ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #117877

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000048] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.056136] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.056178] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.056194]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.056203]   
[t=00:00:00.056205]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.056209]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.056214]   Use "none" to disable the default log sections.
[t=00:00:00.056217] ============== </Log Sections> ==============

[t=00:00:00.056220] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.056312]   AdvMapShading = 0
[t=00:00:00.056317]   AdvUnitShading = 0
[t=00:00:00.056320]   AnimationMT = 0
[t=00:00:00.056323]   BumpWaterDepthBits = 16
[t=00:00:00.056326]   BumpWaterReflection = 0
[t=00:00:00.056329]   BumpWaterRefraction = 0
[t=00:00:00.056333]   BumpWaterShoreWaves = 0
[t=00:00:00.056340]   BumpWaterTexSizeReflection = 64
[t=00:00:00.056346]   CamFreeScrollSpeed = 25
[t=00:00:00.056348]   CamMode = 1
[t=00:00:00.056351]   CubeTexSizeReflection = 64
[t=00:00:00.056354]   CubeTexSizeSpecular = 64
[t=00:00:00.056357]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.056361]   EdgeMoveDynamic = 0
[t=00:00:00.056364]   EdgeMoveWidth = 0.003
[t=00:00:00.056366]   FPSFOV = 90
[t=00:00:00.056369]   FPSScrollSpeed = 25
[t=00:00:00.056374]   FontSize = 18
[t=00:00:00.056376]   GrassDetail = 0
[t=00:00:00.056380]   GroundDecals = 0
[t=00:00:00.056383]   GroundDetail = 50
[t=00:00:00.056385]   HangTimeout = 30
[t=00:00:00.056388]   HardwareCursor = 1
[t=00:00:00.056393]   InitialNetworkTimeout = 0
[t=00:00:00.056396]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.056399]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.056402]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.056405]   LinkOutgoingBandwidth = 131072
[t=00:00:00.056408]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.056413]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.056416]   LuaShaders = 0
[t=00:00:00.056418]   MSAALevel = 1
[t=00:00:00.056421]   MaxDynamicMapLights = 0
[t=00:00:00.056424]   MaxDynamicModelLights = 0
[t=00:00:00.056427]   MaxParticles = 4000
[t=00:00:00.056454]   MaxSounds = 32
[t=00:00:00.056459]   MaximumTransmissionUnit = 0
[t=00:00:00.056461]   MiddleClickScrollSpeed = -0.003
[t=00:00:00.056464]   MiniMapMarker = 0
[t=00:00:00.056467]   MouseDragScrollThreshold = 0
[t=00:00:00.056471]   NetworkLossFactor = 1
[t=00:00:00.056474]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.056477]   OverheadScrollSpeed = 25
[t=00:00:00.056479]   ReconnectTimeout = 0
[t=00:00:00.056482]   RotOverheadScrollSpeed = 25
[t=00:00:00.056485]   RotateLogFiles = 1
[t=00:00:00.056487]   ShadowMapSize = 1024
[t=00:00:00.056490]   ShowClock = 0
[t=00:00:00.056493]   SoftParticles = 2
[t=00:00:00.056495]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.056498]   UnitIconDist = 250
[t=00:00:00.056517]   UpdateBoundingVolumeMT = 0
[t=00:00:00.056521]   UpdateWeaponVectorsMT = 0
[t=00:00:00.056524]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.056527]   UseLuaMemPools = 0
[t=00:00:00.056530]   VFSCacheArchiveFiles = 0
[t=00:00:00.056532]   VSync = 0
[t=00:00:00.056535]   Water = 0
[t=00:00:00.056538]   WindowBorderless = 1
[t=00:00:00.056540]   WindowPosY = 0
[t=00:00:00.056543]   XResolutionWindowed = 1920
[t=00:00:00.056547]   YResolutionWindowed = 1080
[t=00:00:00.056549]   snd_volmaster = 43
[t=00:00:00.056558] ============== </User Config> ==============

[t=00:00:00.056563] ============== <User System> ==============
[t=00:00:00.056566]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.056570]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.056576]        Compiler Version: gcc-13.2.0
[t=00:00:00.056600]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.056629]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36729MB pagefile
[t=00:00:00.056636]        Binary Word Size: 64-bit (native)
[t=00:00:00.056639]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.056642]      Physical CPU Cores: 8
[t=00:00:00.056645]       Logical CPU Cores: 16
[t=00:00:00.056649] ============== </User System> ==============

[t=00:00:00.056653] Run: thread affinity ffffffff
[t=00:00:00.056727] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.056731]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.056734]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.056738]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.056741]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.057259] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.057266] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.060031] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.061642]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.061649]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.061657]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.061660]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.061663]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.061666]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.061669]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.061672]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.061674]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.061677]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.061682]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.061684]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.061687]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.061691]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.061696]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.061698]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.061701]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.061705]         [31] 800x600x24bpp@75Hz
[t=00:00:00.061709]         [34] 720x576x24bpp@50Hz
[t=00:00:00.061712]         [35] 720x480x24bpp@60Hz
[t=00:00:00.061714]         [37] 640x480x24bpp@75Hz
[t=00:00:00.231961] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.232149] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.232158] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.240630] [GR::LogVersionInfo]
[t=00:00:00.240639]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.240643]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.240645]     GL vendor   : NVIDIA Corporation
[t=00:00:00.240648]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.240660]     GLSL version: 4.60 NVIDIA
[t=00:00:00.240663]     GLEW version: 2.1.0
[t=00:00:00.240665]     GPU memory  : 12282MB (total) / 10635MB (available)
[t=00:00:00.240670]     SDL swap-int: 1
[t=00:00:00.240673]     SDL driver  : windows
[t=00:00:00.240675]     
[t=00:00:00.240677]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.240680]     GLSL shader support       : 1
[t=00:00:00.240682]     GL4 support               : 1
[t=00:00:00.240687]     FBO extension support     : 1
[t=00:00:00.240694]     NVX GPU mem-info support  : 1
[t=00:00:00.240701]     ATI GPU mem-info support  : 0
[t=00:00:00.240709]     Texture clamping to edge  : 1
[t=00:00:00.240713]     NPOT-texture support      : 1 (1)
[t=00:00:00.240717]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.240723]     texture query-LOD support : 1 (1)
[t=00:00:00.240726]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.240729]     Z-buffer depth            : 32 (-)
[t=00:00:00.240735]     primitive-restart support : 1 (1)
[t=00:00:00.240737]     clip-space control support: 1 (1)
[t=00:00:00.240745]     seamless cube-map support : 1 (1)
[t=00:00:00.240749]     frag-depth layout support : 1 (1)
[t=00:00:00.240752]     persistent maps support   : 1 (1)
[t=00:00:00.240755]     explicit attribs location : 1 (1)
[t=00:00:00.240758]     multi draw indirect       : 1 (-)
[t=00:00:00.240761]     array textures            : 1 (-)
[t=00:00:00.240766]     buffer copy support       : 1 (-)
[t=00:00:00.240768]     indirect draw             : 1 (-)
[t=00:00:00.240771]     base instance             : 1 (-)
[t=00:00:00.240773]     
[t=00:00:00.240778]     max. FBO samples              : 32
[t=00:00:00.240782]     max. FS/program texture slots : 32/192
[t=00:00:00.240785]     max. texture size             : 32768
[t=00:00:00.240789]     max. texture anisotropy level : 16.000000
[t=00:00:00.240794]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.240796]     max. draw-buffers             : 8
[t=00:00:00.240799]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.240802]     max. uniform buffer-bindings  : 84
[t=00:00:00.240805]     max. uniform block-size       : 64KB
[t=00:00:00.240810]     max. storage buffer-bindings  : 96
[t=00:00:00.240814]     max. storage block-size       : 2047MB
[t=00:00:00.240817]     
[t=00:00:00.240819]     enable AMD-hacks : 0
[t=00:00:00.240821]     compress MIP-maps: 0
[t=00:00:00.240841]     Number of compressed texture formats: 23
[t=00:00:00.240856]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.240870] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.240994] [GR::UpdateGLConfigs]
[t=00:00:00.241012] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.241028] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.241036] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.241042] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.241045] [GR::InitGLState]
[t=00:00:00.241203] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.339447] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.340899] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.341146] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.345426] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.345440] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.345818] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.347044] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.347052] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.347084] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.347119] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.355530] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.355731] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.355951] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.356004] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.361077] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.361085] [VFS] [SpringVFS::ReserveArchives<this=000001e0ea197560>]
[t=00:00:00.361161] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.362350] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e0ea197560 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.362356] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.440035] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.441628] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.441752] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.441913] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.442230] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.442306] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.442853] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.442869] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.443337] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.443385] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.443905][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.444312][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:00.444437][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.444455][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.444459][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.444478][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.447369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.447380][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.447390][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.447395][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.447399][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.466912][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.470282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e0ea2f90d0(default) context=000001e0ea1f6a20  numChannels=2 frameSize=8
[t=00:00:00.470302][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.470308][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.470311][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.470315][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.470393][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.470413][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.470419][f=-000001] [Sound]   Devices:
[t=00:00:00.471459][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.471475][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.471479][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.471485][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.471489][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.474728][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.474738][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.544560][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3220 MB
[t=00:00:00.547366][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.551957][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.551976][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.577854][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:00.578004][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.578122][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.278564][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.309094][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.298187][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.340344][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.404319][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.404346][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:04.405242][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.405345][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:04.405357][f=-000001] [UDPListener] successfully bound socket on port 56723
[t=00:00:04.405968][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:04.406047][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3854ms
[t=00:00:04.431678][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001e0ea8f3040] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:04.431846][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:04.431882][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.431973][f=-000001] [PreGame::AddModArchivesToVFS][server=000001e0ea8f3040] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:04.432120][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:04.460834][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.460935][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0ea197560>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.462069][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:04.462115][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.462293][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.462327][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.462360][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.462674][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9VGl0YW5EdWVsIDIuMjsKbXlwbGF5ZXJuYW1lPURvbkJ1Y2tsZXk7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:04.462701][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-52-33-025_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:04.462707][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 56ms
[t=00:00:04.462856][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.508679][f=-000001] forceSingleThreaded, false
[t=00:00:04.512316][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:04.512437][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.512687][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.512735][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.512768][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.517401][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.517417][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.517466][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.517493][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.517518][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.517541][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.518028][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.518157][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.518279][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.518467][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.518575][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.518660][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.518673][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.518814][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.523250][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.526788][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.527231][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.527328][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.527567][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.527582][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.527673][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.527824][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.636946][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.678430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:04.713363][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:05.106200][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 578ms
[t=00:00:05.106230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.107045][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:05.107107][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.107292][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.107334][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.107369][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.149952][f=-000001] Loading UnitDefs_posts
[t=00:00:05.187207][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:05.187222][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:05.187227][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:05.187231][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:05.201436][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.208943][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.216223][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.222313][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 114ms
[t=00:00:05.245929][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 139ms
[t=00:00:05.246031][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.339199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.341345][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.345238][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.345348][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:05.345354][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.345363][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.350392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.351431][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.351517][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:05.395254][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.405590][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.420038][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:05.420087][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:05.420130][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:05.420230][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:05.420277][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:11.987593][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.987604][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.987703][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.994565][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.994749][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:11.995685][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.996189][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.999681][f=-000001] Writing last game win data
[t=00:00:12.009111][f=-000001] LuaUI v0.3
[t=00:00:12.098448][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:12.122431][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.122502][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.124425][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.124452][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:12.154408][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:12.157148][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:12.157317][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:12.157334][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:12.157550][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:00:12.157557][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:12.159563][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:12.162211][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 98.15%
[t=00:00:12.162222][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -105.00
[t=00:00:12.162236][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 359.70
[t=00:00:12.162246][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:12.162256][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:12.162266][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:12.162274][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:12.162283][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:12.164018][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs)
[t=00:00:12.164048][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:12.165660][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:12.167285][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:12.168999][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:12.170772][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:12.172569][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:12.173932][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:12.175559][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:12.175593][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:12.176950][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:00:12.201394][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/TitanDuel_2.2.json)
[t=00:00:12.201837][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:12.203202][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:12.203578][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:12.204128][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:12.204940][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:12.205277][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:12.207191][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:12.220061][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:12.220289][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:12.220297][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 97ms
[t=00:00:12.224940][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9973, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809330}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0775}
[t=00:00:12.471617][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:12.536402][f=-000001] Reclaim highlight: old engine version.
[t=00:00:12.547170][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.683856][f=-000001] GameID: e0f0f6661524634d539e80e3822f317f
[t=00:00:12.684125][f=-000001] Connection attempt from DonBuckley
[t=00:00:12.684132][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.684206][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.684230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:00:12.684244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.684260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:00:12.684270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:00:12.684297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000001e0968ee110,0000000000000000}][locale="C"]"
[t=00:00:12.684345][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:12.684354][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:12.698077][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.830721][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:40:26.371473][f=-000001] <DonBuckley> Allies: I choose: Recon!
[t=00:40:59.406947][f=0000515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:03.371804][f=0002434] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:08.810985][f=0002597] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:22.578541][f=0003010] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:26.970098][f=0003142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:27.268033][f=0003151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:27.611461][f=0003161] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:30.169482][f=0003238] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:32.579386][f=0003310] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:42:37.280635][f=0003451] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:35.106333][f=0017786] game_message: Recon Commander is under attack
[t=00:50:37.874096][f=0017869] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:38.298682][f=0017882] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:39.469914][f=0017917] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:39.797994][f=0017927] game_message: DonBuckley has been destroyed!
[t=00:50:39.800948][f=0017927] game_message: AI wins!
[t=00:50:39.801178][f=0017927] Submitting stats
[t=00:50:39.825091][f=0017927] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:50:39.906624][f=0017930] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:40.003941][f=0017933] <Ghost Site> Spectator mode. Widget removed.
[t=00:50:40.235122][f=0017940] <Easy Facing> Spectator mode. Widget removed.
[t=00:50:40.639885][f=0017952] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:40.766982][f=0017956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:41.500981][f=0017978] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:42.109698][f=0017996] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:42.499347][f=0018008] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:43.735653][f=0018045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:44.332527][f=0018063] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:44.435794][f=0018066] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:48.701595][f=0018194] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:49.545623][f=0018219] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:50:49.825972][f=0018227] <autoquit> Autoquit sending quit command.
[t=00:50:49.826007][f=0018227] [QuitAction] user exited to system
[t=00:50:49.827492][f=0018227] [SpringApp::Kill][1] fromRun=1
[t=00:50:49.827502][f=0018227] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:50:49.837557][f=0018227]  [async=0] threads=8 tasks=2655100 {sum,avg}{exec,wait}time={{8001.029, 0.003}, {1133588.375, 0.427}}ms
[t=00:50:49.837580][f=0018227]      thread=1 tasks=379300 {sum,min,max,avg}{exec,wait}time={{4230.131, 0.000, 13.951, 0.011}, {3683.564, 0.000, 18446744027136.000, 0.010}}ms
[t=00:50:49.837588][f=0018227]      thread=2 tasks=379300 {sum,min,max,avg}{exec,wait}time={{976.412, 0.000, 13.596, 0.003}, {170345.812, 0.000, 18446744027136.000, 0.449}}ms
[t=00:50:49.837595][f=0018227]      thread=3 tasks=379300 {sum,min,max,avg}{exec,wait}time={{632.912, 0.000, 14.105, 0.002}, {185855.078, 0.000, 7.444, 0.490}}ms
[t=00:50:49.837606][f=0018227]      thread=4 tasks=379300 {sum,min,max,avg}{exec,wait}time={{589.533, 0.000, 14.530, 0.002}, {188992.547, 0.000, 18446744027136.000, 0.498}}ms
[t=00:50:49.837614][f=0018227]      thread=5 tasks=379300 {sum,min,max,avg}{exec,wait}time={{549.835, 0.000, 14.477, 0.001}, {192472.938, 0.000, 18446744027136.000, 0.507}}ms
[t=00:50:49.837620][f=0018227]      thread=6 tasks=379300 {sum,min,max,avg}{exec,wait}time={{519.888, 0.000, 14.958, 0.001}, {194852.875, 0.000, 7.827, 0.514}}ms
[t=00:50:49.837628][f=0018227]      thread=7 tasks=379300 {sum,min,max,avg}{exec,wait}time={{502.316, 0.000, 13.952, 0.001}, {197385.562, 0.000, 7.805, 0.520}}ms
[t=00:50:49.837636][f=0018227]  [async=1] threads=8 tasks=10605 {sum,avg}{exec,wait}time={{46550.418, 4.389}, {10406762.000, 981.307}}ms
[t=00:50:49.837644][f=0018227]      thread=1 tasks=1515 {sum,min,max,avg}{exec,wait}time={{6327.718, 0.000, 412.622, 4.177}, {1402746.875, 0.106, 3342.498, 925.906}}ms
[t=00:50:49.837652][f=0018227]      thread=2 tasks=1516 {sum,min,max,avg}{exec,wait}time={{6609.556, 0.000, 403.947, 4.360}, {1600850.750, 0.151, 3363.109, 1055.970}}ms
[t=00:50:49.837661][f=0018227]      thread=3 tasks=1514 {sum,min,max,avg}{exec,wait}time={{6335.121, 0.000, 542.677, 4.184}, {1494105.500, 0.090, 3338.360, 986.860}}ms
[t=00:50:49.837669][f=0018227]      thread=4 tasks=1517 {sum,min,max,avg}{exec,wait}time={{6758.810, 0.000, 472.928, 4.455}, {1466097.750, 0.207, 3338.273, 966.445}}ms
[t=00:50:49.837675][f=0018227]      thread=5 tasks=1514 {sum,min,max,avg}{exec,wait}time={{6804.323, 0.000, 553.521, 4.494}, {1460357.875, 0.201, 3346.291, 964.569}}ms
[t=00:50:49.837688][f=0018227]      thread=6 tasks=1514 {sum,min,max,avg}{exec,wait}time={{6794.911, 0.000, 529.450, 4.488}, {1494851.625, 0.201, 3331.441, 987.352}}ms
[t=00:50:49.837696][f=0018227]      thread=7 tasks=1515 {sum,min,max,avg}{exec,wait}time={{6919.977, 0.000, 683.272, 4.568}, {1487752.000, 0.749, 3362.673, 982.015}}ms
[t=00:50:49.837700][f=0018227] [ThreadPool::SetThreadCount][2] workers=0
[t=00:50:49.837704][f=0018227] [SpringApp::Kill][2]
[t=00:50:49.837733][f=0018227] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:50:49.837743][f=0018227] [Game::KillLua][1] dtor=0 luaUI=000001e144b73d60
[t=00:50:49.837767][f=0018227] Start widgetHandler:Shutdown
[t=00:50:49.839160][f=0018227] Shutdown - SaveOrderList Complete
[t=00:50:49.845089][f=0018227] Writing last game win data
[t=00:50:49.854575][f=0018227] Shutdown - SaveConfigData Complete
[t=00:50:49.854586][f=0018227] Shutdown Widget - Chili Highlight
[t=00:50:49.854601][f=0018227] Shutdown Widget - Draw After Chili
[t=00:50:49.854607][f=0018227] Shutdown Widget - API Unit Tracker GL4
[t=00:50:49.854620][f=0018227] Shutdown Widget - EPIC Menu
[t=00:50:49.855257][f=0018227] Shutdown Widget - Chili Widget Selector
[t=00:50:49.855780][f=0018227] Shutdown Widget - Chili Minimap
[t=00:50:49.855840][f=0018227] Shutdown Widget - Local Team Colors
[t=00:50:49.855849][f=0018227] Shutdown Widget - Display Keys 2
[t=00:50:49.855869][f=0018227] Shutdown Widget - Save Game Menu
[t=00:50:49.855876][f=0018227] Shutdown Widget - Unit Icons
[t=00:50:49.855893][f=0018227] Shutdown Widget - Noises
[t=00:50:49.855905][f=0018227] Shutdown Widget - HealthBars
[t=00:50:49.856431][f=0018227] Shutdown Widget - BuildETA
[t=00:50:49.856439][f=0018227] Shutdown Widget - Win Counter
[t=00:50:49.856445][f=0018227] Shutdown Widget - EndGame APM stats
[t=00:50:49.856451][f=0018227] Shutdown Widget - Modular Comm Info
[t=00:50:49.856456][f=0018227] Shutdown Widget - Stereo3D
[t=00:50:49.856484][f=0018227] Shutdown Widget - State Reverse and Latency
[t=00:50:49.856493][f=0018227] Shutdown Widget - Transport AI
[t=00:50:49.856503][f=0018227] Shutdown Widget - Startup Info and Selector
[t=00:50:49.856516][f=0018227] Shutdown Widget - Showeco and Grid Drawer
[t=00:50:49.856525][f=0018227] Shutdown Widget - Point Tracker
[t=00:50:49.856532][f=0018227] Shutdown Widget - Music Player v2
[t=00:50:49.856568][f=0018227] Shutdown Widget - Missile Silo Range
[t=00:50:49.856577][f=0018227] Shutdown Widget - MinimapEvents
[t=00:50:49.856584][f=0018227] Shutdown Widget - Local Widgets Config
[t=00:50:49.856593][f=0018227] Shutdown Widget - Highlight Geos
[t=00:50:49.856601][f=0018227] Shutdown Widget - Grab Input
[t=00:50:49.856692][f=0018227] Input grabbing is disabled!
[t=00:50:49.856699][f=0018227] Shutdown Widget - Defense Range Zero-K
[t=00:50:49.856712][f=0018227] Shutdown Widget - Darkening
[t=00:50:49.856723][f=0018227] Shutdown Widget - Context Menu
[t=00:50:49.856730][f=0018227] Shutdown Widget - Chili Spectator Panels
[t=00:50:49.856736][f=0018227] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:50:49.856748][f=0018227] Shutdown Widget - Chili Nuke Warning
[t=00:50:49.856756][f=0018227] Shutdown Widget - Chili EndGame Window
[t=00:50:49.856770][f=0018227] Shutdown Widget - Chili Economy Panel Default
[t=00:50:49.856814][f=0018227] Shutdown Widget - CameraShake
[t=00:50:49.856822][f=0018227] Shutdown Widget - Attack AoE
[t=00:50:49.856828][f=0018227] Shutdown Widget - UnitShapes 3
[t=00:50:49.856854][f=0018227] Shutdown Widget - Selection Send
[t=00:50:49.856861][f=0018227] Shutdown Widget - Newton Firezone
[t=00:50:49.856869][f=0018227] Shutdown Widget - Chili Pro Console
[t=00:50:49.860571][f=0018227] Shutdown Widget - Persistent Build Height
[t=00:50:49.860581][f=0018227] Shutdown Widget - Lasso Terraform GUI
[t=00:50:49.860587][f=0018227] Shutdown Widget - Chili Framework
[t=00:50:49.860593][f=0018227] Shutdown Widget - Mex Placement Handler
[t=00:50:49.860618][f=0018227] Shutdown Widget - Custom Markers
[t=00:50:49.860631][f=0018227] Shutdown Widget - Chili Core Selector
[t=00:50:49.860701][f=0018227] Shutdown Widget - Select Keys
[t=00:50:49.860720][f=0018227] Shutdown Widget - Pause Screen
[t=00:50:49.860839][f=0018227] Shutdown Widget - Text To Speech Control
[t=00:50:49.860848][f=0018227] Shutdown Widget - Layout Handler
[t=00:50:49.860854][f=0018227] End widgetHandler:Shutdown
[t=00:50:49.937875][f=0018227] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 574068964, 0.0} allocedSize{int+, int-, ext}={0, 0, 105542766416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0082}
[t=00:50:49.938840][f=0018227] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:50:49.938849][f=0018227] [Game::KillLua][3] dtor=0 luaRules=000001e0968ee110
[t=00:50:49.938877][f=0018227] Start gadgetHandler:Shutdown
[t=00:50:49.938886][f=0018227] Shutdown - StartSetup
[t=00:50:49.938892][f=0018227] Shutdown - UnitMorph
[t=00:50:49.939017][f=0018227] Shutdown - Carrier Drones
[t=00:50:49.939026][f=0018227] Shutdown - Missile Silo Controller
[t=00:50:49.939032][f=0018227] Shutdown - Modular Comm Info
[t=00:50:49.939040][f=0018227] Shutdown - Terrain Texture Handler
[t=00:50:49.939046][f=0018227] Shutdown - UnitCloakShield
[t=00:50:49.939088][f=0018227] Shutdown - Starlight Handler
[t=00:50:49.939096][f=0018227] End gadgetHandler:Shutdown
[t=00:50:49.946625][f=0018227] Start gadgetHandler:Shutdown
[t=00:50:49.946638][f=0018227] Shutdown - Teleport Throw
[t=00:50:49.946646][f=0018227] Shutdown - UnitMorph
[t=00:50:49.946656][f=0018227] Shutdown - Missile fired callins
[t=00:50:49.946674][f=0018227] Shutdown - Modular Comm Info
[t=00:50:49.946681][f=0018227] Shutdown - Retreat Command
[t=00:50:49.946688][f=0018227] Shutdown - Shockwaves
[t=00:50:49.946695][f=0018227] Shutdown - UnitCloakShield
[t=00:50:49.946719][f=0018227] Shutdown - Lups Cloak FX
[t=00:50:49.946726][f=0018227] Shutdown - Lups
[t=00:50:49.946756][f=0018227] Shutdown - Lups Shield
[t=00:50:49.946776][f=0018227] End gadgetHandler:Shutdown
[t=00:50:49.988913][f=0018227] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 3419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:50:49.989495][f=0018227] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:50:49.989569][f=0018227] [Game::KillLua][4] dtor=0
[t=00:50:49.989576][f=0018227] [Game::KillLua][5] dtor=0
[t=00:50:49.993435][f=0018227] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-27_17-52-33-025_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (533748 bytes)
[t=00:50:49.993490][f=0018227] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:50:50.011966][f=0018227] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:50:50.011984][f=0018227] [Sound] [Sound::UpdateThread][3] #sources=32 #items=11
[t=00:50:50.012065][f=0018227] [Sound] [Sound::UpdateThread][4] ctx=000001e0ea1f6a20 dev=000001e0ea2f90d0
[t=00:50:50.012183][f=0018227] [Sound] [Sound::UpdateThread][5] ctx=000001e0ea1f6a20 dev=000001e0ea2f90d0
[t=00:50:50.012190][f=0018227] [Sound] [Sound::Cleanup][alcDestroyContext(000001e0ea1f6a20)]
[t=00:50:50.013044][f=0018227] [Sound] [Sound::Cleanup][alcCloseDevice(000001e0ea2f90d0)]
[t=00:50:50.013151][f=0018227] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:50:50.039333][f=0018227] [Sound] [Sound::UpdateThread][6]
[t=00:50:50.039810][f=0018227] [Game::~CGame][1]
[t=00:50:50.039821][f=0018227] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:50:50.039826][f=0018227] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:50:50.039830][f=0018227] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:50:50.039833][f=0018227] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:50:50.039838][f=0018227] [Game::KillLua][4] dtor=1
[t=00:50:50.039843][f=0018227] [Game::KillLua][5] dtor=1
[t=00:50:50.039887][f=0018227] [Game::KillMisc][1]
[t=00:50:50.039904][f=0018227] [Game::KillMisc][2]
[t=00:50:50.039910][f=0018227] [EOH::DestroySkirmishAI(id=0)]
[t=00:50:50.051794][f=0018227] [Game::KillMisc][3]
[t=00:50:50.051882][f=0018227] [Game::KillRendering][1]
[t=00:50:50.053637][f=0018227] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:50:50.068107][f=0018227] [3DOParser::Kill] allocated 29 pieces
[t=00:50:50.068160][f=0018227] [S3OParser::Kill] allocated 5520 pieces
[t=00:50:50.068571][f=0018227] [AssParser::Kill] allocated 698 pieces
[t=00:50:50.096100][f=0018227] [Game::KillInterface][1]
[t=00:50:50.096447][f=0018227] [Game::KillInterface][2]
[t=00:50:50.096818][f=0018227] [Game::KillSimulation][1]
[t=00:50:50.096826][f=0018227] [Game::KillSimulation][2]
[t=00:50:50.123767][f=0018227] [CCollisionHandler] dis-/continuous tests: 0/93328
[t=00:50:50.123784][f=0018227] [Game::KillSimulation][3]
[t=00:50:50.124836][f=0018227] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:50:50.124937][f=0018227] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:50:50.125011][f=0018227] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:50:50.126108][f=0018227] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:50:50.126426][f=0018227] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:50:50.130195][f=0018227] [LosHandler::Kill] raycast instance cache-{hits,misses}={3938,7983}; shared=4%; cached=29%
[t=00:50:50.134966][f=0018227] [Game::KillSimulation][4]
[t=00:50:50.234338][f=0018227] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:50:50.234359][f=0018227] [Game::~CGame][2]
[t=00:50:50.234363][f=0018227] [Game::~CGame][3]
[t=00:50:50.234437][f=0018227] [SpringApp::Kill][3]
[t=00:50:50.234449][f=0018227] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    446495 bytes sent  
    285559 bytes recv'd

[t=00:50:50.250320][f=0018227] Kill: client disconnecting...
[t=00:50:50.250355][f=0018227] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:50:52.254457][f=0018227] CloseConnection: client connection closed
[t=00:50:52.254489][f=0018227] [SpringApp::Kill][4] font=000001e0b2feaf40
[t=00:50:52.255424][f=0018227] [SpringApp::Kill][5]
[t=00:50:52.260119][f=0018227] [SpringApp::Kill][6]
[t=00:50:52.260133] [SpringApp::Kill][7]
[t=00:50:52.260166] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:52.260198] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:50:52.260203] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:50:52.260208] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:50:52.260215] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:50:52.260220] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:52.260225] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152}
[t=00:50:52.260231] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6256, 1048576, 1048576}, EBO = {9384, 2097152, 2097152}
[t=00:50:52.260236] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:50:52.260242] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:52.260251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:52.260255] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:50:52.260260] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152}
[t=00:50:52.346660] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:50:52.346685] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:50:52.346689] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:50:52.346692] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:50:52.348738] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>]
[t=00:50:52.348747] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:50:52.348751] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e0b2fe6e60)
[t=00:50:52.350469] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=1)] #archives[section]=1 #files[section]=13
[t=00:50:52.350478] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001e0ea21bbe0)
[t=00:50:52.350517] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=2)] #archives[section]=3 #files[section]=327
[t=00:50:52.350524] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e0b2fe7330)
[t=00:50:52.350552] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e0b2fe7280)
[t=00:50:52.350576] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e0b2fe6af0)
[t=00:50:52.350624] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=3)] #archives[section]=0 #files[section]=0
[t=00:50:52.350631] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=4)] #archives[section]=0 #files[section]=130
[t=00:50:52.350636] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=5)] #archives[section]=0 #files[section]=0
[t=00:50:52.350642] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=6)] #archives[section]=0 #files[section]=0
[t=00:50:52.350647] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=7)] #archives[section]=0 #files[section]=0
[t=00:50:52.350653] [VFS] [SpringVFS::DeleteArchives<this=000001e0ea197560>(section=8)] #archives[section]=0 #files[section]=0
[t=00:50:52.350790] [SpringApp::Kill][8]
[t=00:50:52.350795] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:50:52.350799] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7228d04d0 (joinable=1)
[t=00:50:52.350802] [WatchDog::Uninstall][2]
[t=00:50:52.703083] [WatchDog::Uninstall][3]
[t=00:50:52.703093] [SpringApp::Kill][9]