Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000000] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000000] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.031200] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.031200] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.031200] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.031200] [t=00:00:00.031200] Enable or disable log sections using the LogSections configuration key [t=00:00:00.031200] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.031200] Use "none" to disable the default log sections. [t=00:00:00.031200] ============== </Log Sections> ============== [t=00:00:00.031200] ============== <User Config> ============== [t=00:00:00.031200] AllowDeferredMapRendering = 1 [t=00:00:00.031200] AllowDeferredModelRendering = 1 [t=00:00:00.031200] AnimationMT = 0 [t=00:00:00.031200] BumpWaterAnisotropy = 2 [t=00:00:00.031200] BumpWaterBlurReflection = 1 [t=00:00:00.031200] BumpWaterDepthBits = 32 [t=00:00:00.031200] BumpWaterReflection = 2 [t=00:00:00.031200] BumpWaterTexSizeReflection = 256 [t=00:00:00.031200] CamFreeScrollSpeed = 50 [t=00:00:00.031200] CamMode = 1 [t=00:00:00.031200] CamTimeExponent = 4.0 [t=00:00:00.031200] CamTimeFactor = 1.0 [t=00:00:00.031200] CubeTexSizeReflection = 256 [t=00:00:00.031200] CubeTexSizeSpecular = 256 [t=00:00:00.031200] DualScreenMiniMapOnLeft = 1 [t=00:00:00.031200] EdgeMoveDynamic = 0 [t=00:00:00.031200] EdgeMoveWidth = 0.003 [t=00:00:00.031200] FPSFOV = 90 [t=00:00:00.031200] FPSScrollSpeed = 50 [t=00:00:00.031200] FeatureDrawDistance = 600000 [t=00:00:00.031200] FeatureFadeDistance = 600000 [t=00:00:00.031200] FontSize = 18 [t=00:00:00.031200] GrassDetail = 0 [t=00:00:00.031200] GroundDecals = 5 [t=00:00:00.031200] GroundDetail = 120 [t=00:00:00.031200] GuiOpacity = 0.6 [t=00:00:00.031200] HangTimeout = 30 [t=00:00:00.031200] HardwareCursor = 1 [t=00:00:00.031200] InitialNetworkTimeout = 0 [t=00:00:00.031200] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.031200] LODScale = 1.000 [t=00:00:00.031200] LODScaleReflection = 1.000 [t=00:00:00.031200] LODScaleRefraction = 1.000 [t=00:00:00.031200] LODScaleShadow = 1.000 [t=00:00:00.031200] LinkIncomingMaxPacketRate = 512 [t=00:00:00.031200] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.031200] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.031200] LinkOutgoingBandwidth = 131072 [t=00:00:00.031200] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.031200] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.031200] MSAALevel = 8 [t=00:00:00.031200] MaxParticles = 25000 [t=00:00:00.031200] MaxSounds = 32 [t=00:00:00.031200] MaximumTransmissionUnit = 0 [t=00:00:00.031200] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.031200] MiniMapCanFlip = 1 [t=00:00:00.031200] MiniMapMarker = 0 [t=00:00:00.031200] MouseDragCircleCommandThreshold = 25 [t=00:00:00.031200] MouseDragScrollThreshold = 0 [t=00:00:00.031200] NetworkLossFactor = 1 [t=00:00:00.031200] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.031200] OverheadScrollSpeed = 50 [t=00:00:00.031200] ReconnectTimeout = 0 [t=00:00:00.031200] RotOverheadScrollSpeed = 50 [t=00:00:00.031200] RotateLogFiles = 1 [t=00:00:00.031200] ScreenshotCounter = 2 [t=00:00:00.031200] ShadowMapSize = 8192 [t=00:00:00.031200] Shadows = 0 [t=00:00:00.031200] ShowClock = 0 [t=00:00:00.031200] ShowPlayerInfo = 0 [t=00:00:00.031200] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.031200] TeamHighlight = 2 [t=00:00:00.031200] UnitIconDist = 151 [t=00:00:00.031200] UpdateBoundingVolumeMT = 0 [t=00:00:00.031200] UpdateWeaponVectorsMT = 0 [t=00:00:00.031200] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.031200] UseLuaMemPools = 0 [t=00:00:00.031200] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.031200] VFSCacheArchiveFiles = 0 [t=00:00:00.031200] VSync = 0 [t=00:00:00.031200] Water = 4 [t=00:00:00.031200] WindowPosX = 162 [t=00:00:00.031200] WindowPosY = 99 [t=00:00:00.031200] XResolution = 1920 [t=00:00:00.031200] XResolutionWindowed = 1747 [t=00:00:00.031200] YResolution = 1080 [t=00:00:00.031200] YResolutionWindowed = 975 [t=00:00:00.031200] snd_volmaster = 100 [t=00:00:00.031200] ============== </User Config> ============== [t=00:00:00.031200] ============== <User System> ============== [t=00:00:00.031200] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.031200] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.031200] Compiler Version: gcc-13.2.0 [t=00:00:00.031200] Operating System: Windows 7 Home Premium Edition, 64-bit (build 7601, [t=00:00:00.031200] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16384MB RAM, 32766MB pagefile [t=00:00:00.031200] Binary Word Size: 64-bit (native) [t=00:00:00.031200] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.031200] Physical CPU Cores: 4 [t=00:00:00.031200] Logical CPU Cores: 8 [t=00:00:00.031200] ============== </User System> ============== [t=00:00:00.031200] Run: thread affinity ff [t=00:00:00.031200] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031200] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031200] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031200] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031200] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.031200] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.031200] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.046800] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.079400] Display (Moniteur Plug-and-Play générique)=1 modes=158 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.079400] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.079400] [ 7] 3325x1871x24bpp@60Hz [t=00:00:00.079400] [13] 2880x1620x24bpp@60Hz [t=00:00:00.080400] [19] 2715x1527x24bpp@60Hz [t=00:00:00.080400] [25] 2560x1440x24bpp@60Hz [t=00:00:00.080400] [31] 2351x1323x24bpp@60Hz [t=00:00:00.080400] [37] 2103x1183x24bpp@60Hz [t=00:00:00.080400] [43] 1920x1080x24bpp@60Hz [t=00:00:00.080400] [49] 1680x1050x24bpp@60Hz [t=00:00:00.080400] [55] 1600x1200x24bpp@60Hz [t=00:00:00.080400] [57] 1600x1024x24bpp@60Hz [t=00:00:00.080400] [63] 1600x900x24bpp@60Hz [t=00:00:00.080400] [69] 1440x900x24bpp@60Hz [t=00:00:00.080400] [75] 1366x768x24bpp@60Hz [t=00:00:00.080400] [81] 1360x768x24bpp@60Hz [t=00:00:00.080400] [87] 1280x1024x24bpp@60Hz [t=00:00:00.080400] [93] 1280x960x24bpp@60Hz [t=00:00:00.080400] [99] 1280x800x24bpp@60Hz [t=00:00:00.080400] [105] 1280x768x24bpp@60Hz [t=00:00:00.080400] [111] 1280x720x24bpp@60Hz [t=00:00:00.080400] [117] 1176x664x24bpp@60Hz [t=00:00:00.080400] [123] 1152x864x24bpp@60Hz [t=00:00:00.080400] [129] 1024x768x24bpp@60Hz [t=00:00:00.080400] [135] 800x600x24bpp@60Hz [t=00:00:00.080400] [141] 720x576x24bpp@60Hz [t=00:00:00.080400] [147] 720x480x24bpp@60Hz [t=00:00:00.080400] [153] 640x480x24bpp@60Hz [t=00:00:00.775400] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.775400] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1920,1080> [t=00:00:00.775400] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1758,981> [t=00:00:00.796400] [GR::LogVersionInfo] [t=00:00:00.796400] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.796400] GL version : 4.6.0 NVIDIA 474.11 [t=00:00:00.796400] GL vendor : NVIDIA Corporation [t=00:00:00.796400] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.796400] GLSL version: 4.60 NVIDIA [t=00:00:00.796400] GLEW version: 2.1.0 [t=00:00:00.796400] GPU memory : 4096MB (total) / 3859MB (available) [t=00:00:00.796400] SDL swap-int: 1 [t=00:00:00.796400] SDL driver : windows [t=00:00:00.796400] [t=00:00:00.796400] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.796400] GLSL shader support : 1 [t=00:00:00.796400] GL4 support : 1 [t=00:00:00.796400] FBO extension support : 1 [t=00:00:00.796400] NVX GPU mem-info support : 1 [t=00:00:00.796400] ATI GPU mem-info support : 0 [t=00:00:00.796400] Texture clamping to edge : 1 [t=00:00:00.796400] NPOT-texture support : 1 (1) [t=00:00:00.796400] S3TC/DXT1 texture support : 1/1 [t=00:00:00.796400] texture query-LOD support : 1 (1) [t=00:00:00.796400] MSAA frame-buffer support : 1 (1) [t=00:00:00.796400] Z-buffer depth : 32 (-) [t=00:00:00.796400] primitive-restart support : 1 (1) [t=00:00:00.796400] clip-space control support: 1 (1) [t=00:00:00.796400] seamless cube-map support : 1 (1) [t=00:00:00.796400] frag-depth layout support : 1 (1) [t=00:00:00.796400] persistent maps support : 1 (1) [t=00:00:00.796400] explicit attribs location : 1 (1) [t=00:00:00.796400] multi draw indirect : 1 (-) [t=00:00:00.796400] array textures : 1 (-) [t=00:00:00.797400] buffer copy support : 1 (-) [t=00:00:00.797400] indirect draw : 1 (-) [t=00:00:00.797400] base instance : 1 (-) [t=00:00:00.797400] [t=00:00:00.797400] max. FBO samples : 32 [t=00:00:00.797400] max. FS/program texture slots : 32/192 [t=00:00:00.797400] max. texture size : 32768 [t=00:00:00.797400] max. texture anisotropy level : 16.000000 [t=00:00:00.797400] max. vec4 varyings/attributes : 31/16 [t=00:00:00.797400] max. draw-buffers : 8 [t=00:00:00.797400] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.797400] max. uniform buffer-bindings : 84 [t=00:00:00.797400] max. uniform block-size : 64KB [t=00:00:00.797400] max. storage buffer-bindings : 96 [t=00:00:00.797400] max. storage block-size : 2047MB [t=00:00:00.797400] [t=00:00:00.797400] enable AMD-hacks : 0 [t=00:00:00.797400] compress MIP-maps: 0 [t=00:00:00.797400] Number of compressed texture formats: 51 [t=00:00:00.797400] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.797400] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.798400] [GR::UpdateGLConfigs] [t=00:00:00.798400] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.798400] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.798400] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.798400] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.798400] [GR::InitGLState] [t=00:00:00.799400] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.906400] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.922400] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms [t=00:00:00.922400] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.943400] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.943400] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.945400] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.949400] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.949400] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.949400] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.949400] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.977400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.977400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.979400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.979400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.998400] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.998400] [VFS] [SpringVFS::ReserveArchives<this=0000000003a11060>] [t=00:00:00.998400] [VFS] [SpringVFS::AddArchive<this=0000000003a11060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.010400] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000000003a11060 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.010400] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.118400] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.118400] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.118400] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.119400] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.119400] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.119400] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.121400][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.121400][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:01.121400][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.122400][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.122400][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.122400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Realtek High Definition Audio)" [t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:01.129400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.157400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.164400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000000036236740(default) context=0000000002c74bb0 numChannels=2 frameSize=8 [t=00:00:01.164400][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.164400][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.164400][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.164400][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.164400][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.164400][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.164400][f=-000001] [Sound] Devices: [t=00:00:01.165400][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=00:00:01.165400][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.165400][f=-000001] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=00:00:01.165400][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:01.165400][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.165400][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.167400][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.167400][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.228400][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 18831 MB [t=00:00:01.230400][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.230400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.255400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.255400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.264400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.312400][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.346400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.346400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.354400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.354400][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.354400][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.355400][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.357400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.357400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.357400][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.358400][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.358400][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.358400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.359400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.359400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.359400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.360400][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.371400][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.372400][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.375400][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.375400][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.376400][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.377400][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.378400][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.440400][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.441400][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.441400][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.441400][f=-000001] [liblobby] port, 8200 [t=00:00:01.441400][f=-000001] [liblobby] protocol, zks [t=00:00:01.441400][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.448400][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.450400][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.451400][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.452400][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.452400][f=-000001] [Chotify] Enabled: true [t=00:00:01.454400][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.460400][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.461400][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.461400][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.462400][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.463400][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.466400][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.469400][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.471400][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.473400][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.474400][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.476400][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.477400][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.483400][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.487400][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.489400][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.496400][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.498400][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.502400][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.506400][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.507400][f=-000001] [Chobby] Using wrapper port: , 52891 [t=00:00:01.509400][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.510400][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.510400][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.511400][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.511400][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.512400][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.512400][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.516400][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.518400][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.519400][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.520400][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.521400][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.523400][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.531400][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.533400][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.535400][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.539400][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.546400][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.549400][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.555400][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.558400][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.560400][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.561400][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.565400][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.569400][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.571400][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.573400][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.575400][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.577400][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.579400][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> ------- TRUNCATED ------- [t=04:01:02.397400][f=0025359] Player Galamesh left the game: normal quit [t=04:01:02.966400][f=0025381] Player SOLSheldon left the game: normal quit [t=04:01:03.389400][f=0025396] Player CColtManM left the game: normal quit [t=04:01:03.718400][f=0025407] Player Frawwnnnssss left the game: normal quit [t=04:01:04.787400][f=0025443] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading [t=04:01:04.787400][f=0025443] [SpringApp::Reload][1] [t=04:01:04.787400][f=0025443] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=04:01:04.817400][f=0025443] [async=0] threads=4 tasks=1215324 {sum,avg}{exec,wait}time={{23530.000, 0.019}, {207394.000, 0.171}}ms [t=04:01:04.817400][f=0025443] thread=1 tasks=405108 {sum,min,max,avg}{exec,wait}time={{14713.000, 0.000, 523.000, 0.036}, {2967.000, 0.000, 16.000, 0.007}}ms [t=04:01:04.817400][f=0025443] thread=2 tasks=405108 {sum,min,max,avg}{exec,wait}time={{4547.000, 0.000, 522.000, 0.011}, {102029.000, 0.000, 17.000, 0.252}}ms [t=04:01:04.817400][f=0025443] thread=3 tasks=405108 {sum,min,max,avg}{exec,wait}time={{4270.000, 0.000, 523.000, 0.011}, {102398.000, 0.000, 9.000, 0.253}}ms [t=04:01:04.817400][f=0025443] [async=1] threads=4 tasks=6970 {sum,avg}{exec,wait}time={{20933.000, 3.003}, {14074502.000, 2019.297}}ms [t=04:01:04.817400][f=0025443] thread=1 tasks=2339 {sum,min,max,avg}{exec,wait}time={{7165.000, 0.000, 510.000, 3.063}, {4788275.000, 0.000, 6007.000, 2047.146}}ms [t=04:01:04.817400][f=0025443] thread=2 tasks=2304 {sum,min,max,avg}{exec,wait}time={{7149.000, 0.000, 511.000, 3.103}, {4673834.000, 1.000, 5966.000, 2028.574}}ms [t=04:01:04.817400][f=0025443] thread=3 tasks=2327 {sum,min,max,avg}{exec,wait}time={{6619.000, 0.000, 528.000, 2.844}, {4612392.500, 0.000, 5959.000, 1982.120}}ms [t=04:01:04.817400][f=0025443] [ThreadPool::SetThreadCount][2] workers=0 [t=04:01:04.817400][f=0025443] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=04:01:04.818400][f=0025443] [ThreadPool::SetThreadCount][2] workers=3 [t=04:01:04.819400][f=0025443] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=04:01:04.819400][f=0025443] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=04:01:04.819400][f=0025443] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=04:01:04.819400][f=0025443] [Threading] Main thread CPU affinity mask set: 0xf8 [t=04:01:04.819400][f=0025443] [SpringApp::Reload][2] [t=04:01:04.819400][f=0025443] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-10_04-34-08-081_Ram Ramp v0_105.1.1-2511-g747f18b BAR105.sdfz" (1826701 bytes) [t=04:01:04.819400][f=0025443] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=04:01:04.819400][f=0025443] [Game::KillLua][1] dtor=0 luaUI=000000003fd5d4e0 [t=04:01:04.819400][f=0025443] Start widgetHandler:Shutdown [t=04:01:04.828400][f=0025443] Shutdown - SaveOrderList Complete [t=04:01:04.829400][f=0025443] Writing last game win data [t=04:01:04.840400][f=0025443] Shutdown - SaveConfigData Complete [t=04:01:04.840400][f=0025443] Shutdown Widget - Chili Highlight [t=04:01:04.840400][f=0025443] Shutdown Widget - Draw After Chili [t=04:01:04.840400][f=0025443] Shutdown Widget - API Unit Tracker GL4 [t=04:01:04.840400][f=0025443] Shutdown Widget - EPIC Menu [t=04:01:04.841400][f=0025443] Shutdown Widget - Depth of Field Shader [t=04:01:04.841400][f=0025443] Shutdown Widget - Chili Widget Selector [t=04:01:04.842400][f=0025443] Shutdown Widget - Chili Minimap [t=04:01:04.842400][f=0025443] Shutdown Widget - Deferred rendering [t=04:01:04.842400][f=0025443] SSAO: Deferred rendering disabled, disabling. [t=04:01:04.846400][f=0025443] Shutdown Widget - Deferred rendering [t=04:01:04.846400][f=0025443] SSAO: Deferred rendering disabled, disabling. [t=04:01:04.847400][f=0025443] Shutdown Widget - Local Team Colors [t=04:01:04.847400][f=0025443] Shutdown Widget - Display Keys 2 [t=04:01:04.847400][f=0025443] Shutdown Widget - Save Game Menu [t=04:01:04.847400][f=0025443] Shutdown Widget - Highlight Model Api GL4 [t=04:01:04.847400][f=0025443] Shutdown Widget - Unit Icons [t=04:01:04.847400][f=0025443] Shutdown Widget - Player Name Tags [t=04:01:04.847400][f=0025443] Shutdown Widget - Attrition Counter [t=04:01:04.847400][f=0025443] Shutdown Widget - Noises [t=04:01:04.847400][f=0025443] Shutdown Widget - HealthBars [t=04:01:04.848400][f=0025443] Shutdown Widget - BuildETA [t=04:01:04.848400][f=0025443] Shutdown Widget - Selected Units GL4 2 [t=04:01:04.848400][f=0025443] Shutdown Widget - Win Counter [t=04:01:04.848400][f=0025443] Shutdown Widget - EndGame APM stats [t=04:01:04.848400][f=0025443] Shutdown Widget - Modular Comm Info [t=04:01:04.848400][f=0025443] Shutdown Widget - Stereo3D [t=04:01:04.848400][f=0025443] Shutdown Widget - State Reverse and Latency [t=04:01:04.848400][f=0025443] Shutdown Widget - Showeco and Grid Drawer [t=04:01:04.848400][f=0025443] Shutdown Widget - Decloak Tower Range [t=04:01:04.848400][f=0025443] Shutdown Widget - Point Tracker [t=04:01:04.848400][f=0025443] Shutdown Widget - Music Player v2 [t=04:01:04.848400][f=0025443] Shutdown Widget - Missile Silo Range [t=04:01:04.849400][f=0025443] Shutdown Widget - MinimapEvents [t=04:01:04.849400][f=0025443] Shutdown Widget - Local Widgets Config [t=04:01:04.849400][f=0025443] Shutdown Widget - Highlight Geos [t=04:01:04.849400][f=0025443] Shutdown Widget - Grab Input [t=04:01:04.849400][f=0025443] Input grabbing is disabled! [t=04:01:04.849400][f=0025443] Shutdown Widget - Defense Range Zero-K [t=04:01:04.849400][f=0025443] Shutdown Widget - Darkening [t=04:01:04.849400][f=0025443] Shutdown Widget - Context Menu [t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Spectator Panels [t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Selections & CursorTip v2 [t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Nuke Warning [t=04:01:04.849400][f=0025443] Shutdown Widget - Chili EndGame Window [t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Economy Panel Default [t=04:01:04.849400][f=0025443] Shutdown Widget - CameraShake [t=04:01:04.849400][f=0025443] Shutdown Widget - Reclaim Field Highlight [t=04:01:04.849400][f=0025443] Shutdown Widget - Attack AoE [t=04:01:04.849400][f=0025443] Shutdown Widget - Map Edge Extension [t=04:01:04.849400][f=0025443] Shutdown Widget - Selection Send [t=04:01:04.849400][f=0025443] Shutdown Widget - Waypoint Dragger [t=04:01:04.849400][f=0025443] Shutdown Widget - LupsManager [t=04:01:04.849400][f=0025443] Shutdown Widget - Newton Firezone [t=04:01:04.849400][f=0025443] Shutdown Widget - Chili Pro Console [t=04:01:04.850400][f=0025443] Shutdown Widget - Chili Crude Player List v2 [t=04:01:04.850400][f=0025443] Shutdown Widget - Persistent Build Height [t=04:01:04.850400][f=0025443] Shutdown Widget - Lasso Terraform GUI [t=04:01:04.850400][f=0025443] Shutdown Widget - Lups [t=04:01:04.851400][f=0025443] Shutdown Widget - Chili Framework [t=04:01:04.851400][f=0025443] Shutdown Widget - Mex Placement Handler [t=04:01:04.851400][f=0025443] Shutdown Widget - Custom Markers [t=04:01:04.851400][f=0025443] Shutdown Widget - Chili Core Selector [t=04:01:04.851400][f=0025443] Shutdown Widget - Select Keys [t=04:01:04.851400][f=0025443] Shutdown Widget - Pause Screen [t=04:01:04.851400][f=0025443] Shutdown Widget - Contrast Adaptive Sharpen [t=04:01:04.851400][f=0025443] Shutdown Widget - Bloom Shader Deferred [t=04:01:04.851400][f=0025443] Shutdown Widget - Text To Speech Control [t=04:01:04.851400][f=0025443] Shutdown Widget - Layout Handler [t=04:01:04.851400][f=0025443] Shutdown Widget - Color Blindness Correction [t=04:01:04.852400][f=0025443] End widgetHandler:Shutdown [t=04:01:04.921400][f=0025443] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55692905, 0.0} allocedSize{int+, int-, ext}={0, 0, 7474310550}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1082} [t=04:01:04.923400][f=0025443] [Game::KillLua][2] dtor=0 luaGaia=00000001048edb90 [t=04:01:04.944400][f=0025443] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=04:01:04.944400][f=0025443] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=04:01:04.944400][f=0025443] [Game::KillLua][3] dtor=0 luaRules=00000001048e82e0 [t=04:01:04.944400][f=0025443] Start gadgetHandler:Shutdown [t=04:01:04.944400][f=0025443] Shutdown - Notice [t=04:01:04.944400][f=0025443] FUTURE WARS GAME OVER. [t=04:01:04.944400][f=0025443] Shutdown - Resource Setup [t=04:01:04.944400][f=0025443] Shutdown - StartSetup [t=04:01:04.944400][f=0025443] Shutdown - UnitMorph [t=04:01:04.946400][f=0025443] Shutdown - Carrier Drones [t=04:01:04.946400][f=0025443] Shutdown - Missile Silo Controller [t=04:01:04.946400][f=0025443] Shutdown - Modular Comm Info [t=04:01:04.946400][f=0025443] Shutdown - Terrain Texture Handler [t=04:01:04.946400][f=0025443] Shutdown - UnitCloakShield [t=04:01:04.946400][f=0025443] Shutdown - Starlight Handler [t=04:01:04.946400][f=0025443] End gadgetHandler:Shutdown [t=04:01:04.971400][f=0025443] Start gadgetHandler:Shutdown [t=04:01:04.971400][f=0025443] Shutdown - UnitMorph [t=04:01:04.971400][f=0025443] Shutdown - Teleport Throw [t=04:01:04.971400][f=0025443] Shutdown - Commander Skin Renderer [t=04:01:04.973400][f=0025443] Shutdown - Missile fired callins [t=04:01:04.973400][f=0025443] Shutdown - Modular Comm Info [t=04:01:04.973400][f=0025443] Shutdown - Retreat Command [t=04:01:04.973400][f=0025443] Shutdown - Shockwaves [t=04:01:04.973400][f=0025443] Shutdown - Unit tint API [t=04:01:04.973400][f=0025443] Shutdown - Unit glow API [t=04:01:04.973400][f=0025443] Shutdown - UnitCloakShield [t=04:01:04.973400][f=0025443] Shutdown - Lups Cloak FX [t=04:01:04.973400][f=0025443] Shutdown - Lups [t=04:01:04.974400][f=0025443] Shutdown - Lups Shield [t=04:01:04.974400][f=0025443] End gadgetHandler:Shutdown [t=04:01:05.021400][f=0025443] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2861, 0.0} allocedSize{int+, int-, ext}={0, 0, 445484}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=04:01:05.026400][f=0025443] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=04:01:05.027400][f=0025443] [Game::KillLua][4] dtor=0 [t=04:01:05.027400][f=0025443] [Game::KillLua][5] dtor=0 [t=04:01:05.041400][f=0025443] [SpringApp::Reload][3] [t=04:01:05.041400][f=0025443] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=04:01:05.079400][f=0025443] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=04:01:05.079400][f=0025443] [Sound] [Sound::UpdateThread][3] #sources=32 #items=118 [t=04:01:05.079400][f=0025443] [Sound] [Sound::UpdateThread][4] ctx=00000000404ad800 dev=00000000f3119de0 [t=04:01:05.079400][f=0025443] [Sound] [Sound::UpdateThread][5] ctx=00000000404ad800 dev=00000000f3119de0 [t=04:01:05.079400][f=0025443] [Sound] [Sound::Cleanup][alcDestroyContext(00000000404ad800)] [t=04:01:05.079400][f=0025443] [Sound] [Sound::Cleanup][alcCloseDevice(00000000f3119de0)] [t=04:01:05.080400][f=0025443] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=04:01:05.108400][f=0025443] [Sound] [Sound::UpdateThread][6] [t=04:01:05.108400][f=0025443] [SpringApp::Reload][4] [t=04:01:05.108400][f=0025443] [Game::~CGame][1] [t=04:01:05.108400][f=0025443] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=04:01:05.108400][f=0025443] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=04:01:05.108400][f=0025443] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=04:01:05.108400][f=0025443] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=04:01:05.108400][f=0025443] [Game::KillLua][4] dtor=1 [t=04:01:05.108400][f=0025443] [Game::KillLua][5] dtor=1 [t=04:01:05.109400][f=0025443] [Game::KillMisc][1] [t=04:01:05.109400][f=0025443] [Game::KillMisc][2] [t=04:01:05.109400][f=0025443] [Game::KillMisc][3] [t=04:01:05.109400][f=0025443] [Game::KillRendering][1] [t=04:01:05.111400][f=0025443] [~CRectangleOverlapHandler] 6% overlap reduction [t=04:01:05.152400][f=0025443] [3DOParser::Kill] allocated 29 pieces [t=04:01:05.152400][f=0025443] [S3OParser::Kill] allocated 5463 pieces [t=04:01:05.152400][f=0025443] [AssParser::Kill] allocated 1731 pieces [t=04:01:05.181400][f=0025443] [Game::KillInterface][1] [t=04:01:05.182400][f=0025443] [Game::KillInterface][2] [t=04:01:05.182400][f=0025443] [Game::KillSimulation][1] [t=04:01:05.182400][f=0025443] [Game::KillSimulation][2] [t=04:01:05.192400][f=0025443] [CCollisionHandler] dis-/continuous tests: 600/142996101 [t=04:01:05.192400][f=0025443] [Game::KillSimulation][3] [t=04:01:05.194400][f=0025443] [~CPathCache(36x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=04:01:05.194400][f=0025443] [~CPathCache(36x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=04:01:05.194400][f=0025443] [~CPathCache(72x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=04:01:05.194400][f=0025443] [~CPathCache(72x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=04:01:05.194400][f=0025443] [~CRectangleOverlapHandler] 6% overlap reduction [t=04:01:05.201400][f=0025443] [LosHandler::Kill] raycast instance cache-{hits,misses}={105086,77732}; shared=4%; cached=53% [t=04:01:05.206400][f=0025443] [Game::KillSimulation][4] [t=04:01:05.233400][f=0025443] [CommonDefHandler::KillStatic] 7261 sound-set data items added [t=04:01:05.233400][f=0025443] [Game::~CGame][2] [t=04:01:05.233400][f=0025443] [Game::~CGame][3] [t=04:01:05.233400][f=0025443] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1510432 bytes sent in 22789 packets (66.279 bytes/packet) 3328775 bytes recv'd in 17086 packets (194.825 bytes/packet) {0.114x, 0.031x} relative protocol overhead {up, down} 26376 incoming chunks dropped, 54928 outgoing chunks resent 17154 incoming chunks processed [t=04:01:05.233400][f=0025443] [SpringApp::Reload][5] [t=04:01:05.233400][f=0025443] [SpringApp::Reload][6] [t=04:01:05.233400][f=0025443] [VFS] [SpringVFS::UnMapArchives<this=0000000003a11060>(reload=1)] (#mod=9185 #map=36 #menu=2934) [t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=04:01:05.253400][f=0025443] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=04:01:05.270400][f=0025443] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=04:01:05.270400][f=0025443] [SpringApp::Reload][7] [t=04:01:05.271400][f=0025443] [SpringApp::Reload][8] [t=04:01:05.271400][f=0025443] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=04:01:05.271400][f=0025443] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=04:01:05.271400][f=0025443] [WatchDog::RegisterThread] registering controls for thread [audio] [t=04:01:05.271400][f=0025443] [Sound] [Sound::InitThread][1] [t=04:01:05.271400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Realtek High Definition Audio)" [t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=04:01:05.277400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=04:01:05.304400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=04:01:05.304400][f=0025443] [Sound] [Sound::OpenLoopbackDevice] device=00000000f3119de0(default) context=00000000404ab100 numChannels=2 frameSize=8 [t=04:01:05.304400][f=0025443] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=04:01:05.304400][f=0025443] [Sound] Vendor: OpenAL Community [t=04:01:05.304400][f=0025443] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=04:01:05.304400][f=0025443] [Sound] Renderer: OpenAL Soft [t=04:01:05.304400][f=0025443] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=04:01:05.304400][f=0025443] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=04:01:05.304400][f=0025443] [Sound] Devices: [t=04:01:05.306400][f=0025443] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=04:01:05.306400][f=0025443] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=04:01:05.306400][f=0025443] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=04:01:05.306400][f=0025443] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=04:01:05.306400][f=0025443] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=04:01:05.306400][f=0025443] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=04:01:05.306400][f=0025443] [Sound] EFX Enabled: yes [t=04:01:05.306400][f=0025443] [Sound] [Sound::UpdateThread][2] [t=04:01:05.377400][f=0025443] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [t=04:01:05.377400][f=0025443] [SpringApp::Reload][10] [t=04:01:05.377400][f=-000001] [SpringApp::Reload][11] [t=04:01:05.377400][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=04:01:05.377400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=1 [t=04:01:05.379400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=04:01:05.379400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=04:01:05.379400][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000003a11060>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=04:01:05.414400][f=-000001] [SpringApp::Reload][12] #script=0 [t=04:01:05.415400][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000362a3c00 [t=04:01:05.415400][f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=04:01:05.419400][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [t=04:01:05.419400][f=-000001] [SpringApp::Reload][13] reloadCount=18 [t=04:01:05.420400][f=-000001] TotalHideLobbyInterface, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [t=04:01:28.328400][f=-000001] ValidatePlayerList: Remove, CColtManM [t=04:01:56.668400][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 29091 [t=04:02:11.810400][f=-000001] [liblobby] Warning: Duplicate user(RadiataOne) added to channel (zk) [t=04:02:13.038400][f=-000001] [liblobby] Warning: Duplicate user(RadiataOne) added to channel (zk) [t=04:02:42.120400][f=-000001] ValidatePlayerList: Remove, Pootis [t=04:03:29.829400][f=-000001] ValidatePlayerList: Remove, Galamesh [t=04:03:48.929400][f=-000001] Logout [t=04:03:48.929400][f=-000001] LeaveBattle sent while not in battle [t=04:03:52.411400][f=-000001] Quitting... [t=04:03:52.412400][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=04:03:52.412400][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=04:03:52.441400][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=04:03:52.441400][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, 0.000}, {3.000, 1.000}}ms [t=04:03:52.441400][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=04:03:52.441400][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=04:03:52.441400][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=04:03:52.441400][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=04:03:52.441400][f=-000001] [SpringApp::Kill][2] [t=04:03:52.441400][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=04:03:52.468400][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=04:03:52.468400][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=04:03:52.468400][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000404ab100 dev=00000000f3119de0 [t=04:03:52.468400][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000404ab100 dev=00000000f3119de0 [t=04:03:52.468400][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000404ab100)] [t=04:03:52.468400][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000f3119de0)] [t=04:03:52.468400][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=04:03:52.498400][f=-000001] [Sound] [Sound::UpdateThread][6] [t=04:03:52.506400][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=04:03:52.514400][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=04:03:52.718400][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 367356925, 0.0} allocedSize{int+, int-, ext}={0, 0, 61136554702}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0744} [t=04:03:52.723400][f=-000001] [SpringApp::Kill][3] [t=04:03:52.723400][f=-000001] [SpringApp::Kill][4] font=0000000002c90e40 [t=04:03:52.732400][f=-000001] [SpringApp::Kill][5] [t=04:03:52.736400][f=-000001] [SpringApp::Kill][6] [t=04:03:52.736400] [SpringApp::Kill][7] [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4560, 65536, 65536}, EBO = {0, 131072, 131072} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6656, 1048576, 1048576}, EBO = {13312, 2097152, 2097152} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {1320, 262144, 262144} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {7428, 1048576, 1048576}, EBO = {11142, 2097152, 2097152} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {178512, 1048576, 1048576}, EBO = {267768, 2097152, 2097152} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=04:03:52.736400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6344, 1048576, 1048576}, EBO = {9516, 2097152, 2097152} [t=04:03:52.906400] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=04:03:52.906400] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=04:03:52.906400] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=04:03:52.906400] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8486 [t=04:03:52.906400] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>] [t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=0)] #archives[section]=0 #files[section]=0 [t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=1)] #archives[section]=0 #files[section]=0 [t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=2)] #archives[section]=4 #files[section]=437 [t=04:03:52.906400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000000002ac0ee0) [t=04:03:52.906400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000000003fc4a6a0) [t=04:03:52.906400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000000002ac1510) [t=04:03:52.906400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000000002ac2430) [t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=3)] #archives[section]=0 #files[section]=2934 [t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=4)] #archives[section]=0 #files[section]=0 [t=04:03:52.906400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=5)] #archives[section]=2 #files[section]=0 [t=04:03:52.906400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000000003b5ee40) [t=04:03:52.906400] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2422ms [t=04:03:52.906400] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=74ms [t=04:03:52.906400] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=69ms [t=04:03:52.906400] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=41ms [t=04:03:52.906400] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=31ms [t=04:03:52.906400] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6365 inflSize=6029kb readTime=29ms [t=04:03:52.906400] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=04:03:52.906400] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=23ms [t=04:03:52.906400] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms [t=04:03:52.906400] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms [t=04:03:52.906400] file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=19ms [t=04:03:52.916400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_5dfb0f97-2.sdz (00000000d3f0df70) [t=04:03:52.916400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=6)] #archives[section]=4 #files[section]=0 [t=04:03:52.916400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Ram Ramp v0.2.sd7 (00000000af9b0510) [t=04:03:52.916400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\desolation_v1.sd7 (0000000041194ed0) [t=04:03:52.926400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_rebalance_2_8_1o.sd7 (0000000076af00e0) [t=04:03:52.926400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (00000000af9df7c0) [t=04:03:52.936400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=7)] #archives[section]=0 #files[section]=0 [t=04:03:52.936400] [VFS] [SpringVFS::DeleteArchives<this=0000000003a11060>(section=8)] #archives[section]=1 #files[section]=0 [t=04:03:52.936400] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000000002ac1670) [t=04:03:52.936400] [SpringApp::Kill][8] [t=04:03:52.936400] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=04:03:52.936400] [WatchDog::Uninstall][1] hangDetectorThread=0000000140cc04d0 (joinable=1) [t=04:03:52.936400] [WatchDog::Uninstall][2] [t=04:03:53.176400] [WatchDog::Uninstall][3] [t=04:03:53.176400] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):