ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117313

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000092] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.016486] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016532] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016584]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016601]   
[t=00:00:00.016609]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016617]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016643]   Use "none" to disable the default log sections.
[t=00:00:00.016655] ============== </Log Sections> ==============

[t=00:00:00.016664] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.016769]   AllowDeferredMapRendering = 1
[t=00:00:00.016779]   AllowDeferredModelRendering = 1
[t=00:00:00.016784]   AnimationMT = 0
[t=00:00:00.016789]   BumpWaterBlurReflection = 1
[t=00:00:00.016793]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016798]   CamFreeScrollSpeed = 50
[t=00:00:00.016802]   CamMode = 1
[t=00:00:00.016807]   CubeTexSizeReflection = 1
[t=00:00:00.016816]   CubeTexSizeSpecular = 1
[t=00:00:00.016821]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016826]   EdgeMoveDynamic = 0
[t=00:00:00.016830]   EdgeMoveWidth = 0.003
[t=00:00:00.016834]   FPSFOV = 90
[t=00:00:00.016838]   FPSScrollSpeed = 50
[t=00:00:00.016865]   FontSize = 18
[t=00:00:00.016870]   FullscreenEdgeMove = 0
[t=00:00:00.016874]   GrassDetail = 0
[t=00:00:00.016878]   GroundDecals = 2
[t=00:00:00.016883]   GroundDetail = 90
[t=00:00:00.016887]   HangTimeout = 30
[t=00:00:00.016895]   HardwareCursor = 1
[t=00:00:00.016902]   InitialNetworkTimeout = 0
[t=00:00:00.016908]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016912]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016920]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016925]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016930]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016954]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016965]   MSAALevel = 1
[t=00:00:00.016972]   MaxParticles = 15000
[t=00:00:00.016979]   MaxSounds = 32
[t=00:00:00.016984]   MaximumTransmissionUnit = 0
[t=00:00:00.016988]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016993]   MiniMapMarker = 0
[t=00:00:00.016998]   MouseDragScrollThreshold = 0
[t=00:00:00.017005]   NetworkLossFactor = 2
[t=00:00:00.017010]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017015]   OverheadScrollSpeed = 50
[t=00:00:00.017019]   ReconnectTimeout = 0
[t=00:00:00.017026]   RotOverheadScrollSpeed = 50
[t=00:00:00.017030]   RotateLogFiles = 1
[t=00:00:00.017037]   ShadowMapSize = 1024
[t=00:00:00.017044]   Shadows = 1
[t=00:00:00.017048]   ShowClock = 0
[t=00:00:00.017052]   SoftParticles = 2
[t=00:00:00.017057]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017063]   UnitIconDist = 151
[t=00:00:00.017068]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017072]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017080]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017084]   UseLuaMemPools = 0
[t=00:00:00.017089]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017203]   VFSCacheArchiveFiles = 0
[t=00:00:00.017234]   VSync = 1
[t=00:00:00.017242]   Water = 4
[t=00:00:00.017248]   WindowBorderless = 1
[t=00:00:00.017266]   WindowPosY = 0
[t=00:00:00.017272]   WindowedEdgeMove = 0
[t=00:00:00.017278]   XResolutionWindowed = 1920
[t=00:00:00.017284]   YResolutionWindowed = 1080
[t=00:00:00.017319] ============== </User Config> ==============

[t=00:00:00.017325] ============== <User System> ==============
[t=00:00:00.017338]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017352]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017363]        Compiler Version: gcc-13.2.0
[t=00:00:00.017418]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017470]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017477]        Binary Word Size: 64-bit (native)
[t=00:00:00.017483]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017493]      Physical CPU Cores: 6
[t=00:00:00.017501]       Logical CPU Cores: 12
[t=00:00:00.017505] ============== </User System> ==============

[t=00:00:00.017520] Run: thread affinity fff
[t=00:00:00.017637] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017645]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017649]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017653]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017657]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018923] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018942] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024882] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041400]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041415]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041421]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041428]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041432]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041453]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041465]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041470]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041474]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041479]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041484]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041488]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041492]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041497]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041503]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041507]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041543]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041549]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041554]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041559]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041564]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041572]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041576]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041581]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041586]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041592]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041599]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041622]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045920]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045934]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045939]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045943]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045948]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045952]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045959]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045963]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045978]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045983]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045987]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046033]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.046038]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.046043]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.046047]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.046052]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.046057]         [31] 800x600x24bpp@144Hz
[t=00:00:00.046062]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046067]         [35] 640x400x24bpp@144Hz
[t=00:00:00.274498] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.275172] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.275197] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.314686] [GR::LogVersionInfo]
[t=00:00:00.314701]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.314707]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.314729]     GL vendor   : NVIDIA Corporation
[t=00:00:00.314736]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.314745]     GLSL version: 4.60 NVIDIA
[t=00:00:00.314753]     GLEW version: 2.1.0
[t=00:00:00.314763]     GPU memory  : 6144MB (total) / 4675MB (available)
[t=00:00:00.314784]     SDL swap-int: 1
[t=00:00:00.314790]     SDL driver  : windows
[t=00:00:00.314798]     
[t=00:00:00.314805]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.314811]     GLSL shader support       : 1
[t=00:00:00.314823]     GL4 support               : 1
[t=00:00:00.314831]     FBO extension support     : 1
[t=00:00:00.314843]     NVX GPU mem-info support  : 1
[t=00:00:00.314849]     ATI GPU mem-info support  : 0
[t=00:00:00.314861]     Texture clamping to edge  : 1
[t=00:00:00.314869]     NPOT-texture support      : 1 (1)
[t=00:00:00.314878]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.314884]     texture query-LOD support : 1 (1)
[t=00:00:00.314889]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.314900]     Z-buffer depth            : 32 (-)
[t=00:00:00.314909]     primitive-restart support : 1 (1)
[t=00:00:00.314916]     clip-space control support: 1 (1)
[t=00:00:00.314922]     seamless cube-map support : 1 (1)
[t=00:00:00.314927]     frag-depth layout support : 1 (1)
[t=00:00:00.314932]     persistent maps support   : 1 (1)
[t=00:00:00.314937]     explicit attribs location : 1 (1)
[t=00:00:00.314945]     multi draw indirect       : 1 (-)
[t=00:00:00.314951]     array textures            : 1 (-)
[t=00:00:00.314956]     buffer copy support       : 1 (-)
[t=00:00:00.314967]     indirect draw             : 1 (-)
[t=00:00:00.314972]     base instance             : 1 (-)
[t=00:00:00.314978]     
[t=00:00:00.314990]     max. FBO samples              : 32
[t=00:00:00.314998]     max. FS/program texture slots : 32/192
[t=00:00:00.315003]     max. texture size             : 32768
[t=00:00:00.315011]     max. texture anisotropy level : 16.000000
[t=00:00:00.315018]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.315023]     max. draw-buffers             : 8
[t=00:00:00.315031]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.315039]     max. uniform buffer-bindings  : 84
[t=00:00:00.315044]     max. uniform block-size       : 64KB
[t=00:00:00.315050]     max. storage buffer-bindings  : 96
[t=00:00:00.315055]     max. storage block-size       : 2047MB
[t=00:00:00.315062]     
[t=00:00:00.315066]     enable AMD-hacks : 0
[t=00:00:00.315069]     compress MIP-maps: 0
[t=00:00:00.315156]     Number of compressed texture formats: 23
[t=00:00:00.315209]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.315253] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.316343] [GR::UpdateGLConfigs]
[t=00:00:00.316487] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.316506] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.316529] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.316544] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.316558] [GR::InitGLState]
[t=00:00:00.316668] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.473436] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.476057] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.476720] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.483174] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.483213] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.483733] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.484684] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.484697] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.484761] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.484823] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.502257] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.502657] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.504520] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.504770] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.540735] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.540767] [VFS] [SpringVFS::ReserveArchives<this=0000017f72a73890>]
[t=00:00:00.541198] [VFS] [SpringVFS::AddArchive<this=0000017f72a73890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.543100] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000017f72a73890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.543116] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.630856] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.631220] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.631356] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.631527] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.631769] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.631832] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.631999] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.632034] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.632525][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.632626][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.632769][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.632820][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.632830][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.632879][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.648465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.648507][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.648515][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.648537][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.648545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.732156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.6ms)
[t=00:00:00.762880][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.764815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000017f72be4dd0(default) context=0000017f72b79030  numChannels=2 frameSize=8
[t=00:00:00.764884][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.764895][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.764901][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.764908][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.764965][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.765020][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.765030][f=-000001] [Sound]   Devices:
[t=00:00:00.767435][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.767480][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.767488][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.767513][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.767520][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.768279][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.768293][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.839084][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB
[t=00:00:00.840976][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.841843][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:00.843062][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon
[t=00:00:01.084400][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.085579][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017f72a73890>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.088478][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017f72a73890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.089208][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.149082][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017f72a73890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.149951][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017f72a73890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.150098][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017f72a73890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.151400][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017f72a73890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.167275][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.167404][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.167472][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.223303][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.223451][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.223557][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.223616][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.223693][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.609870][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:16.610135][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.610316][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.610505][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.610709][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.611098][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.624178][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.624496][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.624874][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.625093][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.625324][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.645695][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.645988][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.646189][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.646722][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.654056][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.654242][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.654435][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.654618][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.655052][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.655402][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.655576][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.655789][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.656090][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.656255][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.656418][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.657557][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.657842][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.658143][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.658473][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.658659][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.664842][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.665042][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.665226][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.682649][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.682990][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.683253][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.683473][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.683720][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.683972][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.684245][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.684591][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.684820][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.685010][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.685373][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.685721][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.685905][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.686429][f=-000001] Input grabbing is enabled!
[t=00:00:16.686510][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.686751][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.686951][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.691746][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.692098][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.692305][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.692582][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.692798][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.694087][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.694280][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.694555][f=-000001] EndGame Graph disabled
[t=00:00:16.709247][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.709588][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.709820][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.710107][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.710500][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.710717][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.710947][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.711462][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.743337][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.744927][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.745385][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.745710][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.748820][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.749584][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.763936][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.764279][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.764488][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.765264][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.765463][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.765640][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.765869][f=-000001] Initialize
[t=00:00:16.765993][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.766212][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.766424][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.767136][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.767340][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.767810][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.787270][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.787657][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.788210][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.788469][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.915042][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.915485][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.920856][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.921052][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.921456][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.921647][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.922901][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.923326][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.923543][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.923772][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.924053][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.924073][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.924082][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.924208][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.925094][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.925456][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.925663][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.926593][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.926834][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.927122][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.927385][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.927710][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.928178][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.928574][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.928830][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.929775][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.930038][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.930540][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.930765][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.930984][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.931171][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.931388][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.931683][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.932099][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.932739][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.933278][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.933579][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.933905][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.934182][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.940307][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.945444][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.945884][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.946211][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.946581][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.948292][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.948584][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.951358][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.951823][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.952156][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:16.953926][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.954199][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.955032][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.955561][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.956187][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.956498][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.956803][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.959460][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.960965][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.966700][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.967188][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.969591][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.977663][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.978376][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.978644][f=-000001] SetSunLighting
[t=00:00:16.979180][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.987357][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.987744][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.987961][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.987978][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.988221][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.988485][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.991067][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.992242][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.993703][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.999311][f=-000001] Writing last game win data
[t=00:00:17.008639][f=-000001] LuaUI v0.3
[t=00:00:17.160742][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.217986][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.218470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.218854][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.218869][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.233089][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10682, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875512}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0784}
[t=00:00:17.910718][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.195418][f=-000001] GameID: 417ced6638365fcdd77e0294bc3ce99e
[t=00:00:18.195824][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.195839][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.196033][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.196075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:18.196107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.196131][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:18.196157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:18.226935][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.387204][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000017faed40880,0000000000000000}][locale="C"]"
[t=00:00:18.387242][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.744598][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:32.159536][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:12.079321][f=0004796] game_message: Metal Extractor is under attack
[t=00:03:21.027887][f=0005063] [SpringApp::Kill][1] fromRun=1
[t=00:03:21.027908][f=0005063] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:21.056329][f=0005063]  [async=0] threads=6 tasks=160270 {sum,avg}{exec,wait}time={{2460.438, 0.015}, {11547.059, 0.072}}ms
[t=00:03:21.056389][f=0005063]      thread=1 tasks=32054 {sum,min,max,avg}{exec,wait}time={{501.841, 0.000, 50.927, 0.016}, {1516.931, 0.000, 18446744027136.000, 0.047}}ms
[t=00:03:21.056403][f=0005063]      thread=2 tasks=32054 {sum,min,max,avg}{exec,wait}time={{463.762, 0.000, 46.777, 0.014}, {2361.312, 0.000, 18446744027136.000, 0.074}}ms
[t=00:03:21.056430][f=0005063]      thread=3 tasks=32054 {sum,min,max,avg}{exec,wait}time={{597.673, 0.000, 49.887, 0.019}, {2485.444, 0.000, 18446744027136.000, 0.078}}ms
[t=00:03:21.056484][f=0005063]      thread=4 tasks=32054 {sum,min,max,avg}{exec,wait}time={{430.943, 0.000, 49.998, 0.013}, {2653.995, 0.000, 10.414, 0.083}}ms
[t=00:03:21.056497][f=0005063]      thread=5 tasks=32054 {sum,min,max,avg}{exec,wait}time={{466.219, 0.000, 47.651, 0.015}, {2529.376, 0.000, 10.189, 0.079}}ms
[t=00:03:21.056507][f=0005063]  [async=1] threads=6 tasks=3449 {sum,avg}{exec,wait}time={{32160.166, 9.324}, {17634338.000, 5112.884}}ms
[t=00:03:21.056529][f=0005063]      thread=1 tasks=691 {sum,min,max,avg}{exec,wait}time={{6430.414, 0.000, 716.012, 9.306}, {3526344.250, 0.057, 6443.961, 5103.248}}ms
[t=00:03:21.056543][f=0005063]      thread=2 tasks=688 {sum,min,max,avg}{exec,wait}time={{6447.558, 0.000, 719.333, 9.371}, {3530533.250, 0.230, 6445.404, 5131.589}}ms
[t=00:03:21.056556][f=0005063]      thread=3 tasks=687 {sum,min,max,avg}{exec,wait}time={{6420.904, 0.001, 736.299, 9.346}, {3523589.000, 0.425, 6443.963, 5128.951}}ms
[t=00:03:21.056574][f=0005063]      thread=4 tasks=690 {sum,min,max,avg}{exec,wait}time={{6422.757, 0.000, 730.830, 9.308}, {3533736.500, 0.540, 6445.975, 5121.357}}ms
[t=00:03:21.056592][f=0005063]      thread=5 tasks=693 {sum,min,max,avg}{exec,wait}time={{6438.533, 0.000, 726.964, 9.291}, {3520136.500, 0.677, 6441.942, 5079.562}}ms
[t=00:03:21.056603][f=0005063] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:21.056612][f=0005063] [SpringApp::Kill][2]
[t=00:03:21.056701][f=0005063] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:21.056713][f=0005063] [Game::KillLua][1] dtor=0 luaUI=0000017fdfef1c30
[t=00:03:21.056767][f=0005063] Start widgetHandler:Shutdown
[t=00:03:21.059858][f=0005063] Shutdown - SaveOrderList Complete
[t=00:03:21.062280][f=0005063] Writing last game win data
[t=00:03:21.071076][f=0005063] Shutdown - SaveConfigData Complete
[t=00:03:21.071105][f=0005063] Shutdown Widget - Chili Highlight
[t=00:03:21.071136][f=0005063] Shutdown Widget - Draw After Chili
[t=00:03:21.071150][f=0005063] Shutdown Widget - API Unit Tracker GL4
[t=00:03:21.071176][f=0005063] Shutdown Widget - EPIC Menu
[t=00:03:21.072773][f=0005063] Shutdown Widget - Chili Minimap
[t=00:03:21.072912][f=0005063] Shutdown Widget - Depth of Field Shader
[t=00:03:21.072929][f=0005063] Shutdown Widget - Chili Widget Selector
[t=00:03:21.074342][f=0005063] Shutdown Widget - Deferred rendering
[t=00:03:21.074360][f=0005063] SSAO: Deferred rendering disabled, disabling.
[t=00:03:21.079462][f=0005063] Shutdown Widget - Deferred rendering
[t=00:03:21.079484][f=0005063] SSAO: Deferred rendering disabled, disabling.
[t=00:03:21.080721][f=0005063] Shutdown Widget - Local Team Colors
[t=00:03:21.080737][f=0005063] Shutdown Widget - Display Keys 2
[t=00:03:21.080791][f=0005063] Shutdown Widget - Save Game Menu
[t=00:03:21.080804][f=0005063] Shutdown Widget - Highlight Model Api GL4
[t=00:03:21.080839][f=0005063] Shutdown Widget - Unit Icons
[t=00:03:21.080924][f=0005063] Shutdown Widget - HealthBars
[t=00:03:21.082389][f=0005063] Shutdown Widget - Attrition Counter
[t=00:03:21.082580][f=0005063] Shutdown Widget - Noises
[t=00:03:21.082601][f=0005063] Shutdown Widget - Chili Chicken Panel
[t=00:03:21.082747][f=0005063] Shutdown Widget - BuildETA
[t=00:03:21.082769][f=0005063] Shutdown Widget - Selected Units GL4 2
[t=00:03:21.082780][f=0005063] Shutdown Widget - External VR Grid
[t=00:03:21.082790][f=0005063] Shutdown Widget - Win Counter
[t=00:03:21.082801][f=0005063] Shutdown Widget - EndGame APM stats
[t=00:03:21.084370][f=0005063] Shutdown Widget - Modular Comm Info
[t=00:03:21.084387][f=0005063] Shutdown Widget - Attack Warning
[t=00:03:21.084406][f=0005063] Shutdown Widget - Chili Economy Panel Default
[t=00:03:21.084483][f=0005063] Shutdown Widget - Chili Nuke Warning
[t=00:03:21.084498][f=0005063] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:21.084514][f=0005063] Shutdown Widget - Chili Spectator Panels
[t=00:03:21.084523][f=0005063] Shutdown Widget - Transport AI
[t=00:03:21.084532][f=0005063] Shutdown Widget - Context Menu
[t=00:03:21.084544][f=0005063] Shutdown Widget - Point Tracker
[t=00:03:21.084557][f=0005063] Shutdown Widget - MinimapEvents
[t=00:03:21.084574][f=0005063] Shutdown Widget - Local Widgets Config
[t=00:03:21.084591][f=0005063] Shutdown Widget - Missile Silo Range
[t=00:03:21.084603][f=0005063] Shutdown Widget - Highlight Geos
[t=00:03:21.084617][f=0005063] Shutdown Widget - Grab Input
[t=00:03:21.084637][f=0005063] Shutdown Widget - Defense Range Zero-K
[t=00:03:21.084653][f=0005063] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:21.084666][f=0005063] Shutdown Widget - Darkening
[t=00:03:21.084689][f=0005063] Shutdown Widget - Chili EndGame Window
[t=00:03:21.084705][f=0005063] Shutdown Widget - Stereo3D
[t=00:03:21.084756][f=0005063] Shutdown Widget - Music Player v2
[t=00:03:21.084771][f=0005063] Shutdown Widget - Startup Info and Selector
[t=00:03:21.084795][f=0005063] Shutdown Widget - State Reverse and Latency
[t=00:03:21.084806][f=0005063] Shutdown Widget - Reclaim Field Highlight
[t=00:03:21.084819][f=0005063] Shutdown Widget - Attack AoE
[t=00:03:21.084838][f=0005063] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:21.084848][f=0005063] Shutdown Widget - TeamPlatter
[t=00:03:21.085315][f=0005063] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:21.085424][f=0005063] Shutdown Widget - Selection Send
[t=00:03:21.085439][f=0005063] Shutdown Widget - Spotter
[t=00:03:21.085448][f=0005063] Shutdown Widget - Global Build Command
[t=00:03:21.085614][f=0005063] Shutdown Widget - LupsManager
[t=00:03:21.085631][f=0005063] Shutdown Widget - Receive Units Indicator
[t=00:03:21.085647][f=0005063] Shutdown Widget - Newton Firezone
[t=00:03:21.085665][f=0005063] Shutdown Widget - Chili Pro Console
[t=00:03:21.086148][f=0005063] Shutdown Widget - Persistent Build Height
[t=00:03:21.086168][f=0005063] Shutdown Widget - Lasso Terraform GUI
[t=00:03:21.086181][f=0005063] Shutdown Widget - Lups
[t=00:03:21.086959][f=0005063] Shutdown Widget - Chili Framework
[t=00:03:21.086977][f=0005063] Shutdown Widget - Chili Core Selector
[t=00:03:21.087051][f=0005063] Shutdown Widget - Custom Markers
[t=00:03:21.087078][f=0005063] Shutdown Widget - Mex Placement Handler
[t=00:03:21.087113][f=0005063] Shutdown Widget - Select Keys
[t=00:03:21.087136][f=0005063] Shutdown Widget - Pause Screen
[t=00:03:21.087280][f=0005063] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:21.087319][f=0005063] Shutdown Widget - Bloom Shader Deferred
[t=00:03:21.087525][f=0005063] Shutdown Widget - Text To Speech Control
[t=00:03:21.087542][f=0005063] Shutdown Widget - Layout Handler
[t=00:03:21.087562][f=0005063] Shutdown Widget - Color Blindness Correction
[t=00:03:21.087757][f=0005063] End widgetHandler:Shutdown
[t=00:03:21.158794][f=0005063] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9753101, 0.0} allocedSize{int+, int-, ext}={0, 0, 2038805934}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0509}
[t=00:03:21.163443][f=0005063] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:21.163461][f=0005063] [Game::KillLua][3] dtor=0 luaRules=0000017faed40880
[t=00:03:21.163516][f=0005063] Start gadgetHandler:Shutdown
[t=00:03:21.163529][f=0005063] Shutdown - StartSetup
[t=00:03:21.163538][f=0005063] Shutdown - UnitMorph
[t=00:03:21.163813][f=0005063] Shutdown - Carrier Drones
[t=00:03:21.163827][f=0005063] Shutdown - Missile Silo Controller
[t=00:03:21.163836][f=0005063] Shutdown - Modular Comm Info
[t=00:03:21.163843][f=0005063] Shutdown - Terrain Texture Handler
[t=00:03:21.163851][f=0005063] Shutdown - UnitCloakShield
[t=00:03:21.163952][f=0005063] Shutdown - Starlight Handler
[t=00:03:21.163969][f=0005063] End gadgetHandler:Shutdown
[t=00:03:21.185071][f=0005063] Start gadgetHandler:Shutdown
[t=00:03:21.185090][f=0005063] Shutdown - Teleport Throw
[t=00:03:21.185101][f=0005063] Shutdown - UnitMorph
[t=00:03:21.185115][f=0005063] Shutdown - Commander Skin Renderer
[t=00:03:21.185590][f=0005063] Shutdown - Missile fired callins
[t=00:03:21.185604][f=0005063] Shutdown - Modular Comm Info
[t=00:03:21.185613][f=0005063] Shutdown - Retreat Command
[t=00:03:21.185661][f=0005063] Shutdown - Shockwaves
[t=00:03:21.185672][f=0005063] Shutdown - Unit tint API
[t=00:03:21.185690][f=0005063] Shutdown - Unit glow API
[t=00:03:21.185706][f=0005063] Shutdown - UnitCloakShield
[t=00:03:21.185745][f=0005063] Shutdown - Lups Cloak FX
[t=00:03:21.185753][f=0005063] Shutdown - Lups
[t=00:03:21.186726][f=0005063] Shutdown - Lups Shield
[t=00:03:21.186772][f=0005063] End gadgetHandler:Shutdown
[t=00:03:21.203156][f=0005063] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 540, 0.0} allocedSize{int+, int-, ext}={0, 0, 81048}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0463}
[t=00:03:21.207549][f=0005063] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:21.207612][f=0005063] [Game::KillLua][4] dtor=0
[t=00:03:21.207632][f=0005063] [Game::KillLua][5] dtor=0
[t=00:03:21.221037][f=0005063] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_13-44-36-884_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (76212 bytes)
[t=00:03:21.221184][f=0005063] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:21.244678][f=0005063] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:21.244700][f=0005063] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
[t=00:03:21.244796][f=0005063] [Sound] [Sound::UpdateThread][4] ctx=0000017f72b79030 dev=0000017f72be4dd0
[t=00:03:21.246544][f=0005063] [Sound] [Sound::UpdateThread][5] ctx=0000017f72b79030 dev=0000017f72be4dd0
[t=00:03:21.246557][f=0005063] [Sound] [Sound::Cleanup][alcDestroyContext(0000017f72b79030)]
[t=00:03:21.247647][f=0005063] [Sound] [Sound::Cleanup][alcCloseDevice(0000017f72be4dd0)]
[t=00:03:21.247795][f=0005063] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:21.277478][f=0005063] [Sound] [Sound::UpdateThread][6]
[t=00:03:21.278449][f=0005063] [Game::~CGame][1]
[t=00:03:21.278493][f=0005063] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:21.278528][f=0005063] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:21.278542][f=0005063] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:21.278555][f=0005063] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:21.278568][f=0005063] [Game::KillLua][4] dtor=1
[t=00:03:21.278583][f=0005063] [Game::KillLua][5] dtor=1
[t=00:03:21.278880][f=0005063] [Game::KillMisc][1]
[t=00:03:21.278898][f=0005063] [Game::KillMisc][2]
[t=00:03:21.279247][f=0005063] [Game::KillMisc][3]
[t=00:03:21.279425][f=0005063] [Game::KillRendering][1]
[t=00:03:21.284143][f=0005063] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:21.297519][f=0005063] [3DOParser::Kill] allocated 29 pieces
[t=00:03:21.297610][f=0005063] [S3OParser::Kill] allocated 5564 pieces
[t=00:03:21.297953][f=0005063] [AssParser::Kill] allocated 701 pieces
[t=00:03:21.340655][f=0005063] [Game::KillInterface][1]
[t=00:03:21.341361][f=0005063] [Game::KillInterface][2]
[t=00:03:21.341832][f=0005063] [Game::KillSimulation][1]
[t=00:03:21.341889][f=0005063] [Game::KillSimulation][2]
[t=00:03:21.360378][f=0005063] [CCollisionHandler] dis-/continuous tests: 319/651405
[t=00:03:21.360409][f=0005063] [Game::KillSimulation][3]
[t=00:03:21.361743][f=0005063] [~CPathCache(20x16)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=4
[t=00:03:21.361890][f=0005063] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:21.361998][f=0005063] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[t=00:03:21.362086][f=0005063] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:21.362606][f=0005063] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:21.364707][f=0005063] [LosHandler::Kill] raycast instance cache-{hits,misses}={49,375}; shared=0%; cached=12%
[t=00:03:21.375314][f=0005063] [Game::KillSimulation][4]
[t=00:03:21.416910][f=0005063] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:21.416943][f=0005063] [Game::~CGame][2]
[t=00:03:21.416950][f=0005063] [Game::~CGame][3]
[t=00:03:21.417160][f=0005063] [SpringApp::Kill][3]
[t=00:03:21.417345][f=0005063] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    385433 bytes sent   in 4139 packets (93.122 bytes/packet)
    204459 bytes recv'd in 4195 packets (48.739 bytes/packet)
    {0.094x, 0.123x} relative protocol overhead {up, down}
    12118 incoming chunks dropped, 12817 outgoing chunks resent
    3717 incoming chunks processed

[t=00:03:21.417399][f=0005063] [SpringApp::Kill][4] font=0000017f359fc100
[t=00:03:21.418676][f=0005063] [SpringApp::Kill][5]
[t=00:03:21.424843][f=0005063] [SpringApp::Kill][6]
[t=00:03:21.424863] [SpringApp::Kill][7]
[t=00:03:21.424951] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.425020] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:03:21.425035] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:21.425066] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:21.425080] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:21.425089] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.425097] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:03:21.425109] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13000, 1048576, 1048576}, EBO = {19500, 2097152, 2097152}
[t=00:03:21.425117] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:21.425125] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.425136] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.425145] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:21.425156] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 2097152, 2097152}
[t=00:03:21.506399] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:21.506419] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:21.506444] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:21.506453] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:03:21.506459] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:21.506928] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>]
[t=00:03:21.506944] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:21.506952] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000017f731b1610)
[t=00:03:21.507078] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2677ms
[t=00:03:21.507104]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms
[t=00:03:21.507111]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms
[t=00:03:21.507118]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=44ms
[t=00:03:21.507129]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:03:21.507138]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:03:21.507146]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms
[t=00:03:21.507152]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms
[t=00:03:21.507158]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms
[t=00:03:21.507174]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:03:21.507183]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=18ms
[t=00:03:21.508202] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000017f72c1aca0)
[t=00:03:21.508582] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=1)] #archives[section]=1 #files[section]=78
[t=00:03:21.508596] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000017f72cf2e60)
[t=00:03:21.508700] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:21.508713] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000017f72c1aa90)
[t=00:03:21.508768] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000017f72c196a0)
[t=00:03:21.508857] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000017f72c19ee0)
[t=00:03:21.508929] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:21.508941] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:21.508994] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:21.509011] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:21.509019] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:21.509026] [VFS] [SpringVFS::DeleteArchives<this=0000017f72a73890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:21.509237] [SpringApp::Kill][8]
[t=00:03:21.509247] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:21.509258] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:03:21.509265] [WatchDog::Uninstall][2]
[t=00:03:22.127086] [WatchDog::Uninstall][3]
[t=00:03:22.127144] [SpringApp::Kill][9]