ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117254

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000105] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015701] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015740] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015763]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015777]   
[t=00:00:00.015783]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015789]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015794]   Use "none" to disable the default log sections.
[t=00:00:00.015803] ============== </Log Sections> ==============

[t=00:00:00.015812] ============== <User Config> ==============
[t=00:00:00.015909]   AllowDeferredMapRendering = 1
[t=00:00:00.015918]   AllowDeferredModelRendering = 1
[t=00:00:00.015923]   AnimationMT = 0
[t=00:00:00.015928]   BumpWaterBlurReflection = 1
[t=00:00:00.015934]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015939]   CamFreeScrollSpeed = 50
[t=00:00:00.015943]   CamMode = 1
[t=00:00:00.015950]   CubeTexSizeReflection = 1
[t=00:00:00.015958]   CubeTexSizeSpecular = 1
[t=00:00:00.015963]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015971]   EdgeMoveDynamic = 0
[t=00:00:00.015975]   EdgeMoveWidth = 0.003
[t=00:00:00.015980]   FPSFOV = 90
[t=00:00:00.015985]   FPSScrollSpeed = 50
[t=00:00:00.015990]   FontSize = 18
[t=00:00:00.015995]   FullscreenEdgeMove = 0
[t=00:00:00.016001]   GrassDetail = 0
[t=00:00:00.016006]   GroundDecals = 2
[t=00:00:00.016010]   GroundDetail = 90
[t=00:00:00.016014]   HangTimeout = 30
[t=00:00:00.016023]   HardwareCursor = 1
[t=00:00:00.016030]   InitialNetworkTimeout = 0
[t=00:00:00.016035]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016040]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016047]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016052]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016058]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016072]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016079]   MSAALevel = 1
[t=00:00:00.016083]   MaxParticles = 15000
[t=00:00:00.016091]   MaxSounds = 32
[t=00:00:00.016098]   MaximumTransmissionUnit = 0
[t=00:00:00.016103]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016107]   MiniMapMarker = 0
[t=00:00:00.016112]   MouseDragScrollThreshold = 0
[t=00:00:00.016120]   NetworkLossFactor = 2
[t=00:00:00.016125]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016130]   OverheadScrollSpeed = 50
[t=00:00:00.016135]   ReconnectTimeout = 0
[t=00:00:00.016142]   RotOverheadScrollSpeed = 50
[t=00:00:00.016146]   RotateLogFiles = 1
[t=00:00:00.016155]   ShadowMapSize = 1024
[t=00:00:00.016162]   Shadows = 1
[t=00:00:00.016166]   ShowClock = 0
[t=00:00:00.016170]   SoftParticles = 2
[t=00:00:00.016175]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016180]   UnitIconDist = 151
[t=00:00:00.016187]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016192]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016196]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016203]   UseLuaMemPools = 0
[t=00:00:00.016208]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016239]   VFSCacheArchiveFiles = 0
[t=00:00:00.016248]   VSync = 1
[t=00:00:00.016252]   Water = 4
[t=00:00:00.016257]   WindowBorderless = 1
[t=00:00:00.016262]   WindowPosY = 0
[t=00:00:00.016266]   WindowedEdgeMove = 0
[t=00:00:00.016271]   XResolutionWindowed = 1920
[t=00:00:00.016278]   YResolutionWindowed = 1080
[t=00:00:00.016289] ============== </User Config> ==============

[t=00:00:00.016294] ============== <User System> ==============
[t=00:00:00.016305]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016315]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016323]        Compiler Version: gcc-13.2.0
[t=00:00:00.016357]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016401]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016411]        Binary Word Size: 64-bit (native)
[t=00:00:00.016416]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016426]      Physical CPU Cores: 6
[t=00:00:00.016433]       Logical CPU Cores: 12
[t=00:00:00.016437] ============== </User System> ==============

[t=00:00:00.016445] Run: thread affinity fff
[t=00:00:00.016567] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016575]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016580]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016584]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016588]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017847] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017866] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023827] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040662]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040682]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040687]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040694]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040698]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040721]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040726]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040731]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040735]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040741]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040746]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040750]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040755]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040759]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040764]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040768]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040777]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040782]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040791]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040796]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040800]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040804]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040809]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040814]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040823]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040828]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040832]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040840]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045901]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045924]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045929]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045934]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045939]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045943]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045952]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045956]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045984]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045991]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045996]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046000]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.046004]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.046010]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.046044]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.046055]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.046060]         [31] 800x600x24bpp@144Hz
[t=00:00:00.046066]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046070]         [35] 640x400x24bpp@144Hz
[t=00:00:00.293245] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.293623] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.293641] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.316601] [GR::LogVersionInfo]
[t=00:00:00.316623]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.316633]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.316663]     GL vendor   : NVIDIA Corporation
[t=00:00:00.316673]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.316681]     GLSL version: 4.60 NVIDIA
[t=00:00:00.316686]     GLEW version: 2.1.0
[t=00:00:00.316693]     GPU memory  : 6144MB (total) / 4885MB (available)
[t=00:00:00.316717]     SDL swap-int: 1
[t=00:00:00.316724]     SDL driver  : windows
[t=00:00:00.316729]     
[t=00:00:00.316734]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.316746]     GLSL shader support       : 1
[t=00:00:00.316761]     GL4 support               : 1
[t=00:00:00.316774]     FBO extension support     : 1
[t=00:00:00.316792]     NVX GPU mem-info support  : 1
[t=00:00:00.316809]     ATI GPU mem-info support  : 0
[t=00:00:00.316825]     Texture clamping to edge  : 1
[t=00:00:00.316836]     NPOT-texture support      : 1 (1)
[t=00:00:00.316847]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.316855]     texture query-LOD support : 1 (1)
[t=00:00:00.316861]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.316901]     Z-buffer depth            : 32 (-)
[t=00:00:00.316916]     primitive-restart support : 1 (1)
[t=00:00:00.316921]     clip-space control support: 1 (1)
[t=00:00:00.316930]     seamless cube-map support : 1 (1)
[t=00:00:00.316935]     frag-depth layout support : 1 (1)
[t=00:00:00.316941]     persistent maps support   : 1 (1)
[t=00:00:00.316947]     explicit attribs location : 1 (1)
[t=00:00:00.316957]     multi draw indirect       : 1 (-)
[t=00:00:00.316966]     array textures            : 1 (-)
[t=00:00:00.316973]     buffer copy support       : 1 (-)
[t=00:00:00.317001]     indirect draw             : 1 (-)
[t=00:00:00.317009]     base instance             : 1 (-)
[t=00:00:00.317016]     
[t=00:00:00.317025]     max. FBO samples              : 32
[t=00:00:00.317037]     max. FS/program texture slots : 32/192
[t=00:00:00.317045]     max. texture size             : 32768
[t=00:00:00.317056]     max. texture anisotropy level : 16.000000
[t=00:00:00.317067]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.317075]     max. draw-buffers             : 8
[t=00:00:00.317091]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.317103]     max. uniform buffer-bindings  : 84
[t=00:00:00.317111]     max. uniform block-size       : 64KB
[t=00:00:00.317119]     max. storage buffer-bindings  : 96
[t=00:00:00.317130]     max. storage block-size       : 2047MB
[t=00:00:00.317137]     
[t=00:00:00.317143]     enable AMD-hacks : 0
[t=00:00:00.317153]     compress MIP-maps: 0
[t=00:00:00.317227]     Number of compressed texture formats: 23
[t=00:00:00.317266]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.317314] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.317630] [GR::UpdateGLConfigs]
[t=00:00:00.317696] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.317710] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.317732] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.317747] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.317755] [GR::InitGLState]
[t=00:00:00.317872] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.415858] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.419111] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.420860] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.428055] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.428118] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.428555] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.429790] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.429822] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.429988] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.430224] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.458204] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.459014] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.461884] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.462372] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.514375] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms
[t=00:00:00.514408] [VFS] [SpringVFS::ReserveArchives<this=000001c63a74ab00>]
[t=00:00:00.514837] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.517340] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c63a74ab00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.517363] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.603087] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.603433] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.603541] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.603682] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.603869] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.604013] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.604381] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.604438] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.605015][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.605168][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.605359][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.605391][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.605405][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.605468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.625510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.625539][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.625550][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.625576][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.625588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.711202][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.1ms)
[t=00:00:00.753131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.755048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c67586ccf0(default) context=000001c675809050  numChannels=2 frameSize=8
[t=00:00:00.755149][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.755161][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.755168][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.755191][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.755246][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.755274][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.755325][f=-000001] [Sound]   Devices:
[t=00:00:00.758539][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.758567][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.758576][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.758589][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.758598][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.759323][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.759339][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.818669][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681571 MB
[t=00:00:00.820366][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.821222][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.822570][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.089044][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:01.090083][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:01.090630][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.091402][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.181861][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.183555][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.183828][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.186248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.200418][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.200560][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.200645][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.270493][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.270727][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.271027][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.271150][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.271256][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.226343][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.227536][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.227735][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.227979][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.228161][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.228495][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.233572][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.233885][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.234079][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.237682][f=-000001] Input grabbing is enabled!
[t=00:00:15.237715][f=-000001] Input grabbing is enabled!
[t=00:00:15.237832][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.238223][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.238685][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.238863][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.239154][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.239487][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.239692][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.239897][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.240135][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.240904][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.241093][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.241280][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.241443][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.261235][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.261582][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.261765][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.268162][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.268416][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.268754][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.268955][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.269222][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.269389][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.269561][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.269865][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.270075][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.270339][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.270742][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.271145][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.271351][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.271599][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.271788][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.271958][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.272369][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.272587][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.273125][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.273315][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.273519][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.288868][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.289282][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.289557][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.289858][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.290630][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.290823][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.303198][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.303575][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.303910][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.304164][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.305050][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.305253][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.305779][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.305973][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.306326][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.306544][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.306753][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.432511][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.438047][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.438393][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.438875][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.439094][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.459261][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.460756][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.461030][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.461208][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.461594][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.461891][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.463277][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.463607][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.465083][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.465481][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.465799][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.466022][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.466230][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.466446][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.466644][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.466884][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.467626][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.467763][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.468016][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.468029][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.468038][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.468094][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.468596][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.468799][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.469010][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.469225][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.469492][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.469913][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.470197][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.470590][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.471094][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.471462][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.472235][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.472548][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.472865][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.480492][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.486697][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.487214][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.487620][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.489282][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.489533][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.489847][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:15.492009][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.492452][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.495317][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.495817][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.496271][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.497132][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.497416][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.497616][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.503640][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.505093][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.507551][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.507837][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.508057][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.509727][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.516520][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.517440][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.517855][f=-000001] SetSunLighting
[t=00:00:15.518550][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.519616][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.522718][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.523156][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.523431][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.523692][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.523711][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.523906][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.525144][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.533684][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.538906][f=-000001] Writing last game win data
[t=00:00:15.548366][f=-000001] LuaUI v0.3
[t=00:00:15.676997][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.745102][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.745200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.745687][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.745706][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.760595][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10654, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874219}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083}
[t=00:00:16.458544][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.822930][f=-000001] GameID: eb54ec66826e367cd6c09294b243a28d
[t=00:00:16.823335][f=-000001] Connection attempt from [tre]PAK
[t=00:00:16.823349][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.823548][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.823588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:16.823613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.823627][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.823634][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.823764][f=-000001]  -> Connection established (given id 1)
[t=00:00:16.823791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:16.823816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.823834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:16.823865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:16.823881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:16.823898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:16.857583][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.035293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c6106c44f0,0000000000000000}][locale="C"]"
[t=00:00:17.035328][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:23.184946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={000001d36b67af10,0000000000000000}][locale="C"]"
[t=00:00:24.935055][f=-000001] <[tre]PAK> Allies: I choose: Engineer!
[t=00:00:37.650933][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:54.500274][f=-000001] Buildings set to face North
[t=00:00:55.000410][f=-000001] Buildings set to face West
[t=00:00:55.000491][f=-000001] game_message:Spectating team: [tre]PAK
[t=00:00:55.150472][f=-000001] Buildings set to face South
[t=00:00:55.150550][f=-000001] game_message:Spectating team: [tre]PAK
[t=00:00:56.188615][f=-000001] Warning: Couldn't find texture "%%423:1"!
[t=00:04:07.267968][f=0005732] game_message: Metal Extractor is under attack
[t=00:04:10.115287][f=0005817] [SpringApp::Kill][1] fromRun=1
[t=00:04:10.115307][f=0005817] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:10.145144][f=0005817]  [async=0] threads=6 tasks=173050 {sum,avg}{exec,wait}time={{4639.976, 0.027}, {9872.024, 0.057}}ms
[t=00:04:10.145170][f=0005817]      thread=1 tasks=34610 {sum,min,max,avg}{exec,wait}time={{1017.510, 0.000, 96.329, 0.029}, {1349.036, 0.000, 18446744027136.000, 0.039}}ms
[t=00:04:10.145186][f=0005817]      thread=2 tasks=34610 {sum,min,max,avg}{exec,wait}time={{910.656, 0.000, 101.302, 0.026}, {2129.027, 0.000, 18446744027136.000, 0.062}}ms
[t=00:04:10.145204][f=0005817]      thread=3 tasks=34610 {sum,min,max,avg}{exec,wait}time={{982.359, 0.000, 101.463, 0.028}, {1893.260, 0.000, 18446744027136.000, 0.055}}ms
[t=00:04:10.145217][f=0005817]      thread=4 tasks=34610 {sum,min,max,avg}{exec,wait}time={{853.402, 0.000, 92.731, 0.025}, {2276.490, 0.000, 11.371, 0.066}}ms
[t=00:04:10.145230][f=0005817]      thread=5 tasks=34610 {sum,min,max,avg}{exec,wait}time={{876.048, 0.000, 94.555, 0.025}, {2224.212, 0.000, 11.435, 0.064}}ms
[t=00:04:10.145240][f=0005817]  [async=1] threads=6 tasks=3611 {sum,avg}{exec,wait}time={{28754.096, 7.963}, {15460495.000, 4281.500}}ms
[t=00:04:10.145259][f=0005817]      thread=1 tasks=726 {sum,min,max,avg}{exec,wait}time={{5749.338, 0.000, 721.362, 7.919}, {3097106.750, 0.050, 5759.921, 4265.987}}ms
[t=00:04:10.145304][f=0005817]      thread=2 tasks=717 {sum,min,max,avg}{exec,wait}time={{5749.201, 0.000, 721.453, 8.018}, {3083859.500, 0.187, 5759.917, 4301.059}}ms
[t=00:04:10.145325][f=0005817]      thread=3 tasks=719 {sum,min,max,avg}{exec,wait}time={{5742.292, 0.001, 744.331, 7.986}, {3094784.500, 0.341, 5759.997, 4304.290}}ms
[t=00:04:10.145356][f=0005817]      thread=4 tasks=720 {sum,min,max,avg}{exec,wait}time={{5751.282, 0.000, 725.062, 7.988}, {3096750.750, 0.505, 5759.988, 4301.042}}ms
[t=00:04:10.145387][f=0005817]      thread=5 tasks=729 {sum,min,max,avg}{exec,wait}time={{5761.983, 0.000, 720.108, 7.904}, {3087993.500, 0.360, 5759.767, 4235.931}}ms
[t=00:04:10.145403][f=0005817] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:10.145430][f=0005817] [SpringApp::Kill][2]
[t=00:04:10.145523][f=0005817] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:10.145558][f=0005817] [Game::KillLua][1] dtor=0 luaUI=000001c6e4b8c460
[t=00:04:10.145600][f=0005817] Start widgetHandler:Shutdown
[t=00:04:10.148616][f=0005817] Shutdown - SaveOrderList Complete
[t=00:04:10.150353][f=0005817] Writing last game win data
[t=00:04:10.160285][f=0005817] Shutdown - SaveConfigData Complete
[t=00:04:10.160312][f=0005817] Shutdown Widget - Chili Highlight
[t=00:04:10.160365][f=0005817] Shutdown Widget - Draw After Chili
[t=00:04:10.160399][f=0005817] Shutdown Widget - API Unit Tracker GL4
[t=00:04:10.160440][f=0005817] Shutdown Widget - EPIC Menu
[t=00:04:10.162579][f=0005817] Shutdown Widget - Chili Widget Selector
[t=00:04:10.164010][f=0005817] Shutdown Widget - Depth of Field Shader
[t=00:04:10.164051][f=0005817] Shutdown Widget - Chili Minimap
[t=00:04:10.164191][f=0005817] Shutdown Widget - Deferred rendering
[t=00:04:10.164244][f=0005817] SSAO: Deferred rendering disabled, disabling.
[t=00:04:10.170687][f=0005817] Shutdown Widget - Deferred rendering
[t=00:04:10.170723][f=0005817] SSAO: Deferred rendering disabled, disabling.
[t=00:04:10.171977][f=0005817] Shutdown Widget - Local Team Colors
[t=00:04:10.171995][f=0005817] Shutdown Widget - Display Keys 2
[t=00:04:10.172040][f=0005817] Shutdown Widget - Save Game Menu
[t=00:04:10.172055][f=0005817] Shutdown Widget - Highlight Model Api GL4
[t=00:04:10.172127][f=0005817] Shutdown Widget - Unit Icons
[t=00:04:10.172252][f=0005817] Shutdown Widget - Noises
[t=00:04:10.172287][f=0005817] Shutdown Widget - Attrition Counter
[t=00:04:10.172512][f=0005817] Shutdown Widget - HealthBars
[t=00:04:10.173821][f=0005817] Shutdown Widget - RoI Tracker
[t=00:04:10.174539][f=0005817] Shutdown Widget - Selected Units GL4 2
[t=00:04:10.174556][f=0005817] Shutdown Widget - BuildETA
[t=00:04:10.174568][f=0005817] Shutdown Widget - Chili Chicken Panel
[t=00:04:10.174670][f=0005817] Shutdown Widget - External VR Grid
[t=00:04:10.174684][f=0005817] Shutdown Widget - Win Counter
[t=00:04:10.174693][f=0005817] Shutdown Widget - EndGame APM stats
[t=00:04:10.176048][f=0005817] Shutdown Widget - Modular Comm Info
[t=00:04:10.176062][f=0005817] Shutdown Widget - Reclaim Field Highlight
[t=00:04:10.176078][f=0005817] Shutdown Widget - State Reverse and Latency
[t=00:04:10.176111][f=0005817] Shutdown Widget - Startup Info and Selector
[t=00:04:10.176128][f=0005817] Shutdown Widget - Music Player v2
[t=00:04:10.176140][f=0005817] Shutdown Widget - Stereo3D
[t=00:04:10.176188][f=0005817] Shutdown Widget - Chili EndGame Window
[t=00:04:10.176229][f=0005817] Shutdown Widget - Darkening
[t=00:04:10.176248][f=0005817] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:10.176261][f=0005817] Shutdown Widget - Defense Range Zero-K
[t=00:04:10.176305][f=0005817] Shutdown Widget - Grab Input
[t=00:04:10.176518][f=0005817] Input grabbing is disabled!
[t=00:04:10.176547][f=0005817] Shutdown Widget - Highlight Geos
[t=00:04:10.176558][f=0005817] Shutdown Widget - Missile Silo Range
[t=00:04:10.176570][f=0005817] Shutdown Widget - Local Widgets Config
[t=00:04:10.176588][f=0005817] Shutdown Widget - MinimapEvents
[t=00:04:10.176625][f=0005817] Shutdown Widget - Point Tracker
[t=00:04:10.176633][f=0005817] Shutdown Widget - Context Menu
[t=00:04:10.176644][f=0005817] Shutdown Widget - Transport AI
[t=00:04:10.176655][f=0005817] Shutdown Widget - Chili Spectator Panels
[t=00:04:10.176663][f=0005817] Shutdown Widget - Attack Warning
[t=00:04:10.176677][f=0005817] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:10.176692][f=0005817] Shutdown Widget - Chili Nuke Warning
[t=00:04:10.176709][f=0005817] Shutdown Widget - Chili Economy Panel Default
[t=00:04:10.176799][f=0005817] Shutdown Widget - Attack AoE
[t=00:04:10.176818][f=0005817] Shutdown Widget - Spotter
[t=00:04:10.176829][f=0005817] Shutdown Widget - Selection Send
[t=00:04:10.176861][f=0005817] Shutdown Widget - TeamPlatter
[t=00:04:10.177371][f=0005817] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:10.177488][f=0005817] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:10.177508][f=0005817] Shutdown Widget - Global Build Command
[t=00:04:10.177680][f=0005817] Shutdown Widget - LupsManager
[t=00:04:10.177700][f=0005817] Shutdown Widget - Receive Units Indicator
[t=00:04:10.177717][f=0005817] Shutdown Widget - Newton Firezone
[t=00:04:10.177738][f=0005817] Shutdown Widget - Chili Pro Console
[t=00:04:10.178201][f=0005817] Shutdown Widget - Persistent Build Height
[t=00:04:10.178218][f=0005817] Shutdown Widget - Lasso Terraform GUI
[t=00:04:10.178227][f=0005817] Shutdown Widget - Chili Framework
[t=00:04:10.178244][f=0005817] Shutdown Widget - Lups
[t=00:04:10.179018][f=0005817] Shutdown Widget - Mex Placement Handler
[t=00:04:10.179069][f=0005817] Shutdown Widget - Custom Markers
[t=00:04:10.179088][f=0005817] Shutdown Widget - Chili Core Selector
[t=00:04:10.179180][f=0005817] Shutdown Widget - Select Keys
[t=00:04:10.179203][f=0005817] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:10.179247][f=0005817] Shutdown Widget - Pause Screen
[t=00:04:10.179372][f=0005817] Shutdown Widget - Bloom Shader Deferred
[t=00:04:10.179631][f=0005817] Shutdown Widget - Color Blindness Correction
[t=00:04:10.179815][f=0005817] Shutdown Widget - Layout Handler
[t=00:04:10.179833][f=0005817] Shutdown Widget - Text To Speech Control
[t=00:04:10.179842][f=0005817] End widgetHandler:Shutdown
[t=00:04:10.247333][f=0005817] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8888319, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833545429}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220}
[t=00:04:10.251019][f=0005817] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:10.251037][f=0005817] [Game::KillLua][3] dtor=0 luaRules=000001c6106c44f0
[t=00:04:10.251076][f=0005817] Start gadgetHandler:Shutdown
[t=00:04:10.251090][f=0005817] Shutdown - StartSetup
[t=00:04:10.251098][f=0005817] Shutdown - UnitMorph
[t=00:04:10.251747][f=0005817] Shutdown - Carrier Drones
[t=00:04:10.251766][f=0005817] Shutdown - Missile Silo Controller
[t=00:04:10.251794][f=0005817] Shutdown - Modular Comm Info
[t=00:04:10.251805][f=0005817] Shutdown - Terrain Texture Handler
[t=00:04:10.251814][f=0005817] Shutdown - UnitCloakShield
[t=00:04:10.252026][f=0005817] Shutdown - Starlight Handler
[t=00:04:10.252072][f=0005817] End gadgetHandler:Shutdown
[t=00:04:10.277882][f=0005817] Start gadgetHandler:Shutdown
[t=00:04:10.277903][f=0005817] Shutdown - Teleport Throw
[t=00:04:10.277915][f=0005817] Shutdown - UnitMorph
[t=00:04:10.277930][f=0005817] Shutdown - Commander Skin Renderer
[t=00:04:10.278774][f=0005817] Shutdown - Missile fired callins
[t=00:04:10.278792][f=0005817] Shutdown - Modular Comm Info
[t=00:04:10.278800][f=0005817] Shutdown - Retreat Command
[t=00:04:10.278812][f=0005817] Shutdown - Shockwaves
[t=00:04:10.278824][f=0005817] Shutdown - Unit tint API
[t=00:04:10.278841][f=0005817] Shutdown - Unit glow API
[t=00:04:10.278863][f=0005817] Shutdown - UnitCloakShield
[t=00:04:10.278885][f=0005817] Shutdown - Lups Cloak FX
[t=00:04:10.278896][f=0005817] Shutdown - Lups
[t=00:04:10.279743][f=0005817] Shutdown - Lups Shield
[t=00:04:10.279809][f=0005817] End gadgetHandler:Shutdown
[t=00:04:10.296662][f=0005817] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1212, 0.0} allocedSize{int+, int-, ext}={0, 0, 186904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0025}
[t=00:04:10.302258][f=0005817] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:10.302358][f=0005817] [Game::KillLua][4] dtor=0
[t=00:04:10.302370][f=0005817] [Game::KillLua][5] dtor=0
[t=00:04:10.316248][f=0005817] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_16-44-29-235_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (114975 bytes)
[t=00:04:10.316335][f=0005817] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:10.317448][f=0005817] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:10.317465][f=0005817] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=00:04:10.317551][f=0005817] [Sound] [Sound::UpdateThread][4] ctx=000001c675809050 dev=000001c67586ccf0
[t=00:04:10.317662][f=0005817] [Sound] [Sound::UpdateThread][5] ctx=000001c675809050 dev=000001c67586ccf0
[t=00:04:10.317673][f=0005817] [Sound] [Sound::Cleanup][alcDestroyContext(000001c675809050)]
[t=00:04:10.318737][f=0005817] [Sound] [Sound::Cleanup][alcCloseDevice(000001c67586ccf0)]
[t=00:04:10.318969][f=0005817] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:10.344328][f=0005817] [Sound] [Sound::UpdateThread][6]
[t=00:04:10.345033][f=0005817] [Game::~CGame][1]
[t=00:04:10.345072][f=0005817] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:10.345079][f=0005817] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:10.345086][f=0005817] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:10.345110][f=0005817] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:10.345123][f=0005817] [Game::KillLua][4] dtor=1
[t=00:04:10.345134][f=0005817] [Game::KillLua][5] dtor=1
[t=00:04:10.345300][f=0005817] [Game::KillMisc][1]
[t=00:04:10.345310][f=0005817] [Game::KillMisc][2]
[t=00:04:10.345628][f=0005817] [Game::KillMisc][3]
[t=00:04:10.345795][f=0005817] [Game::KillRendering][1]
[t=00:04:10.349778][f=0005817] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:10.366461][f=0005817] [3DOParser::Kill] allocated 29 pieces
[t=00:04:10.366558][f=0005817] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:10.366847][f=0005817] [AssParser::Kill] allocated 701 pieces
[t=00:04:10.413985][f=0005817] [Game::KillInterface][1]
[t=00:04:10.414560][f=0005817] [Game::KillInterface][2]
[t=00:04:10.414908][f=0005817] [Game::KillSimulation][1]
[t=00:04:10.415001][f=0005817] [Game::KillSimulation][2]
[t=00:04:10.434641][f=0005817] [CCollisionHandler] dis-/continuous tests: 999/1778989
[t=00:04:10.434676][f=0005817] [Game::KillSimulation][3]
[t=00:04:10.435838][f=0005817] [~CPathCache(24x24)] cacheHits=4 hitPercentage=10% numHashColls=0 maxCacheSize=9
[t=00:04:10.435927][f=0005817] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:10.435972][f=0005817] [~CPathCache(48x48)] cacheHits=6 hitPercentage=11% numHashColls=0 maxCacheSize=8
[t=00:04:10.436031][f=0005817] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:10.436421][f=0005817] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:10.443105][f=0005817] [LosHandler::Kill] raycast instance cache-{hits,misses}={5246,7420}; shared=7%; cached=34%
[t=00:04:10.452707][f=0005817] [Game::KillSimulation][4]
[t=00:04:10.510140][f=0005817] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:10.510173][f=0005817] [Game::~CGame][2]
[t=00:04:10.510180][f=0005817] [Game::~CGame][3]
[t=00:04:10.510338][f=0005817] [SpringApp::Kill][3]
[t=00:04:10.510641][f=0005817] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    413477 bytes sent   in 4555 packets (90.774 bytes/packet)
    322360 bytes recv'd in 5215 packets (61.814 bytes/packet)
    {0.102x, 0.097x} relative protocol overhead {up, down}
    15338 incoming chunks dropped, 12149 outgoing chunks resent
    4416 incoming chunks processed

[t=00:04:10.510710][f=0005817] [SpringApp::Kill][4] font=000001c63a42bf40
[t=00:04:10.512410][f=0005817] [SpringApp::Kill][5]
[t=00:04:10.517631][f=0005817] [SpringApp::Kill][6]
[t=00:04:10.517663] [SpringApp::Kill][7]
[t=00:04:10.517751] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:10.517765] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:10.517773] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:10.517804] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:10.517845] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:10.517854] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:10.517868] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:04:10.517893] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27384, 1048576, 1048576}, EBO = {41076, 2097152, 2097152}
[t=00:04:10.517903] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:10.517915] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:10.517925] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:10.517933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:10.517951] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {296, 1048576, 1048576}, EBO = {444, 2097152, 2097152}
[t=00:04:10.620814] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:10.620837] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:10.620846] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:10.620853] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:04:10.620860] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:10.621448] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>]
[t=00:04:10.621486] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:04:10.621497] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c6758ccb90)
[t=00:04:10.621636] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2043ms
[t=00:04:10.621682]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms
[t=00:04:10.621710]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms
[t=00:04:10.621732]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:04:10.621746]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=31ms
[t=00:04:10.621780]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=28ms
[t=00:04:10.621798]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:04:10.621818]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:04:10.621828]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=22ms
[t=00:04:10.621836]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=22ms
[t=00:04:10.621850]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms
[t=00:04:10.623182] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c6758a82f0)
[t=00:04:10.623698] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=1)] #archives[section]=1 #files[section]=4
[t=00:04:10.623714] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001c675989450)
[t=00:04:10.624518] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:10.624533] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c6758a6f00)
[t=00:04:10.624569] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c6758a7480)
[t=00:04:10.624623] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c6758a7b60)
[t=00:04:10.624695] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:10.624707] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:04:10.624769] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:10.624781] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:10.624789] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:10.624797] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:10.625020] [SpringApp::Kill][8]
[t=00:04:10.625034] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:10.625054] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:04:10.625062] [WatchDog::Uninstall][2]
[t=00:04:11.147480] [WatchDog::Uninstall][3]
[t=00:04:11.147532] [SpringApp::Kill][9]