Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015686] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015723] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015743] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015757] [t=00:00:00.015762] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015768] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015773] Use "none" to disable the default log sections. [t=00:00:00.015782] ============== </Log Sections> ============== [t=00:00:00.015789] ============== <User Config> ============== [t=00:00:00.015897] AllowDeferredMapRendering = 1 [t=00:00:00.015907] AllowDeferredModelRendering = 1 [t=00:00:00.015911] AnimationMT = 0 [t=00:00:00.015916] BumpWaterBlurReflection = 1 [t=00:00:00.015922] BumpWaterTexSizeReflection = 128 [t=00:00:00.015927] CamFreeScrollSpeed = 50 [t=00:00:00.015931] CamMode = 1 [t=00:00:00.015936] CubeTexSizeReflection = 1 [t=00:00:00.015948] CubeTexSizeSpecular = 1 [t=00:00:00.015953] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015961] EdgeMoveDynamic = 0 [t=00:00:00.015965] EdgeMoveWidth = 0.003 [t=00:00:00.015969] FPSFOV = 90 [t=00:00:00.015974] FPSScrollSpeed = 50 [t=00:00:00.015980] FontSize = 18 [t=00:00:00.015985] FullscreenEdgeMove = 0 [t=00:00:00.015989] GrassDetail = 0 [t=00:00:00.015993] GroundDecals = 2 [t=00:00:00.015998] GroundDetail = 90 [t=00:00:00.016002] HangTimeout = 30 [t=00:00:00.016012] HardwareCursor = 1 [t=00:00:00.016016] InitialNetworkTimeout = 0 [t=00:00:00.016022] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016029] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016034] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016039] LinkOutgoingBandwidth = 262144 [t=00:00:00.016045] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016052] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016057] MSAALevel = 1 [t=00:00:00.016061] MaxParticles = 15000 [t=00:00:00.016070] MaxSounds = 32 [t=00:00:00.016075] MaximumTransmissionUnit = 0 [t=00:00:00.016082] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016086] MiniMapMarker = 0 [t=00:00:00.016092] MouseDragScrollThreshold = 0 [t=00:00:00.016097] NetworkLossFactor = 2 [t=00:00:00.016104] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016109] OverheadScrollSpeed = 50 [t=00:00:00.016114] ReconnectTimeout = 0 [t=00:00:00.016118] RotOverheadScrollSpeed = 50 [t=00:00:00.016124] RotateLogFiles = 1 [t=00:00:00.016138] ShadowMapSize = 1024 [t=00:00:00.016145] Shadows = 1 [t=00:00:00.016150] ShowClock = 0 [t=00:00:00.016154] SoftParticles = 2 [t=00:00:00.016161] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016166] UnitIconDist = 151 [t=00:00:00.016170] UpdateBoundingVolumeMT = 0 [t=00:00:00.016175] UpdateWeaponVectorsMT = 0 [t=00:00:00.016182] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016187] UseLuaMemPools = 0 [t=00:00:00.016193] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016223] VFSCacheArchiveFiles = 0 [t=00:00:00.016231] VSync = 1 [t=00:00:00.016236] Water = 4 [t=00:00:00.016240] WindowBorderless = 1 [t=00:00:00.016245] WindowPosY = 0 [t=00:00:00.016250] WindowedEdgeMove = 0 [t=00:00:00.016254] XResolutionWindowed = 1920 [t=00:00:00.016259] YResolutionWindowed = 1080 [t=00:00:00.016271] ============== </User Config> ============== [t=00:00:00.016280] ============== <User System> ============== [t=00:00:00.016295] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016306] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016317] Compiler Version: gcc-13.2.0 [t=00:00:00.016359] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016405] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016416] Binary Word Size: 64-bit (native) [t=00:00:00.016421] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016431] Physical CPU Cores: 6 [t=00:00:00.016438] Logical CPU Cores: 12 [t=00:00:00.016443] ============== </User System> ============== [t=00:00:00.016456] Run: thread affinity fff [t=00:00:00.016592] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016599] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016604] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016608] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016612] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017942] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017962] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023417] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042232] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042250] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042256] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042263] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042267] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042289] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042294] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042301] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042306] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042311] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042316] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042321] [50] 1600x900x24bpp@144Hz [t=00:00:00.042325] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042330] [62] 1440x900x24bpp@144Hz [t=00:00:00.042334] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042339] [73] 1366x768x24bpp@144Hz [t=00:00:00.042348] [78] 1360x768x24bpp@144Hz [t=00:00:00.042356] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042361] [89] 1280x960x24bpp@144Hz [t=00:00:00.042365] [94] 1280x800x24bpp@144Hz [t=00:00:00.042369] [99] 1280x768x24bpp@144Hz [t=00:00:00.042374] [104] 1280x720x24bpp@144Hz [t=00:00:00.042379] [111] 1152x864x24bpp@144Hz [t=00:00:00.042383] [116] 1024x768x24bpp@144Hz [t=00:00:00.042390] [123] 800x600x24bpp@144Hz [t=00:00:00.042395] [130] 720x576x24bpp@144Hz [t=00:00:00.042399] [135] 720x480x24bpp@144Hz [t=00:00:00.042407] [141] 640x480x24bpp@144Hz [t=00:00:00.047598] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047615] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047620] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047625] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047630] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047634] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047641] [11] 1366x768x24bpp@144Hz [t=00:00:00.047646] [13] 1360x768x24bpp@144Hz [t=00:00:00.047665] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047674] [17] 1280x960x24bpp@144Hz [t=00:00:00.047679] [19] 1280x800x24bpp@144Hz [t=00:00:00.047683] [21] 1280x768x24bpp@144Hz [t=00:00:00.047688] [23] 1280x720x24bpp@144Hz [t=00:00:00.047692] [25] 1280x600x24bpp@144Hz [t=00:00:00.047699] [27] 1152x864x24bpp@144Hz [t=00:00:00.047703] [29] 1024x768x24bpp@144Hz [t=00:00:00.047707] [31] 800x600x24bpp@144Hz [t=00:00:00.047712] [33] 640x480x24bpp@144Hz [t=00:00:00.047719] [35] 640x400x24bpp@144Hz [t=00:00:00.277171] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.277745] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.277768] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.299356] [GR::LogVersionInfo] [t=00:00:00.299377] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.299386] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.299416] GL vendor : NVIDIA Corporation [t=00:00:00.299425] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.299432] GLSL version: 4.60 NVIDIA [t=00:00:00.299439] GLEW version: 2.1.0 [t=00:00:00.299445] GPU memory : 6144MB (total) / 4784MB (available) [t=00:00:00.299466] SDL swap-int: 1 [t=00:00:00.299474] SDL driver : windows [t=00:00:00.299480] [t=00:00:00.299486] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.299498] GLSL shader support : 1 [t=00:00:00.299511] GL4 support : 1 [t=00:00:00.299517] FBO extension support : 1 [t=00:00:00.299533] NVX GPU mem-info support : 1 [t=00:00:00.299546] ATI GPU mem-info support : 0 [t=00:00:00.299561] Texture clamping to edge : 1 [t=00:00:00.299570] NPOT-texture support : 1 (1) [t=00:00:00.299579] S3TC/DXT1 texture support : 1/1 [t=00:00:00.299587] texture query-LOD support : 1 (1) [t=00:00:00.299594] MSAA frame-buffer support : 1 (1) [t=00:00:00.299605] Z-buffer depth : 32 (-) [t=00:00:00.299617] primitive-restart support : 1 (1) [t=00:00:00.299623] clip-space control support: 1 (1) [t=00:00:00.299630] seamless cube-map support : 1 (1) [t=00:00:00.299636] frag-depth layout support : 1 (1) [t=00:00:00.299643] persistent maps support : 1 (1) [t=00:00:00.299649] explicit attribs location : 1 (1) [t=00:00:00.299656] multi draw indirect : 1 (-) [t=00:00:00.299663] array textures : 1 (-) [t=00:00:00.299670] buffer copy support : 1 (-) [t=00:00:00.299681] indirect draw : 1 (-) [t=00:00:00.299692] base instance : 1 (-) [t=00:00:00.299697] [t=00:00:00.299703] max. FBO samples : 32 [t=00:00:00.299709] max. FS/program texture slots : 32/192 [t=00:00:00.299718] max. texture size : 32768 [t=00:00:00.299728] max. texture anisotropy level : 16.000000 [t=00:00:00.299735] max. vec4 varyings/attributes : 31/16 [t=00:00:00.299742] max. draw-buffers : 8 [t=00:00:00.299753] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.299765] max. uniform buffer-bindings : 84 [t=00:00:00.299771] max. uniform block-size : 64KB [t=00:00:00.299778] max. storage buffer-bindings : 96 [t=00:00:00.299784] max. storage block-size : 2047MB [t=00:00:00.299789] [t=00:00:00.299794] enable AMD-hacks : 0 [t=00:00:00.299800] compress MIP-maps: 0 [t=00:00:00.299869] Number of compressed texture formats: 23 [t=00:00:00.299906] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.299960] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.300302] [GR::UpdateGLConfigs] [t=00:00:00.300365] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.300375] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.300392] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.300406] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.300413] [GR::InitGLState] [t=00:00:00.300500] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.376502] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.378918] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.379505] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.384911] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.384968] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.385400] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.386470] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.386497] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.386649] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.386801] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.413939] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.414927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.418059] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.418358] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.456984] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.457005] [VFS] [SpringVFS::ReserveArchives<this=00000159f1983890>] [t=00:00:00.457351] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.459692] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000159f1983890 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.459712] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.542836] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.543181] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.543279] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.543460] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.543580] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.543831] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.544001] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.544039] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.544724][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.544821][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.545099][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.545127][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.545147][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.545230][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.564033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.564054][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.564062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.564082][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.564091][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.652064][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.3ms) [t=00:00:00.685460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.687478][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000159f1be76a0(default) context=00000159f1aa7830 numChannels=2 frameSize=8 [t=00:00:00.687512][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.687522][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.687528][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.687535][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.687561][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.687587][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.687626][f=-000001] [Sound] Devices: [t=00:00:00.690190][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.690213][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.690220][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.690231][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.690238][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.691023][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.691042][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.759148][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681706 MB [t=00:00:00.760844][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.761631][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.763099][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:01.018781][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Sunderance V1.3" (loaded=0 cached=0) [t=00:00:01.020132][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Sunderance V1.3", overwrite=false)] section=1 cached=0 [t=00:00:01.021156][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.021781][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.092749][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.094088][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.094362][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.096063][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000159f1983890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.105260][f=-000001] [CAS::GASCB] Archive file="sunderance v1.3.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.105385][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.105468][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.160418][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.160549][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.160644][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.160706][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.160754][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.746923][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:19.747150][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:19.766738][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:19.767078][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:19.767295][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:19.767843][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:19.768039][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:19.775479][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:19.775742][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:19.775937][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:19.776124][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:19.776301][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:19.776692][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:19.777041][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:19.777221][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:19.777441][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:19.777733][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:19.777941][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:19.778106][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:19.778375][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:19.778580][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:19.778900][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:19.779083][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:19.785336][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:19.785590][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:19.785805][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:19.804441][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:19.804764][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:19.804987][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:19.805158][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:19.806137][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:19.806442][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:19.806647][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:19.806830][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:19.807100][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:19.807338][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:19.807513][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:19.807919][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:19.808783][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:19.809055][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:19.809239][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:19.809440][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:19.813992][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:19.814356][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:19.814560][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:19.814784][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:19.814984][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:19.816189][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:19.816382][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:19.816560][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:19.816770][f=-000001] EndGame Graph disabled [t=00:00:19.832377][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:19.832734][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:19.832968][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:19.833365][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:19.833546][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:19.833744][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:19.834299][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:19.867599][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:19.868803][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:19.869045][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:19.869392][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:19.872728][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:19.873492][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:19.873732][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:19.887240][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:19.887491][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:19.887669][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:19.888399][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:19.888593][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:19.888769][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:19.888970][f=-000001] Initialize [t=00:00:19.889118][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:19.889297][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:19.889499][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:19.890369][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:19.890593][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.891147][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.910671][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.911138][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.911725][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.912034][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:20.036484][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:20.036906][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:20.037132][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:20.042608][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:20.043126][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:20.043341][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:20.044342][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:20.044757][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:20.044937][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:20.045115][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:20.045328][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:20.045341][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:20.045350][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:20.045439][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:20.046320][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:20.046514][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:20.046910][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:20.047852][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:20.048056][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:20.048261][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:20.048467][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:20.048708][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:20.048903][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:20.049221][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:20.049428][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:20.050425][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:20.050638][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:20.050849][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:20.051094][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:20.051278][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:20.051746][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:20.051986][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:20.052476][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:20.052965][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:20.053333][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:20.053746][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:20.053952][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:20.054216][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:20.054537][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:20.060240][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:20.064763][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:20.065077][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:20.065384][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:20.065748][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:20.067262][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:20.067459][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:20.070139][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:20.070443][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:20.070710][f=-000001] Mex Placement Initialised with 135 spots. [t=00:00:20.075573][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:20.076109][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:20.077155][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:20.078200][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:20.079209][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:20.079525][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:20.079857][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:20.082365][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:20.083803][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:20.089864][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:20.090262][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:20.092321][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:20.099070][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:20.099802][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:20.100061][f=-000001] SetSunLighting [t=00:00:20.100556][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:20.109996][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:20.110440][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:20.110751][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.110791][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:20.111047][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:20.111349][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:20.115218][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:20.116901][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:20.118005][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:20.123185][f=-000001] Writing last game win data [t=00:00:20.132745][f=-000001] LuaUI v0.3 [t=00:00:20.253533][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.662805][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.662951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.663475][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.663490][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:20.676476][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10649, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873890}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078} [t=00:00:21.338745][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.697911][f=-000001] GameID: 8b3feb66de0b2c7942cd387abfbf0421 [t=00:00:21.698337][f=-000001] Connection attempt from LogicDaemon [t=00:00:21.698353][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:21.698577][f=-000001] -> Connection established (given id 0) [t=00:00:21.698627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:21.698650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:21.698669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=93a2e40cd79e3be31c621b7d5774cc5ec40ce2cc1a4a3a629bcca77d2ca57a97ce3f7264f0120761b65b909667d11023a5fbf6a837139d3501d7d164d2c8a080]" [t=00:00:21.698686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=16f68e48824843aca65a05a4912afbbde540806fb7b0910edbf2069b43bcdbd20d356775a38790b175523e13673f358ea753b92e5057486d7286839f526f26f0]" [t=00:00:21.723912][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.910161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000015a490b6c30,00000159ba1cf5a0}][locale="C"]" [t=00:00:21.910194][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:01:44.928079][f=-000001] > Game will be force started in 54 seconds [t=00:02:04.927661][f=-000001] > Game will be force started in 34 seconds [t=00:02:24.931107][f=-000001] > Game will be force started in 20 seconds [t=00:02:50.639077][f=0000050] Input grabbing is enabled! [t=00:02:50.639117][f=0000050] Input grabbing is enabled! [t=00:05:56.268131][f=0005617] [SpringApp::Kill][1] fromRun=1 [t=00:05:56.268154][f=0005617] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:56.291445][f=0005617] [async=0] threads=6 tasks=224315 {sum,avg}{exec,wait}time={{10837.073, 0.048}, {18760.459, 0.084}}ms [t=00:05:56.291470][f=0005617] thread=1 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2371.243, 0.000, 293.576, 0.053}, {1531.175, 0.000, 18446744027136.000, 0.034}}ms [t=00:05:56.291484][f=0005617] thread=2 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2149.723, 0.000, 293.702, 0.048}, {4172.004, 0.000, 18446744027136.000, 0.093}}ms [t=00:05:56.291499][f=0005617] thread=3 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2113.935, 0.000, 293.601, 0.047}, {4490.625, 0.000, 18446744027136.000, 0.100}}ms [t=00:05:56.291510][f=0005617] thread=4 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2054.569, 0.000, 293.567, 0.046}, {4112.995, 0.000, 21.301, 0.092}}ms [t=00:05:56.291523][f=0005617] thread=5 tasks=44863 {sum,min,max,avg}{exec,wait}time={{2147.603, 0.000, 293.699, 0.048}, {4453.660, 0.000, 18.258, 0.099}}ms [t=00:05:56.291536][f=0005617] [async=1] threads=6 tasks=3635 {sum,avg}{exec,wait}time={{36301.160, 9.987}, {21417576.000, 5892.043}}ms [t=00:05:56.291551][f=0005617] thread=1 tasks=725 {sum,min,max,avg}{exec,wait}time={{7279.461, 0.000, 1544.904, 10.041}, {4287333.500, 0.487, 7277.886, 5913.563}}ms [t=00:05:56.291564][f=0005617] thread=2 tasks=724 {sum,min,max,avg}{exec,wait}time={{7260.122, 0.001, 1525.892, 10.028}, {4288851.500, 0.049, 7277.928, 5923.828}}ms [t=00:05:56.291617][f=0005617] thread=3 tasks=729 {sum,min,max,avg}{exec,wait}time={{7273.811, 0.000, 1539.893, 9.978}, {4286337.000, 0.350, 7277.713, 5879.749}}ms [t=00:05:56.291630][f=0005617] thread=4 tasks=730 {sum,min,max,avg}{exec,wait}time={{7275.956, 0.000, 1541.574, 9.967}, {4277034.000, 0.037, 7277.972, 5858.951}}ms [t=00:05:56.291660][f=0005617] thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{7211.810, 0.000, 1477.164, 9.920}, {4278019.500, 0.611, 7277.965, 5884.483}}ms [t=00:05:56.291672][f=0005617] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:56.291682][f=0005617] [SpringApp::Kill][2] [t=00:05:56.291770][f=0005617] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:56.291781][f=0005617] [Game::KillLua][1] dtor=0 luaUI=0000015a7f2909c0 [t=00:05:56.291820][f=0005617] Start widgetHandler:Shutdown [t=00:05:56.294987][f=0005617] Shutdown - SaveOrderList Complete [t=00:05:56.296781][f=0005617] Writing last game win data [t=00:05:56.305318][f=0005617] Shutdown - SaveConfigData Complete [t=00:05:56.305360][f=0005617] Shutdown Widget - Chili Highlight [t=00:05:56.305400][f=0005617] Shutdown Widget - Draw After Chili [t=00:05:56.305419][f=0005617] Shutdown Widget - API Unit Tracker GL4 [t=00:05:56.305433][f=0005617] Shutdown Widget - EPIC Menu [t=00:05:56.306880][f=0005617] Shutdown Widget - Chili Minimap [t=00:05:56.307046][f=0005617] Shutdown Widget - Depth of Field Shader [t=00:05:56.307064][f=0005617] Shutdown Widget - Chili Widget Selector [t=00:05:56.308413][f=0005617] Shutdown Widget - Deferred rendering [t=00:05:56.308429][f=0005617] SSAO: Deferred rendering disabled, disabling. [t=00:05:56.311056][f=0005617] Shutdown Widget - Deferred rendering [t=00:05:56.311074][f=0005617] SSAO: Deferred rendering disabled, disabling. [t=00:05:56.312162][f=0005617] Shutdown Widget - Local Team Colors [t=00:05:56.312180][f=0005617] Shutdown Widget - Display Keys 2 [t=00:05:56.312203][f=0005617] Shutdown Widget - Save Game Menu [t=00:05:56.312211][f=0005617] Shutdown Widget - Highlight Model Api GL4 [t=00:05:56.312228][f=0005617] Shutdown Widget - Unit Icons [t=00:05:56.312251][f=0005617] Shutdown Widget - HealthBars [t=00:05:56.313549][f=0005617] Shutdown Widget - Attrition Counter [t=00:05:56.313737][f=0005617] Shutdown Widget - Noises [t=00:05:56.313750][f=0005617] Shutdown Widget - Chili Chicken Panel [t=00:05:56.313781][f=0005617] Shutdown Widget - BuildETA [t=00:05:56.313792][f=0005617] Shutdown Widget - Selected Units GL4 2 [t=00:05:56.313803][f=0005617] Shutdown Widget - External VR Grid [t=00:05:56.313812][f=0005617] Shutdown Widget - Win Counter [t=00:05:56.313846][f=0005617] Shutdown Widget - EndGame APM stats [t=00:05:56.315251][f=0005617] Shutdown Widget - Modular Comm Info [t=00:05:56.315268][f=0005617] Shutdown Widget - Chili Economy Panel Default [t=00:05:56.315340][f=0005617] Shutdown Widget - Chili Nuke Warning [t=00:05:56.315354][f=0005617] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:56.315369][f=0005617] Shutdown Widget - Attack Warning [t=00:05:56.315381][f=0005617] Shutdown Widget - Chili Spectator Panels [t=00:05:56.315390][f=0005617] Shutdown Widget - Transport AI [t=00:05:56.315406][f=0005617] Shutdown Widget - Context Menu [t=00:05:56.315417][f=0005617] Shutdown Widget - Point Tracker [t=00:05:56.315425][f=0005617] Shutdown Widget - MinimapEvents [t=00:05:56.315437][f=0005617] Shutdown Widget - Local Widgets Config [t=00:05:56.315452][f=0005617] Shutdown Widget - Missile Silo Range [t=00:05:56.315464][f=0005617] Shutdown Widget - Highlight Geos [t=00:05:56.315472][f=0005617] Shutdown Widget - Grab Input [t=00:05:56.317682][f=0005617] Input grabbing is disabled! [t=00:05:56.317703][f=0005617] Shutdown Widget - Defense Range Zero-K [t=00:05:56.317715][f=0005617] Shutdown Widget - Showeco and Grid Drawer [t=00:05:56.317724][f=0005617] Shutdown Widget - Darkening [t=00:05:56.317743][f=0005617] Shutdown Widget - Chili EndGame Window [t=00:05:56.317756][f=0005617] Shutdown Widget - Stereo3D [t=00:05:56.317768][f=0005617] Shutdown Widget - Music Player v2 [t=00:05:56.317781][f=0005617] Shutdown Widget - Startup Info and Selector [t=00:05:56.317799][f=0005617] Shutdown Widget - State Reverse and Latency [t=00:05:56.317815][f=0005617] Shutdown Widget - Reclaim Field Highlight [t=00:05:56.317826][f=0005617] Shutdown Widget - Attack AoE [t=00:05:56.317835][f=0005617] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:56.317846][f=0005617] Shutdown Widget - TeamPlatter [t=00:05:56.318322][f=0005617] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:56.318418][f=0005617] Shutdown Widget - Selection Send [t=00:05:56.318433][f=0005617] Shutdown Widget - Spotter [t=00:05:56.318442][f=0005617] Shutdown Widget - LupsManager [t=00:05:56.318461][f=0005617] Shutdown Widget - Global Build Command [t=00:05:56.318631][f=0005617] Shutdown Widget - Newton Firezone [t=00:05:56.318646][f=0005617] Shutdown Widget - Receive Units Indicator [t=00:05:56.318654][f=0005617] Shutdown Widget - Chili Pro Console [t=00:05:56.319098][f=0005617] Shutdown Widget - Persistent Build Height [t=00:05:56.319115][f=0005617] Shutdown Widget - Lasso Terraform GUI [t=00:05:56.319123][f=0005617] Shutdown Widget - Lups [t=00:05:56.319180][f=0005617] Shutdown Widget - Chili Framework [t=00:05:56.319193][f=0005617] Shutdown Widget - Chili Core Selector [t=00:05:56.319257][f=0005617] Shutdown Widget - Custom Markers [t=00:05:56.319273][f=0005617] Shutdown Widget - Mex Placement Handler [t=00:05:56.319283][f=0005617] Shutdown Widget - Select Keys [t=00:05:56.319300][f=0005617] Shutdown Widget - Pause Screen [t=00:05:56.319442][f=0005617] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:56.319463][f=0005617] Shutdown Widget - Bloom Shader Deferred [t=00:05:56.319480][f=0005617] Shutdown Widget - Text To Speech Control [t=00:05:56.319492][f=0005617] Shutdown Widget - Layout Handler [t=00:05:56.319502][f=0005617] Shutdown Widget - Color Blindness Correction [t=00:05:56.319513][f=0005617] End widgetHandler:Shutdown [t=00:05:56.380094][f=0005617] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9550219, 0.0} allocedSize{int+, int-, ext}={0, 0, 2098402835}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0290} [t=00:05:56.380243][f=0005617] [Game::KillLua][2] dtor=0 luaGaia=00000159ba1cf5a0 [t=00:05:56.389494][f=0005617] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:56.389551][f=0005617] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:56.389609][f=0005617] [Game::KillLua][3] dtor=0 luaRules=0000015a490b6c30 [t=00:05:56.389644][f=0005617] Start gadgetHandler:Shutdown [t=00:05:56.389656][f=0005617] Shutdown - StartSetup [t=00:05:56.389664][f=0005617] Shutdown - UnitMorph [t=00:05:56.390134][f=0005617] Shutdown - Carrier Drones [t=00:05:56.390146][f=0005617] Shutdown - Missile Silo Controller [t=00:05:56.390155][f=0005617] Shutdown - Modular Comm Info [t=00:05:56.390191][f=0005617] Shutdown - Terrain Texture Handler [t=00:05:56.390202][f=0005617] Shutdown - UnitCloakShield [t=00:05:56.390332][f=0005617] Shutdown - Starlight Handler [t=00:05:56.390351][f=0005617] End gadgetHandler:Shutdown [t=00:05:56.415360][f=0005617] Start gadgetHandler:Shutdown [t=00:05:56.415384][f=0005617] Shutdown - Teleport Throw [t=00:05:56.415396][f=0005617] Shutdown - UnitMorph [t=00:05:56.415412][f=0005617] Shutdown - Commander Skin Renderer [t=00:05:56.415985][f=0005617] Shutdown - Missile fired callins [t=00:05:56.416000][f=0005617] Shutdown - Modular Comm Info [t=00:05:56.416008][f=0005617] Shutdown - Retreat Command [t=00:05:56.416020][f=0005617] Shutdown - Shockwaves [t=00:05:56.416029][f=0005617] Shutdown - Unit tint API [t=00:05:56.416066][f=0005617] Shutdown - Unit glow API [t=00:05:56.416074][f=0005617] Shutdown - UnitCloakShield [t=00:05:56.416085][f=0005617] Shutdown - Lups Cloak FX [t=00:05:56.416096][f=0005617] Shutdown - Lups [t=00:05:56.416187][f=0005617] Shutdown - Lups Shield [t=00:05:56.416227][f=0005617] End gadgetHandler:Shutdown [t=00:05:56.434670][f=0005617] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 816, 0.0} allocedSize{int+, int-, ext}={0, 0, 124600}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037} [t=00:05:56.436884][f=0005617] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:56.436981][f=0005617] [Game::KillLua][4] dtor=0 [t=00:05:56.436995][f=0005617] [Game::KillLua][5] dtor=0 [t=00:05:56.467001][f=0005617] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-18_21-01-01-386_Sunderance V1_105.1.1-2511-g747f18b BAR105.sdfz" (90381 bytes) [t=00:05:56.467128][f=0005617] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:56.508087][f=0005617] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:56.508105][f=0005617] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30 [t=00:05:56.508207][f=0005617] [Sound] [Sound::UpdateThread][4] ctx=00000159f1aa7830 dev=00000159f1be76a0 [t=00:05:56.508472][f=0005617] [Sound] [Sound::UpdateThread][5] ctx=00000159f1aa7830 dev=00000159f1be76a0 [t=00:05:56.508483][f=0005617] [Sound] [Sound::Cleanup][alcDestroyContext(00000159f1aa7830)] [t=00:05:56.509400][f=0005617] [Sound] [Sound::Cleanup][alcCloseDevice(00000159f1be76a0)] [t=00:05:56.509631][f=0005617] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:56.535017][f=0005617] [Sound] [Sound::UpdateThread][6] [t=00:05:56.535667][f=0005617] [Game::~CGame][1] [t=00:05:56.535684][f=0005617] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:56.535692][f=0005617] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:56.535698][f=0005617] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:56.535741][f=0005617] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:56.535748][f=0005617] [Game::KillLua][4] dtor=1 [t=00:05:56.535756][f=0005617] [Game::KillLua][5] dtor=1 [t=00:05:56.536038][f=0005617] [Game::KillMisc][1] [t=00:05:56.536049][f=0005617] [Game::KillMisc][2] [t=00:05:56.536292][f=0005617] [Game::KillMisc][3] [t=00:05:56.536426][f=0005617] [Game::KillRendering][1] [t=00:05:56.536802][f=0005617] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:56.558895][f=0005617] [3DOParser::Kill] allocated 29 pieces [t=00:05:56.558972][f=0005617] [S3OParser::Kill] allocated 5743 pieces [t=00:05:56.559445][f=0005617] [AssParser::Kill] allocated 701 pieces [t=00:05:56.605385][f=0005617] [Game::KillInterface][1] [t=00:05:56.605570][f=0005617] [Game::KillInterface][2] [t=00:05:56.606116][f=0005617] [Game::KillSimulation][1] [t=00:05:56.606255][f=0005617] [Game::KillSimulation][2] [t=00:05:56.627165][f=0005617] [CCollisionHandler] dis-/continuous tests: 387/12436312 [t=00:05:56.627206][f=0005617] [Game::KillSimulation][3] [t=00:05:56.628030][f=0005617] [~CPathCache(32x32)] cacheHits=6 hitPercentage=16% numHashColls=0 maxCacheSize=10 [t=00:05:56.628098][f=0005617] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:56.628217][f=0005617] [~CPathCache(64x64)] cacheHits=6 hitPercentage=8% numHashColls=0 maxCacheSize=14 [t=00:05:56.628256][f=0005617] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:56.628438][f=0005617] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:56.636350][f=0005617] [LosHandler::Kill] raycast instance cache-{hits,misses}={33,821}; shared=1%; cached=3% [t=00:05:56.647546][f=0005617] [Game::KillSimulation][4] [t=00:05:56.725936][f=0005617] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:56.725971][f=0005617] [Game::~CGame][2] [t=00:05:56.725978][f=0005617] [Game::~CGame][3] [t=00:05:56.726010][f=0005617] [SpringApp::Kill][3] [t=00:05:56.726145][f=0005617] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 433050 bytes sent in 5832 packets (74.254 bytes/packet) 273363 bytes recv'd in 6950 packets (39.333 bytes/packet) {0.098x, 0.153x} relative protocol overhead {up, down} 15635 incoming chunks dropped, 12702 outgoing chunks resent 4366 incoming chunks processed [t=00:05:56.726276][f=0005617] [SpringApp::Kill][4] font=00000159d664bf40 [t=00:05:56.728554][f=0005617] [SpringApp::Kill][5] [t=00:05:56.732386][f=0005617] [SpringApp::Kill][6] [t=00:05:56.732403] [SpringApp::Kill][7] [t=00:05:56.732896] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:56.732910] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2272, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:05:56.732919] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:56.732931] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:56.732940] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:56.732948] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:56.732989] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152} [t=00:05:56.733001] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26076, 1048576, 1048576}, EBO = {39114, 2097152, 2097152} [t=00:05:56.733009] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:56.733020] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:56.733047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:56.733055] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:05:56.733066] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:05:56.822550] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:56.822567] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:56.822573] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:56.822578] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:05:56.822583] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:56.823063] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>] [t=00:05:56.823091] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:05:56.823100] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000159f1e987e0) [t=00:05:56.823218] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1989ms [t=00:05:56.823242] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms [t=00:05:56.823256] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=66ms [t=00:05:56.823262] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=51ms [t=00:05:56.823269] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:05:56.823275] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:05:56.823283] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=21ms [t=00:05:56.823292] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:05:56.823298] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:05:56.823307] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:05:56.823314] file="unittextures/starlight.dds" indx=7779 inflSize=4096kb readTime=17ms [t=00:05:56.824261] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000159f1b281d0) [t=00:05:56.824644] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=1)] #archives[section]=1 #files[section]=305 [t=00:05:56.824656] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Sunderance V1.3.sd7 (00000159f19cc150) [t=00:05:56.824780] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:56.824793] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000159f1b27d00) [t=00:05:56.824822] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000159f1b278e0) [t=00:05:56.824893] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000159f1b28120) [t=00:05:56.824995] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:56.825008] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:05:56.825064] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:56.825075] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:56.825083] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:56.825091] [VFS] [SpringVFS::DeleteArchives<this=00000159f1983890>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:56.825292] [SpringApp::Kill][8] [t=00:05:56.825302] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:56.825308] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:05:56.825314] [WatchDog::Uninstall][2] [t=00:05:57.194347] [WatchDog::Uninstall][3] [t=00:05:57.194364] [SpringApp::Kill][9]
infolog_full.txt (truncated):