ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122106

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000127] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015350] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015389] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015412]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015426]   
[t=00:00:00.015431]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015438]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015450]   Use "none" to disable the default log sections.
[t=00:00:00.015462] ============== </Log Sections> ==============

[t=00:00:00.015468] ============== <User Config> ==============
[t=00:00:00.015572]   AllowDeferredMapRendering = 1
[t=00:00:00.015581]   AllowDeferredModelRendering = 1
[t=00:00:00.015586]   AnimationMT = 0
[t=00:00:00.015591]   BumpWaterBlurReflection = 1
[t=00:00:00.015596]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015601]   CamFreeScrollSpeed = 50
[t=00:00:00.015606]   CamMode = 1
[t=00:00:00.015611]   CubeTexSizeReflection = 1
[t=00:00:00.015619]   CubeTexSizeSpecular = 1
[t=00:00:00.015629]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015636]   EdgeMoveDynamic = 0
[t=00:00:00.015642]   EdgeMoveWidth = 0.003
[t=00:00:00.015648]   FPSFOV = 90
[t=00:00:00.015654]   FPSScrollSpeed = 50
[t=00:00:00.015660]   FontSize = 18
[t=00:00:00.015667]   FullscreenEdgeMove = 0
[t=00:00:00.015677]   GrassDetail = 0
[t=00:00:00.015684]   GroundDecals = 2
[t=00:00:00.015690]   GroundDetail = 90
[t=00:00:00.015699]   HangTimeout = 30
[t=00:00:00.015711]   HardwareCursor = 1
[t=00:00:00.015720]   InitialNetworkTimeout = 0
[t=00:00:00.015728]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015735]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015745]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015752]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015763]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015770]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015778]   MSAALevel = 1
[t=00:00:00.015783]   MaxParticles = 15000
[t=00:00:00.015791]   MaxSounds = 32
[t=00:00:00.015798]   MaximumTransmissionUnit = 0
[t=00:00:00.015803]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015809]   MiniMapMarker = 0
[t=00:00:00.015814]   MouseDragScrollThreshold = 0
[t=00:00:00.015821]   NetworkLossFactor = 2
[t=00:00:00.015833]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015841]   OverheadScrollSpeed = 50
[t=00:00:00.015845]   ReconnectTimeout = 0
[t=00:00:00.015850]   RotOverheadScrollSpeed = 50
[t=00:00:00.015857]   RotateLogFiles = 1
[t=00:00:00.015864]   ShadowMapSize = 1024
[t=00:00:00.015869]   Shadows = 1
[t=00:00:00.015876]   ShowClock = 0
[t=00:00:00.015880]   SoftParticles = 2
[t=00:00:00.015885]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015892]   UnitIconDist = 151
[t=00:00:00.015896]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015902]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015907]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015912]   UseLuaMemPools = 0
[t=00:00:00.015919]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015949]   VFSCacheArchiveFiles = 0
[t=00:00:00.015958]   VSync = 1
[t=00:00:00.015963]   Water = 4
[t=00:00:00.015967]   WindowBorderless = 1
[t=00:00:00.015973]   WindowPosY = 0
[t=00:00:00.015977]   WindowedEdgeMove = 0
[t=00:00:00.015982]   XResolutionWindowed = 1920
[t=00:00:00.015989]   YResolutionWindowed = 1080
[t=00:00:00.016000] ============== </User Config> ==============

[t=00:00:00.016007] ============== <User System> ==============
[t=00:00:00.016018]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016025]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016036]        Compiler Version: gcc-13.2.0
[t=00:00:00.016073]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016131]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016141]        Binary Word Size: 64-bit (native)
[t=00:00:00.016147]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016157]      Physical CPU Cores: 6
[t=00:00:00.016166]       Logical CPU Cores: 12
[t=00:00:00.016172] ============== </User System> ==============

[t=00:00:00.016182] Run: thread affinity fff
[t=00:00:00.016339] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016348]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016352]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016356]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016360]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017986] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018024] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024073] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.034315]     Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.034332]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.034339]         [ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.034345]         [10] 1600x1024x24bpp@144Hz
[t=00:00:00.034349]         [14] 1440x1080x24bpp@144Hz
[t=00:00:00.034370]         [19] 1440x900x24bpp@144Hz
[t=00:00:00.034376]         [23] 1400x1050x24bpp@144Hz
[t=00:00:00.034389]         [27] 1366x768x24bpp@144Hz
[t=00:00:00.034397]         [31] 1360x768x24bpp@144Hz
[t=00:00:00.034402]         [35] 1280x1024x24bpp@144Hz
[t=00:00:00.034407]         [39] 1280x960x24bpp@144Hz
[t=00:00:00.034411]         [43] 1280x800x24bpp@144Hz
[t=00:00:00.034416]         [47] 1280x768x24bpp@144Hz
[t=00:00:00.034421]         [51] 1280x720x24bpp@144Hz
[t=00:00:00.034427]         [56] 1152x864x24bpp@144Hz
[t=00:00:00.034432]         [60] 1024x768x24bpp@144Hz
[t=00:00:00.034440]         [65] 800x600x24bpp@144Hz
[t=00:00:00.034448]         [71] 720x576x24bpp@144Hz
[t=00:00:00.034453]         [74] 720x480x24bpp@144Hz
[t=00:00:00.034458]         [78] 640x480x24bpp@144Hz
[t=00:00:00.042080]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.042113]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.042119]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.042123]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.042127]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.042132]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.042155]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.042162]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.042168]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.042173]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.042181]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.042187]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.042193]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.042200]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.042215]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.042222]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.042234]         [31] 800x600x24bpp@144Hz
[t=00:00:00.042244]         [33] 640x480x24bpp@144Hz
[t=00:00:00.042250]         [35] 640x400x24bpp@144Hz
[t=00:00:00.310643] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.311127] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.311145] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.340342] [GR::LogVersionInfo]
[t=00:00:00.340417]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.340432]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.340445]     GL vendor   : NVIDIA Corporation
[t=00:00:00.340455]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.340467]     GLSL version: 4.60 NVIDIA
[t=00:00:00.340477]     GLEW version: 2.1.0
[t=00:00:00.340485]     GPU memory  : 6144MB (total) / 5028MB (available)
[t=00:00:00.340503]     SDL swap-int: 1
[t=00:00:00.340514]     SDL driver  : windows
[t=00:00:00.340520]     
[t=00:00:00.340548]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.340558]     GLSL shader support       : 1
[t=00:00:00.340566]     GL4 support               : 1
[t=00:00:00.340575]     FBO extension support     : 1
[t=00:00:00.340613]     NVX GPU mem-info support  : 1
[t=00:00:00.340629]     ATI GPU mem-info support  : 0
[t=00:00:00.340676]     Texture clamping to edge  : 1
[t=00:00:00.340693]     NPOT-texture support      : 1 (1)
[t=00:00:00.340708]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.340739]     texture query-LOD support : 1 (1)
[t=00:00:00.340757]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.340768]     Z-buffer depth            : 32 (-)
[t=00:00:00.340784]     primitive-restart support : 1 (1)
[t=00:00:00.340798]     clip-space control support: 1 (1)
[t=00:00:00.340814]     seamless cube-map support : 1 (1)
[t=00:00:00.340828]     frag-depth layout support : 1 (1)
[t=00:00:00.340842]     persistent maps support   : 1 (1)
[t=00:00:00.340857]     explicit attribs location : 1 (1)
[t=00:00:00.340871]     multi draw indirect       : 1 (-)
[t=00:00:00.340898]     array textures            : 1 (-)
[t=00:00:00.340915]     buffer copy support       : 1 (-)
[t=00:00:00.340929]     indirect draw             : 1 (-)
[t=00:00:00.340942]     base instance             : 1 (-)
[t=00:00:00.340958]     
[t=00:00:00.340970]     max. FBO samples              : 32
[t=00:00:00.340980]     max. FS/program texture slots : 32/192
[t=00:00:00.341005]     max. texture size             : 32768
[t=00:00:00.341026]     max. texture anisotropy level : 16.000000
[t=00:00:00.341050]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.341069]     max. draw-buffers             : 8
[t=00:00:00.341080]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.341090]     max. uniform buffer-bindings  : 84
[t=00:00:00.341101]     max. uniform block-size       : 64KB
[t=00:00:00.341111]     max. storage buffer-bindings  : 96
[t=00:00:00.341124]     max. storage block-size       : 2047MB
[t=00:00:00.341132]     
[t=00:00:00.341138]     enable AMD-hacks : 0
[t=00:00:00.341147]     compress MIP-maps: 0
[t=00:00:00.341248]     Number of compressed texture formats: 23
[t=00:00:00.341284]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.341323] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.341956] [GR::UpdateGLConfigs]
[t=00:00:00.342035] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.342050] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.342075] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.342098] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.342108] [GR::InitGLState]
[t=00:00:00.342164] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.449274] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.451856] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.456124] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.463012] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.463046] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.463935] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.465241] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.465258] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.465334] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.465410] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.485465] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.485887] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.487475] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.487672] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.524099] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.524133] [VFS] [SpringVFS::ReserveArchives<this=0000028be8ae0190>]
[t=00:00:00.524563] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.526652] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028be8ae0190 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.526691] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.614919] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.615345] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.615748] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.616045] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.616163] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.616402] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.617155] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.617237] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.617723][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.617857][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.618017][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.618049][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.618058][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.618088][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.636949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.637011][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.637036][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.637046][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.637052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.724766][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms)
[t=00:00:00.755745][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.758202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028ba04b7be0(default) context=0000028be7e2bbf0  numChannels=2 frameSize=8
[t=00:00:00.758246][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.758256][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.758262][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.758269][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.758344][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.758419][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.758430][f=-000001] [Sound]   Devices:
[t=00:00:00.761178][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.761194][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.761202][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.761211][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.761219][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.762543][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.762598][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.831866][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631325 MB
[t=00:00:00.833682][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.834618][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.836364][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon
[t=00:00:01.071954][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Copper Hill v1" (loaded=0 cached=0)
[t=00:00:01.072902][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0
[t=00:00:01.073293][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.073796][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.120197][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.121439][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.121654][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.123545][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028be8ae0190>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.140457][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.140645][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.140745][f=-000001] Warning: [PreGame::GameDataReceived] Archive Copper Hill v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.193986][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.194163][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.194300][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.194371][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.194437][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:20.141289][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:20.141479][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:20.142397][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:20.176528][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:20.177341][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:20.177646][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:20.177813][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:20.177979][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:20.178229][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:20.178549][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:20.178567][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:20.178864][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:20.178881][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:20.179043][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:20.179402][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:20.179591][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:20.179772][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:20.179936][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:20.180220][f=-000001] EndGame Graph disabled
[t=00:00:20.195330][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:20.195718][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:20.195895][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:20.197067][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:20.197383][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:20.197738][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:20.198003][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:20.219144][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:20.219644][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:20.224332][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:20.224647][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:20.224904][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:20.225438][f=-000001] Input grabbing is enabled!
[t=00:00:20.225498][f=-000001] Input grabbing is enabled!
[t=00:00:20.225667][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:20.225982][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:20.226306][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:20.226760][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:20.227037][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:20.227337][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:20.227655][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:20.227969][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:20.228293][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:20.228613][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:20.228890][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:20.229252][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:20.229499][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:20.229692][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:20.229909][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:20.230123][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:20.236378][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:20.236797][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:20.237086][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:20.237474][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:20.237644][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:20.237820][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:20.238028][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:20.238432][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:20.238632][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:20.238875][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:20.239331][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:20.239918][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:20.240147][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:20.240384][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:20.241154][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:20.257997][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:20.258502][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:20.276892][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:20.277842][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:20.278123][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:20.278307][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:20.278617][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:20.278810][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:20.291647][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:20.292070][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:20.295565][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:20.295853][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:20.296728][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:20.297007][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:20.297645][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:20.297876][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:20.298309][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:20.298556][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:20.445488][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:20.446142][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:20.452305][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:20.453015][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:20.453342][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:20.474361][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:20.474825][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:20.475889][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:20.476121][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:20.476496][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:20.476823][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:20.477175][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:20.477191][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:20.477201][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:20.477341][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:20.478355][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:20.478711][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:20.479805][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:20.480284][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:20.480594][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:20.480935][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:20.481248][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:20.481538][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:20.481784][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:20.482103][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:20.482386][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:20.483296][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:20.483453][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:20.483982][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:20.484196][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:20.484414][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:20.484681][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:20.484918][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:20.485239][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:20.485664][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:20.486025][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:20.486572][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:20.486872][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:20.487188][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:20.487461][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:20.487779][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:20.493500][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:20.497878][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:20.498290][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:20.498761][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:20.500509][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:20.500767][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:20.501075][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:20.502359][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:20.502701][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:20.505810][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:20.506395][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:20.506827][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:20.507641][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:20.507908][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:20.508184][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:20.514043][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:20.515536][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:20.517796][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:20.518019][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:20.518217][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:20.520215][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:20.526531][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:20.527181][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:20.527490][f=-000001] SetSunLighting
[t=00:00:20.527975][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:20.528783][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:20.531743][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:20.532021][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:20.532231][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:20.532432][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:20.532449][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:20.532714][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:20.533863][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:20.541965][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:20.546883][f=-000001] Writing last game win data
[t=00:00:20.557108][f=-000001] LuaUI v0.3
[t=00:00:20.723581][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.812581][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.812629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.827579][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.827597][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 14ms
[t=00:00:20.840167][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11052, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913562}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0214}
[t=00:00:21.533286][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.847655][f=-000001] GameID: 74833f6704396a31db1cc9dd4e2c1fe6
[t=00:00:21.848039][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.848057][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.848254][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.848294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:21.848327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.848354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d76c2a298cb15cc94b8017b32948504a551a7da2fc3e80bc2e2294e85736b05579c43a7ead2b35e8777f7d6dd14b0727ff90ecd9115a6c603b59fe46a76c1063]"
[t=00:00:21.848384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8351dd5f809730f0175abf5bfe3c512d36e5e5bbd5c49328b4288b02ae808190c4af3982b7ac1d7760aad5dd93371393da512af23fa44cd40f7fbe426139307]"
[t=00:00:21.877368][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.057479][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000028c2f83ab60,0000028c5cf61890}][locale="C"]"
[t=00:00:22.057515][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.877001][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.841078][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:53.480695][f=0000498] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:01:50.403400][f=0002207] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:02:05.496269][f=0002658] Buildings set to face North
[t=00:03:17.755661][f=0004828] game_message: Stardust is under attack
[t=00:03:31.006966][f=0005225] game_message: Wasp is under attack
[t=00:03:32.756071][f=0005276] Buildings set to face East
[t=00:03:36.356448][f=0005385] game_message: Wasp is under attack
[t=00:04:02.303465][f=0006162] [SpringApp::Kill][1] fromRun=1
[t=00:04:02.303484][f=0006162] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:02.327990][f=0006162]  [async=0] threads=6 tasks=152655 {sum,avg}{exec,wait}time={{2972.042, 0.019}, {10465.368, 0.069}}ms
[t=00:04:02.328027][f=0006162]      thread=1 tasks=30531 {sum,min,max,avg}{exec,wait}time={{656.827, 0.000, 49.773, 0.022}, {1288.722, 0.000, 18446744027136.000, 0.042}}ms
[t=00:04:02.328039][f=0006162]      thread=2 tasks=30531 {sum,min,max,avg}{exec,wait}time={{594.791, 0.000, 54.306, 0.019}, {2330.879, 0.000, 18446744027136.000, 0.076}}ms
[t=00:04:02.328050][f=0006162]      thread=3 tasks=30531 {sum,min,max,avg}{exec,wait}time={{584.023, 0.000, 49.121, 0.019}, {2283.838, 0.000, 18446744027136.000, 0.075}}ms
[t=00:04:02.328064][f=0006162]      thread=4 tasks=30531 {sum,min,max,avg}{exec,wait}time={{561.291, 0.000, 54.350, 0.018}, {2298.764, 0.000, 18446744027136.000, 0.075}}ms
[t=00:04:02.328077][f=0006162]      thread=5 tasks=30531 {sum,min,max,avg}{exec,wait}time={{575.111, 0.000, 52.195, 0.019}, {2263.166, 0.000, 10.262, 0.074}}ms
[t=00:04:02.328088][f=0006162]  [async=1] threads=6 tasks=3607 {sum,avg}{exec,wait}time={{29352.342, 8.138}, {15944161.000, 4420.338}}ms
[t=00:04:02.328140][f=0006162]      thread=1 tasks=724 {sum,min,max,avg}{exec,wait}time={{5868.870, 0.000, 744.242, 8.106}, {3186042.500, 0.204, 5883.839, 4400.611}}ms
[t=00:04:02.328152][f=0006162]      thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{5875.013, 0.000, 735.797, 8.171}, {3190673.000, 0.118, 5883.832, 4437.654}}ms
[t=00:04:02.328164][f=0006162]      thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{5860.845, 0.000, 754.045, 8.174}, {3193885.250, 0.739, 5884.079, 4454.512}}ms
[t=00:04:02.328187][f=0006162]      thread=4 tasks=721 {sum,min,max,avg}{exec,wait}time={{5860.769, 0.000, 753.917, 8.129}, {3192976.000, 0.883, 5883.858, 4428.538}}ms
[t=00:04:02.328238][f=0006162]      thread=5 tasks=726 {sum,min,max,avg}{exec,wait}time={{5886.845, 0.000, 725.136, 8.109}, {3180584.000, 0.311, 5883.531, 4380.970}}ms
[t=00:04:02.328246][f=0006162] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:02.328252][f=0006162] [SpringApp::Kill][2]
[t=00:04:02.328338][f=0006162] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:02.328374][f=0006162] [Game::KillLua][1] dtor=0 luaUI=0000028c5e3ad890
[t=00:04:02.328443][f=0006162] Start widgetHandler:Shutdown
[t=00:04:02.331846][f=0006162] Shutdown - SaveOrderList Complete
[t=00:04:02.334371][f=0006162] Writing last game win data
[t=00:04:02.344103][f=0006162] Shutdown - SaveConfigData Complete
[t=00:04:02.344126][f=0006162] Shutdown Widget - Chili Highlight
[t=00:04:02.344141][f=0006162] Shutdown Widget - Deferred rendering GL4
[t=00:04:02.344217][f=0006162] Shutdown Widget - Draw After Chili
[t=00:04:02.344230][f=0006162] Shutdown Widget - API Unit Tracker GL4
[t=00:04:02.344294][f=0006162] Shutdown Widget - EPIC Menu
[t=00:04:02.345776][f=0006162] Shutdown Widget - Chili Widget Selector
[t=00:04:02.347087][f=0006162] Shutdown Widget - Depth of Field Shader
[t=00:04:02.347130][f=0006162] Shutdown Widget - Chili Minimap
[t=00:04:02.347232][f=0006162] Shutdown Widget - Deferred rendering
[t=00:04:02.347246][f=0006162] SSAO: Deferred rendering disabled, disabling.
[t=00:04:02.350062][f=0006162] Shutdown Widget - Deferred rendering
[t=00:04:02.350085][f=0006162] SSAO: Deferred rendering disabled, disabling.
[t=00:04:02.351429][f=0006162] Shutdown Widget - Local Team Colors
[t=00:04:02.351471][f=0006162] Shutdown Widget - Display Keys 2
[t=00:04:02.351497][f=0006162] Shutdown Widget - Save Game Menu
[t=00:04:02.351509][f=0006162] Shutdown Widget - Highlight Model Api GL4
[t=00:04:02.351526][f=0006162] Shutdown Widget - Unit Icons
[t=00:04:02.351552][f=0006162] Shutdown Widget - Noises
[t=00:04:02.351572][f=0006162] Shutdown Widget - Attrition Counter
[t=00:04:02.351759][f=0006162] Shutdown Widget - HealthBars
[t=00:04:02.353144][f=0006162] Shutdown Widget - Selected Units GL4 2
[t=00:04:02.353162][f=0006162] Shutdown Widget - BuildETA
[t=00:04:02.353175][f=0006162] Shutdown Widget - Chili Chicken Panel
[t=00:04:02.353239][f=0006162] Shutdown Widget - External VR Grid
[t=00:04:02.353249][f=0006162] Shutdown Widget - Win Counter
[t=00:04:02.353259][f=0006162] Shutdown Widget - EndGame APM stats
[t=00:04:02.354945][f=0006162] Shutdown Widget - Modular Comm Info
[t=00:04:02.354974][f=0006162] Shutdown Widget - Attack Warning
[t=00:04:02.354987][f=0006162] Shutdown Widget - Reclaim Field Highlight
[t=00:04:02.354998][f=0006162] Shutdown Widget - State Reverse and Latency
[t=00:04:02.355041][f=0006162] Shutdown Widget - Music Player v2
[t=00:04:02.355058][f=0006162] Shutdown Widget - Stereo3D
[t=00:04:02.355075][f=0006162] Shutdown Widget - Chili EndGame Window
[t=00:04:02.355139][f=0006162] Shutdown Widget - Transport AI
[t=00:04:02.355148][f=0006162] Shutdown Widget - Darkening
[t=00:04:02.355185][f=0006162] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:02.355223][f=0006162] Shutdown Widget - Defense Range Zero-K
[t=00:04:02.355238][f=0006162] Shutdown Widget - Grab Input
[t=00:04:02.357940][f=0006162] Input grabbing is disabled!
[t=00:04:02.357965][f=0006162] Shutdown Widget - Highlight Geos
[t=00:04:02.357976][f=0006162] Shutdown Widget - Missile Silo Range
[t=00:04:02.357989][f=0006162] Shutdown Widget - Local Widgets Config
[t=00:04:02.358004][f=0006162] Shutdown Widget - MinimapEvents
[t=00:04:02.358032][f=0006162] Shutdown Widget - Point Tracker
[t=00:04:02.358045][f=0006162] Shutdown Widget - Context Menu
[t=00:04:02.358058][f=0006162] Shutdown Widget - Chili Spectator Panels
[t=00:04:02.358072][f=0006162] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:02.358093][f=0006162] Shutdown Widget - Startup Info and Selector
[t=00:04:02.358114][f=0006162] Shutdown Widget - Chili Nuke Warning
[t=00:04:02.358128][f=0006162] Shutdown Widget - Chili Economy Panel Default
[t=00:04:02.358217][f=0006162] Shutdown Widget - Attack AoE
[t=00:04:02.358230][f=0006162] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:02.358239][f=0006162] Shutdown Widget - Spotter
[t=00:04:02.358248][f=0006162] Shutdown Widget - Selection Send
[t=00:04:02.358257][f=0006162] Shutdown Widget - TeamPlatter
[t=00:04:02.358782][f=0006162] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:02.358878][f=0006162] Shutdown Widget - Global Build Command
[t=00:04:02.359131][f=0006162] Shutdown Widget - LupsManager
[t=00:04:02.359155][f=0006162] Shutdown Widget - Receive Units Indicator
[t=00:04:02.359168][f=0006162] Shutdown Widget - Newton Firezone
[t=00:04:02.359178][f=0006162] Shutdown Widget - Chili Pro Console
[t=00:04:02.359667][f=0006162] Shutdown Widget - Persistent Build Height
[t=00:04:02.359682][f=0006162] Shutdown Widget - Lasso Terraform GUI
[t=00:04:02.359691][f=0006162] Shutdown Widget - Chili Framework
[t=00:04:02.359701][f=0006162] Shutdown Widget - Lups
[t=00:04:02.359763][f=0006162] Shutdown Widget - Mex Placement Handler
[t=00:04:02.359782][f=0006162] Shutdown Widget - Custom Markers
[t=00:04:02.359794][f=0006162] Shutdown Widget - Chili Core Selector
[t=00:04:02.359867][f=0006162] Shutdown Widget - Select Keys
[t=00:04:02.359889][f=0006162] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:02.359908][f=0006162] Shutdown Widget - Pause Screen
[t=00:04:02.360052][f=0006162] Shutdown Widget - Bloom Shader Deferred
[t=00:04:02.360066][f=0006162] Shutdown Widget - Color Blindness Correction
[t=00:04:02.360081][f=0006162] Shutdown Widget - Layout Handler
[t=00:04:02.360092][f=0006162] Shutdown Widget - Text To Speech Control
[t=00:04:02.360103][f=0006162] End widgetHandler:Shutdown
[t=00:04:02.419498][f=0006162] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8323115, 0.0} allocedSize{int+, int-, ext}={0, 0, 1756323873}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0238}
[t=00:04:02.419708][f=0006162] [Game::KillLua][2] dtor=0 luaGaia=0000028c5cf61890
[t=00:04:02.428426][f=0006162] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.428479][f=0006162] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.428523][f=0006162] [Game::KillLua][3] dtor=0 luaRules=0000028c2f83ab60
[t=00:04:02.428592][f=0006162] Start gadgetHandler:Shutdown
[t=00:04:02.428625][f=0006162] Shutdown - StartSetup
[t=00:04:02.428634][f=0006162] Shutdown - UnitMorph
[t=00:04:02.429182][f=0006162] Shutdown - Carrier Drones
[t=00:04:02.429196][f=0006162] Shutdown - Missile Silo Controller
[t=00:04:02.429206][f=0006162] Shutdown - Modular Comm Info
[t=00:04:02.429213][f=0006162] Shutdown - Terrain Texture Handler
[t=00:04:02.429225][f=0006162] Shutdown - UnitCloakShield
[t=00:04:02.429426][f=0006162] Shutdown - Starlight Handler
[t=00:04:02.429448][f=0006162] End gadgetHandler:Shutdown
[t=00:04:02.452614][f=0006162] Start gadgetHandler:Shutdown
[t=00:04:02.452640][f=0006162] Shutdown - Teleport Throw
[t=00:04:02.452651][f=0006162] Shutdown - UnitMorph
[t=00:04:02.452666][f=0006162] Shutdown - Commander Skin Renderer
[t=00:04:02.453355][f=0006162] Shutdown - Missile fired callins
[t=00:04:02.453371][f=0006162] Shutdown - Modular Comm Info
[t=00:04:02.453398][f=0006162] Shutdown - Retreat Command
[t=00:04:02.453412][f=0006162] Shutdown - Shockwaves
[t=00:04:02.453420][f=0006162] Shutdown - Unit tint API
[t=00:04:02.453427][f=0006162] Shutdown - Unit glow API
[t=00:04:02.453435][f=0006162] Shutdown - UnitCloakShield
[t=00:04:02.453446][f=0006162] Shutdown - Lups Cloak FX
[t=00:04:02.453454][f=0006162] Shutdown - Lups
[t=00:04:02.453549][f=0006162] Shutdown - Lups Shield
[t=00:04:02.453600][f=0006162] End gadgetHandler:Shutdown
[t=00:04:02.466905][f=0006162] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1032, 0.0} allocedSize{int+, int-, ext}={0, 0, 158584}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048}
[t=00:04:02.467167][f=0006162] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.467246][f=0006162] [Game::KillLua][4] dtor=0
[t=00:04:02.467256][f=0006162] [Game::KillLua][5] dtor=0
[t=00:04:02.500107][f=0006162] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-21_19-01-09-979_Copper Hill v1_105.1.1-2511-g747f18b BAR105.sdfz" (91316 bytes)
[t=00:04:02.500227][f=0006162] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:02.535187][f=0006162] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:02.535219][f=0006162] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24
[t=00:04:02.535275][f=0006162] [Sound] [Sound::UpdateThread][4] ctx=0000028be7e2bbf0 dev=0000028ba04b7be0
[t=00:04:02.535482][f=0006162] [Sound] [Sound::UpdateThread][5] ctx=0000028be7e2bbf0 dev=0000028ba04b7be0
[t=00:04:02.535502][f=0006162] [Sound] [Sound::Cleanup][alcDestroyContext(0000028be7e2bbf0)]
[t=00:04:02.536569][f=0006162] [Sound] [Sound::Cleanup][alcCloseDevice(0000028ba04b7be0)]
[t=00:04:02.536990][f=0006162] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:02.567042][f=0006162] [Sound] [Sound::UpdateThread][6]
[t=00:04:02.567699][f=0006162] [Game::~CGame][1]
[t=00:04:02.567715][f=0006162] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:02.567723][f=0006162] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:02.567730][f=0006162] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:02.567736][f=0006162] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:02.567743][f=0006162] [Game::KillLua][4] dtor=1
[t=00:04:02.567798][f=0006162] [Game::KillLua][5] dtor=1
[t=00:04:02.568098][f=0006162] [Game::KillMisc][1]
[t=00:04:02.568107][f=0006162] [Game::KillMisc][2]
[t=00:04:02.568460][f=0006162] [Game::KillMisc][3]
[t=00:04:02.568550][f=0006162] [Game::KillRendering][1]
[t=00:04:02.568810][f=0006162] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:02.600462][f=0006162] [3DOParser::Kill] allocated 29 pieces
[t=00:04:02.600535][f=0006162] [S3OParser::Kill] allocated 5544 pieces
[t=00:04:02.600863][f=0006162] [AssParser::Kill] allocated 701 pieces
[t=00:04:02.654805][f=0006162] [Game::KillInterface][1]
[t=00:04:02.655005][f=0006162] [Game::KillInterface][2]
[t=00:04:02.655317][f=0006162] [Game::KillSimulation][1]
[t=00:04:02.655380][f=0006162] [Game::KillSimulation][2]
[t=00:04:02.673329][f=0006162] [CCollisionHandler] dis-/continuous tests: 1243/1224570
[t=00:04:02.673353][f=0006162] [Game::KillSimulation][3]
[t=00:04:02.674598][f=0006162] [~CPathCache(20x20)] cacheHits=14 hitPercentage=30% numHashColls=0 maxCacheSize=7
[t=00:04:02.674715][f=0006162] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:02.674782][f=0006162] [~CPathCache(40x40)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=5
[t=00:04:02.675958][f=0006162] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:02.676099][f=0006162] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:04:02.678643][f=0006162] [LosHandler::Kill] raycast instance cache-{hits,misses}={33,496}; shared=0%; cached=6%
[t=00:04:02.687454][f=0006162] [Game::KillSimulation][4]
[t=00:04:02.752746][f=0006162] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:02.752780][f=0006162] [Game::~CGame][2]
[t=00:04:02.752787][f=0006162] [Game::~CGame][3]
[t=00:04:02.752929][f=0006162] [SpringApp::Kill][3]
[t=00:04:02.753162][f=0006162] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    436843 bytes sent   in 4474 packets (97.640 bytes/packet)
    251652 bytes recv'd in 5000 packets (50.330 bytes/packet)
    {0.102x, 0.119x} relative protocol overhead {up, down}
    15756 incoming chunks dropped, 12786 outgoing chunks resent
    4495 incoming chunks processed

[t=00:04:02.753244][f=0006162] [SpringApp::Kill][4] font=0000028be897b8c0
[t=00:04:02.760320][f=0006162] [SpringApp::Kill][5]
[t=00:04:02.765410][f=0006162] [SpringApp::Kill][6]
[t=00:04:02.765428] [SpringApp::Kill][7]
[t=00:04:02.765950] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.765964] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:02.765977] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:02.765990] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:02.766000] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:02.766009] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.766021] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152}
[t=00:04:02.766033] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22024, 1048576, 1048576}, EBO = {33036, 2097152, 2097152}
[t=00:04:02.766045] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:02.766053] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.766068] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.766079] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:02.766088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152}
[t=00:04:02.870868] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:02.870902] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:02.870909] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:02.870915] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:04:02.870921] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:02.871435] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>]
[t=00:04:02.871449] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:04:02.871465] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000028ba0452b70)
[t=00:04:02.871526] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2095ms
[t=00:04:02.871561]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=80ms
[t=00:04:02.871572]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=72ms
[t=00:04:02.871589]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms
[t=00:04:02.871600]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=28ms
[t=00:04:02.871608]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=27ms
[t=00:04:02.871615]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms
[t=00:04:02.871623]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms
[t=00:04:02.871639]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms
[t=00:04:02.871650]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms
[t=00:04:02.871658]     file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=18ms
[t=00:04:02.873069] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000028ba0510ae0)
[t=00:04:02.873624] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=1)] #archives[section]=1 #files[section]=59
[t=00:04:02.873647] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\copper_hill_v1.sd7 (0000028be8c49b90)
[t=00:04:02.879990] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:02.880007] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028ba050fdd0)
[t=00:04:02.880070] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028ba05108d0)
[t=00:04:02.880176] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028ba050f900)
[t=00:04:02.880242] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:02.880251] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:04:02.880290] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:02.880311] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:02.880319] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:02.880327] [VFS] [SpringVFS::DeleteArchives<this=0000028be8ae0190>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:02.880500] [SpringApp::Kill][8]
[t=00:04:02.880511] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:02.880523] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1)
[t=00:04:02.880529] [WatchDog::Uninstall][2]
[t=00:04:03.152691] [WatchDog::Uninstall][3]
[t=00:04:03.152707] [SpringApp::Kill][9]