=00:03:28.631432][f=0005281] Shutdown Widget - Persistent Build Height [t=00:03:28.631486][f=0005281] Shutdown Widget - Lasso Terraform GUI [t=00:03:28.631506][f=0005281] Shutdown Widget - Chili Framework [t=00:03:28.631536][f=0005281] Shutdown Widget - Lups [t=00:03:28.631665][f=0005281] Shutdown Widget - Mex Placement Handler [t=00:03:28.631690][f=0005281] Shutdown Widget - Custom Markers [t=00:03:28.631713][f=0005281] Shutdown Widget - Chili Core Selector [t=00:03:28.631905][f=0005281] Shutdown Widget - Select Keys [t=00:03:28.631957][f=0005281] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:28.631996][f=0005281] Shutdown Widget - Pause Screen [t=00:03:28.632197][f=0005281] Shutdown Widget - Bloom Shader Deferred [t=00:03:28.632256][f=0005281] Shutdown Widget - Color Blindness Correction [t=00:03:28.632281][f=0005281] Shutdown Widget - Layout Handler [t=00:03:28.632303][f=0005281] Shutdown Widget - Text To Speech Control [t=00:03:28.632322][f=0005281] End widgetHandler:Shutdown [t=00:03:28.716471][f=0005281] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7145669, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560684588}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0610} [t=00:03:28.716662][f=0005281] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:28.716679][f=0005281] [Game::KillLua][3] dtor=0 luaRules=00000183a12c0c90 [t=00:03:28.716733][f=0005281] Start gadgetHandler:Shutdown [t=00:03:28.716751][f=0005281] Shutdown - StartSetup [t=00:03:28.716762][f=0005281] Shutdown - UnitMorph [t=00:03:28.717068][f=0005281] Shutdown - Carrier Drones [t=00:03:28.717083][f=0005281] Shutdown - Missile Silo Controller [t=00:03:28.717103][f=0005281] Shutdown - Modular Comm Info [t=00:03:28.717112][f=0005281] Shutdown - Terrain Texture Handler [t=00:03:28.717122][f=0005281] Shutdown - UnitCloakShield [t=00:03:28.717225][f=0005281] Shutdown - Starlight Handler [t=00:03:28.717243][f=0005281] End gadgetHandler:Shutdown [t=00:03:28.749010][f=0005281] Start gadgetHandler:Shutdown [t=00:03:28.749039][f=0005281] Shutdown - Teleport Throw [t=00:03:28.749052][f=0005281] Shutdown - UnitMorph [t=00:03:28.749068][f=0005281] Shutdown - Commander Skin Renderer [t=00:03:28.749529][f=0005281] Shutdown - Missile fired callins [t=00:03:28.749547][f=0005281] Shutdown - Modular Comm Info [t=00:03:28.749557][f=0005281] Shutdown - Retreat Command [t=00:03:28.749570][f=0005281] Shutdown - Shockwaves [t=00:03:28.749580][f=0005281] Shutdown - Unit tint API [t=00:03:28.749590][f=0005281] Shutdown - Unit glow API [t=00:03:28.749599][f=0005281] Shutdown - UnitCloakShield [t=00:03:28.749611][f=0005281] Shutdown - Lups Cloak FX [t=00:03:28.749625][f=0005281] Shutdown - Lups [t=00:03:28.749692][f=0005281] Shutdown - Lups Shield [t=00:03:28.749724][f=0005281] End gadgetHandler:Shutdown [t=00:03:28.769216][f=0005281] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 564, 0.0} allocedSize{int+, int-, ext}={0, 0, 84888}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0142} [t=00:03:28.769477][f=0005281] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:28.769564][f=0005281] [Game::KillLua][4] dtor=0 [t=00:03:28.769576][f=0005281] [Game::KillLua][5] dtor=0 [t=00:03:28.783332][f=0005281] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-41-51-083_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (80085 bytes) [t=00:03:28.783443][f=0005281] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:28.786776][f=0005281] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:28.786797][f=0005281] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:28.786863][f=0005281] [Sound] [Sound::UpdateThread][4] ctx=0000018317ac8ef0 dev=0000018354197960 [t=00:03:28.788860][f=0005281] [Sound] [Sound::UpdateThread][5] ctx=0000018317ac8ef0 dev=0000018354197960 [t=00:03:28.788882][f=0005281] [Sound] [Sound::Cleanup][alcDestroyContext(0000018317ac8ef0)] [t=00:03:28.790168][f=0005281] [Sound] [Sound::Cleanup][alcCloseDevice(0000018354197960)] [t=00:03:28.790383][f=0005281] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:28.825978][f=0005281] [Sound] [Sound::UpdateThread][6] [t=00:03:28.826759][f=0005281] [Game::~CGame][1] [t=00:03:28.826784][f=0005281] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:28.826797][f=0005281] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:28.826809][f=0005281] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:28.826841][f=0005281] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:28.826856][f=0005281] [Game::KillLua][4] dtor=1 [t=00:03:28.826868][f=0005281] [Game::KillLua][5] dtor=1 [t=00:03:28.827150][f=0005281] [Game::KillMisc][1] [t=00:03:28.827164][f=0005281] [Game::KillMisc][2] [t=00:03:28.827465][f=0005281] [Game::KillMisc][3] [t=00:03:28.827665][f=0005281] [Game::KillRendering][1] [t=00:03:28.828134][f=0005281] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:28.853455][f=0005281] [3DOParser::Kill] allocated 29 pieces [t=00:03:28.853520][f=0005281] [S3OParser::Kill] allocated 5564 pieces [t=00:03:28.853865][f=0005281] [AssParser::Kill] allocated 701 pieces [t=00:03:28.914360][f=0005281] [Game::KillInterface][1] [t=00:03:28.914617][f=0005281] [Game::KillInterface][2] [t=00:03:28.915405][f=0005281] [Game::KillSimulation][1] [t=00:03:28.915486][f=0005281] [Game::KillSimulation][2] [t=00:03:28.934634][f=0005281] [CCollisionHandler] dis-/continuous tests: 298/811533 [t=00:03:28.934693][f=0005281] [Game::KillSimulation][3] [t=00:03:28.936150][f=0005281] [~CPathCache(20x16)] cacheHits=10 hitPercentage=26% numHashColls=0 maxCacheSize=6 [t=00:03:28.936269][f=0005281] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:28.936334][f=0005281] [~CPathCache(40x32)] cacheHits=39 hitPercentage=42% numHashColls=0 maxCacheSize=24 [t=00:03:28.936427][f=0005281] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:28.936590][f=0005281] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:28.939800][f=0005281] [LosHandler::Kill] raycast instance cache-{hits,misses}={15,428}; shared=0%; cached=3% [t=00:03:28.954364][f=0005281] [Game::KillSimulation][4] [t=00:03:29.019774][f=0005281] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:29.019818][f=0005281] [Game::~CGame][2] [t=00:03:29.019829][f=0005281] [Game::~CGame][3] [t=00:03:29.019867][f=0005281] [SpringApp::Kill][3] [t=00:03:29.020059][f=0005281] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 358574 bytes sent in 3844 packets (93.281 bytes/packet) 209502 bytes recv'd in 4360 packets (48.051 bytes/packet) {0.106x, 0.125x} relative protocol overhead {up, down} 12717 incoming chunks dropped, 10344 outgoing chunks resent 3876 incoming chunks processed [t=00:03:29.020114][f=0005281] [SpringApp::Kill][4] font=00000183177fa180 [t=00:03:29.024255][f=0005281] [SpringApp::Kill][5] [t=00:03:29.030613][f=0005281] [SpringApp::Kill][6] [t=00:03:29.030698] [SpringApp::Kill][7] [t=00:03:29.031438] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.031459] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:29.031471] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:29.031491] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:29.031504] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:29.031518] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.031541] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:03:29.031552] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27516, 1048576, 1048576}, EBO = {41274, 2097152, 2097152} [t=00:03:29.031562] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:29.031580] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.031591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.031601] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:29.031620] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152} [t=00:03:29.157055] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:29.157106] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:29.157117] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:29.157127] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:03:29.157143] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:29.158225] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>] [t=00:03:29.158278] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:29.158293] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001835428c780) [t=00:03:29.158523] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2312ms [t=00:03:29.158565] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms [t=00:03:29.158591] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:03:29.158603] file="objects3d/gauss.dae" indx=5513 inflSize=1556kb readTime=45ms [t=00:03:29.158614] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:03:29.158627] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:29.158638] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms [t=00:03:29.158668] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=25ms [t=00:03:29.158685] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:29.158697] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=22ms [t=00:03:29.158708] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:29.161471] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000183541c53e0) [t=00:03:29.162614] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:29.162673] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (00000183542a02d0) [t=00:03:29.162916] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:29.163033] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000183541c55f0) [t=00:03:29.163159] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000183541c4f10) [t=00:03:29.163268] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000183541c5f90) [t=00:03:29.163343] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:29.163361] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:29.163463] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:29.163484] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:29.163498] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:29.163511] [VFS] [SpringVFS::DeleteArchives<this=0000018354023c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:29.163889] [SpringApp::Kill][8] [t=00:03:29.163906] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:29.163915] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1) [t=00:03:29.163922] [WatchDog::Uninstall][2] [t=00:03:30.138362] [WatchDog::Uninstall][3] [t=00:03:30.138379] [SpringApp::Kill][9]
infolog_full.txt (truncated):