ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122094

Open Chobbyla opened 1 day ago

Chobbyla commented 1 day ago

infolog_full.txt (truncated):

[t=00:00:00.000112] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017753] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017831] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017881]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017911]   
[t=00:00:00.017925]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017940]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017955]   Use "none" to disable the default log sections.
[t=00:00:00.017979] ============== </Log Sections> ==============

[t=00:00:00.017995] ============== <User Config> ==============
[t=00:00:00.018176]   AllowDeferredMapRendering = 1
[t=00:00:00.018192]   AllowDeferredModelRendering = 1
[t=00:00:00.018201]   AnimationMT = 0
[t=00:00:00.018208]   BumpWaterAnisotropy = 2
[t=00:00:00.018215]   BumpWaterBlurReflection = 1
[t=00:00:00.018222]   BumpWaterDepthBits = 32
[t=00:00:00.018228]   BumpWaterReflection = 2
[t=00:00:00.018242]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018250]   CamFreeScrollSpeed = 50
[t=00:00:00.018256]   CamMode = 1
[t=00:00:00.018263]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018314]   EdgeMoveDynamic = 0
[t=00:00:00.018321]   EdgeMoveWidth = 0.003
[t=00:00:00.018327]   FPSFOV = 90
[t=00:00:00.018334]   FPSScrollSpeed = 50
[t=00:00:00.018340]   FontSize = 18
[t=00:00:00.018347]   GrassDetail = 0
[t=00:00:00.018353]   GroundDecals = 5
[t=00:00:00.018359]   GroundDetail = 120
[t=00:00:00.018365]   HangTimeout = 30
[t=00:00:00.018379]   HardwareCursor = 1
[t=00:00:00.018386]   InitialNetworkTimeout = 0
[t=00:00:00.018445]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018452]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018459]   MSAALevel = 8
[t=00:00:00.018465]   MaxParticles = 25000
[t=00:00:00.018471]   MaxSounds = 32
[t=00:00:00.018478]   MaximumTransmissionUnit = 0
[t=00:00:00.018485]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018491]   MiniMapMarker = 0
[t=00:00:00.018498]   MouseDragScrollThreshold = 0
[t=00:00:00.018511]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018569]   OverheadScrollSpeed = 50
[t=00:00:00.018575]   ReconnectTimeout = 0
[t=00:00:00.018582]   RotOverheadScrollSpeed = 50
[t=00:00:00.018588]   RotateLogFiles = 1
[t=00:00:00.018595]   ShadowMapSize = 8192
[t=00:00:00.018601]   Shadows = 1
[t=00:00:00.018607]   ShowClock = 0
[t=00:00:00.018613]   SoftParticles = 2
[t=00:00:00.018621]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018628]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018640]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018647]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018686]   UseLuaMemPools = 0
[t=00:00:00.018694]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018700]   VFSCacheArchiveFiles = 0
[t=00:00:00.018706]   VSync = 0
[t=00:00:00.018712]   Water = 4
[t=00:00:00.018719]   XResolution = 1920
[t=00:00:00.018725]   YResolution = 1080
[t=00:00:00.018731]   snd_volmaster = 83
[t=00:00:00.018743] ============== </User Config> ==============

[t=00:00:00.018852] ============== <User System> ==============
[t=00:00:00.018887]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018908]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018927]        Compiler Version: gcc-13.2.0
[t=00:00:00.018982]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019047]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.019063]        Binary Word Size: 64-bit (native)
[t=00:00:00.019089]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019103]      Physical CPU Cores: 4
[t=00:00:00.019113]       Logical CPU Cores: 8
[t=00:00:00.019124] ============== </User System> ==============

[t=00:00:00.019143] Run: thread affinity ff
[t=00:00:00.019316] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019325]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019331]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019337]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019343]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022404] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022423] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038606] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.055234]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055251]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.055259]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.055268]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.055291]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.055300]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.055307]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.055314]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.055320]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.055328]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.055334]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.055341]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.055347]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.055353]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.055366]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.055372]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.055379]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.055386]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.055392]         [64] 800x600x24bpp@75Hz
[t=00:00:00.055399]         [67] 720x576x24bpp@75Hz
[t=00:00:00.055405]         [70] 720x480x24bpp@60Hz
[t=00:00:00.055412]         [72] 640x480x24bpp@75Hz
[t=00:00:00.079070]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.079088]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.079116]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.079124]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.079131]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.079137]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.079144]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.079152]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.079159]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.079165]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.079172]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.079178]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.079223]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.079246]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.079259]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.079269]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.079280]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.079298]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.079374]         [86] 800x600x24bpp@75Hz
[t=00:00:00.079389]         [89] 720x576x24bpp@75Hz
[t=00:00:00.079401]         [92] 720x480x24bpp@60Hz
[t=00:00:00.079415]         [94] 640x480x24bpp@75Hz
[t=00:00:00.103360]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.103398]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.103406]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.103413]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.103420]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.103426]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.103433]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.103439]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.103446]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.103454]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.103461]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.103468]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.103484]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.103495]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.103507]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.103518]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.103528]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.103546]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.103558]         [86] 800x600x24bpp@75Hz
[t=00:00:00.103611]         [89] 720x576x24bpp@75Hz
[t=00:00:00.103625]         [92] 720x480x24bpp@60Hz
[t=00:00:00.103639]         [94] 640x480x24bpp@75Hz
[t=00:00:00.586552] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.587642] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.587671] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.643381] [GR::LogVersionInfo]
[t=00:00:00.643402]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.643415]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.643452]     GL vendor   : NVIDIA Corporation
[t=00:00:00.643465]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.643477]     GLSL version: 4.60 NVIDIA
[t=00:00:00.643488]     GLEW version: 2.1.0
[t=00:00:00.643500]     GPU memory  : 6144MB (total) / 4524MB (available)
[t=00:00:00.643521]     SDL swap-int: 1
[t=00:00:00.643531]     SDL driver  : windows
[t=00:00:00.643540]     
[t=00:00:00.643549]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.643561]     GLSL shader support       : 1
[t=00:00:00.643570]     GL4 support               : 1
[t=00:00:00.643591]     FBO extension support     : 1
[t=00:00:00.643616]     NVX GPU mem-info support  : 1
[t=00:00:00.643630]     ATI GPU mem-info support  : 0
[t=00:00:00.643649]     Texture clamping to edge  : 1
[t=00:00:00.643663]     NPOT-texture support      : 1 (1)
[t=00:00:00.643675]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.643687]     texture query-LOD support : 1 (1)
[t=00:00:00.643697]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.643707]     Z-buffer depth            : 32 (-)
[t=00:00:00.643735]     primitive-restart support : 1 (1)
[t=00:00:00.643746]     clip-space control support: 1 (1)
[t=00:00:00.643757]     seamless cube-map support : 1 (1)
[t=00:00:00.643768]     frag-depth layout support : 1 (1)
[t=00:00:00.643777]     persistent maps support   : 1 (1)
[t=00:00:00.643788]     explicit attribs location : 1 (1)
[t=00:00:00.643799]     multi draw indirect       : 1 (-)
[t=00:00:00.643811]     array textures            : 1 (-)
[t=00:00:00.643821]     buffer copy support       : 1 (-)
[t=00:00:00.643832]     indirect draw             : 1 (-)
[t=00:00:00.643851]     base instance             : 1 (-)
[t=00:00:00.643861]     
[t=00:00:00.643870]     max. FBO samples              : 32
[t=00:00:00.643880]     max. FS/program texture slots : 32/192
[t=00:00:00.643890]     max. texture size             : 16384
[t=00:00:00.643913]     max. texture anisotropy level : 16.000000
[t=00:00:00.643943]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.643966]     max. draw-buffers             : 8
[t=00:00:00.643981]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.644012]     max. uniform buffer-bindings  : 84
[t=00:00:00.644027]     max. uniform block-size       : 64KB
[t=00:00:00.644039]     max. storage buffer-bindings  : 96
[t=00:00:00.644051]     max. storage block-size       : 2047MB
[t=00:00:00.644064]     
[t=00:00:00.644075]     enable AMD-hacks : 0
[t=00:00:00.644086]     compress MIP-maps: 0
[t=00:00:00.644180]     Number of compressed texture formats: 51
[t=00:00:00.644301]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.644390] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.644917] [GR::UpdateGLConfigs]
[t=00:00:00.644971] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.644986] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.645878] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.645892] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.645899] [GR::InitGLState]
[t=00:00:00.646048] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.752899] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.757234] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.758062] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.765219] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.765263] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.765680] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.766581] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.766594] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.766657] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.766726] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.789344] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.789950] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.791080] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.791272] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.836775] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.836793] [VFS] [SpringVFS::ReserveArchives<this=0000016359ee9360>]
[t=00:00:00.837222] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.842900] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016359ee9360 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.842922] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.031188] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.031937] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.032129] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.033299] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.033315] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.033363] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.033911][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.034111][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.034160][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.034184][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.034193][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.034257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.065789][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.065816][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.065832][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.065849][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.065877][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.065897][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.065916][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.065937][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.092970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.096517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016359db2d10(default) context=0000016359db9cc0  numChannels=2 frameSize=8
[t=00:00:01.096551][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.096565][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.096583][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.096601][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.096672][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.096732][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.096758][f=-000001] [Sound]   Devices:
[t=00:00:01.106678][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.106695][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.106705][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.106714][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.106723][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.106740][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.106754][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.106763][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.107899][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.107917][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.141988][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 432434 MB
[t=00:00:01.144834][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.145774][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:01.147869][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name VR2
[t=00:00:01.317938][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tiny Trench v1.0" (loaded=0 cached=0)
[t=00:00:01.318542][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Tiny Trench v1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.318962][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.319741][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.320837][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.407188][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.407406][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016359ee9360>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.489352][f=-000001] [CAS::GASCB] Archive file="tiny_trench_v1.0.sd7" cs="cff01965d6de5a97a34909c9377234fec037baf2c854b1db086ffe219db8195e23bd24e30d9c4b724f11c10baf25353edc58ffe39bb273ab037020a922017dcd"
[t=00:00:01.489729][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.489833][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tiny Trench v1.0 (checksum 0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.491124][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.491392][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.491599][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.491691][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.492426][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1ld29nSUdNM09EYzJNU0E5SUhzS0lDQWdJRzVoYldVZ1BTQWlRMjl0YldGdVpHVnlJREVpTEFvZ0lDQWdZMmhoYzNOcGN5QTlJQ0psYm1kcGJtVmxjaUlzQ2lBZ0lDQmtaV052Y21GMGFXOXVjeUE5SUh0OUxBb2dJQ0FnYlc5a2RXeGxjeUE5SUhzS0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKamIyMXRkMlZoY0c5dVgyeHBaMmgwYm1sdVoyZDFiaUlzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjloWkhaZmJtRnVieUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV1IyWDI1aGJtOGlMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV1IyWDI1aGJtOGlDaUFnSUNBZ0lIMHNDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWlZMjl0YlhkbFlYQnZibDlvY0dGeWRHbGpiR1ZpWldGdElpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyRmtkbDl1WVc1dklpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyRmtkbDl1WVc1dklnb2dJQ0FnSUNCOUxBb2dJQ0FnSUNCN0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJS0lDQWdJQ0FnZlN3S0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmY0dWeWMyOXVZV3hmWTJ4dllXc2lMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZjbVZ6ZFhKeVpXTjBJaXdLSUNBZ0lDQWdJQ0FpWTI5dGJYZGxZWEJ2Ymw5d1pYSnpiMjVoYkY5emFHbGxiR1FpQ2lBZ0lDQWdJSDBLSUNBZ0lIMEtJQ0I5Q24wPTsKZGF0ZV9kYXk9MjE7CmRhdGVfeWVhcj0yMDI0OwpkYXRlX21vbnRoPTExOwpzZXJ2ZXJ0eXBlPVpLTFM7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9ClthaTFdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDIpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTEzXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbThdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMF0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTNfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTU5MjsKZnJpZW5kcz1WaG9zdCx2cm9kMjAwMHJlZ2Vuc2J1cmc7CmxvYmJ5aWQ9NTAwMzY1OwphdmF0YXI9Ym9tYmVyaGVhdnk7CnJvb21fYm9zcz0xOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1ERTsKbGV2ZWw9MjI7Cm5hbWU9VlIyOwpjb21tYW5kZXJzPWV5QWlZemM0TnpZeElpQjk7CmFkbWluPTA7Cn0KW2FpMF0Kewpbb3B0aW9uc10Kewp9CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJydXRhbCAoMSk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQp6a3NlYXJjaHRhZz01N2VkMmUzYi1mMzBjLTQ0MzMtYWE5Mi02YzRkMzQwNzJjN2U7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9VGlueSBUcmVuY2ggdjEuMDsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9VlIyJ3MgQmF0dGxlOwphdXRvaG9zdHBvcnQ9NjUzMDQ7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDcwOwp9Cg=="
[t=00:00:01.492513][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-21_17-01-23-195_Tiny Trench v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.492525][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 225ms
[t=00:00:01.492783][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.548254][f=-000001] forceSingleThreaded, false
[t=00:00:01.579555][f=-000001] [CAS::GASCB] Archive file="tiny_trench_v1.0.sd7" cs="cff01965d6de5a97a34909c9377234fec037baf2c854b1db086ffe219db8195e23bd24e30d9c4b724f11c10baf25353edc58ffe39bb273ab037020a922017dcd"
[t=00:00:01.579696][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.580845][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.580985][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.581181][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.591453][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.591474][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.591599][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.591717][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.591880][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.592054][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.592965][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.593558][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.593963][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.594534][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.594916][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.595265][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.595311][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.595899][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.599535][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.602841][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.603969][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.604215][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
------- TRUNCATED -------
[t=00:00:13.838000][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 97.66% of the map. (used by 5 unit-defs)
[t=00:00:13.839022][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:13.840175][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:13.840998][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:13.841983][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 87.60% of the map. (used by 13 unit-defs)
[t=00:00:13.842827][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 97.66% of the map. (used by 3 unit-defs)
[t=00:00:13.842860][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:13.843693][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 87.60% of the map. (used by 21 unit-defs)
[t=00:00:13.895940][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Tiny_Trench_v1.0.json)
[t=00:00:13.896334][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:13.899194][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:13.899782][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:13.900680][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:13.902297][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:13.902663][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:13.906324][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:13.916014][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized!
[t=00:00:13.916512][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:13.916528][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:13.916547][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:13.916787][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:13.924935][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:13.966410][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Tiny_Trench_v1.0.json)
[t=00:00:13.966767][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:13.969084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:13.969490][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:13.970197][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:13.971459][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:13.971801][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:13.975379][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:13.984142][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized!
[t=00:00:13.984642][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:13.984657][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 210ms
[t=00:00:13.998712][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13879, 0.0} allocedSize{int+, int-, ext}={0, 0, 2196087}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0282}
[t=00:00:14.664542][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.687967][f=-000001] Switching to Free style camera
[t=00:00:14.876202][f=-000001] GameID: fc653f6770ed1fa895b5b4dcf3267735
[t=00:00:14.876548][f=-000001] Connection attempt from VR2
[t=00:00:14.876572][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.876934][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.877027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777"
[t=00:00:14.877085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:14.877114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7b6c37f8b4f65f11d1dee14eceece7e99f21850d5451ab232f3b61a5773b4dea3832fbcf19131204d00bab797169976190ed52e9d29789ebc08094974766495]"
[t=00:00:14.877157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72e485b6a1ef4c80e7cca9782b35f7778fa84b2fef47a2580253b8c6f4fef1b577b1585c97d5d4e26430e462a23ce55cf2c5a23702e0ec340b8b02797bafad24]"
[t=00:00:14.877230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={000001636ca208e0,000001640bff9c60}][locale="C"]"
[t=00:00:15.008818][f=-000001] Epicmenu: Switching to COFC camera mode
[t=00:00:15.009533][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:15.009628][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:16.058462][f=-000001] Input grabbing is enabled!
[t=00:00:16.058497][f=-000001] Input grabbing is enabled!
[t=00:00:20.562739][f=-000001] <VR2> Allies: I choose: Strike!
[t=00:00:37.375338][f=0000157] [i18n] Warning: "more energy required" is not translated in de
[t=00:00:48.765772][f=0000499] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:49.495733][f=0000521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:51.150508][f=0000570] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:52.516445][f=0000611] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:53.819799][f=0000651] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:55.663199][f=0000706] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:56.801853][f=0000741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:57.066115][f=0000749] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:01.020705][f=0000866] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:01.719597][f=0000887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:04.667940][f=0000976] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:01:05.228372][f=0000993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:05.363790][f=0000997] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:10.871484][f=0001163] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:12.120411][f=0001199] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:12.697461][f=0001217] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:13.929103][f=0001254] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:14.836962][f=0001281] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:15.520465][f=0001302] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:16.414947][f=0001329] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:16.710290][f=0001338] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:08.059790][f=0002878] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:02:08.474784][f=0002890] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:08.739608][f=0002898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:10.197390][f=0002942] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:10.851825][f=0002962] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:12.014056][f=0002997] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:12.280495][f=0003005] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:12.803084][f=0003020] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:13.581557][f=0003044] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:15.822004][f=0003110] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:16.888318][f=0003142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:22.079293][f=0003299] game_message: AI has been destroyed!
[t=00:02:22.079455][f=0003299] game_message: VR2 wins!
[t=00:02:22.079857][f=0003299] Submitting stats
[t=00:02:22.086012][f=0003299] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:02:22.137209][f=0003300] <autoquit> Autoquit canceled.
[t=00:02:22.380292][f=0003307] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:22.657524][f=0003315] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1
[t=00:02:23.731112][f=0003348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:24.957860][f=0003385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:25.563980][f=0003404] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:25.993591][f=0003417] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:26.334919][f=0003427] [QuitAction] user exited to system
[t=00:02:26.342113][f=0003427] [SpringApp::Kill][1] fromRun=1
[t=00:02:26.342133][f=0003427] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:02:26.362598][f=0003427]  [async=0] threads=4 tasks=130413 {sum,avg}{exec,wait}time={{3206.921, 0.025}, {2746.401, 0.021}}ms
[t=00:02:26.362624][f=0003427]      thread=1 tasks=43471 {sum,min,max,avg}{exec,wait}time={{1125.407, 0.000, 75.150, 0.026}, {514.182, 0.000, 18446744027136.000, 0.012}}ms
[t=00:02:26.362663][f=0003427]      thread=2 tasks=43471 {sum,min,max,avg}{exec,wait}time={{1056.115, 0.000, 44.892, 0.024}, {979.596, 0.000, 30.202, 0.023}}ms
[t=00:02:26.362678][f=0003427]      thread=3 tasks=43471 {sum,min,max,avg}{exec,wait}time={{1025.399, 0.000, 44.941, 0.024}, {1252.623, 0.000, 30.202, 0.029}}ms
[t=00:02:26.362691][f=0003427]  [async=1] threads=4 tasks=2233 {sum,avg}{exec,wait}time={{16270.864, 7.287}, {7298090.500, 3268.290}}ms
[t=00:02:26.362714][f=0003427]      thread=1 tasks=744 {sum,min,max,avg}{exec,wait}time={{5518.428, 0.001, 663.700, 7.417}, {2475846.000, 0.020, 5508.504, 3327.750}}ms
[t=00:02:26.362731][f=0003427]      thread=2 tasks=747 {sum,min,max,avg}{exec,wait}time={{5386.366, 0.001, 697.147, 7.211}, {2420373.250, 0.320, 5373.610, 3240.125}}ms
[t=00:02:26.362745][f=0003427]      thread=3 tasks=742 {sum,min,max,avg}{exec,wait}time={{5366.071, 0.000, 726.090, 7.232}, {2401871.250, 0.000, 5357.167, 3237.023}}ms
[t=00:02:26.362755][f=0003427] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:26.362772][f=0003427] [SpringApp::Kill][2]
[t=00:02:26.363397][f=0003427] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:26.363413][f=0003427] [Game::KillLua][1] dtor=0 luaUI=000001642be2c080
[t=00:02:26.363463][f=0003427] Start widgetHandler:Shutdown
[t=00:02:26.366578][f=0003427] Shutdown - SaveOrderList Complete
[t=00:02:26.367494][f=0003427] Writing last game win data
[t=00:02:26.372683][f=0003427] Shutdown - SaveConfigData Complete
[t=00:02:26.372712][f=0003427] Shutdown Widget - Chili Highlight
[t=00:02:26.372769][f=0003427] Shutdown Widget - Deferred rendering GL4
[t=00:02:26.373024][f=0003427] Shutdown Widget - Draw After Chili
[t=00:02:26.373052][f=0003427] Shutdown Widget - API Unit Tracker GL4
[t=00:02:26.373087][f=0003427] Shutdown Widget - EPIC Menu
[t=00:02:26.374734][f=0003427] Shutdown Widget - Depth of Field Shader
[t=00:02:26.374753][f=0003427] Shutdown Widget - Chili Widget Selector
[t=00:02:26.377166][f=0003427] Shutdown Widget - Chili Minimap
[t=00:02:26.377386][f=0003427] Shutdown Widget - Deferred rendering
[t=00:02:26.377408][f=0003427] SSAO: Deferred rendering disabled, disabling.
[t=00:02:26.383940][f=0003427] Shutdown Widget - Deferred rendering
[t=00:02:26.383962][f=0003427] SSAO: Deferred rendering disabled, disabling.
[t=00:02:26.385353][f=0003427] Shutdown Widget - Local Team Colors
[t=00:02:26.385373][f=0003427] Shutdown Widget - Display Keys 2
[t=00:02:26.385400][f=0003427] Shutdown Widget - Save Game Menu
[t=00:02:26.385411][f=0003427] Shutdown Widget - Highlight Model Api GL4
[t=00:02:26.385475][f=0003427] Shutdown Widget - Unit Icons
[t=00:02:26.385528][f=0003427] Shutdown Widget - Noises
[t=00:02:26.385540][f=0003427] Shutdown Widget - HealthBars
[t=00:02:26.387013][f=0003427] Shutdown Widget - BuildETA
[t=00:02:26.387034][f=0003427] Shutdown Widget - Selected Units GL4 2
[t=00:02:26.387059][f=0003427] Shutdown Widget - Win Counter
[t=00:02:26.387070][f=0003427] Shutdown Widget - EndGame APM stats
[t=00:02:26.387082][f=0003427] Shutdown Widget - Modular Comm Info
[t=00:02:26.387109][f=0003427] Shutdown Widget - Transport AI
[t=00:02:26.387122][f=0003427] Shutdown Widget - Startup Info and Selector
[t=00:02:26.387156][f=0003427] Shutdown Widget - Defense Range Zero-K
[t=00:02:26.387197][f=0003427] Shutdown Widget - Stereo3D
[t=00:02:26.387295][f=0003427] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:26.387313][f=0003427] Shutdown Widget - Point Tracker
[t=00:02:26.387324][f=0003427] Shutdown Widget - Missile Silo Range
[t=00:02:26.387337][f=0003427] Shutdown Widget - MinimapEvents
[t=00:02:26.387362][f=0003427] Shutdown Widget - Local Widgets Config
[t=00:02:26.387381][f=0003427] Shutdown Widget - Highlight Geos
[t=00:02:26.387394][f=0003427] Shutdown Widget - Attack Warning
[t=00:02:26.387406][f=0003427] Shutdown Widget - Grab Input
[t=00:02:26.387616][f=0003427] Input grabbing is disabled!
[t=00:02:26.387646][f=0003427] Shutdown Widget - Darkening
[t=00:02:26.387712][f=0003427] Shutdown Widget - Context Menu
[t=00:02:26.387733][f=0003427] Shutdown Widget - Chili Spectator Panels
[t=00:02:26.387773][f=0003427] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:26.387805][f=0003427] Shutdown Widget - Chili Nuke Warning
[t=00:02:26.387832][f=0003427] Shutdown Widget - Chili EndGame Window
[t=00:02:26.387867][f=0003427] Shutdown Widget - Chili Economy Panel Default
[t=00:02:26.387985][f=0003427] Shutdown Widget - CameraShake
[t=00:02:26.388007][f=0003427] Shutdown Widget - Music Player v2
[t=00:02:26.388039][f=0003427] Shutdown Widget - State Reverse and Latency
[t=00:02:26.388077][f=0003427] Shutdown Widget - Attack AoE
[t=00:02:26.388102][f=0003427] Shutdown Widget - Map Edge Extension
[t=00:02:26.388149][f=0003427] Shutdown Widget - Selection Send
[t=00:02:26.388171][f=0003427] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:26.388197][f=0003427] Shutdown Widget - LupsManager
[t=00:02:26.388231][f=0003427] Shutdown Widget - Receive Units Indicator
[t=00:02:26.388247][f=0003427] Shutdown Widget - Newton Firezone
[t=00:02:26.388260][f=0003427] Shutdown Widget - Chili Pro Console
[t=00:02:26.388834][f=0003427] Shutdown Widget - Persistent Build Height
[t=00:02:26.388850][f=0003427] Shutdown Widget - Lasso Terraform GUI
[t=00:02:26.388862][f=0003427] Shutdown Widget - Lups
[t=00:02:26.390124][f=0003427] Shutdown Widget - Chili Framework
[t=00:02:26.390144][f=0003427] Shutdown Widget - Custom Markers
[t=00:02:26.390161][f=0003427] Shutdown Widget - Chili Core Selector
[t=00:02:26.390250][f=0003427] Shutdown Widget - Mex Placement Handler
[t=00:02:26.390310][f=0003427] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:02:26.390345][f=0003427] Switching to Overhead (TA) style camera
[t=00:02:26.414621][f=0003427] Shutdown Widget - Select Keys
[t=00:02:26.414664][f=0003427] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:26.414756][f=0003427] Shutdown Widget - Pause Screen
[t=00:02:26.414972][f=0003427] Shutdown Widget - Bloom Shader Deferred
[t=00:02:26.415632][f=0003427] Shutdown Widget - Text To Speech Control
[t=00:02:26.415712][f=0003427] Shutdown Widget - Layout Handler
[t=00:02:26.415754][f=0003427] Shutdown Widget - Color Blindness Correction
[t=00:02:26.416313][f=0003427] End widgetHandler:Shutdown
[t=00:02:26.469273][f=0003427] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6727550, 0.0} allocedSize{int+, int-, ext}={0, 0, 1242772503}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0303}
[t=00:02:26.475140][f=0003427] [Game::KillLua][2] dtor=0 luaGaia=000001640bff9c60
[t=00:02:26.488685][f=0003427] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:26.488740][f=0003427] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:26.488805][f=0003427] [Game::KillLua][3] dtor=0 luaRules=000001636ca208e0
[t=00:02:26.488862][f=0003427] Start gadgetHandler:Shutdown
[t=00:02:26.488883][f=0003427] Shutdown - StartSetup
[t=00:02:26.488900][f=0003427] Shutdown - UnitMorph
[t=00:02:26.489154][f=0003427] Shutdown - Carrier Drones
[t=00:02:26.489169][f=0003427] Shutdown - Missile Silo Controller
[t=00:02:26.489180][f=0003427] Shutdown - Modular Comm Info
[t=00:02:26.489190][f=0003427] Shutdown - Terrain Texture Handler
[t=00:02:26.489210][f=0003427] Shutdown - UnitCloakShield
[t=00:02:26.489293][f=0003427] Shutdown - Starlight Handler
[t=00:02:26.489308][f=0003427] End gadgetHandler:Shutdown
[t=00:02:26.506433][f=0003427] Start gadgetHandler:Shutdown
[t=00:02:26.506457][f=0003427] Shutdown - Teleport Throw
[t=00:02:26.506471][f=0003427] Shutdown - UnitMorph
[t=00:02:26.506486][f=0003427] Shutdown - Commander Skin Renderer
[t=00:02:26.506887][f=0003427] Shutdown - Missile fired callins
[t=00:02:26.506903][f=0003427] Shutdown - Modular Comm Info
[t=00:02:26.506933][f=0003427] Shutdown - Retreat Command
[t=00:02:26.506949][f=0003427] Shutdown - Shockwaves
[t=00:02:26.506969][f=0003427] Shutdown - Unit tint API
[t=00:02:26.507000][f=0003427] Shutdown - Unit glow API
[t=00:02:26.507032][f=0003427] Shutdown - UnitCloakShield
[t=00:02:26.507068][f=0003427] Shutdown - Lups Cloak FX
[t=00:02:26.507088][f=0003427] Shutdown - Lups
[t=00:02:26.509048][f=0003427] Shutdown - Lups Shield
[t=00:02:26.509096][f=0003427] End gadgetHandler:Shutdown
[t=00:02:26.536661][f=0003427] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 383, 0.0} allocedSize{int+, int-, ext}={0, 0, 56469}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=00:02:26.544525][f=0003427] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:26.544665][f=0003427] [Game::KillLua][4] dtor=0
[t=00:02:26.544685][f=0003427] [Game::KillLua][5] dtor=0
[t=00:02:26.557506][f=0003427] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-21_17-01-23-195_Tiny Trench v1_105.1.1-2511-g747f18b BAR105.sdfz" (107625 bytes)
[t=00:02:26.557635][f=0003427] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:26.561711][f=0003427] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:26.561751][f=0003427] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
[t=00:02:26.561959][f=0003427] [Sound] [Sound::UpdateThread][4] ctx=0000016359db9cc0 dev=0000016359db2d10
[t=00:02:26.562096][f=0003427] [Sound] [Sound::UpdateThread][5] ctx=0000016359db9cc0 dev=0000016359db2d10
[t=00:02:26.562119][f=0003427] [Sound] [Sound::Cleanup][alcDestroyContext(0000016359db9cc0)]
[t=00:02:26.563272][f=0003427] [Sound] [Sound::Cleanup][alcCloseDevice(0000016359db2d10)]
[t=00:02:26.563595][f=0003427] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:26.591503][f=0003427] [Sound] [Sound::UpdateThread][6]
[t=00:02:26.592337][f=0003427] [Game::~CGame][1]
[t=00:02:26.592354][f=0003427] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:26.592363][f=0003427] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:26.592373][f=0003427] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:26.592381][f=0003427] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:26.592389][f=0003427] [Game::KillLua][4] dtor=1
[t=00:02:26.592418][f=0003427] [Game::KillLua][5] dtor=1
[t=00:02:26.592710][f=0003427] [Game::KillMisc][1]
[t=00:02:26.592758][f=0003427] [Game::KillMisc][2]
[t=00:02:26.592780][f=0003427] [EOH::DestroySkirmishAI(id=1)]
[t=00:02:26.603925][f=0003427] [Game::KillMisc][3]
[t=00:02:26.604057][f=0003427] [Game::KillRendering][1]
[t=00:02:26.612990][f=0003427] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:02:26.673911][f=0003427] [3DOParser::Kill] allocated 29 pieces
[t=00:02:26.674158][f=0003427] [S3OParser::Kill] allocated 5520 pieces
[t=00:02:26.674594][f=0003427] [AssParser::Kill] allocated 698 pieces
[t=00:02:26.761530][f=0003427] [Game::KillInterface][1]
[t=00:02:26.762890][f=0003427] [Game::KillInterface][2]
[t=00:02:26.763524][f=0003427] [Game::KillSimulation][1]
[t=00:02:26.763561][f=0003427] [Game::KillSimulation][2]
[t=00:02:26.788505][f=0003427] [CCollisionHandler] dis-/continuous tests: 0/1267708
[t=00:02:26.788538][f=0003427] [Game::KillSimulation][3]
[t=00:02:26.789240][f=0003427] [~CPathCache(8x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[t=00:02:26.789337][f=0003427] [~CPathCache(8x4)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:26.789452][f=0003427] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:26.789562][f=0003427] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:26.789774][f=0003427] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:02:26.790887][f=0003427] [LosHandler::Kill] raycast instance cache-{hits,misses}={378,1819}; shared=1%; cached=16%
[t=00:02:26.800492][f=0003427] [Game::KillSimulation][4]
[t=00:02:26.866262][f=0003427] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:26.866314][f=0003427] [Game::~CGame][2]
[t=00:02:26.866334][f=0003427] [Game::~CGame][3]
[t=00:02:26.866400][f=0003427] [SpringApp::Kill][3]
[t=00:02:26.866684][f=0003427] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    113085 bytes sent   in 2240 packets (50.484 bytes/packet)
    74003 bytes recv'd in 1357 packets (54.534 bytes/packet)
    {0.301x, 0.110x} relative protocol overhead {up, down}
    2 incoming chunks dropped, 0 outgoing chunks resent
    1258 incoming chunks processed

[t=00:02:26.866752][f=0003427] [SpringApp::Kill][4] font=000001631382a400
[t=00:02:26.869146][f=0003427] [SpringApp::Kill][5]
[t=00:02:26.876577][f=0003427] [SpringApp::Kill][6]
[t=00:02:26.876603] [SpringApp::Kill][7]
[t=00:02:26.876713] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:26.876739] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:02:26.876759] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:26.876792] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:26.876815] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:26.876835] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:26.876867] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 2097152, 2097152}
[t=00:02:26.876890] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12440, 1048576, 1048576}, EBO = {18660, 2097152, 2097152}
[t=00:02:26.876912] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:26.876933] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:26.876963] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:26.876986] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:02:26.877007] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 2097152, 2097152}
[t=00:02:27.136519] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:27.136542] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:27.136555] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:27.136567] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:02:27.136579] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:27.158547] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>]
[t=00:02:27.158569] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:02:27.158603] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000016359dbc030)
[t=00:02:27.160132] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=1)] #archives[section]=1 #files[section]=36
[t=00:02:27.160156] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Tiny_Trench_v1.0.sd7 (0000016359cae750)
[t=00:02:27.160393] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:27.160437] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016359dbada0)
[t=00:02:27.160614] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016359dbbe20)
[t=00:02:27.160686] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016359dba610)
[t=00:02:27.160932] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:27.160950] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:27.160969] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:27.160987] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:27.161020] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:27.161046] [VFS] [SpringVFS::DeleteArchives<this=0000016359ee9360>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:27.161551] [SpringApp::Kill][8]
[t=00:02:27.161569] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:27.161586] [WatchDog::Uninstall][1] hangDetectorThread=00007ff748b504d0 (joinable=1)
[t=00:02:27.161597] [WatchDog::Uninstall][2]
[t=00:02:28.103833] [WatchDog::Uninstall][3]
[t=00:02:28.103848] [SpringApp::Kill][9]