ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #121328

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000000] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000000] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.031200] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.031200] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.031200]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.031200]   
[t=00:00:00.031200]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.031200]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.031200]   Use "none" to disable the default log sections.
[t=00:00:00.031200] ============== </Log Sections> ==============

[t=00:00:00.031200] ============== <User Config> ==============
[t=00:00:00.031200]   AllowDeferredMapRendering = 1
[t=00:00:00.031200]   AllowDeferredModelRendering = 1
[t=00:00:00.031200]   AnimationMT = 0
[t=00:00:00.031200]   BumpWaterAnisotropy = 2
[t=00:00:00.031200]   BumpWaterBlurReflection = 1
[t=00:00:00.031200]   BumpWaterDepthBits = 32
[t=00:00:00.031200]   BumpWaterReflection = 2
[t=00:00:00.031200]   BumpWaterTexSizeReflection = 256
[t=00:00:00.031200]   CamFreeScrollSpeed = 50
[t=00:00:00.031200]   CamMode = 1
[t=00:00:00.031200]   CamTimeExponent = 4.0
[t=00:00:00.031200]   CamTimeFactor = 1.0
[t=00:00:00.031200]   CubeTexSizeReflection = 256
[t=00:00:00.031200]   CubeTexSizeSpecular = 256
[t=00:00:00.031200]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.031200]   EdgeMoveDynamic = 0
[t=00:00:00.031200]   EdgeMoveWidth = 0.003
[t=00:00:00.031200]   FPSFOV = 90
[t=00:00:00.031200]   FPSScrollSpeed = 50
[t=00:00:00.031200]   FeatureDrawDistance = 600000
[t=00:00:00.031200]   FeatureFadeDistance = 600000
[t=00:00:00.031200]   FontSize = 18
[t=00:00:00.031200]   GrassDetail = 0
[t=00:00:00.031200]   GroundDecals = 5
[t=00:00:00.031200]   GroundDetail = 120
[t=00:00:00.031200]   GuiOpacity = 0.6
[t=00:00:00.031200]   HangTimeout = 30
[t=00:00:00.031200]   HardwareCursor = 1
[t=00:00:00.031200]   InitialNetworkTimeout = 0
[t=00:00:00.031200]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.031200]   LODScale = 1.000
[t=00:00:00.031200]   LODScaleReflection = 1.000
[t=00:00:00.031200]   LODScaleRefraction = 1.000
[t=00:00:00.031200]   LODScaleShadow = 1.000
[t=00:00:00.031200]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.031200]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.031200]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.031200]   LinkOutgoingBandwidth = 131072
[t=00:00:00.031200]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.031200]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.031200]   MSAALevel = 8
[t=00:00:00.031200]   MaxParticles = 25000
[t=00:00:00.031200]   MaxSounds = 32
[t=00:00:00.031200]   MaximumTransmissionUnit = 0
[t=00:00:00.031200]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.031200]   MiniMapCanFlip = 1
[t=00:00:00.031200]   MiniMapMarker = 0
[t=00:00:00.031200]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.031200]   MouseDragScrollThreshold = 0
[t=00:00:00.031200]   NetworkLossFactor = 1
[t=00:00:00.031200]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.031200]   OverheadScrollSpeed = 50
[t=00:00:00.031200]   ReconnectTimeout = 0
[t=00:00:00.031200]   RotOverheadScrollSpeed = 50
[t=00:00:00.031200]   RotateLogFiles = 1
[t=00:00:00.031200]   ScreenshotCounter = 2
[t=00:00:00.031200]   ShadowMapSize = 8192
[t=00:00:00.031200]   Shadows = 0
[t=00:00:00.031200]   ShowClock = 0
[t=00:00:00.031200]   ShowPlayerInfo = 0
[t=00:00:00.031200]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.031200]   TeamHighlight = 2
[t=00:00:00.031200]   UnitIconDist = 151
[t=00:00:00.031200]   UpdateBoundingVolumeMT = 0
[t=00:00:00.031200]   UpdateWeaponVectorsMT = 0
[t=00:00:00.031200]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.031200]   UseLuaMemPools = 0
[t=00:00:00.031200]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.031200]   VFSCacheArchiveFiles = 0
[t=00:00:00.031200]   VSync = 0
[t=00:00:00.031200]   Water = 4
[t=00:00:00.031200]   WindowPosX = 162
[t=00:00:00.031200]   WindowPosY = 99
[t=00:00:00.031200]   XResolution = 1920
[t=00:00:00.031200]   XResolutionWindowed = 1747
[t=00:00:00.031200]   YResolution = 1080
[t=00:00:00.031200]   YResolutionWindowed = 975
[t=00:00:00.031200]   snd_volmaster = 100
[t=00:00:00.031200] ============== </User Config> ==============

[t=00:00:00.031200] ============== <User System> ==============
[t=00:00:00.031200]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.031200]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.031200]        Compiler Version: gcc-13.2.0
[t=00:00:00.031200]        Operating System: Windows 7 Home Premium Edition, 64-bit (build 7601, 
[t=00:00:00.031200]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16384MB RAM, 32766MB pagefile
[t=00:00:00.031200]        Binary Word Size: 64-bit (native)
[t=00:00:00.031200]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.031200]      Physical CPU Cores: 4
[t=00:00:00.031200]       Logical CPU Cores: 8
[t=00:00:00.031200] ============== </User System> ==============

[t=00:00:00.031200] Run: thread affinity ff
[t=00:00:00.031200] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.031200]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.031200]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.031200]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.031200]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.031200] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.031200] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.046800] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.079400]     Display (Moniteur Plug-and-Play générique)=1 modes=158 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.079400]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.079400]         [ 7] 3325x1871x24bpp@60Hz
[t=00:00:00.079400]         [13] 2880x1620x24bpp@60Hz
[t=00:00:00.080400]         [19] 2715x1527x24bpp@60Hz
[t=00:00:00.080400]         [25] 2560x1440x24bpp@60Hz
[t=00:00:00.080400]         [31] 2351x1323x24bpp@60Hz
[t=00:00:00.080400]         [37] 2103x1183x24bpp@60Hz
[t=00:00:00.080400]         [43] 1920x1080x24bpp@60Hz
[t=00:00:00.080400]         [49] 1680x1050x24bpp@60Hz
[t=00:00:00.080400]         [55] 1600x1200x24bpp@60Hz
[t=00:00:00.080400]         [57] 1600x1024x24bpp@60Hz
[t=00:00:00.080400]         [63] 1600x900x24bpp@60Hz
[t=00:00:00.080400]         [69] 1440x900x24bpp@60Hz
[t=00:00:00.080400]         [75] 1366x768x24bpp@60Hz
[t=00:00:00.080400]         [81] 1360x768x24bpp@60Hz
[t=00:00:00.080400]         [87] 1280x1024x24bpp@60Hz
[t=00:00:00.080400]         [93] 1280x960x24bpp@60Hz
[t=00:00:00.080400]         [99] 1280x800x24bpp@60Hz
[t=00:00:00.080400]         [105] 1280x768x24bpp@60Hz
[t=00:00:00.080400]         [111] 1280x720x24bpp@60Hz
[t=00:00:00.080400]         [117] 1176x664x24bpp@60Hz
[t=00:00:00.080400]         [123] 1152x864x24bpp@60Hz
[t=00:00:00.080400]         [129] 1024x768x24bpp@60Hz
[t=00:00:00.080400]         [135] 800x600x24bpp@60Hz
[t=00:00:00.080400]         [141] 720x576x24bpp@60Hz
[t=00:00:00.080400]         [147] 720x480x24bpp@60Hz
[t=00:00:00.080400]         [153] 640x480x24bpp@60Hz
[t=00:00:00.775400] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.775400] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1920,1080>
[t=00:00:00.775400] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1758,981>
[t=00:00:00.796400] [GR::LogVersionInfo]
[t=00:00:00.796400]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.796400]     GL version  : 4.6.0 NVIDIA 474.11
[t=00:00:00.796400]     GL vendor   : NVIDIA Corporation
[t=00:00:00.796400]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.796400]     GLSL version: 4.60 NVIDIA
[t=00:00:00.796400]     GLEW version: 2.1.0
[t=00:00:00.796400]     GPU memory  : 4096MB (total) / 3859MB (available)
[t=00:00:00.796400]     SDL swap-int: 1
[t=00:00:00.796400]     SDL driver  : windows
[t=00:00:00.796400]     
[t=00:00:00.796400]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.796400]     GLSL shader support       : 1
[t=00:00:00.796400]     GL4 support               : 1
[t=00:00:00.796400]     FBO extension support     : 1
[t=00:00:00.796400]     NVX GPU mem-info support  : 1
[t=00:00:00.796400]     ATI GPU mem-info support  : 0
[t=00:00:00.796400]     Texture clamping to edge  : 1
[t=00:00:00.796400]     NPOT-texture support      : 1 (1)
[t=00:00:00.796400]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.796400]     texture query-LOD support : 1 (1)
[t=00:00:00.796400]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.796400]     Z-buffer depth            : 32 (-)
[t=00:00:00.796400]     primitive-restart support : 1 (1)
[t=00:00:00.796400]     clip-space control support: 1 (1)
[t=00:00:00.796400]     seamless cube-map support : 1 (1)
[t=00:00:00.796400]     frag-depth layout support : 1 (1)
[t=00:00:00.796400]     persistent maps support   : 1 (1)
[t=00:00:00.796400]     explicit attribs location : 1 (1)
[t=00:00:00.796400]     multi draw indirect       : 1 (-)
[t=00:00:00.796400]     array textures            : 1 (-)
[t=00:00:00.797400]     buffer copy support       : 1 (-)
[t=00:00:00.797400]     indirect draw             : 1 (-)
[t=00:00:00.797400]     base instance             : 1 (-)
[t=00:00:00.797400]     
[t=00:00:00.797400]     max. FBO samples              : 32
[t=00:00:00.797400]     max. FS/program texture slots : 32/192
[t=00:00:00.797400]     max. texture size             : 32768
[t=00:00:00.797400]     max. texture anisotropy level : 16.000000
[t=00:00:00.797400]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.797400]     max. draw-buffers             : 8
[t=00:00:00.797400]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.797400]     max. uniform buffer-bindings  : 84
[t=00:00:00.797400]     max. uniform block-size       : 64KB
[t=00:00:00.797400]     max. storage buffer-bindings  : 96
[t=00:00:00.797400]     max. storage block-size       : 2047MB
[t=00:00:00.797400]     
[t=00:00:00.797400]     enable AMD-hacks : 0
[t=00:00:00.797400]     compress MIP-maps: 0
[t=00:00:00.797400]     Number of compressed texture formats: 51
[t=00:00:00.797400]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.797400] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.798400] [GR::UpdateGLConfigs]
[t=00:00:00.798400] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.798400] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.798400] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.798400] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.798400] [GR::InitGLState]
[t=00:00:00.799400] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.906400] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.922400] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms
[t=00:00:00.922400] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.943400] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.943400] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:00.945400] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.949400] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.949400] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.949400] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.949400] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.977400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.977400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.979400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.979400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.998400] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.998400] [VFS] [SpringVFS::ReserveArchives<this=0000000003a11060>]
[t=00:00:00.998400] [VFS] [SpringVFS::AddArchive<this=0000000003a11060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.010400] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000000003a11060 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.010400] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.118400] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.118400] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.118400] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.119400] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.119400] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.119400] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.121400][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.121400][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:01.121400][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.122400][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.122400][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.122400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Haut-parleurs (Realtek High Definition Audio)"
[t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VX238 (NVIDIA High Definition Audio)"
[t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)"
[t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.157400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.164400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000000036236740(default) context=0000000002c74bb0  numChannels=2 frameSize=8
[t=00:00:01.164400][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.164400][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.164400][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.164400][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.164400][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.164400][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.164400][f=-000001] [Sound]   Devices:
[t=00:00:01.165400][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)]
[t=00:00:01.165400][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:01.165400][f=-000001] [Sound]     [OpenAL Soft on VX238 (NVIDIA High Definition Audio)]
[t=00:00:01.165400][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[t=00:00:01.165400][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.165400][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.167400][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.167400][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.228400][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 18831 MB
[t=00:00:01.230400][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:01.230400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:01.255400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.255400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.264400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.312400][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.346400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.346400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.354400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.354400][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.355400][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.357400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.357400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.357400][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:01.358400][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.358400][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.358400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.359400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.359400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.359400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.360400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.371400][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.372400][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.375400][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.375400][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.376400][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.377400][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.378400][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.440400][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.441400][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.441400][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.441400][f=-000001] [liblobby] port, 8200
[t=00:00:01.441400][f=-000001] [liblobby] protocol, zks
[t=00:00:01.441400][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.448400][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.450400][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.451400][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.452400][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.452400][f=-000001] [Chotify] Enabled: true
[t=00:00:01.454400][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.460400][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.461400][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.461400][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.462400][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.463400][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.466400][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.469400][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.471400][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.473400][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.474400][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.476400][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.477400][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.483400][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.487400][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.489400][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.496400][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.498400][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.502400][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.506400][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.507400][f=-000001] [Chobby] Using wrapper port: , 52891
[t=00:00:01.509400][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.510400][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.510400][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.511400][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.511400][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.512400][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.512400][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.516400][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.518400][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.519400][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.520400][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.521400][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.523400][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.531400][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.533400][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.535400][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.539400][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.546400][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.549400][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.555400][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.558400][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.560400][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.561400][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.565400][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.569400][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.571400][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.573400][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.575400][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.577400][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.579400][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
------- TRUNCATED -------
[t=04:01:02.397400][f=0025359] Player Galamesh left the game:  normal quit
[t=04:01:02.966400][f=0025381] Player SOLSheldon left the game:  normal quit
[t=04:01:03.389400][f=0025396] Player CColtManM left the game:  normal quit
[t=04:01:03.718400][f=0025407] Player Frawwnnnssss left the game:  normal quit
[t=04:01:04.787400][f=0025443] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading
[t=04:01:04.787400][f=0025443] [SpringApp::Reload][1]
[t=04:01:04.787400][f=0025443] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=04:01:04.817400][f=0025443]  [async=0] threads=4 tasks=1215324 {sum,avg}{exec,wait}time={{23530.000, 0.019}, {207394.000, 0.171}}ms
[t=04:01:04.817400][f=0025443]      thread=1 tasks=405108 {sum,min,max,avg}{exec,wait}time={{14713.000, 0.000, 523.000, 0.036}, {2967.000, 0.000, 16.000, 0.007}}ms
[t=04:01:04.817400][f=0025443]      thread=2 tasks=405108 {sum,min,max,avg}{exec,wait}time={{4547.000, 0.000, 522.000, 0.011}, {102029.000, 0.000, 17.000, 0.252}}ms
[t=04:01:04.817400][f=0025443]      thread=3 tasks=405108 {sum,min,max,avg}{exec,wait}time={{4270.000, 0.000, 523.000, 0.011}, {102398.000, 0.000, 9.000, 0.253}}ms
[t=04:01:04.817400][f=0025443]  [async=1] threads=4 tasks=6970 {sum,avg}{exec,wait}time={{20933.000, 3.003}, {14074502.000, 2019.297}}ms
[t=04:01:04.817400][f=0025443]      thread=1 tasks=2339 {sum,min,max,avg}{exec,wait}time={{7165.000, 0.000, 510.000, 3.063}, {4788275.000, 0.000, 6007.000, 2047.146}}ms
[t=04:01:04.817400][f=0025443]      thread=2 tasks=2304 {sum,min,max,avg}{exec,wait}time={{7149.000, 0.000, 511.000, 3.103}, {4673834.000, 1.000, 5966.000, 2028.574}}ms
[t=04:01:04.817400][f=0025443]      thread=3 tasks=2327 {sum,min,max,avg}{exec,wait}time={{6619.000, 0.000, 528.000, 2.844}, {4612392.500, 0.000, 5959.000, 1982.120}}ms
[t=04:01:04.817400][f=0025443] [ThreadPool::SetThreadCount][2] workers=0
[t=04:01:04.817400][f=0025443] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=04:01:04.818400][f=0025443] [ThreadPool::SetThreadCount][2] workers=3
[t=04:01:04.819400][f=0025443] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=04:01:04.819400][f=0025443] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=04:01:04.819400][f=0025443] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=04:01:04.819400][f=0025443] [Threading] Main thread CPU affinity mask set: 0xf8
[t=04:01:04.819400][f=0025443] [SpringApp::Reload][2]
[t=04:01:04.819400][f=0025443] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-10_04-34-08-081_Ram Ramp v0_105.1.1-2511-g747f18b BAR105.sdfz" (1826701 bytes)
[t=04:01:04.819400][f=0025443] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=04:01:04.819400][f=0025443] [Game::KillLua][1] dtor=0 luaUI=000000003fd5d4e0
[t=04:01:04.819400][f=0025443] Start widgetHandler:Shutdown
[t=04:01:04.828400][f=0025443] Shutdown - SaveOrderList Complete
[t=04:01:04.829400][f=0025443] Writing last game win data
[t=04:01:04.840400][f=0025443] Shutdown - SaveConfigData Complete
[t=04:01:04.840400][f=0025443] Shutdown Widget - Chili Highlight
[t=04:01:04.840400][f=0025443] Shutdown Widget - Draw After Chili
[t=04:01:04.840400][f=0025443] Shutdown Widget - API Unit Tracker GL4
[t=04:01:04.840400][f=0025443] Shutdown Widget - EPIC Menu
[t=04:01:04.841400][f=0025443] Shutdown Widget - Depth of Field Shader
[t=04:01:04.841400][f=0025443] Shutdown Widget - Chili Widget Selector
[t=04:01:04.842400][f=0025443] Shutdown Widget - Chili Minimap
[t=04:01:04.842400][f=0025443] Shutdown Widget - Deferred rendering
[t=04:01:04.842400][f=0025443] SSAO: Deferred rendering disabled, disabling.
[t=04:01:04.846400][f=0025443] Shutdown Widget - Deferred rendering
[t=04:01:04.846400][f=0025443] SSAO: Deferred rendering disabled, disabling.
[t=04:01:04.847400][f=0025443] Shutdown Widget - Local Team Colors
[t=04:01:04.847400][f=0025443] Shutdown Widget - Display Keys 2
[t=04:01:04.847400][f=0025443] Shutdown Widget - Save Game Menu
[t=04:01:04.847400][f=0025443] Shutdown Widget - Highlight Model Api GL4
[t=04:01:04.847400][f=0025443] Shutdown Widget - Unit Icons
[t=04:01:04.847400][f=0025443] Shutdown Widget - Player Name Tags
[t=04:01:04.847400][f=0025443] Shutdown Widget - Attrition Counter
[t=04:01:04.847400][f=0025443] Shutdown Widget - Noises
[t=04:01:04.847400][f=0025443] Shutdown Widget - HealthBars
[t=04:01:04.848400][f=0025443] Shutdown Widget - BuildETA
[t=04:01:04.848400][f=0025443] Shutdown Widget - Selected Units GL4 2
[t=04:01:04.848400][f=0025443] Shutdown Widget - Win Counter
[t=04:01:04.848400][f=0025443] Shutdown Widget - EndGame APM stats
[t=04:01:04.848400][f=0025443] Shutdown Widget - Modular Comm Info
[t=04:01:04.848400][f=0025443] Shutdown Widget - Stereo3D
[t=04:01:04.848400][f=0025443] Shutdown Widget - State Reverse and Latency
[t=04:01:04.848400][f=0025443] Shutdown Widget - Showeco and Grid Drawer
[t=04:01:04.848400][f=0025443] Shutdown Widget - Decloak Tower Range
[t=04:01:04.848400][f=0025443] Shutdown Widget - Point Tracker
[t=04:01:04.848400][f=0025443] Shutdown Widget - Music Player v2
[t=04:01:04.848400][f=0025443] Shutdown Widget - Missile Silo Range
[t=04:01:04.849400][f=0025443] Shutdown Widget - MinimapEvents
[t=04:01:04.849400][f=0025443] Shutdown Widget - Local Widgets Config
[t=04:01:04.849400][f=0025443] Shutdown Widget - Highlight Geos
[t=04:01:04.849400][f=0025443] Shutdown Widget - Grab Input
[t=04:01:04.849400][f=0025443] Input grabbing is disabled!
[t=04:01:04.849400][f=0025443] Shutdown Widget - Defense Range Zero-K
[t=04:01:04.849400][f=0025443] Shutdown Widget - Darkening
[t=04:01:04.849400][f=0025443] Shutdown Widget - Context Menu
[t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Spectator Panels
[t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Selections & CursorTip v2
[t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Nuke Warning
[t=04:01:04.849400][f=0025443] Shutdown Widget - Chili EndGame Window
[t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Economy Panel Default
[t=04:01:04.849400][f=0025443] Shutdown Widget - CameraShake
[t=04:01:04.849400][f=0025443] Shutdown Widget - Reclaim Field Highlight
[t=04:01:04.849400][f=0025443] Shutdown Widget - Attack AoE
[t=04:01:04.849400][f=0025443] Shutdown Widget - Map Edge Extension
[t=04:01:04.849400][f=0025443] Shutdown Widget - Selection Send
[t=04:01:04.849400][f=0025443] Shutdown Widget - Waypoint Dragger
[t=04:01:04.849400][f=0025443] Shutdown Widget - LupsManager
[t=04:01:04.849400][f=0025443] Shutdown Widget - Newton Firezone
[t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Pro Console
[t=04:01:04.850400][f=0025443] Shutdown Widget - Chili Crude Player List v2
[t=04:01:04.850400][f=0025443] Shutdown Widget - Persistent Build Height
[t=04:01:04.850400][f=0025443] Shutdown Widget - Lasso Terraform GUI
[t=04:01:04.850400][f=0025443] Shutdown Widget - Lups
[t=04:01:04.851400][f=0025443] Shutdown Widget - Chili Framework
[t=04:01:04.851400][f=0025443] Shutdown Widget - Mex Placement Handler
[t=04:01:04.851400][f=0025443] Shutdown Widget - Custom Markers
[t=04:01:04.851400][f=0025443] Shutdown Widget - Chili Core Selector
[t=04:01:04.851400][f=0025443] Shutdown Widget - Select Keys
[t=04:01:04.851400][f=0025443] Shutdown Widget - Pause Screen
[t=04:01:04.851400][f=0025443] Shutdown Widget - Contrast Adaptive Sharpen
[t=04:01:04.851400][f=0025443] Shutdown Widget - Bloom Shader Deferred
[t=04:01:04.851400][f=0025443] Shutdown Widget - Text To Speech Control
[t=04:01:04.851400][f=0025443] Shutdown Widget - Layout Handler
[t=04:01:04.851400][f=0025443] Shutdown Widget - Color Blindness Correction
[t=04:01:04.852400][f=0025443] End widgetHandler:Shutdown
[t=04:01:04.921400][f=0025443] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55692905, 0.0} allocedSize{int+, int-, ext}={0, 0, 7474310550}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1082}
[t=04:01:04.923400][f=0025443] [Game::KillLua][2] dtor=0 luaGaia=00000001048edb90
[t=04:01:04.944400][f=0025443] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=04:01:04.944400][f=0025443] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=04:01:04.944400][f=0025443] [Game::KillLua][3] dtor=0 luaRules=00000001048e82e0
[t=04:01:04.944400][f=0025443] Start gadgetHandler:Shutdown
[t=04:01:04.944400][f=0025443] Shutdown - Notice
[t=04:01:04.944400][f=0025443] FUTURE WARS GAME OVER.
[t=04:01:04.944400][f=0025443] Shutdown - Resource Setup
[t=04:01:04.944400][f=0025443] Shutdown - StartSetup
[t=04:01:04.944400][f=0025443] Shutdown - UnitMorph
[t=04:01:04.946400][f=0025443] Shutdown - Carrier Drones
[t=04:01:04.946400][f=0025443] Shutdown - Missile Silo Controller
[t=04:01:04.946400][f=0025443] Shutdown - Modular Comm Info
[t=04:01:04.946400][f=0025443] Shutdown - Terrain Texture Handler
[t=04:01:04.946400][f=0025443] Shutdown - UnitCloakShield
[t=04:01:04.946400][f=0025443] Shutdown - Starlight Handler
[t=04:01:04.946400][f=0025443] End gadgetHandler:Shutdown
[t=04:01:04.971400][f=0025443] Start gadgetHandler:Shutdown
[t=04:01:04.971400][f=0025443] Shutdown - UnitMorph
[t=04:01:04.971400][f=0025443] Shutdown - Teleport Throw
[t=04:01:04.971400][f=0025443] Shutdown - Commander Skin Renderer
[t=04:01:04.973400][f=0025443] Shutdown - Missile fired callins
[t=04:01:04.973400][f=0025443] Shutdown - Modular Comm Info
[t=04:01:04.973400][f=0025443] Shutdown - Retreat Command
[t=04:01:04.973400][f=0025443] Shutdown - Shockwaves
[t=04:01:04.973400][f=0025443] Shutdown - Unit tint API
[t=04:01:04.973400][f=0025443] Shutdown - Unit glow API
[t=04:01:04.973400][f=0025443] Shutdown - UnitCloakShield
[t=04:01:04.973400][f=0025443] Shutdown - Lups Cloak FX
[t=04:01:04.973400][f=0025443] Shutdown - Lups
[t=04:01:04.974400][f=0025443] Shutdown - Lups Shield
[t=04:01:04.974400][f=0025443] End gadgetHandler:Shutdown
[t=04:01:05.021400][f=0025443] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2861, 0.0} allocedSize{int+, int-, ext}={0, 0, 445484}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=04:01:05.026400][f=0025443] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=04:01:05.027400][f=0025443] [Game::KillLua][4] dtor=0
[t=04:01:05.027400][f=0025443] [Game::KillLua][5] dtor=0
[t=04:01:05.041400][f=0025443] [SpringApp::Reload][3]
[t=04:01:05.041400][f=0025443] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=04:01:05.079400][f=0025443] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=04:01:05.079400][f=0025443] [Sound] [Sound::UpdateThread][3] #sources=32 #items=118
[t=04:01:05.079400][f=0025443] [Sound] [Sound::UpdateThread][4] ctx=00000000404ad800 dev=00000000f3119de0
[t=04:01:05.079400][f=0025443] [Sound] [Sound::UpdateThread][5] ctx=00000000404ad800 dev=00000000f3119de0
[t=04:01:05.079400][f=0025443] [Sound] [Sound::Cleanup][alcDestroyContext(00000000404ad800)]
[t=04:01:05.079400][f=0025443] [Sound] [Sound::Cleanup][alcCloseDevice(00000000f3119de0)]
[t=04:01:05.080400][f=0025443] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=04:01:05.108400][f=0025443] [Sound] [Sound::UpdateThread][6]
[t=04:01:05.108400][f=0025443] [SpringApp::Reload][4]
[t=04:01:05.108400][f=0025443] [Game::~CGame][1]
[t=04:01:05.108400][f=0025443] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=04:01:05.108400][f=0025443] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=04:01:05.108400][f=0025443] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=04:01:05.108400][f=0025443] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=04:01:05.108400][f=0025443] [Game::KillLua][4] dtor=1
[t=04:01:05.108400][f=0025443] [Game::KillLua][5] dtor=1
[t=04:01:05.109400][f=0025443] [Game::KillMisc][1]
[t=04:01:05.109400][f=0025443] [Game::KillMisc][2]
[t=04:01:05.109400][f=0025443] [Game::KillMisc][3]
[t=04:01:05.109400][f=0025443] [Game::KillRendering][1]
[t=04:01:05.111400][f=0025443] [~CRectangleOverlapHandler] 6% overlap reduction
[t=04:01:05.152400][f=0025443] [3DOParser::Kill] allocated 29 pieces
[t=04:01:05.152400][f=0025443] [S3OParser::Kill] allocated 5463 pieces
[t=04:01:05.152400][f=0025443] [AssParser::Kill] allocated 1731 pieces
[t=04:01:05.181400][f=0025443] [Game::KillInterface][1]
[t=04:01:05.182400][f=0025443] [Game::KillInterface][2]
[t=04:01:05.182400][f=0025443] [Game::KillSimulation][1]
[t=04:01:05.182400][f=0025443] [Game::KillSimulation][2]
[t=04:01:05.192400][f=0025443] [CCollisionHandler] dis-/continuous tests: 600/142996101
[t=04:01:05.192400][f=0025443] [Game::KillSimulation][3]
[t=04:01:05.194400][f=0025443] [~CPathCache(36x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=04:01:05.194400][f=0025443] [~CPathCache(36x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=04:01:05.194400][f=0025443] [~CPathCache(72x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=04:01:05.194400][f=0025443] [~CPathCache(72x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=04:01:05.194400][f=0025443] [~CRectangleOverlapHandler] 6% overlap reduction
[t=04:01:05.201400][f=0025443] [LosHandler::Kill] raycast instance cache-{hits,misses}={105086,77732}; shared=4%; cached=53%
[t=04:01:05.206400][f=0025443] [Game::KillSimulation][4]
[t=04:01:05.233400][f=0025443] [CommonDefHandler::KillStatic] 7261 sound-set data items added
[t=04:01:05.233400][f=0025443] [Game::~CGame][2]
[t=04:01:05.233400][f=0025443] [Game::~CGame][3]
[t=04:01:05.233400][f=0025443] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1510432 bytes sent   in 22789 packets (66.279 bytes/packet)
    3328775 bytes recv'd in 17086 packets (194.825 bytes/packet)
    {0.114x, 0.031x} relative protocol overhead {up, down}
    26376 incoming chunks dropped, 54928 outgoing chunks resent
    17154 incoming chunks processed

[t=04:01:05.233400][f=0025443] [SpringApp::Reload][5]
[t=04:01:05.233400][f=0025443] [SpringApp::Reload][6]
[t=04:01:05.233400][f=0025443] [VFS] [SpringVFS::UnMapArchives<this=0000000003a11060>(reload=1)] (#mod=9185 #map=36 #menu=2934)
[t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=04:01:05.270400][f=0025443] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=04:01:05.270400][f=0025443] [SpringApp::Reload][7]
[t=04:01:05.271400][f=0025443] [SpringApp::Reload][8]
[t=04:01:05.271400][f=0025443] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=04:01:05.271400][f=0025443] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=04:01:05.271400][f=0025443] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=04:01:05.271400][f=0025443] [Sound] [Sound::InitThread][1]
[t=04:01:05.271400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Haut-parleurs (Realtek High Definition Audio)"
[t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VX238 (NVIDIA High Definition Audio)"
[t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)"
[t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=04:01:05.304400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=04:01:05.304400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] device=00000000f3119de0(default) context=00000000404ab100  numChannels=2 frameSize=8
[t=04:01:05.304400][f=0025443] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=04:01:05.304400][f=0025443] [Sound]   Vendor:         OpenAL Community
[t=04:01:05.304400][f=0025443] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=04:01:05.304400][f=0025443] [Sound]   Renderer:       OpenAL Soft
[t=04:01:05.304400][f=0025443] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=04:01:05.304400][f=0025443] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=04:01:05.304400][f=0025443] [Sound]   Devices:
[t=04:01:05.306400][f=0025443] [Sound]     [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)]
[t=04:01:05.306400][f=0025443] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=04:01:05.306400][f=0025443] [Sound]     [OpenAL Soft on VX238 (NVIDIA High Definition Audio)]
[t=04:01:05.306400][f=0025443] [Sound]     [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[t=04:01:05.306400][f=0025443] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=04:01:05.306400][f=0025443] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=04:01:05.306400][f=0025443] [Sound]   EFX Enabled: yes
[t=04:01:05.306400][f=0025443] [Sound] [Sound::UpdateThread][2]
[t=04:01:05.377400][f=0025443] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[t=04:01:05.377400][f=0025443] [SpringApp::Reload][10]
[t=04:01:05.377400][f=-000001] [SpringApp::Reload][11]
[t=04:01:05.377400][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=04:01:05.377400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=1
[t=04:01:05.379400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=04:01:05.379400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=04:01:05.379400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=04:01:05.414400][f=-000001] [SpringApp::Reload][12] #script=0
[t=04:01:05.415400][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000362a3c00
[t=04:01:05.415400][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=04:01:05.419400][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[t=04:01:05.419400][f=-000001] [SpringApp::Reload][13] reloadCount=18

[t=04:01:05.420400][f=-000001] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=04:01:28.328400][f=-000001] ValidatePlayerList: Remove, CColtManM
[t=04:01:56.668400][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 29091
[t=04:02:11.810400][f=-000001] [liblobby] Warning: Duplicate user(RadiataOne) added to channel (zk)
[t=04:02:13.038400][f=-000001] [liblobby] Warning: Duplicate user(RadiataOne) added to channel (zk)
[t=04:02:42.120400][f=-000001] ValidatePlayerList: Remove, Pootis
[t=04:03:29.829400][f=-000001] ValidatePlayerList: Remove, Galamesh
[t=04:03:48.929400][f=-000001] Logout
[t=04:03:48.929400][f=-000001] LeaveBattle sent while not in battle
[t=04:03:52.411400][f=-000001] Quitting...
[t=04:03:52.412400][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=04:03:52.412400][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=04:03:52.441400][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=04:03:52.441400][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, 0.000}, {3.000, 1.000}}ms
[t=04:03:52.441400][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[t=04:03:52.441400][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[t=04:03:52.441400][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms
[t=04:03:52.441400][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=04:03:52.441400][f=-000001] [SpringApp::Kill][2]
[t=04:03:52.441400][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=04:03:52.468400][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=04:03:52.468400][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=04:03:52.468400][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000404ab100 dev=00000000f3119de0
[t=04:03:52.468400][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000404ab100 dev=00000000f3119de0
[t=04:03:52.468400][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000404ab100)]
[t=04:03:52.468400][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000f3119de0)]
[t=04:03:52.468400][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=04:03:52.498400][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=04:03:52.506400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=04:03:52.514400][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=04:03:52.718400][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 367356925, 0.0} allocedSize{int+, int-, ext}={0, 0, 61136554702}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0744}
[t=04:03:52.723400][f=-000001] [SpringApp::Kill][3]
[t=04:03:52.723400][f=-000001] [SpringApp::Kill][4] font=0000000002c90e40
[t=04:03:52.732400][f=-000001] [SpringApp::Kill][5]
[t=04:03:52.736400][f=-000001] [SpringApp::Kill][6]
[t=04:03:52.736400] [SpringApp::Kill][7]
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6656, 1048576, 1048576}, EBO = {13312, 2097152, 2097152}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {1320, 262144, 262144}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {7428, 1048576, 1048576}, EBO = {11142, 2097152, 2097152}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {178512, 1048576, 1048576}, EBO = {267768, 2097152, 2097152}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6344, 1048576, 1048576}, EBO = {9516, 2097152, 2097152}
[t=04:03:52.906400] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=04:03:52.906400] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=04:03:52.906400] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8486
[t=04:03:52.906400] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>]
[t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=0)] #archives[section]=0 #files[section]=0
[t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=1)] #archives[section]=0 #files[section]=0
[t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=2)] #archives[section]=4 #files[section]=437
[t=04:03:52.906400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000000002ac0ee0)
[t=04:03:52.906400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000000003fc4a6a0)
[t=04:03:52.906400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000000002ac1510)
[t=04:03:52.906400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000000002ac2430)
[t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=3)] #archives[section]=0 #files[section]=2934
[t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=4)] #archives[section]=0 #files[section]=0
[t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=5)] #archives[section]=2 #files[section]=0
[t=04:03:52.906400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000000003b5ee40)
[t=04:03:52.906400] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2422ms
[t=04:03:52.906400]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=74ms
[t=04:03:52.906400]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=69ms
[t=04:03:52.906400]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=41ms
[t=04:03:52.906400]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=31ms
[t=04:03:52.906400]     file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6365 inflSize=6029kb readTime=29ms
[t=04:03:52.906400]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms
[t=04:03:52.906400]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=23ms
[t=04:03:52.906400]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms
[t=04:03:52.906400]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms
[t=04:03:52.906400]     file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=19ms
[t=04:03:52.916400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_5dfb0f97-2.sdz (00000000d3f0df70)
[t=04:03:52.916400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=6)] #archives[section]=4 #files[section]=0
[t=04:03:52.916400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Ram Ramp v0.2.sd7 (00000000af9b0510)
[t=04:03:52.916400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\desolation_v1.sd7 (0000000041194ed0)
[t=04:03:52.926400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_rebalance_2_8_1o.sd7 (0000000076af00e0)
[t=04:03:52.926400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (00000000af9df7c0)
[t=04:03:52.936400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=7)] #archives[section]=0 #files[section]=0
[t=04:03:52.936400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=8)] #archives[section]=1 #files[section]=0
[t=04:03:52.936400] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000000002ac1670)
[t=04:03:52.936400] [SpringApp::Kill][8]
[t=04:03:52.936400] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=04:03:52.936400] [WatchDog::Uninstall][1] hangDetectorThread=0000000140cc04d0 (joinable=1)
[t=04:03:52.936400] [WatchDog::Uninstall][2]
[t=04:03:53.176400] [WatchDog::Uninstall][3]
[t=04:03:53.176400] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited