ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117198

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015686] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015723] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015743]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015757]   
[t=00:00:00.015762]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015768]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015773]   Use "none" to disable the default log sections.
[t=00:00:00.015782] ============== </Log Sections> ==============

[t=00:00:00.015789] ============== <User Config> ==============
[t=00:00:00.015897]   AllowDeferredMapRendering = 1
[t=00:00:00.015907]   AllowDeferredModelRendering = 1
[t=00:00:00.015911]   AnimationMT = 0
[t=00:00:00.015916]   BumpWaterBlurReflection = 1
[t=00:00:00.015922]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015927]   CamFreeScrollSpeed = 50
[t=00:00:00.015931]   CamMode = 1
[t=00:00:00.015936]   CubeTexSizeReflection = 1
[t=00:00:00.015948]   CubeTexSizeSpecular = 1
[t=00:00:00.015953]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015961]   EdgeMoveDynamic = 0
[t=00:00:00.015965]   EdgeMoveWidth = 0.003
[t=00:00:00.015969]   FPSFOV = 90
[t=00:00:00.015974]   FPSScrollSpeed = 50
[t=00:00:00.015980]   FontSize = 18
[t=00:00:00.015985]   FullscreenEdgeMove = 0
[t=00:00:00.015989]   GrassDetail = 0
[t=00:00:00.015993]   GroundDecals = 2
[t=00:00:00.015998]   GroundDetail = 90
[t=00:00:00.016002]   HangTimeout = 30
[t=00:00:00.016012]   HardwareCursor = 1
[t=00:00:00.016016]   InitialNetworkTimeout = 0
[t=00:00:00.016022]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016029]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016034]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016039]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016045]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016052]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016057]   MSAALevel = 1
[t=00:00:00.016061]   MaxParticles = 15000
[t=00:00:00.016070]   MaxSounds = 32
[t=00:00:00.016075]   MaximumTransmissionUnit = 0
[t=00:00:00.016082]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016086]   MiniMapMarker = 0
[t=00:00:00.016092]   MouseDragScrollThreshold = 0
[t=00:00:00.016097]   NetworkLossFactor = 2
[t=00:00:00.016104]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016109]   OverheadScrollSpeed = 50
[t=00:00:00.016114]   ReconnectTimeout = 0
[t=00:00:00.016118]   RotOverheadScrollSpeed = 50
[t=00:00:00.016124]   RotateLogFiles = 1
[t=00:00:00.016138]   ShadowMapSize = 1024
[t=00:00:00.016145]   Shadows = 1
[t=00:00:00.016150]   ShowClock = 0
[t=00:00:00.016154]   SoftParticles = 2
[t=00:00:00.016161]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016166]   UnitIconDist = 151
[t=00:00:00.016170]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016175]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016182]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016187]   UseLuaMemPools = 0
[t=00:00:00.016193]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016223]   VFSCacheArchiveFiles = 0
[t=00:00:00.016231]   VSync = 1
[t=00:00:00.016236]   Water = 4
[t=00:00:00.016240]   WindowBorderless = 1
[t=00:00:00.016245]   WindowPosY = 0
[t=00:00:00.016250]   WindowedEdgeMove = 0
[t=00:00:00.016254]   XResolutionWindowed = 1920
[t=00:00:00.016259]   YResolutionWindowed = 1080
[t=00:00:00.016271] ============== </User Config> ==============

[t=00:00:00.016280] ============== <User System> ==============
[t=00:00:00.016295]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016306]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016317]        Compiler Version: gcc-13.2.0
[t=00:00:00.016359]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016405]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016416]        Binary Word Size: 64-bit (native)
[t=00:00:00.016421]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016431]      Physical CPU Cores: 6
[t=00:00:00.016438]       Logical CPU Cores: 12
[t=00:00:00.016443] ============== </User System> ==============

[t=00:00:00.016456] Run: thread affinity fff
[t=00:00:00.016592] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016599]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016604]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016608]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016612]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017942] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017962] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023417] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042232]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042250]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042256]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042263]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042267]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042289]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042294]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042301]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042306]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042311]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042316]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042321]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042325]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042330]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042334]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042339]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042348]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042356]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042361]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042365]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042369]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042374]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042379]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042383]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042390]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042395]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042399]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042407]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047598]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047615]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047620]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047625]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047630]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047634]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047641]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047646]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047665]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047674]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047679]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047683]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047688]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047692]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047699]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047703]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047707]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047712]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047719]         [35] 640x400x24bpp@144Hz
[t=00:00:00.277171] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.277745] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.277768] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.299356] [GR::LogVersionInfo]
[t=00:00:00.299377]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.299386]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.299416]     GL vendor   : NVIDIA Corporation
[t=00:00:00.299425]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.299432]     GLSL version: 4.60 NVIDIA
[t=00:00:00.299439]     GLEW version: 2.1.0
[t=00:00:00.299445]     GPU memory  : 6144MB (total) / 4784MB (available)
[t=00:00:00.299466]     SDL swap-int: 1
[t=00:00:00.299474]     SDL driver  : windows
[t=00:00:00.299480]     
[t=00:00:00.299486]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.299498]     GLSL shader support       : 1
[t=00:00:00.299511]     GL4 support               : 1
[t=00:00:00.299517]     FBO extension support     : 1
[t=00:00:00.299533]     NVX GPU mem-info support  : 1
[t=00:00:00.299546]     ATI GPU mem-info support  : 0
[t=00:00:00.299561]     Texture clamping to edge  : 1
[t=00:00:00.299570]     NPOT-texture support      : 1 (1)
[t=00:00:00.299579]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.299587]     texture query-LOD support : 1 (1)
[t=00:00:00.299594]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.299605]     Z-buffer depth            : 32 (-)
[t=00:00:00.299617]     primitive-restart support : 1 (1)
[t=00:00:00.299623]     clip-space control support: 1 (1)
[t=00:00:00.299630]     seamless cube-map support : 1 (1)
[t=00:00:00.299636]     frag-depth layout support : 1 (1)
[t=00:00:00.299643]     persistent maps support   : 1 (1)
[t=00:00:00.299649]     explicit attribs location : 1 (1)
[t=00:00:00.299656]     multi draw indirect       : 1 (-)
[t=00:00:00.299663]     array textures            : 1 (-)
[t=00:00:00.299670]     buffer copy support       : 1 (-)
[t=00:00:00.299681]     indirect draw             : 1 (-)
[t=00:00:00.299692]     base instance             : 1 (-)
[t=00:00:00.299697]     
[t=00:00:00.299703]     max. FBO samples              : 32
[t=00:00:00.299709]     max. FS/program texture slots : 32/192
[t=00:00:00.299718]     max. texture size             : 32768
[t=00:00:00.299728]     max. texture anisotropy level : 16.000000
[t=00:00:00.299735]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.299742]     max. draw-buffers             : 8
[t=00:00:00.299753]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.299765]     max. uniform buffer-bindings  : 84
[t=00:00:00.299771]     max. uniform block-size       : 64KB
[t=00:00:00.299778]     max. storage buffer-bindings  : 96
[t=00:00:00.299784]     max. storage block-size       : 2047MB
[t=00:00:00.299789]     
[t=00:00:00.299794]     enable AMD-hacks : 0
[t=00:00:00.299800]     compress MIP-maps: 0
[t=00:00:00.299869]     Number of compressed texture formats: 23
[t=00:00:00.299906]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.299960] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.300302] [GR::UpdateGLConfigs]
[t=00:00:00.300365] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.300375] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.300392] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.300406] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.300413] [GR::InitGLState]
[t=00:00:00.300500] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.376502] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.378918] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.379505] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.384911] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.384968] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.385400] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.386470] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.386497] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.386649] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.386801] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.413939] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.414927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.418059] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.418358] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.456984] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[t=00:00:00.457005] [VFS] [SpringVFS::ReserveArchives<this=00000159f1983890>]
[t=00:00:00.457351] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.459692] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000159f1983890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.459712] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.542836] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.543181] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.543279] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.543460] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.543580] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.543831] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.544001] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.544039] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.544724][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.544821][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.545099][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.545127][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.545147][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.545230][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.564033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.564054][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.564062][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.564082][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.564091][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.652064][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.3ms)
[t=00:00:00.685460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.687478][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000159f1be76a0(default) context=00000159f1aa7830  numChannels=2 frameSize=8
[t=00:00:00.687512][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.687522][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.687528][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.687535][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.687561][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.687587][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.687626][f=-000001] [Sound]   Devices:
[t=00:00:00.690190][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.690213][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.690220][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.690231][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.690238][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.691023][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.691042][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.759148][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681706 MB
[t=00:00:00.760844][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.761631][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483
[t=00:00:00.763099][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon
[t=00:00:01.018781][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0)
[t=00:00:01.020132][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0
[t=00:00:01.021156][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.021781][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.092749][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.094088][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.094362][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.096063][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.105260][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.105385][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.105468][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.160418][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.160549][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.160644][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.160706][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.160754][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.746923][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:19.747150][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:19.766738][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:19.767078][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:19.767295][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:19.767843][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:19.768039][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:19.775479][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:19.775742][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:19.775937][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:19.776124][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:19.776301][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:19.776692][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:19.777041][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:19.777221][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:19.777441][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:19.777733][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:19.777941][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:19.778106][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:19.778375][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:19.778580][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:19.778900][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:19.779083][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:19.785336][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:19.785590][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:19.785805][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:19.804441][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:19.804764][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:19.804987][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:19.805158][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:19.806137][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:19.806442][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:19.806647][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:19.806830][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:19.807100][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:19.807338][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:19.807513][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:19.807919][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:19.808783][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:19.809055][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:19.809239][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:19.809440][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:19.813992][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:19.814356][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:19.814560][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:19.814784][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:19.814984][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:19.816189][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:19.816382][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:19.816560][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:19.816770][f=-000001] EndGame Graph disabled
[t=00:00:19.832377][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:19.832734][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:19.832968][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:19.833365][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:19.833546][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:19.833744][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:19.834299][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:19.867599][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:19.868803][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:19.869045][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:19.869392][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:19.872728][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:19.873492][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:19.873732][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:19.887240][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:19.887491][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:19.887669][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:19.888399][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:19.888593][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:19.888769][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:19.888970][f=-000001] Initialize
[t=00:00:19.889118][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:19.889297][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:19.889499][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:19.890369][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:19.890593][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:19.891147][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:19.910671][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:19.911138][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:19.911725][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:19.912034][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:20.036484][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:20.036906][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:20.037132][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:20.042608][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:20.043126][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:20.043341][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:20.044342][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:20.044757][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:20.044937][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:20.045115][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:20.045328][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:20.045341][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:20.045350][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:20.045439][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:20.046320][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:20.046514][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:20.046910][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:20.047852][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:20.048056][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:20.048261][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:20.048467][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:20.048708][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:20.048903][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:20.049221][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:20.049428][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:20.050425][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:20.050638][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:20.050849][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:20.051094][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:20.051278][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:20.051746][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:20.051986][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:20.052476][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:20.052965][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:20.053333][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:20.053746][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:20.053952][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:20.054216][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:20.054537][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:20.060240][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:20.064763][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:20.065077][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:20.065384][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:20.065748][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:20.067262][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:20.067459][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:20.070139][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:20.070443][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:20.070710][f=-000001] Mex Placement Initialised with 135 spots.
[t=00:00:20.075573][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:20.076109][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:20.077155][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:20.078200][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:20.079209][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:20.079525][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:20.079857][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:20.082365][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:20.083803][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:20.089864][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:20.090262][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:20.092321][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:20.099070][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:20.099802][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:20.100061][f=-000001] SetSunLighting
[t=00:00:20.100556][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:20.109996][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:20.110440][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:20.110751][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:20.110791][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:20.111047][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:20.111349][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:20.115218][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:20.116901][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:20.118005][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:20.123185][f=-000001] Writing last game win data
[t=00:00:20.132745][f=-000001] LuaUI v0.3
[t=00:00:20.253533][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.662805][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.662951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.663475][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.663490][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:20.676476][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10649, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873890}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078}
[t=00:00:21.338745][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.697911][f=-000001] GameID: 8b3feb66de0b2c7942cd387abfbf0421
[t=00:00:21.698337][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.698353][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.698577][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.698627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:21.698650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.698669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]"
[t=00:00:21.698686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]"
[t=00:00:21.723912][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.910161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000015a490b6c30,00000159ba1cf5a0}][locale="C"]"
[t=00:00:21.910194][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:01:44.928079][f=-000001] > Game will be force started in 54 seconds
[t=00:02:04.927661][f=-000001] > Game will be force started in 34 seconds
[t=00:02:24.931107][f=-000001] > Game will be force started in 20 seconds
[t=00:02:50.639077][f=0000050] Input grabbing is enabled!
[t=00:02:50.639117][f=0000050] Input grabbing is enabled!
[t=00:05:56.268131][f=0005617] [SpringApp::Kill][1] fromRun=1
[t=00:05:56.268154][f=0005617] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:56.291445][f=0005617]  [async=0] threads=6 tasks=224315 {sum,avg}{exec,wait}time={{10837.073, 0.048}, {18760.459, 0.084}}ms
[t=00:05:56.291470][f=0005617]      thread=1 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2371.243, 0.000, 293.576, 0.053}, {1531.175, 0.000, 18446744027136.000, 0.034}}ms
[t=00:05:56.291484][f=0005617]      thread=2 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2149.723, 0.000, 293.702, 0.048}, {4172.004, 0.000, 18446744027136.000, 0.093}}ms
[t=00:05:56.291499][f=0005617]      thread=3 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2113.935, 0.000, 293.601, 0.047}, {4490.625, 0.000, 18446744027136.000, 0.100}}ms
[t=00:05:56.291510][f=0005617]      thread=4 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2054.569, 0.000, 293.567, 0.046}, {4112.995, 0.000, 21.301, 0.092}}ms
[t=00:05:56.291523][f=0005617]      thread=5 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2147.603, 0.000, 293.699, 0.048}, {4453.660, 0.000, 18.258, 0.099}}ms
[t=00:05:56.291536][f=0005617]  [async=1] threads=6 tasks=3635 {sum,avg}{exec,wait}time={{36301.160, 9.987}, {21417576.000, 5892.043}}ms
[t=00:05:56.291551][f=0005617]      thread=1 tasks=725 {sum,min,max,avg}{exec,wait}time={{7279.461, 0.000, 1544.904, 10.041}, {4287333.500, 0.487, 7277.886, 5913.563}}ms
[t=00:05:56.291564][f=0005617]      thread=2 tasks=724 {sum,min,max,avg}{exec,wait}time={{7260.122, 0.001, 1525.892, 10.028}, {4288851.500, 0.049, 7277.928, 5923.828}}ms
[t=00:05:56.291617][f=0005617]      thread=3 tasks=729 {sum,min,max,avg}{exec,wait}time={{7273.811, 0.000, 1539.893, 9.978}, {4286337.000, 0.350, 7277.713, 5879.749}}ms
[t=00:05:56.291630][f=0005617]      thread=4 tasks=730 {sum,min,max,avg}{exec,wait}time={{7275.956, 0.000, 1541.574, 9.967}, {4277034.000, 0.037, 7277.972, 5858.951}}ms
[t=00:05:56.291660][f=0005617]      thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{7211.810, 0.000, 1477.164, 9.920}, {4278019.500, 0.611, 7277.965, 5884.483}}ms
[t=00:05:56.291672][f=0005617] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:56.291682][f=0005617] [SpringApp::Kill][2]
[t=00:05:56.291770][f=0005617] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:56.291781][f=0005617] [Game::KillLua][1] dtor=0 luaUI=0000015a7f2909c0
[t=00:05:56.291820][f=0005617] Start widgetHandler:Shutdown
[t=00:05:56.294987][f=0005617] Shutdown - SaveOrderList Complete
[t=00:05:56.296781][f=0005617] Writing last game win data
[t=00:05:56.305318][f=0005617] Shutdown - SaveConfigData Complete
[t=00:05:56.305360][f=0005617] Shutdown Widget - Chili Highlight
[t=00:05:56.305400][f=0005617] Shutdown Widget - Draw After Chili
[t=00:05:56.305419][f=0005617] Shutdown Widget - API Unit Tracker GL4
[t=00:05:56.305433][f=0005617] Shutdown Widget - EPIC Menu
[t=00:05:56.306880][f=0005617] Shutdown Widget - Chili Minimap
[t=00:05:56.307046][f=0005617] Shutdown Widget - Depth of Field Shader
[t=00:05:56.307064][f=0005617] Shutdown Widget - Chili Widget Selector
[t=00:05:56.308413][f=0005617] Shutdown Widget - Deferred rendering
[t=00:05:56.308429][f=0005617] SSAO: Deferred rendering disabled, disabling.
[t=00:05:56.311056][f=0005617] Shutdown Widget - Deferred rendering
[t=00:05:56.311074][f=0005617] SSAO: Deferred rendering disabled, disabling.
[t=00:05:56.312162][f=0005617] Shutdown Widget - Local Team Colors
[t=00:05:56.312180][f=0005617] Shutdown Widget - Display Keys 2
[t=00:05:56.312203][f=0005617] Shutdown Widget - Save Game Menu
[t=00:05:56.312211][f=0005617] Shutdown Widget - Highlight Model Api GL4
[t=00:05:56.312228][f=0005617] Shutdown Widget - Unit Icons
[t=00:05:56.312251][f=0005617] Shutdown Widget - HealthBars
[t=00:05:56.313549][f=0005617] Shutdown Widget - Attrition Counter
[t=00:05:56.313737][f=0005617] Shutdown Widget - Noises
[t=00:05:56.313750][f=0005617] Shutdown Widget - Chili Chicken Panel
[t=00:05:56.313781][f=0005617] Shutdown Widget - BuildETA
[t=00:05:56.313792][f=0005617] Shutdown Widget - Selected Units GL4 2
[t=00:05:56.313803][f=0005617] Shutdown Widget - External VR Grid
[t=00:05:56.313812][f=0005617] Shutdown Widget - Win Counter
[t=00:05:56.313846][f=0005617] Shutdown Widget - EndGame APM stats
[t=00:05:56.315251][f=0005617] Shutdown Widget - Modular Comm Info
[t=00:05:56.315268][f=0005617] Shutdown Widget - Chili Economy Panel Default
[t=00:05:56.315340][f=0005617] Shutdown Widget - Chili Nuke Warning
[t=00:05:56.315354][f=0005617] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:56.315369][f=0005617] Shutdown Widget - Attack Warning
[t=00:05:56.315381][f=0005617] Shutdown Widget - Chili Spectator Panels
[t=00:05:56.315390][f=0005617] Shutdown Widget - Transport AI
[t=00:05:56.315406][f=0005617] Shutdown Widget - Context Menu
[t=00:05:56.315417][f=0005617] Shutdown Widget - Point Tracker
[t=00:05:56.315425][f=0005617] Shutdown Widget - MinimapEvents
[t=00:05:56.315437][f=0005617] Shutdown Widget - Local Widgets Config
[t=00:05:56.315452][f=0005617] Shutdown Widget - Missile Silo Range
[t=00:05:56.315464][f=0005617] Shutdown Widget - Highlight Geos
[t=00:05:56.315472][f=0005617] Shutdown Widget - Grab Input
[t=00:05:56.317682][f=0005617] Input grabbing is disabled!
[t=00:05:56.317703][f=0005617] Shutdown Widget - Defense Range Zero-K
[t=00:05:56.317715][f=0005617] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:56.317724][f=0005617] Shutdown Widget - Darkening
[t=00:05:56.317743][f=0005617] Shutdown Widget - Chili EndGame Window
[t=00:05:56.317756][f=0005617] Shutdown Widget - Stereo3D
[t=00:05:56.317768][f=0005617] Shutdown Widget - Music Player v2
[t=00:05:56.317781][f=0005617] Shutdown Widget - Startup Info and Selector
[t=00:05:56.317799][f=0005617] Shutdown Widget - State Reverse and Latency
[t=00:05:56.317815][f=0005617] Shutdown Widget - Reclaim Field Highlight
[t=00:05:56.317826][f=0005617] Shutdown Widget - Attack AoE
[t=00:05:56.317835][f=0005617] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:56.317846][f=0005617] Shutdown Widget - TeamPlatter
[t=00:05:56.318322][f=0005617] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:56.318418][f=0005617] Shutdown Widget - Selection Send
[t=00:05:56.318433][f=0005617] Shutdown Widget - Spotter
[t=00:05:56.318442][f=0005617] Shutdown Widget - LupsManager
[t=00:05:56.318461][f=0005617] Shutdown Widget - Global Build Command
[t=00:05:56.318631][f=0005617] Shutdown Widget - Newton Firezone
[t=00:05:56.318646][f=0005617] Shutdown Widget - Receive Units Indicator
[t=00:05:56.318654][f=0005617] Shutdown Widget - Chili Pro Console
[t=00:05:56.319098][f=0005617] Shutdown Widget - Persistent Build Height
[t=00:05:56.319115][f=0005617] Shutdown Widget - Lasso Terraform GUI
[t=00:05:56.319123][f=0005617] Shutdown Widget - Lups
[t=00:05:56.319180][f=0005617] Shutdown Widget - Chili Framework
[t=00:05:56.319193][f=0005617] Shutdown Widget - Chili Core Selector
[t=00:05:56.319257][f=0005617] Shutdown Widget - Custom Markers
[t=00:05:56.319273][f=0005617] Shutdown Widget - Mex Placement Handler
[t=00:05:56.319283][f=0005617] Shutdown Widget - Select Keys
[t=00:05:56.319300][f=0005617] Shutdown Widget - Pause Screen
[t=00:05:56.319442][f=0005617] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:56.319463][f=0005617] Shutdown Widget - Bloom Shader Deferred
[t=00:05:56.319480][f=0005617] Shutdown Widget - Text To Speech Control
[t=00:05:56.319492][f=0005617] Shutdown Widget - Layout Handler
[t=00:05:56.319502][f=0005617] Shutdown Widget - Color Blindness Correction
[t=00:05:56.319513][f=0005617] End widgetHandler:Shutdown
[t=00:05:56.380094][f=0005617] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9550219, 0.0} allocedSize{int+, int-, ext}={0, 0, 2098402835}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0290}
[t=00:05:56.380243][f=0005617] [Game::KillLua][2] dtor=0 luaGaia=00000159ba1cf5a0
[t=00:05:56.389494][f=0005617] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:56.389551][f=0005617] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:56.389609][f=0005617] [Game::KillLua][3] dtor=0 luaRules=0000015a490b6c30
[t=00:05:56.389644][f=0005617] Start gadgetHandler:Shutdown
[t=00:05:56.389656][f=0005617] Shutdown - StartSetup
[t=00:05:56.389664][f=0005617] Shutdown - UnitMorph
[t=00:05:56.390134][f=0005617] Shutdown - Carrier Drones
[t=00:05:56.390146][f=0005617] Shutdown - Missile Silo Controller
[t=00:05:56.390155][f=0005617] Shutdown - Modular Comm Info
[t=00:05:56.390191][f=0005617] Shutdown - Terrain Texture Handler
[t=00:05:56.390202][f=0005617] Shutdown - UnitCloakShield
[t=00:05:56.390332][f=0005617] Shutdown - Starlight Handler
[t=00:05:56.390351][f=0005617] End gadgetHandler:Shutdown
[t=00:05:56.415360][f=0005617] Start gadgetHandler:Shutdown
[t=00:05:56.415384][f=0005617] Shutdown - Teleport Throw
[t=00:05:56.415396][f=0005617] Shutdown - UnitMorph
[t=00:05:56.415412][f=0005617] Shutdown - Commander Skin Renderer
[t=00:05:56.415985][f=0005617] Shutdown - Missile fired callins
[t=00:05:56.416000][f=0005617] Shutdown - Modular Comm Info
[t=00:05:56.416008][f=0005617] Shutdown - Retreat Command
[t=00:05:56.416020][f=0005617] Shutdown - Shockwaves
[t=00:05:56.416029][f=0005617] Shutdown - Unit tint API
[t=00:05:56.416066][f=0005617] Shutdown - Unit glow API
[t=00:05:56.416074][f=0005617] Shutdown - UnitCloakShield
[t=00:05:56.416085][f=0005617] Shutdown - Lups Cloak FX
[t=00:05:56.416096][f=0005617] Shutdown - Lups
[t=00:05:56.416187][f=0005617] Shutdown - Lups Shield
[t=00:05:56.416227][f=0005617] End gadgetHandler:Shutdown
[t=00:05:56.434670][f=0005617] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 816, 0.0} allocedSize{int+, int-, ext}={0, 0, 124600}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037}
[t=00:05:56.436884][f=0005617] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:56.436981][f=0005617] [Game::KillLua][4] dtor=0
[t=00:05:56.436995][f=0005617] [Game::KillLua][5] dtor=0
[t=00:05:56.467001][f=0005617] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-18_21-01-01-386_Sunderance V1_105.1.1-2511-g747f18b BAR105.sdfz" (90381 bytes)
[t=00:05:56.467128][f=0005617] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:56.508087][f=0005617] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:56.508105][f=0005617] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30
[t=00:05:56.508207][f=0005617] [Sound] [Sound::UpdateThread][4] ctx=00000159f1aa7830 dev=00000159f1be76a0
[t=00:05:56.508472][f=0005617] [Sound] [Sound::UpdateThread][5] ctx=00000159f1aa7830 dev=00000159f1be76a0
[t=00:05:56.508483][f=0005617] [Sound] [Sound::Cleanup][alcDestroyContext(00000159f1aa7830)]
[t=00:05:56.509400][f=0005617] [Sound] [Sound::Cleanup][alcCloseDevice(00000159f1be76a0)]
[t=00:05:56.509631][f=0005617] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:56.535017][f=0005617] [Sound] [Sound::UpdateThread][6]
[t=00:05:56.535667][f=0005617] [Game::~CGame][1]
[t=00:05:56.535684][f=0005617] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:56.535692][f=0005617] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:56.535698][f=0005617] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:56.535741][f=0005617] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:56.535748][f=0005617] [Game::KillLua][4] dtor=1
[t=00:05:56.535756][f=0005617] [Game::KillLua][5] dtor=1
[t=00:05:56.536038][f=0005617] [Game::KillMisc][1]
[t=00:05:56.536049][f=0005617] [Game::KillMisc][2]
[t=00:05:56.536292][f=0005617] [Game::KillMisc][3]
[t=00:05:56.536426][f=0005617] [Game::KillRendering][1]
[t=00:05:56.536802][f=0005617] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:56.558895][f=0005617] [3DOParser::Kill] allocated 29 pieces
[t=00:05:56.558972][f=0005617] [S3OParser::Kill] allocated 5743 pieces
[t=00:05:56.559445][f=0005617] [AssParser::Kill] allocated 701 pieces
[t=00:05:56.605385][f=0005617] [Game::KillInterface][1]
[t=00:05:56.605570][f=0005617] [Game::KillInterface][2]
[t=00:05:56.606116][f=0005617] [Game::KillSimulation][1]
[t=00:05:56.606255][f=0005617] [Game::KillSimulation][2]
[t=00:05:56.627165][f=0005617] [CCollisionHandler] dis-/continuous tests: 387/12436312
[t=00:05:56.627206][f=0005617] [Game::KillSimulation][3]
[t=00:05:56.628030][f=0005617] [~CPathCache(32x32)] cacheHits=6 hitPercentage=16% numHashColls=0 maxCacheSize=10
[t=00:05:56.628098][f=0005617] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:56.628217][f=0005617] [~CPathCache(64x64)] cacheHits=6 hitPercentage=8% numHashColls=0 maxCacheSize=14
[t=00:05:56.628256][f=0005617] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:56.628438][f=0005617] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:56.636350][f=0005617] [LosHandler::Kill] raycast instance cache-{hits,misses}={33,821}; shared=1%; cached=3%
[t=00:05:56.647546][f=0005617] [Game::KillSimulation][4]
[t=00:05:56.725936][f=0005617] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:56.725971][f=0005617] [Game::~CGame][2]
[t=00:05:56.725978][f=0005617] [Game::~CGame][3]
[t=00:05:56.726010][f=0005617] [SpringApp::Kill][3]
[t=00:05:56.726145][f=0005617] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    433050 bytes sent   in 5832 packets (74.254 bytes/packet)
    273363 bytes recv'd in 6950 packets (39.333 bytes/packet)
    {0.098x, 0.153x} relative protocol overhead {up, down}
    15635 incoming chunks dropped, 12702 outgoing chunks resent
    4366 incoming chunks processed

[t=00:05:56.726276][f=0005617] [SpringApp::Kill][4] font=00000159d664bf40
[t=00:05:56.728554][f=0005617] [SpringApp::Kill][5]
[t=00:05:56.732386][f=0005617] [SpringApp::Kill][6]
[t=00:05:56.732403] [SpringApp::Kill][7]
[t=00:05:56.732896] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:56.732910] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2272, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:05:56.732919] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:56.732931] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:56.732940] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:56.732948] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:56.732989] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152}
[t=00:05:56.733001] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26076, 1048576, 1048576}, EBO = {39114, 2097152, 2097152}
[t=00:05:56.733009] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:56.733020] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:56.733047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:56.733055] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:05:56.733066] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152}
[t=00:05:56.822550] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:56.822567] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:56.822573] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:56.822578] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8483
[t=00:05:56.822583] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:56.823063] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>]
[t=00:05:56.823091] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:05:56.823100] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000159f1e987e0)
[t=00:05:56.823218] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1989ms
[t=00:05:56.823242]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms
[t=00:05:56.823256]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=66ms
[t=00:05:56.823262]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=51ms
[t=00:05:56.823269]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms
[t=00:05:56.823275]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms
[t=00:05:56.823283]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=21ms
[t=00:05:56.823292]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms
[t=00:05:56.823298]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms
[t=00:05:56.823307]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:05:56.823314]     file="unittextures/starlight.dds" indx=7779 inflSize=4096kb readTime=17ms
[t=00:05:56.824261] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000159f1b281d0)
[t=00:05:56.824644] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=1)] #archives[section]=1 #files[section]=305
[t=00:05:56.824656] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (00000159f19cc150)
[t=00:05:56.824780] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:56.824793] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000159f1b27d00)
[t=00:05:56.824822] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000159f1b278e0)
[t=00:05:56.824893] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000159f1b28120)
[t=00:05:56.824995] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:56.825008] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:05:56.825064] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:56.825075] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:56.825083] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:56.825091] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:56.825292] [SpringApp::Kill][8]
[t=00:05:56.825302] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:56.825308] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:05:56.825314] [WatchDog::Uninstall][2]
[t=00:05:57.194347] [WatchDog::Uninstall][3]
[t=00:05:57.194364] [SpringApp::Kill][9]