Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000105] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015701] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015740] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015763] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015777] [t=00:00:00.015783] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015789] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015794] Use "none" to disable the default log sections. [t=00:00:00.015803] ============== </Log Sections> ============== [t=00:00:00.015812] ============== <User Config> ============== [t=00:00:00.015909] AllowDeferredMapRendering = 1 [t=00:00:00.015918] AllowDeferredModelRendering = 1 [t=00:00:00.015923] AnimationMT = 0 [t=00:00:00.015928] BumpWaterBlurReflection = 1 [t=00:00:00.015934] BumpWaterTexSizeReflection = 128 [t=00:00:00.015939] CamFreeScrollSpeed = 50 [t=00:00:00.015943] CamMode = 1 [t=00:00:00.015950] CubeTexSizeReflection = 1 [t=00:00:00.015958] CubeTexSizeSpecular = 1 [t=00:00:00.015963] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015971] EdgeMoveDynamic = 0 [t=00:00:00.015975] EdgeMoveWidth = 0.003 [t=00:00:00.015980] FPSFOV = 90 [t=00:00:00.015985] FPSScrollSpeed = 50 [t=00:00:00.015990] FontSize = 18 [t=00:00:00.015995] FullscreenEdgeMove = 0 [t=00:00:00.016001] GrassDetail = 0 [t=00:00:00.016006] GroundDecals = 2 [t=00:00:00.016010] GroundDetail = 90 [t=00:00:00.016014] HangTimeout = 30 [t=00:00:00.016023] HardwareCursor = 1 [t=00:00:00.016030] InitialNetworkTimeout = 0 [t=00:00:00.016035] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016040] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016047] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016052] LinkOutgoingBandwidth = 262144 [t=00:00:00.016058] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016072] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016079] MSAALevel = 1 [t=00:00:00.016083] MaxParticles = 15000 [t=00:00:00.016091] MaxSounds = 32 [t=00:00:00.016098] MaximumTransmissionUnit = 0 [t=00:00:00.016103] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016107] MiniMapMarker = 0 [t=00:00:00.016112] MouseDragScrollThreshold = 0 [t=00:00:00.016120] NetworkLossFactor = 2 [t=00:00:00.016125] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016130] OverheadScrollSpeed = 50 [t=00:00:00.016135] ReconnectTimeout = 0 [t=00:00:00.016142] RotOverheadScrollSpeed = 50 [t=00:00:00.016146] RotateLogFiles = 1 [t=00:00:00.016155] ShadowMapSize = 1024 [t=00:00:00.016162] Shadows = 1 [t=00:00:00.016166] ShowClock = 0 [t=00:00:00.016170] SoftParticles = 2 [t=00:00:00.016175] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016180] UnitIconDist = 151 [t=00:00:00.016187] UpdateBoundingVolumeMT = 0 [t=00:00:00.016192] UpdateWeaponVectorsMT = 0 [t=00:00:00.016196] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016203] UseLuaMemPools = 0 [t=00:00:00.016208] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016239] VFSCacheArchiveFiles = 0 [t=00:00:00.016248] VSync = 1 [t=00:00:00.016252] Water = 4 [t=00:00:00.016257] WindowBorderless = 1 [t=00:00:00.016262] WindowPosY = 0 [t=00:00:00.016266] WindowedEdgeMove = 0 [t=00:00:00.016271] XResolutionWindowed = 1920 [t=00:00:00.016278] YResolutionWindowed = 1080 [t=00:00:00.016289] ============== </User Config> ============== [t=00:00:00.016294] ============== <User System> ============== [t=00:00:00.016305] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016315] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016323] Compiler Version: gcc-13.2.0 [t=00:00:00.016357] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016401] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016411] Binary Word Size: 64-bit (native) [t=00:00:00.016416] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016426] Physical CPU Cores: 6 [t=00:00:00.016433] Logical CPU Cores: 12 [t=00:00:00.016437] ============== </User System> ============== [t=00:00:00.016445] Run: thread affinity fff [t=00:00:00.016567] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016575] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016580] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016584] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016588] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017847] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017866] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023827] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040662] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040682] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040687] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040694] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040698] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040721] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040726] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040731] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040735] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040741] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040746] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040750] [50] 1600x900x24bpp@144Hz [t=00:00:00.040755] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040759] [62] 1440x900x24bpp@144Hz [t=00:00:00.040764] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040768] [73] 1366x768x24bpp@144Hz [t=00:00:00.040777] [78] 1360x768x24bpp@144Hz [t=00:00:00.040782] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040791] [89] 1280x960x24bpp@144Hz [t=00:00:00.040796] [94] 1280x800x24bpp@144Hz [t=00:00:00.040800] [99] 1280x768x24bpp@144Hz [t=00:00:00.040804] [104] 1280x720x24bpp@144Hz [t=00:00:00.040809] [111] 1152x864x24bpp@144Hz [t=00:00:00.040814] [116] 1024x768x24bpp@144Hz [t=00:00:00.040823] [123] 800x600x24bpp@144Hz [t=00:00:00.040828] [130] 720x576x24bpp@144Hz [t=00:00:00.040832] [135] 720x480x24bpp@144Hz [t=00:00:00.040840] [141] 640x480x24bpp@144Hz [t=00:00:00.045901] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045924] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045929] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045934] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045939] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045943] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045952] [11] 1366x768x24bpp@144Hz [t=00:00:00.045956] [13] 1360x768x24bpp@144Hz [t=00:00:00.045984] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045991] [17] 1280x960x24bpp@144Hz [t=00:00:00.045996] [19] 1280x800x24bpp@144Hz [t=00:00:00.046000] [21] 1280x768x24bpp@144Hz [t=00:00:00.046004] [23] 1280x720x24bpp@144Hz [t=00:00:00.046010] [25] 1280x600x24bpp@144Hz [t=00:00:00.046044] [27] 1152x864x24bpp@144Hz [t=00:00:00.046055] [29] 1024x768x24bpp@144Hz [t=00:00:00.046060] [31] 800x600x24bpp@144Hz [t=00:00:00.046066] [33] 640x480x24bpp@144Hz [t=00:00:00.046070] [35] 640x400x24bpp@144Hz [t=00:00:00.293245] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.293623] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.293641] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.316601] [GR::LogVersionInfo] [t=00:00:00.316623] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.316633] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.316663] GL vendor : NVIDIA Corporation [t=00:00:00.316673] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.316681] GLSL version: 4.60 NVIDIA [t=00:00:00.316686] GLEW version: 2.1.0 [t=00:00:00.316693] GPU memory : 6144MB (total) / 4885MB (available) [t=00:00:00.316717] SDL swap-int: 1 [t=00:00:00.316724] SDL driver : windows [t=00:00:00.316729] [t=00:00:00.316734] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.316746] GLSL shader support : 1 [t=00:00:00.316761] GL4 support : 1 [t=00:00:00.316774] FBO extension support : 1 [t=00:00:00.316792] NVX GPU mem-info support : 1 [t=00:00:00.316809] ATI GPU mem-info support : 0 [t=00:00:00.316825] Texture clamping to edge : 1 [t=00:00:00.316836] NPOT-texture support : 1 (1) [t=00:00:00.316847] S3TC/DXT1 texture support : 1/1 [t=00:00:00.316855] texture query-LOD support : 1 (1) [t=00:00:00.316861] MSAA frame-buffer support : 1 (1) [t=00:00:00.316901] Z-buffer depth : 32 (-) [t=00:00:00.316916] primitive-restart support : 1 (1) [t=00:00:00.316921] clip-space control support: 1 (1) [t=00:00:00.316930] seamless cube-map support : 1 (1) [t=00:00:00.316935] frag-depth layout support : 1 (1) [t=00:00:00.316941] persistent maps support : 1 (1) [t=00:00:00.316947] explicit attribs location : 1 (1) [t=00:00:00.316957] multi draw indirect : 1 (-) [t=00:00:00.316966] array textures : 1 (-) [t=00:00:00.316973] buffer copy support : 1 (-) [t=00:00:00.317001] indirect draw : 1 (-) [t=00:00:00.317009] base instance : 1 (-) [t=00:00:00.317016] [t=00:00:00.317025] max. FBO samples : 32 [t=00:00:00.317037] max. FS/program texture slots : 32/192 [t=00:00:00.317045] max. texture size : 32768 [t=00:00:00.317056] max. texture anisotropy level : 16.000000 [t=00:00:00.317067] max. vec4 varyings/attributes : 31/16 [t=00:00:00.317075] max. draw-buffers : 8 [t=00:00:00.317091] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.317103] max. uniform buffer-bindings : 84 [t=00:00:00.317111] max. uniform block-size : 64KB [t=00:00:00.317119] max. storage buffer-bindings : 96 [t=00:00:00.317130] max. storage block-size : 2047MB [t=00:00:00.317137] [t=00:00:00.317143] enable AMD-hacks : 0 [t=00:00:00.317153] compress MIP-maps: 0 [t=00:00:00.317227] Number of compressed texture formats: 23 [t=00:00:00.317266] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.317314] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.317630] [GR::UpdateGLConfigs] [t=00:00:00.317696] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.317710] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.317732] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.317747] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.317755] [GR::InitGLState] [t=00:00:00.317872] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.415858] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.419111] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.420860] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.428055] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.428118] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.428555] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.429790] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.429822] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.429988] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.430224] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.458204] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.459014] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.461884] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.462372] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.514375] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [t=00:00:00.514408] [VFS] [SpringVFS::ReserveArchives<this=000001c63a74ab00>] [t=00:00:00.514837] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517340] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c63a74ab00 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.517363] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.603087] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.603433] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.603541] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.603682] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.603869] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.604013] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.604381] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.604438] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.605015][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.605168][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.605359][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.605391][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.605405][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.605468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.625510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.625539][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.625550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.625576][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.625588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.711202][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.1ms) [t=00:00:00.753131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.755048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c67586ccf0(default) context=000001c675809050 numChannels=2 frameSize=8 [t=00:00:00.755149][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.755161][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.755168][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.755191][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.755246][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.755274][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.755325][f=-000001] [Sound] Devices: [t=00:00:00.758539][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.758567][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.758576][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.758589][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.758598][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.759323][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.759339][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.818669][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681571 MB [t=00:00:00.820366][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.821222][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.822570][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.089044][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0) [t=00:00:01.090083][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:01.090630][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.091402][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.181861][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.183555][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.183828][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.186248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c63a74ab00>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.200418][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:01.200560][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.200645][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archers_Valley_v6 (checksum 73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.270493][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.270727][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.271027][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.271150][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.271256][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.226343][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.227536][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.227735][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.227979][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.228161][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.228495][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.233572][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.233885][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.234079][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.237682][f=-000001] Input grabbing is enabled! [t=00:00:15.237715][f=-000001] Input grabbing is enabled! [t=00:00:15.237832][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.238223][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.238685][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.238863][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.239154][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.239487][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.239692][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.239897][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.240135][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.240904][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.241093][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.241280][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.241443][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.261235][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.261582][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.261765][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.268162][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.268416][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.268754][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.268955][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.269222][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.269389][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.269561][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.269865][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.270075][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.270339][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.270742][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.271145][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.271351][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.271599][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.271788][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.271958][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.272369][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.272587][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.273125][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.273315][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.273519][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.288868][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.289282][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.289557][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.289858][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.290630][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.290823][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.303198][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.303575][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.303910][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.304164][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.305050][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.305253][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.305779][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.305973][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.306326][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.306544][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.306753][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.432511][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.438047][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.438393][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.438875][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.439094][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.459261][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.460756][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.461030][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.461208][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.461594][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.461891][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.463277][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.463607][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.465083][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.465481][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.465799][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.466022][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.466230][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.466446][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.466644][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.466884][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.467626][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.467763][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.468016][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.468029][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.468038][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.468094][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.468596][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.468799][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.469010][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.469225][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.469492][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.469913][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.470197][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.470590][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.471094][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.471462][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.472235][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.472548][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.472865][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.480492][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.486697][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.487214][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.487620][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.489282][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.489533][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.489847][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:15.492009][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.492452][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.495317][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.495817][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.496271][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.497132][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.497416][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.497616][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.503640][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.505093][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.507551][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.507837][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.508057][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.509727][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.516520][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.517440][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.517855][f=-000001] SetSunLighting [t=00:00:15.518550][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.519616][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.522718][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.523156][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.523431][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.523692][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.523711][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.523906][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.525144][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.533684][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.538906][f=-000001] Writing last game win data [t=00:00:15.548366][f=-000001] LuaUI v0.3 [t=00:00:15.676997][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.745102][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.745200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.745687][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.745706][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.760595][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10654, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874219}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083} [t=00:00:16.458544][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.822930][f=-000001] GameID: eb54ec66826e367cd6c09294b243a28d [t=00:00:16.823335][f=-000001] Connection attempt from [tre]PAK [t=00:00:16.823349][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.823548][f=-000001] -> Connection established (given id 0) [t=00:00:16.823588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:16.823613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.823627][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.823634][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.823764][f=-000001] -> Connection established (given id 1) [t=00:00:16.823791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:16.823816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.823834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:16.823865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:16.823881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:16.823898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:16.857583][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.035293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c6106c44f0,0000000000000000}][locale="C"]" [t=00:00:17.035328][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:23.184946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={000001d36b67af10,0000000000000000}][locale="C"]" [t=00:00:24.935055][f=-000001] <[tre]PAK> Allies: I choose: Engineer! [t=00:00:37.650933][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:54.500274][f=-000001] Buildings set to face North [t=00:00:55.000410][f=-000001] Buildings set to face West [t=00:00:55.000491][f=-000001] game_message:Spectating team: [tre]PAK [t=00:00:55.150472][f=-000001] Buildings set to face South [t=00:00:55.150550][f=-000001] game_message:Spectating team: [tre]PAK [t=00:00:56.188615][f=-000001] Warning: Couldn't find texture "%%423:1"! [t=00:04:07.267968][f=0005732] game_message: Metal Extractor is under attack [t=00:04:10.115287][f=0005817] [SpringApp::Kill][1] fromRun=1 [t=00:04:10.115307][f=0005817] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:10.145144][f=0005817] [async=0] threads=6 tasks=173050 {sum,avg}{exec,wait}time={{4639.976, 0.027}, {9872.024, 0.057}}ms [t=00:04:10.145170][f=0005817] thread=1 tasks=34610 {sum,min,max,avg}{exec,wait}time={{1017.510, 0.000, 96.329, 0.029}, {1349.036, 0.000, 18446744027136.000, 0.039}}ms [t=00:04:10.145186][f=0005817] thread=2 tasks=34610 {sum,min,max,avg}{exec,wait}time={{910.656, 0.000, 101.302, 0.026}, {2129.027, 0.000, 18446744027136.000, 0.062}}ms [t=00:04:10.145204][f=0005817] thread=3 tasks=34610 {sum,min,max,avg}{exec,wait}time={{982.359, 0.000, 101.463, 0.028}, {1893.260, 0.000, 18446744027136.000, 0.055}}ms [t=00:04:10.145217][f=0005817] thread=4 tasks=34610 {sum,min,max,avg}{exec,wait}time={{853.402, 0.000, 92.731, 0.025}, {2276.490, 0.000, 11.371, 0.066}}ms [t=00:04:10.145230][f=0005817] thread=5 tasks=34610 {sum,min,max,avg}{exec,wait}time={{876.048, 0.000, 94.555, 0.025}, {2224.212, 0.000, 11.435, 0.064}}ms [t=00:04:10.145240][f=0005817] [async=1] threads=6 tasks=3611 {sum,avg}{exec,wait}time={{28754.096, 7.963}, {15460495.000, 4281.500}}ms [t=00:04:10.145259][f=0005817] thread=1 tasks=726 {sum,min,max,avg}{exec,wait}time={{5749.338, 0.000, 721.362, 7.919}, {3097106.750, 0.050, 5759.921, 4265.987}}ms [t=00:04:10.145304][f=0005817] thread=2 tasks=717 {sum,min,max,avg}{exec,wait}time={{5749.201, 0.000, 721.453, 8.018}, {3083859.500, 0.187, 5759.917, 4301.059}}ms [t=00:04:10.145325][f=0005817] thread=3 tasks=719 {sum,min,max,avg}{exec,wait}time={{5742.292, 0.001, 744.331, 7.986}, {3094784.500, 0.341, 5759.997, 4304.290}}ms [t=00:04:10.145356][f=0005817] thread=4 tasks=720 {sum,min,max,avg}{exec,wait}time={{5751.282, 0.000, 725.062, 7.988}, {3096750.750, 0.505, 5759.988, 4301.042}}ms [t=00:04:10.145387][f=0005817] thread=5 tasks=729 {sum,min,max,avg}{exec,wait}time={{5761.983, 0.000, 720.108, 7.904}, {3087993.500, 0.360, 5759.767, 4235.931}}ms [t=00:04:10.145403][f=0005817] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:10.145430][f=0005817] [SpringApp::Kill][2] [t=00:04:10.145523][f=0005817] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:10.145558][f=0005817] [Game::KillLua][1] dtor=0 luaUI=000001c6e4b8c460 [t=00:04:10.145600][f=0005817] Start widgetHandler:Shutdown [t=00:04:10.148616][f=0005817] Shutdown - SaveOrderList Complete [t=00:04:10.150353][f=0005817] Writing last game win data [t=00:04:10.160285][f=0005817] Shutdown - SaveConfigData Complete [t=00:04:10.160312][f=0005817] Shutdown Widget - Chili Highlight [t=00:04:10.160365][f=0005817] Shutdown Widget - Draw After Chili [t=00:04:10.160399][f=0005817] Shutdown Widget - API Unit Tracker GL4 [t=00:04:10.160440][f=0005817] Shutdown Widget - EPIC Menu [t=00:04:10.162579][f=0005817] Shutdown Widget - Chili Widget Selector [t=00:04:10.164010][f=0005817] Shutdown Widget - Depth of Field Shader [t=00:04:10.164051][f=0005817] Shutdown Widget - Chili Minimap [t=00:04:10.164191][f=0005817] Shutdown Widget - Deferred rendering [t=00:04:10.164244][f=0005817] SSAO: Deferred rendering disabled, disabling. [t=00:04:10.170687][f=0005817] Shutdown Widget - Deferred rendering [t=00:04:10.170723][f=0005817] SSAO: Deferred rendering disabled, disabling. [t=00:04:10.171977][f=0005817] Shutdown Widget - Local Team Colors [t=00:04:10.171995][f=0005817] Shutdown Widget - Display Keys 2 [t=00:04:10.172040][f=0005817] Shutdown Widget - Save Game Menu [t=00:04:10.172055][f=0005817] Shutdown Widget - Highlight Model Api GL4 [t=00:04:10.172127][f=0005817] Shutdown Widget - Unit Icons [t=00:04:10.172252][f=0005817] Shutdown Widget - Noises [t=00:04:10.172287][f=0005817] Shutdown Widget - Attrition Counter [t=00:04:10.172512][f=0005817] Shutdown Widget - HealthBars [t=00:04:10.173821][f=0005817] Shutdown Widget - RoI Tracker [t=00:04:10.174539][f=0005817] Shutdown Widget - Selected Units GL4 2 [t=00:04:10.174556][f=0005817] Shutdown Widget - BuildETA [t=00:04:10.174568][f=0005817] Shutdown Widget - Chili Chicken Panel [t=00:04:10.174670][f=0005817] Shutdown Widget - External VR Grid [t=00:04:10.174684][f=0005817] Shutdown Widget - Win Counter [t=00:04:10.174693][f=0005817] Shutdown Widget - EndGame APM stats [t=00:04:10.176048][f=0005817] Shutdown Widget - Modular Comm Info [t=00:04:10.176062][f=0005817] Shutdown Widget - Reclaim Field Highlight [t=00:04:10.176078][f=0005817] Shutdown Widget - State Reverse and Latency [t=00:04:10.176111][f=0005817] Shutdown Widget - Startup Info and Selector [t=00:04:10.176128][f=0005817] Shutdown Widget - Music Player v2 [t=00:04:10.176140][f=0005817] Shutdown Widget - Stereo3D [t=00:04:10.176188][f=0005817] Shutdown Widget - Chili EndGame Window [t=00:04:10.176229][f=0005817] Shutdown Widget - Darkening [t=00:04:10.176248][f=0005817] Shutdown Widget - Showeco and Grid Drawer [t=00:04:10.176261][f=0005817] Shutdown Widget - Defense Range Zero-K [t=00:04:10.176305][f=0005817] Shutdown Widget - Grab Input [t=00:04:10.176518][f=0005817] Input grabbing is disabled! [t=00:04:10.176547][f=0005817] Shutdown Widget - Highlight Geos [t=00:04:10.176558][f=0005817] Shutdown Widget - Missile Silo Range [t=00:04:10.176570][f=0005817] Shutdown Widget - Local Widgets Config [t=00:04:10.176588][f=0005817] Shutdown Widget - MinimapEvents [t=00:04:10.176625][f=0005817] Shutdown Widget - Point Tracker [t=00:04:10.176633][f=0005817] Shutdown Widget - Context Menu [t=00:04:10.176644][f=0005817] Shutdown Widget - Transport AI [t=00:04:10.176655][f=0005817] Shutdown Widget - Chili Spectator Panels [t=00:04:10.176663][f=0005817] Shutdown Widget - Attack Warning [t=00:04:10.176677][f=0005817] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:10.176692][f=0005817] Shutdown Widget - Chili Nuke Warning [t=00:04:10.176709][f=0005817] Shutdown Widget - Chili Economy Panel Default [t=00:04:10.176799][f=0005817] Shutdown Widget - Attack AoE [t=00:04:10.176818][f=0005817] Shutdown Widget - Spotter [t=00:04:10.176829][f=0005817] Shutdown Widget - Selection Send [t=00:04:10.176861][f=0005817] Shutdown Widget - TeamPlatter [t=00:04:10.177371][f=0005817] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:10.177488][f=0005817] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:10.177508][f=0005817] Shutdown Widget - Global Build Command [t=00:04:10.177680][f=0005817] Shutdown Widget - LupsManager [t=00:04:10.177700][f=0005817] Shutdown Widget - Receive Units Indicator [t=00:04:10.177717][f=0005817] Shutdown Widget - Newton Firezone [t=00:04:10.177738][f=0005817] Shutdown Widget - Chili Pro Console [t=00:04:10.178201][f=0005817] Shutdown Widget - Persistent Build Height [t=00:04:10.178218][f=0005817] Shutdown Widget - Lasso Terraform GUI [t=00:04:10.178227][f=0005817] Shutdown Widget - Chili Framework [t=00:04:10.178244][f=0005817] Shutdown Widget - Lups [t=00:04:10.179018][f=0005817] Shutdown Widget - Mex Placement Handler [t=00:04:10.179069][f=0005817] Shutdown Widget - Custom Markers [t=00:04:10.179088][f=0005817] Shutdown Widget - Chili Core Selector [t=00:04:10.179180][f=0005817] Shutdown Widget - Select Keys [t=00:04:10.179203][f=0005817] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:10.179247][f=0005817] Shutdown Widget - Pause Screen [t=00:04:10.179372][f=0005817] Shutdown Widget - Bloom Shader Deferred [t=00:04:10.179631][f=0005817] Shutdown Widget - Color Blindness Correction [t=00:04:10.179815][f=0005817] Shutdown Widget - Layout Handler [t=00:04:10.179833][f=0005817] Shutdown Widget - Text To Speech Control [t=00:04:10.179842][f=0005817] End widgetHandler:Shutdown [t=00:04:10.247333][f=0005817] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8888319, 0.0} allocedSize{int+, int-, ext}={0, 0, 1833545429}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220} [t=00:04:10.251019][f=0005817] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:10.251037][f=0005817] [Game::KillLua][3] dtor=0 luaRules=000001c6106c44f0 [t=00:04:10.251076][f=0005817] Start gadgetHandler:Shutdown [t=00:04:10.251090][f=0005817] Shutdown - StartSetup [t=00:04:10.251098][f=0005817] Shutdown - UnitMorph [t=00:04:10.251747][f=0005817] Shutdown - Carrier Drones [t=00:04:10.251766][f=0005817] Shutdown - Missile Silo Controller [t=00:04:10.251794][f=0005817] Shutdown - Modular Comm Info [t=00:04:10.251805][f=0005817] Shutdown - Terrain Texture Handler [t=00:04:10.251814][f=0005817] Shutdown - UnitCloakShield [t=00:04:10.252026][f=0005817] Shutdown - Starlight Handler [t=00:04:10.252072][f=0005817] End gadgetHandler:Shutdown [t=00:04:10.277882][f=0005817] Start gadgetHandler:Shutdown [t=00:04:10.277903][f=0005817] Shutdown - Teleport Throw [t=00:04:10.277915][f=0005817] Shutdown - UnitMorph [t=00:04:10.277930][f=0005817] Shutdown - Commander Skin Renderer [t=00:04:10.278774][f=0005817] Shutdown - Missile fired callins [t=00:04:10.278792][f=0005817] Shutdown - Modular Comm Info [t=00:04:10.278800][f=0005817] Shutdown - Retreat Command [t=00:04:10.278812][f=0005817] Shutdown - Shockwaves [t=00:04:10.278824][f=0005817] Shutdown - Unit tint API [t=00:04:10.278841][f=0005817] Shutdown - Unit glow API [t=00:04:10.278863][f=0005817] Shutdown - UnitCloakShield [t=00:04:10.278885][f=0005817] Shutdown - Lups Cloak FX [t=00:04:10.278896][f=0005817] Shutdown - Lups [t=00:04:10.279743][f=0005817] Shutdown - Lups Shield [t=00:04:10.279809][f=0005817] End gadgetHandler:Shutdown [t=00:04:10.296662][f=0005817] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1212, 0.0} allocedSize{int+, int-, ext}={0, 0, 186904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0025} [t=00:04:10.302258][f=0005817] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:10.302358][f=0005817] [Game::KillLua][4] dtor=0 [t=00:04:10.302370][f=0005817] [Game::KillLua][5] dtor=0 [t=00:04:10.316248][f=0005817] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_16-44-29-235_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (114975 bytes) [t=00:04:10.316335][f=0005817] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:10.317448][f=0005817] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:10.317465][f=0005817] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:04:10.317551][f=0005817] [Sound] [Sound::UpdateThread][4] ctx=000001c675809050 dev=000001c67586ccf0 [t=00:04:10.317662][f=0005817] [Sound] [Sound::UpdateThread][5] ctx=000001c675809050 dev=000001c67586ccf0 [t=00:04:10.317673][f=0005817] [Sound] [Sound::Cleanup][alcDestroyContext(000001c675809050)] [t=00:04:10.318737][f=0005817] [Sound] [Sound::Cleanup][alcCloseDevice(000001c67586ccf0)] [t=00:04:10.318969][f=0005817] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:10.344328][f=0005817] [Sound] [Sound::UpdateThread][6] [t=00:04:10.345033][f=0005817] [Game::~CGame][1] [t=00:04:10.345072][f=0005817] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:10.345079][f=0005817] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:10.345086][f=0005817] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:10.345110][f=0005817] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:10.345123][f=0005817] [Game::KillLua][4] dtor=1 [t=00:04:10.345134][f=0005817] [Game::KillLua][5] dtor=1 [t=00:04:10.345300][f=0005817] [Game::KillMisc][1] [t=00:04:10.345310][f=0005817] [Game::KillMisc][2] [t=00:04:10.345628][f=0005817] [Game::KillMisc][3] [t=00:04:10.345795][f=0005817] [Game::KillRendering][1] [t=00:04:10.349778][f=0005817] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:10.366461][f=0005817] [3DOParser::Kill] allocated 29 pieces [t=00:04:10.366558][f=0005817] [S3OParser::Kill] allocated 5521 pieces [t=00:04:10.366847][f=0005817] [AssParser::Kill] allocated 701 pieces [t=00:04:10.413985][f=0005817] [Game::KillInterface][1] [t=00:04:10.414560][f=0005817] [Game::KillInterface][2] [t=00:04:10.414908][f=0005817] [Game::KillSimulation][1] [t=00:04:10.415001][f=0005817] [Game::KillSimulation][2] [t=00:04:10.434641][f=0005817] [CCollisionHandler] dis-/continuous tests: 999/1778989 [t=00:04:10.434676][f=0005817] [Game::KillSimulation][3] [t=00:04:10.435838][f=0005817] [~CPathCache(24x24)] cacheHits=4 hitPercentage=10% numHashColls=0 maxCacheSize=9 [t=00:04:10.435927][f=0005817] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:10.435972][f=0005817] [~CPathCache(48x48)] cacheHits=6 hitPercentage=11% numHashColls=0 maxCacheSize=8 [t=00:04:10.436031][f=0005817] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:10.436421][f=0005817] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:10.443105][f=0005817] [LosHandler::Kill] raycast instance cache-{hits,misses}={5246,7420}; shared=7%; cached=34% [t=00:04:10.452707][f=0005817] [Game::KillSimulation][4] [t=00:04:10.510140][f=0005817] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:10.510173][f=0005817] [Game::~CGame][2] [t=00:04:10.510180][f=0005817] [Game::~CGame][3] [t=00:04:10.510338][f=0005817] [SpringApp::Kill][3] [t=00:04:10.510641][f=0005817] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 413477 bytes sent in 4555 packets (90.774 bytes/packet) 322360 bytes recv'd in 5215 packets (61.814 bytes/packet) {0.102x, 0.097x} relative protocol overhead {up, down} 15338 incoming chunks dropped, 12149 outgoing chunks resent 4416 incoming chunks processed [t=00:04:10.510710][f=0005817] [SpringApp::Kill][4] font=000001c63a42bf40 [t=00:04:10.512410][f=0005817] [SpringApp::Kill][5] [t=00:04:10.517631][f=0005817] [SpringApp::Kill][6] [t=00:04:10.517663] [SpringApp::Kill][7] [t=00:04:10.517751] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:10.517765] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:10.517773] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:10.517804] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:10.517845] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:10.517854] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:10.517868] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:04:10.517893] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27384, 1048576, 1048576}, EBO = {41076, 2097152, 2097152} [t=00:04:10.517903] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:10.517915] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:10.517925] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:10.517933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:10.517951] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {296, 1048576, 1048576}, EBO = {444, 2097152, 2097152} [t=00:04:10.620814] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:10.620837] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:10.620846] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:10.620853] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:04:10.620860] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:10.621448] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>] [t=00:04:10.621486] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:10.621497] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c6758ccb90) [t=00:04:10.621636] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2043ms [t=00:04:10.621682] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms [t=00:04:10.621710] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms [t=00:04:10.621732] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:04:10.621746] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=31ms [t=00:04:10.621780] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=28ms [t=00:04:10.621798] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:04:10.621818] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:04:10.621828] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=22ms [t=00:04:10.621836] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=22ms [t=00:04:10.621850] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:04:10.623182] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c6758a82f0) [t=00:04:10.623698] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=1)] #archives[section]=1 #files[section]=4 [t=00:04:10.623714] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (000001c675989450) [t=00:04:10.624518] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:10.624533] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c6758a6f00) [t=00:04:10.624569] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c6758a7480) [t=00:04:10.624623] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c6758a7b60) [t=00:04:10.624695] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:10.624707] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:10.624769] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:10.624781] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:10.624789] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:10.624797] [VFS] [SpringVFS::DeleteArchives<this=000001c63a74ab00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:10.625020] [SpringApp::Kill][8] [t=00:04:10.625034] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:10.625054] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:04:10.625062] [WatchDog::Uninstall][2] [t=00:04:11.147480] [WatchDog::Uninstall][3] [t=00:04:11.147532] [SpringApp::Kill][9]
infolog_full.txt (truncated):