ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #121020

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.013544] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general
[t=00:00:00.013572] [CpuId] setting logical cpu affinity mask to 0xffffffff
[t=00:00:00.020200] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.020338] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.076170] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.076221] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.076249]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.076265]   
[t=00:00:00.076272]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.076278]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.076293]   Use "none" to disable the default log sections.
[t=00:00:00.076299] ============== </Log Sections> ==============

[t=00:00:00.076319] ============== <User Config> ==============
[t=00:00:00.076471]   AllowDeferredMapRendering = 1
[t=00:00:00.076481]   AllowDeferredModelRendering = 1
[t=00:00:00.076488]   BumpWaterAnisotropy = 2
[t=00:00:00.076494]   BumpWaterBlurReflection = 1
[t=00:00:00.076499]   BumpWaterDepthBits = 32
[t=00:00:00.076505]   BumpWaterReflection = 2
[t=00:00:00.076515]   BumpWaterRefraction = 2
[t=00:00:00.076527]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.076534]   CamFreeScrollSpeed = 50
[t=00:00:00.076547]   CamMode = 1
[t=00:00:00.076558]   CubeTexSizeReflection = 1024
[t=00:00:00.076564]   CubeTexSizeSpecular = 1024
[t=00:00:00.076571]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.076577]   EdgeMoveDynamic = 0
[t=00:00:00.076583]   EdgeMoveWidth = 0.003
[t=00:00:00.076590]   FPSFOV = 90
[t=00:00:00.076595]   FPSScrollSpeed = 50
[t=00:00:00.076601]   FontSize = 18
[t=00:00:00.076607]   GrassDetail = 0
[t=00:00:00.076613]   GroundDecals = 10
[t=00:00:00.076619]   GroundDetail = 180
[t=00:00:00.076630]   GroundScarAlphaFade = 1
[t=00:00:00.076639]   HangTimeout = 30
[t=00:00:00.076644]   HardwareCursor = 1
[t=00:00:00.076649]   InitialNetworkTimeout = 0
[t=00:00:00.076655]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.076661]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.076667]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.076675]   LinkOutgoingBandwidth = 131072
[t=00:00:00.076683]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.076693]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.076703]   MSAALevel = 8
[t=00:00:00.076709]   MaxParticles = 50000
[t=00:00:00.076715]   MaxSounds = 32
[t=00:00:00.076720]   MaximumTransmissionUnit = 0
[t=00:00:00.076727]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.076733]   MiniMapMarker = 0
[t=00:00:00.076739]   MouseDragScrollThreshold = 0
[t=00:00:00.076745]   NetworkLossFactor = 1
[t=00:00:00.076751]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.076757]   OverheadScrollSpeed = 50
[t=00:00:00.076763]   ReconnectTimeout = 0
[t=00:00:00.076774]   RotOverheadScrollSpeed = 50
[t=00:00:00.076783]   RotateLogFiles = 1
[t=00:00:00.076788]   ShadowMapSize = 8192
[t=00:00:00.076793]   Shadows = 1
[t=00:00:00.076798]   ShowClock = 0
[t=00:00:00.076804]   SoftParticles = 2
[t=00:00:00.076810]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.076817]   UnitIconDist = 151
[t=00:00:00.076824]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.076830]   UseLuaMemPools = 0
[t=00:00:00.076835]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.076891]   VFSCacheArchiveFiles = 0
[t=00:00:00.076902]   VSync = 0
[t=00:00:00.076907]   Water = 4
[t=00:00:00.076912]   WindowBorderless = 1
[t=00:00:00.076918]   WindowPosY = 0
[t=00:00:00.076923]   XResolutionWindowed = 3440
[t=00:00:00.076930]   YResolutionWindowed = 1440
[t=00:00:00.076936]   snd_volmaster = 4
[t=00:00:00.076948] ============== </User Config> ==============

[t=00:00:00.076957] ============== <User System> ==============
[t=00:00:00.076964]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.076987]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.076996]        Compiler Version: gcc-11.2.0
[t=00:00:00.077053]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.077122]         Hardware Config: AMD Ryzen Threadripper 2950X 16-Core Processor ; 32640MB RAM, 34688MB pagefile
[t=00:00:00.077132]        Binary Word Size: 64-bit (native)
[t=00:00:00.077138]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.077144]      Physical CPU Cores: 16
[t=00:00:00.077157]       Logical CPU Cores: 32
[t=00:00:00.077166] ============== </User System> ==============

[t=00:00:00.077417] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.077428]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.077432]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.077437]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.077442]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.079179] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.079202] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.094127] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@100Hz} current={3440x1440x24bpp@100Hz}
[t=00:00:00.146184]     Display (Generic PnP Monitor)=1 modes=143 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.146207]         [ 1] 3440x1440x24bpp@100Hz
[t=00:00:00.146214]         [ 8] 2560x1440x24bpp@100Hz
[t=00:00:00.146222]         [15] 1920x1440x24bpp@100Hz
[t=00:00:00.146228]         [22] 1920x1200x24bpp@100Hz
[t=00:00:00.146235]         [29] 1920x1080x24bpp@100Hz
[t=00:00:00.146241]         [36] 1680x1050x24bpp@100Hz
[t=00:00:00.146282]         [43] 1600x1200x24bpp@100Hz
[t=00:00:00.146287]         [50] 1600x1024x24bpp@100Hz
[t=00:00:00.146294]         [57] 1600x900x24bpp@100Hz
[t=00:00:00.146299]         [64] 1440x1080x24bpp@100Hz
[t=00:00:00.146304]         [71] 1440x900x24bpp@100Hz
[t=00:00:00.146309]         [78] 1366x768x24bpp@100Hz
[t=00:00:00.146314]         [85] 1360x768x24bpp@100Hz
[t=00:00:00.146319]         [92] 1280x1024x24bpp@100Hz
[t=00:00:00.146324]         [99] 1280x960x24bpp@100Hz
[t=00:00:00.146329]         [106] 1280x800x24bpp@100Hz
[t=00:00:00.146438]         [113] 1280x768x24bpp@100Hz
[t=00:00:00.146458]         [120] 1280x720x24bpp@100Hz
[t=00:00:00.146467]         [127] 1152x864x24bpp@100Hz
[t=00:00:00.146477]         [134] 1024x768x24bpp@100Hz
[t=00:00:00.146487]         [136] 800x600x24bpp@100Hz
[t=00:00:00.146499]         [138] 720x576x24bpp@100Hz
[t=00:00:00.146506]         [140] 720x480x24bpp@100Hz
[t=00:00:00.146515]         [142] 640x480x24bpp@100Hz
[t=00:00:00.162932]     Display (Generic PnP Monitor)=2 modes=62 bounds={x=-1920, y=582, w=1920, h=1080}
[t=00:00:00.162955]         [ 1] 1920x1080x24bpp@100Hz
[t=00:00:00.162997]         [ 6] 1680x1050x24bpp@100Hz
[t=00:00:00.163003]         [ 9] 1600x1024x24bpp@100Hz
[t=00:00:00.163009]         [12] 1600x900x24bpp@100Hz
[t=00:00:00.163014]         [15] 1440x1080x24bpp@100Hz
[t=00:00:00.163020]         [20] 1440x900x24bpp@100Hz
[t=00:00:00.163026]         [22] 1366x768x24bpp@100Hz
[t=00:00:00.163031]         [24] 1360x768x24bpp@100Hz
[t=00:00:00.163046]         [26] 1280x1024x24bpp@100Hz
[t=00:00:00.163055]         [29] 1280x960x24bpp@100Hz
[t=00:00:00.163060]         [31] 1280x800x24bpp@100Hz
[t=00:00:00.163071]         [33] 1280x768x24bpp@100Hz
[t=00:00:00.163078]         [35] 1280x720x24bpp@100Hz
[t=00:00:00.163083]         [39] 1176x664x24bpp@60Hz
[t=00:00:00.163089]         [42] 1152x864x24bpp@100Hz
[t=00:00:00.163094]         [44] 1024x768x24bpp@100Hz
[t=00:00:00.163098]         [48] 800x600x24bpp@100Hz
[t=00:00:00.163103]         [53] 720x576x24bpp@100Hz
[t=00:00:00.163109]         [55] 720x480x24bpp@100Hz
[t=00:00:00.163114]         [58] 640x480x24bpp@100Hz
[t=00:00:00.531745] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.532744] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.532764] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.583169] [GR::LogVersionInfo]
[t=00:00:00.583196]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.583203]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.583209]     GL vendor   : NVIDIA Corporation
[t=00:00:00.583263]     GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2
[t=00:00:00.583269]     GLSL version: 4.60 NVIDIA
[t=00:00:00.583274]     GLEW version: 2.1.0
[t=00:00:00.583281]     GPU memory  : 11264MB (total) / 5667MB (available)
[t=00:00:00.583303]     SDL swap-int: 1
[t=00:00:00.583309]     SDL driver  : windows
[t=00:00:00.583313]     
[t=00:00:00.583318]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.583323]     GLSL shader support       : 1
[t=00:00:00.583328]     GL4 support               : 1
[t=00:00:00.583333]     FBO extension support     : 1
[t=00:00:00.583356]     NVX GPU mem-info support  : 1
[t=00:00:00.583367]     ATI GPU mem-info support  : 0
[t=00:00:00.583380]     NPOT-texture support      : 1 (1)
[t=00:00:00.583390]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.583398]     texture query-LOD support : 1 (1)
[t=00:00:00.583404]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.583409]     Z-buffer depth            : 32 (-)
[t=00:00:00.583418]     primitive-restart support : 1 (1)
[t=00:00:00.583430]     clip-space control support: 1 (1)
[t=00:00:00.583446]     seamless cube-map support : 1 (1)
[t=00:00:00.583455]     frag-depth layout support : 1 (1)
[t=00:00:00.583462]     persistent maps support   : 1 (1)
[t=00:00:00.583471]     explicit attribs location : 1 (1)
[t=00:00:00.583479]     multi draw indirect       : 1 (-)
[t=00:00:00.583488]     array textures            : 1 (-)
[t=00:00:00.583495]     buffer copy support       : 1 (-)
[t=00:00:00.583504]     indirect draw             : 1 (-)
[t=00:00:00.583511]     base instance             : 1 (-)
[t=00:00:00.583518]     
[t=00:00:00.583532]     max. FBO samples              : 32
[t=00:00:00.583541]     max. FS/program texture slots : 32/192
[t=00:00:00.583547]     max. texture size             : 32768
[t=00:00:00.583558]     max. texture anisotropy level : 16.000000
[t=00:00:00.583567]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.583574]     max. draw-buffers             : 8
[t=00:00:00.583582]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.583591]     max. uniform buffer-bindings  : 84
[t=00:00:00.583598]     max. uniform block-size       : 64KB
[t=00:00:00.583611]     max. storage buffer-bindings  : 96
[t=00:00:00.583619]     max. storage block-size       : 2047MB
[t=00:00:00.583625]     
[t=00:00:00.583631]     enable AMD-hacks : 0
[t=00:00:00.583639]     compress MIP-maps: 0
[t=00:00:00.583666] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.584115] [GR::UpdateGLConfigs]
[t=00:00:00.584156] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.584164] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.584186] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.584196] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.584202] [GR::InitGLState]
[t=00:00:00.584273] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (fullscreen::non-exclusive)
[t=00:00:00.995796] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.999971] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:01.000729] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.007896] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.007938] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.008637] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.012824] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.012841] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.012913] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.012982] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.028516] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.029063] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.029594] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.029743] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.053597] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[t=00:00:01.053621] [VFS] [SpringVFS::ReserveArchives<this=000002d662bc4900>]
[t=00:00:01.053723] [VFS] [SpringVFS::AddArchive<this=000002d662bc4900>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.056373] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002d662bc4900 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.056387] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.191681] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:01.193253] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:01.193459] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.194012] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.194095] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.194475] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.194521] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.194752] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:01.194938] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:01.195071] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:01.195206] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:01.195380] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.195495] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:01.195594] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.195703] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:01.195857] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:01.195956] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:01.196019] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:01.196760][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.196930][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.197060][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.197116][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.197131][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.197192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.206390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.206422][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (G435 Wireless Gaming Headset)"
[t=00:00:01.206451][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "K243Y H (NVIDIA High Definition Audio)"
[t=00:00:01.206463][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.206472][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.206480][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "ROG PG348Q (NVIDIA High Definition Audio)"
[t=00:00:01.206567][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Digital Audio (S/PDIF) (2- High Definition Audio Device)"
[t=00:00:01.206583][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.206592][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.227023][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.230694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002d66301dbd0(default) context=000002d619f61cd0  numChannels=2 frameSize=8
[t=00:00:01.230792][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.230809][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.230817][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.230829][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.230871][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.230916][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.230930][f=-000001] [Sound]   Devices:
[t=00:00:01.235752][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (G435 Wireless Gaming Headset)]
[t=00:00:01.235827][f=-000001] [Sound]     [OpenAL Soft on K243Y H (NVIDIA High Definition Audio)]
[t=00:00:01.235842][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.235857][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.235868][f=-000001] [Sound]     [OpenAL Soft on ROG PG348Q (NVIDIA High Definition Audio)]
[t=00:00:01.235882][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)]
[t=00:00:01.235900][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.235927][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.235943][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.237101][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.237127][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.296655][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 203179 MB
[t=00:00:01.299926][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.299954][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.299970][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231220_060308_Into Battle Redux v3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.412627][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.419250][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.419827][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.420061][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 120ms
[t=00:00:01.420085][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.304605][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.304795][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.304811][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.304827][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0)
[t=00:00:05.327542][f=-000001]  [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.327574][f=-000001]  [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{1.476, 0.098}, {23.122, 1.541}}ms
[t=00:00:05.327620][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.650, 0.650, 0.650, 0.650}}ms
[t=00:00:05.327634][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.098, 0.098, 0.098, 0.098}, {1.977, 1.977, 1.977, 1.977}}ms
[t=00:00:05.327645][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.122, 0.122, 0.122, 0.122}, {2.165, 2.165, 2.165, 2.165}}ms
[t=00:00:05.327657][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.136, 0.136, 0.136, 0.136}, {0.014, 0.014, 0.014, 0.014}}ms
[t=00:00:05.327674][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.713, 0.713, 0.713, 0.713}}ms
[t=00:00:05.327686][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.100, 0.100, 0.100, 0.100}, {1.053, 1.053, 1.053, 1.053}}ms
[t=00:00:05.327701][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {1.119, 1.119, 1.119, 1.119}}ms
[t=00:00:05.327720][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.089, 0.089, 0.089, 0.089}, {1.330, 1.330, 1.330, 1.330}}ms
[t=00:00:05.327732][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.123, 0.123, 0.123, 0.123}, {1.480, 1.480, 1.480, 1.480}}ms
[t=00:00:05.327744][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.100, 0.100, 0.100, 0.100}, {1.633, 1.633, 1.633, 1.633}}ms
[t=00:00:05.327754][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.089, 0.089, 0.089, 0.089}, {1.776, 1.776, 1.776, 1.776}}ms
[t=00:00:05.327772][f=-000001]      thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.102, 0.102, 0.102, 0.102}, {2.052, 2.052, 2.052, 2.052}}ms
[t=00:00:05.327784][f=-000001]      thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.102, 0.102, 0.102, 0.102}, {2.262, 2.262, 2.262, 2.262}}ms
[t=00:00:05.327795][f=-000001]      thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.105, 0.105, 0.105, 0.105}, {2.393, 2.393, 2.393, 2.393}}ms
[t=00:00:05.327812][f=-000001]      thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.107, 0.107, 0.107, 0.107}, {2.505, 2.505, 2.505, 2.505}}ms
[t=00:00:05.327829][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.327838][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.327888][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.356059][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.356100][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.356202][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002d619f61cd0 dev=000002d66301dbd0
[t=00:00:05.356273][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002d619f61cd0 dev=000002d66301dbd0
[t=00:00:05.356286][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002d619f61cd0)]
[t=00:00:05.357271][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002d66301dbd0)]
[t=00:00:05.357332][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.381356][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.381907][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.381941][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.381953][f=-000001] [SpringApp::Kill][4] font=000002d61a37ec00
[t=00:00:05.382966][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.383113][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.383121] [SpringApp::Kill][7]
[t=00:00:05.383997] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.384035] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.384045] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.384055] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.384070] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.384080] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.384088] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.384103] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.384113] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.384121] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.384136] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.384147] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.384156] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.476242] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.476269] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.476315] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.476324] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.476652] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>]
[t=00:00:05.476665] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.476675] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.476694] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:05.476705] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002d662e9cf80)
[t=00:00:05.476836] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.476848] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:05.476865] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.476875] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.476882] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.476894] [VFS] [SpringVFS::DeleteArchives<this=000002d662bc4900>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.476975] [SpringApp::Kill][8]
[t=00:00:05.477006] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.477019] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7706c8f10 (joinable=1)
[t=00:00:05.477026] [WatchDog::Uninstall][2]
[t=00:00:06.083106] [WatchDog::Uninstall][3]
[t=00:00:06.083131] [SpringApp::Kill][9]