Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017265] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017311] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017339] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017354] [t=00:00:00.017360] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017366] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017372] Use "none" to disable the default log sections. [t=00:00:00.017382] ============== </Log Sections> ============== [t=00:00:00.017392] ============== <User Config> ============== [t=00:00:00.017518] AllowDeferredMapRendering = 1 [t=00:00:00.017528] AllowDeferredModelRendering = 1 [t=00:00:00.017535] AnimationMT = 0 [t=00:00:00.017540] BumpWaterBlurReflection = 1 [t=00:00:00.017546] BumpWaterTexSizeReflection = 128 [t=00:00:00.017552] CamFreeScrollSpeed = 50 [t=00:00:00.017557] CamMode = 1 [t=00:00:00.017564] CubeTexSizeReflection = 1 [t=00:00:00.017574] CubeTexSizeSpecular = 1 [t=00:00:00.017583] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017590] EdgeMoveDynamic = 0 [t=00:00:00.017594] EdgeMoveWidth = 0.003 [t=00:00:00.017599] FPSFOV = 90 [t=00:00:00.017604] FPSScrollSpeed = 50 [t=00:00:00.017608] FontSize = 18 [t=00:00:00.017614] FullscreenEdgeMove = 0 [t=00:00:00.017620] GrassDetail = 0 [t=00:00:00.017624] GroundDecals = 2 [t=00:00:00.017629] GroundDetail = 90 [t=00:00:00.017634] HangTimeout = 30 [t=00:00:00.017643] HardwareCursor = 1 [t=00:00:00.017652] InitialNetworkTimeout = 0 [t=00:00:00.017658] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017663] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017669] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017677] LinkOutgoingBandwidth = 262144 [t=00:00:00.017684] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017689] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017697] MSAALevel = 1 [t=00:00:00.017702] MaxParticles = 15000 [t=00:00:00.017712] MaxSounds = 32 [t=00:00:00.017720] MaximumTransmissionUnit = 0 [t=00:00:00.017726] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017732] MiniMapMarker = 0 [t=00:00:00.017738] MouseDragScrollThreshold = 0 [t=00:00:00.017744] NetworkLossFactor = 2 [t=00:00:00.017752] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017758] OverheadScrollSpeed = 50 [t=00:00:00.017764] ReconnectTimeout = 0 [t=00:00:00.017770] RotOverheadScrollSpeed = 50 [t=00:00:00.017778] RotateLogFiles = 1 [t=00:00:00.017788] ShadowMapSize = 1024 [t=00:00:00.017795] Shadows = 1 [t=00:00:00.017800] ShowClock = 0 [t=00:00:00.017806] SoftParticles = 2 [t=00:00:00.017814] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017821] UnitIconDist = 151 [t=00:00:00.017828] UpdateBoundingVolumeMT = 0 [t=00:00:00.017834] UpdateWeaponVectorsMT = 0 [t=00:00:00.017842] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017848] UseLuaMemPools = 0 [t=00:00:00.017853] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017901] VFSCacheArchiveFiles = 0 [t=00:00:00.017912] VSync = 1 [t=00:00:00.017917] Water = 4 [t=00:00:00.017921] WindowBorderless = 1 [t=00:00:00.017926] WindowPosY = 0 [t=00:00:00.017931] WindowedEdgeMove = 0 [t=00:00:00.017936] XResolutionWindowed = 1920 [t=00:00:00.017941] YResolutionWindowed = 1080 [t=00:00:00.017955] ============== </User Config> ============== [t=00:00:00.017963] ============== <User System> ============== [t=00:00:00.017976] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017986] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017997] Compiler Version: gcc-13.2.0 [t=00:00:00.018040] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018102] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018113] Binary Word Size: 64-bit (native) [t=00:00:00.018119] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018130] Physical CPU Cores: 6 [t=00:00:00.018138] Logical CPU Cores: 12 [t=00:00:00.018143] ============== </User System> ============== [t=00:00:00.018151] Run: thread affinity fff [t=00:00:00.018287] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018295] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018300] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018305] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018309] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019760] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019781] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025600] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041757] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041776] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041782] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041788] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041793] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041816] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041822] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041827] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041831] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041836] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041841] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041846] [50] 1600x900x24bpp@144Hz [t=00:00:00.041850] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041855] [62] 1440x900x24bpp@144Hz [t=00:00:00.041859] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041864] [73] 1366x768x24bpp@144Hz [t=00:00:00.041872] [78] 1360x768x24bpp@144Hz [t=00:00:00.041878] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041884] [89] 1280x960x24bpp@144Hz [t=00:00:00.041889] [94] 1280x800x24bpp@144Hz [t=00:00:00.041893] [99] 1280x768x24bpp@144Hz [t=00:00:00.041898] [104] 1280x720x24bpp@144Hz [t=00:00:00.041903] [111] 1152x864x24bpp@144Hz [t=00:00:00.041908] [116] 1024x768x24bpp@144Hz [t=00:00:00.041913] [123] 800x600x24bpp@144Hz [t=00:00:00.041917] [130] 720x576x24bpp@144Hz [t=00:00:00.041926] [135] 720x480x24bpp@144Hz [t=00:00:00.041934] [141] 640x480x24bpp@144Hz [t=00:00:00.046836] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046853] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046859] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046863] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046868] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046873] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046881] [11] 1366x768x24bpp@144Hz [t=00:00:00.046886] [13] 1360x768x24bpp@144Hz [t=00:00:00.046907] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046912] [17] 1280x960x24bpp@144Hz [t=00:00:00.046916] [19] 1280x800x24bpp@144Hz [t=00:00:00.046920] [21] 1280x768x24bpp@144Hz [t=00:00:00.046925] [23] 1280x720x24bpp@144Hz [t=00:00:00.046929] [25] 1280x600x24bpp@144Hz [t=00:00:00.046933] [27] 1152x864x24bpp@144Hz [t=00:00:00.046938] [29] 1024x768x24bpp@144Hz [t=00:00:00.046942] [31] 800x600x24bpp@144Hz [t=00:00:00.046959] [33] 640x480x24bpp@144Hz [t=00:00:00.046963] [35] 640x400x24bpp@144Hz [t=00:00:00.260527] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.261391] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.261419] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.284162] [GR::LogVersionInfo] [t=00:00:00.284187] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.284194] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.284239] GL vendor : NVIDIA Corporation [t=00:00:00.284247] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.284256] GLSL version: 4.60 NVIDIA [t=00:00:00.284262] GLEW version: 2.1.0 [t=00:00:00.284267] GPU memory : 6144MB (total) / 4796MB (available) [t=00:00:00.284288] SDL swap-int: 1 [t=00:00:00.284294] SDL driver : windows [t=00:00:00.284298] [t=00:00:00.284303] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.284308] GLSL shader support : 1 [t=00:00:00.284321] GL4 support : 1 [t=00:00:00.284328] FBO extension support : 1 [t=00:00:00.284345] NVX GPU mem-info support : 1 [t=00:00:00.284355] ATI GPU mem-info support : 0 [t=00:00:00.284368] Texture clamping to edge : 1 [t=00:00:00.284377] NPOT-texture support : 1 (1) [t=00:00:00.284384] S3TC/DXT1 texture support : 1/1 [t=00:00:00.284390] texture query-LOD support : 1 (1) [t=00:00:00.284398] MSAA frame-buffer support : 1 (1) [t=00:00:00.284407] Z-buffer depth : 32 (-) [t=00:00:00.284420] primitive-restart support : 1 (1) [t=00:00:00.284428] clip-space control support: 1 (1) [t=00:00:00.284433] seamless cube-map support : 1 (1) [t=00:00:00.284439] frag-depth layout support : 1 (1) [t=00:00:00.284444] persistent maps support : 1 (1) [t=00:00:00.284451] explicit attribs location : 1 (1) [t=00:00:00.284456] multi draw indirect : 1 (-) [t=00:00:00.284462] array textures : 1 (-) [t=00:00:00.284467] buffer copy support : 1 (-) [t=00:00:00.284479] indirect draw : 1 (-) [t=00:00:00.284485] base instance : 1 (-) [t=00:00:00.284492] [t=00:00:00.284497] max. FBO samples : 32 [t=00:00:00.284502] max. FS/program texture slots : 32/192 [t=00:00:00.284510] max. texture size : 32768 [t=00:00:00.284517] max. texture anisotropy level : 16.000000 [t=00:00:00.284524] max. vec4 varyings/attributes : 31/16 [t=00:00:00.284529] max. draw-buffers : 8 [t=00:00:00.284538] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.284546] max. uniform buffer-bindings : 84 [t=00:00:00.284550] max. uniform block-size : 64KB [t=00:00:00.284556] max. storage buffer-bindings : 96 [t=00:00:00.284562] max. storage block-size : 2047MB [t=00:00:00.284567] [t=00:00:00.284570] enable AMD-hacks : 0 [t=00:00:00.284576] compress MIP-maps: 0 [t=00:00:00.284657] Number of compressed texture formats: 23 [t=00:00:00.284700] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.284742] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.284968] [GR::UpdateGLConfigs] [t=00:00:00.285016] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.285025] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.285037] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.285048] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.285052] [GR::InitGLState] [t=00:00:00.285120] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.355758] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.357956] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.358510] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.363169] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.363205] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.363544] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.364392] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.364405] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.364463] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.364512] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.378665] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.379121] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.380873] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.381107] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.413767] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.413814] [VFS] [SpringVFS::ReserveArchives<this=000001d9704f4ba0>] [t=00:00:00.414239] [VFS] [SpringVFS::AddArchive<this=000001d9704f4ba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.416101] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d9704f4ba0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.416115] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.486045] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.486443] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.486636] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.486719] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.487012] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.487195] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.487434] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.487519] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.488071][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.488169][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.488315][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.488387][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.488395][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.488432][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.503989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.504028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.504058][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.504083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.504092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.602970][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.9ms) [t=00:00:00.627620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.629510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d9703d7c70(default) context=000001d9703667a0 numChannels=2 frameSize=8 [t=00:00:00.629557][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.629570][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.629580][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.629589][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.629628][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.629668][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.629684][f=-000001] [Sound] Devices: [t=00:00:00.632977][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.633009][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.633018][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.633030][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.633038][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.633750][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.633770][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.709966][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681707 MB [t=00:00:00.711909][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.712774][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.714563][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:00.988367][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0) [t=00:00:00.989405][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9704f4ba0>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.990501][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9704f4ba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.991150][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.050800][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9704f4ba0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.051803][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9704f4ba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.051962][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9704f4ba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.053347][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9704f4ba0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.064412][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.064607][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.064709][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.132091][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.132236][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.132331][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.132391][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.132441][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.560804][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:20.561010][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:20.583721][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:20.584087][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:20.584794][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:20.587983][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:20.588395][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:20.588669][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:20.589822][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:20.622222][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:20.622980][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:20.623368][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:20.623618][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:20.624044][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:20.624422][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:20.624654][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:20.624933][f=-000001] EndGame Graph disabled [t=00:00:20.641404][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:20.641689][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:20.641884][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:20.643043][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:20.643243][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:20.643485][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:20.643719][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:20.644089][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:20.648575][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:20.648853][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:20.649051][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:20.649296][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:20.650298][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:20.650690][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:20.650856][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:20.651074][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:20.651334][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:20.651518][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:20.651711][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:20.651934][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:20.652760][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:20.652934][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:20.653100][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:20.653259][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:20.672400][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:20.672785][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:20.672982][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:20.679054][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:20.679347][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:20.679842][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:20.680130][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:20.680443][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:20.680655][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:20.680877][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:20.681190][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:20.681431][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:20.681611][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:20.681954][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:20.682356][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:20.682549][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:20.682755][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:20.682935][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:20.683140][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:20.683582][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:20.683784][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:20.684318][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:20.684507][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:20.684754][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:20.700447][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:20.700856][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:20.701255][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:20.701586][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:20.702333][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:20.702519][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:20.715136][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:20.715673][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:20.716107][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:20.716383][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:20.717724][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:20.718120][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:20.719097][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:20.719385][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:20.719941][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:20.720325][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:20.720712][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:20.849292][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:20.855407][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:20.855829][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:20.856467][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:20.856689][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:20.876538][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:20.877767][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:20.878092][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:20.878263][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:20.878638][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:20.878896][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:20.880180][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:20.880459][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:20.881557][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:20.881973][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:20.882229][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:20.882464][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:20.882704][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:20.882908][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:20.883111][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:20.883299][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:20.884216][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:20.884434][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:20.884737][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:20.884751][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:20.884759][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:20.884843][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:20.885374][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:20.885627][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:20.885832][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:20.886079][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:20.886298][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:20.886717][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:20.887040][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:20.887368][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:20.887915][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:20.888335][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:20.888704][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:20.888970][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:20.889331][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:20.894093][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:20.900266][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:20.900792][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:20.901192][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:20.902662][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:20.902857][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:20.903117][f=-000001] Mex Placement Initialised with 135 spots. [t=00:00:20.907684][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:20.908291][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:20.911380][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:20.911867][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:20.912343][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:20.913454][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:20.913809][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:20.914015][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:20.920805][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:20.922852][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:20.925550][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:20.925941][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:20.926209][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:20.928071][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:20.934663][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:20.935416][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:20.935733][f=-000001] SetSunLighting [t=00:00:20.936182][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:20.937254][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:20.940164][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:20.940652][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:20.940989][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:20.941192][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.941209][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:20.941448][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:20.942661][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:20.951288][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:20.956604][f=-000001] Writing last game win data [t=00:00:20.965888][f=-000001] LuaUI v0.3 [t=00:00:21.126939][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.543098][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.543203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.543531][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.543545][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:21.558789][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10648, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873863}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157} [t=00:00:22.233073][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.574481][f=-000001] GameID: 1d35eb662c4bc75068a974530901df5c [t=00:00:22.574941][f=-000001] Connection attempt from LogicDaemon [t=00:00:22.574955][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.575195][f=-000001] -> Connection established (given id 0) [t=00:00:22.575232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:22.575258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.575302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]" [t=00:00:22.575322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]" [t=00:00:22.603825][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.788140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d92f435e60,000001d9caa38040}][locale="C"]" [t=00:00:22.788263][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.675618][f=-000001] Input grabbing is enabled! [t=00:00:23.675639][f=-000001] Input grabbing is enabled! [t=00:00:27.793524][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:41.579492][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:41.920655][f=0005409] [SpringApp::Kill][1] fromRun=1 [t=00:03:41.920698][f=0005409] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:41.951391][f=0005409] [async=0] threads=6 tasks=193895 {sum,avg}{exec,wait}time={{9099.968, 0.047}, {17780.359, 0.092}}ms [t=00:03:41.951415][f=0005409] thread=1 tasks=38779 {sum,min,max,avg}{exec,wait}time={{1970.093, 0.000, 298.427, 0.051}, {1014.160, 0.000, 18446744027136.000, 0.026}}ms [t=00:03:41.951429][f=0005409] thread=2 tasks=38779 {sum,min,max,avg}{exec,wait}time={{1817.785, 0.000, 298.384, 0.047}, {3985.312, 0.000, 18446744027136.000, 0.103}}ms [t=00:03:41.951444][f=0005409] thread=3 tasks=38779 {sum,min,max,avg}{exec,wait}time={{1785.496, 0.000, 298.450, 0.046}, {4998.641, 0.000, 18446744027136.000, 0.129}}ms [t=00:03:41.951456][f=0005409] thread=4 tasks=38779 {sum,min,max,avg}{exec,wait}time={{1724.994, 0.000, 298.407, 0.044}, {3600.046, 0.000, 7.787, 0.093}}ms [t=00:03:41.951468][f=0005409] thread=5 tasks=38779 {sum,min,max,avg}{exec,wait}time={{1801.599, 0.000, 298.474, 0.046}, {4182.200, 0.000, 8.916, 0.108}}ms [t=00:03:41.951478][f=0005409] [async=1] threads=6 tasks=3699 {sum,avg}{exec,wait}time={{39265.629, 10.615}, {23287202.000, 6295.540}}ms [t=00:03:41.951493][f=0005409] thread=1 tasks=737 {sum,min,max,avg}{exec,wait}time={{7856.959, 0.000, 1521.447, 10.661}, {4658913.500, 0.015, 7862.675, 6321.457}}ms [t=00:03:41.951527][f=0005409] thread=2 tasks=739 {sum,min,max,avg}{exec,wait}time={{7846.700, 0.001, 1520.177, 10.618}, {4660486.500, 0.212, 7862.314, 6306.477}}ms [t=00:03:41.951539][f=0005409] thread=3 tasks=740 {sum,min,max,avg}{exec,wait}time={{7844.296, 0.000, 1519.938, 10.600}, {4661274.000, 0.443, 7862.789, 6299.019}}ms [t=00:03:41.951558][f=0005409] thread=4 tasks=744 {sum,min,max,avg}{exec,wait}time={{7860.464, 0.001, 1520.480, 10.565}, {4651849.500, 0.680, 7862.376, 6252.486}}ms [t=00:03:41.951573][f=0005409] thread=5 tasks=739 {sum,min,max,avg}{exec,wait}time={{7857.209, 0.000, 1521.537, 10.632}, {4654676.500, 0.626, 7862.792, 6298.615}}ms [t=00:03:41.951582][f=0005409] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:41.951589][f=0005409] [SpringApp::Kill][2] [t=00:03:41.951654][f=0005409] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:41.951691][f=0005409] [Game::KillLua][1] dtor=0 luaUI=000001d9ff308990 [t=00:03:41.951728][f=0005409] Start widgetHandler:Shutdown [t=00:03:41.955137][f=0005409] Shutdown - SaveOrderList Complete [t=00:03:41.956875][f=0005409] Writing last game win data [t=00:03:41.965606][f=0005409] Shutdown - SaveConfigData Complete [t=00:03:41.965636][f=0005409] Shutdown Widget - Chili Highlight [t=00:03:41.965661][f=0005409] Shutdown Widget - Draw After Chili [t=00:03:41.965673][f=0005409] Shutdown Widget - API Unit Tracker GL4 [t=00:03:41.965704][f=0005409] Shutdown Widget - EPIC Menu [t=00:03:41.967275][f=0005409] Shutdown Widget - Chili Widget Selector [t=00:03:41.968459][f=0005409] Shutdown Widget - Depth of Field Shader [t=00:03:41.968479][f=0005409] Shutdown Widget - Chili Minimap [t=00:03:41.968587][f=0005409] Shutdown Widget - Deferred rendering [t=00:03:41.968600][f=0005409] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.971114][f=0005409] Shutdown Widget - Deferred rendering [t=00:03:41.971167][f=0005409] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.972560][f=0005409] Shutdown Widget - Local Team Colors [t=00:03:41.972586][f=0005409] Shutdown Widget - Display Keys 2 [t=00:03:41.972614][f=0005409] Shutdown Widget - Save Game Menu [t=00:03:41.972624][f=0005409] Shutdown Widget - Highlight Model Api GL4 [t=00:03:41.972645][f=0005409] Shutdown Widget - Unit Icons [t=00:03:41.972686][f=0005409] Shutdown Widget - Noises [t=00:03:41.972704][f=0005409] Shutdown Widget - Attrition Counter [t=00:03:41.972935][f=0005409] Shutdown Widget - HealthBars [t=00:03:41.974247][f=0005409] Shutdown Widget - Selected Units GL4 2 [t=00:03:41.974270][f=0005409] Shutdown Widget - BuildETA [t=00:03:41.974288][f=0005409] Shutdown Widget - Chili Chicken Panel [t=00:03:41.974337][f=0005409] Shutdown Widget - External VR Grid [t=00:03:41.974353][f=0005409] Shutdown Widget - Win Counter [t=00:03:41.974363][f=0005409] Shutdown Widget - EndGame APM stats [t=00:03:41.975719][f=0005409] Shutdown Widget - Modular Comm Info [t=00:03:41.975750][f=0005409] Shutdown Widget - Reclaim Field Highlight [t=00:03:41.975763][f=0005409] Shutdown Widget - State Reverse and Latency [t=00:03:41.975773][f=0005409] Shutdown Widget - Startup Info and Selector [t=00:03:41.975802][f=0005409] Shutdown Widget - Music Player v2 [t=00:03:41.975818][f=0005409] Shutdown Widget - Stereo3D [t=00:03:41.975837][f=0005409] Shutdown Widget - Chili EndGame Window [t=00:03:41.975862][f=0005409] Shutdown Widget - Darkening [t=00:03:41.975887][f=0005409] Shutdown Widget - Showeco and Grid Drawer [t=00:03:41.975900][f=0005409] Shutdown Widget - Defense Range Zero-K [t=00:03:41.975911][f=0005409] Shutdown Widget - Grab Input [t=00:03:41.978051][f=0005409] Input grabbing is disabled! [t=00:03:41.978078][f=0005409] Shutdown Widget - Highlight Geos [t=00:03:41.978090][f=0005409] Shutdown Widget - Missile Silo Range [t=00:03:41.978104][f=0005409] Shutdown Widget - Local Widgets Config [t=00:03:41.978123][f=0005409] Shutdown Widget - MinimapEvents [t=00:03:41.978147][f=0005409] Shutdown Widget - Point Tracker [t=00:03:41.978157][f=0005409] Shutdown Widget - Context Menu [t=00:03:41.978169][f=0005409] Shutdown Widget - Transport AI [t=00:03:41.978181][f=0005409] Shutdown Widget - Chili Spectator Panels [t=00:03:41.978193][f=0005409] Shutdown Widget - Attack Warning [t=00:03:41.978205][f=0005409] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:41.978226][f=0005409] Shutdown Widget - Chili Nuke Warning [t=00:03:41.978240][f=0005409] Shutdown Widget - Chili Economy Panel Default [t=00:03:41.978336][f=0005409] Shutdown Widget - Attack AoE [t=00:03:41.978351][f=0005409] Shutdown Widget - Spotter [t=00:03:41.978360][f=0005409] Shutdown Widget - Selection Send [t=00:03:41.978370][f=0005409] Shutdown Widget - TeamPlatter [t=00:03:41.978897][f=0005409] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:41.979010][f=0005409] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:41.979026][f=0005409] Shutdown Widget - Global Build Command [t=00:03:41.979170][f=0005409] Shutdown Widget - LupsManager [t=00:03:41.979205][f=0005409] Shutdown Widget - Receive Units Indicator [t=00:03:41.979218][f=0005409] Shutdown Widget - Newton Firezone [t=00:03:41.979229][f=0005409] Shutdown Widget - Chili Pro Console [t=00:03:41.979895][f=0005409] Shutdown Widget - Persistent Build Height [t=00:03:41.979920][f=0005409] Shutdown Widget - Lasso Terraform GUI [t=00:03:41.979934][f=0005409] Shutdown Widget - Chili Framework [t=00:03:41.979948][f=0005409] Shutdown Widget - Lups [t=00:03:41.980041][f=0005409] Shutdown Widget - Mex Placement Handler [t=00:03:41.980061][f=0005409] Shutdown Widget - Custom Markers [t=00:03:41.980079][f=0005409] Shutdown Widget - Chili Core Selector [t=00:03:41.980209][f=0005409] Shutdown Widget - Select Keys [t=00:03:41.980244][f=0005409] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:41.980271][f=0005409] Shutdown Widget - Pause Screen [t=00:03:41.980417][f=0005409] Shutdown Widget - Bloom Shader Deferred [t=00:03:41.980435][f=0005409] Shutdown Widget - Color Blindness Correction [t=00:03:41.980453][f=0005409] Shutdown Widget - Layout Handler [t=00:03:41.980465][f=0005409] Shutdown Widget - Text To Speech Control [t=00:03:41.980473][f=0005409] End widgetHandler:Shutdown [t=00:03:42.053399][f=0005409] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8060547, 0.0} allocedSize{int+, int-, ext}={0, 0, 1714363189}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0234} [t=00:03:42.053564][f=0005409] [Game::KillLua][2] dtor=0 luaGaia=000001d9caa38040 [t=00:03:42.063742][f=0005409] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.063813][f=0005409] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.063849][f=0005409] [Game::KillLua][3] dtor=0 luaRules=000001d92f435e60 [t=00:03:42.063885][f=0005409] Start gadgetHandler:Shutdown [t=00:03:42.063898][f=0005409] Shutdown - StartSetup [t=00:03:42.063907][f=0005409] Shutdown - UnitMorph [t=00:03:42.064059][f=0005409] Shutdown - Carrier Drones [t=00:03:42.064072][f=0005409] Shutdown - Missile Silo Controller [t=00:03:42.064081][f=0005409] Shutdown - Modular Comm Info [t=00:03:42.064089][f=0005409] Shutdown - Terrain Texture Handler [t=00:03:42.064102][f=0005409] Shutdown - UnitCloakShield [t=00:03:42.064156][f=0005409] Shutdown - Starlight Handler [t=00:03:42.064170][f=0005409] End gadgetHandler:Shutdown [t=00:03:42.087329][f=0005409] Start gadgetHandler:Shutdown [t=00:03:42.087353][f=0005409] Shutdown - Teleport Throw [t=00:03:42.087364][f=0005409] Shutdown - UnitMorph [t=00:03:42.087381][f=0005409] Shutdown - Commander Skin Renderer [t=00:03:42.087616][f=0005409] Shutdown - Missile fired callins [t=00:03:42.087646][f=0005409] Shutdown - Modular Comm Info [t=00:03:42.087656][f=0005409] Shutdown - Retreat Command [t=00:03:42.087668][f=0005409] Shutdown - Shockwaves [t=00:03:42.087677][f=0005409] Shutdown - Unit tint API [t=00:03:42.087685][f=0005409] Shutdown - Unit glow API [t=00:03:42.087694][f=0005409] Shutdown - UnitCloakShield [t=00:03:42.087705][f=0005409] Shutdown - Lups Cloak FX [t=00:03:42.087716][f=0005409] Shutdown - Lups [t=00:03:42.087768][f=0005409] Shutdown - Lups Shield [t=00:03:42.087794][f=0005409] End gadgetHandler:Shutdown [t=00:03:42.105582][f=0005409] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 336, 0.0} allocedSize{int+, int-, ext}={0, 0, 48888}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0060} [t=00:03:42.105895][f=0005409] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.105984][f=0005409] [Game::KillLua][4] dtor=0 [t=00:03:42.105995][f=0005409] [Game::KillLua][5] dtor=0 [t=00:03:42.135089][f=0005409] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-18_20-16-31-050_Sunderance V1_105.1.1-2511-g747f18b BAR105.sdfz" (84822 bytes) [t=00:03:42.135173][f=0005409] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.162191][f=0005409] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.162229][f=0005409] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:03:42.162316][f=0005409] [Sound] [Sound::UpdateThread][4] ctx=000001d9703667a0 dev=000001d9703d7c70 [t=00:03:42.162488][f=0005409] [Sound] [Sound::UpdateThread][5] ctx=000001d9703667a0 dev=000001d9703d7c70 [t=00:03:42.162500][f=0005409] [Sound] [Sound::Cleanup][alcDestroyContext(000001d9703667a0)] [t=00:03:42.163658][f=0005409] [Sound] [Sound::Cleanup][alcCloseDevice(000001d9703d7c70)] [t=00:03:42.164252][f=0005409] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:42.193416][f=0005409] [Sound] [Sound::UpdateThread][6] [t=00:03:42.194046][f=0005409] [Game::~CGame][1] [t=00:03:42.194062][f=0005409] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:42.194070][f=0005409] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:42.194076][f=0005409] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:42.194082][f=0005409] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:42.194101][f=0005409] [Game::KillLua][4] dtor=1 [t=00:03:42.194117][f=0005409] [Game::KillLua][5] dtor=1 [t=00:03:42.194381][f=0005409] [Game::KillMisc][1] [t=00:03:42.194389][f=0005409] [Game::KillMisc][2] [t=00:03:42.194616][f=0005409] [Game::KillMisc][3] [t=00:03:42.194735][f=0005409] [Game::KillRendering][1] [t=00:03:42.195122][f=0005409] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.214583][f=0005409] [3DOParser::Kill] allocated 29 pieces [t=00:03:42.214684][f=0005409] [S3OParser::Kill] allocated 5743 pieces [t=00:03:42.215120][f=0005409] [AssParser::Kill] allocated 701 pieces [t=00:03:42.258474][f=0005409] [Game::KillInterface][1] [t=00:03:42.258627][f=0005409] [Game::KillInterface][2] [t=00:03:42.259107][f=0005409] [Game::KillSimulation][1] [t=00:03:42.259243][f=0005409] [Game::KillSimulation][2] [t=00:03:42.278871][f=0005409] [CCollisionHandler] dis-/continuous tests: 99/10616930 [t=00:03:42.278895][f=0005409] [Game::KillSimulation][3] [t=00:03:42.280125][f=0005409] [~CPathCache(32x32)] cacheHits=4 hitPercentage=8% numHashColls=0 maxCacheSize=8 [t=00:03:42.280228][f=0005409] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.280312][f=0005409] [~CPathCache(64x64)] cacheHits=23 hitPercentage=21% numHashColls=0 maxCacheSize=17 [t=00:03:42.280355][f=0005409] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.280492][f=0005409] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.286963][f=0005409] [LosHandler::Kill] raycast instance cache-{hits,misses}={31,544}; shared=0%; cached=5% [t=00:03:42.297303][f=0005409] [Game::KillSimulation][4] [t=00:03:42.353770][f=0005409] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:42.353813][f=0005409] [Game::~CGame][2] [t=00:03:42.353822][f=0005409] [Game::~CGame][3] [t=00:03:42.354031][f=0005409] [SpringApp::Kill][3] [t=00:03:42.354180][f=0005409] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 383725 bytes sent in 4045 packets (94.864 bytes/packet) 229739 bytes recv'd in 4623 packets (49.695 bytes/packet) {0.103x, 0.121x} relative protocol overhead {up, down} 13428 incoming chunks dropped, 10911 outgoing chunks resent 3989 incoming chunks processed [t=00:03:42.354249][f=0005409] [SpringApp::Kill][4] font=000001d9539aa180 [t=00:03:42.356853][f=0005409] [SpringApp::Kill][5] [t=00:03:42.361183][f=0005409] [SpringApp::Kill][6] [t=00:03:42.361204] [SpringApp::Kill][7] [t=00:03:42.361879] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.361894] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:42.361904] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:42.361916] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:42.361925] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:42.361933] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.361945] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {144, 1048576, 1048576}, EBO = {216, 2097152, 2097152} [t=00:03:42.361955] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32752, 1048576, 1048576}, EBO = {49128, 2097152, 2097152} [t=00:03:42.361971] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:42.361979] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.361992] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.362004] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:42.362013] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152} [t=00:03:42.461086] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:42.461105] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:42.461111] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:42.461116] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:03:42.461121] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:42.461620] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>] [t=00:03:42.461636] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:42.461672] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d97042a730) [t=00:03:42.461753] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2045ms [t=00:03:42.461778] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=84ms [t=00:03:42.461785] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:03:42.461800] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:03:42.461807] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:03:42.461813] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:42.461823] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:42.461829] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:03:42.461838] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=19ms [t=00:03:42.461845] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:42.461853] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:42.462950] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d9704053b0) [t=00:03:42.463442] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=1)] #archives[section]=1 #files[section]=305 [t=00:03:42.463486] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (000001d9704e0400) [t=00:03:42.463638] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:42.463655] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d970406430) [t=00:03:42.463703] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d970406170) [t=00:03:42.463806] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d970406d20) [t=00:03:42.463898] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:42.463910] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:42.463973] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:42.463984] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:42.463991] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:42.463999] [VFS] [SpringVFS::DeleteArchives<this=000001d9704f4ba0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:42.465231] [SpringApp::Kill][8] [t=00:03:42.465252] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:42.465259] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:03:42.465264] [WatchDog::Uninstall][2] [t=00:03:43.131488] [WatchDog::Uninstall][3] [t=00:03:43.131503] [SpringApp::Kill][9]
infolog_full.txt (truncated):