Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000076] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.022110] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022136] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022147] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022157] [t=00:00:00.022213] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022217] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022222] Use "none" to disable the default log sections. [t=00:00:00.022225] ============== </Log Sections> ============== [t=00:00:00.022229] ============== <User Config> ============== [t=00:00:00.022314] AllowDeferredMapRendering = 1 [t=00:00:00.022318] AllowDeferredModelRendering = 1 [t=00:00:00.022321] AnimationMT = 0 [t=00:00:00.022325] BumpWaterAnisotropy = 2 [t=00:00:00.022328] BumpWaterBlurReflection = 1 [t=00:00:00.022331] BumpWaterDepthBits = 32 [t=00:00:00.022335] BumpWaterReflection = 2 [t=00:00:00.022340] BumpWaterRefraction = 2 [t=00:00:00.022342] BumpWaterTexSizeReflection = 1024 [t=00:00:00.022346] CamFreeScrollSpeed = 50 [t=00:00:00.022349] CamMode = 1 [t=00:00:00.022352] CubeTexSizeReflection = 1024 [t=00:00:00.022357] CubeTexSizeSpecular = 1024 [t=00:00:00.022360] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022363] EdgeMoveDynamic = 0 [t=00:00:00.022366] EdgeMoveWidth = 0.003 [t=00:00:00.022369] FPSFOV = 90 [t=00:00:00.022372] FPSScrollSpeed = 50 [t=00:00:00.022376] FontSize = 18 [t=00:00:00.022379] GrassDetail = 0 [t=00:00:00.022382] GroundDecals = 10 [t=00:00:00.022385] GroundDetail = 180 [t=00:00:00.022387] HangTimeout = 30 [t=00:00:00.022390] HardwareCursor = 1 [t=00:00:00.022393] InitialNetworkTimeout = 0 [t=00:00:00.022397] LinkIncomingMaxPacketRate = 512 [t=00:00:00.022400] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.022403] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.022406] LinkOutgoingBandwidth = 131072 [t=00:00:00.022411] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022414] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022417] MSAALevel = 1 [t=00:00:00.022420] MaxParticles = 50000 [t=00:00:00.022423] MaxSounds = 32 [t=00:00:00.022426] MaximumTransmissionUnit = 0 [t=00:00:00.022429] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022432] MiniMapMarker = 0 [t=00:00:00.022436] MouseDragScrollThreshold = 0 [t=00:00:00.022440] NetworkLossFactor = 1 [t=00:00:00.022446] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022449] OverheadScrollSpeed = 50 [t=00:00:00.022452] ReconnectTimeout = 0 [t=00:00:00.022455] RotOverheadScrollSpeed = 50 [t=00:00:00.022458] RotateLogFiles = 1 [t=00:00:00.022462] ShadowMapSize = 16384 [t=00:00:00.022465] Shadows = 1 [t=00:00:00.022467] ShowClock = 0 [t=00:00:00.022470] SoftParticles = 2 [t=00:00:00.022473] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022477] UnitIconDist = 151 [t=00:00:00.022480] UpdateBoundingVolumeMT = 0 [t=00:00:00.022503] UpdateWeaponVectorsMT = 0 [t=00:00:00.022506] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022509] UseLuaMemPools = 0 [t=00:00:00.022512] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022515] VFSCacheArchiveFiles = 0 [t=00:00:00.022518] VSync = 0 [t=00:00:00.022520] Water = 4 [t=00:00:00.022523] XResolution = 2560 [t=00:00:00.022527] YResolution = 1440 [t=00:00:00.022530] snd_volmaster = 6 [t=00:00:00.022536] ============== </User Config> ============== [t=00:00:00.022542] ============== <User System> ============== [t=00:00:00.022546] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.022551] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022557] Compiler Version: gcc-13.2.0 [t=00:00:00.022585] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.022611] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53038MB pagefile [t=00:00:00.022615] Binary Word Size: 64-bit (native) [t=00:00:00.022620] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022623] Physical CPU Cores: 8 [t=00:00:00.022626] Logical CPU Cores: 16 [t=00:00:00.022629] ============== </User System> ============== [t=00:00:00.022633] Run: thread affinity ffffff [t=00:00:00.022756] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022759] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022762] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022765] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022769] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023300] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023308] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026191] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.028202] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.028209] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.028213] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.028222] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.028225] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.028229] [11] 1920x1080x24bpp@70Hz [t=00:00:00.028233] [15] 1680x1050x24bpp@60Hz [t=00:00:00.028236] [17] 1600x1200x24bpp@60Hz [t=00:00:00.028240] [18] 1600x1024x24bpp@60Hz [t=00:00:00.028243] [20] 1600x1000x24bpp@60Hz [t=00:00:00.028246] [21] 1600x900x24bpp@60Hz [t=00:00:00.028249] [22] 1440x1080x24bpp@70Hz [t=00:00:00.028252] [26] 1440x900x24bpp@60Hz [t=00:00:00.028255] [27] 1366x768x24bpp@60Hz [t=00:00:00.028260] [28] 1360x768x24bpp@60Hz [t=00:00:00.028262] [29] 1280x1024x24bpp@60Hz [t=00:00:00.028265] [31] 1280x960x24bpp@60Hz [t=00:00:00.028270] [32] 1280x800x24bpp@60Hz [t=00:00:00.028273] [33] 1280x768x24bpp@60Hz [t=00:00:00.028276] [34] 1280x720x24bpp@60Hz [t=00:00:00.028279] [37] 1176x664x24bpp@60Hz [t=00:00:00.028282] [40] 1152x864x24bpp@60Hz [t=00:00:00.028285] [41] 1024x768x24bpp@60Hz [t=00:00:00.028287] [42] 800x600x24bpp@60Hz [t=00:00:00.028292] [43] 720x576x24bpp@50Hz [t=00:00:00.028296] [44] 720x480x24bpp@60Hz [t=00:00:00.028299] [46] 640x480x24bpp@60Hz [t=00:00:00.177872] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.178123] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.178132] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.188169] [GR::LogVersionInfo] [t=00:00:00.188189] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.188192] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.188195] GL vendor : NVIDIA Corporation [t=00:00:00.188198] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.188201] GLSL version: 4.60 NVIDIA [t=00:00:00.188204] GLEW version: 2.1.0 [t=00:00:00.188207] GPU memory : 16376MB (total) / 9365MB (available) [t=00:00:00.188221] SDL swap-int: 1 [t=00:00:00.188226] SDL driver : windows [t=00:00:00.188229] [t=00:00:00.188238] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.188242] GLSL shader support : 1 [t=00:00:00.188245] GL4 support : 1 [t=00:00:00.188248] FBO extension support : 1 [t=00:00:00.188261] NVX GPU mem-info support : 1 [t=00:00:00.188265] ATI GPU mem-info support : 0 [t=00:00:00.188272] Texture clamping to edge : 1 [t=00:00:00.188277] NPOT-texture support : 1 (1) [t=00:00:00.188281] S3TC/DXT1 texture support : 1/1 [t=00:00:00.188286] texture query-LOD support : 1 (1) [t=00:00:00.188291] MSAA frame-buffer support : 1 (1) [t=00:00:00.188294] Z-buffer depth : 32 (-) [t=00:00:00.188301] primitive-restart support : 1 (1) [t=00:00:00.188304] clip-space control support: 1 (1) [t=00:00:00.188308] seamless cube-map support : 1 (1) [t=00:00:00.188311] frag-depth layout support : 1 (1) [t=00:00:00.188314] persistent maps support : 1 (1) [t=00:00:00.188317] explicit attribs location : 1 (1) [t=00:00:00.188320] multi draw indirect : 1 (-) [t=00:00:00.188326] array textures : 1 (-) [t=00:00:00.188329] buffer copy support : 1 (-) [t=00:00:00.188332] indirect draw : 1 (-) [t=00:00:00.188335] base instance : 1 (-) [t=00:00:00.188338] [t=00:00:00.188341] max. FBO samples : 32 [t=00:00:00.188344] max. FS/program texture slots : 32/192 [t=00:00:00.188347] max. texture size : 32768 [t=00:00:00.188352] max. texture anisotropy level : 16.000000 [t=00:00:00.188355] max. vec4 varyings/attributes : 31/16 [t=00:00:00.188359] max. draw-buffers : 8 [t=00:00:00.188362] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.188365] max. uniform buffer-bindings : 84 [t=00:00:00.188368] max. uniform block-size : 64KB [t=00:00:00.188371] max. storage buffer-bindings : 96 [t=00:00:00.188374] max. storage block-size : 2047MB [t=00:00:00.188378] [t=00:00:00.188380] enable AMD-hacks : 0 [t=00:00:00.188383] compress MIP-maps: 0 [t=00:00:00.188410] Number of compressed texture formats: 23 [t=00:00:00.188426] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.188442] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.188596] [GR::UpdateGLConfigs] [t=00:00:00.188619] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.188622] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.188874] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.188885] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.188888] [GR::InitGLState] [t=00:00:00.188915] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.274220] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.275588] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.275879] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.278622] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.278633] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.278847] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.279832] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.279840] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.279869] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.279887] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.291116] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.291266] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.291652] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.291748] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.299834] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.299844] [VFS] [SpringVFS::ReserveArchives<this=00000245209637a0>] [t=00:00:00.299929] [VFS] [SpringVFS::AddArchive<this=00000245209637a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.301079] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000245209637a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.301086] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.364317] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.364571] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.364667] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.364693] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.364791] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.364833] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.364904] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.365017] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.365030] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.365047] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.365310][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.365364][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.365427][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.365437][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.365442][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.365465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.368802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.368814][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.368819][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.368824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.368829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.368835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.425013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.426603][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002455b0b7cd0(default) context=000002451f9885a0 numChannels=2 frameSize=8 [t=00:00:00.426623][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.426632][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.426650][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.426659][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.426680][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.426710][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.426721][f=-000001] [Sound] Devices: [t=00:00:00.428099][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.428108][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.428118][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.428123][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.428129][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.428135][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.428705][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.428713][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.486284][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 120ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 60053 MB [t=00:00:00.487275][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.488258][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.488915][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name Tommyknocker [t=00:00:00.605542][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.605560][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:02:51.807102][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:02:51.807167][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:02:51.807162][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:02:51.807175][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:02:51.837601][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:51.837618][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.214, 0.031}, {1.689, 0.241}}ms [t=00:02:51.837635][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.025, 0.025, 0.025, 0.025}, {0.097, 0.097, 0.097, 0.097}}ms [t=00:02:51.837644][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.063, 0.063, 0.063, 0.063}}ms [t=00:02:51.837650][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.027, 0.027, 0.027, 0.027}, {0.185, 0.185, 0.185, 0.185}}ms [t=00:02:51.837657][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.025, 0.025, 0.025, 0.025}, {0.234, 0.234, 0.234, 0.234}}ms [t=00:02:51.837665][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.021, 0.021, 0.021, 0.021}, {0.306, 0.306, 0.306, 0.306}}ms [t=00:02:51.837671][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.412, 0.412, 0.412, 0.412}}ms [t=00:02:51.837678][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {0.391, 0.391, 0.391, 0.391}}ms [t=00:02:51.837682][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:51.837691][f=-000001] [SpringApp::Kill][2] [t=00:02:51.837955][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:51.840388][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:51.840401][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:02:51.840423][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002451f9885a0 dev=000002455b0b7cd0 [t=00:02:51.840465][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002451f9885a0 dev=000002455b0b7cd0 [t=00:02:51.840477][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002451f9885a0)] [t=00:02:51.840960][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002455b0b7cd0)] [t=00:02:51.840979][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:51.868576][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:51.868887][f=-000001] [SpringApp::Kill][3] [t=00:02:51.869013][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 262 bytes sent in 3 packets (87.333 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.046x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:02:51.869032][f=-000001] [SpringApp::Kill][4] font=000002452080b100 [t=00:02:51.869574][f=-000001] [SpringApp::Kill][5] [t=00:02:51.869649][f=-000001] [SpringApp::Kill][6] [t=00:02:51.869654] [SpringApp::Kill][7] [t=00:02:51.870026] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:51.870032] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:51.870037] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:51.870044] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:51.870050] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:51.870056] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:51.870061] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:51.870068] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:51.870073] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:51.870078] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:51.870085] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:51.870090] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:51.870095] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:51.931726] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:51.931752] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:51.931755] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:51.931758] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:02:51.931762] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:51.931978] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>] [t=00:02:51.931988] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:02:51.931997] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:02:51.932002] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:02:51.932007] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002455af553a0) [t=00:02:51.932060] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:51.932067] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:02:51.932073] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:51.932077] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:51.932081] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:51.932087] [VFS] [SpringVFS::DeleteArchives<this=00000245209637a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:51.932172] [SpringApp::Kill][8] [t=00:02:51.932177] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:02:51.932183] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69eed04d0 (joinable=1) [t=00:02:51.932186] [WatchDog::Uninstall][2] [t=00:02:52.117466] [WatchDog::Uninstall][3] [t=00:02:52.117475] [SpringApp::Kill][9]
infolog_full.txt (truncated):