Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000160] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.019785] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019846] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019887] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019910] [t=00:00:00.019922] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019933] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019945] Use "none" to disable the default log sections. [t=00:00:00.019970] ============== </Log Sections> ============== [t=00:00:00.019986] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.020089] AllowDeferredMapRendering = 1 [t=00:00:00.020103] AllowDeferredModelRendering = 1 [t=00:00:00.020116] AnimationMT = 0 [t=00:00:00.020127] BumpWaterAnisotropy = 2 [t=00:00:00.020143] BumpWaterBlurReflection = 1 [t=00:00:00.020155] BumpWaterDepthBits = 32 [t=00:00:00.020166] BumpWaterReflection = 2 [t=00:00:00.020193] BumpWaterTexSizeReflection = 256 [t=00:00:00.020212] CamFreeScrollSpeed = 50 [t=00:00:00.020224] CamMode = 1 [t=00:00:00.020237] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020252] EdgeMoveDynamic = 0 [t=00:00:00.020264] EdgeMoveWidth = 0.003 [t=00:00:00.020278] FPSFOV = 90 [t=00:00:00.020289] FPSScrollSpeed = 50 [t=00:00:00.020302] FontSize = 18 [t=00:00:00.020314] GrassDetail = 0 [t=00:00:00.020328] GroundDecals = 5 [t=00:00:00.020339] GroundDetail = 120 [t=00:00:00.020352] HangTimeout = 30 [t=00:00:00.020375] HardwareCursor = 1 [t=00:00:00.020390] InitialNetworkTimeout = 0 [t=00:00:00.020406] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020421] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020444] MSAALevel = 8 [t=00:00:00.020468] MaxParticles = 25000 [t=00:00:00.020481] MaxSounds = 32 [t=00:00:00.020492] MaximumTransmissionUnit = 0 [t=00:00:00.020503] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020521] MiniMapMarker = 0 [t=00:00:00.020535] MouseDragScrollThreshold = 0 [t=00:00:00.020559] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020573] OverheadScrollSpeed = 50 [t=00:00:00.020585] ReconnectTimeout = 0 [t=00:00:00.020597] RotOverheadScrollSpeed = 50 [t=00:00:00.020607] RotateLogFiles = 1 [t=00:00:00.020617] ShadowMapSize = 8192 [t=00:00:00.020633] Shadows = 1 [t=00:00:00.020644] ShowClock = 0 [t=00:00:00.020655] SoftParticles = 2 [t=00:00:00.020666] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020684] UpdateBoundingVolumeMT = 0 [t=00:00:00.020707] UpdateWeaponVectorsMT = 0 [t=00:00:00.020722] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020735] UseLuaMemPools = 0 [t=00:00:00.020745] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020762] VFSCacheArchiveFiles = 0 [t=00:00:00.020775] VSync = 0 [t=00:00:00.020785] Water = 4 [t=00:00:00.020795] XResolution = 1920 [t=00:00:00.020808] YResolution = 1080 [t=00:00:00.020815] snd_volmaster = 83 [t=00:00:00.020827] ============== </User Config> ============== [t=00:00:00.020870] ============== <User System> ============== [t=00:00:00.020880] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020889] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020902] Compiler Version: gcc-13.2.0 [t=00:00:00.020946] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020994] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.021004] Binary Word Size: 64-bit (native) [t=00:00:00.021020] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021028] Physical CPU Cores: 4 [t=00:00:00.021034] Logical CPU Cores: 8 [t=00:00:00.021040] ============== </User System> ============== [t=00:00:00.021053] Run: thread affinity ff [t=00:00:00.021196] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021203] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021209] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021215] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021221] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024195] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024210] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.040121] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.056361] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.056379] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.056387] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.056395] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.056420] [13] 1600x1024x24bpp@60Hz [t=00:00:00.056429] [17] 1600x900x24bpp@60Hz [t=00:00:00.056456] [21] 1440x1080x24bpp@60Hz [t=00:00:00.056481] [25] 1440x480x24bpp@60Hz [t=00:00:00.056494] [29] 1366x768x24bpp@60Hz [t=00:00:00.056503] [33] 1360x768x24bpp@60Hz [t=00:00:00.056509] [37] 1280x1024x24bpp@60Hz [t=00:00:00.056516] [41] 1280x960x24bpp@60Hz [t=00:00:00.056522] [45] 1280x800x24bpp@60Hz [t=00:00:00.056528] [49] 1280x768x24bpp@60Hz [t=00:00:00.056548] [53] 1280x720x24bpp@60Hz [t=00:00:00.056561] [55] 1176x664x24bpp@60Hz [t=00:00:00.056571] [57] 1152x864x24bpp@60Hz [t=00:00:00.056583] [61] 1024x768x24bpp@75Hz [t=00:00:00.056594] [64] 800x600x24bpp@75Hz [t=00:00:00.056605] [67] 720x576x24bpp@75Hz [t=00:00:00.056617] [70] 720x480x24bpp@60Hz [t=00:00:00.056627] [72] 640x480x24bpp@75Hz [t=00:00:00.079156] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.079173] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.079199] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.079206] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.079213] [15] 1600x1024x24bpp@60Hz [t=00:00:00.079219] [21] 1600x900x24bpp@60Hz [t=00:00:00.079227] [27] 1440x1080x24bpp@60Hz [t=00:00:00.079233] [33] 1440x480x24bpp@60Hz [t=00:00:00.079314] [37] 1366x768x24bpp@60Hz [t=00:00:00.079344] [43] 1360x768x24bpp@60Hz [t=00:00:00.079360] [49] 1280x1024x24bpp@60Hz [t=00:00:00.079382] [55] 1280x960x24bpp@60Hz [t=00:00:00.079401] [61] 1280x800x24bpp@60Hz [t=00:00:00.079429] [67] 1280x768x24bpp@60Hz [t=00:00:00.079447] [73] 1280x720x24bpp@60Hz [t=00:00:00.079460] [75] 1176x664x24bpp@60Hz [t=00:00:00.079471] [77] 1152x864x24bpp@60Hz [t=00:00:00.079482] [83] 1024x768x24bpp@75Hz [t=00:00:00.079500] [86] 800x600x24bpp@75Hz [t=00:00:00.079512] [89] 720x576x24bpp@75Hz [t=00:00:00.079525] [92] 720x480x24bpp@60Hz [t=00:00:00.079539] [94] 640x480x24bpp@75Hz [t=00:00:00.101760] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.101792] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.101804] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.101811] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.101825] [15] 1600x1024x24bpp@60Hz [t=00:00:00.101839] [21] 1600x900x24bpp@60Hz [t=00:00:00.101852] [27] 1440x1080x24bpp@60Hz [t=00:00:00.101865] [33] 1440x480x24bpp@60Hz [t=00:00:00.101887] [37] 1366x768x24bpp@60Hz [t=00:00:00.101895] [43] 1360x768x24bpp@60Hz [t=00:00:00.101913] [49] 1280x1024x24bpp@60Hz [t=00:00:00.101929] [55] 1280x960x24bpp@60Hz [t=00:00:00.101951] [61] 1280x800x24bpp@60Hz [t=00:00:00.101958] [67] 1280x768x24bpp@60Hz [t=00:00:00.101964] [73] 1280x720x24bpp@60Hz [t=00:00:00.101973] [75] 1176x664x24bpp@60Hz [t=00:00:00.101980] [77] 1152x864x24bpp@60Hz [t=00:00:00.101986] [83] 1024x768x24bpp@75Hz [t=00:00:00.101992] [86] 800x600x24bpp@75Hz [t=00:00:00.101999] [89] 720x576x24bpp@75Hz [t=00:00:00.102005] [92] 720x480x24bpp@60Hz [t=00:00:00.102011] [94] 640x480x24bpp@75Hz [t=00:00:00.589627] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.591015] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.591042] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.647228] [GR::LogVersionInfo] [t=00:00:00.647251] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.647264] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.647299] GL vendor : NVIDIA Corporation [t=00:00:00.647312] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.647321] GLSL version: 4.60 NVIDIA [t=00:00:00.647327] GLEW version: 2.1.0 [t=00:00:00.647334] GPU memory : 6144MB (total) / 4567MB (available) [t=00:00:00.647354] SDL swap-int: 1 [t=00:00:00.647369] SDL driver : windows [t=00:00:00.647381] [t=00:00:00.647394] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.647407] GLSL shader support : 1 [t=00:00:00.647419] GL4 support : 1 [t=00:00:00.647445] FBO extension support : 1 [t=00:00:00.647479] NVX GPU mem-info support : 1 [t=00:00:00.647496] ATI GPU mem-info support : 0 [t=00:00:00.647521] Texture clamping to edge : 1 [t=00:00:00.647540] NPOT-texture support : 1 (1) [t=00:00:00.647555] S3TC/DXT1 texture support : 1/1 [t=00:00:00.647572] texture query-LOD support : 1 (1) [t=00:00:00.647585] MSAA frame-buffer support : 1 (1) [t=00:00:00.647599] Z-buffer depth : 32 (-) [t=00:00:00.647632] primitive-restart support : 1 (1) [t=00:00:00.647647] clip-space control support: 1 (1) [t=00:00:00.647661] seamless cube-map support : 1 (1) [t=00:00:00.647674] frag-depth layout support : 1 (1) [t=00:00:00.647687] persistent maps support : 1 (1) [t=00:00:00.647701] explicit attribs location : 1 (1) [t=00:00:00.647713] multi draw indirect : 1 (-) [t=00:00:00.647728] array textures : 1 (-) [t=00:00:00.647741] buffer copy support : 1 (-) [t=00:00:00.647756] indirect draw : 1 (-) [t=00:00:00.647779] base instance : 1 (-) [t=00:00:00.647791] [t=00:00:00.647803] max. FBO samples : 32 [t=00:00:00.647817] max. FS/program texture slots : 32/192 [t=00:00:00.647830] max. texture size : 16384 [t=00:00:00.647847] max. texture anisotropy level : 16.000000 [t=00:00:00.647870] max. vec4 varyings/attributes : 31/16 [t=00:00:00.647884] max. draw-buffers : 8 [t=00:00:00.647911] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.647942] max. uniform buffer-bindings : 84 [t=00:00:00.647954] max. uniform block-size : 64KB [t=00:00:00.647964] max. storage buffer-bindings : 96 [t=00:00:00.647975] max. storage block-size : 2047MB [t=00:00:00.647981] [t=00:00:00.647987] enable AMD-hacks : 0 [t=00:00:00.647994] compress MIP-maps: 0 [t=00:00:00.648072] Number of compressed texture formats: 51 [t=00:00:00.648152] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.648240] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.648607] [GR::UpdateGLConfigs] [t=00:00:00.648659] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.648673] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.649557] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.649606] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.649613] [GR::InitGLState] [t=00:00:00.649782] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.757014] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.762327] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.763129] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.769542] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.769579] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.770200] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.771274] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.771290] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.771370] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.771454] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.793469] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.794151] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.795362] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.795580] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.838871] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.838889] [VFS] [SpringVFS::ReserveArchives<this=00000219e69d9290>] [t=00:00:00.839291] [VFS] [SpringVFS::AddArchive<this=00000219e69d9290>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.845178] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000219e69d9290 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.845196] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.033076] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.033575] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.033713] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.034577] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.035615] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.035667] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.036193][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.036415][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.036459][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.036509][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.036524][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.036583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.068799][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.068836][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.068854][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.068865][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.068886][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.068897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.068908][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.068928][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.092893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.095718][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000219e6b68590(default) context=00000219bfd2cf80 numChannels=2 frameSize=8 [t=00:00:01.095739][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.095751][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.095760][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.095768][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.095800][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.095831][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.095844][f=-000001] [Sound] Devices: [t=00:00:01.104686][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.104703][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.104713][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.104722][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.104731][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.104838][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.104863][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.104880][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.106442][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.106464][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.143885][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 432781 MB [t=00:00:01.146612][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.147824][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:01.150312][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name VR2 [t=00:00:01.325334][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "SandCastles2" (loaded=0 cached=0) [t=00:00:01.326301][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219e69d9290>(arName="SandCastles2", overwrite=false)] section=1 cached=0 [t=00:00:01.326657][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219e69d9290>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.327458][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.328551][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219e69d9290>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.415352][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219e69d9290>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.415540][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219e69d9290>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.992521][f=-000001] [CAS::GASCB] Archive file="sandcastles2.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17" [t=00:00:02.992820][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.992922][f=-000001] Warning: [PreGame::GameDataReceived] Archive SandCastles2 (checksum fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.994051][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.994198][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.994299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.994343][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.994930][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.995049][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-13_17-53-59-991_SandCastles2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.995061][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1719ms [t=00:00:02.995272][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.050757][f=-000001] forceSingleThreaded, false [t=00:00:03.056535][f=-000001] [CAS::GASCB] Archive file="sandcastles2.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17" [t=00:00:03.056664][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.057735][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.057927][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.058136][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.068278][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.068307][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ ------- TRUNCATED ------- [t=00:00:18.114377][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:18.117880][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:18.125072][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (4) Initialized! [t=00:00:18.125622][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:00:18.125648][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:18.125679][f=-000001] [AIWrapper::PreInit][AI=5 team=6] creating callbacks [t=00:00:18.125922][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:18.134145][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:18.174074][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/SandCastles2.json) [t=00:00:18.174570][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:18.176964][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:18.177732][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:18.178543][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:18.179791][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:18.180149][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:18.183864][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:18.196175][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (5) Initialized! [t=00:00:18.196568][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=6] numUnits=0 [t=00:00:18.196582][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:18.196599][f=-000001] [AIWrapper::PreInit][AI=6 team=7] creating callbacks [t=00:00:18.196893][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:18.204734][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:18.245446][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/SandCastles2.json) [t=00:00:18.245779][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:18.248020][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:18.248454][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:18.249159][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:18.250476][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:18.251071][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:18.255055][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:18.262161][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (6) Initialized! [t=00:00:18.262664][f=-000001] [AIWrapper::SendUnitEvents][AI=6 team=7] numUnits=0 [t=00:00:18.262693][f=-000001] [EOH::CreateSkirmishAI(id=7)] [t=00:00:18.262739][f=-000001] [AIWrapper::PreInit][AI=7 team=8] creating callbacks [t=00:00:18.263030][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:18.271220][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:18.310630][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/SandCastles2.json) [t=00:00:18.310966][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:18.313249][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:18.313630][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:18.314296][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:18.315639][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:18.316192][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:18.320133][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:18.327167][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (7) Initialized! [t=00:00:18.327631][f=-000001] [AIWrapper::SendUnitEvents][AI=7 team=8] numUnits=0 [t=00:00:18.327667][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 713ms [t=00:00:18.341062][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13978, 0.0} allocedSize{int+, int-, ext}={0, 0, 2200785}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0228} [t=00:00:19.009338][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.032866][f=-000001] Switching to Free style camera [t=00:00:19.330762][f=-000001] GameID: 5be634672ed826507e02879b08bc0ca3 [t=00:00:19.331435][f=-000001] Connection attempt from VR2 [t=00:00:19.331456][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.331677][f=-000001] -> Connection established (given id 0) [t=00:00:19.331720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:00:19.331743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:19.331767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=faf69a7ea4b6193d92cc5ff2b89da15ea55f64092747fe9e95ff6c95f600e4457a26ad0d31b59f359f111cd0526390f4a9649efe69a8d2f39a9f128dc32c3c8f]" [t=00:00:19.331784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b369e1e6e93d0bc55eb8b4dd64aacbd2fde63108b9ff9f5346233bf984baf93ad54f45c2d03d3186f5d5ede08f207e8ac13f18bd696ba502f4b6fb38a078176]" [t=00:00:19.331842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={0000021ab169b1a0,0000000000000000}][locale="C"]" [t=00:00:19.331903][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:19.331936][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:19.331988][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:19.332021][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:19.332140][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 4, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5 [t=00:00:19.332192][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 5, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 6 [t=00:00:19.479050][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:19.480332][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 6, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 7 [t=00:00:19.480444][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 7, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 8 [t=00:00:51.349613][f=-000001] <VR2> Allies: I choose: Guardian! [t=00:01:04.879030][f=0000080] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:05.690472][f=0000103] VR2 paused the game [t=00:54:06.064809][f=0000103] VR2 paused the game [t=00:54:08.274879][f=0000103] [i18n] Warning: "time_ingame" is not translated in de [t=00:54:08.274955][f=0000103] [i18n] Warning: "time_ingame" is not translated in en [t=00:54:08.274984][f=0000103] [i18n] Error: No translation found for "time_ingame" [t=00:54:08.275834][f=0000103] [i18n] Warning: "delete" is not translated in de [t=00:54:08.275853][f=0000103] [i18n] Warning: "delete" is not translated in en [t=00:54:08.275875][f=0000103] [i18n] Error: No translation found for "delete" [t=00:54:08.428705][f=0000103] [i18n] Warning: "save" is not translated in de [t=00:54:08.428732][f=0000103] [i18n] Warning: "save" is not translated in en [t=00:54:08.428764][f=0000103] [i18n] Error: No translation found for "save" [t=00:54:08.572517][f=0000103] VR2 paused the game [t=00:54:23.964972][f=0000103] [LSH::SaveGame] saving game to "Saves/Dominic_iz_2_bz-e.ssf" [t=00:54:25.152848][f=0000103] Lua 17.1 MB [t=00:54:26.833822][f=0000103] Game 20.0 MB [t=00:54:26.833846][f=0000103] [EOH::Save(id=0)] active=1 [t=00:54:26.834727][f=0000103] [EOH::Save(id=1)] active=1 [t=00:54:26.835336][f=0000103] [EOH::Save(id=2)] active=1 [t=00:54:26.835945][f=0000103] [EOH::Save(id=3)] active=1 [t=00:54:26.836680][f=0000103] [EOH::Save(id=4)] active=1 [t=00:54:26.837296][f=0000103] [EOH::Save(id=5)] active=1 [t=00:54:26.837971][f=0000103] [EOH::Save(id=6)] active=1 [t=00:54:26.838609][f=0000103] [EOH::Save(id=7)] active=1 [t=00:54:26.839206][f=0000103] AIs 8 B [t=00:54:26.849476][f=0000103] [ILoadSaveHandler::CreateSave] saved game to file "Saves/Dominic_iz_2_bz-e.ssf" [t=00:54:26.968326][f=0000103] VR2 unpaused the game [t=00:54:30.349389][f=0000202] VR2 paused the game [t=00:54:38.468581][f=0000202] [QuitAction] user exited to system [t=00:54:38.477060][f=0000202] [SpringApp::Kill][1] fromRun=1 [t=00:54:38.477077][f=0000202] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:54:38.501558][f=0000202] [async=0] threads=4 tasks=1726272 {sum,avg}{exec,wait}time={{138913.266, 0.080}, {57132.660, 0.033}}ms [t=00:54:38.501583][f=0000202] thread=1 tasks=575424 {sum,min,max,avg}{exec,wait}time={{46632.723, 0.000, 831.555, 0.081}, {6422.431, 0.000, 18446744027136.000, 0.011}}ms [t=00:54:38.501617][f=0000202] thread=2 tasks=575424 {sum,min,max,avg}{exec,wait}time={{46988.613, 0.000, 831.552, 0.082}, {21140.139, 0.000, 18446744027136.000, 0.037}}ms [t=00:54:38.501633][f=0000202] thread=3 tasks=575424 {sum,min,max,avg}{exec,wait}time={{45291.938, 0.000, 831.653, 0.079}, {29570.090, 0.000, 25.858, 0.051}}ms [t=00:54:38.501661][f=0000202] [async=1] threads=4 tasks=2529 {sum,avg}{exec,wait}time={{22436.078, 8.872}, {8275537.500, 3272.257}}ms [t=00:54:38.501698][f=0000202] thread=1 tasks=844 {sum,min,max,avg}{exec,wait}time={{7490.926, 0.001, 784.647, 8.876}, {2763571.500, 0.000, 6023.028, 3274.374}}ms [t=00:54:38.501724][f=0000202] thread=2 tasks=843 {sum,min,max,avg}{exec,wait}time={{7559.400, 0.001, 770.075, 8.967}, {2781900.750, 0.036, 6084.734, 3300.001}}ms [t=00:54:38.501759][f=0000202] thread=3 tasks=842 {sum,min,max,avg}{exec,wait}time={{7385.752, 0.000, 780.776, 8.772}, {2730065.250, 0.006, 5851.776, 3242.358}}ms [t=00:54:38.501779][f=0000202] [ThreadPool::SetThreadCount][2] workers=0 [t=00:54:38.501809][f=0000202] [SpringApp::Kill][2] [t=00:54:38.502529][f=0000202] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:54:38.502545][f=0000202] [Game::KillLua][1] dtor=0 luaUI=0000021adaa7abd0 [t=00:54:38.502600][f=0000202] Start widgetHandler:Shutdown [t=00:54:38.505972][f=0000202] Shutdown - SaveOrderList Complete [t=00:54:38.506971][f=0000202] Writing last game win data [t=00:54:38.511923][f=0000202] Shutdown - SaveConfigData Complete [t=00:54:38.511942][f=0000202] Shutdown Widget - Chili Highlight [t=00:54:38.511983][f=0000202] Shutdown Widget - Deferred rendering GL4 [t=00:54:38.512137][f=0000202] Shutdown Widget - Draw After Chili [t=00:54:38.512151][f=0000202] Shutdown Widget - API Unit Tracker GL4 [t=00:54:38.512164][f=0000202] Shutdown Widget - EPIC Menu [t=00:54:38.513519][f=0000202] Shutdown Widget - Chili Minimap [t=00:54:38.513706][f=0000202] Shutdown Widget - Chili Widget Selector [t=00:54:38.515997][f=0000202] Shutdown Widget - Depth of Field Shader [t=00:54:38.516033][f=0000202] Shutdown Widget - Deferred rendering [t=00:54:38.516046][f=0000202] SSAO: Deferred rendering disabled, disabling. [t=00:54:38.523852][f=0000202] Shutdown Widget - Deferred rendering [t=00:54:38.523874][f=0000202] SSAO: Deferred rendering disabled, disabling. [t=00:54:38.525075][f=0000202] Shutdown Widget - Local Team Colors [t=00:54:38.525096][f=0000202] Shutdown Widget - Display Keys 2 [t=00:54:38.525122][f=0000202] Shutdown Widget - Save Game Menu [t=00:54:38.525133][f=0000202] Shutdown Widget - Highlight Model Api GL4 [t=00:54:38.525196][f=0000202] Shutdown Widget - Unit Icons [t=00:54:38.525247][f=0000202] Shutdown Widget - HealthBars [t=00:54:38.526699][f=0000202] Shutdown Widget - Noises [t=00:54:38.526717][f=0000202] Shutdown Widget - Selected Units GL4 2 [t=00:54:38.526740][f=0000202] Shutdown Widget - BuildETA [t=00:54:38.526796][f=0000202] Shutdown Widget - Win Counter [t=00:54:38.526815][f=0000202] Shutdown Widget - EndGame APM stats [t=00:54:38.528092][f=0000202] Shutdown Widget - Modular Comm Info [t=00:54:38.528129][f=0000202] Shutdown Widget - State Reverse and Latency [t=00:54:38.528156][f=0000202] Shutdown Widget - Music Player v2 [t=00:54:38.528237][f=0000202] Shutdown Widget - CameraShake [t=00:54:38.528261][f=0000202] Shutdown Widget - Chili Economy Panel Default [t=00:54:38.528431][f=0000202] Shutdown Widget - Chili EndGame Window [t=00:54:38.528468][f=0000202] Shutdown Widget - Chili Nuke Warning [t=00:54:38.528494][f=0000202] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:54:38.528540][f=0000202] Shutdown Widget - Chili Spectator Panels [t=00:54:38.528563][f=0000202] Shutdown Widget - Context Menu [t=00:54:38.528583][f=0000202] Shutdown Widget - Darkening [t=00:54:38.528619][f=0000202] Shutdown Widget - Attack Warning [t=00:54:38.528642][f=0000202] Shutdown Widget - Grab Input [t=00:54:38.528848][f=0000202] Input grabbing is disabled! [t=00:54:38.528873][f=0000202] Shutdown Widget - Highlight Geos [t=00:54:38.528897][f=0000202] Shutdown Widget - Local Widgets Config [t=00:54:38.528953][f=0000202] Shutdown Widget - MinimapEvents [t=00:54:38.528987][f=0000202] Shutdown Widget - Missile Silo Range [t=00:54:38.529012][f=0000202] Shutdown Widget - Point Tracker [t=00:54:38.529026][f=0000202] Shutdown Widget - Showeco and Grid Drawer [t=00:54:38.529037][f=0000202] Shutdown Widget - Stereo3D [t=00:54:38.529121][f=0000202] Shutdown Widget - Defense Range Zero-K [t=00:54:38.529142][f=0000202] Shutdown Widget - Startup Info and Selector [t=00:54:38.529169][f=0000202] Shutdown Widget - Transport AI [t=00:54:38.529206][f=0000202] Shutdown Widget - Attack AoE [t=00:54:38.529227][f=0000202] Shutdown Widget - Map Edge Extension [t=00:54:38.529690][f=0000202] Shutdown Widget - Highlight Unit GL4 v2 [t=00:54:38.529705][f=0000202] Shutdown Widget - Selection Send [t=00:54:38.529717][f=0000202] Shutdown Widget - LupsManager [t=00:54:38.529734][f=0000202] Shutdown Widget - Newton Firezone [t=00:54:38.529747][f=0000202] Shutdown Widget - Receive Units Indicator [t=00:54:38.529758][f=0000202] Shutdown Widget - Chili Pro Console [t=00:54:38.530309][f=0000202] Shutdown Widget - Persistent Build Height [t=00:54:38.530326][f=0000202] Shutdown Widget - Lasso Terraform GUI [t=00:54:38.530337][f=0000202] Shutdown Widget - Chili Framework [t=00:54:38.530348][f=0000202] Shutdown Widget - Lups [t=00:54:38.531636][f=0000202] Shutdown Widget - Mex Placement Handler [t=00:54:38.531685][f=0000202] Shutdown Widget - Chili Core Selector [t=00:54:38.531788][f=0000202] Shutdown Widget - Custom Markers [t=00:54:38.531836][f=0000202] Shutdown Widget - Select Keys [t=00:54:38.531877][f=0000202] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:54:38.531908][f=0000202] Switching to Overhead (TA) style camera [t=00:54:38.556099][f=0000202] Shutdown Widget - Pause Screen [t=00:54:38.556518][f=0000202] Shutdown Widget - Contrast Adaptive Sharpen [t=00:54:38.556583][f=0000202] Shutdown Widget - Bloom Shader Deferred [t=00:54:38.557151][f=0000202] Shutdown Widget - Color Blindness Correction [t=00:54:38.557711][f=0000202] Shutdown Widget - Layout Handler [t=00:54:38.557736][f=0000202] Shutdown Widget - Text To Speech Control [t=00:54:38.557756][f=0000202] End widgetHandler:Shutdown [t=00:54:38.624439][f=0000202] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 63107310, 0.0} allocedSize{int+, int-, ext}={0, 0, 9258670180}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0195} [t=00:54:38.631559][f=0000202] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:54:38.631601][f=0000202] [Game::KillLua][3] dtor=0 luaRules=0000021ab169b1a0 [t=00:54:38.631643][f=0000202] Start gadgetHandler:Shutdown [t=00:54:38.631661][f=0000202] Shutdown - StartSetup [t=00:54:38.631679][f=0000202] Shutdown - UnitMorph [t=00:54:38.632000][f=0000202] Shutdown - Carrier Drones [t=00:54:38.632026][f=0000202] Shutdown - Missile Silo Controller [t=00:54:38.632051][f=0000202] Shutdown - Modular Comm Info [t=00:54:38.632072][f=0000202] Shutdown - Terrain Texture Handler [t=00:54:38.632110][f=0000202] Shutdown - UnitCloakShield [t=00:54:38.632267][f=0000202] Shutdown - Starlight Handler [t=00:54:38.632299][f=0000202] End gadgetHandler:Shutdown [t=00:54:38.646402][f=0000202] Start gadgetHandler:Shutdown [t=00:54:38.646425][f=0000202] Shutdown - Teleport Throw [t=00:54:38.646438][f=0000202] Shutdown - UnitMorph [t=00:54:38.646453][f=0000202] Shutdown - Commander Skin Renderer [t=00:54:38.646742][f=0000202] Shutdown - Missile fired callins [t=00:54:38.646757][f=0000202] Shutdown - Modular Comm Info [t=00:54:38.646785][f=0000202] Shutdown - Retreat Command [t=00:54:38.646809][f=0000202] Shutdown - Shockwaves [t=00:54:38.646829][f=0000202] Shutdown - Unit tint API [t=00:54:38.646863][f=0000202] Shutdown - Unit glow API [t=00:54:38.646896][f=0000202] Shutdown - UnitCloakShield [t=00:54:38.646935][f=0000202] Shutdown - Lups Cloak FX [t=00:54:38.646954][f=0000202] Shutdown - Lups [t=00:54:38.648986][f=0000202] Shutdown - Lups Shield [t=00:54:38.649030][f=0000202] End gadgetHandler:Shutdown [t=00:54:38.676200][f=0000202] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 267, 0.0} allocedSize{int+, int-, ext}={0, 0, 38720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112} [t=00:54:38.681235][f=0000202] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:54:38.681363][f=0000202] [Game::KillLua][4] dtor=0 [t=00:54:38.681402][f=0000202] [Game::KillLua][5] dtor=0 [t=00:54:38.687233][f=0000202] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-13_17-53-59-991_SandCastles2_105.1.1-2511-g747f18b BAR105.sdfz" (152102 bytes) [t=00:54:38.687469][f=0000202] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:54:38.707400][f=0000202] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:54:38.707556][f=0000202] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9 [t=00:54:38.708311][f=0000202] [Sound] [Sound::UpdateThread][4] ctx=00000219bfd2cf80 dev=00000219e6b68590 [t=00:54:38.708500][f=0000202] [Sound] [Sound::UpdateThread][5] ctx=00000219bfd2cf80 dev=00000219e6b68590 [t=00:54:38.708527][f=0000202] [Sound] [Sound::Cleanup][alcDestroyContext(00000219bfd2cf80)] [t=00:54:38.710149][f=0000202] [Sound] [Sound::Cleanup][alcCloseDevice(00000219e6b68590)] [t=00:54:38.710433][f=0000202] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:54:38.737942][f=0000202] [Sound] [Sound::UpdateThread][6] [t=00:54:38.738845][f=0000202] [Game::~CGame][1] [t=00:54:38.738869][f=0000202] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:54:38.738880][f=0000202] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:54:38.738889][f=0000202] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:54:38.738899][f=0000202] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:54:38.738921][f=0000202] [Game::KillLua][4] dtor=1 [t=00:54:38.738975][f=0000202] [Game::KillLua][5] dtor=1 [t=00:54:38.739145][f=0000202] [Game::KillMisc][1] [t=00:54:38.739162][f=0000202] [Game::KillMisc][2] [t=00:54:38.739187][f=0000202] [EOH::DestroySkirmishAI(id=7)] [t=00:54:38.743239][f=0000202] [EOH::DestroySkirmishAI(id=6)] [t=00:54:38.747102][f=0000202] [EOH::DestroySkirmishAI(id=5)] [t=00:54:38.753551][f=0000202] [EOH::DestroySkirmishAI(id=4)] [t=00:54:38.757926][f=0000202] [EOH::DestroySkirmishAI(id=3)] [t=00:54:38.762137][f=0000202] [EOH::DestroySkirmishAI(id=2)] [t=00:54:38.766073][f=0000202] [EOH::DestroySkirmishAI(id=1)] [t=00:54:38.772468][f=0000202] [EOH::DestroySkirmishAI(id=0)] [t=00:54:38.808266][f=0000202] [Game::KillMisc][3] [t=00:54:38.808494][f=0000202] [Game::KillRendering][1] [t=00:54:38.817764][f=0000202] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:54:38.874049][f=0000202] [3DOParser::Kill] allocated 29 pieces [t=00:54:38.874194][f=0000202] [S3OParser::Kill] allocated 5527 pieces [t=00:54:38.875331][f=0000202] [AssParser::Kill] allocated 698 pieces [t=00:54:38.958632][f=0000202] [Game::KillInterface][1] [t=00:54:38.959723][f=0000202] [Game::KillInterface][2] [t=00:54:38.960581][f=0000202] [Game::KillSimulation][1] [t=00:54:38.960701][f=0000202] [Game::KillSimulation][2] [t=00:54:38.984730][f=0000202] [CCollisionHandler] dis-/continuous tests: 0/31186362 [t=00:54:38.984754][f=0000202] [Game::KillSimulation][3] [t=00:54:38.985384][f=0000202] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:54:38.985483][f=0000202] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:54:38.985673][f=0000202] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=17 [t=00:54:38.985765][f=0000202] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:54:38.986402][f=0000202] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:54:38.990975][f=0000202] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,34}; shared=0%; cached=3% [t=00:54:38.999471][f=0000202] [Game::KillSimulation][4] [t=00:54:39.083048][f=0000202] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:54:39.083084][f=0000202] [Game::~CGame][2] [t=00:54:39.083099][f=0000202] [Game::~CGame][3] [t=00:54:39.083141][f=0000202] [SpringApp::Kill][3] [t=00:54:39.083332][f=0000202] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 253555 bytes sent in 19571 packets (12.956 bytes/packet) 236237 bytes recv'd in 18034 packets (13.100 bytes/packet) {0.193x, 0.458x} relative protocol overhead {up, down} 12 incoming chunks dropped, 0 outgoing chunks resent 6060 incoming chunks processed [t=00:54:39.083376][f=0000202] [SpringApp::Kill][4] font=00000219c061a400 [t=00:54:39.087182][f=0000202] [SpringApp::Kill][5] [t=00:54:39.093720][f=0000202] [SpringApp::Kill][6] [t=00:54:39.093746] [SpringApp::Kill][7] [t=00:54:39.093839] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:54:39.093857] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:54:39.093876] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:54:39.093898] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:54:39.093928] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:54:39.093946] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:54:39.093966] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=00:54:39.093997] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11812, 1048576, 1048576}, EBO = {17718, 2097152, 2097152} [t=00:54:39.094018] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:54:39.094038] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:54:39.094071] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:54:39.094094] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:54:39.094115] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:54:39.367612] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:54:39.367677] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:54:39.367695] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:54:39.367706] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:54:39.367718] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:54:39.389665] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>] [t=00:54:39.389686] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:54:39.389716] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000219e6b53500) [t=00:54:39.391568] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=1)] #archives[section]=1 #files[section]=14 [t=00:54:39.391594] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\sandcastles2.sd7 (00000219e69a7570) [t=00:54:39.392735] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=2)] #archives[section]=3 #files[section]=327 [t=00:54:39.392781] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000219e6b53240) [t=00:54:39.392887] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000219e6b53ea0) [t=00:54:39.392943] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000219e6b54630) [t=00:54:39.393227] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=3)] #archives[section]=0 #files[section]=0 [t=00:54:39.393250] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=4)] #archives[section]=0 #files[section]=130 [t=00:54:39.393261] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=5)] #archives[section]=0 #files[section]=0 [t=00:54:39.393271] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=6)] #archives[section]=0 #files[section]=0 [t=00:54:39.393282] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=7)] #archives[section]=0 #files[section]=0 [t=00:54:39.393307] [VFS] [SpringVFS::DeleteArchives<this=00000219e69d9290>(section=8)] #archives[section]=0 #files[section]=0 [t=00:54:39.394763] [SpringApp::Kill][8] [t=00:54:39.394775] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:54:39.394785] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78b6204d0 (joinable=1) [t=00:54:39.394792] [WatchDog::Uninstall][2] [t=00:54:39.746747] [WatchDog::Uninstall][3] [t=00:54:39.746762] [SpringApp::Kill][9]
infolog_full.txt (truncated):