Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000141] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.017313] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017355] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017381] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017396] Failed rotating the log file [t=00:00:00.017467] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017499] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017518] Use "none" to disable the default log sections. [t=00:00:00.017538] ============== </Log Sections> ============== [t=00:00:00.017547] ============== <User Config> ============== [t=00:00:00.017633] AllowDeferredMapRendering = 1 [t=00:00:00.017642] AllowDeferredModelRendering = 1 [t=00:00:00.017649] AnimationMT = 0 [t=00:00:00.017656] BumpWaterAnisotropy = 2 [t=00:00:00.017664] BumpWaterBlurReflection = 1 [t=00:00:00.017671] BumpWaterDepthBits = 32 [t=00:00:00.017677] BumpWaterReflection = 2 [t=00:00:00.017690] BumpWaterTexSizeReflection = 256 [t=00:00:00.017698] CamFreeScrollSpeed = 50 [t=00:00:00.017705] CamMode = 1 [t=00:00:00.017712] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017720] EdgeMoveDynamic = 0 [t=00:00:00.017726] EdgeMoveWidth = 0.003 [t=00:00:00.017733] FPSFOV = 90 [t=00:00:00.017739] FPSScrollSpeed = 50 [t=00:00:00.017746] FontSize = 18 [t=00:00:00.017752] GrassDetail = 0 [t=00:00:00.017759] GroundDecals = 5 [t=00:00:00.017765] GroundDetail = 120 [t=00:00:00.017771] HangTimeout = 30 [t=00:00:00.017784] HardwareCursor = 1 [t=00:00:00.017791] InitialNetworkTimeout = 0 [t=00:00:00.017799] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017806] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017813] MSAALevel = 8 [t=00:00:00.017819] MaxParticles = 25000 [t=00:00:00.017826] MaxSounds = 32 [t=00:00:00.017833] MaximumTransmissionUnit = 0 [t=00:00:00.017840] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017847] MiniMapMarker = 0 [t=00:00:00.017854] MouseDragScrollThreshold = 0 [t=00:00:00.017867] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017874] OverheadScrollSpeed = 50 [t=00:00:00.017881] ReconnectTimeout = 0 [t=00:00:00.017888] RotOverheadScrollSpeed = 50 [t=00:00:00.017895] RotateLogFiles = 1 [t=00:00:00.017902] ShadowMapSize = 8192 [t=00:00:00.017908] Shadows = 1 [t=00:00:00.017914] ShowClock = 0 [t=00:00:00.017921] SoftParticles = 2 [t=00:00:00.017928] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017935] UpdateBoundingVolumeMT = 0 [t=00:00:00.017947] UpdateWeaponVectorsMT = 0 [t=00:00:00.017954] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017961] UseLuaMemPools = 0 [t=00:00:00.017968] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017975] VFSCacheArchiveFiles = 0 [t=00:00:00.017982] VSync = 0 [t=00:00:00.017988] Water = 4 [t=00:00:00.017995] XResolution = 1920 [t=00:00:00.018001] YResolution = 1080 [t=00:00:00.018009] snd_volmaster = 83 [t=00:00:00.018020] ============== </User Config> ============== [t=00:00:00.018055] ============== <User System> ============== [t=00:00:00.018064] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018073] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018086] Compiler Version: gcc-13.2.0 [t=00:00:00.018129] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.018177] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.018187] Binary Word Size: 64-bit (native) [t=00:00:00.018203] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018211] Physical CPU Cores: 4 [t=00:00:00.018218] Logical CPU Cores: 8 [t=00:00:00.018225] ============== </User System> ============== [t=00:00:00.018238] Run: thread affinity ff [t=00:00:00.018384] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018392] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018399] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018405] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018412] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021486] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021507] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036690] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.051723] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.051742] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.051750] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.051760] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.051786] [13] 1600x1024x24bpp@60Hz [t=00:00:00.051795] [17] 1600x900x24bpp@60Hz [t=00:00:00.051803] [21] 1440x1080x24bpp@60Hz [t=00:00:00.051810] [25] 1440x480x24bpp@60Hz [t=00:00:00.051818] [29] 1366x768x24bpp@60Hz [t=00:00:00.051826] [33] 1360x768x24bpp@60Hz [t=00:00:00.051834] [37] 1280x1024x24bpp@60Hz [t=00:00:00.051842] [41] 1280x960x24bpp@60Hz [t=00:00:00.051849] [45] 1280x800x24bpp@60Hz [t=00:00:00.051856] [49] 1280x768x24bpp@60Hz [t=00:00:00.051869] [53] 1280x720x24bpp@60Hz [t=00:00:00.051876] [55] 1176x664x24bpp@60Hz [t=00:00:00.051883] [57] 1152x864x24bpp@60Hz [t=00:00:00.051891] [61] 1024x768x24bpp@75Hz [t=00:00:00.051898] [64] 800x600x24bpp@75Hz [t=00:00:00.051905] [67] 720x576x24bpp@75Hz [t=00:00:00.051912] [70] 720x480x24bpp@60Hz [t=00:00:00.051920] [72] 640x480x24bpp@75Hz [t=00:00:00.073572] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.073590] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.073623] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.073632] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.073639] [15] 1600x1024x24bpp@60Hz [t=00:00:00.073645] [21] 1600x900x24bpp@60Hz [t=00:00:00.073657] [27] 1440x1080x24bpp@60Hz [t=00:00:00.073674] [33] 1440x480x24bpp@60Hz [t=00:00:00.073687] [37] 1366x768x24bpp@60Hz [t=00:00:00.073700] [43] 1360x768x24bpp@60Hz [t=00:00:00.073714] [49] 1280x1024x24bpp@60Hz [t=00:00:00.073734] [55] 1280x960x24bpp@60Hz [t=00:00:00.073763] [61] 1280x800x24bpp@60Hz [t=00:00:00.073801] [67] 1280x768x24bpp@60Hz [t=00:00:00.073818] [73] 1280x720x24bpp@60Hz [t=00:00:00.073830] [75] 1176x664x24bpp@60Hz [t=00:00:00.073843] [77] 1152x864x24bpp@60Hz [t=00:00:00.073856] [83] 1024x768x24bpp@75Hz [t=00:00:00.073869] [86] 800x600x24bpp@75Hz [t=00:00:00.073883] [89] 720x576x24bpp@75Hz [t=00:00:00.073896] [92] 720x480x24bpp@60Hz [t=00:00:00.073909] [94] 640x480x24bpp@75Hz [t=00:00:00.096658] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.096695] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.096711] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.096726] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.096739] [15] 1600x1024x24bpp@60Hz [t=00:00:00.096756] [21] 1600x900x24bpp@60Hz [t=00:00:00.096769] [27] 1440x1080x24bpp@60Hz [t=00:00:00.096783] [33] 1440x480x24bpp@60Hz [t=00:00:00.096796] [37] 1366x768x24bpp@60Hz [t=00:00:00.096810] [43] 1360x768x24bpp@60Hz [t=00:00:00.096823] [49] 1280x1024x24bpp@60Hz [t=00:00:00.096836] [55] 1280x960x24bpp@60Hz [t=00:00:00.096868] [61] 1280x800x24bpp@60Hz [t=00:00:00.096883] [67] 1280x768x24bpp@60Hz [t=00:00:00.096896] [73] 1280x720x24bpp@60Hz [t=00:00:00.096909] [75] 1176x664x24bpp@60Hz [t=00:00:00.096921] [77] 1152x864x24bpp@60Hz [t=00:00:00.096934] [83] 1024x768x24bpp@75Hz [t=00:00:00.096947] [86] 800x600x24bpp@75Hz [t=00:00:00.096961] [89] 720x576x24bpp@75Hz [t=00:00:00.096973] [92] 720x480x24bpp@60Hz [t=00:00:00.096987] [94] 640x480x24bpp@75Hz [t=00:00:00.656691] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.657749] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.657812] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.717890] [GR::LogVersionInfo] [t=00:00:00.717906] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.717914] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.717937] GL vendor : NVIDIA Corporation [t=00:00:00.717945] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.717952] GLSL version: 4.60 NVIDIA [t=00:00:00.717965] GLEW version: 2.1.0 [t=00:00:00.717980] GPU memory : 6144MB (total) / 4540MB (available) [t=00:00:00.718008] SDL swap-int: 1 [t=00:00:00.718023] SDL driver : windows [t=00:00:00.718034] [t=00:00:00.718044] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.718053] GLSL shader support : 1 [t=00:00:00.718064] GL4 support : 1 [t=00:00:00.718087] FBO extension support : 1 [t=00:00:00.718114] NVX GPU mem-info support : 1 [t=00:00:00.718134] ATI GPU mem-info support : 0 [t=00:00:00.718158] Texture clamping to edge : 1 [t=00:00:00.718174] NPOT-texture support : 1 (1) [t=00:00:00.718192] S3TC/DXT1 texture support : 1/1 [t=00:00:00.718210] texture query-LOD support : 1 (1) [t=00:00:00.718225] MSAA frame-buffer support : 1 (1) [t=00:00:00.718238] Z-buffer depth : 32 (-) [t=00:00:00.718273] primitive-restart support : 1 (1) [t=00:00:00.718288] clip-space control support: 1 (1) [t=00:00:00.718303] seamless cube-map support : 1 (1) [t=00:00:00.718318] frag-depth layout support : 1 (1) [t=00:00:00.718331] persistent maps support : 1 (1) [t=00:00:00.718346] explicit attribs location : 1 (1) [t=00:00:00.718359] multi draw indirect : 1 (-) [t=00:00:00.718375] array textures : 1 (-) [t=00:00:00.718388] buffer copy support : 1 (-) [t=00:00:00.718403] indirect draw : 1 (-) [t=00:00:00.718426] base instance : 1 (-) [t=00:00:00.718439] [t=00:00:00.718452] max. FBO samples : 32 [t=00:00:00.718466] max. FS/program texture slots : 32/192 [t=00:00:00.718479] max. texture size : 16384 [t=00:00:00.718503] max. texture anisotropy level : 16.000000 [t=00:00:00.718516] max. vec4 varyings/attributes : 31/16 [t=00:00:00.718540] max. draw-buffers : 8 [t=00:00:00.718561] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.718593] max. uniform buffer-bindings : 84 [t=00:00:00.718608] max. uniform block-size : 64KB [t=00:00:00.718621] max. storage buffer-bindings : 96 [t=00:00:00.718634] max. storage block-size : 2047MB [t=00:00:00.718646] [t=00:00:00.718657] enable AMD-hacks : 0 [t=00:00:00.718669] compress MIP-maps: 0 [t=00:00:00.718777] Number of compressed texture formats: 51 [t=00:00:00.718902] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.719023] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.719489] [GR::UpdateGLConfigs] [t=00:00:00.719545] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.719560] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.720308] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.720322] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.720330] [GR::InitGLState] [t=00:00:00.720418] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.828764] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.833574] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.834221] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.841571] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.841611] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.842117] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.843064] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.843079] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.843160] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.843280] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.866138] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.867291] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.869330] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.869688] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.913681] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.913699] [VFS] [SpringVFS::ReserveArchives<this=000001fe33786c90>] [t=00:00:00.914241] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.920622] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fe33786c90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.920643] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.118296] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.119104] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.119960] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.120149] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.121286] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.121788] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.122778][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.122972][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.123149][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.123200][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.123224][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.123291][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.156107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.156135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.156152][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.156170][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.156200][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.156219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.156241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.156259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.177650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.181035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fe33807ab0(default) context=000001fe6c11d010 numChannels=2 frameSize=8 [t=00:00:01.181057][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.181070][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.181079][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.181087][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.181121][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.181154][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.181167][f=-000001] [Sound] Devices: [t=00:00:01.188829][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.188845][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.188857][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.188866][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.188876][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.188893][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.188907][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.188917][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.190417][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.190452][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.236708][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457499 MB [t=00:00:01.239984][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.242180][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.242218][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.293931][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Hooked 1.1" (loaded=0 cached=0) [t=00:00:01.294579][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Hooked 1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.295870][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.298290][f=-000001] [CAS::GASCB] Archive file="hooked_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.298516][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.300317][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.300468][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.300669][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.300711][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 Fontconfig error: Cannot load default config file [t=00:00:01.303180][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.303304][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.303351][f=-000001] [UDPListener] successfully bound socket on port 65291 [t=00:00:01.305599][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:01.305848][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 63ms [t=00:00:01.361742][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001fe33ec8240] using map "Hooked 1.1" (loaded=1 cached=0) [t=00:00:01.362662][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Hooked 1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.362912][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.363291][f=-000001] [PreGame::AddModArchivesToVFS][server=000001fe33ec8240] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.365527][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.459624][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.459990][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fe33786c90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.464777][f=-000001] [CAS::GASCB] Archive file="hooked_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.464903][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.465968][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.466108][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.466209][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.467083][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1Ib29rZWQgMS4xOwpteXBsYXllcm5hbWU9VlIyOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.467347][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_09-31-10-126_Hooked 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.467371][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 160ms [t=00:00:01.467606][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.525477][f=-000001] forceSingleThreaded, false [t=00:00:02.515584][f=-000001] [CAS::GASCB] Archive file="hooked_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.515809][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.517037][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.517189][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.517290][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.527728][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.527747][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.527878][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.527987][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.528080][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.528183][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.529280][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.529816][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.530208][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.530903][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.531266][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.531608][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.531626][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.532168][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.536477][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.540335][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.541531][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.541729][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.542396][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.542430][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.542568][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.543262][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.777894][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.920868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (10 MB)" [t=00:00:03.056000][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:03.198584][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 655ms [t=00:00:03.198767][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.201452][f=-000001] [CAS::GASCB] Archive file="hooked_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:03.201706][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:00:21.440157][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:21.443506][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 87.87% of the map. (used by 32 unit-defs) [t=00:00:21.446722][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 88.17% of the map. (used by 5 unit-defs) [t=00:00:21.450184][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:21.453490][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 99.71% of the map. (used by 10 unit-defs) [t=00:00:21.457596][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 99.54% of the map. (used by 4 unit-defs) [t=00:00:21.460531][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 81.74% of the map. (used by 13 unit-defs) [t=00:00:21.463862][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 87.71% of the map. (used by 3 unit-defs) [t=00:00:21.463932][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:21.466772][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 81.28% of the map. (used by 21 unit-defs) [t=00:00:21.533678][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Hooked_1.1.json) [t=00:00:21.534379][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:21.537640][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:21.538574][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:21.540339][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:21.543169][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:21.544055][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:21.548843][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:21.562256][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized! [t=00:00:21.562991][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:21.563015][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 223ms [t=00:00:21.580251][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13663, 0.0} allocedSize{int+, int-, ext}={0, 0, 2184731}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0297} [t=00:00:22.619010][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.647742][f=-000001] Switching to Free style camera [t=00:00:22.874416][f=-000001] GameID: 5d1ef966192e08304754ac27ef32ad2a [t=00:00:22.875034][f=-000001] Connection attempt from VR2 [t=00:00:22.875057][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.875339][f=-000001] -> Connection established (given id 0) [t=00:00:22.875404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:22.875451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:22.875485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ca52a657fb5842399a5128ad7b74f358a4b1817fccce13556e5c7af6e84d31629dc78a924387200ce50a93ddeda823eb8df43481caf497131ae3c22874626e47]" [t=00:00:22.875520][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ab3ea68619355ddf61ea73a790b2ff8dda0cf7e7fe02d7c6302963016273df70b6afadf836f189b3e22eae2a8eb7ecf3e2f85eda068c4ccd62a8dbc8c57aff0a]" [t=00:00:22.875771][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={000001ff0a5412c0,000001ff20f89730}][locale="C"]" [t=00:00:22.875875][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1 [t=00:00:22.875913][f=-000001] Player VR2 finished loading and is now ingame [t=00:00:23.019733][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:29.888842][f=-000001] Input grabbing is enabled! [t=00:00:29.888884][f=-000001] Input grabbing is enabled! [t=00:00:32.765710][f=-000001] <VR2> Allies: I choose: Engineer! [t=00:00:50.549181][f=0000344] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:57.210448][f=0000543] [i18n] Warning: "more energy required" is not translated in de [t=00:01:01.954656][f=0000686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:06.344865][f=0000818] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:09.157985][f=0000902] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:19.257635][f=0001205] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:38.427504][f=0001780] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:44.084084][f=0001950] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:52.583088][f=0002205] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:54.255046][f=0002255] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:57.422186][f=0002350] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:01.723221][f=0002479] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:13.380877][f=0002829] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:22.350719][f=0003098] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:24.585977][f=0003165] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:25.313317][f=0003187] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:44.718115][f=0003768] [i18n] Warning: "hoverheavyraid.description" is not translated in de [t=00:02:49.147398][f=0003902] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:52.250869][f=0003995] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:53.881495][f=0004044] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:57.381136][f=0004149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:00.487790][f=0004242] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:02.518389][f=0004303] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:13.844998][f=0004643] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:21.552170][f=0004874] game_message: Solar Collector wird angegriffen [t=00:03:23.988357][f=0004947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:31.192996][f=0005163] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:33.515991][f=0005233] game_message: Weaver wird angegriffen [t=00:03:38.381827][f=0005379] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:38.584041][f=0005385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:38.724878][f=0005389] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:58.986682][f=0005997] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:08.518162][f=0006282] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:16.194960][f=0006513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:08.221550][f=0008074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:52.460669][f=0009401] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:55.616815][f=0009496] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:56.159876][f=0009512] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:46.029159][f=0020008] [Font] Warning: [GetFontForCharacters] "C:/WINDOWS/fonts/wingding.ttf" (s = 13): FT_Select_Charmap failed: invalid charmap handle [t=00:11:46.029804][f=0020008] [Font] Warning: [GetFontForCharacters] "C:/WINDOWS/fonts/webdings.ttf" (s = 13): FT_Select_Charmap failed: invalid charmap handle [t=00:11:46.030287][f=0020008] [Font] Warning: [GetFontForCharacters] "C:/WINDOWS/fonts/WINGDNG3.TTF" (s = 13): FT_Select_Charmap failed: invalid charmap handle [t=00:11:46.030813][f=0020008] [Font] Warning: [GetFontForCharacters] "C:/WINDOWS/fonts/WINGDNG2.TTF" (s = 13): FT_Select_Charmap failed: invalid charmap handle [t=00:11:46.052138][f=0020008] [Font] Warning: [CFontTexture::LoadWantedGlyphs] Failed to load glyph 159 after 5 font replacement attempts [t=00:11:48.110806][f=0020071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:55.082563][f=0020280] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:20.189100][f=0021033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:26.188423][f=0021213] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:28.018962][f=0021268] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:37.363804][f=0021548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:38.023820][f=0021568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:39.446528][f=0021610] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:41.018762][f=0021658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:42.434054][f=0021700] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:19:12.695538][f=0033408] game_message: AI has been destroyed! [t=00:19:12.695624][f=0033408] game_message: VR2 wins! [t=00:19:12.695947][f=0033408] Submitting stats [t=00:19:12.703921][f=0033408] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:19:12.751943][f=0033408] [EOH::DestroySkirmishAI(id=0)] [t=00:19:12.779792][f=0033410] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:19:12.948202][f=0033415] <autoquit> Autoquit canceled. [t=00:19:24.734816][f=0033769] VR2 paused the game [t=00:20:35.671067][f=0033769] [QuitAction] user exited to system [t=00:20:35.679216][f=0033769] [SpringApp::Kill][1] fromRun=1 [t=00:20:35.679237][f=0033769] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:20:35.694814][f=0033769] [async=0] threads=4 tasks=1044342 {sum,avg}{exec,wait}time={{10165.441, 0.010}, {18285.611, 0.018}}ms [t=00:20:35.694838][f=0033769] thread=1 tasks=348114 {sum,min,max,avg}{exec,wait}time={{3615.557, 0.000, 44.941, 0.010}, {2682.898, 0.000, 18446744027136.000, 0.008}}ms [t=00:20:35.694855][f=0033769] thread=2 tasks=348114 {sum,min,max,avg}{exec,wait}time={{3326.899, 0.000, 16.284, 0.010}, {6501.024, 0.000, 18446744027136.000, 0.019}}ms [t=00:20:35.694877][f=0033769] thread=3 tasks=348114 {sum,min,max,avg}{exec,wait}time={{3222.986, 0.000, 39.297, 0.009}, {9101.688, 0.000, 30.896, 0.026}}ms [t=00:20:35.694891][f=0033769] [async=1] threads=4 tasks=2317 {sum,avg}{exec,wait}time={{20834.838, 8.992}, {9417047.000, 4064.328}}ms [t=00:20:35.694907][f=0033769] thread=1 tasks=779 {sum,min,max,avg}{exec,wait}time={{6988.858, 0.001, 679.780, 8.972}, {3174118.500, 0.711, 6981.950, 4074.606}}ms [t=00:20:35.694922][f=0033769] thread=2 tasks=774 {sum,min,max,avg}{exec,wait}time={{7022.798, 0.001, 678.052, 9.073}, {3139941.000, 0.456, 7022.226, 4056.771}}ms [t=00:20:35.694944][f=0033769] thread=3 tasks=764 {sum,min,max,avg}{exec,wait}time={{6823.182, 0.001, 676.960, 8.931}, {3102987.750, 0.001, 6826.302, 4061.502}}ms [t=00:20:35.694955][f=0033769] [ThreadPool::SetThreadCount][2] workers=0 [t=00:20:35.694964][f=0033769] [SpringApp::Kill][2] [t=00:20:35.695728][f=0033769] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:20:35.695744][f=0033769] [Game::KillLua][1] dtor=0 luaUI=000001ff2206d5c0 [t=00:20:35.695801][f=0033769] Start widgetHandler:Shutdown [t=00:20:35.699251][f=0033769] Shutdown - SaveOrderList Complete [t=00:20:35.700202][f=0033769] Writing last game win data [t=00:20:35.705647][f=0033769] Shutdown - SaveConfigData Complete [t=00:20:35.705669][f=0033769] Shutdown Widget - Chili Highlight [t=00:20:35.705702][f=0033769] Shutdown Widget - Deferred rendering GL4 [t=00:20:35.705885][f=0033769] Shutdown Widget - Draw After Chili [t=00:20:35.705906][f=0033769] Shutdown Widget - API Unit Tracker GL4 [t=00:20:35.705932][f=0033769] Shutdown Widget - EPIC Menu [t=00:20:35.707275][f=0033769] Shutdown Widget - Depth of Field Shader [t=00:20:35.707293][f=0033769] Shutdown Widget - Chili Widget Selector [t=00:20:35.708680][f=0033769] Shutdown Widget - Chili Minimap [t=00:20:35.708826][f=0033769] Shutdown Widget - Deferred rendering [t=00:20:35.708846][f=0033769] SSAO: Deferred rendering disabled, disabling. [t=00:20:35.714940][f=0033769] Shutdown Widget - Deferred rendering [t=00:20:35.714962][f=0033769] SSAO: Deferred rendering disabled, disabling. [t=00:20:35.716011][f=0033769] Shutdown Widget - Local Team Colors [t=00:20:35.716029][f=0033769] Shutdown Widget - Display Keys 2 [t=00:20:35.716055][f=0033769] Shutdown Widget - Save Game Menu [t=00:20:35.716067][f=0033769] Shutdown Widget - Highlight Model Api GL4 [t=00:20:35.716106][f=0033769] Shutdown Widget - Unit Icons [t=00:20:35.716171][f=0033769] Shutdown Widget - Noises [t=00:20:35.716183][f=0033769] Shutdown Widget - HealthBars [t=00:20:35.717415][f=0033769] Shutdown Widget - BuildETA [t=00:20:35.717447][f=0033769] Shutdown Widget - Selected Units GL4 2 [t=00:20:35.717471][f=0033769] Shutdown Widget - Win Counter [t=00:20:35.717483][f=0033769] Shutdown Widget - EndGame APM stats [t=00:20:35.717495][f=0033769] Shutdown Widget - Modular Comm Info [t=00:20:35.717506][f=0033769] Shutdown Widget - Transport AI [t=00:20:35.717518][f=0033769] Shutdown Widget - Defense Range Zero-K [t=00:20:35.717567][f=0033769] Shutdown Widget - Stereo3D [t=00:20:35.717656][f=0033769] Shutdown Widget - Showeco and Grid Drawer [t=00:20:35.717686][f=0033769] Shutdown Widget - Point Tracker [t=00:20:35.717708][f=0033769] Shutdown Widget - Missile Silo Range [t=00:20:35.717740][f=0033769] Shutdown Widget - MinimapEvents [t=00:20:35.717790][f=0033769] Shutdown Widget - Local Widgets Config [t=00:20:35.717821][f=0033769] Shutdown Widget - Highlight Geos [t=00:20:35.717844][f=0033769] Shutdown Widget - Grab Input [t=00:20:35.718042][f=0033769] Input grabbing is disabled! [t=00:20:35.718063][f=0033769] Shutdown Widget - Darkening [t=00:20:35.718092][f=0033769] Shutdown Widget - Context Menu [t=00:20:35.718104][f=0033769] Shutdown Widget - Chili Spectator Panels [t=00:20:35.718116][f=0033769] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:20:35.718133][f=0033769] Shutdown Widget - Chili Nuke Warning [t=00:20:35.718146][f=0033769] Shutdown Widget - Chili EndGame Window [t=00:20:35.718161][f=0033769] Shutdown Widget - Chili Economy Panel Default [t=00:20:35.718254][f=0033769] Shutdown Widget - CameraShake [t=00:20:35.718274][f=0033769] Shutdown Widget - Attack Warning [t=00:20:35.718287][f=0033769] Shutdown Widget - Startup Info and Selector [t=00:20:35.718303][f=0033769] Shutdown Widget - Music Player v2 [t=00:20:35.718352][f=0033769] Shutdown Widget - State Reverse and Latency [t=00:20:35.718364][f=0033769] Shutdown Widget - Attack AoE [t=00:20:35.718377][f=0033769] Shutdown Widget - Map Edge Extension [t=00:20:35.718404][f=0033769] Shutdown Widget - Selection Send [t=00:20:35.718416][f=0033769] Shutdown Widget - Highlight Unit GL4 v2 [t=00:20:35.718434][f=0033769] Shutdown Widget - LupsManager [t=00:20:35.718451][f=0033769] Shutdown Widget - Receive Units Indicator [t=00:20:35.718463][f=0033769] Shutdown Widget - Newton Firezone [t=00:20:35.718475][f=0033769] Shutdown Widget - Chili Pro Console [t=00:20:35.719040][f=0033769] Shutdown Widget - Persistent Build Height [t=00:20:35.719056][f=0033769] Shutdown Widget - Lasso Terraform GUI [t=00:20:35.719067][f=0033769] Shutdown Widget - Lups [t=00:20:35.720371][f=0033769] Shutdown Widget - Chili Framework [t=00:20:35.720402][f=0033769] Shutdown Widget - Custom Markers [t=00:20:35.720437][f=0033769] Shutdown Widget - Chili Core Selector [t=00:20:35.720605][f=0033769] Shutdown Widget - Mex Placement Handler [t=00:20:35.720630][f=0033769] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:20:35.720649][f=0033769] Switching to Overhead (TA) style camera [t=00:20:35.745926][f=0033769] Shutdown Widget - Select Keys [t=00:20:35.745969][f=0033769] Shutdown Widget - Contrast Adaptive Sharpen [t=00:20:35.746054][f=0033769] Shutdown Widget - Pause Screen [t=00:20:35.746737][f=0033769] Shutdown Widget - Bloom Shader Deferred [t=00:20:35.747285][f=0033769] Shutdown Widget - Text To Speech Control [t=00:20:35.747303][f=0033769] Shutdown Widget - Layout Handler [t=00:20:35.747319][f=0033769] Shutdown Widget - Color Blindness Correction [t=00:20:35.747938][f=0033769] End widgetHandler:Shutdown [t=00:20:35.809840][f=0033769] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 42352455, 0.0} allocedSize{int+, int-, ext}={0, 0, 4921519202}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164} [t=00:20:35.816270][f=0033769] [Game::KillLua][2] dtor=0 luaGaia=000001ff20f89730 [t=00:20:35.821782][f=0033769] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:35.821864][f=0033769] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:35.821918][f=0033769] [Game::KillLua][3] dtor=0 luaRules=000001ff0a5412c0 [t=00:20:35.821972][f=0033769] Start gadgetHandler:Shutdown [t=00:20:35.821992][f=0033769] Shutdown - StartSetup [t=00:20:35.822012][f=0033769] Shutdown - UnitMorph [t=00:20:35.822530][f=0033769] Shutdown - Carrier Drones [t=00:20:35.822547][f=0033769] Shutdown - Missile Silo Controller [t=00:20:35.822559][f=0033769] Shutdown - Modular Comm Info [t=00:20:35.822569][f=0033769] Shutdown - Terrain Texture Handler [t=00:20:35.822581][f=0033769] Shutdown - UnitCloakShield [t=00:20:35.822672][f=0033769] Shutdown - Starlight Handler [t=00:20:35.822699][f=0033769] End gadgetHandler:Shutdown [t=00:20:35.839347][f=0033769] Start gadgetHandler:Shutdown [t=00:20:35.839370][f=0033769] Shutdown - Teleport Throw [t=00:20:35.839404][f=0033769] Shutdown - UnitMorph [t=00:20:35.839424][f=0033769] Shutdown - Commander Skin Renderer [t=00:20:35.840077][f=0033769] Shutdown - Missile fired callins [t=00:20:35.840095][f=0033769] Shutdown - Modular Comm Info [t=00:20:35.840106][f=0033769] Shutdown - Retreat Command [t=00:20:35.840138][f=0033769] Shutdown - Shockwaves [t=00:20:35.840191][f=0033769] Shutdown - Unit tint API [t=00:20:35.840224][f=0033769] Shutdown - Unit glow API [t=00:20:35.840255][f=0033769] Shutdown - UnitCloakShield [t=00:20:35.840295][f=0033769] Shutdown - Lups Cloak FX [t=00:20:35.840306][f=0033769] Shutdown - Lups [t=00:20:35.842388][f=0033769] Shutdown - Lups Shield [t=00:20:35.842465][f=0033769] End gadgetHandler:Shutdown [t=00:20:35.896533][f=0033769] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 543, 0.0} allocedSize{int+, int-, ext}={0, 0, 81074}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0405} [t=00:20:35.903287][f=0033769] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:35.903360][f=0033769] [Game::KillLua][4] dtor=0 [t=00:20:35.903376][f=0033769] [Game::KillLua][5] dtor=0 [t=00:20:35.918084][f=0033769] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-29_09-31-10-126_Hooked 1_105.1.1-2511-g747f18b BAR105.sdfz" (545728 bytes) [t=00:20:35.918231][f=0033769] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:20:35.935451][f=0033769] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:20:35.935485][f=0033769] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:20:35.938429][f=0033769] [Sound] [Sound::UpdateThread][4] ctx=000001fe6c11d010 dev=000001fe33807ab0 [t=00:20:35.938576][f=0033769] [Sound] [Sound::UpdateThread][5] ctx=000001fe6c11d010 dev=000001fe33807ab0 [t=00:20:35.938618][f=0033769] [Sound] [Sound::Cleanup][alcDestroyContext(000001fe6c11d010)] [t=00:20:35.939767][f=0033769] [Sound] [Sound::Cleanup][alcCloseDevice(000001fe33807ab0)] [t=00:20:35.940132][f=0033769] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:20:35.966815][f=0033769] [Sound] [Sound::UpdateThread][6] [t=00:20:35.967855][f=0033769] [Game::~CGame][1] [t=00:20:35.967877][f=0033769] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:20:35.967918][f=0033769] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:20:35.967934][f=0033769] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:20:35.967947][f=0033769] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:20:35.967959][f=0033769] [Game::KillLua][4] dtor=1 [t=00:20:35.967973][f=0033769] [Game::KillLua][5] dtor=1 [t=00:20:35.968195][f=0033769] [Game::KillMisc][1] [t=00:20:35.969999][f=0033769] [Game::KillMisc][2] [t=00:20:35.970420][f=0033769] [Game::KillMisc][3] [t=00:20:35.970581][f=0033769] [Game::KillRendering][1] [t=00:20:35.978746][f=0033769] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:20:36.039607][f=0033769] [3DOParser::Kill] allocated 29 pieces [t=00:20:36.039701][f=0033769] [S3OParser::Kill] allocated 5539 pieces [t=00:20:36.040250][f=0033769] [AssParser::Kill] allocated 698 pieces [t=00:20:36.120553][f=0033769] [Game::KillInterface][1] [t=00:20:36.121724][f=0033769] [Game::KillInterface][2] [t=00:20:36.122263][f=0033769] [Game::KillSimulation][1] [t=00:20:36.122292][f=0033769] [Game::KillSimulation][2] [t=00:20:36.146452][f=0033769] [CCollisionHandler] dis-/continuous tests: 0/7421121 [t=00:20:36.146471][f=0033769] [Game::KillSimulation][3] [t=00:20:36.147542][f=0033769] [~CPathCache(12x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=7 [t=00:20:36.147638][f=0033769] [~CPathCache(12x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:20:36.147723][f=0033769] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:20:36.147787][f=0033769] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:20:36.148114][f=0033769] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:20:36.149991][f=0033769] [LosHandler::Kill] raycast instance cache-{hits,misses}={2459,4721}; shared=0%; cached=34% [t=00:20:36.157686][f=0033769] [Game::KillSimulation][4] [t=00:20:36.238391][f=0033769] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:20:36.238419][f=0033769] [Game::~CGame][2] [t=00:20:36.238449][f=0033769] [Game::~CGame][3] [t=00:20:36.238510][f=0033769] [SpringApp::Kill][3] [t=00:20:36.238534][f=0033769] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 502272 bytes sent 203574 bytes recv'd [t=00:20:36.248255][f=0033769] Kill: client disconnecting... [t=00:20:36.248291][f=0033769] [GameServer] UpdateLoop: thread affinity ff [t=00:20:38.256145][f=0033769] CloseConnection: client connection closed [t=00:20:38.256193][f=0033769] [SpringApp::Kill][4] font=000001fe6ca110c0 [t=00:20:38.258695][f=0033769] [SpringApp::Kill][5] [t=00:20:38.266692][f=0033769] [SpringApp::Kill][6] [t=00:20:38.266713] [SpringApp::Kill][7] [t=00:20:38.266755] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:38.266768] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1792, 1048576, 1048576}, EBO = {3200, 2097152, 2097152} [t=00:20:38.266798] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:20:38.266814] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:20:38.266833] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:20:38.266869] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:38.266889] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:20:38.266911] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13036, 1048576, 1048576}, EBO = {19554, 2097152, 2097152} [t=00:20:38.266951] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:20:38.267103] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:38.267130] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:38.267152] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:20:38.267186] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152} [t=00:20:38.538282] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:20:38.538304] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:20:38.538316] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:20:38.538328] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:20:38.539167] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>] [t=00:20:38.539210] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:20:38.539228] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001fe338f41e0) [t=00:20:38.541256] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=1)] #archives[section]=1 #files[section]=67 [t=00:20:38.541280] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\hooked_1.1.sd7 (000001fe339ca300) [t=00:20:38.542422] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:20:38.542442] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fe338f5c00) [t=00:20:38.542530] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fe338f57e0) [t=00:20:38.542616] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fe338f5cb0) [t=00:20:38.542741] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:20:38.542759] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=4)] #archives[section]=0 #files[section]=130 [t=00:20:38.542779] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:20:38.542799] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:20:38.542828] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:20:38.542847] [VFS] [SpringVFS::DeleteArchives<this=000001fe33786c90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:20:38.543174] [SpringApp::Kill][8] [t=00:20:38.543196] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:20:38.543218] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79c8e04d0 (joinable=1) [t=00:20:38.543243] [WatchDog::Uninstall][2] [t=00:20:38.649377] [WatchDog::Uninstall][3] [t=00:20:38.649397] [SpringApp::Kill][9]
infolog_full.txt (truncated):