Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000109] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015183] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015225] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015248] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015264] [t=00:00:00.015271] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015280] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015288] Use "none" to disable the default log sections. [t=00:00:00.015301] ============== </Log Sections> ============== [t=00:00:00.015309] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015413] AllowDeferredMapRendering = 1 [t=00:00:00.015423] AllowDeferredModelRendering = 1 [t=00:00:00.015428] AnimationMT = 0 [t=00:00:00.015433] BumpWaterBlurReflection = 1 [t=00:00:00.015438] BumpWaterTexSizeReflection = 128 [t=00:00:00.015443] CamFreeScrollSpeed = 50 [t=00:00:00.015447] CamMode = 1 [t=00:00:00.015453] CubeTexSizeReflection = 1 [t=00:00:00.015462] CubeTexSizeSpecular = 1 [t=00:00:00.015467] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015473] EdgeMoveDynamic = 0 [t=00:00:00.015478] EdgeMoveWidth = 0.003 [t=00:00:00.015482] FPSFOV = 90 [t=00:00:00.015488] FPSScrollSpeed = 50 [t=00:00:00.015493] FontSize = 18 [t=00:00:00.015497] FullscreenEdgeMove = 0 [t=00:00:00.015502] GrassDetail = 0 [t=00:00:00.015506] GroundDecals = 2 [t=00:00:00.015510] GroundDetail = 90 [t=00:00:00.015517] HangTimeout = 30 [t=00:00:00.015524] HardwareCursor = 1 [t=00:00:00.015531] InitialNetworkTimeout = 0 [t=00:00:00.015536] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015541] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015546] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015553] LinkOutgoingBandwidth = 262144 [t=00:00:00.015559] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015565] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015569] MSAALevel = 1 [t=00:00:00.015574] MaxParticles = 15000 [t=00:00:00.015583] MaxSounds = 32 [t=00:00:00.015588] MaximumTransmissionUnit = 0 [t=00:00:00.015592] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015600] MiniMapMarker = 0 [t=00:00:00.015605] MouseDragScrollThreshold = 0 [t=00:00:00.015609] NetworkLossFactor = 2 [t=00:00:00.015614] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015621] OverheadScrollSpeed = 50 [t=00:00:00.015626] ReconnectTimeout = 0 [t=00:00:00.015630] RotOverheadScrollSpeed = 50 [t=00:00:00.015635] RotateLogFiles = 1 [t=00:00:00.015644] ShadowMapSize = 1024 [t=00:00:00.015649] Shadows = 1 [t=00:00:00.015653] ShowClock = 0 [t=00:00:00.015659] SoftParticles = 2 [t=00:00:00.015664] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015669] UnitIconDist = 151 [t=00:00:00.015674] UpdateBoundingVolumeMT = 0 [t=00:00:00.015681] UpdateWeaponVectorsMT = 0 [t=00:00:00.015686] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015691] UseLuaMemPools = 0 [t=00:00:00.015696] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015728] VFSCacheArchiveFiles = 0 [t=00:00:00.015736] VSync = 1 [t=00:00:00.015741] Water = 4 [t=00:00:00.015745] WindowBorderless = 1 [t=00:00:00.015749] WindowPosY = 0 [t=00:00:00.015753] WindowedEdgeMove = 0 [t=00:00:00.015758] XResolutionWindowed = 1920 [t=00:00:00.015762] YResolutionWindowed = 1080 [t=00:00:00.015773] ============== </User Config> ============== [t=00:00:00.015778] ============== <User System> ============== [t=00:00:00.015788] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015798] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015805] Compiler Version: gcc-13.2.0 [t=00:00:00.015839] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015883] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015890] Binary Word Size: 64-bit (native) [t=00:00:00.015895] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015904] Physical CPU Cores: 6 [t=00:00:00.015909] Logical CPU Cores: 12 [t=00:00:00.015913] ============== </User System> ============== [t=00:00:00.015921] Run: thread affinity fff [t=00:00:00.016045] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016052] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016057] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016061] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016065] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017625] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017668] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022800] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043444] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043459] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043465] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043471] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043476] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043498] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043503] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043507] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043511] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043517] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043523] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043528] [50] 1600x900x24bpp@144Hz [t=00:00:00.043533] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043537] [62] 1440x900x24bpp@144Hz [t=00:00:00.043542] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043546] [73] 1366x768x24bpp@144Hz [t=00:00:00.043554] [78] 1360x768x24bpp@144Hz [t=00:00:00.043564] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043571] [89] 1280x960x24bpp@144Hz [t=00:00:00.043577] [94] 1280x800x24bpp@144Hz [t=00:00:00.043583] [99] 1280x768x24bpp@144Hz [t=00:00:00.043590] [104] 1280x720x24bpp@144Hz [t=00:00:00.043597] [111] 1152x864x24bpp@144Hz [t=00:00:00.043604] [116] 1024x768x24bpp@144Hz [t=00:00:00.043614] [123] 800x600x24bpp@144Hz [t=00:00:00.043621] [130] 720x576x24bpp@144Hz [t=00:00:00.043627] [135] 720x480x24bpp@144Hz [t=00:00:00.043638] [141] 640x480x24bpp@144Hz [t=00:00:00.048370] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048388] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048394] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048398] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048402] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048406] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048413] [11] 1366x768x24bpp@144Hz [t=00:00:00.048418] [13] 1360x768x24bpp@144Hz [t=00:00:00.048438] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048443] [17] 1280x960x24bpp@144Hz [t=00:00:00.048447] [19] 1280x800x24bpp@144Hz [t=00:00:00.048452] [21] 1280x768x24bpp@144Hz [t=00:00:00.048456] [23] 1280x720x24bpp@144Hz [t=00:00:00.048480] [25] 1280x600x24bpp@144Hz [t=00:00:00.048485] [27] 1152x864x24bpp@144Hz [t=00:00:00.048489] [29] 1024x768x24bpp@144Hz [t=00:00:00.048494] [31] 800x600x24bpp@144Hz [t=00:00:00.048530] [33] 640x480x24bpp@144Hz [t=00:00:00.048542] [35] 640x400x24bpp@144Hz [t=00:00:00.272089] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.272618] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.272656] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.307371] [GR::LogVersionInfo] [t=00:00:00.307388] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.307409] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.307449] GL vendor : NVIDIA Corporation [t=00:00:00.307455] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.307461] GLSL version: 4.60 NVIDIA [t=00:00:00.307466] GLEW version: 2.1.0 [t=00:00:00.307470] GPU memory : 6144MB (total) / 4680MB (available) [t=00:00:00.307492] SDL swap-int: 1 [t=00:00:00.307496] SDL driver : windows [t=00:00:00.307500] [t=00:00:00.307504] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.307509] GLSL shader support : 1 [t=00:00:00.307520] GL4 support : 1 [t=00:00:00.307531] FBO extension support : 1 [t=00:00:00.307548] NVX GPU mem-info support : 1 [t=00:00:00.307561] ATI GPU mem-info support : 0 [t=00:00:00.307575] Texture clamping to edge : 1 [t=00:00:00.307584] NPOT-texture support : 1 (1) [t=00:00:00.307597] S3TC/DXT1 texture support : 1/1 [t=00:00:00.307606] texture query-LOD support : 1 (1) [t=00:00:00.307618] MSAA frame-buffer support : 1 (1) [t=00:00:00.307631] Z-buffer depth : 32 (-) [t=00:00:00.307646] primitive-restart support : 1 (1) [t=00:00:00.307657] clip-space control support: 1 (1) [t=00:00:00.307665] seamless cube-map support : 1 (1) [t=00:00:00.307675] frag-depth layout support : 1 (1) [t=00:00:00.307683] persistent maps support : 1 (1) [t=00:00:00.307693] explicit attribs location : 1 (1) [t=00:00:00.307700] multi draw indirect : 1 (-) [t=00:00:00.307709] array textures : 1 (-) [t=00:00:00.307719] buffer copy support : 1 (-) [t=00:00:00.307732] indirect draw : 1 (-) [t=00:00:00.307743] base instance : 1 (-) [t=00:00:00.307749] [t=00:00:00.307756] max. FBO samples : 32 [t=00:00:00.307766] max. FS/program texture slots : 32/192 [t=00:00:00.307773] max. texture size : 32768 [t=00:00:00.307786] max. texture anisotropy level : 16.000000 [t=00:00:00.307794] max. vec4 varyings/attributes : 31/16 [t=00:00:00.307804] max. draw-buffers : 8 [t=00:00:00.307816] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.307826] max. uniform buffer-bindings : 84 [t=00:00:00.307833] max. uniform block-size : 64KB [t=00:00:00.307843] max. storage buffer-bindings : 96 [t=00:00:00.307850] max. storage block-size : 2047MB [t=00:00:00.307859] [t=00:00:00.307865] enable AMD-hacks : 0 [t=00:00:00.307871] compress MIP-maps: 0 [t=00:00:00.308059] Number of compressed texture formats: 23 [t=00:00:00.308102] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.308162] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.308977] [GR::UpdateGLConfigs] [t=00:00:00.309076] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.309087] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.309102] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.309112] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.309117] [GR::InitGLState] [t=00:00:00.309286] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.427198] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.429692] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.430350] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.436338] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.436375] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.437092] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.438109] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.438122] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.438190] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.438264] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.454977] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.455424] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.457192] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.457413] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.492774] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.492797] [VFS] [SpringVFS::ReserveArchives<this=00000207802d2230>] [t=00:00:00.493023] [VFS] [SpringVFS::AddArchive<this=00000207802d2230>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494756] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000207802d2230 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.494769] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.580503] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.580791] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.581109] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.581213] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.581219] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.581303] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.581418] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.581462] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.582200][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.582334][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.582471][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.582492][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.582500][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.582539][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.597709][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.597729][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.597738][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.597775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.597783][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.690290][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (108.1ms) [t=00:00:00.707582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.709535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000207801b7900(default) context=000002078007ca10 numChannels=2 frameSize=8 [t=00:00:00.709608][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.709620][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.709627][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.709634][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.709665][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.709702][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.709713][f=-000001] [Sound] Devices: [t=00:00:00.712049][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.712069][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.712077][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.712087][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.712094][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.712808][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.712824][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.803187][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681497 MB [t=00:00:00.804846][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.805578][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.806666][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:01.060902][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.061647][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207802d2230>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.064267][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207802d2230>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.065014][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.119063][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207802d2230>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.119870][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207802d2230>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.120010][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207802d2230>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.121201][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207802d2230>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.129838][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.129951][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.130011][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.181645][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.181766][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.181901][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.181960][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.182030][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.587371][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:20.587551][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:20.587746][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:20.709490][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:20.709914][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:20.710443][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:20.710668][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:20.728853][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:20.734496][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:20.735653][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:20.735862][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:20.736036][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:20.736351][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:20.736573][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:20.737827][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:20.738049][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:20.738880][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:20.739249][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:20.739486][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:20.739688][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:20.739917][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:20.740107][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:20.740284][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:20.741086][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:20.741304][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:20.741581][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:20.741788][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:20.741800][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:20.741809][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:20.741867][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:20.742130][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:20.742365][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:20.742636][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:20.743120][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:20.743421][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:20.743775][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:20.744237][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:20.744682][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:20.744968][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:20.745211][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:20.745470][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:20.745672][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:20.745946][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:20.754603][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:20.760393][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:20.760724][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:20.761082][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:20.762635][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:20.762832][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:20.763096][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:20.767368][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:20.768256][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:20.772506][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:20.773405][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:20.774192][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:20.775007][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:20.775278][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:20.775492][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:20.780957][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:20.783206][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:20.786100][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:20.786474][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:20.786766][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:20.788528][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:20.795615][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:20.796240][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:20.796641][f=-000001] SetSunLighting [t=00:00:20.797081][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:20.797978][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:20.800509][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:20.800802][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:20.801178][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:20.801485][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.801509][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:20.801766][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:20.803031][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:20.811224][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:20.816091][f=-000001] Writing last game win data [t=00:00:20.825200][f=-000001] LuaUI v0.3 [t=00:00:20.970044][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.127955][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.128045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.128508][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.128522][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:21.141318][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10649, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873909}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0092} [t=00:00:21.782604][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.204956][f=-000001] GameID: 94cde96656bfe85c7c2aa964f94ca44b [t=00:00:22.205416][f=-000001] Connection attempt from dohieu19 [t=00:00:22.205466][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.205706][f=-000001] -> Connection established (given id 1) [t=00:00:22.205765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:22.205792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.205807][f=-000001] Connection attempt from Kwaszati [t=00:00:22.205814][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:22.205955][f=-000001] -> Connection established (given id 2) [t=00:00:22.206005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:22.206033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.206048][f=-000001] Connection attempt from LogicDaemon [t=00:00:22.206055][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.206212][f=-000001] -> Connection established (given id 0) [t=00:00:22.206276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:22.206303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.206339][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:22.206358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:22.206404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x64c3c57fa610,0x64c3d65bd3d0}][locale="C"]" [t=00:00:22.206563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:22.206628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:22.207017][f=-000001] <Kwaszati> Allies: I choose: Zlorker! [t=00:00:22.207052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:22.207069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:22.242040][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.386235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000207bde5ea40,0000020850c7b260}][locale="C"]" [t=00:00:22.386265][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.621269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dohieu19" string="[Game::Load][lua{Rules,Gaia}={0000023e55e4cfe0,0000023e5e8888f0}][locale="C"]" [t=00:00:27.584881][f=-000001] <dohieu19> Allies: I choose: 86- eighty six! [t=00:00:36.184477][f=-000001] <dohieu19> Allies: I choose: Iron Blood Master! [t=00:00:36.284944][f=-000001] Input grabbing is enabled! [t=00:00:37.141302][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:49.488176][f=-000001] Warning: Couldn't find texture "%%431:1"! [t=00:00:52.137386][f=0000078] LogicDaemon added point: beware of elite enemies [t=00:01:35.803089][f=0001387] <dohieu19> Allies: thank you for let me know [t=00:02:18.642593][f=0002672] <dohieu19> Allies: build def up [t=00:03:25.375795][f=0004675] game_message: Wind/Tidal Generator is under attack [t=00:03:44.241469][f=0005241] game_message: Metal Extractor is under attack [t=00:03:49.003102][f=0005383] <Kwaszati> Allies: lel [t=00:03:49.708414][f=0005404] <LogicDaemon> k I'm sorry, wasn't ready [t=00:04:02.067187][f=0005775] <Kwaszati> Allies: made graceperiod a bit lobger [t=00:04:27.657906][f=0006542] <LogicDaemon> should be 2.5 min if we dont kill nests [t=00:04:27.721284][f=0006545] game_message: Metal Extractor is under attack [t=00:04:34.076837][f=0006735] <LogicDaemon> and it's about right [t=00:04:37.605321][f=0006842] game_message: Metal Extractor is under attack [t=00:05:18.045301][f=0008055] game_message: Metal Extractor is under attack [t=00:06:18.743804][f=0009875] <LogicDaemon> We're still alive, but I wouldn't ask for a con yet [t=00:07:38.811040][f=0012278] game_message: Stardust is under attack [t=00:08:37.304450][f=0014032] <Kwaszati> Allies: I gave 1 units to LogicDaemon. [t=00:08:37.502179][f=0014038] LogicDaemon added point: Unit received from Kwaszati [t=00:09:14.426408][f=0015146] <LogicDaemon> Allies: I gave 1 units to Kwaszati. [t=00:10:06.346524][f=0016704] [uapn] compare [t=00:10:06.346561][f=0016704] [uapn] issued : 90(584, 685.327148, 3000, 50000, nil) 64 (reclaim all) [t=00:10:06.346579][f=0016704] [uapn] current: 40(28448, 584, 685.327148, 3000, 500) 8 [t=00:10:06.346587][f=0016704] [uapn] -> false [t=00:10:06.346594][f=0016704] [uapn] compare [t=00:10:06.346624][f=0016704] [uapn] issued : 90(584, 685.327148, 3000, 50000, nil) 64 (reclaim all) [t=00:10:06.346636][f=0016704] [uapn] current: 40(28448, 584, 685.327148, 3000, 500) 8 [t=00:10:06.346644][f=0016704] [uapn] -> false [t=00:10:06.346650][f=0016704] [uapn] compare [t=00:10:06.346669][f=0016704] [uapn] issued : 40(584, 685.327148, 3000, 50000, nil) 0 (build assist) [t=00:10:06.346689][f=0016704] [uapn] current: 40(28448, 584, 685.327148, 3000, 500) 8 [t=00:10:06.346696][f=0016704] [uapn] -> false [t=00:10:06.346704][f=0016704] [uapn] compare [t=00:10:06.346723][f=0016704] [uapn] issued : 40(584, 685.327148, 3000, 50000, nil) 4 (repair units) [t=00:10:06.346737][f=0016704] [uapn] current: 40(28448, 584, 685.327148, 3000, 500) 8 [t=00:10:06.346744][f=0016704] [uapn] -> false [t=00:11:03.214274][f=0018409] Kwaszati added point: [t=00:11:27.740347][f=0019145] <Kwaszati> Allies: wedie [t=00:12:12.233563][f=0020480] <LogicDaemon> !poll resign [t=00:12:12.277209][f=0020481] > Poll: Resign team 1? [!y=0/2, !n=0/2] [t=00:12:12.302955][f=0020482] > Poll: Resign team 1? [!y=1/2, !n=0/2] [t=00:12:17.141474][f=0020627] <Kwaszati> !vote 1 [t=00:12:17.173771][f=0020628] > Poll: Resign team 1? [!y=2/2, !n=0/2] [t=00:12:17.208798][f=0020629] > Poll: Resign team 1? [END:SUCCESS] [t=00:12:17.215650][f=0020629] selectedUnitsShader GL4, recompiled in , 1, ms at, 20629, success, true [t=00:12:17.234657][f=0020629] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:12:17.855037][f=0020630] game_message: West has been destroyed! [t=00:12:17.855166][f=0020630] game_message: AI wins! [t=00:12:17.918466][f=0020630] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:12:17.921606][f=0020630] <Ghost Site> Spectator mode. Widget removed. [t=00:12:17.949545][f=0020630] > Team 1 resigned [t=00:12:18.016007][f=0020644] <Nuke Icon> Spectator mode. Widget removed. [t=00:12:18.017152][f=0020644] <Easy Facing> Spectator mode. Widget removed. [t=00:12:18.101735][f=0020658] <autoquit> Autoquit canceled. [t=00:12:21.203648][f=0020750] [QuitAction] user exited to system [t=00:12:21.222014][f=0020750] [SpringApp::Kill][1] fromRun=1 [t=00:12:21.222032][f=0020750] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:12:21.247141][f=0020750] [async=0] threads=6 tasks=1455765 {sum,avg}{exec,wait}time={{39782.465, 0.027}, {99960.438, 0.069}}ms [t=00:12:21.247240][f=0020750] thread=1 tasks=291153 {sum,min,max,avg}{exec,wait}time={{8843.726, 0.000, 163.765, 0.030}, {9088.646, 0.000, 18446744027136.000, 0.031}}ms [t=00:12:21.247525][f=0020750] thread=2 tasks=291153 {sum,min,max,avg}{exec,wait}time={{7840.520, 0.000, 161.637, 0.027}, {22633.301, 0.000, 18446744027136.000, 0.078}}ms [t=00:12:21.247602][f=0020750] thread=3 tasks=291153 {sum,min,max,avg}{exec,wait}time={{9962.697, 0.000, 149.774, 0.034}, {19616.297, 0.000, 18446744027136.000, 0.067}}ms [t=00:12:21.247655][f=0020750] thread=4 tasks=291153 {sum,min,max,avg}{exec,wait}time={{5814.261, 0.000, 150.238, 0.020}, {25095.996, 0.000, 18446744027136.000, 0.086}}ms [t=00:12:21.247771][f=0020750] thread=5 tasks=291153 {sum,min,max,avg}{exec,wait}time={{7321.264, 0.000, 159.964, 0.025}, {23526.199, 0.000, 6.134, 0.081}}ms [t=00:12:21.247825][f=0020750] [async=1] threads=6 tasks=3870 {sum,avg}{exec,wait}time={{38523.117, 9.954}, {21950798.000, 5672.041}}ms [t=00:12:21.247877][f=0020750] thread=1 tasks=768 {sum,min,max,avg}{exec,wait}time={{7703.018, 0.000, 1575.673, 10.030}, {4392552.500, 0.185, 7717.525, 5719.469}}ms [t=00:12:21.247942][f=0020750] thread=2 tasks=770 {sum,min,max,avg}{exec,wait}time={{7708.038, 0.001, 1580.489, 10.010}, {4380862.000, 0.041, 7717.519, 5689.431}}ms [t=00:12:21.247994][f=0020750] thread=3 tasks=777 {sum,min,max,avg}{exec,wait}time={{7697.575, 0.000, 1570.045, 9.907}, {4396494.500, 0.093, 7717.744, 5658.294}}ms [t=00:12:21.248055][f=0020750] thread=4 tasks=776 {sum,min,max,avg}{exec,wait}time={{7708.101, 0.000, 1579.697, 9.933}, {4398089.000, 0.040, 7717.703, 5667.641}}ms [t=00:12:21.248133][f=0020750] thread=5 tasks=779 {sum,min,max,avg}{exec,wait}time={{7706.385, 0.000, 1579.188, 9.893}, {4382798.500, 0.525, 7717.316, 5626.186}}ms [t=00:12:21.248167][f=0020750] [ThreadPool::SetThreadCount][2] workers=0 [t=00:12:21.248205][f=0020750] [SpringApp::Kill][2] [t=00:12:21.248361][f=0020750] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:12:21.248400][f=0020750] [Game::KillLua][1] dtor=0 luaUI=00000208852b3fb0 [t=00:12:21.248540][f=0020750] Start widgetHandler:Shutdown [t=00:12:21.257927][f=0020750] Shutdown - SaveOrderList Complete [t=00:12:21.259552][f=0020750] Writing last game win data [t=00:12:21.268031][f=0020750] Shutdown - SaveConfigData Complete [t=00:12:21.268085][f=0020750] Shutdown Widget - Chili Highlight [t=00:12:21.268125][f=0020750] Shutdown Widget - Draw After Chili [t=00:12:21.268138][f=0020750] Shutdown Widget - API Unit Tracker GL4 [t=00:12:21.268155][f=0020750] Shutdown Widget - EPIC Menu [t=00:12:21.270904][f=0020750] Shutdown Widget - Chili Widget Selector [t=00:12:21.272994][f=0020750] Shutdown Widget - Depth of Field Shader [t=00:12:21.273016][f=0020750] Shutdown Widget - Chili Minimap [t=00:12:21.273171][f=0020750] Shutdown Widget - Deferred rendering [t=00:12:21.273186][f=0020750] SSAO: Deferred rendering disabled, disabling. [t=00:12:21.277723][f=0020750] Shutdown Widget - Deferred rendering [t=00:12:21.277744][f=0020750] SSAO: Deferred rendering disabled, disabling. [t=00:12:21.278590][f=0020750] Shutdown Widget - Local Team Colors [t=00:12:21.278605][f=0020750] Shutdown Widget - Display Keys 2 [t=00:12:21.278637][f=0020750] Shutdown Widget - Save Game Menu [t=00:12:21.278646][f=0020750] Shutdown Widget - Highlight Model Api GL4 [t=00:12:21.278690][f=0020750] Shutdown Widget - Unit Icons [t=00:12:21.278782][f=0020750] Shutdown Widget - Noises [t=00:12:21.278795][f=0020750] Shutdown Widget - RoI Tracker [t=00:12:21.279413][f=0020750] Shutdown Widget - Attrition Counter [t=00:12:21.279584][f=0020750] Shutdown Widget - HealthBars [t=00:12:21.280730][f=0020750] Shutdown Widget - Selected Units GL4 2 [t=00:12:21.280751][f=0020750] Shutdown Widget - BuildETA [t=00:12:21.280763][f=0020750] Shutdown Widget - Chili Chicken Panel [t=00:12:21.280863][f=0020750] Shutdown Widget - External VR Grid [t=00:12:21.280875][f=0020750] Shutdown Widget - Win Counter [t=00:12:21.280884][f=0020750] Shutdown Widget - EndGame APM stats [t=00:12:21.280892][f=0020750] Shutdown Widget - Modular Comm Info [t=00:12:21.280901][f=0020750] Shutdown Widget - Reclaim Field Highlight [t=00:12:21.280922][f=0020750] Shutdown Widget - State Reverse and Latency [t=00:12:21.280932][f=0020750] Shutdown Widget - Startup Info and Selector [t=00:12:21.280951][f=0020750] Shutdown Widget - Music Player v2 [t=00:12:21.280973][f=0020750] Shutdown Widget - Stereo3D [t=00:12:21.281020][f=0020750] Shutdown Widget - Chili EndGame Window [t=00:12:21.281036][f=0020750] Shutdown Widget - Darkening [t=00:12:21.281053][f=0020750] Shutdown Widget - Showeco and Grid Drawer [t=00:12:21.281063][f=0020750] Shutdown Widget - Defense Range Zero-K [t=00:12:21.281083][f=0020750] Shutdown Widget - Grab Input [t=00:12:21.281217][f=0020750] Input grabbing is disabled! [t=00:12:21.281231][f=0020750] Shutdown Widget - Highlight Geos [t=00:12:21.281243][f=0020750] Shutdown Widget - Missile Silo Range [t=00:12:21.281254][f=0020750] Shutdown Widget - Local Widgets Config [t=00:12:21.281267][f=0020750] Shutdown Widget - MinimapEvents [t=00:12:21.281283][f=0020750] Shutdown Widget - Point Tracker [t=00:12:21.281291][f=0020750] Shutdown Widget - Context Menu [t=00:12:21.281306][f=0020750] Shutdown Widget - Transport AI [t=00:12:21.281319][f=0020750] Shutdown Widget - Chili Spectator Panels [t=00:12:21.281331][f=0020750] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:12:21.281347][f=0020750] Shutdown Widget - Chili Nuke Warning [t=00:12:21.281360][f=0020750] Shutdown Widget - Chili Economy Panel Default [t=00:12:21.281371][f=0020750] Shutdown Widget - Attack AoE [t=00:12:21.281383][f=0020750] Shutdown Widget - Spotter [t=00:12:21.281393][f=0020750] Shutdown Widget - Selection Send [t=00:12:21.281405][f=0020750] Shutdown Widget - TeamPlatter [t=00:12:21.281864][f=0020750] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:12:21.281969][f=0020750] Shutdown Widget - Highlight Unit GL4 v2 [t=00:12:21.281983][f=0020750] Shutdown Widget - LupsManager [t=00:12:21.282001][f=0020750] Shutdown Widget - Newton Firezone [t=00:12:21.282014][f=0020750] Shutdown Widget - Chili Pro Console [t=00:12:21.282403][f=0020750] Shutdown Widget - Persistent Build Height [t=00:12:21.282423][f=0020750] Shutdown Widget - Lasso Terraform GUI [t=00:12:21.282432][f=0020750] Shutdown Widget - Chili Framework [t=00:12:21.282440][f=0020750] Shutdown Widget - Lups [t=00:12:21.282998][f=0020750] Shutdown Widget - Mex Placement Handler [t=00:12:21.283626][f=0020750] Shutdown Widget - Custom Markers [t=00:12:21.283653][f=0020750] Shutdown Widget - Chili Core Selector [t=00:12:21.283778][f=0020750] Shutdown Widget - Select Keys [t=00:12:21.283802][f=0020750] Shutdown Widget - Contrast Adaptive Sharpen [t=00:12:21.283851][f=0020750] Shutdown Widget - Pause Screen [t=00:12:21.283947][f=0020750] Shutdown Widget - Bloom Shader Deferred [t=00:12:21.284160][f=0020750] Shutdown Widget - Color Blindness Correction [t=00:12:21.284480][f=0020750] Shutdown Widget - Layout Handler [t=00:12:21.284499][f=0020750] Shutdown Widget - Text To Speech Control [t=00:12:21.284507][f=0020750] End widgetHandler:Shutdown [t=00:12:21.377069][f=0020750] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 86663742, 0.0} allocedSize{int+, int-, ext}={0, 0, 12834209070}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108} [t=00:12:21.380902][f=0020750] [Game::KillLua][2] dtor=0 luaGaia=0000020850c7b260 [t=00:12:21.389832][f=0020750] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:21.389937][f=0020750] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:21.389972][f=0020750] [Game::KillLua][3] dtor=0 luaRules=00000207bde5ea40 [t=00:12:21.390009][f=0020750] Start gadgetHandler:Shutdown [t=00:12:21.390021][f=0020750] Shutdown - StartSetup [t=00:12:21.390030][f=0020750] Shutdown - UnitMorph [t=00:12:21.391138][f=0020750] Shutdown - Carrier Drones [t=00:12:21.391163][f=0020750] Shutdown - Missile Silo Controller [t=00:12:21.391174][f=0020750] Shutdown - Modular Comm Info [t=00:12:21.391185][f=0020750] Shutdown - Terrain Texture Handler [t=00:12:21.391193][f=0020750] Shutdown - UnitCloakShield [t=00:12:21.391515][f=0020750] Shutdown - Starlight Handler [t=00:12:21.391552][f=0020750] End gadgetHandler:Shutdown [t=00:12:21.424419][f=0020750] Start gadgetHandler:Shutdown [t=00:12:21.424443][f=0020750] Shutdown - Teleport Throw [t=00:12:21.424473][f=0020750] Shutdown - UnitMorph [t=00:12:21.424489][f=0020750] Shutdown - Commander Skin Renderer [t=00:12:21.425875][f=0020750] Shutdown - Missile fired callins [t=00:12:21.425892][f=0020750] Shutdown - Modular Comm Info [t=00:12:21.425900][f=0020750] Shutdown - Retreat Command [t=00:12:21.425912][f=0020750] Shutdown - Shockwaves [t=00:12:21.425923][f=0020750] Shutdown - Unit tint API [t=00:12:21.425940][f=0020750] Shutdown - Unit glow API [t=00:12:21.425960][f=0020750] Shutdown - UnitCloakShield [t=00:12:21.425993][f=0020750] Shutdown - Lups Cloak FX [t=00:12:21.426005][f=0020750] Shutdown - Lups [t=00:12:21.426593][f=0020750] Shutdown - Lups Shield [t=00:12:21.426700][f=0020750] End gadgetHandler:Shutdown [t=00:12:21.451621][f=0020750] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2207, 0.0} allocedSize{int+, int-, ext}={0, 0, 343317}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018} [t=00:12:21.455111][f=0020750] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:21.455210][f=0020750] [Game::KillLua][4] dtor=0 [t=00:12:21.455222][f=0020750] [Game::KillLua][5] dtor=0 [t=00:12:21.477915][f=0020750] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-17_18-42-30-413_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (418291 bytes) [t=00:12:21.478018][f=0020750] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:12:21.517536][f=0020750] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:12:21.517579][f=0020750] [Sound] [Sound::UpdateThread][3] #sources=32 #items=61 [t=00:12:21.517722][f=0020750] [Sound] [Sound::UpdateThread][4] ctx=000002078007ca10 dev=00000207801b7900 [t=00:12:21.517961][f=0020750] [Sound] [Sound::UpdateThread][5] ctx=000002078007ca10 dev=00000207801b7900 [t=00:12:21.517985][f=0020750] [Sound] [Sound::Cleanup][alcDestroyContext(000002078007ca10)] [t=00:12:21.519389][f=0020750] [Sound] [Sound::Cleanup][alcCloseDevice(00000207801b7900)] [t=00:12:21.521794][f=0020750] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:12:21.554547][f=0020750] [Sound] [Sound::UpdateThread][6] [t=00:12:21.555232][f=0020750] [Game::~CGame][1] [t=00:12:21.555247][f=0020750] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:12:21.555267][f=0020750] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:12:21.555297][f=0020750] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:12:21.555304][f=0020750] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:12:21.555310][f=0020750] [Game::KillLua][4] dtor=1 [t=00:12:21.555318][f=0020750] [Game::KillLua][5] dtor=1 [t=00:12:21.555674][f=0020750] [Game::KillMisc][1] [t=00:12:21.555706][f=0020750] [Game::KillMisc][2] [t=00:12:21.555982][f=0020750] [Game::KillMisc][3] [t=00:12:21.556134][f=0020750] [Game::KillRendering][1] [t=00:12:21.560624][f=0020750] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:12:21.580744][f=0020750] [3DOParser::Kill] allocated 29 pieces [t=00:12:21.580823][f=0020750] [S3OParser::Kill] allocated 5602 pieces [t=00:12:21.581271][f=0020750] [AssParser::Kill] allocated 701 pieces [t=00:12:21.632681][f=0020750] [Game::KillInterface][1] [t=00:12:21.633223][f=0020750] [Game::KillInterface][2] [t=00:12:21.634115][f=0020750] [Game::KillSimulation][1] [t=00:12:21.634132][f=0020750] [Game::KillSimulation][2] [t=00:12:21.647834][f=0020750] [CCollisionHandler] dis-/continuous tests: 1282/121593972 [t=00:12:21.647860][f=0020750] [Game::KillSimulation][3] [t=00:12:21.648983][f=0020750] [~CPathCache(48x24)] cacheHits=96 hitPercentage=50% numHashColls=0 maxCacheSize=22 [t=00:12:21.649054][f=0020750] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:21.649140][f=0020750] [~CPathCache(96x48)] cacheHits=8 hitPercentage=8% numHashColls=0 maxCacheSize=28 [t=00:12:21.649197][f=0020750] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:21.649742][f=0020750] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:12:21.663613][f=0020750] [LosHandler::Kill] raycast instance cache-{hits,misses}={2646,18406}; shared=0%; cached=12% [t=00:12:21.674884][f=0020750] [Game::KillSimulation][4] [t=00:12:21.704658][f=0020750] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:12:21.704692][f=0020750] [Game::~CGame][2] [t=00:12:21.704716][f=0020750] [Game::~CGame][3] [t=00:12:21.704809][f=0020750] [SpringApp::Kill][3] [t=00:12:21.704936][f=0020750] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1774580 bytes sent in 17877 packets (99.266 bytes/packet) 1143603 bytes recv'd in 16096 packets (71.049 bytes/packet) {0.083x, 0.084x} relative protocol overhead {up, down} 51452 incoming chunks dropped, 67646 outgoing chunks resent 15457 incoming chunks processed [t=00:12:21.705023][f=0020750] [SpringApp::Kill][4] font=00000207c3ffbf40 [t=00:12:21.708359][f=0020750] [SpringApp::Kill][5] [t=00:12:21.713432][f=0020750] [SpringApp::Kill][6] [t=00:12:21.713452] [SpringApp::Kill][7] [t=00:12:21.713472] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:21.713482] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:12:21.713502] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:12:21.713515] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:12:21.713524] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:12:21.713536] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:21.713548] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {668, 1048576, 1048576}, EBO = {1002, 2097152, 2097152} [t=00:12:21.713557] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {54684, 1048576, 1048576}, EBO = {82026, 2097152, 2097152} [t=00:12:21.713572] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:12:21.713583] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:21.713591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:21.713602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:12:21.713614] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {712, 1048576, 1048576}, EBO = {1068, 2097152, 2097152} [t=00:12:21.779177] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:12:21.779199] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:12:21.779207] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:12:21.779214] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:12:21.779221] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:12:21.779886] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>] [t=00:12:21.779914] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:12:21.779928] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000207801e6ae0) [t=00:12:21.780006] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2733ms [t=00:12:21.780074] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=71ms [t=00:12:21.780090] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=68ms [t=00:12:21.780101] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=41ms [t=00:12:21.780116] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6341 inflSize=6029kb readTime=30ms [t=00:12:21.780128] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:12:21.780151] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms [t=00:12:21.780162] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=21ms [t=00:12:21.780173] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:12:21.780187] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:12:21.780198] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:12:21.782031] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000207801e76c0) [t=00:12:21.782732] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=1)] #archives[section]=1 #files[section]=138 [t=00:12:21.782755] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (00000207802bfe90) [t=00:12:21.782949] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=2)] #archives[section]=3 #files[section]=327 [t=00:12:21.782982] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000207801e7c40) [t=00:12:21.783120] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000207801e8f80) [t=00:12:21.783267] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000207801e88a0) [t=00:12:21.783415] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=3)] #archives[section]=0 #files[section]=0 [t=00:12:21.783442] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:12:21.783501] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=5)] #archives[section]=0 #files[section]=0 [t=00:12:21.783521] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=6)] #archives[section]=0 #files[section]=0 [t=00:12:21.783549] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=7)] #archives[section]=0 #files[section]=0 [t=00:12:21.783567] [VFS] [SpringVFS::DeleteArchives<this=00000207802d2230>(section=8)] #archives[section]=0 #files[section]=0 [t=00:12:21.784087] [SpringApp::Kill][8] [t=00:12:21.784113] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:12:21.784141] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6116304d0 (joinable=1) [t=00:12:21.784149] [WatchDog::Uninstall][2] [t=00:12:22.392607] [WatchDog::Uninstall][3] [t=00:12:22.392622] [SpringApp::Kill][9]
infolog_full.txt (truncated):