ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117317

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000130] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018536] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018642] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018687]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018715]   
[t=00:00:00.018724]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018735]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018744]   Use "none" to disable the default log sections.
[t=00:00:00.018763] ============== </Log Sections> ==============

[t=00:00:00.018775] ============== <User Config> ==============
[t=00:00:00.018945]   AllowDeferredMapRendering = 1
[t=00:00:00.018960]   AllowDeferredModelRendering = 1
[t=00:00:00.018967]   AnimationMT = 0
[t=00:00:00.018975]   BumpWaterBlurReflection = 1
[t=00:00:00.018983]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018993]   CamFreeScrollSpeed = 50
[t=00:00:00.019000]   CamMode = 1
[t=00:00:00.019009]   CubeTexSizeReflection = 1
[t=00:00:00.019089]   CubeTexSizeSpecular = 1
[t=00:00:00.019099]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019107]   EdgeMoveDynamic = 0
[t=00:00:00.019114]   EdgeMoveWidth = 0.003
[t=00:00:00.019122]   FPSFOV = 90
[t=00:00:00.019134]   FPSScrollSpeed = 50
[t=00:00:00.019141]   FontSize = 18
[t=00:00:00.019149]   FullscreenEdgeMove = 0
[t=00:00:00.019157]   GrassDetail = 0
[t=00:00:00.019165]   GroundDecals = 2
[t=00:00:00.019172]   GroundDetail = 90
[t=00:00:00.019227]   HangTimeout = 30
[t=00:00:00.019243]   HardwareCursor = 1
[t=00:00:00.019250]   InitialNetworkTimeout = 0
[t=00:00:00.019256]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.019265]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.019271]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.019277]   LinkOutgoingBandwidth = 262144
[t=00:00:00.019284]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019290]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019295]   MSAALevel = 1
[t=00:00:00.019300]   MaxParticles = 15000
[t=00:00:00.019309]   MaxSounds = 32
[t=00:00:00.019320]   MaximumTransmissionUnit = 0
[t=00:00:00.019328]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019335]   MiniMapMarker = 0
[t=00:00:00.019344]   MouseDragScrollThreshold = 0
[t=00:00:00.019353]   NetworkLossFactor = 2
[t=00:00:00.019365]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019373]   OverheadScrollSpeed = 50
[t=00:00:00.019382]   ReconnectTimeout = 0
[t=00:00:00.019393]   RotOverheadScrollSpeed = 50
[t=00:00:00.019400]   RotateLogFiles = 1
[t=00:00:00.019415]   ShadowMapSize = 1024
[t=00:00:00.019426]   Shadows = 1
[t=00:00:00.019434]   ShowClock = 0
[t=00:00:00.019442]   SoftParticles = 2
[t=00:00:00.019454]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019463]   UnitIconDist = 151
[t=00:00:00.019474]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019482]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019493]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019501]   UseLuaMemPools = 0
[t=00:00:00.019512]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019579]   VFSCacheArchiveFiles = 0
[t=00:00:00.019593]   VSync = 1
[t=00:00:00.019600]   Water = 4
[t=00:00:00.019608]   WindowBorderless = 1
[t=00:00:00.019615]   WindowPosY = 0
[t=00:00:00.019623]   WindowedEdgeMove = 0
[t=00:00:00.019634]   XResolutionWindowed = 1920
[t=00:00:00.019642]   YResolutionWindowed = 1080
[t=00:00:00.019661] ============== </User Config> ==============

[t=00:00:00.019674] ============== <User System> ==============
[t=00:00:00.019711]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019724]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019741]        Compiler Version: gcc-13.2.0
[t=00:00:00.019801]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019870]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019892]        Binary Word Size: 64-bit (native)
[t=00:00:00.019905]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019927]      Physical CPU Cores: 6
[t=00:00:00.019974]       Logical CPU Cores: 12
[t=00:00:00.019995] ============== </User System> ==============

[t=00:00:00.020011] Run: thread affinity fff
[t=00:00:00.020523] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020558]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020570]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020578]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020589]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023211] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023247] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032371] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.075406]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.075426]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.075433]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.075441]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.075446]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.075472]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.075478]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.075484]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.075489]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.075495]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.075500]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.075506]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.075511]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.075517]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.075525]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.075532]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.075550]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.075558]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.075564]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.075570]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.075575]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.075580]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.075586]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.075591]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.075602]         [123] 800x600x24bpp@144Hz
[t=00:00:00.075610]         [130] 720x576x24bpp@144Hz
[t=00:00:00.075617]         [135] 720x480x24bpp@144Hz
[t=00:00:00.075631]         [141] 640x480x24bpp@144Hz
[t=00:00:00.089145]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.089166]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.089173]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.089179]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.089184]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.089189]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.089198]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.089203]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.089231]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.089238]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.089243]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.089248]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.089253]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.089258]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.089264]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.089269]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.089274]         [31] 800x600x24bpp@144Hz
[t=00:00:00.089280]         [33] 640x480x24bpp@144Hz
[t=00:00:00.089309]         [35] 640x400x24bpp@144Hz
[t=00:00:00.376444] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.376956] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.376986] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.401856] [GR::LogVersionInfo]
[t=00:00:00.401884]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.401899]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.401936]     GL vendor   : NVIDIA Corporation
[t=00:00:00.401949]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.401961]     GLSL version: 4.60 NVIDIA
[t=00:00:00.401971]     GLEW version: 2.1.0
[t=00:00:00.401983]     GPU memory  : 6144MB (total) / 4832MB (available)
[t=00:00:00.402011]     SDL swap-int: 1
[t=00:00:00.402028]     SDL driver  : windows
[t=00:00:00.402038]     
[t=00:00:00.402048]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.402066]     GLSL shader support       : 1
[t=00:00:00.402102]     GL4 support               : 1
[t=00:00:00.402119]     FBO extension support     : 1
[t=00:00:00.402160]     NVX GPU mem-info support  : 1
[t=00:00:00.402176]     ATI GPU mem-info support  : 0
[t=00:00:00.402218]     Texture clamping to edge  : 1
[t=00:00:00.402264]     NPOT-texture support      : 1 (1)
[t=00:00:00.402292]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.402309]     texture query-LOD support : 1 (1)
[t=00:00:00.402322]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.402349]     Z-buffer depth            : 32 (-)
[t=00:00:00.402379]     primitive-restart support : 1 (1)
[t=00:00:00.402391]     clip-space control support: 1 (1)
[t=00:00:00.402404]     seamless cube-map support : 1 (1)
[t=00:00:00.402420]     frag-depth layout support : 1 (1)
[t=00:00:00.402431]     persistent maps support   : 1 (1)
[t=00:00:00.402444]     explicit attribs location : 1 (1)
[t=00:00:00.402461]     multi draw indirect       : 1 (-)
[t=00:00:00.402474]     array textures            : 1 (-)
[t=00:00:00.402486]     buffer copy support       : 1 (-)
[t=00:00:00.402509]     indirect draw             : 1 (-)
[t=00:00:00.402525]     base instance             : 1 (-)
[t=00:00:00.402535]     
[t=00:00:00.402545]     max. FBO samples              : 32
[t=00:00:00.402562]     max. FS/program texture slots : 32/192
[t=00:00:00.402573]     max. texture size             : 32768
[t=00:00:00.402592]     max. texture anisotropy level : 16.000000
[t=00:00:00.402610]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.402621]     max. draw-buffers             : 8
[t=00:00:00.402644]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.402663]     max. uniform buffer-bindings  : 84
[t=00:00:00.402675]     max. uniform block-size       : 64KB
[t=00:00:00.402686]     max. storage buffer-bindings  : 96
[t=00:00:00.402703]     max. storage block-size       : 2047MB
[t=00:00:00.402712]     
[t=00:00:00.402722]     enable AMD-hacks : 0
[t=00:00:00.402741]     compress MIP-maps: 0
[t=00:00:00.402897]     Number of compressed texture formats: 23
[t=00:00:00.402989]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.403118] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.403494] [GR::UpdateGLConfigs]
[t=00:00:00.403564] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.403578] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.403603] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.403617] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.403626] [GR::InitGLState]
[t=00:00:00.403725] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.507147] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.511005] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.512185] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.520483] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.520548] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.521197] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.522672] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.522708] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.522823] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.522922] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.550658] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.551514] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.554834] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.555222] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.611599] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms
[t=00:00:00.611630] [VFS] [SpringVFS::ReserveArchives<this=0000024bdc4681b0>]
[t=00:00:00.612029] [VFS] [SpringVFS::AddArchive<this=0000024bdc4681b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.615442] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024bdc4681b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.615475] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.717777] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.718173] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.718583] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.721316] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.721353] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.721391] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.721333] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.721493] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.721953][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.722074][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.722333][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.722359][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.722368][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.722436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.742724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.742744][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.742753][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.742782][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.742793][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.828523][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.5ms)
[t=00:00:00.876589][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.878948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024bf77f4ee0(default) context=0000024bdba2e670  numChannels=2 frameSize=8
[t=00:00:00.879020][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.879034][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.879041][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.879048][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.879077][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.879115][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.879126][f=-000001] [Sound]   Devices:
[t=00:00:00.882072][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.882104][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.882113][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.882125][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.882133][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.883043][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.883067][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.935376][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 679969 MB
[t=00:00:00.937105][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.937912][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:00.939076][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name LogicDaemon
[t=00:00:01.197978][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0)
[t=00:00:01.199563][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bdc4681b0>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0
[t=00:00:01.200169][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bdc4681b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.201260][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.288565][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bdc4681b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.289665][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bdc4681b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.289903][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bdc4681b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.291545][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024bdc4681b0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.303992][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.304164][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.304254][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.380432][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.380581][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.380679][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.380743][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.380796][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.855917][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:17.856242][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:17.856437][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:17.856703][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:17.856888][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:17.857105][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:17.872920][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:17.873214][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:17.873526][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:17.873744][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:17.873916][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:17.874143][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:17.893213][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:17.893560][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:17.894266][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:17.901872][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:17.902153][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:17.902572][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:17.902874][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:17.903653][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:17.904145][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:17.904381][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:17.904632][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:17.904938][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:17.905151][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:17.905360][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:17.906241][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:17.906518][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:17.906723][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:17.907041][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:17.907218][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:17.914321][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:17.914652][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:17.914862][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:17.934522][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:17.934842][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:17.935090][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:17.935369][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:17.935661][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:17.935920][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:17.936113][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:17.936423][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:17.936682][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:17.936870][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:17.937305][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:17.937623][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:17.937812][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:17.938247][f=-000001] Input grabbing is enabled!
[t=00:00:17.938339][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:17.938534][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:17.938747][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:17.943631][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:17.944752][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:17.945699][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:17.946052][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:17.946549][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:17.948123][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:17.948341][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:17.948564][f=-000001] EndGame Graph disabled
[t=00:00:17.964056][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:17.964397][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:17.964612][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:17.964861][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:17.965265][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:17.965463][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:17.965680][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:17.966209][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:18.002264][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:18.003743][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:18.004126][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:18.004450][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:18.007700][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:18.008455][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:18.023232][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:18.023579][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:18.023770][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:18.024520][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:18.024818][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:18.025032][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:18.025306][f=-000001] Initialize
[t=00:00:18.025430][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:18.025612][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:18.025856][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:18.026614][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:18.026855][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:18.027483][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.047896][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.048285][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:18.048783][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:18.049039][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.192286][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.192770][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.199114][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.199551][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.200010][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.200211][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.201158][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.201509][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.201702][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.201933][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.202305][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.202328][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.202369][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.202478][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.204119][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.204400][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.204844][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.206320][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.206602][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.206794][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.207048][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.207260][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.207577][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.207929][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.208190][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.209178][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.209407][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.209944][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.210220][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.210616][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.210909][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.211142][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.211434][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.211894][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.212380][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.212793][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.213037][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.213300][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.213567][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.219588][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.224247][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.224631][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.224988][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.225489][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.227013][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.227402][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.232673][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.233334][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.233836][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:18.235821][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.236464][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.237716][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.238471][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.239019][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.239251][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.239492][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.241930][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.243402][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.250093][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.250472][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.252724][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.259018][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.259729][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.260050][f=-000001] SetSunLighting
[t=00:00:18.260661][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.271635][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.272050][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.272305][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.272323][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.272524][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.272824][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.275439][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.276641][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.277922][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.287364][f=-000001] Writing last game win data
[t=00:00:18.300023][f=-000001] LuaUI v0.3
[t=00:00:18.463330][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.527302][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.528025][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.528725][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.528750][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:18.543270][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10684, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875569}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0212}
[t=00:00:19.252975][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.552669][f=-000001] GameID: d880ed663eecf0a1b6410c938dd772c0
[t=00:00:19.553140][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.553177][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.553385][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.553425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:19.553451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.553470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]"
[t=00:00:19.553490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]"
[t=00:00:19.581165][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.745959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024c30931340,0000000000000000}][locale="C"]"
[t=00:00:19.746022][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:21.378011][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:32.008670][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:35.062870][f=0005489] [SpringApp::Kill][1] fromRun=1
[t=00:03:35.062890][f=0005489] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:35.085080][f=0005489]  [async=0] threads=6 tasks=245555 {sum,avg}{exec,wait}time={{4689.784, 0.019}, {14211.801, 0.058}}ms
[t=00:03:35.085128][f=0005489]      thread=1 tasks=49111 {sum,min,max,avg}{exec,wait}time={{985.684, 0.000, 50.310, 0.020}, {1828.441, 0.000, 18446744027136.000, 0.037}}ms
[t=00:03:35.085160][f=0005489]      thread=2 tasks=49111 {sum,min,max,avg}{exec,wait}time={{903.861, 0.000, 46.184, 0.018}, {3117.408, 0.000, 18446744027136.000, 0.063}}ms
[t=00:03:35.085174][f=0005489]      thread=3 tasks=49111 {sum,min,max,avg}{exec,wait}time={{1057.438, 0.000, 50.173, 0.022}, {2860.160, 0.000, 19.312, 0.058}}ms
[t=00:03:35.085192][f=0005489]      thread=4 tasks=49111 {sum,min,max,avg}{exec,wait}time={{870.584, 0.000, 42.771, 0.018}, {3112.371, 0.000, 19.320, 0.063}}ms
[t=00:03:35.085210][f=0005489]      thread=5 tasks=49111 {sum,min,max,avg}{exec,wait}time={{872.216, 0.000, 45.600, 0.018}, {3293.420, 0.000, 19.320, 0.067}}ms
[t=00:03:35.085222][f=0005489]  [async=1] threads=6 tasks=3508 {sum,avg}{exec,wait}time={{36519.664, 10.410}, {19942122.000, 5684.755}}ms
[t=00:03:35.085238][f=0005489]      thread=1 tasks=703 {sum,min,max,avg}{exec,wait}time={{7316.922, 0.000, 1115.947, 10.408}, {3984386.500, 0.047, 7315.032, 5667.690}}ms
[t=00:03:35.085263][f=0005489]      thread=2 tasks=705 {sum,min,max,avg}{exec,wait}time={{7305.524, 0.000, 1115.820, 10.362}, {3996761.000, 0.228, 7317.091, 5669.165}}ms
[t=00:03:35.085281][f=0005489]      thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{7294.115, 0.000, 1081.465, 10.420}, {3984858.000, 1.951, 7315.151, 5692.654}}ms
[t=00:03:35.085300][f=0005489]      thread=4 tasks=701 {sum,min,max,avg}{exec,wait}time={{7313.493, 0.000, 1081.354, 10.433}, {3996408.000, 0.688, 7317.542, 5701.010}}ms
[t=00:03:35.085334][f=0005489]      thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{7289.611, 0.000, 1081.755, 10.429}, {3979709.500, 0.691, 7315.147, 5693.433}}ms
[t=00:03:35.085352][f=0005489] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:35.085373][f=0005489] [SpringApp::Kill][2]
[t=00:03:35.085451][f=0005489] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:35.085469][f=0005489] [Game::KillLua][1] dtor=0 luaUI=0000024c563457c0
[t=00:03:35.085521][f=0005489] Start widgetHandler:Shutdown
[t=00:03:35.089720][f=0005489] Shutdown - SaveOrderList Complete
[t=00:03:35.091875][f=0005489] Writing last game win data
[t=00:03:35.104136][f=0005489] Shutdown - SaveConfigData Complete
[t=00:03:35.104174][f=0005489] Shutdown Widget - Chili Highlight
[t=00:03:35.104224][f=0005489] Shutdown Widget - Draw After Chili
[t=00:03:35.104245][f=0005489] Shutdown Widget - API Unit Tracker GL4
[t=00:03:35.104273][f=0005489] Shutdown Widget - EPIC Menu
[t=00:03:35.106323][f=0005489] Shutdown Widget - Chili Minimap
[t=00:03:35.106518][f=0005489] Shutdown Widget - Depth of Field Shader
[t=00:03:35.106543][f=0005489] Shutdown Widget - Chili Widget Selector
[t=00:03:35.108214][f=0005489] Shutdown Widget - Deferred rendering
[t=00:03:35.108249][f=0005489] SSAO: Deferred rendering disabled, disabling.
[t=00:03:35.113968][f=0005489] Shutdown Widget - Deferred rendering
[t=00:03:35.114008][f=0005489] SSAO: Deferred rendering disabled, disabling.
[t=00:03:35.115379][f=0005489] Shutdown Widget - Local Team Colors
[t=00:03:35.115415][f=0005489] Shutdown Widget - Display Keys 2
[t=00:03:35.115446][f=0005489] Shutdown Widget - Save Game Menu
[t=00:03:35.115459][f=0005489] Shutdown Widget - Highlight Model Api GL4
[t=00:03:35.115503][f=0005489] Shutdown Widget - Unit Icons
[t=00:03:35.115642][f=0005489] Shutdown Widget - HealthBars
[t=00:03:35.117113][f=0005489] Shutdown Widget - Attrition Counter
[t=00:03:35.117310][f=0005489] Shutdown Widget - Noises
[t=00:03:35.117322][f=0005489] Shutdown Widget - Chili Chicken Panel
[t=00:03:35.117432][f=0005489] Shutdown Widget - BuildETA
[t=00:03:35.117448][f=0005489] Shutdown Widget - Selected Units GL4 2
[t=00:03:35.117458][f=0005489] Shutdown Widget - External VR Grid
[t=00:03:35.117467][f=0005489] Shutdown Widget - Win Counter
[t=00:03:35.117477][f=0005489] Shutdown Widget - EndGame APM stats
[t=00:03:35.118932][f=0005489] Shutdown Widget - Modular Comm Info
[t=00:03:35.118951][f=0005489] Shutdown Widget - Attack Warning
[t=00:03:35.118963][f=0005489] Shutdown Widget - Chili Economy Panel Default
[t=00:03:35.119062][f=0005489] Shutdown Widget - Chili Nuke Warning
[t=00:03:35.119082][f=0005489] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:35.119108][f=0005489] Shutdown Widget - Chili Spectator Panels
[t=00:03:35.119123][f=0005489] Shutdown Widget - Transport AI
[t=00:03:35.119141][f=0005489] Shutdown Widget - Context Menu
[t=00:03:35.119153][f=0005489] Shutdown Widget - Point Tracker
[t=00:03:35.119169][f=0005489] Shutdown Widget - MinimapEvents
[t=00:03:35.119205][f=0005489] Shutdown Widget - Local Widgets Config
[t=00:03:35.119232][f=0005489] Shutdown Widget - Missile Silo Range
[t=00:03:35.119247][f=0005489] Shutdown Widget - Highlight Geos
[t=00:03:35.119275][f=0005489] Shutdown Widget - Grab Input
[t=00:03:35.119460][f=0005489] Input grabbing is disabled!
[t=00:03:35.119475][f=0005489] Shutdown Widget - Defense Range Zero-K
[t=00:03:35.119499][f=0005489] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:35.119513][f=0005489] Shutdown Widget - Darkening
[t=00:03:35.119563][f=0005489] Shutdown Widget - Chili EndGame Window
[t=00:03:35.119598][f=0005489] Shutdown Widget - Stereo3D
[t=00:03:35.119714][f=0005489] Shutdown Widget - Music Player v2
[t=00:03:35.119746][f=0005489] Shutdown Widget - Startup Info and Selector
[t=00:03:35.119789][f=0005489] Shutdown Widget - State Reverse and Latency
[t=00:03:35.119832][f=0005489] Shutdown Widget - Reclaim Field Highlight
[t=00:03:35.119862][f=0005489] Shutdown Widget - Attack AoE
[t=00:03:35.119891][f=0005489] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:35.119932][f=0005489] Shutdown Widget - TeamPlatter
[t=00:03:35.120660][f=0005489] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:35.120775][f=0005489] Shutdown Widget - Selection Send
[t=00:03:35.120791][f=0005489] Shutdown Widget - Spotter
[t=00:03:35.120801][f=0005489] Shutdown Widget - Global Build Command
[t=00:03:35.120955][f=0005489] Shutdown Widget - LupsManager
[t=00:03:35.120974][f=0005489] Shutdown Widget - Receive Units Indicator
[t=00:03:35.120985][f=0005489] Shutdown Widget - Newton Firezone
[t=00:03:35.121005][f=0005489] Shutdown Widget - Chili Pro Console
[t=00:03:35.121561][f=0005489] Shutdown Widget - Persistent Build Height
[t=00:03:35.121578][f=0005489] Shutdown Widget - Lasso Terraform GUI
[t=00:03:35.121587][f=0005489] Shutdown Widget - Lups
[t=00:03:35.122272][f=0005489] Shutdown Widget - Chili Framework
[t=00:03:35.122292][f=0005489] Shutdown Widget - Chili Core Selector
[t=00:03:35.122380][f=0005489] Shutdown Widget - Custom Markers
[t=00:03:35.122410][f=0005489] Shutdown Widget - Mex Placement Handler
[t=00:03:35.122444][f=0005489] Shutdown Widget - Select Keys
[t=00:03:35.122467][f=0005489] Shutdown Widget - Pause Screen
[t=00:03:35.122623][f=0005489] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:35.122679][f=0005489] Shutdown Widget - Bloom Shader Deferred
[t=00:03:35.122851][f=0005489] Shutdown Widget - Text To Speech Control
[t=00:03:35.122866][f=0005489] Shutdown Widget - Layout Handler
[t=00:03:35.122879][f=0005489] Shutdown Widget - Color Blindness Correction
[t=00:03:35.123041][f=0005489] End widgetHandler:Shutdown
[t=00:03:35.237059][f=0005489] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16508943, 0.0} allocedSize{int+, int-, ext}={0, 0, 3073851300}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0196}
[t=00:03:35.240230][f=0005489] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:35.240250][f=0005489] [Game::KillLua][3] dtor=0 luaRules=0000024c30931340
[t=00:03:35.240318][f=0005489] Start gadgetHandler:Shutdown
[t=00:03:35.240333][f=0005489] Shutdown - StartSetup
[t=00:03:35.240342][f=0005489] Shutdown - UnitMorph
[t=00:03:35.240599][f=0005489] Shutdown - Carrier Drones
[t=00:03:35.240617][f=0005489] Shutdown - Missile Silo Controller
[t=00:03:35.240633][f=0005489] Shutdown - Modular Comm Info
[t=00:03:35.240644][f=0005489] Shutdown - Terrain Texture Handler
[t=00:03:35.240657][f=0005489] Shutdown - UnitCloakShield
[t=00:03:35.240772][f=0005489] Shutdown - Starlight Handler
[t=00:03:35.240807][f=0005489] End gadgetHandler:Shutdown
[t=00:03:35.267359][f=0005489] Start gadgetHandler:Shutdown
[t=00:03:35.267383][f=0005489] Shutdown - Teleport Throw
[t=00:03:35.267395][f=0005489] Shutdown - UnitMorph
[t=00:03:35.267411][f=0005489] Shutdown - Commander Skin Renderer
[t=00:03:35.267836][f=0005489] Shutdown - Missile fired callins
[t=00:03:35.267852][f=0005489] Shutdown - Modular Comm Info
[t=00:03:35.267861][f=0005489] Shutdown - Retreat Command
[t=00:03:35.267889][f=0005489] Shutdown - Shockwaves
[t=00:03:35.267902][f=0005489] Shutdown - Unit tint API
[t=00:03:35.267918][f=0005489] Shutdown - Unit glow API
[t=00:03:35.267938][f=0005489] Shutdown - UnitCloakShield
[t=00:03:35.267960][f=0005489] Shutdown - Lups Cloak FX
[t=00:03:35.267971][f=0005489] Shutdown - Lups
[t=00:03:35.268902][f=0005489] Shutdown - Lups Shield
[t=00:03:35.268956][f=0005489] End gadgetHandler:Shutdown
[t=00:03:35.293542][f=0005489] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 516, 0.0} allocedSize{int+, int-, ext}={0, 0, 77336}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0097}
[t=00:03:35.298174][f=0005489] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:35.298241][f=0005489] [Game::KillLua][4] dtor=0
[t=00:03:35.298250][f=0005489] [Game::KillLua][5] dtor=0
[t=00:03:35.316218][f=0005489] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-20_14-04-09-975_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (83808 bytes)
[t=00:03:35.316305][f=0005489] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:35.326618][f=0005489] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:35.326663][f=0005489] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35
[t=00:03:35.326820][f=0005489] [Sound] [Sound::UpdateThread][4] ctx=0000024bdba2e670 dev=0000024bf77f4ee0
[t=00:03:35.327029][f=0005489] [Sound] [Sound::UpdateThread][5] ctx=0000024bdba2e670 dev=0000024bf77f4ee0
[t=00:03:35.327041][f=0005489] [Sound] [Sound::Cleanup][alcDestroyContext(0000024bdba2e670)]
[t=00:03:35.328487][f=0005489] [Sound] [Sound::Cleanup][alcCloseDevice(0000024bf77f4ee0)]
[t=00:03:35.328757][f=0005489] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:35.357859][f=0005489] [Sound] [Sound::UpdateThread][6]
[t=00:03:35.358517][f=0005489] [Game::~CGame][1]
[t=00:03:35.358550][f=0005489] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:35.358558][f=0005489] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:35.358564][f=0005489] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:35.358570][f=0005489] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:35.358579][f=0005489] [Game::KillLua][4] dtor=1
[t=00:03:35.358587][f=0005489] [Game::KillLua][5] dtor=1
[t=00:03:35.358733][f=0005489] [Game::KillMisc][1]
[t=00:03:35.358742][f=0005489] [Game::KillMisc][2]
[t=00:03:35.358992][f=0005489] [Game::KillMisc][3]
[t=00:03:35.359122][f=0005489] [Game::KillRendering][1]
[t=00:03:35.365079][f=0005489] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:35.382846][f=0005489] [3DOParser::Kill] allocated 29 pieces
[t=00:03:35.383023][f=0005489] [S3OParser::Kill] allocated 5564 pieces
[t=00:03:35.383602][f=0005489] [AssParser::Kill] allocated 701 pieces
[t=00:03:35.440637][f=0005489] [Game::KillInterface][1]
[t=00:03:35.441558][f=0005489] [Game::KillInterface][2]
[t=00:03:35.442054][f=0005489] [Game::KillSimulation][1]
[t=00:03:35.442132][f=0005489] [Game::KillSimulation][2]
[t=00:03:35.466436][f=0005489] [CCollisionHandler] dis-/continuous tests: 108/4755158
[t=00:03:35.466457][f=0005489] [Game::KillSimulation][3]
[t=00:03:35.467614][f=0005489] [~CPathCache(20x16)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=4
[t=00:03:35.467694][f=0005489] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:35.467754][f=0005489] [~CPathCache(40x32)] cacheHits=6 hitPercentage=13% numHashColls=0 maxCacheSize=7
[t=00:03:35.467791][f=0005489] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:35.468134][f=0005489] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:35.471328][f=0005489] [LosHandler::Kill] raycast instance cache-{hits,misses}={114,586}; shared=1%; cached=15%
[t=00:03:35.481051][f=0005489] [Game::KillSimulation][4]
[t=00:03:35.590988][f=0005489] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:35.591026][f=0005489] [Game::~CGame][2]
[t=00:03:35.591037][f=0005489] [Game::~CGame][3]
[t=00:03:35.591080][f=0005489] [SpringApp::Kill][3]
[t=00:03:35.591320][f=0005489] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    514385 bytes sent   in 5118 packets (100.505 bytes/packet)
    220056 bytes recv'd in 4500 packets (48.901 bytes/packet)
    {0.077x, 0.123x} relative protocol overhead {up, down}
    13167 incoming chunks dropped, 19542 outgoing chunks resent
    4027 incoming chunks processed

[t=00:03:35.591410][f=0005489] [SpringApp::Kill][4] font=0000024bdc31c100
[t=00:03:35.596795][f=0005489] [SpringApp::Kill][5]
[t=00:03:35.601676][f=0005489] [SpringApp::Kill][6]
[t=00:03:35.601698] [SpringApp::Kill][7]
[t=00:03:35.601722] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:35.601753] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:35.601764] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:35.601774] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:35.601788] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:35.601800] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:35.601813] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:03:35.601827] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19024, 1048576, 1048576}, EBO = {28536, 2097152, 2097152}
[t=00:03:35.601837] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:35.601850] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:35.601859] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:35.601873] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:35.601886] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152}
[t=00:03:35.673291] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:35.673319] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:35.673344] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:35.673353] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:03:35.673361] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:35.674073] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>]
[t=00:03:35.674098] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:35.674112] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000024bf780f610)
[t=00:03:35.674206] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2115ms
[t=00:03:35.674242]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms
[t=00:03:35.674257]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=78ms
[t=00:03:35.674267]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms
[t=00:03:35.674285]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:03:35.674300]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=26ms
[t=00:03:35.674310]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms
[t=00:03:35.674323]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms
[t=00:03:35.674333]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms
[t=00:03:35.674355]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:03:35.674369]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms
[t=00:03:35.675944] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000024bf77ebd30)
[t=00:03:35.676602] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=1)] #archives[section]=1 #files[section]=78
[t=00:03:35.676630] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (0000024bf768adc0)
[t=00:03:35.676814] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:35.676846] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000024bf77ea9f0)
[t=00:03:35.676894] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000024bf77eab50)
[t=00:03:35.677003] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000024bf77ebbd0)
[t=00:03:35.677144] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:35.677165] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:35.677255] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:35.677286] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:35.677319] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:35.677332] [VFS] [SpringVFS::DeleteArchives<this=0000024bdc4681b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:35.678065] [SpringApp::Kill][8]
[t=00:03:35.678096] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:35.678110] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735cd04d0 (joinable=1)
[t=00:03:35.678140] [WatchDog::Uninstall][2]
[t=00:03:36.138110] [WatchDog::Uninstall][3]
[t=00:03:36.138124] [SpringApp::Kill][9]