Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000151] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018866] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018922] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018950] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018967] [t=00:00:00.018973] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018980] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018986] Use "none" to disable the default log sections. [t=00:00:00.018999] ============== </Log Sections> ============== [t=00:00:00.019007] ============== <User Config> ============== [t=00:00:00.019149] AllowDeferredMapRendering = 1 [t=00:00:00.019161] AllowDeferredModelRendering = 1 [t=00:00:00.019168] AnimationMT = 0 [t=00:00:00.019174] BumpWaterBlurReflection = 1 [t=00:00:00.019181] BumpWaterTexSizeReflection = 128 [t=00:00:00.019189] CamFreeScrollSpeed = 50 [t=00:00:00.019194] CamMode = 1 [t=00:00:00.019203] CubeTexSizeReflection = 1 [t=00:00:00.019217] CubeTexSizeSpecular = 1 [t=00:00:00.019229] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019238] EdgeMoveDynamic = 0 [t=00:00:00.019246] EdgeMoveWidth = 0.003 [t=00:00:00.019257] FPSFOV = 90 [t=00:00:00.019265] FPSScrollSpeed = 50 [t=00:00:00.019274] FontSize = 18 [t=00:00:00.019285] FullscreenEdgeMove = 0 [t=00:00:00.019292] GrassDetail = 0 [t=00:00:00.019300] GroundDecals = 2 [t=00:00:00.019307] GroundDetail = 90 [t=00:00:00.019318] HangTimeout = 30 [t=00:00:00.019332] HardwareCursor = 1 [t=00:00:00.019343] InitialNetworkTimeout = 0 [t=00:00:00.019352] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019364] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019373] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019384] LinkOutgoingBandwidth = 262144 [t=00:00:00.019402] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019414] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019428] MSAALevel = 1 [t=00:00:00.019435] MaxParticles = 15000 [t=00:00:00.019450] MaxSounds = 32 [t=00:00:00.019459] MaximumTransmissionUnit = 0 [t=00:00:00.019471] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019479] MiniMapMarker = 0 [t=00:00:00.019488] MouseDragScrollThreshold = 0 [t=00:00:00.019499] NetworkLossFactor = 2 [t=00:00:00.019508] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019517] OverheadScrollSpeed = 50 [t=00:00:00.019526] ReconnectTimeout = 0 [t=00:00:00.019537] RotOverheadScrollSpeed = 50 [t=00:00:00.019545] RotateLogFiles = 1 [t=00:00:00.019565] ShadowMapSize = 1024 [t=00:00:00.019574] Shadows = 1 [t=00:00:00.019585] ShowClock = 0 [t=00:00:00.019592] SoftParticles = 2 [t=00:00:00.019598] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019606] UnitIconDist = 151 [t=00:00:00.019612] UpdateBoundingVolumeMT = 0 [t=00:00:00.019626] UpdateWeaponVectorsMT = 0 [t=00:00:00.019634] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019640] UseLuaMemPools = 0 [t=00:00:00.019648] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019705] VFSCacheArchiveFiles = 0 [t=00:00:00.019714] VSync = 1 [t=00:00:00.019722] Water = 4 [t=00:00:00.019734] WindowBorderless = 1 [t=00:00:00.019741] WindowPosY = 0 [t=00:00:00.019747] WindowedEdgeMove = 0 [t=00:00:00.019754] XResolutionWindowed = 1920 [t=00:00:00.019765] YResolutionWindowed = 1080 [t=00:00:00.019785] ============== </User Config> ============== [t=00:00:00.019798] ============== <User System> ============== [t=00:00:00.019815] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019832] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019846] Compiler Version: gcc-13.2.0 [t=00:00:00.019912] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019979] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019991] Binary Word Size: 64-bit (native) [t=00:00:00.019997] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020011] Physical CPU Cores: 6 [t=00:00:00.020024] Logical CPU Cores: 12 [t=00:00:00.020032] ============== </User System> ============== [t=00:00:00.020044] Run: thread affinity fff [t=00:00:00.020207] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020217] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020223] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020227] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020232] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021999] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022032] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027980] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046208] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046227] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046233] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046240] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046244] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046266] [19] 1920x1200x24bpp@144Hz [t=00:00:00.046271] [23] 1920x1080x24bpp@144Hz [t=00:00:00.046275] [30] 1720x1440x24bpp@144Hz [t=00:00:00.046280] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046285] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046290] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046294] [50] 1600x900x24bpp@144Hz [t=00:00:00.046299] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046303] [62] 1440x900x24bpp@144Hz [t=00:00:00.046307] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046312] [73] 1366x768x24bpp@144Hz [t=00:00:00.046320] [78] 1360x768x24bpp@144Hz [t=00:00:00.046325] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046334] [89] 1280x960x24bpp@144Hz [t=00:00:00.046338] [94] 1280x800x24bpp@144Hz [t=00:00:00.046343] [99] 1280x768x24bpp@144Hz [t=00:00:00.046347] [104] 1280x720x24bpp@144Hz [t=00:00:00.046352] [111] 1152x864x24bpp@144Hz [t=00:00:00.046357] [116] 1024x768x24bpp@144Hz [t=00:00:00.046361] [123] 800x600x24bpp@144Hz [t=00:00:00.046366] [130] 720x576x24bpp@144Hz [t=00:00:00.046370] [135] 720x480x24bpp@144Hz [t=00:00:00.046378] [141] 640x480x24bpp@144Hz [t=00:00:00.051607] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051623] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051665] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051670] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051674] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051679] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051688] [11] 1366x768x24bpp@144Hz [t=00:00:00.051695] [13] 1360x768x24bpp@144Hz [t=00:00:00.051767] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051777] [17] 1280x960x24bpp@144Hz [t=00:00:00.051784] [19] 1280x800x24bpp@144Hz [t=00:00:00.051790] [21] 1280x768x24bpp@144Hz [t=00:00:00.051796] [23] 1280x720x24bpp@144Hz [t=00:00:00.051803] [25] 1280x600x24bpp@144Hz [t=00:00:00.051811] [27] 1152x864x24bpp@144Hz [t=00:00:00.051837] [29] 1024x768x24bpp@144Hz [t=00:00:00.051844] [31] 800x600x24bpp@144Hz [t=00:00:00.051852] [33] 640x480x24bpp@144Hz [t=00:00:00.051863] [35] 640x400x24bpp@144Hz [t=00:00:00.298233] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.298661] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.298680] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.321584] [GR::LogVersionInfo] [t=00:00:00.321609] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.321617] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.321677] GL vendor : NVIDIA Corporation [t=00:00:00.321686] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.321693] GLSL version: 4.60 NVIDIA [t=00:00:00.321701] GLEW version: 2.1.0 [t=00:00:00.321707] GPU memory : 6144MB (total) / 4896MB (available) [t=00:00:00.321734] SDL swap-int: 1 [t=00:00:00.321742] SDL driver : windows [t=00:00:00.321747] [t=00:00:00.321754] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.321760] GLSL shader support : 1 [t=00:00:00.321773] GL4 support : 1 [t=00:00:00.321780] FBO extension support : 1 [t=00:00:00.321799] NVX GPU mem-info support : 1 [t=00:00:00.321808] ATI GPU mem-info support : 0 [t=00:00:00.321825] Texture clamping to edge : 1 [t=00:00:00.321834] NPOT-texture support : 1 (1) [t=00:00:00.321845] S3TC/DXT1 texture support : 1/1 [t=00:00:00.321853] texture query-LOD support : 1 (1) [t=00:00:00.321860] MSAA frame-buffer support : 1 (1) [t=00:00:00.321872] Z-buffer depth : 32 (-) [t=00:00:00.321887] primitive-restart support : 1 (1) [t=00:00:00.321900] clip-space control support: 1 (1) [t=00:00:00.321909] seamless cube-map support : 1 (1) [t=00:00:00.321917] frag-depth layout support : 1 (1) [t=00:00:00.321925] persistent maps support : 1 (1) [t=00:00:00.321934] explicit attribs location : 1 (1) [t=00:00:00.321951] multi draw indirect : 1 (-) [t=00:00:00.321963] array textures : 1 (-) [t=00:00:00.321978] buffer copy support : 1 (-) [t=00:00:00.321999] indirect draw : 1 (-) [t=00:00:00.322007] base instance : 1 (-) [t=00:00:00.322018] [t=00:00:00.322026] max. FBO samples : 32 [t=00:00:00.322033] max. FS/program texture slots : 32/192 [t=00:00:00.322041] max. texture size : 32768 [t=00:00:00.322064] max. texture anisotropy level : 16.000000 [t=00:00:00.322079] max. vec4 varyings/attributes : 31/16 [t=00:00:00.322086] max. draw-buffers : 8 [t=00:00:00.322103] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.322118] max. uniform buffer-bindings : 84 [t=00:00:00.322130] max. uniform block-size : 64KB [t=00:00:00.322139] max. storage buffer-bindings : 96 [t=00:00:00.322148] max. storage block-size : 2047MB [t=00:00:00.322155] [t=00:00:00.322162] enable AMD-hacks : 0 [t=00:00:00.322174] compress MIP-maps: 0 [t=00:00:00.322371] Number of compressed texture formats: 23 [t=00:00:00.322453] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.322568] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.323056] [GR::UpdateGLConfigs] [t=00:00:00.323219] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.323232] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.323248] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.323259] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.323265] [GR::InitGLState] [t=00:00:00.323364] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.427579] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.431891] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.432514] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.440078] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.440161] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.441301] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.442794] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.442818] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.443001] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.443099] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.480595] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.481745] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.484791] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.485345] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.542469] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 62ms [t=00:00:00.542498] [VFS] [SpringVFS::ReserveArchives<this=000001ec8c497580>] [t=00:00:00.542961] [VFS] [SpringVFS::AddArchive<this=000001ec8c497580>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.545572] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ec8c497580 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.545600] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.642849] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.643389] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.643590] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.644114] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.644260] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.644506] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.650903] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.650969] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.651653][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.651770][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.651981][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.652007][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.652016][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.652073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.677922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.677958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.677968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.678002][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.678013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.751545][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms) [t=00:00:00.817669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.819830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ecc757ae90(default) context=000001ec8b88e720 numChannels=2 frameSize=8 [t=00:00:00.820054][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.820091][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.820103][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.820113][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.820152][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.820202][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.820218][f=-000001] [Sound] Devices: [t=00:00:00.823402][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.823434][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.823442][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.823454][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.823462][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.824155][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.824174][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.859360][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681691 MB [t=00:00:00.861866][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.862918][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.864633][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon [t=00:00:01.149942][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.151676][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec8c497580>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.152658][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec8c497580>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.153712][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.226089][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec8c497580>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.227904][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec8c497580>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.228231][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec8c497580>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.230267][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec8c497580>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.243829][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.244018][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.244111][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.330856][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.331188][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.331395][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.331510][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.331590][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.980613][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.981174][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:18.009078][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:18.009529][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:18.009858][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:18.010113][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:18.010553][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:18.010897][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:18.011154][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:18.011499][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:18.011865][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:18.012131][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:18.012839][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:18.013755][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:18.014851][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:18.015351][f=-000001] Input grabbing is enabled! [t=00:00:18.015455][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:18.015662][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:18.015884][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:18.023167][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:18.023647][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:18.023868][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:18.024110][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:18.024350][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:18.025842][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:18.026158][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:18.026439][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:18.026831][f=-000001] EndGame Graph disabled [t=00:00:18.047247][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:18.047627][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:18.047862][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:18.048305][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:18.048494][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:18.048703][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:18.049227][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:18.089545][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.091273][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:18.091711][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:18.092119][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:18.092566][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:18.097831][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:18.098928][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:18.117048][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.117412][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:18.117695][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:18.118777][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.119169][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.119467][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:18.119867][f=-000001] Initialize [t=00:00:18.120060][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:18.120348][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.120650][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.122338][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.122700][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.123455][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.149348][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.149824][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.150365][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.150755][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.308381][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.308846][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.309145][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.316631][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.317202][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.317415][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.318497][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.318999][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.319461][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.319803][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.320152][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.320169][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.320178][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.320251][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.321279][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.321876][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.322471][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.323548][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.323756][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.323958][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.324176][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.324460][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.324726][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.325059][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.325279][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.326509][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.326916][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.327757][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.328019][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.328295][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.328528][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.328806][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.329112][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.329747][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.330989][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.331636][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.331876][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.332164][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.332406][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.340044][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.349303][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.349815][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.350321][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.350830][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.352818][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.353154][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.356615][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.357139][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.357478][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:18.358890][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.359255][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.360388][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.361350][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.362209][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.362690][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.362966][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.365385][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.366665][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.375456][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.375910][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.379419][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.388898][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.389823][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.390165][f=-000001] SetSunLighting [t=00:00:18.390764][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.400704][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.401146][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.401567][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.401595][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.401952][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.402287][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.406180][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.407670][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.408670][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.415741][f=-000001] Writing last game win data [t=00:00:18.427537][f=-000001] LuaUI v0.3 [t=00:00:18.590312][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.667365][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.667841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.668221][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.668241][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.685087][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10648, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873841}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083} [t=00:00:19.649482][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.026254][f=-000001] GameID: db7ce866b058ba0c13e5cd0f077f32d5 [t=00:00:20.026737][f=-000001] Connection attempt from Kwaszati [t=00:00:20.026763][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:20.027026][f=-000001] -> Connection established (given id 1) [t=00:00:20.027093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.027150][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.027174][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.027187][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.027402][f=-000001] -> Connection established (given id 0) [t=00:00:20.027457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:20.027501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.027532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:20.027565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:20.027664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x5f339eef01e0,(nil)}][locale="C"]" [t=00:00:20.027800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:20.027825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:20.071095][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.197556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ed40be3270,0000000000000000}][locale="C"]" [t=00:00:20.197626][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:25.156183][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:41.958006][f=-000001] <Kwaszati> Allies: I choose: Zlorker! [t=00:01:00.285840][f=-000001] Warning: Couldn't find texture "%%425:1"! [t=00:03:29.817751][f=0004485] game_message: Metal Extractor is under attack [t=00:03:36.422460][f=0004683] game_message: Metal Extractor is under attack [t=00:03:58.457718][f=0005344] game_message: Solar Collector is under attack [t=00:04:04.422578][f=0005523] game_message: Metal Extractor is under attack [t=00:04:14.196228][f=0005816] game_message: Solar Collector is under attack [t=00:04:19.422152][f=0005973] game_message: Solar Collector is under attack [t=00:04:19.690180][f=0005980] selectedUnitsShader GL4, recompiled in , 2, ms at, 5980, success, true [t=00:04:19.711104][f=0005980] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:04:20.321085][f=0005981] <Ghost Site> Spectator mode. Widget removed. [t=00:04:20.382277][f=0006000] game_message: LogicDaemon resigned, giving all units to Kwaszati [t=00:04:20.400036][f=0006003] <Easy Facing> Spectator mode. Widget removed. [t=00:04:20.401432][f=0006003] <Nuke Icon> Spectator mode. Widget removed. [t=00:06:07.434429][f=0009212] [Game::ClientReadNet] added new player hfe77 with number 2 to team 0 [t=00:06:07.463749][f=0009213] > SPRINGIE:User hfe77|tankaa|7_3||False|||DE [t=00:06:18.395979][f=0009541] Kwaszati paused the game [t=00:06:22.460635][f=0009541] Kwaszati paused the game [t=00:06:22.460851][f=0009541] Player Kwaszati left the game: normal quit [t=00:06:26.792665][f=0009541] [SpringApp::Kill][1] fromRun=1 [t=00:06:26.792701][f=0009541] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:06:26.810978][f=0009541] [async=0] threads=6 tasks=445760 {sum,avg}{exec,wait}time={{12255.551, 0.027}, {21508.457, 0.048}}ms [t=00:06:26.811030][f=0009541] thread=1 tasks=89152 {sum,min,max,avg}{exec,wait}time={{2616.189, 0.000, 61.047, 0.029}, {3368.491, 0.000, 18446744027136.000, 0.038}}ms [t=00:06:26.811046][f=0009541] thread=2 tasks=89152 {sum,min,max,avg}{exec,wait}time={{2458.975, 0.000, 56.744, 0.028}, {4062.239, 0.000, 18446744027136.000, 0.046}}ms [t=00:06:26.811059][f=0009541] thread=3 tasks=89152 {sum,min,max,avg}{exec,wait}time={{2558.278, 0.000, 58.128, 0.029}, {4544.527, 0.000, 18446744027136.000, 0.051}}ms [t=00:06:26.811080][f=0009541] thread=4 tasks=89152 {sum,min,max,avg}{exec,wait}time={{2269.227, 0.000, 63.930, 0.025}, {4889.799, 0.000, 24.878, 0.055}}ms [t=00:06:26.811096][f=0009541] thread=5 tasks=89152 {sum,min,max,avg}{exec,wait}time={{2352.881, 0.000, 63.360, 0.026}, {4643.398, 0.000, 16.213, 0.052}}ms [t=00:06:26.811116][f=0009541] [async=1] threads=6 tasks=3765 {sum,avg}{exec,wait}time={{35615.727, 9.460}, {19743990.000, 5244.088}}ms [t=00:06:26.811156][f=0009541] thread=1 tasks=751 {sum,min,max,avg}{exec,wait}time={{7127.811, 0.000, 957.254, 9.491}, {3944275.750, 0.073, 7134.686, 5252.032}}ms [t=00:06:26.811197][f=0009541] thread=2 tasks=752 {sum,min,max,avg}{exec,wait}time={{7121.764, 0.000, 957.036, 9.470}, {3956157.500, 0.327, 7135.062, 5260.848}}ms [t=00:06:26.811209][f=0009541] thread=3 tasks=750 {sum,min,max,avg}{exec,wait}time={{7112.575, 0.000, 1059.769, 9.483}, {3946659.750, 0.771, 7134.713, 5262.213}}ms [t=00:06:26.811234][f=0009541] thread=4 tasks=757 {sum,min,max,avg}{exec,wait}time={{7133.501, 0.000, 1055.219, 9.423}, {3944384.500, 0.971, 7134.457, 5210.547}}ms [t=00:06:26.811247][f=0009541] thread=5 tasks=755 {sum,min,max,avg}{exec,wait}time={{7120.076, 0.000, 951.875, 9.431}, {3952513.250, 0.825, 7134.638, 5235.117}}ms [t=00:06:26.811255][f=0009541] [ThreadPool::SetThreadCount][2] workers=0 [t=00:06:26.811262][f=0009541] [SpringApp::Kill][2] [t=00:06:26.811309][f=0009541] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:06:26.811319][f=0009541] [Game::KillLua][1] dtor=0 luaUI=000001ed6507b020 [t=00:06:26.811363][f=0009541] Start widgetHandler:Shutdown [t=00:06:26.814489][f=0009541] Shutdown - SaveOrderList Complete [t=00:06:26.816954][f=0009541] Writing last game win data [t=00:06:26.829848][f=0009541] Shutdown - SaveConfigData Complete [t=00:06:26.829893][f=0009541] Shutdown Widget - Chili Highlight [t=00:06:26.829937][f=0009541] Shutdown Widget - Draw After Chili [t=00:06:26.829956][f=0009541] Shutdown Widget - API Unit Tracker GL4 [t=00:06:26.829979][f=0009541] Shutdown Widget - EPIC Menu [t=00:06:26.831766][f=0009541] Shutdown Widget - Chili Minimap [t=00:06:26.831918][f=0009541] Shutdown Widget - Depth of Field Shader [t=00:06:26.831936][f=0009541] Shutdown Widget - Chili Widget Selector [t=00:06:26.834048][f=0009541] Shutdown Widget - Deferred rendering [t=00:06:26.834081][f=0009541] SSAO: Deferred rendering disabled, disabling. [t=00:06:26.840193][f=0009541] Shutdown Widget - Deferred rendering [t=00:06:26.840223][f=0009541] SSAO: Deferred rendering disabled, disabling. [t=00:06:26.841488][f=0009541] Shutdown Widget - Local Team Colors [t=00:06:26.841510][f=0009541] Shutdown Widget - Display Keys 2 [t=00:06:26.841553][f=0009541] Shutdown Widget - Save Game Menu [t=00:06:26.841563][f=0009541] Shutdown Widget - Highlight Model Api GL4 [t=00:06:26.841620][f=0009541] Shutdown Widget - Unit Icons [t=00:06:26.841741][f=0009541] Shutdown Widget - HealthBars [t=00:06:26.843851][f=0009541] Shutdown Widget - Attrition Counter [t=00:06:26.844286][f=0009541] Shutdown Widget - RoI Tracker [t=00:06:26.845259][f=0009541] Shutdown Widget - Noises [t=00:06:26.845290][f=0009541] Shutdown Widget - Chili Chicken Panel [t=00:06:26.845446][f=0009541] Shutdown Widget - BuildETA [t=00:06:26.845477][f=0009541] Shutdown Widget - Selected Units GL4 2 [t=00:06:26.845513][f=0009541] Shutdown Widget - External VR Grid [t=00:06:26.845540][f=0009541] Shutdown Widget - Win Counter [t=00:06:26.845560][f=0009541] Shutdown Widget - EndGame APM stats [t=00:06:26.845656][f=0009541] Shutdown Widget - Modular Comm Info [t=00:06:26.845688][f=0009541] Shutdown Widget - Chili Economy Panel Default [t=00:06:26.845708][f=0009541] Shutdown Widget - Chili Nuke Warning [t=00:06:26.845731][f=0009541] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:06:26.845751][f=0009541] Shutdown Widget - Chili Spectator Panels [t=00:06:26.845767][f=0009541] Shutdown Widget - Transport AI [t=00:06:26.845782][f=0009541] Shutdown Widget - Context Menu [t=00:06:26.845795][f=0009541] Shutdown Widget - Point Tracker [t=00:06:26.845823][f=0009541] Shutdown Widget - MinimapEvents [t=00:06:26.845846][f=0009541] Shutdown Widget - Local Widgets Config [t=00:06:26.845872][f=0009541] Shutdown Widget - Missile Silo Range [t=00:06:26.845891][f=0009541] Shutdown Widget - Highlight Geos [t=00:06:26.845927][f=0009541] Shutdown Widget - Grab Input [t=00:06:26.846215][f=0009541] Input grabbing is disabled! [t=00:06:26.846237][f=0009541] Shutdown Widget - Defense Range Zero-K [t=00:06:26.846273][f=0009541] Shutdown Widget - Showeco and Grid Drawer [t=00:06:26.846305][f=0009541] Shutdown Widget - Darkening [t=00:06:26.846340][f=0009541] Shutdown Widget - Chili EndGame Window [t=00:06:26.846364][f=0009541] Shutdown Widget - Stereo3D [t=00:06:26.846441][f=0009541] Shutdown Widget - Music Player v2 [t=00:06:26.846461][f=0009541] Shutdown Widget - Startup Info and Selector [t=00:06:26.846487][f=0009541] Shutdown Widget - State Reverse and Latency [t=00:06:26.846501][f=0009541] Shutdown Widget - Reclaim Field Highlight [t=00:06:26.846526][f=0009541] Shutdown Widget - Attack AoE [t=00:06:26.846572][f=0009541] Shutdown Widget - Highlight Unit GL4 v2 [t=00:06:26.846594][f=0009541] Shutdown Widget - TeamPlatter [t=00:06:26.847196][f=0009541] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:06:26.847330][f=0009541] Shutdown Widget - Selection Send [t=00:06:26.847350][f=0009541] Shutdown Widget - Spotter [t=00:06:26.847362][f=0009541] Shutdown Widget - LupsManager [t=00:06:26.847385][f=0009541] Shutdown Widget - Newton Firezone [t=00:06:26.847411][f=0009541] Shutdown Widget - Chili Pro Console [t=00:06:26.847977][f=0009541] Shutdown Widget - Persistent Build Height [t=00:06:26.847993][f=0009541] Shutdown Widget - Lasso Terraform GUI [t=00:06:26.848002][f=0009541] Shutdown Widget - Lups [t=00:06:26.848677][f=0009541] Shutdown Widget - Chili Framework [t=00:06:26.848697][f=0009541] Shutdown Widget - Chili Core Selector [t=00:06:26.848836][f=0009541] Shutdown Widget - Custom Markers [t=00:06:26.848855][f=0009541] Shutdown Widget - Mex Placement Handler [t=00:06:26.848902][f=0009541] Shutdown Widget - Select Keys [t=00:06:26.848933][f=0009541] Shutdown Widget - Pause Screen [t=00:06:26.849076][f=0009541] Shutdown Widget - Contrast Adaptive Sharpen [t=00:06:26.849125][f=0009541] Shutdown Widget - Bloom Shader Deferred [t=00:06:26.849335][f=0009541] Shutdown Widget - Text To Speech Control [t=00:06:26.849353][f=0009541] Shutdown Widget - Layout Handler [t=00:06:26.849367][f=0009541] Shutdown Widget - Color Blindness Correction [t=00:06:26.849553][f=0009541] End widgetHandler:Shutdown [t=00:06:26.983318][f=0009541] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26804014, 0.0} allocedSize{int+, int-, ext}={0, 0, 4414446518}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0348} [t=00:06:26.988444][f=0009541] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:06:26.988477][f=0009541] [Game::KillLua][3] dtor=0 luaRules=000001ed40be3270 [t=00:06:26.988549][f=0009541] Start gadgetHandler:Shutdown [t=00:06:26.988612][f=0009541] Shutdown - StartSetup [t=00:06:26.988628][f=0009541] Shutdown - UnitMorph [t=00:06:26.989617][f=0009541] Shutdown - Carrier Drones [t=00:06:26.989636][f=0009541] Shutdown - Missile Silo Controller [t=00:06:26.989647][f=0009541] Shutdown - Modular Comm Info [t=00:06:26.989657][f=0009541] Shutdown - Terrain Texture Handler [t=00:06:26.989667][f=0009541] Shutdown - UnitCloakShield [t=00:06:26.990067][f=0009541] Shutdown - Starlight Handler [t=00:06:26.990109][f=0009541] End gadgetHandler:Shutdown [t=00:06:27.026627][f=0009541] Start gadgetHandler:Shutdown [t=00:06:27.026676][f=0009541] Shutdown - Teleport Throw [t=00:06:27.026695][f=0009541] Shutdown - UnitMorph [t=00:06:27.026724][f=0009541] Shutdown - Commander Skin Renderer [t=00:06:27.029883][f=0009541] Shutdown - Missile fired callins [t=00:06:27.029920][f=0009541] Shutdown - Modular Comm Info [t=00:06:27.029934][f=0009541] Shutdown - Retreat Command [t=00:06:27.029955][f=0009541] Shutdown - Shockwaves [t=00:06:27.029968][f=0009541] Shutdown - Unit tint API [t=00:06:27.030016][f=0009541] Shutdown - Unit glow API [t=00:06:27.030050][f=0009541] Shutdown - UnitCloakShield [t=00:06:27.030083][f=0009541] Shutdown - Lups Cloak FX [t=00:06:27.030111][f=0009541] Shutdown - Lups [t=00:06:27.031251][f=0009541] Shutdown - Lups Shield [t=00:06:27.031466][f=0009541] End gadgetHandler:Shutdown [t=00:06:27.074645][f=0009541] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1887, 0.0} allocedSize{int+, int-, ext}={0, 0, 292594}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:06:27.081164][f=0009541] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:06:27.081316][f=0009541] [Game::KillLua][4] dtor=0 [t=00:06:27.081336][f=0009541] [Game::KillLua][5] dtor=0 [t=00:06:27.104837][f=0009541] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-16_18-45-49-066_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (170993 bytes) [t=00:06:27.105036][f=0009541] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:06:27.124109][f=0009541] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:06:27.124149][f=0009541] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:06:27.124249][f=0009541] [Sound] [Sound::UpdateThread][4] ctx=000001ec8b88e720 dev=000001ecc757ae90 [t=00:06:27.124520][f=0009541] [Sound] [Sound::UpdateThread][5] ctx=000001ec8b88e720 dev=000001ecc757ae90 [t=00:06:27.124536][f=0009541] [Sound] [Sound::Cleanup][alcDestroyContext(000001ec8b88e720)] [t=00:06:27.126215][f=0009541] [Sound] [Sound::Cleanup][alcCloseDevice(000001ecc757ae90)] [t=00:06:27.129737][f=0009541] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:06:27.153763][f=0009541] [Sound] [Sound::UpdateThread][6] [t=00:06:27.154469][f=0009541] [Game::~CGame][1] [t=00:06:27.154501][f=0009541] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:06:27.154510][f=0009541] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:06:27.154518][f=0009541] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:06:27.154525][f=0009541] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:06:27.154533][f=0009541] [Game::KillLua][4] dtor=1 [t=00:06:27.154541][f=0009541] [Game::KillLua][5] dtor=1 [t=00:06:27.154699][f=0009541] [Game::KillMisc][1] [t=00:06:27.154714][f=0009541] [Game::KillMisc][2] [t=00:06:27.154873][f=0009541] [Game::KillMisc][3] [t=00:06:27.154967][f=0009541] [Game::KillRendering][1] [t=00:06:27.159248][f=0009541] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:06:27.184090][f=0009541] [3DOParser::Kill] allocated 29 pieces [t=00:06:27.184146][f=0009541] [S3OParser::Kill] allocated 5564 pieces [t=00:06:27.184867][f=0009541] [AssParser::Kill] allocated 701 pieces [t=00:06:27.232290][f=0009541] [Game::KillInterface][1] [t=00:06:27.232990][f=0009541] [Game::KillInterface][2] [t=00:06:27.233498][f=0009541] [Game::KillSimulation][1] [t=00:06:27.233514][f=0009541] [Game::KillSimulation][2] [t=00:06:27.253260][f=0009541] [CCollisionHandler] dis-/continuous tests: 122/56477523 [t=00:06:27.253292][f=0009541] [Game::KillSimulation][3] [t=00:06:27.255394][f=0009541] [~CPathCache(20x16)] cacheHits=4 hitPercentage=13% numHashColls=0 maxCacheSize=5 [t=00:06:27.255501][f=0009541] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:06:27.255753][f=0009541] [~CPathCache(40x32)] cacheHits=3 hitPercentage=9% numHashColls=0 maxCacheSize=6 [t=00:06:27.255842][f=0009541] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:06:27.256277][f=0009541] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:06:27.259816][f=0009541] [LosHandler::Kill] raycast instance cache-{hits,misses}={34,671}; shared=1%; cached=4% [t=00:06:27.271589][f=0009541] [Game::KillSimulation][4] [t=00:06:27.320494][f=0009541] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:06:27.320527][f=0009541] [Game::~CGame][2] [t=00:06:27.320538][f=0009541] [Game::~CGame][3] [t=00:06:27.320682][f=0009541] [SpringApp::Kill][3] [t=00:06:27.320840][f=0009541] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 821269 bytes sent in 9099 packets (90.259 bytes/packet) 454496 bytes recv'd in 8145 packets (55.801 bytes/packet) {0.083x, 0.108x} relative protocol overhead {up, down} 22742 incoming chunks dropped, 31203 outgoing chunks resent 7158 incoming chunks processed [t=00:06:27.320895][f=0009541] [SpringApp::Kill][4] font=000001ec8c17bf40 [t=00:06:27.324070][f=0009541] [SpringApp::Kill][5] [t=00:06:27.331060][f=0009541] [SpringApp::Kill][6] [t=00:06:27.331129] [SpringApp::Kill][7] [t=00:06:27.331156] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:27.331180] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:06:27.331191] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:06:27.331206] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:06:27.331220] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:06:27.331233] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:27.331243] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {308, 1048576, 1048576}, EBO = {462, 2097152, 2097152} [t=00:06:27.331254] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25888, 1048576, 1048576}, EBO = {38832, 2097152, 2097152} [t=00:06:27.331270] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:06:27.331284] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:27.331293] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:27.331310] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:06:27.331320] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {592, 1048576, 1048576}, EBO = {888, 2097152, 2097152} [t=00:06:27.438818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:06:27.438857] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:06:27.438869] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:06:27.438964] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:06:27.438984] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:06:27.439515] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>] [t=00:06:27.439534] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:06:27.439547] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001ecc7575110) [t=00:06:27.439635] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2351ms [t=00:06:27.439668] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=92ms [t=00:06:27.439679] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=89ms [t=00:06:27.439691] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:06:27.439702] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=34ms [t=00:06:27.439721] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms [t=00:06:27.439736] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms [t=00:06:27.439748] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms [t=00:06:27.439758] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms [t=00:06:27.439768] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms [t=00:06:27.439784] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:06:27.443347] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ecc7588e40) [t=00:06:27.445402] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=1)] #archives[section]=1 #files[section]=78 [t=00:06:27.445426] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (000001ecc76532c0) [t=00:06:27.445564] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=2)] #archives[section]=3 #files[section]=327 [t=00:06:27.445601] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ecc7588600) [t=00:06:27.445680] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ecc7588a20) [t=00:06:27.445786] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ecc7588ef0) [t=00:06:27.445941] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=3)] #archives[section]=0 #files[section]=0 [t=00:06:27.445957] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:06:27.445994] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=5)] #archives[section]=0 #files[section]=0 [t=00:06:27.446022] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=6)] #archives[section]=0 #files[section]=0 [t=00:06:27.446043] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=7)] #archives[section]=0 #files[section]=0 [t=00:06:27.446058] [VFS] [SpringVFS::DeleteArchives<this=000001ec8c497580>(section=8)] #archives[section]=0 #files[section]=0 [t=00:06:27.446279] [SpringApp::Kill][8] [t=00:06:27.446295] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:06:27.446306] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1) [t=00:06:27.446315] [WatchDog::Uninstall][2] [t=00:06:28.236191] [WatchDog::Uninstall][3] [t=00:06:28.236208] [SpringApp::Kill][9]
infolog_full.txt (truncated):