Open Chobbyla opened 1 day ago
infolog_full.txt (truncated):
[t=00:00:00.000112] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017753] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017831] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017881] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017911] [t=00:00:00.017925] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017940] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017955] Use "none" to disable the default log sections. [t=00:00:00.017979] ============== </Log Sections> ============== [t=00:00:00.017995] ============== <User Config> ============== [t=00:00:00.018176] AllowDeferredMapRendering = 1 [t=00:00:00.018192] AllowDeferredModelRendering = 1 [t=00:00:00.018201] AnimationMT = 0 [t=00:00:00.018208] BumpWaterAnisotropy = 2 [t=00:00:00.018215] BumpWaterBlurReflection = 1 [t=00:00:00.018222] BumpWaterDepthBits = 32 [t=00:00:00.018228] BumpWaterReflection = 2 [t=00:00:00.018242] BumpWaterTexSizeReflection = 256 [t=00:00:00.018250] CamFreeScrollSpeed = 50 [t=00:00:00.018256] CamMode = 1 [t=00:00:00.018263] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018314] EdgeMoveDynamic = 0 [t=00:00:00.018321] EdgeMoveWidth = 0.003 [t=00:00:00.018327] FPSFOV = 90 [t=00:00:00.018334] FPSScrollSpeed = 50 [t=00:00:00.018340] FontSize = 18 [t=00:00:00.018347] GrassDetail = 0 [t=00:00:00.018353] GroundDecals = 5 [t=00:00:00.018359] GroundDetail = 120 [t=00:00:00.018365] HangTimeout = 30 [t=00:00:00.018379] HardwareCursor = 1 [t=00:00:00.018386] InitialNetworkTimeout = 0 [t=00:00:00.018445] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018452] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018459] MSAALevel = 8 [t=00:00:00.018465] MaxParticles = 25000 [t=00:00:00.018471] MaxSounds = 32 [t=00:00:00.018478] MaximumTransmissionUnit = 0 [t=00:00:00.018485] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018491] MiniMapMarker = 0 [t=00:00:00.018498] MouseDragScrollThreshold = 0 [t=00:00:00.018511] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018569] OverheadScrollSpeed = 50 [t=00:00:00.018575] ReconnectTimeout = 0 [t=00:00:00.018582] RotOverheadScrollSpeed = 50 [t=00:00:00.018588] RotateLogFiles = 1 [t=00:00:00.018595] ShadowMapSize = 8192 [t=00:00:00.018601] Shadows = 1 [t=00:00:00.018607] ShowClock = 0 [t=00:00:00.018613] SoftParticles = 2 [t=00:00:00.018621] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018628] UpdateBoundingVolumeMT = 0 [t=00:00:00.018640] UpdateWeaponVectorsMT = 0 [t=00:00:00.018647] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018686] UseLuaMemPools = 0 [t=00:00:00.018694] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018700] VFSCacheArchiveFiles = 0 [t=00:00:00.018706] VSync = 0 [t=00:00:00.018712] Water = 4 [t=00:00:00.018719] XResolution = 1920 [t=00:00:00.018725] YResolution = 1080 [t=00:00:00.018731] snd_volmaster = 83 [t=00:00:00.018743] ============== </User Config> ============== [t=00:00:00.018852] ============== <User System> ============== [t=00:00:00.018887] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018908] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018927] Compiler Version: gcc-13.2.0 [t=00:00:00.018982] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019047] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.019063] Binary Word Size: 64-bit (native) [t=00:00:00.019089] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019103] Physical CPU Cores: 4 [t=00:00:00.019113] Logical CPU Cores: 8 [t=00:00:00.019124] ============== </User System> ============== [t=00:00:00.019143] Run: thread affinity ff [t=00:00:00.019316] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019325] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019331] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019337] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019343] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022404] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022423] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.038606] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.055234] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.055251] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.055259] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.055268] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.055291] [13] 1600x1024x24bpp@60Hz [t=00:00:00.055300] [17] 1600x900x24bpp@60Hz [t=00:00:00.055307] [21] 1440x1080x24bpp@60Hz [t=00:00:00.055314] [25] 1440x480x24bpp@60Hz [t=00:00:00.055320] [29] 1366x768x24bpp@60Hz [t=00:00:00.055328] [33] 1360x768x24bpp@60Hz [t=00:00:00.055334] [37] 1280x1024x24bpp@60Hz [t=00:00:00.055341] [41] 1280x960x24bpp@60Hz [t=00:00:00.055347] [45] 1280x800x24bpp@60Hz [t=00:00:00.055353] [49] 1280x768x24bpp@60Hz [t=00:00:00.055366] [53] 1280x720x24bpp@60Hz [t=00:00:00.055372] [55] 1176x664x24bpp@60Hz [t=00:00:00.055379] [57] 1152x864x24bpp@60Hz [t=00:00:00.055386] [61] 1024x768x24bpp@75Hz [t=00:00:00.055392] [64] 800x600x24bpp@75Hz [t=00:00:00.055399] [67] 720x576x24bpp@75Hz [t=00:00:00.055405] [70] 720x480x24bpp@60Hz [t=00:00:00.055412] [72] 640x480x24bpp@75Hz [t=00:00:00.079070] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.079088] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.079116] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.079124] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.079131] [15] 1600x1024x24bpp@60Hz [t=00:00:00.079137] [21] 1600x900x24bpp@60Hz [t=00:00:00.079144] [27] 1440x1080x24bpp@60Hz [t=00:00:00.079152] [33] 1440x480x24bpp@60Hz [t=00:00:00.079159] [37] 1366x768x24bpp@60Hz [t=00:00:00.079165] [43] 1360x768x24bpp@60Hz [t=00:00:00.079172] [49] 1280x1024x24bpp@60Hz [t=00:00:00.079178] [55] 1280x960x24bpp@60Hz [t=00:00:00.079223] [61] 1280x800x24bpp@60Hz [t=00:00:00.079246] [67] 1280x768x24bpp@60Hz [t=00:00:00.079259] [73] 1280x720x24bpp@60Hz [t=00:00:00.079269] [75] 1176x664x24bpp@60Hz [t=00:00:00.079280] [77] 1152x864x24bpp@60Hz [t=00:00:00.079298] [83] 1024x768x24bpp@75Hz [t=00:00:00.079374] [86] 800x600x24bpp@75Hz [t=00:00:00.079389] [89] 720x576x24bpp@75Hz [t=00:00:00.079401] [92] 720x480x24bpp@60Hz [t=00:00:00.079415] [94] 640x480x24bpp@75Hz [t=00:00:00.103360] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.103398] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.103406] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.103413] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.103420] [15] 1600x1024x24bpp@60Hz [t=00:00:00.103426] [21] 1600x900x24bpp@60Hz [t=00:00:00.103433] [27] 1440x1080x24bpp@60Hz [t=00:00:00.103439] [33] 1440x480x24bpp@60Hz [t=00:00:00.103446] [37] 1366x768x24bpp@60Hz [t=00:00:00.103454] [43] 1360x768x24bpp@60Hz [t=00:00:00.103461] [49] 1280x1024x24bpp@60Hz [t=00:00:00.103468] [55] 1280x960x24bpp@60Hz [t=00:00:00.103484] [61] 1280x800x24bpp@60Hz [t=00:00:00.103495] [67] 1280x768x24bpp@60Hz [t=00:00:00.103507] [73] 1280x720x24bpp@60Hz [t=00:00:00.103518] [75] 1176x664x24bpp@60Hz [t=00:00:00.103528] [77] 1152x864x24bpp@60Hz [t=00:00:00.103546] [83] 1024x768x24bpp@75Hz [t=00:00:00.103558] [86] 800x600x24bpp@75Hz [t=00:00:00.103611] [89] 720x576x24bpp@75Hz [t=00:00:00.103625] [92] 720x480x24bpp@60Hz [t=00:00:00.103639] [94] 640x480x24bpp@75Hz [t=00:00:00.586552] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.587642] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.587671] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.643381] [GR::LogVersionInfo] [t=00:00:00.643402] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.643415] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.643452] GL vendor : NVIDIA Corporation [t=00:00:00.643465] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.643477] GLSL version: 4.60 NVIDIA [t=00:00:00.643488] GLEW version: 2.1.0 [t=00:00:00.643500] GPU memory : 6144MB (total) / 4524MB (available) [t=00:00:00.643521] SDL swap-int: 1 [t=00:00:00.643531] SDL driver : windows [t=00:00:00.643540] [t=00:00:00.643549] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.643561] GLSL shader support : 1 [t=00:00:00.643570] GL4 support : 1 [t=00:00:00.643591] FBO extension support : 1 [t=00:00:00.643616] NVX GPU mem-info support : 1 [t=00:00:00.643630] ATI GPU mem-info support : 0 [t=00:00:00.643649] Texture clamping to edge : 1 [t=00:00:00.643663] NPOT-texture support : 1 (1) [t=00:00:00.643675] S3TC/DXT1 texture support : 1/1 [t=00:00:00.643687] texture query-LOD support : 1 (1) [t=00:00:00.643697] MSAA frame-buffer support : 1 (1) [t=00:00:00.643707] Z-buffer depth : 32 (-) [t=00:00:00.643735] primitive-restart support : 1 (1) [t=00:00:00.643746] clip-space control support: 1 (1) [t=00:00:00.643757] seamless cube-map support : 1 (1) [t=00:00:00.643768] frag-depth layout support : 1 (1) [t=00:00:00.643777] persistent maps support : 1 (1) [t=00:00:00.643788] explicit attribs location : 1 (1) [t=00:00:00.643799] multi draw indirect : 1 (-) [t=00:00:00.643811] array textures : 1 (-) [t=00:00:00.643821] buffer copy support : 1 (-) [t=00:00:00.643832] indirect draw : 1 (-) [t=00:00:00.643851] base instance : 1 (-) [t=00:00:00.643861] [t=00:00:00.643870] max. FBO samples : 32 [t=00:00:00.643880] max. FS/program texture slots : 32/192 [t=00:00:00.643890] max. texture size : 16384 [t=00:00:00.643913] max. texture anisotropy level : 16.000000 [t=00:00:00.643943] max. vec4 varyings/attributes : 31/16 [t=00:00:00.643966] max. draw-buffers : 8 [t=00:00:00.643981] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.644012] max. uniform buffer-bindings : 84 [t=00:00:00.644027] max. uniform block-size : 64KB [t=00:00:00.644039] max. storage buffer-bindings : 96 [t=00:00:00.644051] max. storage block-size : 2047MB [t=00:00:00.644064] [t=00:00:00.644075] enable AMD-hacks : 0 [t=00:00:00.644086] compress MIP-maps: 0 [t=00:00:00.644180] Number of compressed texture formats: 51 [t=00:00:00.644301] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.644390] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.644917] [GR::UpdateGLConfigs] [t=00:00:00.644971] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.644986] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.645878] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.645892] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.645899] [GR::InitGLState] [t=00:00:00.646048] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.752899] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.757234] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.758062] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.765219] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.765263] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.765680] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.766581] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.766594] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.766657] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.766726] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.789344] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.789950] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.791080] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.791272] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.836775] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.836793] [VFS] [SpringVFS::ReserveArchives<this=0000016359ee9360>] [t=00:00:00.837222] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.842900] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016359ee9360 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.842922] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.031188] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.031937] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.032129] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.033299] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.033315] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.033363] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.033911][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.034111][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.034160][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.034184][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.034193][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.034257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.065789][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.065816][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.065832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.065849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.065877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.065897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.065916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.065937][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.092970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.096517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016359db2d10(default) context=0000016359db9cc0 numChannels=2 frameSize=8 [t=00:00:01.096551][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.096565][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.096583][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.096601][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.096672][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.096732][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.096758][f=-000001] [Sound] Devices: [t=00:00:01.106678][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.106695][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.106705][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.106714][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.106723][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.106740][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.106754][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.106763][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.107899][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.107917][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.141988][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 432434 MB [t=00:00:01.144834][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.145774][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:01.147869][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name VR2 [t=00:00:01.317938][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tiny Trench v1.0" (loaded=0 cached=0) [t=00:00:01.318542][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Tiny Trench v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.318962][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.319741][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.320837][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.407188][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.407406][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.489352][f=-000001] [CAS::GASCB] Archive file="tiny_trench_v1.0.sd7" cs="cff01965d6de5a97a34909c9377234fec037baf2c854b1db086ffe219db8195e23bd24e30d9c4b724f11c10baf25353edc58ffe39bb273ab037020a922017dcd" [t=00:00:01.489729][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.489833][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tiny Trench v1.0 (checksum 0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.491124][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.491392][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.491599][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.491691][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.492426][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.492513][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-21_17-01-23-195_Tiny Trench v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.492525][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 225ms [t=00:00:01.492783][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.548254][f=-000001] forceSingleThreaded, false [t=00:00:01.579555][f=-000001] [CAS::GASCB] Archive file="tiny_trench_v1.0.sd7" cs="cff01965d6de5a97a34909c9377234fec037baf2c854b1db086ffe219db8195e23bd24e30d9c4b724f11c10baf25353edc58ffe39bb273ab037020a922017dcd" [t=00:00:01.579696][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.580845][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.580985][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.581181][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.591453][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.591474][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.591599][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.591717][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.591880][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.592054][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.592965][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.593558][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.593963][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.594534][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.594916][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.595265][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.595311][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.595899][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.599535][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.602841][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.603969][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.604215][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) ------- TRUNCATED ------- [t=00:00:13.838000][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 97.66% of the map. (used by 5 unit-defs) [t=00:00:13.839022][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:13.840175][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:13.840998][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:13.841983][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 87.60% of the map. (used by 13 unit-defs) [t=00:00:13.842827][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 97.66% of the map. (used by 3 unit-defs) [t=00:00:13.842860][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:13.843693][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 87.60% of the map. (used by 21 unit-defs) [t=00:00:13.895940][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Tiny_Trench_v1.0.json) [t=00:00:13.896334][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:13.899194][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:13.899782][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:13.900680][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:13.902297][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:13.902663][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:13.906324][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:13.916014][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized! [t=00:00:13.916512][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:13.916528][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:13.916547][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:13.916787][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:13.924935][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:13.966410][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Tiny_Trench_v1.0.json) [t=00:00:13.966767][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:13.969084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:13.969490][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:13.970197][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:13.971459][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:13.971801][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:13.975379][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:13.984142][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized! [t=00:00:13.984642][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:13.984657][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 210ms [t=00:00:13.998712][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13879, 0.0} allocedSize{int+, int-, ext}={0, 0, 2196087}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0282} [t=00:00:14.664542][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.687967][f=-000001] Switching to Free style camera [t=00:00:14.876202][f=-000001] GameID: fc653f6770ed1fa895b5b4dcf3267735 [t=00:00:14.876548][f=-000001] Connection attempt from VR2 [t=00:00:14.876572][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.876934][f=-000001] -> Connection established (given id 0) [t=00:00:14.877027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [t=00:00:14.877085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:14.877114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7b6c37f8b4f65f11d1dee14eceece7e99f21850d5451ab232f3b61a5773b4dea3832fbcf19131204d00bab797169976190ed52e9d29789ebc08094974766495]" [t=00:00:14.877157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72e485b6a1ef4c80e7cca9782b35f7778fa84b2fef47a2580253b8c6f4fef1b577b1585c97d5d4e26430e462a23ce55cf2c5a23702e0ec340b8b02797bafad24]" [t=00:00:14.877230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={000001636ca208e0,000001640bff9c60}][locale="C"]" [t=00:00:15.008818][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:15.009533][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:15.009628][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:16.058462][f=-000001] Input grabbing is enabled! [t=00:00:16.058497][f=-000001] Input grabbing is enabled! [t=00:00:20.562739][f=-000001] <VR2> Allies: I choose: Strike! [t=00:00:37.375338][f=0000157] [i18n] Warning: "more energy required" is not translated in de [t=00:00:48.765772][f=0000499] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:49.495733][f=0000521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:51.150508][f=0000570] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:52.516445][f=0000611] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:53.819799][f=0000651] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:55.663199][f=0000706] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:56.801853][f=0000741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:57.066115][f=0000749] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:01.020705][f=0000866] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:01.719597][f=0000887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:04.667940][f=0000976] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:05.228372][f=0000993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:05.363790][f=0000997] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:10.871484][f=0001163] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:12.120411][f=0001199] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:12.697461][f=0001217] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:13.929103][f=0001254] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:14.836962][f=0001281] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:15.520465][f=0001302] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:16.414947][f=0001329] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:16.710290][f=0001338] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:08.059790][f=0002878] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:02:08.474784][f=0002890] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:08.739608][f=0002898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:10.197390][f=0002942] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:10.851825][f=0002962] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:12.014056][f=0002997] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:12.280495][f=0003005] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:12.803084][f=0003020] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:13.581557][f=0003044] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:15.822004][f=0003110] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:16.888318][f=0003142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:22.079293][f=0003299] game_message: AI has been destroyed! [t=00:02:22.079455][f=0003299] game_message: VR2 wins! [t=00:02:22.079857][f=0003299] Submitting stats [t=00:02:22.086012][f=0003299] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:22.137209][f=0003300] <autoquit> Autoquit canceled. [t=00:02:22.380292][f=0003307] [EOH::DestroySkirmishAI(id=0)] [t=00:02:22.657524][f=0003315] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1 [t=00:02:23.731112][f=0003348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:24.957860][f=0003385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:25.563980][f=0003404] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:25.993591][f=0003417] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:26.334919][f=0003427] [QuitAction] user exited to system [t=00:02:26.342113][f=0003427] [SpringApp::Kill][1] fromRun=1 [t=00:02:26.342133][f=0003427] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:26.362598][f=0003427] [async=0] threads=4 tasks=130413 {sum,avg}{exec,wait}time={{3206.921, 0.025}, {2746.401, 0.021}}ms [t=00:02:26.362624][f=0003427] thread=1 tasks=43471 {sum,min,max,avg}{exec,wait}time={{1125.407, 0.000, 75.150, 0.026}, {514.182, 0.000, 18446744027136.000, 0.012}}ms [t=00:02:26.362663][f=0003427] thread=2 tasks=43471 {sum,min,max,avg}{exec,wait}time={{1056.115, 0.000, 44.892, 0.024}, {979.596, 0.000, 30.202, 0.023}}ms [t=00:02:26.362678][f=0003427] thread=3 tasks=43471 {sum,min,max,avg}{exec,wait}time={{1025.399, 0.000, 44.941, 0.024}, {1252.623, 0.000, 30.202, 0.029}}ms [t=00:02:26.362691][f=0003427] [async=1] threads=4 tasks=2233 {sum,avg}{exec,wait}time={{16270.864, 7.287}, {7298090.500, 3268.290}}ms [t=00:02:26.362714][f=0003427] thread=1 tasks=744 {sum,min,max,avg}{exec,wait}time={{5518.428, 0.001, 663.700, 7.417}, {2475846.000, 0.020, 5508.504, 3327.750}}ms [t=00:02:26.362731][f=0003427] thread=2 tasks=747 {sum,min,max,avg}{exec,wait}time={{5386.366, 0.001, 697.147, 7.211}, {2420373.250, 0.320, 5373.610, 3240.125}}ms [t=00:02:26.362745][f=0003427] thread=3 tasks=742 {sum,min,max,avg}{exec,wait}time={{5366.071, 0.000, 726.090, 7.232}, {2401871.250, 0.000, 5357.167, 3237.023}}ms [t=00:02:26.362755][f=0003427] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:26.362772][f=0003427] [SpringApp::Kill][2] [t=00:02:26.363397][f=0003427] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:26.363413][f=0003427] [Game::KillLua][1] dtor=0 luaUI=000001642be2c080 [t=00:02:26.363463][f=0003427] Start widgetHandler:Shutdown [t=00:02:26.366578][f=0003427] Shutdown - SaveOrderList Complete [t=00:02:26.367494][f=0003427] Writing last game win data [t=00:02:26.372683][f=0003427] Shutdown - SaveConfigData Complete [t=00:02:26.372712][f=0003427] Shutdown Widget - Chili Highlight [t=00:02:26.372769][f=0003427] Shutdown Widget - Deferred rendering GL4 [t=00:02:26.373024][f=0003427] Shutdown Widget - Draw After Chili [t=00:02:26.373052][f=0003427] Shutdown Widget - API Unit Tracker GL4 [t=00:02:26.373087][f=0003427] Shutdown Widget - EPIC Menu [t=00:02:26.374734][f=0003427] Shutdown Widget - Depth of Field Shader [t=00:02:26.374753][f=0003427] Shutdown Widget - Chili Widget Selector [t=00:02:26.377166][f=0003427] Shutdown Widget - Chili Minimap [t=00:02:26.377386][f=0003427] Shutdown Widget - Deferred rendering [t=00:02:26.377408][f=0003427] SSAO: Deferred rendering disabled, disabling. [t=00:02:26.383940][f=0003427] Shutdown Widget - Deferred rendering [t=00:02:26.383962][f=0003427] SSAO: Deferred rendering disabled, disabling. [t=00:02:26.385353][f=0003427] Shutdown Widget - Local Team Colors [t=00:02:26.385373][f=0003427] Shutdown Widget - Display Keys 2 [t=00:02:26.385400][f=0003427] Shutdown Widget - Save Game Menu [t=00:02:26.385411][f=0003427] Shutdown Widget - Highlight Model Api GL4 [t=00:02:26.385475][f=0003427] Shutdown Widget - Unit Icons [t=00:02:26.385528][f=0003427] Shutdown Widget - Noises [t=00:02:26.385540][f=0003427] Shutdown Widget - HealthBars [t=00:02:26.387013][f=0003427] Shutdown Widget - BuildETA [t=00:02:26.387034][f=0003427] Shutdown Widget - Selected Units GL4 2 [t=00:02:26.387059][f=0003427] Shutdown Widget - Win Counter [t=00:02:26.387070][f=0003427] Shutdown Widget - EndGame APM stats [t=00:02:26.387082][f=0003427] Shutdown Widget - Modular Comm Info [t=00:02:26.387109][f=0003427] Shutdown Widget - Transport AI [t=00:02:26.387122][f=0003427] Shutdown Widget - Startup Info and Selector [t=00:02:26.387156][f=0003427] Shutdown Widget - Defense Range Zero-K [t=00:02:26.387197][f=0003427] Shutdown Widget - Stereo3D [t=00:02:26.387295][f=0003427] Shutdown Widget - Showeco and Grid Drawer [t=00:02:26.387313][f=0003427] Shutdown Widget - Point Tracker [t=00:02:26.387324][f=0003427] Shutdown Widget - Missile Silo Range [t=00:02:26.387337][f=0003427] Shutdown Widget - MinimapEvents [t=00:02:26.387362][f=0003427] Shutdown Widget - Local Widgets Config [t=00:02:26.387381][f=0003427] Shutdown Widget - Highlight Geos [t=00:02:26.387394][f=0003427] Shutdown Widget - Attack Warning [t=00:02:26.387406][f=0003427] Shutdown Widget - Grab Input [t=00:02:26.387616][f=0003427] Input grabbing is disabled! [t=00:02:26.387646][f=0003427] Shutdown Widget - Darkening [t=00:02:26.387712][f=0003427] Shutdown Widget - Context Menu [t=00:02:26.387733][f=0003427] Shutdown Widget - Chili Spectator Panels [t=00:02:26.387773][f=0003427] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:26.387805][f=0003427] Shutdown Widget - Chili Nuke Warning [t=00:02:26.387832][f=0003427] Shutdown Widget - Chili EndGame Window [t=00:02:26.387867][f=0003427] Shutdown Widget - Chili Economy Panel Default [t=00:02:26.387985][f=0003427] Shutdown Widget - CameraShake [t=00:02:26.388007][f=0003427] Shutdown Widget - Music Player v2 [t=00:02:26.388039][f=0003427] Shutdown Widget - State Reverse and Latency [t=00:02:26.388077][f=0003427] Shutdown Widget - Attack AoE [t=00:02:26.388102][f=0003427] Shutdown Widget - Map Edge Extension [t=00:02:26.388149][f=0003427] Shutdown Widget - Selection Send [t=00:02:26.388171][f=0003427] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:26.388197][f=0003427] Shutdown Widget - LupsManager [t=00:02:26.388231][f=0003427] Shutdown Widget - Receive Units Indicator [t=00:02:26.388247][f=0003427] Shutdown Widget - Newton Firezone [t=00:02:26.388260][f=0003427] Shutdown Widget - Chili Pro Console [t=00:02:26.388834][f=0003427] Shutdown Widget - Persistent Build Height [t=00:02:26.388850][f=0003427] Shutdown Widget - Lasso Terraform GUI [t=00:02:26.388862][f=0003427] Shutdown Widget - Lups [t=00:02:26.390124][f=0003427] Shutdown Widget - Chili Framework [t=00:02:26.390144][f=0003427] Shutdown Widget - Custom Markers [t=00:02:26.390161][f=0003427] Shutdown Widget - Chili Core Selector [t=00:02:26.390250][f=0003427] Shutdown Widget - Mex Placement Handler [t=00:02:26.390310][f=0003427] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:02:26.390345][f=0003427] Switching to Overhead (TA) style camera [t=00:02:26.414621][f=0003427] Shutdown Widget - Select Keys [t=00:02:26.414664][f=0003427] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:26.414756][f=0003427] Shutdown Widget - Pause Screen [t=00:02:26.414972][f=0003427] Shutdown Widget - Bloom Shader Deferred [t=00:02:26.415632][f=0003427] Shutdown Widget - Text To Speech Control [t=00:02:26.415712][f=0003427] Shutdown Widget - Layout Handler [t=00:02:26.415754][f=0003427] Shutdown Widget - Color Blindness Correction [t=00:02:26.416313][f=0003427] End widgetHandler:Shutdown [t=00:02:26.469273][f=0003427] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6727550, 0.0} allocedSize{int+, int-, ext}={0, 0, 1242772503}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0303} [t=00:02:26.475140][f=0003427] [Game::KillLua][2] dtor=0 luaGaia=000001640bff9c60 [t=00:02:26.488685][f=0003427] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:26.488740][f=0003427] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:26.488805][f=0003427] [Game::KillLua][3] dtor=0 luaRules=000001636ca208e0 [t=00:02:26.488862][f=0003427] Start gadgetHandler:Shutdown [t=00:02:26.488883][f=0003427] Shutdown - StartSetup [t=00:02:26.488900][f=0003427] Shutdown - UnitMorph [t=00:02:26.489154][f=0003427] Shutdown - Carrier Drones [t=00:02:26.489169][f=0003427] Shutdown - Missile Silo Controller [t=00:02:26.489180][f=0003427] Shutdown - Modular Comm Info [t=00:02:26.489190][f=0003427] Shutdown - Terrain Texture Handler [t=00:02:26.489210][f=0003427] Shutdown - UnitCloakShield [t=00:02:26.489293][f=0003427] Shutdown - Starlight Handler [t=00:02:26.489308][f=0003427] End gadgetHandler:Shutdown [t=00:02:26.506433][f=0003427] Start gadgetHandler:Shutdown [t=00:02:26.506457][f=0003427] Shutdown - Teleport Throw [t=00:02:26.506471][f=0003427] Shutdown - UnitMorph [t=00:02:26.506486][f=0003427] Shutdown - Commander Skin Renderer [t=00:02:26.506887][f=0003427] Shutdown - Missile fired callins [t=00:02:26.506903][f=0003427] Shutdown - Modular Comm Info [t=00:02:26.506933][f=0003427] Shutdown - Retreat Command [t=00:02:26.506949][f=0003427] Shutdown - Shockwaves [t=00:02:26.506969][f=0003427] Shutdown - Unit tint API [t=00:02:26.507000][f=0003427] Shutdown - Unit glow API [t=00:02:26.507032][f=0003427] Shutdown - UnitCloakShield [t=00:02:26.507068][f=0003427] Shutdown - Lups Cloak FX [t=00:02:26.507088][f=0003427] Shutdown - Lups [t=00:02:26.509048][f=0003427] Shutdown - Lups Shield [t=00:02:26.509096][f=0003427] End gadgetHandler:Shutdown [t=00:02:26.536661][f=0003427] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 383, 0.0} allocedSize{int+, int-, ext}={0, 0, 56469}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026} [t=00:02:26.544525][f=0003427] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:26.544665][f=0003427] [Game::KillLua][4] dtor=0 [t=00:02:26.544685][f=0003427] [Game::KillLua][5] dtor=0 [t=00:02:26.557506][f=0003427] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-21_17-01-23-195_Tiny Trench v1_105.1.1-2511-g747f18b BAR105.sdfz" (107625 bytes) [t=00:02:26.557635][f=0003427] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:26.561711][f=0003427] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:26.561751][f=0003427] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23 [t=00:02:26.561959][f=0003427] [Sound] [Sound::UpdateThread][4] ctx=0000016359db9cc0 dev=0000016359db2d10 [t=00:02:26.562096][f=0003427] [Sound] [Sound::UpdateThread][5] ctx=0000016359db9cc0 dev=0000016359db2d10 [t=00:02:26.562119][f=0003427] [Sound] [Sound::Cleanup][alcDestroyContext(0000016359db9cc0)] [t=00:02:26.563272][f=0003427] [Sound] [Sound::Cleanup][alcCloseDevice(0000016359db2d10)] [t=00:02:26.563595][f=0003427] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:26.591503][f=0003427] [Sound] [Sound::UpdateThread][6] [t=00:02:26.592337][f=0003427] [Game::~CGame][1] [t=00:02:26.592354][f=0003427] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:26.592363][f=0003427] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:26.592373][f=0003427] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:26.592381][f=0003427] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:26.592389][f=0003427] [Game::KillLua][4] dtor=1 [t=00:02:26.592418][f=0003427] [Game::KillLua][5] dtor=1 [t=00:02:26.592710][f=0003427] [Game::KillMisc][1] [t=00:02:26.592758][f=0003427] [Game::KillMisc][2] [t=00:02:26.592780][f=0003427] [EOH::DestroySkirmishAI(id=1)] [t=00:02:26.603925][f=0003427] [Game::KillMisc][3] [t=00:02:26.604057][f=0003427] [Game::KillRendering][1] [t=00:02:26.612990][f=0003427] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:02:26.673911][f=0003427] [3DOParser::Kill] allocated 29 pieces [t=00:02:26.674158][f=0003427] [S3OParser::Kill] allocated 5520 pieces [t=00:02:26.674594][f=0003427] [AssParser::Kill] allocated 698 pieces [t=00:02:26.761530][f=0003427] [Game::KillInterface][1] [t=00:02:26.762890][f=0003427] [Game::KillInterface][2] [t=00:02:26.763524][f=0003427] [Game::KillSimulation][1] [t=00:02:26.763561][f=0003427] [Game::KillSimulation][2] [t=00:02:26.788505][f=0003427] [CCollisionHandler] dis-/continuous tests: 0/1267708 [t=00:02:26.788538][f=0003427] [Game::KillSimulation][3] [t=00:02:26.789240][f=0003427] [~CPathCache(8x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:02:26.789337][f=0003427] [~CPathCache(8x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:26.789452][f=0003427] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:26.789562][f=0003427] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:26.789774][f=0003427] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:02:26.790887][f=0003427] [LosHandler::Kill] raycast instance cache-{hits,misses}={378,1819}; shared=1%; cached=16% [t=00:02:26.800492][f=0003427] [Game::KillSimulation][4] [t=00:02:26.866262][f=0003427] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:26.866314][f=0003427] [Game::~CGame][2] [t=00:02:26.866334][f=0003427] [Game::~CGame][3] [t=00:02:26.866400][f=0003427] [SpringApp::Kill][3] [t=00:02:26.866684][f=0003427] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 113085 bytes sent in 2240 packets (50.484 bytes/packet) 74003 bytes recv'd in 1357 packets (54.534 bytes/packet) {0.301x, 0.110x} relative protocol overhead {up, down} 2 incoming chunks dropped, 0 outgoing chunks resent 1258 incoming chunks processed [t=00:02:26.866752][f=0003427] [SpringApp::Kill][4] font=000001631382a400 [t=00:02:26.869146][f=0003427] [SpringApp::Kill][5] [t=00:02:26.876577][f=0003427] [SpringApp::Kill][6] [t=00:02:26.876603] [SpringApp::Kill][7] [t=00:02:26.876713] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.876739] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:02:26.876759] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:26.876792] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:26.876815] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:26.876835] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.876867] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 2097152, 2097152} [t=00:02:26.876890] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12440, 1048576, 1048576}, EBO = {18660, 2097152, 2097152} [t=00:02:26.876912] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:26.876933] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.876963] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.876986] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:02:26.877007] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 2097152, 2097152} [t=00:02:27.136519] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:27.136542] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:27.136555] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:27.136567] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:02:27.136579] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:27.158547] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>] [t=00:02:27.158569] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:02:27.158603] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000016359dbc030) [t=00:02:27.160132] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=1)] #archives[section]=1 #files[section]=36 [t=00:02:27.160156] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Tiny_Trench_v1.0.sd7 (0000016359cae750) [t=00:02:27.160393] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:27.160437] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016359dbada0) [t=00:02:27.160614] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016359dbbe20) [t=00:02:27.160686] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016359dba610) [t=00:02:27.160932] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:27.160950] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:27.160969] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:27.160987] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:27.161020] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:27.161046] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:27.161551] [SpringApp::Kill][8] [t=00:02:27.161569] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:27.161586] [WatchDog::Uninstall][1] hangDetectorThread=00007ff748b504d0 (joinable=1) [t=00:02:27.161597] [WatchDog::Uninstall][2] [t=00:02:28.103833] [WatchDog::Uninstall][3] [t=00:02:28.103848] [SpringApp::Kill][9]
infolog_full.txt (truncated):