Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000092] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.014909] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014947] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014970] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014984] [t=00:00:00.014989] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014995] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015001] Use "none" to disable the default log sections. [t=00:00:00.015009] ============== </Log Sections> ============== [t=00:00:00.015017] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015116] AllowDeferredMapRendering = 1 [t=00:00:00.015132] AllowDeferredModelRendering = 1 [t=00:00:00.015140] AnimationMT = 0 [t=00:00:00.015145] BumpWaterBlurReflection = 1 [t=00:00:00.015149] BumpWaterTexSizeReflection = 128 [t=00:00:00.015155] CamFreeScrollSpeed = 50 [t=00:00:00.015162] CamMode = 1 [t=00:00:00.015167] CubeTexSizeReflection = 1 [t=00:00:00.015175] CubeTexSizeSpecular = 1 [t=00:00:00.015183] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015188] EdgeMoveDynamic = 0 [t=00:00:00.015193] EdgeMoveWidth = 0.003 [t=00:00:00.015198] FPSFOV = 90 [t=00:00:00.015204] FPSScrollSpeed = 50 [t=00:00:00.015208] FontSize = 18 [t=00:00:00.015213] FullscreenEdgeMove = 0 [t=00:00:00.015217] GrassDetail = 0 [t=00:00:00.015224] GroundDecals = 2 [t=00:00:00.015228] GroundDetail = 90 [t=00:00:00.015232] HangTimeout = 30 [t=00:00:00.015240] HardwareCursor = 1 [t=00:00:00.015247] InitialNetworkTimeout = 0 [t=00:00:00.015252] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015257] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015263] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015269] LinkOutgoingBandwidth = 262144 [t=00:00:00.015275] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015280] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015285] MSAALevel = 1 [t=00:00:00.015289] MaxParticles = 15000 [t=00:00:00.015299] MaxSounds = 32 [t=00:00:00.015303] MaximumTransmissionUnit = 0 [t=00:00:00.015310] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015315] MiniMapMarker = 0 [t=00:00:00.015319] MouseDragScrollThreshold = 0 [t=00:00:00.015324] NetworkLossFactor = 2 [t=00:00:00.015329] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015334] OverheadScrollSpeed = 50 [t=00:00:00.015340] ReconnectTimeout = 0 [t=00:00:00.015344] RotOverheadScrollSpeed = 50 [t=00:00:00.015348] RotateLogFiles = 1 [t=00:00:00.015356] ShadowMapSize = 1024 [t=00:00:00.015363] Shadows = 1 [t=00:00:00.015367] ShowClock = 0 [t=00:00:00.015371] SoftParticles = 2 [t=00:00:00.015376] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015382] UnitIconDist = 151 [t=00:00:00.015387] UpdateBoundingVolumeMT = 0 [t=00:00:00.015391] UpdateWeaponVectorsMT = 0 [t=00:00:00.015396] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015403] UseLuaMemPools = 0 [t=00:00:00.015407] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015439] VFSCacheArchiveFiles = 0 [t=00:00:00.015447] VSync = 1 [t=00:00:00.015451] Water = 4 [t=00:00:00.015455] WindowBorderless = 1 [t=00:00:00.015459] WindowPosY = 0 [t=00:00:00.015464] WindowedEdgeMove = 0 [t=00:00:00.015470] XResolutionWindowed = 1920 [t=00:00:00.015480] YResolutionWindowed = 1080 [t=00:00:00.015492] ============== </User Config> ============== [t=00:00:00.015500] ============== <User System> ============== [t=00:00:00.015512] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015521] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015530] Compiler Version: gcc-13.2.0 [t=00:00:00.015570] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015616] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015625] Binary Word Size: 64-bit (native) [t=00:00:00.015630] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015640] Physical CPU Cores: 6 [t=00:00:00.015647] Logical CPU Cores: 12 [t=00:00:00.015652] ============== </User System> ============== [t=00:00:00.015658] Run: thread affinity fff [t=00:00:00.015774] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015781] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015786] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015790] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015794] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017046] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017066] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021949] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.038317] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.038334] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.038340] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.038346] [11] 2560x1080x24bpp@144Hz [t=00:00:00.038351] [14] 1920x1440x24bpp@144Hz [t=00:00:00.038372] [19] 1920x1200x24bpp@144Hz [t=00:00:00.038377] [23] 1920x1080x24bpp@144Hz [t=00:00:00.038381] [30] 1720x1440x24bpp@144Hz [t=00:00:00.038386] [34] 1680x1050x24bpp@144Hz [t=00:00:00.038391] [40] 1600x1200x24bpp@144Hz [t=00:00:00.038396] [44] 1600x1024x24bpp@144Hz [t=00:00:00.038400] [50] 1600x900x24bpp@144Hz [t=00:00:00.038404] [55] 1440x1080x24bpp@144Hz [t=00:00:00.038409] [62] 1440x900x24bpp@144Hz [t=00:00:00.038413] [67] 1400x1050x24bpp@144Hz [t=00:00:00.038417] [73] 1366x768x24bpp@144Hz [t=00:00:00.038425] [78] 1360x768x24bpp@144Hz [t=00:00:00.038430] [83] 1280x1024x24bpp@144Hz [t=00:00:00.038435] [89] 1280x960x24bpp@144Hz [t=00:00:00.038439] [94] 1280x800x24bpp@144Hz [t=00:00:00.038443] [99] 1280x768x24bpp@144Hz [t=00:00:00.038456] [104] 1280x720x24bpp@144Hz [t=00:00:00.038466] [111] 1152x864x24bpp@144Hz [t=00:00:00.038472] [116] 1024x768x24bpp@144Hz [t=00:00:00.038478] [123] 800x600x24bpp@144Hz [t=00:00:00.038484] [130] 720x576x24bpp@144Hz [t=00:00:00.038490] [135] 720x480x24bpp@144Hz [t=00:00:00.038502] [141] 640x480x24bpp@144Hz [t=00:00:00.042956] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.042967] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.042972] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.042976] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.042980] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.042985] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.042990] [11] 1366x768x24bpp@144Hz [t=00:00:00.042994] [13] 1360x768x24bpp@144Hz [t=00:00:00.043005] [15] 1280x1024x24bpp@144Hz [t=00:00:00.043010] [17] 1280x960x24bpp@144Hz [t=00:00:00.043014] [19] 1280x800x24bpp@144Hz [t=00:00:00.043018] [21] 1280x768x24bpp@144Hz [t=00:00:00.043022] [23] 1280x720x24bpp@144Hz [t=00:00:00.043026] [25] 1280x600x24bpp@144Hz [t=00:00:00.043030] [27] 1152x864x24bpp@144Hz [t=00:00:00.043035] [29] 1024x768x24bpp@144Hz [t=00:00:00.043039] [31] 800x600x24bpp@144Hz [t=00:00:00.043043] [33] 640x480x24bpp@144Hz [t=00:00:00.043047] [35] 640x400x24bpp@144Hz [t=00:00:00.246099] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.246589] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.246607] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.267381] [GR::LogVersionInfo] [t=00:00:00.267399] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.267407] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.267436] GL vendor : NVIDIA Corporation [t=00:00:00.267443] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.267450] GLSL version: 4.60 NVIDIA [t=00:00:00.267457] GLEW version: 2.1.0 [t=00:00:00.267463] GPU memory : 6144MB (total) / 5041MB (available) [t=00:00:00.267488] SDL swap-int: 1 [t=00:00:00.267498] SDL driver : windows [t=00:00:00.267504] [t=00:00:00.267510] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.267516] GLSL shader support : 1 [t=00:00:00.267531] GL4 support : 1 [t=00:00:00.267540] FBO extension support : 1 [t=00:00:00.267553] NVX GPU mem-info support : 1 [t=00:00:00.267559] ATI GPU mem-info support : 0 [t=00:00:00.267570] Texture clamping to edge : 1 [t=00:00:00.267579] NPOT-texture support : 1 (1) [t=00:00:00.267586] S3TC/DXT1 texture support : 1/1 [t=00:00:00.267593] texture query-LOD support : 1 (1) [t=00:00:00.267598] MSAA frame-buffer support : 1 (1) [t=00:00:00.267609] Z-buffer depth : 32 (-) [t=00:00:00.267619] primitive-restart support : 1 (1) [t=00:00:00.267627] clip-space control support: 1 (1) [t=00:00:00.267632] seamless cube-map support : 1 (1) [t=00:00:00.267638] frag-depth layout support : 1 (1) [t=00:00:00.267643] persistent maps support : 1 (1) [t=00:00:00.267650] explicit attribs location : 1 (1) [t=00:00:00.267655] multi draw indirect : 1 (-) [t=00:00:00.267661] array textures : 1 (-) [t=00:00:00.267669] buffer copy support : 1 (-) [t=00:00:00.267677] indirect draw : 1 (-) [t=00:00:00.267683] base instance : 1 (-) [t=00:00:00.267689] [t=00:00:00.267693] max. FBO samples : 32 [t=00:00:00.267698] max. FS/program texture slots : 32/192 [t=00:00:00.267703] max. texture size : 32768 [t=00:00:00.267713] max. texture anisotropy level : 16.000000 [t=00:00:00.267717] max. vec4 varyings/attributes : 31/16 [t=00:00:00.267722] max. draw-buffers : 8 [t=00:00:00.267733] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.267738] max. uniform buffer-bindings : 84 [t=00:00:00.267743] max. uniform block-size : 64KB [t=00:00:00.267749] max. storage buffer-bindings : 96 [t=00:00:00.267755] max. storage block-size : 2047MB [t=00:00:00.267760] [t=00:00:00.267764] enable AMD-hacks : 0 [t=00:00:00.267768] compress MIP-maps: 0 [t=00:00:00.267830] Number of compressed texture formats: 23 [t=00:00:00.267858] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.267900] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.268143] [GR::UpdateGLConfigs] [t=00:00:00.268197] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.268208] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.268222] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.268235] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.268242] [GR::InitGLState] [t=00:00:00.268316] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.350468] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.352748] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.353398] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.357907] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.357949] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.358338] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.359304] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.359343] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.359465] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.359546] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.372899] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.373357] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.374830] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.375014] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.414446] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.414471] [VFS] [SpringVFS::ReserveArchives<this=000001d7ab26ec10>] [t=00:00:00.414779] [VFS] [SpringVFS::AddArchive<this=000001d7ab26ec10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.416598] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d7ab26ec10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.416611] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.491669] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.492031] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.492297] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.492435] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.492540] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.492583] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.492690] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.492739] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.493307][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.493418][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.493583][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.493603][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.493611][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.493653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.510232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.510253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.510261][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.510279][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.510287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.593400][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms) [t=00:00:00.620176][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.621921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d7ae54c720(default) context=000001d7ae5536d0 numChannels=2 frameSize=8 [t=00:00:00.621983][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.621994][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.622006][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.622013][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.622074][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.622106][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.622132][f=-000001] [Sound] Devices: [t=00:00:00.624551][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.624569][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.624577][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.624586][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.624593][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.625256][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.625269][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.700346][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681569 MB [t=00:00:00.702072][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.702838][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.704082][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:00.948076][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rogues River v1.2" (loaded=0 cached=0) [t=00:00:00.948876][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7ab26ec10>(arName="Rogues River v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.952101][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7ab26ec10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.952608][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.008088][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7ab26ec10>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.008969][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7ab26ec10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.009144][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7ab26ec10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.010397][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7ab26ec10>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:02.528816][f=-000001] [CAS::GASCB] Archive file="rogues_river_v1.2.sd7" cs="0230a2b2fe217881321ab4f69f93eb1a464f5583d445e720fa26e7d0d002d214b502d31b347bfd51bb5d0d7684ea2d4b70a5de754a8460ca2aea88ae2caa0328" [t=00:00:02.529144][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.529214][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rogues River v1.2 (checksum c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.583929][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.584142][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.584303][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.584362][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.584450][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.803707][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.803977][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.804130][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.804330][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.818197][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.818484][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.818769][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.819103][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.819364][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.819635][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.837649][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.837957][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.838523][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.846089][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.846284][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.846468][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.846650][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.847050][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.847408][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.847582][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.847794][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.848097][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.848290][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.848447][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.849413][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.849697][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.849901][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.850244][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.850425][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.856695][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.856993][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.857233][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.875213][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.875662][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.875995][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.876244][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.876612][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.876911][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.877119][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.877417][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.877658][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.877822][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.878227][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.878554][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.878792][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.879353][f=-000001] Input grabbing is enabled! [t=00:00:17.879455][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.879736][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.879945][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.884638][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.884978][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.885237][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.885494][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.885681][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.887156][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.887423][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.887684][f=-000001] EndGame Graph disabled [t=00:00:17.902293][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.902580][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.902903][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.903306][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.903733][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.903960][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.904229][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.904763][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.936344][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.937617][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.937877][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.938159][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.941218][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.941912][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.955649][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.955964][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.956173][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.956910][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.957134][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.957302][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.957495][f=-000001] Initialize [t=00:00:17.957610][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.957791][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.958041][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.958776][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.958963][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.959457][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.978226][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.978589][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.979067][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.984320][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.984647][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.105919][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.106311][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.106516][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.106918][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.107125][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.108174][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.108578][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.108809][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.109035][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.109257][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.109271][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.109279][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.109337][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.110239][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.110405][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.110659][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.111593][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.111830][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.112069][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.112327][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.112558][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.112933][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.113341][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.113615][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.115074][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.115306][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.115784][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.116045][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.116288][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.116486][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.116700][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.116945][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.117397][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.117927][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.118300][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.118544][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.118861][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.119149][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.125581][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.130338][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.130769][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.131084][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.131534][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.133232][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.133473][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.136302][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.136776][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.137113][f=-000001] Mex Placement Initialised with 36 spots. [t=00:00:18.138540][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.138881][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.139804][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.140262][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.140771][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.140960][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.141147][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.143537][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.145002][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.150841][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.151148][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.159770][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.167509][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.168287][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.168746][f=-000001] SetSunLighting [t=00:00:18.169284][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.178199][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.178666][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.179026][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.179066][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.179358][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.179776][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.183255][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.184685][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.185694][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.190387][f=-000001] Writing last game win data [t=00:00:18.199069][f=-000001] LuaUI v0.3 [t=00:00:18.323048][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.323088][f=-000001] [s11n] Loading s11n file... [t=00:00:18.324127][f=-000001] [s11n] Parsing model... [t=00:00:18.330547][f=-000001] [s11n] Populating game world... [t=00:00:18.347148][f=-000001] [s11n] s11n loading complete. [t=00:00:18.585639][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.586492][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.586993][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.587007][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:18.599861][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10779, 0.0} allocedSize{int+, int-, ext}={0, 0, 1880951}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0152} [t=00:00:19.266379][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.651713][f=-000001] GameID: 017cec66a3e222f4ad974ff6f4ef3ffa [t=00:00:19.652158][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.652172][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.652341][f=-000001] -> Connection established (given id 0) [t=00:00:19.652381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [t=00:00:19.652409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.652427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=83679c0c74034563ab89bb47e1ed064af964e19e1459c6e4e7401afe1434ca11ad858cfc6e11d937a7fceb4b432ae28a299654e60ebb6ccfdb45f2f555efb9fb]" [t=00:00:19.652447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1eb835312db2c14c9f4911a41c6fbb96197ce37ab7824f5b12fed28ee1eae68c785ed2300fdf0c1d103242e8600b7e3c5607cee485865c7b6255c1d44d201584]" [t=00:00:19.678151][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.846441][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d785c1d200,0000000000000000}][locale="C"]" [t=00:00:19.846473][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.045193][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:26.344723][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:26.344742][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:26.367367][f=-000001] [async=0] threads=6 tasks=2880 {sum,avg}{exec,wait}time={{4685.658, 1.627}, {3109.238, 1.080}}ms [t=00:00:26.367398][f=-000001] thread=1 tasks=576 {sum,min,max,avg}{exec,wait}time={{948.095, 0.000, 539.737, 1.646}, {590.790, 0.000, 14.540, 1.026}}ms [t=00:00:26.367426][f=-000001] thread=2 tasks=576 {sum,min,max,avg}{exec,wait}time={{937.966, 0.000, 539.790, 1.628}, {707.404, 0.000, 14.698, 1.228}}ms [t=00:00:26.367438][f=-000001] thread=3 tasks=576 {sum,min,max,avg}{exec,wait}time={{937.203, 0.000, 539.617, 1.627}, {720.657, 0.000, 15.125, 1.251}}ms [t=00:00:26.367449][f=-000001] thread=4 tasks=576 {sum,min,max,avg}{exec,wait}time={{924.151, 0.000, 539.637, 1.604}, {386.621, 0.000, 14.531, 0.671}}ms [t=00:00:26.367482][f=-000001] thread=5 tasks=576 {sum,min,max,avg}{exec,wait}time={{938.242, 0.000, 539.623, 1.629}, {703.766, 0.000, 14.539, 1.222}}ms [t=00:00:26.367499][f=-000001] [async=1] threads=6 tasks=3339 {sum,avg}{exec,wait}time={{37291.582, 11.168}, {16549883.000, 4956.539}}ms [t=00:00:26.367516][f=-000001] thread=1 tasks=667 {sum,min,max,avg}{exec,wait}time={{7449.229, 0.000, 880.512, 11.168}, {3309085.500, 0.401, 6012.465, 4961.147}}ms [t=00:00:26.367535][f=-000001] thread=2 tasks=668 {sum,min,max,avg}{exec,wait}time={{7444.441, 0.000, 827.726, 11.144}, {3314271.750, 0.198, 6012.266, 4961.485}}ms [t=00:00:26.367549][f=-000001] thread=3 tasks=669 {sum,min,max,avg}{exec,wait}time={{7482.379, 0.000, 843.927, 11.184}, {3306886.000, 0.333, 6012.192, 4943.028}}ms [t=00:00:26.367562][f=-000001] thread=4 tasks=668 {sum,min,max,avg}{exec,wait}time={{7467.969, 0.000, 827.890, 11.180}, {3318127.250, 0.450, 6011.472, 4967.256}}ms [t=00:00:26.367580][f=-000001] thread=5 tasks=667 {sum,min,max,avg}{exec,wait}time={{7447.564, 0.000, 900.375, 11.166}, {3301512.000, 0.575, 6011.781, 4949.793}}ms [t=00:00:26.367590][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:26.367597][f=-000001] [SpringApp::Kill][2] [t=00:00:26.367641][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:26.367651][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001d8754db070 [t=00:00:26.367688][f=-000001] Start widgetHandler:Shutdown [t=00:00:26.370800][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:26.373005][f=-000001] Writing last game win data [t=00:00:26.381336][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:26.381363][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:26.381411][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:26.381423][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:26.381463][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:26.383020][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:26.383182][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:26.383217][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:26.384697][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:26.384718][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:26.389252][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:26.389310][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:26.390292][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:26.390308][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:26.390330][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:26.390349][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:26.390385][f=-000001] Shutdown Widget - Unit Icons [t=00:00:26.390398][f=-000001] Shutdown Widget - HealthBars [t=00:00:26.391636][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:26.391908][f=-000001] Shutdown Widget - Noises [t=00:00:26.391921][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:26.392015][f=-000001] Shutdown Widget - BuildETA [t=00:00:26.392029][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:26.392045][f=-000001] Shutdown Widget - External VR Grid [t=00:00:26.392077][f=-000001] Shutdown Widget - Win Counter [t=00:00:26.392085][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:26.393430][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:26.393445][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:26.393454][f=-000001] Shutdown Widget - Attack Warning [t=00:00:26.393464][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:26.393533][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:26.393553][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:26.393593][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:26.393604][f=-000001] Shutdown Widget - Transport AI [t=00:00:26.393614][f=-000001] Shutdown Widget - Context Menu [t=00:00:26.393625][f=-000001] Shutdown Widget - Point Tracker [t=00:00:26.393633][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:26.393643][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:26.393664][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:26.393677][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:26.393688][f=-000001] Shutdown Widget - Grab Input [t=00:00:26.393857][f=-000001] Input grabbing is disabled! [t=00:00:26.393871][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:26.393884][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:26.393894][f=-000001] Shutdown Widget - Darkening [t=00:00:26.393909][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:26.393959][f=-000001] Shutdown Widget - Stereo3D [t=00:00:26.394009][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:26.394023][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:26.394104][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:26.394117][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:26.394125][f=-000001] Shutdown Widget - Attack AoE [t=00:00:26.394136][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:26.394144][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:26.394777][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:26.394948][f=-000001] Shutdown Widget - Selection Send [t=00:00:26.394964][f=-000001] Shutdown Widget - Spotter [t=00:00:26.394974][f=-000001] Shutdown Widget - Global Build Command [t=00:00:26.394990][f=-000001] Shutdown Widget - LupsManager [t=00:00:26.395002][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:26.395014][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:26.395033][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:26.395528][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:26.395567][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:26.395576][f=-000001] Shutdown Widget - Lups [t=00:00:26.395915][f=-000001] Shutdown Widget - Chili Framework [t=00:00:26.395932][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:26.396034][f=-000001] Shutdown Widget - Custom Markers [t=00:00:26.396053][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:26.396134][f=-000001] Shutdown Widget - Select Keys [t=00:00:26.396160][f=-000001] Shutdown Widget - Start Boxes [t=00:00:26.396180][f=-000001] Shutdown Widget - Pause Screen [t=00:00:26.396336][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:26.396384][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:26.396638][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:26.396657][f=-000001] Shutdown Widget - Layout Handler [t=00:00:26.396669][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:26.396899][f=-000001] End widgetHandler:Shutdown [t=00:00:26.472845][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4199876, 0.0} allocedSize{int+, int-, ext}={0, 0, 1122240055}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0297} [t=00:00:26.475425][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:26.475442][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001d785c1d200 [t=00:00:26.475493][f=-000001] Start gadgetHandler:Shutdown [t=00:00:26.475506][f=-000001] Shutdown - StartSetup [t=00:00:26.475514][f=-000001] Shutdown - UnitMorph [t=00:00:26.475525][f=-000001] Shutdown - Carrier Drones [t=00:00:26.475537][f=-000001] Shutdown - Missile Silo Controller [t=00:00:26.475545][f=-000001] Shutdown - Modular Comm Info [t=00:00:26.475555][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:26.475564][f=-000001] Shutdown - UnitCloakShield [t=00:00:26.475597][f=-000001] Shutdown - Starlight Handler [t=00:00:26.475611][f=-000001] End gadgetHandler:Shutdown [t=00:00:26.493963][f=-000001] Start gadgetHandler:Shutdown [t=00:00:26.493994][f=-000001] Shutdown - Teleport Throw [t=00:00:26.494032][f=-000001] Shutdown - UnitMorph [t=00:00:26.494048][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:26.494186][f=-000001] Shutdown - Missile fired callins [t=00:00:26.494218][f=-000001] Shutdown - Modular Comm Info [t=00:00:26.494226][f=-000001] Shutdown - Retreat Command [t=00:00:26.494254][f=-000001] Shutdown - Shockwaves [t=00:00:26.494266][f=-000001] Shutdown - Unit tint API [t=00:00:26.494283][f=-000001] Shutdown - Unit glow API [t=00:00:26.494303][f=-000001] Shutdown - UnitCloakShield [t=00:00:26.494323][f=-000001] Shutdown - Lups Cloak FX [t=00:00:26.494331][f=-000001] Shutdown - Lups [t=00:00:26.494719][f=-000001] Shutdown - Lups Shield [t=00:00:26.494737][f=-000001] End gadgetHandler:Shutdown [t=00:00:26.508352][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0333} [t=00:00:26.509344][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:26.509412][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:26.509423][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:26.519267][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-19_19-31-16-947_Rogues River v1_105.1.1-2511-g747f18b BAR105.sdfz" (12382 bytes) [t=00:00:26.519345][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:26.558806][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:26.558825][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:00:26.558871][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d7ae5536d0 dev=000001d7ae54c720 [t=00:00:26.559009][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d7ae5536d0 dev=000001d7ae54c720 [t=00:00:26.559021][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d7ae5536d0)] [t=00:00:26.559767][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d7ae54c720)] [t=00:00:26.561583][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:26.586001][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:26.586897][f=-000001] [Game::~CGame][1] [t=00:00:26.586916][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:26.586924][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:26.586930][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:26.586936][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:26.586942][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:26.586951][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:26.587092][f=-000001] [Game::KillMisc][1] [t=00:00:26.587102][f=-000001] [Game::KillMisc][2] [t=00:00:26.587380][f=-000001] [Game::KillMisc][3] [t=00:00:26.587494][f=-000001] [Game::KillRendering][1] [t=00:00:26.591039][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:26.608714][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:26.608782][f=-000001] [S3OParser::Kill] allocated 5528 pieces [t=00:00:26.609115][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:26.652081][f=-000001] [Game::KillInterface][1] [t=00:00:26.652473][f=-000001] [Game::KillInterface][2] [t=00:00:26.653164][f=-000001] [Game::KillSimulation][1] [t=00:00:26.653280][f=-000001] [Game::KillSimulation][2] [t=00:00:26.661791][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/48057 [t=00:00:26.661817][f=-000001] [Game::KillSimulation][3] [t=00:00:26.663292][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:26.663458][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:26.663540][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:26.663593][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:26.663986][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:26.667740][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:26.676578][f=-000001] [Game::KillSimulation][4] [t=00:00:26.714766][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:26.714832][f=-000001] [Game::~CGame][2] [t=00:00:26.714842][f=-000001] [Game::~CGame][3] [t=00:00:26.714949][f=-000001] [SpringApp::Kill][3] [t=00:00:26.715183][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9007 bytes sent in 293 packets (30.741 bytes/packet) 18377 bytes recv'd in 433 packets (42.441 bytes/packet) {0.063x, 0.141x} relative protocol overhead {up, down} 115 incoming chunks dropped, 91 outgoing chunks resent 38 incoming chunks processed [t=00:00:26.715239][f=-000001] [SpringApp::Kill][4] font=000001d7aaf4bf40 [t=00:00:26.717523][f=-000001] [SpringApp::Kill][5] [t=00:00:26.722381][f=-000001] [SpringApp::Kill][6] [t=00:00:26.722397] [SpringApp::Kill][7] [t=00:00:26.722468] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.722491] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:26.722503] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:26.722512] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.722542] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:26.722551] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.722559] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.722593] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.722601] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:26.722611] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.722620] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.722631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1376, 1048576, 1048576}, EBO = {2064, 2097152, 2097152} [t=00:00:26.722641] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:26.794622] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:26.794647] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:26.794655] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:26.794683] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:00:26.794691] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:26.806171] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>] [t=00:00:26.806186] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:00:26.806195] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d7aec54ac0) [t=00:00:26.806279] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1920ms [t=00:00:26.806302] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:00:26.806309] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:00:26.806331] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms [t=00:00:26.806366] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:00:26.806375] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:00:26.806381] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:00:26.806388] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:00:26.806396] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:00:26.806402] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:00:26.806413] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:00:26.807360] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d7ae648b60) [t=00:00:26.807799] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=1)] #archives[section]=1 #files[section]=83 [t=00:00:26.807811] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\rogues_river_v1.2.sd7 (000001d7ae722e80) [t=00:00:26.807876] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:26.807888] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d7ae647c40) [t=00:00:26.807939] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d7ae647da0) [t=00:00:26.808042] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d7ae647820) [t=00:00:26.808150] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:26.808162] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:00:26.808216] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:26.808227] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:26.808238] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:26.808246] [VFS] [SpringVFS::DeleteArchives<this=000001d7ab26ec10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:26.808426] [SpringApp::Kill][8] [t=00:00:26.808458] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:26.808464] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1) [t=00:00:26.808474] [WatchDog::Uninstall][2] [t=00:00:27.044780] [WatchDog::Uninstall][3] [t=00:00:27.044800] [SpringApp::Kill][9]
infolog_full.txt (truncated):