ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117250

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000122] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019776] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019818] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019845]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019861]   
[t=00:00:00.019867]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019873]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019879]   Use "none" to disable the default log sections.
[t=00:00:00.019889] ============== </Log Sections> ==============

[t=00:00:00.019896] ============== <User Config> ==============
[t=00:00:00.020010]   AllowDeferredMapRendering = 1
[t=00:00:00.020019]   AllowDeferredModelRendering = 1
[t=00:00:00.020025]   AnimationMT = 0
[t=00:00:00.020030]   BumpWaterBlurReflection = 1
[t=00:00:00.020036]   BumpWaterTexSizeReflection = 128
[t=00:00:00.020042]   CamFreeScrollSpeed = 50
[t=00:00:00.020047]   CamMode = 1
[t=00:00:00.020052]   CubeTexSizeReflection = 1
[t=00:00:00.020062]   CubeTexSizeSpecular = 1
[t=00:00:00.020067]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020073]   EdgeMoveDynamic = 0
[t=00:00:00.020078]   EdgeMoveWidth = 0.003
[t=00:00:00.020083]   FPSFOV = 90
[t=00:00:00.020087]   FPSScrollSpeed = 50
[t=00:00:00.020096]   FontSize = 18
[t=00:00:00.020101]   FullscreenEdgeMove = 0
[t=00:00:00.020106]   GrassDetail = 0
[t=00:00:00.020111]   GroundDecals = 2
[t=00:00:00.020116]   GroundDetail = 90
[t=00:00:00.020120]   HangTimeout = 30
[t=00:00:00.020129]   HardwareCursor = 1
[t=00:00:00.020134]   InitialNetworkTimeout = 0
[t=00:00:00.020140]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.020146]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.020151]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.020157]   LinkOutgoingBandwidth = 262144
[t=00:00:00.020163]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020169]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020175]   MSAALevel = 1
[t=00:00:00.020180]   MaxParticles = 15000
[t=00:00:00.020188]   MaxSounds = 32
[t=00:00:00.020193]   MaximumTransmissionUnit = 0
[t=00:00:00.020199]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020205]   MiniMapMarker = 0
[t=00:00:00.020210]   MouseDragScrollThreshold = 0
[t=00:00:00.020233]   NetworkLossFactor = 2
[t=00:00:00.020238]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020244]   OverheadScrollSpeed = 50
[t=00:00:00.020249]   ReconnectTimeout = 0
[t=00:00:00.020254]   RotOverheadScrollSpeed = 50
[t=00:00:00.020259]   RotateLogFiles = 1
[t=00:00:00.020267]   ShadowMapSize = 1024
[t=00:00:00.020272]   Shadows = 1
[t=00:00:00.020277]   ShowClock = 0
[t=00:00:00.020282]   SoftParticles = 2
[t=00:00:00.020288]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020293]   UnitIconDist = 151
[t=00:00:00.020298]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020303]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020308]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020313]   UseLuaMemPools = 0
[t=00:00:00.020318]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020352]   VFSCacheArchiveFiles = 0
[t=00:00:00.020362]   VSync = 1
[t=00:00:00.020367]   Water = 4
[t=00:00:00.020371]   WindowBorderless = 1
[t=00:00:00.020376]   WindowPosY = 0
[t=00:00:00.020381]   WindowedEdgeMove = 0
[t=00:00:00.020386]   XResolutionWindowed = 1920
[t=00:00:00.020391]   YResolutionWindowed = 1080
[t=00:00:00.020403] ============== </User Config> ==============

[t=00:00:00.020409] ============== <User System> ==============
[t=00:00:00.020421]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020429]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020438]        Compiler Version: gcc-13.2.0
[t=00:00:00.020472]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020519]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020533]        Binary Word Size: 64-bit (native)
[t=00:00:00.020541]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020556]      Physical CPU Cores: 6
[t=00:00:00.020563]       Logical CPU Cores: 12
[t=00:00:00.020571] ============== </User System> ==============

[t=00:00:00.020582] Run: thread affinity fff
[t=00:00:00.020762] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020772]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020777]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020781]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020786]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022233] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022257] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.030750] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.052490]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.052508]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.052515]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.052529]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.052534]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.052558]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.052563]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.052568]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.052572]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.052578]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.052582]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.052587]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.052591]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.052596]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.052600]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.052604]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.052613]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.052618]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.052623]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.052627]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.052632]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.052636]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.052641]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.052646]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.052650]         [123] 800x600x24bpp@144Hz
[t=00:00:00.052655]         [130] 720x576x24bpp@144Hz
[t=00:00:00.052660]         [135] 720x480x24bpp@144Hz
[t=00:00:00.052667]         [141] 640x480x24bpp@144Hz
[t=00:00:00.064614]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.064650]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.064656]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.064661]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.064665]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.064669]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.064676]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.064680]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.064700]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.064705]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.064710]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.064714]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.064719]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.064724]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.064729]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.064736]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.064741]         [31] 800x600x24bpp@144Hz
[t=00:00:00.064745]         [33] 640x480x24bpp@144Hz
[t=00:00:00.064750]         [35] 640x400x24bpp@144Hz
[t=00:00:00.368898] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.369625] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.369649] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.396697] [GR::LogVersionInfo]
[t=00:00:00.396718]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.396726]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.396756]     GL vendor   : NVIDIA Corporation
[t=00:00:00.396764]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.396770]     GLSL version: 4.60 NVIDIA
[t=00:00:00.396776]     GLEW version: 2.1.0
[t=00:00:00.396782]     GPU memory  : 6144MB (total) / 4899MB (available)
[t=00:00:00.396811]     SDL swap-int: 1
[t=00:00:00.396819]     SDL driver  : windows
[t=00:00:00.396825]     
[t=00:00:00.396861]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.396873]     GLSL shader support       : 1
[t=00:00:00.396896]     GL4 support               : 1
[t=00:00:00.396909]     FBO extension support     : 1
[t=00:00:00.396930]     NVX GPU mem-info support  : 1
[t=00:00:00.396945]     ATI GPU mem-info support  : 0
[t=00:00:00.396963]     Texture clamping to edge  : 1
[t=00:00:00.396979]     NPOT-texture support      : 1 (1)
[t=00:00:00.396991]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.397004]     texture query-LOD support : 1 (1)
[t=00:00:00.397013]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.397032]     Z-buffer depth            : 32 (-)
[t=00:00:00.397057]     primitive-restart support : 1 (1)
[t=00:00:00.397068]     clip-space control support: 1 (1)
[t=00:00:00.397078]     seamless cube-map support : 1 (1)
[t=00:00:00.397087]     frag-depth layout support : 1 (1)
[t=00:00:00.397103]     persistent maps support   : 1 (1)
[t=00:00:00.397112]     explicit attribs location : 1 (1)
[t=00:00:00.397122]     multi draw indirect       : 1 (-)
[t=00:00:00.397139]     array textures            : 1 (-)
[t=00:00:00.397149]     buffer copy support       : 1 (-)
[t=00:00:00.397181]     indirect draw             : 1 (-)
[t=00:00:00.397190]     base instance             : 1 (-)
[t=00:00:00.397198]     
[t=00:00:00.397208]     max. FBO samples              : 32
[t=00:00:00.397216]     max. FS/program texture slots : 32/192
[t=00:00:00.397225]     max. texture size             : 32768
[t=00:00:00.397255]     max. texture anisotropy level : 16.000000
[t=00:00:00.397266]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.397273]     max. draw-buffers             : 8
[t=00:00:00.397289]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.397302]     max. uniform buffer-bindings  : 84
[t=00:00:00.397311]     max. uniform block-size       : 64KB
[t=00:00:00.397319]     max. storage buffer-bindings  : 96
[t=00:00:00.397327]     max. storage block-size       : 2047MB
[t=00:00:00.397335]     
[t=00:00:00.397341]     enable AMD-hacks : 0
[t=00:00:00.397349]     compress MIP-maps: 0
[t=00:00:00.397439]     Number of compressed texture formats: 23
[t=00:00:00.397489]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.397560] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.397960] [GR::UpdateGLConfigs]
[t=00:00:00.398046] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.398063] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.398085] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.398105] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.398113] [GR::InitGLState]
[t=00:00:00.398231] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.482951] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.486095] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.486875] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.495745] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.495882] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.497299] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.499069] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.499095] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.499210] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.499319] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.520429] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.520858] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.522770] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.522992] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.570655] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.570682] [VFS] [SpringVFS::ReserveArchives<this=00000207e7638700>]
[t=00:00:00.571032] [VFS] [SpringVFS::AddArchive<this=00000207e7638700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.574512] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000207e7638700 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.581436] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.679039] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.679416] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.679764] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.679859] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.679975] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.680100] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.692691] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.692739] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.693110][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.693203][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.693372][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.693390][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.693398][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.693437][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.716147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.716170][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.716180][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.716206][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.716215][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.806340][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.2ms)
[t=00:00:00.857325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.859509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000207eaa27c70(default) context=00000207e6a7e6f0  numChannels=2 frameSize=8
[t=00:00:00.859618][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.859637][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.859647][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.859658][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.859693][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.859726][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.859737][f=-000001] [Sound]   Devices:
[t=00:00:00.862967][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.863001][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.863010][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.863024][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.863033][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.863808][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.863828][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.914947][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681571 MB
[t=00:00:00.917302][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.918544][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.920621][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.161105][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:01.161836][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207e7638700>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:01.162123][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207e7638700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.162609][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.222048][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207e7638700>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.223070][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207e7638700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.223246][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207e7638700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.224764][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207e7638700>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.235445][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.235579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.235651][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.299084][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.299213][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.299328][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.299394][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.299466][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.694244][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.694431][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.694713][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.694937][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.695114][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.695476][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.695748][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.696072][f=-000001] Input grabbing is enabled!
[t=00:00:15.696088][f=-000001] Input grabbing is enabled!
[t=00:00:15.696159][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.696365][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.696575][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.701682][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.702117][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.702329][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.702561][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.702777][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.704038][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.704224][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.704412][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:15.704644][f=-000001] EndGame Graph disabled
[t=00:00:15.720801][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:15.721135][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.721343][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.721733][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.721965][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.722267][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.722946][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.758185][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.759497][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.759850][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.760149][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.763472][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.764379][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:15.764623][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.779698][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.780059][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.780342][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:15.781161][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.781380][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.781566][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:15.781800][f=-000001] Initialize
[t=00:00:15.781928][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:15.782120][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.782352][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.783121][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.783327][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.783792][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.804410][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.804955][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.805822][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.806383][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.937355][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.937902][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.938104][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.943652][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.944055][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.944253][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.945380][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.945770][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.946017][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.946194][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.946405][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.946417][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.946426][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.946480][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.947463][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.947626][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.947838][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.948925][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.949147][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.949406][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.949712][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.949959][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.950154][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.950475][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.950683][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.951840][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.952068][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.952318][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.952531][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.952711][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.953187][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.953421][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.953893][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.954229][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.954513][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.954982][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.955194][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.955461][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.955689][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.961583][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.968958][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.969427][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.969834][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.970215][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.971779][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.971987][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.974772][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.975225][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.975510][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:15.977357][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.977741][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.978699][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.979351][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.980192][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.980682][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.980973][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.983230][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.984474][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.990262][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.990575][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.993590][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.000522][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.001316][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.001616][f=-000001] SetSunLighting
[t=00:00:16.002075][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.010617][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.011014][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.011283][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.011300][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.011504][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.011787][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.014387][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.015681][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.016704][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.021902][f=-000001] Writing last game win data
[t=00:00:16.033459][f=-000001] LuaUI v0.3
[t=00:00:16.160658][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.227332][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.227368][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.227864][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.227887][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.242184][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10657, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0262}
[t=00:00:16.959870][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.350319][f=-000001] GameID: 264fec66f2f66327a3da0832fc06fd7c
[t=00:00:17.350719][f=-000001] Connection attempt from [tre]PAK
[t=00:00:17.350733][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.350913][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.350924][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.350931][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.351096][f=-000001]  -> Connection established (given id 1)
[t=00:00:17.351143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:17.351172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.351200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:17.351225][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.351243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:17.351263][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:17.383799][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.523947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002083eadaa90,0000000000000000}][locale="C"]"
[t=00:00:17.524014][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:47.831305][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:50.880747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:51.081157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:01:16.930688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={000001d3482b9aa0,0000000000000000}][locale="C"]"
[t=00:01:19.139470][f=-000001] Input grabbing is enabled!
[t=00:01:19.139498][f=-000001] Input grabbing is enabled!
[t=00:01:20.738899][f=-000001] <[tre]PAK> Allies: I choose: Engineer!
[t=00:01:34.572861][f=-000001] Warning: Couldn't find texture "%%423:1"!
[t=00:04:44.621960][f=0005701] game_message: Metal Extractor is under attack
[t=00:04:57.320815][f=0006082] [uapn] compare
[t=00:04:57.320855][f=0006082] [uapn]  issued : 40(5160, 83.0279388, 1192, 50000, nil) 0 (build assist)
[t=00:04:57.320875][f=0006082] [uapn]  current: 40(12380, 5160, 83.0279388, 1192, 500) 8
[t=00:04:57.320883][f=0006082] [uapn]     -> false
[t=00:04:57.320892][f=0006082] [uapn] compare
[t=00:04:57.320903][f=0006082] [uapn]  issued : 40(5160, 83.0279388, 1192, 50000, nil) 0 (build assist)
[t=00:04:57.320965][f=0006082] [uapn]  current: 40(12380, 5160, 83.0279388, 1192, 500) 8
[t=00:04:57.320973][f=0006082] [uapn]     -> false
[t=00:04:57.320980][f=0006082] [uapn] compare
[t=00:04:57.320993][f=0006082] [uapn]  issued : 40(5160, 83.0279388, 1192, 50000, nil) 4 (repair units)
[t=00:04:57.321009][f=0006082] [uapn]  current: 40(12380, 5160, 83.0279388, 1192, 500) 8
[t=00:04:57.321016][f=0006082] [uapn]     -> false
[t=00:04:57.321021][f=0006082] [uapn] compare
[t=00:04:57.321046][f=0006082] [uapn]  issued : 90(5160, 83.0279388, 1192, 50000, nil) 0 (reclaim metal)
[t=00:04:57.321060][f=0006082] [uapn]  current: 40(12380, 5160, 83.0279388, 1192, 500) 8
[t=00:04:57.321084][f=0006082] [uapn]     -> false
[t=00:05:27.685076][f=0006992] <LogicDaemon> !exit
[t=00:05:27.732052][f=0006993] > exiting game
[t=00:05:28.131734][f=0006993] No clients connected, shutting down server
[t=00:05:28.131753][f=0006993] Server shutdown
[t=00:05:28.138189][f=0006993] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:05:28.260924][f=0006993] <autoquit> Autoquit canceled.
[t=00:05:31.356251][f=0006993] [QuitAction] user exited to system
[t=00:05:31.406030][f=0006993] [SpringApp::Kill][1] fromRun=1
[t=00:05:31.406052][f=0006993] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:31.437007][f=0006993]  [async=0] threads=6 tasks=219235 {sum,avg}{exec,wait}time={{6036.238, 0.028}, {11368.603, 0.052}}ms
[t=00:05:31.437049][f=0006993]      thread=1 tasks=43847 {sum,min,max,avg}{exec,wait}time={{1408.929, 0.000, 100.452, 0.032}, {1678.011, 0.000, 18446744027136.000, 0.038}}ms
[t=00:05:31.437063][f=0006993]      thread=2 tasks=43847 {sum,min,max,avg}{exec,wait}time={{1169.384, 0.000, 98.713, 0.027}, {2375.281, 0.000, 18446744027136.000, 0.054}}ms
[t=00:05:31.437074][f=0006993]      thread=3 tasks=43847 {sum,min,max,avg}{exec,wait}time={{1247.175, 0.000, 98.774, 0.028}, {2283.920, 0.000, 12.084, 0.052}}ms
[t=00:05:31.437089][f=0006993]      thread=4 tasks=43847 {sum,min,max,avg}{exec,wait}time={{1095.257, 0.000, 93.445, 0.025}, {2595.746, 0.000, 15.018, 0.059}}ms
[t=00:05:31.437128][f=0006993]      thread=5 tasks=43847 {sum,min,max,avg}{exec,wait}time={{1115.492, 0.000, 95.838, 0.025}, {2435.645, 0.000, 27.962, 0.056}}ms
[t=00:05:31.437144][f=0006993]  [async=1] threads=6 tasks=3545 {sum,avg}{exec,wait}time={{28197.275, 7.954}, {15210756.000, 4290.763}}ms
[t=00:05:31.437164][f=0006993]      thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{5658.720, 0.000, 708.581, 7.948}, {3045624.750, 0.564, 5653.707, 4277.563}}ms
[t=00:05:31.437203][f=0006993]      thread=2 tasks=709 {sum,min,max,avg}{exec,wait}time={{5648.936, 0.000, 708.150, 7.967}, {3035311.250, 0.262, 5653.685, 4281.116}}ms
[t=00:05:31.437219][f=0006993]      thread=3 tasks=708 {sum,min,max,avg}{exec,wait}time={{5637.298, 0.000, 779.039, 7.962}, {3042855.750, 0.101, 5653.575, 4297.819}}ms
[t=00:05:31.437230][f=0006993]      thread=4 tasks=708 {sum,min,max,avg}{exec,wait}time={{5626.242, 0.001, 779.413, 7.947}, {3047836.750, 0.514, 5653.595, 4304.854}}ms
[t=00:05:31.437247][f=0006993]      thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{5626.082, 0.000, 704.067, 7.946}, {3039126.500, 0.098, 5653.331, 4292.552}}ms
[t=00:05:31.437257][f=0006993] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:31.437263][f=0006993] [SpringApp::Kill][2]
[t=00:05:31.437311][f=0006993] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:31.437321][f=0006993] [Game::KillLua][1] dtor=0 luaUI=0000020865796f20
[t=00:05:31.437357][f=0006993] Start widgetHandler:Shutdown
[t=00:05:31.440726][f=0006993] Shutdown - SaveOrderList Complete
[t=00:05:31.442459][f=0006993] Writing last game win data
[t=00:05:31.451506][f=0006993] Shutdown - SaveConfigData Complete
[t=00:05:31.451538][f=0006993] Shutdown Widget - Chili Highlight
[t=00:05:31.451579][f=0006993] Shutdown Widget - Draw After Chili
[t=00:05:31.451596][f=0006993] Shutdown Widget - API Unit Tracker GL4
[t=00:05:31.451613][f=0006993] Shutdown Widget - EPIC Menu
[t=00:05:31.453421][f=0006993] Shutdown Widget - Chili Minimap
[t=00:05:31.453620][f=0006993] Shutdown Widget - Depth of Field Shader
[t=00:05:31.453658][f=0006993] Shutdown Widget - Chili Widget Selector
[t=00:05:31.454902][f=0006993] Shutdown Widget - Deferred rendering
[t=00:05:31.454919][f=0006993] SSAO: Deferred rendering disabled, disabling.
[t=00:05:31.460489][f=0006993] Shutdown Widget - Deferred rendering
[t=00:05:31.460508][f=0006993] SSAO: Deferred rendering disabled, disabling.
[t=00:05:31.461733][f=0006993] Shutdown Widget - Local Team Colors
[t=00:05:31.461764][f=0006993] Shutdown Widget - Display Keys 2
[t=00:05:31.461811][f=0006993] Shutdown Widget - Save Game Menu
[t=00:05:31.461822][f=0006993] Shutdown Widget - Highlight Model Api GL4
[t=00:05:31.461873][f=0006993] Shutdown Widget - Unit Icons
[t=00:05:31.461993][f=0006993] Shutdown Widget - RoI Tracker
[t=00:05:31.462779][f=0006993] Shutdown Widget - HealthBars
[t=00:05:31.464133][f=0006993] Shutdown Widget - Attrition Counter
[t=00:05:31.464335][f=0006993] Shutdown Widget - Noises
[t=00:05:31.464360][f=0006993] Shutdown Widget - Chili Chicken Panel
[t=00:05:31.464469][f=0006993] Shutdown Widget - BuildETA
[t=00:05:31.464484][f=0006993] Shutdown Widget - Selected Units GL4 2
[t=00:05:31.464502][f=0006993] Shutdown Widget - External VR Grid
[t=00:05:31.464513][f=0006993] Shutdown Widget - Win Counter
[t=00:05:31.464522][f=0006993] Shutdown Widget - EndGame APM stats
[t=00:05:31.464535][f=0006993] Shutdown Widget - Modular Comm Info
[t=00:05:31.464544][f=0006993] Shutdown Widget - Chili Economy Panel Default
[t=00:05:31.464625][f=0006993] Shutdown Widget - Chili Nuke Warning
[t=00:05:31.464639][f=0006993] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:31.464654][f=0006993] Shutdown Widget - Attack Warning
[t=00:05:31.464669][f=0006993] Shutdown Widget - Chili Spectator Panels
[t=00:05:31.464677][f=0006993] Shutdown Widget - Transport AI
[t=00:05:31.464689][f=0006993] Shutdown Widget - Context Menu
[t=00:05:31.464698][f=0006993] Shutdown Widget - Point Tracker
[t=00:05:31.464712][f=0006993] Shutdown Widget - MinimapEvents
[t=00:05:31.464726][f=0006993] Shutdown Widget - Local Widgets Config
[t=00:05:31.464744][f=0006993] Shutdown Widget - Missile Silo Range
[t=00:05:31.464756][f=0006993] Shutdown Widget - Highlight Geos
[t=00:05:31.464772][f=0006993] Shutdown Widget - Grab Input
[t=00:05:31.464896][f=0006993] Input grabbing is disabled!
[t=00:05:31.464910][f=0006993] Shutdown Widget - Defense Range Zero-K
[t=00:05:31.464940][f=0006993] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:31.464960][f=0006993] Shutdown Widget - Darkening
[t=00:05:31.464981][f=0006993] Shutdown Widget - Chili EndGame Window
[t=00:05:31.464998][f=0006993] Shutdown Widget - Stereo3D
[t=00:05:31.465055][f=0006993] Shutdown Widget - Music Player v2
[t=00:05:31.465091][f=0006993] Shutdown Widget - Startup Info and Selector
[t=00:05:31.465110][f=0006993] Shutdown Widget - State Reverse and Latency
[t=00:05:31.465121][f=0006993] Shutdown Widget - Reclaim Field Highlight
[t=00:05:31.465135][f=0006993] Shutdown Widget - Attack AoE
[t=00:05:31.465152][f=0006993] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:31.465164][f=0006993] Shutdown Widget - TeamPlatter
[t=00:05:31.465634][f=0006993] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:31.465733][f=0006993] Shutdown Widget - Selection Send
[t=00:05:31.465748][f=0006993] Shutdown Widget - Spotter
[t=00:05:31.465764][f=0006993] Shutdown Widget - LupsManager
[t=00:05:31.465779][f=0006993] Shutdown Widget - Global Build Command
[t=00:05:31.465900][f=0006993] Shutdown Widget - Newton Firezone
[t=00:05:31.465921][f=0006993] Shutdown Widget - Receive Units Indicator
[t=00:05:31.465930][f=0006993] Shutdown Widget - Chili Pro Console
[t=00:05:31.466339][f=0006993] Shutdown Widget - Persistent Build Height
[t=00:05:31.466354][f=0006993] Shutdown Widget - Lasso Terraform GUI
[t=00:05:31.466363][f=0006993] Shutdown Widget - Lups
[t=00:05:31.467133][f=0006993] Shutdown Widget - Chili Framework
[t=00:05:31.467150][f=0006993] Shutdown Widget - Chili Core Selector
[t=00:05:31.467230][f=0006993] Shutdown Widget - Custom Markers
[t=00:05:31.467248][f=0006993] Shutdown Widget - Mex Placement Handler
[t=00:05:31.467286][f=0006993] Shutdown Widget - Select Keys
[t=00:05:31.467309][f=0006993] Shutdown Widget - Pause Screen
[t=00:05:31.467438][f=0006993] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:31.467478][f=0006993] Shutdown Widget - Bloom Shader Deferred
[t=00:05:31.467828][f=0006993] Shutdown Widget - Text To Speech Control
[t=00:05:31.467844][f=0006993] Shutdown Widget - Layout Handler
[t=00:05:31.467864][f=0006993] Shutdown Widget - Color Blindness Correction
[t=00:05:31.468131][f=0006993] End widgetHandler:Shutdown
[t=00:05:31.534550][f=0006993] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10478730, 0.0} allocedSize{int+, int-, ext}={0, 0, 2086536959}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0226}
[t=00:05:31.539299][f=0006993] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:31.539339][f=0006993] [Game::KillLua][3] dtor=0 luaRules=000002083eadaa90
[t=00:05:31.539382][f=0006993] Start gadgetHandler:Shutdown
[t=00:05:31.539395][f=0006993] Shutdown - StartSetup
[t=00:05:31.539404][f=0006993] Shutdown - UnitMorph
[t=00:05:31.540171][f=0006993] Shutdown - Carrier Drones
[t=00:05:31.540187][f=0006993] Shutdown - Missile Silo Controller
[t=00:05:31.540198][f=0006993] Shutdown - Modular Comm Info
[t=00:05:31.540206][f=0006993] Shutdown - Terrain Texture Handler
[t=00:05:31.540220][f=0006993] Shutdown - UnitCloakShield
[t=00:05:31.540463][f=0006993] Shutdown - Starlight Handler
[t=00:05:31.540492][f=0006993] End gadgetHandler:Shutdown
[t=00:05:31.567403][f=0006993] Start gadgetHandler:Shutdown
[t=00:05:31.567425][f=0006993] Shutdown - Teleport Throw
[t=00:05:31.567436][f=0006993] Shutdown - UnitMorph
[t=00:05:31.567450][f=0006993] Shutdown - Commander Skin Renderer
[t=00:05:31.568834][f=0006993] Shutdown - Missile fired callins
[t=00:05:31.568851][f=0006993] Shutdown - Modular Comm Info
[t=00:05:31.568873][f=0006993] Shutdown - Retreat Command
[t=00:05:31.568886][f=0006993] Shutdown - Shockwaves
[t=00:05:31.568895][f=0006993] Shutdown - Unit tint API
[t=00:05:31.568911][f=0006993] Shutdown - Unit glow API
[t=00:05:31.568932][f=0006993] Shutdown - UnitCloakShield
[t=00:05:31.568953][f=0006993] Shutdown - Lups Cloak FX
[t=00:05:31.568964][f=0006993] Shutdown - Lups
[t=00:05:31.569872][f=0006993] Shutdown - Lups Shield
[t=00:05:31.569944][f=0006993] End gadgetHandler:Shutdown
[t=00:05:31.585227][f=0006993] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1455, 0.0} allocedSize{int+, int-, ext}={0, 0, 224754}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0433}
[t=00:05:31.591755][f=0006993] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:31.591849][f=0006993] [Game::KillLua][4] dtor=0
[t=00:05:31.591875][f=0006993] [Game::KillLua][5] dtor=0
[t=00:05:31.603636][f=0006993] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_16-19-51-779_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (145635 bytes)
[t=00:05:31.603734][f=0006993] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:31.645278][f=0006993] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:31.645313][f=0006993] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35
[t=00:05:31.645451][f=0006993] [Sound] [Sound::UpdateThread][4] ctx=00000207e6a7e6f0 dev=00000207eaa27c70
[t=00:05:31.645661][f=0006993] [Sound] [Sound::UpdateThread][5] ctx=00000207e6a7e6f0 dev=00000207eaa27c70
[t=00:05:31.645672][f=0006993] [Sound] [Sound::Cleanup][alcDestroyContext(00000207e6a7e6f0)]
[t=00:05:31.647002][f=0006993] [Sound] [Sound::Cleanup][alcCloseDevice(00000207eaa27c70)]
[t=00:05:31.647456][f=0006993] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:31.672699][f=0006993] [Sound] [Sound::UpdateThread][6]
[t=00:05:31.673378][f=0006993] [Game::~CGame][1]
[t=00:05:31.673396][f=0006993] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:31.673405][f=0006993] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:31.673411][f=0006993] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:31.673418][f=0006993] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:31.673424][f=0006993] [Game::KillLua][4] dtor=1
[t=00:05:31.673443][f=0006993] [Game::KillLua][5] dtor=1
[t=00:05:31.673623][f=0006993] [Game::KillMisc][1]
[t=00:05:31.673655][f=0006993] [Game::KillMisc][2]
[t=00:05:31.673931][f=0006993] [Game::KillMisc][3]
[t=00:05:31.674075][f=0006993] [Game::KillRendering][1]
[t=00:05:31.677991][f=0006993] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:05:31.695724][f=0006993] [3DOParser::Kill] allocated 29 pieces
[t=00:05:31.695850][f=0006993] [S3OParser::Kill] allocated 5521 pieces
[t=00:05:31.696322][f=0006993] [AssParser::Kill] allocated 701 pieces
[t=00:05:31.742136][f=0006993] [Game::KillInterface][1]
[t=00:05:31.742682][f=0006993] [Game::KillInterface][2]
[t=00:05:31.743210][f=0006993] [Game::KillSimulation][1]
[t=00:05:31.743299][f=0006993] [Game::KillSimulation][2]
[t=00:05:31.762521][f=0006993] [CCollisionHandler] dis-/continuous tests: 775/2535394
[t=00:05:31.762549][f=0006993] [Game::KillSimulation][3]
[t=00:05:31.763687][f=0006993] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:05:31.763812][f=0006993] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:31.763872][f=0006993] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:05:31.763938][f=0006993] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:31.764268][f=0006993] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:05:31.773085][f=0006993] [LosHandler::Kill] raycast instance cache-{hits,misses}={9872,13791}; shared=6%; cached=35%
[t=00:05:31.784912][f=0006993] [Game::KillSimulation][4]
[t=00:05:31.851624][f=0006993] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:31.851655][f=0006993] [Game::~CGame][2]
[t=00:05:31.851664][f=0006993] [Game::~CGame][3]
[t=00:05:31.851878][f=0006993] [SpringApp::Kill][3]
[t=00:05:31.851921][f=0006993] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    494036 bytes sent   in 5842 packets (84.566 bytes/packet)
    397035 bytes recv'd in 6721 packets (59.074 bytes/packet)
    {0.104x, 0.102x} relative protocol overhead {up, down}
    17602 incoming chunks dropped, 14259 outgoing chunks resent
    5315 incoming chunks processed

[t=00:05:31.852030][f=0006993] [SpringApp::Kill][4] font=00000207e736a180
[t=00:05:31.853638][f=0006993] [SpringApp::Kill][5]
[t=00:05:31.858821][f=0006993] [SpringApp::Kill][6]
[t=00:05:31.858839] [SpringApp::Kill][7]
[t=00:05:31.858873] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.858882] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:05:31.858891] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:31.858899] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:31.858912] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:31.858953] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.858965] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {620, 1048576, 1048576}, EBO = {930, 2097152, 2097152}
[t=00:05:31.858988] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20508, 1048576, 1048576}, EBO = {30762, 2097152, 2097152}
[t=00:05:31.859002] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:31.859025] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.859039] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:31.859051] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:31.859059] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {316, 1048576, 1048576}, EBO = {474, 2097152, 2097152}
[t=00:05:31.942662] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:31.942697] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:31.942706] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:31.942714] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:05:31.942721] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:31.943328] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>]
[t=00:05:31.943344] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:05:31.943363] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000207eaa79bf0)
[t=00:05:31.943479] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2077ms
[t=00:05:31.943509]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms
[t=00:05:31.943518]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms
[t=00:05:31.943535]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms
[t=00:05:31.943543]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms
[t=00:05:31.943555]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:05:31.943563]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms
[t=00:05:31.943572]     file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=21ms
[t=00:05:31.943587]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:05:31.943596]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:05:31.943606]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:05:31.947129] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000207eaa55f60)
[t=00:05:31.948198] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=1)] #archives[section]=1 #files[section]=4
[t=00:05:31.948238] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (00000207eab2f4b0)
[t=00:05:31.949127] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:31.949143] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000207eaa54f90)
[t=00:05:31.949189] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000207eaa557d0)
[t=00:05:31.949316] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000207eaa55ca0)
[t=00:05:31.949394] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:31.949406] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:05:31.949472] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:31.949491] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:31.949499] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:31.949507] [VFS] [SpringVFS::DeleteArchives<this=00000207e7638700>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:31.949737] [SpringApp::Kill][8]
[t=00:05:31.949748] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:31.949759] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:05:31.949766] [WatchDog::Uninstall][2]
[t=00:05:32.203944] [WatchDog::Uninstall][3]
[t=00:05:32.203958] [SpringApp::Kill][9]