Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000127] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015350] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015389] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015412] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015426] [t=00:00:00.015431] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015438] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015450] Use "none" to disable the default log sections. [t=00:00:00.015462] ============== </Log Sections> ============== [t=00:00:00.015468] ============== <User Config> ============== [t=00:00:00.015572] AllowDeferredMapRendering = 1 [t=00:00:00.015581] AllowDeferredModelRendering = 1 [t=00:00:00.015586] AnimationMT = 0 [t=00:00:00.015591] BumpWaterBlurReflection = 1 [t=00:00:00.015596] BumpWaterTexSizeReflection = 128 [t=00:00:00.015601] CamFreeScrollSpeed = 50 [t=00:00:00.015606] CamMode = 1 [t=00:00:00.015611] CubeTexSizeReflection = 1 [t=00:00:00.015619] CubeTexSizeSpecular = 1 [t=00:00:00.015629] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015636] EdgeMoveDynamic = 0 [t=00:00:00.015642] EdgeMoveWidth = 0.003 [t=00:00:00.015648] FPSFOV = 90 [t=00:00:00.015654] FPSScrollSpeed = 50 [t=00:00:00.015660] FontSize = 18 [t=00:00:00.015667] FullscreenEdgeMove = 0 [t=00:00:00.015677] GrassDetail = 0 [t=00:00:00.015684] GroundDecals = 2 [t=00:00:00.015690] GroundDetail = 90 [t=00:00:00.015699] HangTimeout = 30 [t=00:00:00.015711] HardwareCursor = 1 [t=00:00:00.015720] InitialNetworkTimeout = 0 [t=00:00:00.015728] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015735] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015745] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015752] LinkOutgoingBandwidth = 262144 [t=00:00:00.015763] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015770] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015778] MSAALevel = 1 [t=00:00:00.015783] MaxParticles = 15000 [t=00:00:00.015791] MaxSounds = 32 [t=00:00:00.015798] MaximumTransmissionUnit = 0 [t=00:00:00.015803] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015809] MiniMapMarker = 0 [t=00:00:00.015814] MouseDragScrollThreshold = 0 [t=00:00:00.015821] NetworkLossFactor = 2 [t=00:00:00.015833] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015841] OverheadScrollSpeed = 50 [t=00:00:00.015845] ReconnectTimeout = 0 [t=00:00:00.015850] RotOverheadScrollSpeed = 50 [t=00:00:00.015857] RotateLogFiles = 1 [t=00:00:00.015864] ShadowMapSize = 1024 [t=00:00:00.015869] Shadows = 1 [t=00:00:00.015876] ShowClock = 0 [t=00:00:00.015880] SoftParticles = 2 [t=00:00:00.015885] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015892] UnitIconDist = 151 [t=00:00:00.015896] UpdateBoundingVolumeMT = 0 [t=00:00:00.015902] UpdateWeaponVectorsMT = 0 [t=00:00:00.015907] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015912] UseLuaMemPools = 0 [t=00:00:00.015919] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015949] VFSCacheArchiveFiles = 0 [t=00:00:00.015958] VSync = 1 [t=00:00:00.015963] Water = 4 [t=00:00:00.015967] WindowBorderless = 1 [t=00:00:00.015973] WindowPosY = 0 [t=00:00:00.015977] WindowedEdgeMove = 0 [t=00:00:00.015982] XResolutionWindowed = 1920 [t=00:00:00.015989] YResolutionWindowed = 1080 [t=00:00:00.016000] ============== </User Config> ============== [t=00:00:00.016007] ============== <User System> ============== [t=00:00:00.016018] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016025] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016036] Compiler Version: gcc-13.2.0 [t=00:00:00.016073] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016131] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016141] Binary Word Size: 64-bit (native) [t=00:00:00.016147] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016157] Physical CPU Cores: 6 [t=00:00:00.016166] Logical CPU Cores: 12 [t=00:00:00.016172] ============== </User System> ============== [t=00:00:00.016182] Run: thread affinity fff [t=00:00:00.016339] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016348] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016352] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016356] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016360] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017986] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018024] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024073] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.034315] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.034332] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.034339] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.034345] [10] 1600x1024x24bpp@144Hz [t=00:00:00.034349] [14] 1440x1080x24bpp@144Hz [t=00:00:00.034370] [19] 1440x900x24bpp@144Hz [t=00:00:00.034376] [23] 1400x1050x24bpp@144Hz [t=00:00:00.034389] [27] 1366x768x24bpp@144Hz [t=00:00:00.034397] [31] 1360x768x24bpp@144Hz [t=00:00:00.034402] [35] 1280x1024x24bpp@144Hz [t=00:00:00.034407] [39] 1280x960x24bpp@144Hz [t=00:00:00.034411] [43] 1280x800x24bpp@144Hz [t=00:00:00.034416] [47] 1280x768x24bpp@144Hz [t=00:00:00.034421] [51] 1280x720x24bpp@144Hz [t=00:00:00.034427] [56] 1152x864x24bpp@144Hz [t=00:00:00.034432] [60] 1024x768x24bpp@144Hz [t=00:00:00.034440] [65] 800x600x24bpp@144Hz [t=00:00:00.034448] [71] 720x576x24bpp@144Hz [t=00:00:00.034453] [74] 720x480x24bpp@144Hz [t=00:00:00.034458] [78] 640x480x24bpp@144Hz [t=00:00:00.042080] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.042113] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.042119] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.042123] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.042127] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.042132] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.042155] [11] 1366x768x24bpp@144Hz [t=00:00:00.042162] [13] 1360x768x24bpp@144Hz [t=00:00:00.042168] [15] 1280x1024x24bpp@144Hz [t=00:00:00.042173] [17] 1280x960x24bpp@144Hz [t=00:00:00.042181] [19] 1280x800x24bpp@144Hz [t=00:00:00.042187] [21] 1280x768x24bpp@144Hz [t=00:00:00.042193] [23] 1280x720x24bpp@144Hz [t=00:00:00.042200] [25] 1280x600x24bpp@144Hz [t=00:00:00.042215] [27] 1152x864x24bpp@144Hz [t=00:00:00.042222] [29] 1024x768x24bpp@144Hz [t=00:00:00.042234] [31] 800x600x24bpp@144Hz [t=00:00:00.042244] [33] 640x480x24bpp@144Hz [t=00:00:00.042250] [35] 640x400x24bpp@144Hz [t=00:00:00.310643] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.311127] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.311145] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.340342] [GR::LogVersionInfo] [t=00:00:00.340417] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.340432] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.340445] GL vendor : NVIDIA Corporation [t=00:00:00.340455] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.340467] GLSL version: 4.60 NVIDIA [t=00:00:00.340477] GLEW version: 2.1.0 [t=00:00:00.340485] GPU memory : 6144MB (total) / 5028MB (available) [t=00:00:00.340503] SDL swap-int: 1 [t=00:00:00.340514] SDL driver : windows [t=00:00:00.340520] [t=00:00:00.340548] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.340558] GLSL shader support : 1 [t=00:00:00.340566] GL4 support : 1 [t=00:00:00.340575] FBO extension support : 1 [t=00:00:00.340613] NVX GPU mem-info support : 1 [t=00:00:00.340629] ATI GPU mem-info support : 0 [t=00:00:00.340676] Texture clamping to edge : 1 [t=00:00:00.340693] NPOT-texture support : 1 (1) [t=00:00:00.340708] S3TC/DXT1 texture support : 1/1 [t=00:00:00.340739] texture query-LOD support : 1 (1) [t=00:00:00.340757] MSAA frame-buffer support : 1 (1) [t=00:00:00.340768] Z-buffer depth : 32 (-) [t=00:00:00.340784] primitive-restart support : 1 (1) [t=00:00:00.340798] clip-space control support: 1 (1) [t=00:00:00.340814] seamless cube-map support : 1 (1) [t=00:00:00.340828] frag-depth layout support : 1 (1) [t=00:00:00.340842] persistent maps support : 1 (1) [t=00:00:00.340857] explicit attribs location : 1 (1) [t=00:00:00.340871] multi draw indirect : 1 (-) [t=00:00:00.340898] array textures : 1 (-) [t=00:00:00.340915] buffer copy support : 1 (-) [t=00:00:00.340929] indirect draw : 1 (-) [t=00:00:00.340942] base instance : 1 (-) [t=00:00:00.340958] [t=00:00:00.340970] max. FBO samples : 32 [t=00:00:00.340980] max. FS/program texture slots : 32/192 [t=00:00:00.341005] max. texture size : 32768 [t=00:00:00.341026] max. texture anisotropy level : 16.000000 [t=00:00:00.341050] max. vec4 varyings/attributes : 31/16 [t=00:00:00.341069] max. draw-buffers : 8 [t=00:00:00.341080] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.341090] max. uniform buffer-bindings : 84 [t=00:00:00.341101] max. uniform block-size : 64KB [t=00:00:00.341111] max. storage buffer-bindings : 96 [t=00:00:00.341124] max. storage block-size : 2047MB [t=00:00:00.341132] [t=00:00:00.341138] enable AMD-hacks : 0 [t=00:00:00.341147] compress MIP-maps: 0 [t=00:00:00.341248] Number of compressed texture formats: 23 [t=00:00:00.341284] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.341323] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.341956] [GR::UpdateGLConfigs] [t=00:00:00.342035] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.342050] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.342075] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.342098] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.342108] [GR::InitGLState] [t=00:00:00.342164] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.449274] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.451856] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.456124] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.463012] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.463046] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.463935] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.465241] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.465258] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.465334] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.465410] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.485465] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.485887] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.487475] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.487672] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.524099] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.524133] [VFS] [SpringVFS::ReserveArchives<this=0000028be8ae0190>] [t=00:00:00.524563] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.526652] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028be8ae0190 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.526691] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.614919] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.615345] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.615748] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.616045] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.616163] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.616402] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.617155] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.617237] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.617723][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.617857][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.618017][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.618049][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.618058][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.618088][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.636949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.637011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.637036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.637046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.637052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.724766][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms) [t=00:00:00.755745][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.758202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028ba04b7be0(default) context=0000028be7e2bbf0 numChannels=2 frameSize=8 [t=00:00:00.758246][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.758256][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.758262][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.758269][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.758344][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.758419][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.758430][f=-000001] [Sound] Devices: [t=00:00:00.761178][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.761194][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.761202][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.761211][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.761219][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.762543][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.762598][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.831866][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631325 MB [t=00:00:00.833682][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.834618][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.836364][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:01.071954][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Copper Hill v1" (loaded=0 cached=0) [t=00:00:01.072902][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0 [t=00:00:01.073293][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.073796][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.120197][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.121439][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.121654][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.123545][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.140457][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.140645][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.140745][f=-000001] Warning: [PreGame::GameDataReceived] Archive Copper Hill v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.193986][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.194163][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.194300][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.194371][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.194437][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.141289][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:20.141479][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:20.142397][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:20.176528][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:20.177341][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:20.177646][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:20.177813][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:20.177979][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:20.178229][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:20.178549][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:20.178567][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:20.178864][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:20.178881][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:20.179043][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:20.179402][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:20.179591][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:20.179772][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:20.179936][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:20.180220][f=-000001] EndGame Graph disabled [t=00:00:20.195330][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:20.195718][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:20.195895][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:20.197067][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:20.197383][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:20.197738][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:20.198003][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:20.219144][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:20.219644][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:20.224332][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:20.224647][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:20.224904][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:20.225438][f=-000001] Input grabbing is enabled! [t=00:00:20.225498][f=-000001] Input grabbing is enabled! [t=00:00:20.225667][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:20.225982][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:20.226306][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:20.226760][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:20.227037][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:20.227337][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:20.227655][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:20.227969][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:20.228293][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:20.228613][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:20.228890][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:20.229252][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:20.229499][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:20.229692][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:20.229909][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:20.230123][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:20.236378][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:20.236797][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:20.237086][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:20.237474][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:20.237644][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:20.237820][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:20.238028][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:20.238432][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:20.238632][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:20.238875][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:20.239331][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:20.239918][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:20.240147][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:20.240384][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:20.241154][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:20.257997][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:20.258502][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:20.276892][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:20.277842][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:20.278123][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:20.278307][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:20.278617][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:20.278810][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:20.291647][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:20.292070][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:20.295565][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:20.295853][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:20.296728][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:20.297007][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:20.297645][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:20.297876][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:20.298309][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:20.298556][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:20.445488][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:20.446142][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:20.452305][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:20.453015][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:20.453342][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:20.474361][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:20.474825][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:20.475889][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:20.476121][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:20.476496][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:20.476823][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:20.477175][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:20.477191][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:20.477201][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:20.477341][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:20.478355][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:20.478711][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:20.479805][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:20.480284][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:20.480594][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:20.480935][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:20.481248][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:20.481538][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:20.481784][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:20.482103][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:20.482386][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:20.483296][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:20.483453][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:20.483982][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:20.484196][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:20.484414][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:20.484681][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:20.484918][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:20.485239][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:20.485664][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:20.486025][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:20.486572][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:20.486872][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:20.487188][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:20.487461][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:20.487779][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:20.493500][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:20.497878][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:20.498290][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:20.498761][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:20.500509][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:20.500767][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:20.501075][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:20.502359][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:20.502701][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:20.505810][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:20.506395][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:20.506827][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:20.507641][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:20.507908][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:20.508184][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:20.514043][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:20.515536][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:20.517796][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:20.518019][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:20.518217][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:20.520215][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:20.526531][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:20.527181][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:20.527490][f=-000001] SetSunLighting [t=00:00:20.527975][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:20.528783][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:20.531743][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:20.532021][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:20.532231][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:20.532432][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.532449][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:20.532714][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:20.533863][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:20.541965][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:20.546883][f=-000001] Writing last game win data [t=00:00:20.557108][f=-000001] LuaUI v0.3 [t=00:00:20.723581][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.812581][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.812629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.827579][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.827597][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 14ms [t=00:00:20.840167][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11052, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913562}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0214} [t=00:00:21.533286][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.847655][f=-000001] GameID: 74833f6704396a31db1cc9dd4e2c1fe6 [t=00:00:21.848039][f=-000001] Connection attempt from LogicDaemon [t=00:00:21.848057][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:21.848254][f=-000001] -> Connection established (given id 0) [t=00:00:21.848294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:21.848327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:21.848354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d76c2a298cb15cc94b8017b32948504a551a7da2fc3e80bc2e2294e85736b05579c43a7ead2b35e8777f7d6dd14b0727ff90ecd9115a6c603b59fe46a76c1063]" [t=00:00:21.848384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8351dd5f809730f0175abf5bfe3c512d36e5e5bbd5c49328b4288b02ae808190c4af3982b7ac1d7760aad5dd93371393da512af23fa44cd40f7fbe426139307]" [t=00:00:21.877368][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.057479][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000028c2f83ab60,0000028c5cf61890}][locale="C"]" [t=00:00:22.057515][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.877001][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.841078][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:53.480695][f=0000498] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:50.403400][f=0002207] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:05.496269][f=0002658] Buildings set to face North [t=00:03:17.755661][f=0004828] game_message: Stardust is under attack [t=00:03:31.006966][f=0005225] game_message: Wasp is under attack [t=00:03:32.756071][f=0005276] Buildings set to face East [t=00:03:36.356448][f=0005385] game_message: Wasp is under attack [t=00:04:02.303465][f=0006162] [SpringApp::Kill][1] fromRun=1 [t=00:04:02.303484][f=0006162] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:02.327990][f=0006162] [async=0] threads=6 tasks=152655 {sum,avg}{exec,wait}time={{2972.042, 0.019}, {10465.368, 0.069}}ms [t=00:04:02.328027][f=0006162] thread=1 tasks=30531 {sum,min,max,avg}{exec,wait}time={{656.827, 0.000, 49.773, 0.022}, {1288.722, 0.000, 18446744027136.000, 0.042}}ms [t=00:04:02.328039][f=0006162] thread=2 tasks=30531 {sum,min,max,avg}{exec,wait}time={{594.791, 0.000, 54.306, 0.019}, {2330.879, 0.000, 18446744027136.000, 0.076}}ms [t=00:04:02.328050][f=0006162] thread=3 tasks=30531 {sum,min,max,avg}{exec,wait}time={{584.023, 0.000, 49.121, 0.019}, {2283.838, 0.000, 18446744027136.000, 0.075}}ms [t=00:04:02.328064][f=0006162] thread=4 tasks=30531 {sum,min,max,avg}{exec,wait}time={{561.291, 0.000, 54.350, 0.018}, {2298.764, 0.000, 18446744027136.000, 0.075}}ms [t=00:04:02.328077][f=0006162] thread=5 tasks=30531 {sum,min,max,avg}{exec,wait}time={{575.111, 0.000, 52.195, 0.019}, {2263.166, 0.000, 10.262, 0.074}}ms [t=00:04:02.328088][f=0006162] [async=1] threads=6 tasks=3607 {sum,avg}{exec,wait}time={{29352.342, 8.138}, {15944161.000, 4420.338}}ms [t=00:04:02.328140][f=0006162] thread=1 tasks=724 {sum,min,max,avg}{exec,wait}time={{5868.870, 0.000, 744.242, 8.106}, {3186042.500, 0.204, 5883.839, 4400.611}}ms [t=00:04:02.328152][f=0006162] thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{5875.013, 0.000, 735.797, 8.171}, {3190673.000, 0.118, 5883.832, 4437.654}}ms [t=00:04:02.328164][f=0006162] thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{5860.845, 0.000, 754.045, 8.174}, {3193885.250, 0.739, 5884.079, 4454.512}}ms [t=00:04:02.328187][f=0006162] thread=4 tasks=721 {sum,min,max,avg}{exec,wait}time={{5860.769, 0.000, 753.917, 8.129}, {3192976.000, 0.883, 5883.858, 4428.538}}ms [t=00:04:02.328238][f=0006162] thread=5 tasks=726 {sum,min,max,avg}{exec,wait}time={{5886.845, 0.000, 725.136, 8.109}, {3180584.000, 0.311, 5883.531, 4380.970}}ms [t=00:04:02.328246][f=0006162] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:02.328252][f=0006162] [SpringApp::Kill][2] [t=00:04:02.328338][f=0006162] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:02.328374][f=0006162] [Game::KillLua][1] dtor=0 luaUI=0000028c5e3ad890 [t=00:04:02.328443][f=0006162] Start widgetHandler:Shutdown [t=00:04:02.331846][f=0006162] Shutdown - SaveOrderList Complete [t=00:04:02.334371][f=0006162] Writing last game win data [t=00:04:02.344103][f=0006162] Shutdown - SaveConfigData Complete [t=00:04:02.344126][f=0006162] Shutdown Widget - Chili Highlight [t=00:04:02.344141][f=0006162] Shutdown Widget - Deferred rendering GL4 [t=00:04:02.344217][f=0006162] Shutdown Widget - Draw After Chili [t=00:04:02.344230][f=0006162] Shutdown Widget - API Unit Tracker GL4 [t=00:04:02.344294][f=0006162] Shutdown Widget - EPIC Menu [t=00:04:02.345776][f=0006162] Shutdown Widget - Chili Widget Selector [t=00:04:02.347087][f=0006162] Shutdown Widget - Depth of Field Shader [t=00:04:02.347130][f=0006162] Shutdown Widget - Chili Minimap [t=00:04:02.347232][f=0006162] Shutdown Widget - Deferred rendering [t=00:04:02.347246][f=0006162] SSAO: Deferred rendering disabled, disabling. [t=00:04:02.350062][f=0006162] Shutdown Widget - Deferred rendering [t=00:04:02.350085][f=0006162] SSAO: Deferred rendering disabled, disabling. [t=00:04:02.351429][f=0006162] Shutdown Widget - Local Team Colors [t=00:04:02.351471][f=0006162] Shutdown Widget - Display Keys 2 [t=00:04:02.351497][f=0006162] Shutdown Widget - Save Game Menu [t=00:04:02.351509][f=0006162] Shutdown Widget - Highlight Model Api GL4 [t=00:04:02.351526][f=0006162] Shutdown Widget - Unit Icons [t=00:04:02.351552][f=0006162] Shutdown Widget - Noises [t=00:04:02.351572][f=0006162] Shutdown Widget - Attrition Counter [t=00:04:02.351759][f=0006162] Shutdown Widget - HealthBars [t=00:04:02.353144][f=0006162] Shutdown Widget - Selected Units GL4 2 [t=00:04:02.353162][f=0006162] Shutdown Widget - BuildETA [t=00:04:02.353175][f=0006162] Shutdown Widget - Chili Chicken Panel [t=00:04:02.353239][f=0006162] Shutdown Widget - External VR Grid [t=00:04:02.353249][f=0006162] Shutdown Widget - Win Counter [t=00:04:02.353259][f=0006162] Shutdown Widget - EndGame APM stats [t=00:04:02.354945][f=0006162] Shutdown Widget - Modular Comm Info [t=00:04:02.354974][f=0006162] Shutdown Widget - Attack Warning [t=00:04:02.354987][f=0006162] Shutdown Widget - Reclaim Field Highlight [t=00:04:02.354998][f=0006162] Shutdown Widget - State Reverse and Latency [t=00:04:02.355041][f=0006162] Shutdown Widget - Music Player v2 [t=00:04:02.355058][f=0006162] Shutdown Widget - Stereo3D [t=00:04:02.355075][f=0006162] Shutdown Widget - Chili EndGame Window [t=00:04:02.355139][f=0006162] Shutdown Widget - Transport AI [t=00:04:02.355148][f=0006162] Shutdown Widget - Darkening [t=00:04:02.355185][f=0006162] Shutdown Widget - Showeco and Grid Drawer [t=00:04:02.355223][f=0006162] Shutdown Widget - Defense Range Zero-K [t=00:04:02.355238][f=0006162] Shutdown Widget - Grab Input [t=00:04:02.357940][f=0006162] Input grabbing is disabled! [t=00:04:02.357965][f=0006162] Shutdown Widget - Highlight Geos [t=00:04:02.357976][f=0006162] Shutdown Widget - Missile Silo Range [t=00:04:02.357989][f=0006162] Shutdown Widget - Local Widgets Config [t=00:04:02.358004][f=0006162] Shutdown Widget - MinimapEvents [t=00:04:02.358032][f=0006162] Shutdown Widget - Point Tracker [t=00:04:02.358045][f=0006162] Shutdown Widget - Context Menu [t=00:04:02.358058][f=0006162] Shutdown Widget - Chili Spectator Panels [t=00:04:02.358072][f=0006162] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:02.358093][f=0006162] Shutdown Widget - Startup Info and Selector [t=00:04:02.358114][f=0006162] Shutdown Widget - Chili Nuke Warning [t=00:04:02.358128][f=0006162] Shutdown Widget - Chili Economy Panel Default [t=00:04:02.358217][f=0006162] Shutdown Widget - Attack AoE [t=00:04:02.358230][f=0006162] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:02.358239][f=0006162] Shutdown Widget - Spotter [t=00:04:02.358248][f=0006162] Shutdown Widget - Selection Send [t=00:04:02.358257][f=0006162] Shutdown Widget - TeamPlatter [t=00:04:02.358782][f=0006162] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:02.358878][f=0006162] Shutdown Widget - Global Build Command [t=00:04:02.359131][f=0006162] Shutdown Widget - LupsManager [t=00:04:02.359155][f=0006162] Shutdown Widget - Receive Units Indicator [t=00:04:02.359168][f=0006162] Shutdown Widget - Newton Firezone [t=00:04:02.359178][f=0006162] Shutdown Widget - Chili Pro Console [t=00:04:02.359667][f=0006162] Shutdown Widget - Persistent Build Height [t=00:04:02.359682][f=0006162] Shutdown Widget - Lasso Terraform GUI [t=00:04:02.359691][f=0006162] Shutdown Widget - Chili Framework [t=00:04:02.359701][f=0006162] Shutdown Widget - Lups [t=00:04:02.359763][f=0006162] Shutdown Widget - Mex Placement Handler [t=00:04:02.359782][f=0006162] Shutdown Widget - Custom Markers [t=00:04:02.359794][f=0006162] Shutdown Widget - Chili Core Selector [t=00:04:02.359867][f=0006162] Shutdown Widget - Select Keys [t=00:04:02.359889][f=0006162] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:02.359908][f=0006162] Shutdown Widget - Pause Screen [t=00:04:02.360052][f=0006162] Shutdown Widget - Bloom Shader Deferred [t=00:04:02.360066][f=0006162] Shutdown Widget - Color Blindness Correction [t=00:04:02.360081][f=0006162] Shutdown Widget - Layout Handler [t=00:04:02.360092][f=0006162] Shutdown Widget - Text To Speech Control [t=00:04:02.360103][f=0006162] End widgetHandler:Shutdown [t=00:04:02.419498][f=0006162] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8323115, 0.0} allocedSize{int+, int-, ext}={0, 0, 1756323873}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0238} [t=00:04:02.419708][f=0006162] [Game::KillLua][2] dtor=0 luaGaia=0000028c5cf61890 [t=00:04:02.428426][f=0006162] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.428479][f=0006162] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.428523][f=0006162] [Game::KillLua][3] dtor=0 luaRules=0000028c2f83ab60 [t=00:04:02.428592][f=0006162] Start gadgetHandler:Shutdown [t=00:04:02.428625][f=0006162] Shutdown - StartSetup [t=00:04:02.428634][f=0006162] Shutdown - UnitMorph [t=00:04:02.429182][f=0006162] Shutdown - Carrier Drones [t=00:04:02.429196][f=0006162] Shutdown - Missile Silo Controller [t=00:04:02.429206][f=0006162] Shutdown - Modular Comm Info [t=00:04:02.429213][f=0006162] Shutdown - Terrain Texture Handler [t=00:04:02.429225][f=0006162] Shutdown - UnitCloakShield [t=00:04:02.429426][f=0006162] Shutdown - Starlight Handler [t=00:04:02.429448][f=0006162] End gadgetHandler:Shutdown [t=00:04:02.452614][f=0006162] Start gadgetHandler:Shutdown [t=00:04:02.452640][f=0006162] Shutdown - Teleport Throw [t=00:04:02.452651][f=0006162] Shutdown - UnitMorph [t=00:04:02.452666][f=0006162] Shutdown - Commander Skin Renderer [t=00:04:02.453355][f=0006162] Shutdown - Missile fired callins [t=00:04:02.453371][f=0006162] Shutdown - Modular Comm Info [t=00:04:02.453398][f=0006162] Shutdown - Retreat Command [t=00:04:02.453412][f=0006162] Shutdown - Shockwaves [t=00:04:02.453420][f=0006162] Shutdown - Unit tint API [t=00:04:02.453427][f=0006162] Shutdown - Unit glow API [t=00:04:02.453435][f=0006162] Shutdown - UnitCloakShield [t=00:04:02.453446][f=0006162] Shutdown - Lups Cloak FX [t=00:04:02.453454][f=0006162] Shutdown - Lups [t=00:04:02.453549][f=0006162] Shutdown - Lups Shield [t=00:04:02.453600][f=0006162] End gadgetHandler:Shutdown [t=00:04:02.466905][f=0006162] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1032, 0.0} allocedSize{int+, int-, ext}={0, 0, 158584}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048} [t=00:04:02.467167][f=0006162] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.467246][f=0006162] [Game::KillLua][4] dtor=0 [t=00:04:02.467256][f=0006162] [Game::KillLua][5] dtor=0 [t=00:04:02.500107][f=0006162] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-21_19-01-09-979_Copper Hill v1_105.1.1-2511-g747f18b BAR105.sdfz" (91316 bytes) [t=00:04:02.500227][f=0006162] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:02.535187][f=0006162] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:02.535219][f=0006162] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:04:02.535275][f=0006162] [Sound] [Sound::UpdateThread][4] ctx=0000028be7e2bbf0 dev=0000028ba04b7be0 [t=00:04:02.535482][f=0006162] [Sound] [Sound::UpdateThread][5] ctx=0000028be7e2bbf0 dev=0000028ba04b7be0 [t=00:04:02.535502][f=0006162] [Sound] [Sound::Cleanup][alcDestroyContext(0000028be7e2bbf0)] [t=00:04:02.536569][f=0006162] [Sound] [Sound::Cleanup][alcCloseDevice(0000028ba04b7be0)] [t=00:04:02.536990][f=0006162] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:02.567042][f=0006162] [Sound] [Sound::UpdateThread][6] [t=00:04:02.567699][f=0006162] [Game::~CGame][1] [t=00:04:02.567715][f=0006162] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:02.567723][f=0006162] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:02.567730][f=0006162] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:02.567736][f=0006162] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:02.567743][f=0006162] [Game::KillLua][4] dtor=1 [t=00:04:02.567798][f=0006162] [Game::KillLua][5] dtor=1 [t=00:04:02.568098][f=0006162] [Game::KillMisc][1] [t=00:04:02.568107][f=0006162] [Game::KillMisc][2] [t=00:04:02.568460][f=0006162] [Game::KillMisc][3] [t=00:04:02.568550][f=0006162] [Game::KillRendering][1] [t=00:04:02.568810][f=0006162] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:02.600462][f=0006162] [3DOParser::Kill] allocated 29 pieces [t=00:04:02.600535][f=0006162] [S3OParser::Kill] allocated 5544 pieces [t=00:04:02.600863][f=0006162] [AssParser::Kill] allocated 701 pieces [t=00:04:02.654805][f=0006162] [Game::KillInterface][1] [t=00:04:02.655005][f=0006162] [Game::KillInterface][2] [t=00:04:02.655317][f=0006162] [Game::KillSimulation][1] [t=00:04:02.655380][f=0006162] [Game::KillSimulation][2] [t=00:04:02.673329][f=0006162] [CCollisionHandler] dis-/continuous tests: 1243/1224570 [t=00:04:02.673353][f=0006162] [Game::KillSimulation][3] [t=00:04:02.674598][f=0006162] [~CPathCache(20x20)] cacheHits=14 hitPercentage=30% numHashColls=0 maxCacheSize=7 [t=00:04:02.674715][f=0006162] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:02.674782][f=0006162] [~CPathCache(40x40)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=5 [t=00:04:02.675958][f=0006162] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:02.676099][f=0006162] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:02.678643][f=0006162] [LosHandler::Kill] raycast instance cache-{hits,misses}={33,496}; shared=0%; cached=6% [t=00:04:02.687454][f=0006162] [Game::KillSimulation][4] [t=00:04:02.752746][f=0006162] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:02.752780][f=0006162] [Game::~CGame][2] [t=00:04:02.752787][f=0006162] [Game::~CGame][3] [t=00:04:02.752929][f=0006162] [SpringApp::Kill][3] [t=00:04:02.753162][f=0006162] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 436843 bytes sent in 4474 packets (97.640 bytes/packet) 251652 bytes recv'd in 5000 packets (50.330 bytes/packet) {0.102x, 0.119x} relative protocol overhead {up, down} 15756 incoming chunks dropped, 12786 outgoing chunks resent 4495 incoming chunks processed [t=00:04:02.753244][f=0006162] [SpringApp::Kill][4] font=0000028be897b8c0 [t=00:04:02.760320][f=0006162] [SpringApp::Kill][5] [t=00:04:02.765410][f=0006162] [SpringApp::Kill][6] [t=00:04:02.765428] [SpringApp::Kill][7] [t=00:04:02.765950] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.765964] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:02.765977] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:02.765990] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:02.766000] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:02.766009] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.766021] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152} [t=00:04:02.766033] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22024, 1048576, 1048576}, EBO = {33036, 2097152, 2097152} [t=00:04:02.766045] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:02.766053] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.766068] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.766079] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:02.766088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152} [t=00:04:02.870868] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:02.870902] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:02.870909] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:02.870915] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:04:02.870921] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:02.871435] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>] [t=00:04:02.871449] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:02.871465] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000028ba0452b70) [t=00:04:02.871526] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2095ms [t=00:04:02.871561] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=80ms [t=00:04:02.871572] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=72ms [t=00:04:02.871589] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms [t=00:04:02.871600] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=28ms [t=00:04:02.871608] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=27ms [t=00:04:02.871615] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:04:02.871623] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms [t=00:04:02.871639] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms [t=00:04:02.871650] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=00:04:02.871658] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=18ms [t=00:04:02.873069] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000028ba0510ae0) [t=00:04:02.873624] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=1)] #archives[section]=1 #files[section]=59 [t=00:04:02.873647] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\copper_hill_v1.sd7 (0000028be8c49b90) [t=00:04:02.879990] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:02.880007] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028ba050fdd0) [t=00:04:02.880070] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028ba05108d0) [t=00:04:02.880176] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028ba050f900) [t=00:04:02.880242] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:02.880251] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:02.880290] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:02.880311] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:02.880319] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:02.880327] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:02.880500] [SpringApp::Kill][8] [t=00:04:02.880511] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:02.880523] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1) [t=00:04:02.880529] [WatchDog::Uninstall][2] [t=00:04:03.152691] [WatchDog::Uninstall][3] [t=00:04:03.152707] [SpringApp::Kill][9]
infolog_full.txt (truncated):