Open Chobbyla opened 4 hours ago
infolog_full.txt (truncated):
[t=00:00:00.004136] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.004147] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.010546] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.010625] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.059303] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.140219] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.166595] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.204201] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.204243] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.204269] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.204287] [t=00:00:00.204294] Enable or disable log sections using the LogSections configuration key [t=00:00:00.204303] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.204310] Use "none" to disable the default log sections. [t=00:00:00.204317] ============== </Log Sections> ============== [t=00:00:00.204330] ============== <User Config> ============== [t=00:00:00.204485] AdvSky = 0 [t=00:00:00.204493] AllowDeferredMapRendering = 1 [t=00:00:00.204501] AllowDeferredModelRendering = 1 [t=00:00:00.204508] AnimationMT = 0 [t=00:00:00.204514] BumpWaterAnisotropy = 2 [t=00:00:00.204521] BumpWaterBlurReflection = 1 [t=00:00:00.204528] BumpWaterDepthBits = 32 [t=00:00:00.204534] BumpWaterReflection = 2 [t=00:00:00.204541] BumpWaterTexSizeReflection = 256 [t=00:00:00.204547] CamFreeScrollSpeed = 50 [t=00:00:00.204555] CamMode = 1 [t=00:00:00.204562] DualScreenMiniMapOnLeft = 1 [t=00:00:00.204567] EdgeMoveDynamic = 0 [t=00:00:00.204571] EdgeMoveWidth = 0.003 [t=00:00:00.204576] FPSFOV = 90 [t=00:00:00.204581] FPSScrollSpeed = 50 [t=00:00:00.204585] FSAA = 1 [t=00:00:00.204590] FontSize = 18 [t=00:00:00.204594] GrassDetail = 0 [t=00:00:00.204599] GroundDecals = 5 [t=00:00:00.204603] GroundDetail = 120 [t=00:00:00.204607] GroundScarAlphaFade = 1 [t=00:00:00.204611] HangTimeout = 30 [t=00:00:00.204620] HardwareCursor = 1 [t=00:00:00.204625] InitialNetworkTimeout = 0 [t=00:00:00.204630] LinkIncomingMaxPacketRate = 512 [t=00:00:00.204635] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.204640] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.204646] LinkOutgoingBandwidth = 131072 [t=00:00:00.204651] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.204656] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.204661] MSAALevel = 8 [t=00:00:00.204665] MaxParticles = 25000 [t=00:00:00.204672] MaxSounds = 32 [t=00:00:00.204678] MaximumTransmissionUnit = 0 [t=00:00:00.204682] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.204687] MiniMapMarker = 0 [t=00:00:00.204692] MouseDragScrollThreshold = 0 [t=00:00:00.204698] NetworkLossFactor = 1 [t=00:00:00.204704] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.204710] OverheadScrollSpeed = 50 [t=00:00:00.204715] ReconnectTimeout = 0 [t=00:00:00.204720] RotOverheadScrollSpeed = 50 [t=00:00:00.204726] RotateLogFiles = 1 [t=00:00:00.204740] ShadowMapSize = 8192 [t=00:00:00.204747] Shadows = 1 [t=00:00:00.204753] ShowClock = 0 [t=00:00:00.204760] SoftParticles = 2 [t=00:00:00.204767] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.204774] UnitIconDist = 151 [t=00:00:00.204781] UpdateBoundingVolumeMT = 0 [t=00:00:00.204787] UpdateWeaponVectorsMT = 0 [t=00:00:00.204794] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.204800] UseLuaMemPools = 0 [t=00:00:00.204807] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.204820] VFSCacheArchiveFiles = 0 [t=00:00:00.204826] VSync = 1 [t=00:00:00.204831] Water = 4 [t=00:00:00.204838] WindowBorderless = 1 [t=00:00:00.204846] WindowPosY = 0 [t=00:00:00.204853] XResolutionWindowed = 1920 [t=00:00:00.204860] YResolutionWindowed = 1080 [t=00:00:00.204873] ============== </User Config> ============== [t=00:00:00.204878] ============== <User System> ============== [t=00:00:00.204883] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.204894] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.204901] Compiler Version: gcc-13.2.0 [t=00:00:00.204929] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.204959] Hardware Config: AMD Ryzen 7 5700X 8-Core Processor ; 24496MB RAM, 35760MB pagefile [t=00:00:00.204966] Binary Word Size: 64-bit (native) [t=00:00:00.204971] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.204975] Physical CPU Cores: 8 [t=00:00:00.204986] Logical CPU Cores: 16 [t=00:00:00.204991] ============== </User System> ============== [t=00:00:00.205084] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.205090] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.205094] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.205098] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.205102] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.206729] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.206738] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.214834] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.222853] Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.222864] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.222869] [ 4] 1760x990x24bpp@60Hz [t=00:00:00.222875] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.222879] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.222884] [ 9] 1366x768x24bpp@60Hz [t=00:00:00.222888] [10] 1280x1024x24bpp@75Hz [t=00:00:00.222900] [12] 1280x800x24bpp@60Hz [t=00:00:00.222905] [13] 1280x720x24bpp@60Hz [t=00:00:00.222910] [16] 1152x870x24bpp@75Hz [t=00:00:00.222914] [19] 1128x634x24bpp@75Hz [t=00:00:00.222918] [22] 1024x768x24bpp@75Hz [t=00:00:00.222922] [24] 832x624x24bpp@75Hz [t=00:00:00.222926] [27] 800x600x24bpp@75Hz [t=00:00:00.222930] [29] 720x576x24bpp@60Hz [t=00:00:00.222934] [32] 720x480x24bpp@60Hz [t=00:00:00.222939] [34] 720x400x24bpp@70Hz [t=00:00:00.222943] [37] 640x480x24bpp@75Hz [t=00:00:00.347348] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.347916] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.347932] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.796638] [GR::LogVersionInfo] [t=00:00:00.796651] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.796659] GL version : 4.6.0 Compatibility Profile Context 24.8.1.240822 [t=00:00:00.796676] GL vendor : ATI Technologies Inc. [t=00:00:00.796684] GL renderer : AMD Radeon RX 6700 XT [t=00:00:00.796690] GLSL version: 4.60 [t=00:00:00.796696] GLEW version: 2.1.0 [t=00:00:00.796701] GPU memory : 22910MB (total) / 22910MB (available) [t=00:00:00.796721] SDL swap-int: 0 [t=00:00:00.796728] SDL driver : windows [t=00:00:00.796733] [t=00:00:00.796738] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.796744] GLSL shader support : 1 [t=00:00:00.796756] GL4 support : 1 [t=00:00:00.796762] FBO extension support : 1 [t=00:00:00.796774] NVX GPU mem-info support : 0 [t=00:00:00.796782] ATI GPU mem-info support : 1 [t=00:00:00.796792] Texture clamping to edge : 1 [t=00:00:00.796800] NPOT-texture support : 1 (1) [t=00:00:00.796808] S3TC/DXT1 texture support : 1/0 [t=00:00:00.796815] texture query-LOD support : 1 (1) [t=00:00:00.796822] MSAA frame-buffer support : 1 (1) [t=00:00:00.796828] Z-buffer depth : 24 (-) [t=00:00:00.796843] primitive-restart support : 1 (1) [t=00:00:00.796850] clip-space control support: 1 (1) [t=00:00:00.796857] seamless cube-map support : 1 (1) [t=00:00:00.796863] frag-depth layout support : 1 (1) [t=00:00:00.796870] persistent maps support : 1 (1) [t=00:00:00.796876] explicit attribs location : 1 (1) [t=00:00:00.796882] multi draw indirect : 1 (-) [t=00:00:00.796890] array textures : 1 (-) [t=00:00:00.796895] buffer copy support : 1 (-) [t=00:00:00.796908] indirect draw : 1 (-) [t=00:00:00.796915] base instance : 1 (-) [t=00:00:00.796920] [t=00:00:00.796924] max. FBO samples : 8 [t=00:00:00.796930] max. FS/program texture slots : 32/160 [t=00:00:00.796936] max. texture size : 16384 [t=00:00:00.796945] max. texture anisotropy level : 16.000000 [t=00:00:00.796951] max. vec4 varyings/attributes : 16/32 [t=00:00:00.796958] max. draw-buffers : 8 [t=00:00:00.796968] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.796975] max. uniform buffer-bindings : 84 [t=00:00:00.796981] max. uniform block-size : 4096KB [t=00:00:00.796987] max. storage buffer-bindings : 96 [t=00:00:00.796994] max. storage block-size : 2047MB [t=00:00:00.796999] [t=00:00:00.797003] enable AMD-hacks : 1 [t=00:00:00.797008] compress MIP-maps: 0 [t=00:00:00.797063] Number of compressed texture formats: 33 [t=00:00:00.797104] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.797145] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.797445] [GR::UpdateGLConfigs] [t=00:00:00.797472] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.797479] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.797499] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.797511] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.797517] [GR::InitGLState] [t=00:00:00.797565] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:01.106851] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.109877] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.115007] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.115028] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.115400] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.116774] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.116796] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.116851] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.116900] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.122013] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.122365] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.122606] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.122694] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.135710] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:01.135726] [VFS] [SpringVFS::ReserveArchives<this=000001ec5c5d62a0>] [t=00:00:01.135812] [VFS] [SpringVFS::AddArchive<this=000001ec5c5d62a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.138083] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ec5c5d62a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.138095] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.214970] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.215291] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.215379] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.215434] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.215529] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.215576] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.215624] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.215706] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.215759] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.215796] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.216358][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.216475][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.216534][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.216548][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.216553][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.216589][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.222502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.222516][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:01.222523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.235164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.237370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ec5c702700(default) context=000001ec7ffb35b0 numChannels=2 frameSize=8 [t=00:00:01.237401][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.237418][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.237427][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.237436][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.237460][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.237483][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.237500][f=-000001] [Sound] Devices: [t=00:00:01.239032][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:01.239061][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.239071][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.239996][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.240008][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.327718][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 134611 MB [t=00:00:01.329519][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.329547][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.329560][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-02_22-24-13-199_Deadlock-v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.412780][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.417002][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.417101][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.417115][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.424375][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.424533][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 94ms [t=00:00:01.424547][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.424556][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.424572][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.424581][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.424588][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.424594][f=-000001] [GR::InitGLState] [t=00:00:01.424616][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:01.424631][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.424643][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.424651][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.424656][f=-000001] [t=00:00:01.424660][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.424667][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.424673][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.424681][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.424685][f=-000001] [t=00:00:01.424689][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.424694][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.424699][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.424703][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.425174][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:01.457030][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ec805716e0] using map "Deadlock-v1" (loaded=0 cached=0) [t=00:00:01.457272][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec5c5d62a0>(arName="Deadlock-v1", overwrite=false)] section=1 cached=0 [t=00:00:01.457681][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec5c5d62a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.457982][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ec805716e0] using game "Future Wars v0.40.26" (loaded=0 cached=0) [t=00:00:01.486666][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec5c5d62a0>(arName="Future Wars v0.40.26", overwrite=false)] section=0 cached=0 [t=00:00:01.503077][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec5c5d62a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.503195][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec5c5d62a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.504730][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec5c5d62a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.785025][f=-000001] [CAS::GASCB] Archive file="deadlock-v1.sd7" cs="32dbbb8a0187cd852c8e973a9cb3fda8b5ffb3b0422f383661678affef14412e0abaf4078dde37d1f2ed742be121d0c659700640e8b0a54e3ed798c5584b7b6b" [t=00:00:03.815415][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.815484][f=-000001] Warning: [PreGame::GameDataReceived] Archive Deadlock-v1 (checksum f02ed8d5b401fead07ffcc0dea051d456cc70279bff1cf1624092176cb0d0cc7726222024b21133213db9009f552f6b55f7580994f9cd558478f07166bbdd1d1) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.193989][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.26.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.236273][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.307957][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:15.182803][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:15.182858][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.26.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:15.182891][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 13757ms [t=00:00:15.183162][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [t=00:00:15.184176][f=-000001] pfForceSingleThreaded, false [t=00:00:15.184185][f=-000001] forceSingleThreaded, false [t=00:00:15.184193][f=-000001] Memory limit: 3584 [t=00:00:15.189045][f=-000001] [CAS::GASCB] Archive file="deadlock-v1.sd7" cs="32dbbb8a0187cd852c8e973a9cb3fda8b5ffb3b0422f383661678affef14412e0abaf4078dde37d1f2ed742be121d0c659700640e8b0a54e3ed798c5584b7b6b" [t=00:00:15.189107][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:15.218241][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.26.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:15.218310][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:15.218366][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:15.218424][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:15.224602][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:15.224613][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:15.224703][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:15.224759][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:15.224821][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:15.224877][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:15.225510][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:15.225748][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:15.225964][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:15.226286][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:15.226511][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:15.226694][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:15.226706][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:15.227003][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:15.250588][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:15.253229][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:15.254133][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:15.254350][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:15.254795][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:15.254807][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:15.254922][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:15.254939][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:15.430364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:15.572550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:15.669294][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 414ms [t=00:00:15.669335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:15.672482][f=-000001] [CAS::GASCB] Archive file="deadlock-v1.sd7" cs="32dbbb8a0187cd852c8e973a9cb3fda8b5ffb3b0422f383661678affef14412e0abaf4078dde37d1f2ed742be121d0c659700640e8b0a54e3ed798c5584b7b6b" [t=00:00:15.672580][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:15.703819][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.26.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:15.703898][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:15.703977][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:15.704064][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:15.763359][f=-000001] =============================================================== [t=00:00:15.763377][f=-000001] *************************** WARNING *************************** [t=00:00:15.763395][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:15.763401][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:15.763406][f=-000001] Ensure appropriate hax is in place. [t=00:00:15.763410][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:15.763415][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:15.763420][f=-000001] ************************* END WARNING ************************* [t=00:00:15.763428][f=-000001] =============================================================== [t=00:00:15.764327][f=-000001] Loading UnitDefs_posts [t=00:00:15.853443][f=-000001] Loading FeatureDefs_posts [t=00:00:15.865418][f=-000001] Loading WeaponDefs_posts [t=00:00:15.865722][f=-000001] [Modular Comms] generating weapondefs. [t=00:00:15.897263][f=-000001] Loading ArmorDefs_posts [t=00:00:15.921872][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 217ms [t=00:00:15.990252][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 320ms [t=00:00:15.990305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:16.064615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" ------- TRUNCATED ------- [t=00:02:44.317028][f=0011435] UpdateColorNotify [t=00:02:44.321103][f=0011435] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:02:44.321117][f=0011435] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:02:44.321124][f=0011435] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:02:44.321521][f=0011435] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 1 [t=00:02:44.550323][f=0011466] Error: [DESYNC WARNING] checksum 2af2ede2 from demo player 0 (GermanpolishBear) does not match our checksum 4aa6a11 for frame-number 11460 [t=00:02:44.550345][f=0011466] Error: [DESYNC WARNING] checksum 2af2ede2 from demo player 3 (SlendyAtom) does not match our checksum 4aa6a11 for frame-number 11460 [t=00:02:44.550863][f=0011468] Error: [DESYNC WARNING] checksum 2af2ede2 from demo player 2 (madis789) does not match our checksum 4aa6a11 for frame-number 11460 [t=00:02:44.550879][f=0011468] Error: [DESYNC WARNING] checksum 2af2ede2 from demo player 1 (scablord) does not match our checksum 4aa6a11 for frame-number 11460 [t=00:02:44.942744][f=0011525] Error: [DESYNC WARNING] checksum 75d93e3f from demo player 1 (scablord) does not match our checksum 48f68588 for frame-number 11520 [t=00:02:44.943151][f=0011526] Error: [DESYNC WARNING] checksum 75d93e3f from demo player 0 (GermanpolishBear) does not match our checksum 48f68588 for frame-number 11520 [t=00:02:44.943166][f=0011526] Error: [DESYNC WARNING] checksum 75d93e3f from demo player 3 (SlendyAtom) does not match our checksum 48f68588 for frame-number 11520 [t=00:02:44.960891][f=0011528] Error: [DESYNC WARNING] checksum 75d93e3f from demo player 2 (madis789) does not match our checksum 48f68588 for frame-number 11520 [t=00:02:45.366225][f=0011586] Error: [DESYNC WARNING] checksum d2d414df from demo player 0 (GermanpolishBear) does not match our checksum 62d0e1bc for frame-number 11580 [t=00:02:45.366249][f=0011586] Error: [DESYNC WARNING] checksum d2d414df from demo player 3 (SlendyAtom) does not match our checksum 62d0e1bc for frame-number 11580 [t=00:02:45.366780][f=0011587] Error: [DESYNC WARNING] checksum d2d414df from demo player 1 (scablord) does not match our checksum 62d0e1bc for frame-number 11580 [t=00:02:45.366803][f=0011587] Error: [DESYNC WARNING] checksum d2d414df from demo player 2 (madis789) does not match our checksum 62d0e1bc for frame-number 11580 [t=00:02:45.760198][f=0011645] Error: [DESYNC WARNING] checksum 3f77fc22 from demo player 1 (scablord) does not match our checksum ad6b6559 for frame-number 11640 [t=00:02:45.760246][f=0011645] Error: [DESYNC WARNING] checksum 3f77fc22 from demo player 3 (SlendyAtom) does not match our checksum ad6b6559 for frame-number 11640 [t=00:02:45.781129][f=0011647] Error: [DESYNC WARNING] checksum 3f77fc22 from demo player 0 (GermanpolishBear) does not match our checksum ad6b6559 for frame-number 11640 [t=00:02:45.781462][f=0011648] Error: [DESYNC WARNING] checksum 3f77fc22 from demo player 2 (madis789) does not match our checksum ad6b6559 for frame-number 11640 [t=00:02:46.159175][f=0011704] Error: [DESYNC WARNING] checksum fda25c47 from demo player 1 (scablord) does not match our checksum c6249773 for frame-number 11700 [t=00:02:46.181607][f=0011705] Error: [DESYNC WARNING] checksum fda25c47 from demo player 0 (GermanpolishBear) does not match our checksum c6249773 for frame-number 11700 [t=00:02:46.182055][f=0011706] Error: [DESYNC WARNING] checksum fda25c47 from demo player 3 (SlendyAtom) does not match our checksum c6249773 for frame-number 11700 [t=00:02:46.194068][f=0011708] Error: [DESYNC WARNING] checksum fda25c47 from demo player 2 (madis789) does not match our checksum c6249773 for frame-number 11700 [t=00:02:46.583949][f=0011765] Error: [DESYNC WARNING] checksum ee2ee512 from demo player 1 (scablord) does not match our checksum 92025297 for frame-number 11760 [t=00:02:46.584429][f=0011766] Error: [DESYNC WARNING] checksum ee2ee512 from demo player 3 (SlendyAtom) does not match our checksum 92025297 for frame-number 11760 [t=00:02:46.594670][f=0011767] Error: [DESYNC WARNING] checksum ee2ee512 from demo player 0 (GermanpolishBear) does not match our checksum 92025297 for frame-number 11760 [t=00:02:46.594978][f=0011768] Error: [DESYNC WARNING] checksum ee2ee512 from demo player 2 (madis789) does not match our checksum 92025297 for frame-number 11760 [t=00:02:46.991155][f=0011824] Error: [DESYNC WARNING] checksum d0df2559 from demo player 1 (scablord) does not match our checksum b7c04ec0 for frame-number 11820 [t=00:02:46.991489][f=0011825] Error: [DESYNC WARNING] checksum d0df2559 from demo player 3 (SlendyAtom) does not match our checksum b7c04ec0 for frame-number 11820 [t=00:02:47.016963][f=0011827] Error: [DESYNC WARNING] checksum d0df2559 from demo player 0 (GermanpolishBear) does not match our checksum b7c04ec0 for frame-number 11820 [t=00:02:47.017415][f=0011828] Error: [DESYNC WARNING] checksum d0df2559 from demo player 2 (madis789) does not match our checksum b7c04ec0 for frame-number 11820 [t=00:02:47.379755][f=0011884] Error: [DESYNC WARNING] checksum c67d7707 from demo player 1 (scablord) does not match our checksum d0f7b658 for frame-number 11880 [t=00:02:47.398159][f=0011886] Error: [DESYNC WARNING] checksum c67d7707 from demo player 0 (GermanpolishBear) does not match our checksum d0f7b658 for frame-number 11880 [t=00:02:47.398208][f=0011886] Error: [DESYNC WARNING] checksum c67d7707 from demo player 3 (SlendyAtom) does not match our checksum d0f7b658 for frame-number 11880 [t=00:02:47.425083][f=0011889] Error: [DESYNC WARNING] checksum c67d7707 from demo player 2 (madis789) does not match our checksum d0f7b658 for frame-number 11880 [t=00:02:47.802714][f=0011945] Error: [DESYNC WARNING] checksum 5597d6ca from demo player 1 (scablord) does not match our checksum 1def3713 for frame-number 11940 [t=00:02:47.803002][f=0011946] Error: [DESYNC WARNING] checksum 5597d6ca from demo player 0 (GermanpolishBear) does not match our checksum 1def3713 for frame-number 11940 [t=00:02:47.803020][f=0011946] Error: [DESYNC WARNING] checksum 5597d6ca from demo player 3 (SlendyAtom) does not match our checksum 1def3713 for frame-number 11940 [t=00:02:47.819569][f=0011948] Error: [DESYNC WARNING] checksum 5597d6ca from demo player 2 (madis789) does not match our checksum 1def3713 for frame-number 11940 [t=00:02:48.205384][f=0012005] Error: [DESYNC WARNING] checksum 1e688b46 from demo player 3 (SlendyAtom) does not match our checksum 863f14a5 for frame-number 12000 [t=00:02:48.222121][f=0012006] Error: [DESYNC WARNING] checksum 1e688b46 from demo player 0 (GermanpolishBear) does not match our checksum 863f14a5 for frame-number 12000 [t=00:02:48.222494][f=0012007] Error: [DESYNC WARNING] checksum 1e688b46 from demo player 1 (scablord) does not match our checksum 863f14a5 for frame-number 12000 [t=00:02:48.222519][f=0012007] Error: [DESYNC WARNING] checksum 1e688b46 from demo player 2 (madis789) does not match our checksum 863f14a5 for frame-number 12000 [t=00:02:48.636290][f=0012066] Error: [DESYNC WARNING] checksum 4093d938 from demo player 0 (GermanpolishBear) does not match our checksum 78ccee71 for frame-number 12060 [t=00:02:48.636320][f=0012066] Error: [DESYNC WARNING] checksum 4093d938 from demo player 3 (SlendyAtom) does not match our checksum 78ccee71 for frame-number 12060 [t=00:02:48.636338][f=0012066] Error: [DESYNC WARNING] checksum 4093d938 from demo player 1 (scablord) does not match our checksum 78ccee71 for frame-number 12060 [t=00:02:48.651767][f=0012069] Error: [DESYNC WARNING] checksum 4093d938 from demo player 2 (madis789) does not match our checksum 78ccee71 for frame-number 12060 [t=00:02:49.032104][f=0012125] Error: [DESYNC WARNING] checksum 33f6297d from demo player 0 (GermanpolishBear) does not match our checksum def71a12 for frame-number 12120 [t=00:02:49.032128][f=0012125] Error: [DESYNC WARNING] checksum 33f6297d from demo player 1 (scablord) does not match our checksum def71a12 for frame-number 12120 [t=00:02:49.032603][f=0012126] Error: [DESYNC WARNING] checksum 33f6297d from demo player 3 (SlendyAtom) does not match our checksum def71a12 for frame-number 12120 [t=00:02:49.050118][f=0012128] Error: [DESYNC WARNING] checksum 33f6297d from demo player 2 (madis789) does not match our checksum def71a12 for frame-number 12120 [t=00:02:49.436261][f=0012185] Error: [DESYNC WARNING] checksum 38a18822 from demo player 1 (scablord) does not match our checksum eb9a16a3 for frame-number 12180 [t=00:02:49.450673][f=0012187] Error: [DESYNC WARNING] checksum 38a18822 from demo player 0 (GermanpolishBear) does not match our checksum eb9a16a3 for frame-number 12180 [t=00:02:49.450695][f=0012187] Error: [DESYNC WARNING] checksum 38a18822 from demo player 3 (SlendyAtom) does not match our checksum eb9a16a3 for frame-number 12180 [t=00:02:49.451060][f=0012188] Error: [DESYNC WARNING] checksum 38a18822 from demo player 2 (madis789) does not match our checksum eb9a16a3 for frame-number 12180 [t=00:02:49.846757][f=0012245] Error: [DESYNC WARNING] checksum 8134a693 from demo player 1 (scablord) does not match our checksum cac55781 for frame-number 12240 [t=00:02:49.847315][f=0012246] Error: [DESYNC WARNING] checksum 8134a693 from demo player 0 (GermanpolishBear) does not match our checksum cac55781 for frame-number 12240 [t=00:02:49.847348][f=0012246] Error: [DESYNC WARNING] checksum 8134a693 from demo player 3 (SlendyAtom) does not match our checksum cac55781 for frame-number 12240 [t=00:02:49.867707][f=0012248] Error: [DESYNC WARNING] checksum 8134a693 from demo player 2 (madis789) does not match our checksum cac55781 for frame-number 12240 [t=00:02:50.255403][f=0012305] Error: [DESYNC WARNING] checksum 19b91d49 from demo player 0 (GermanpolishBear) does not match our checksum 27a2ea47 for frame-number 12300 [t=00:02:50.255427][f=0012305] Error: [DESYNC WARNING] checksum 19b91d49 from demo player 1 (scablord) does not match our checksum 27a2ea47 for frame-number 12300 [t=00:02:50.270402][f=0012307] Error: [DESYNC WARNING] checksum 19b91d49 from demo player 3 (SlendyAtom) does not match our checksum 27a2ea47 for frame-number 12300 [t=00:02:50.271070][f=0012308] Error: [DESYNC WARNING] checksum 19b91d49 from demo player 2 (madis789) does not match our checksum 27a2ea47 for frame-number 12300 [t=00:02:50.656461][f=0012364] Error: [DESYNC WARNING] checksum c83ceb4d from demo player 1 (scablord) does not match our checksum 81426215 for frame-number 12360 [t=00:02:50.656747][f=0012365] Error: [DESYNC WARNING] checksum c83ceb4d from demo player 0 (GermanpolishBear) does not match our checksum 81426215 for frame-number 12360 [t=00:02:50.656764][f=0012365] Error: [DESYNC WARNING] checksum c83ceb4d from demo player 3 (SlendyAtom) does not match our checksum 81426215 for frame-number 12360 [t=00:02:50.672307][f=0012367] Error: [DESYNC WARNING] checksum c83ceb4d from demo player 2 (madis789) does not match our checksum 81426215 for frame-number 12360 [t=00:02:51.073435][f=0012425] Error: [DESYNC WARNING] checksum 3ccc128d from demo player 1 (scablord) does not match our checksum da1384f6 for frame-number 12420 [t=00:02:51.090746][f=0012426] Error: [DESYNC WARNING] checksum 3ccc128d from demo player 0 (GermanpolishBear) does not match our checksum da1384f6 for frame-number 12420 [t=00:02:51.090770][f=0012426] Error: [DESYNC WARNING] checksum 3ccc128d from demo player 3 (SlendyAtom) does not match our checksum da1384f6 for frame-number 12420 [t=00:02:51.091266][f=0012427] Error: [DESYNC WARNING] checksum 3ccc128d from demo player 2 (madis789) does not match our checksum da1384f6 for frame-number 12420 [t=00:02:51.091749][f=0012429] Speed set to 1.0 [server] [t=00:02:51.452289][f=0012439] Playback paused [t=00:02:51.486699][f=0012439] UnnamedPlayer (spec) paused the demo [t=00:02:54.439236][f=0012439] Playback continued [t=00:02:55.456771][f=0012439] Playback paused [t=00:03:09.667842][f=0012439] Input grabbing is enabled! [t=00:03:15.906609][f=0012439] [QuitAction] user exited to system [t=00:03:15.924007][f=0012439] [SpringApp::Kill][1] fromRun=1 [t=00:03:15.924042][f=0012439] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:15.940956][f=0012439] [async=0] threads=8 tasks=412405 {sum,avg}{exec,wait}time={{11932.926, 0.029}, {16192.948, 0.039}}ms [t=00:03:15.940976][f=0012439] thread=1 tasks=58915 {sum,min,max,avg}{exec,wait}time={{1983.158, 0.000, 221.382, 0.034}, {260.249, 0.000, 18446744027136.000, 0.004}}ms [t=00:03:15.940999][f=0012439] thread=2 tasks=58915 {sum,min,max,avg}{exec,wait}time={{1854.496, 0.000, 278.946, 0.031}, {1729.042, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:15.941010][f=0012439] thread=3 tasks=58915 {sum,min,max,avg}{exec,wait}time={{1791.350, 0.000, 271.913, 0.030}, {1991.521, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:15.941020][f=0012439] thread=4 tasks=58915 {sum,min,max,avg}{exec,wait}time={{1690.164, 0.000, 249.445, 0.029}, {2464.460, 0.000, 29.613, 0.042}}ms [t=00:03:15.941030][f=0012439] thread=5 tasks=58915 {sum,min,max,avg}{exec,wait}time={{1595.621, 0.000, 245.537, 0.027}, {2928.054, 0.000, 27.097, 0.050}}ms [t=00:03:15.941046][f=0012439] thread=6 tasks=58915 {sum,min,max,avg}{exec,wait}time={{1561.275, 0.000, 276.295, 0.027}, {3181.332, 0.000, 22.642, 0.054}}ms [t=00:03:15.941057][f=0012439] thread=7 tasks=58915 {sum,min,max,avg}{exec,wait}time={{1456.861, 0.000, 279.935, 0.025}, {3638.291, 0.000, 27.099, 0.062}}ms [t=00:03:15.941068][f=0012439] [async=1] threads=8 tasks=13586 {sum,avg}{exec,wait}time={{130161.953, 9.581}, {47771448.000, 3516.226}}ms [t=00:03:15.941084][f=0012439] thread=1 tasks=1937 {sum,min,max,avg}{exec,wait}time={{19057.734, 0.000, 1845.653, 9.839}, {7365089.500, 0.377, 9766.226, 3802.318}}ms [t=00:03:15.941096][f=0012439] thread=2 tasks=1940 {sum,min,max,avg}{exec,wait}time={{18338.914, 0.000, 1844.448, 9.453}, {6557483.500, 0.373, 9189.264, 3380.146}}ms [t=00:03:15.941107][f=0012439] thread=3 tasks=1943 {sum,min,max,avg}{exec,wait}time={{18906.771, 0.001, 1827.841, 9.731}, {7227374.500, 0.045, 9781.878, 3719.699}}ms [t=00:03:15.941121][f=0012439] thread=4 tasks=1942 {sum,min,max,avg}{exec,wait}time={{18744.311, 0.000, 1939.918, 9.652}, {6833850.500, 0.108, 9410.200, 3518.976}}ms [t=00:03:15.941133][f=0012439] thread=5 tasks=1942 {sum,min,max,avg}{exec,wait}time={{18435.736, 0.001, 1828.986, 9.493}, {6586154.500, 0.179, 9299.510, 3391.429}}ms [t=00:03:15.941143][f=0012439] thread=6 tasks=1943 {sum,min,max,avg}{exec,wait}time={{18304.643, 0.000, 1826.137, 9.421}, {6552056.500, 0.241, 9200.049, 3372.134}}ms [t=00:03:15.941157][f=0012439] thread=7 tasks=1939 {sum,min,max,avg}{exec,wait}time={{18373.846, 0.000, 1844.751, 9.476}, {6649440.000, 0.072, 9453.121, 3429.314}}ms [t=00:03:15.941164][f=0012439] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:15.941170][f=0012439] [SpringApp::Kill][2] [t=00:03:15.941216][f=0012439] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:15.941223][f=0012439] [Game::KillLua][1] dtor=0 luaUI=000001ed8b1aedf0 [t=00:03:15.941256][f=0012439] Start widgetHandler:Shutdown [t=00:03:15.943201][f=0012439] Shutdown - SaveOrderList Complete [t=00:03:15.943744][f=0012439] Writing last game win data [t=00:03:15.946931][f=0012439] Shutdown - SaveConfigData Complete [t=00:03:15.946943][f=0012439] Shutdown Widget - Chili Highlight [t=00:03:15.946964][f=0012439] Shutdown Widget - Draw After Chili [t=00:03:15.946976][f=0012439] Shutdown Widget - API Unit Tracker GL4 [t=00:03:15.946991][f=0012439] Shutdown Widget - EPIC Menu [t=00:03:15.947941][f=0012439] Shutdown Widget - Depth of Field Shader [t=00:03:15.947956][f=0012439] Shutdown Widget - Chili Widget Selector [t=00:03:15.948863][f=0012439] Shutdown Widget - Chili Minimap [t=00:03:15.948967][f=0012439] Shutdown Widget - Deferred rendering [t=00:03:15.948977][f=0012439] SSAO: Deferred rendering disabled, disabling. [t=00:03:15.960334][f=0012439] Shutdown Widget - Deferred rendering [t=00:03:15.960346][f=0012439] SSAO: Deferred rendering disabled, disabling. [t=00:03:15.961401][f=0012439] Shutdown Widget - Local Team Colors [t=00:03:15.961423][f=0012439] Shutdown Widget - Display Keys 2 [t=00:03:15.961464][f=0012439] Shutdown Widget - Save Game Menu [t=00:03:15.961478][f=0012439] Shutdown Widget - Highlight Model Api GL4 [t=00:03:15.961531][f=0012439] Shutdown Widget - Unit Icons [t=00:03:15.961559][f=0012439] Shutdown Widget - Noises [t=00:03:15.961569][f=0012439] Shutdown Widget - HealthBars [t=00:03:15.962542][f=0012439] Shutdown Widget - Selected Units GL4 2 [t=00:03:15.962567][f=0012439] Shutdown Widget - BuildETA [t=00:03:15.962581][f=0012439] Shutdown Widget - Win Counter [t=00:03:15.962597][f=0012439] Shutdown Widget - EndGame APM stats [t=00:03:15.962608][f=0012439] Shutdown Widget - Modular Comm Info [t=00:03:15.962616][f=0012439] Shutdown Widget - Stereo3D [t=00:03:15.962644][f=0012439] Shutdown Widget - State Reverse and Latency [t=00:03:15.962654][f=0012439] Shutdown Widget - Showeco and Grid Drawer [t=00:03:15.962672][f=0012439] Shutdown Widget - Point Tracker [t=00:03:15.962681][f=0012439] Shutdown Widget - Music Player v2 [t=00:03:15.962693][f=0012439] Shutdown Widget - Missile Silo Range [t=00:03:15.962711][f=0012439] Shutdown Widget - MinimapEvents [t=00:03:15.962725][f=0012439] Shutdown Widget - Local Widgets Config [t=00:03:15.962743][f=0012439] Shutdown Widget - Highlight Geos [t=00:03:15.962753][f=0012439] Shutdown Widget - Grab Input [t=00:03:15.962870][f=0012439] Input grabbing is disabled! [t=00:03:15.962882][f=0012439] Shutdown Widget - Defense Range Zero-K [t=00:03:15.962900][f=0012439] Shutdown Widget - Decloak Tower Range [t=00:03:15.962911][f=0012439] Shutdown Widget - Darkening [t=00:03:15.962932][f=0012439] Shutdown Widget - Context Menu [t=00:03:15.962941][f=0012439] Shutdown Widget - Chili Spectator Panels [t=00:03:15.962951][f=0012439] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:15.962966][f=0012439] Shutdown Widget - Chili Nuke Warning [t=00:03:15.962978][f=0012439] Shutdown Widget - Chili EndGame Window [t=00:03:15.962993][f=0012439] Shutdown Widget - Chili Economy Panel Default [t=00:03:15.963098][f=0012439] Shutdown Widget - CameraShake [t=00:03:15.963113][f=0012439] Shutdown Widget - Attack AoE [t=00:03:15.963123][f=0012439] Shutdown Widget - Map Edge Extension [t=00:03:15.963147][f=0012439] Shutdown Widget - Selection Send [t=00:03:15.963156][f=0012439] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:15.963165][f=0012439] Shutdown Widget - LupsManager [t=00:03:15.963179][f=0012439] Shutdown Widget - Newton Firezone [t=00:03:15.963188][f=0012439] Shutdown Widget - Chili Pro Console [t=00:03:15.963624][f=0012439] Shutdown Widget - Persistent Build Height [t=00:03:15.963643][f=0012439] Shutdown Widget - Lasso Terraform GUI [t=00:03:15.963652][f=0012439] Shutdown Widget - Lups [t=00:03:15.964117][f=0012439] Shutdown Widget - Chili Framework [t=00:03:15.964127][f=0012439] Shutdown Widget - Mex Placement Handler [t=00:03:15.964159][f=0012439] Shutdown Widget - Custom Markers [t=00:03:15.964173][f=0012439] Shutdown Widget - Chili Core Selector [t=00:03:15.964225][f=0012439] Shutdown Widget - Select Keys [t=00:03:15.964241][f=0012439] Shutdown Widget - Pause Screen [t=00:03:15.964438][f=0012439] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:15.964467][f=0012439] Shutdown Widget - Bloom Shader Deferred [t=00:03:15.964493][f=0012439] Shutdown Widget - Text To Speech Control [t=00:03:15.964502][f=0012439] Shutdown Widget - Layout Handler [t=00:03:15.964512][f=0012439] Shutdown Widget - Color Blindness Correction [t=00:03:15.964524][f=0012439] End widgetHandler:Shutdown [t=00:03:16.036219][f=0012439] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10242175, 0.0} allocedSize{int+, int-, ext}={0, 0, 2596028057}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0530} [t=00:03:16.037275][f=0012439] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:16.037308][f=0012439] [Game::KillLua][3] dtor=0 luaRules=000001ed3a910270 [t=00:03:16.037343][f=0012439] Start gadgetHandler:Shutdown [t=00:03:16.037354][f=0012439] Shutdown - Notice [t=00:03:16.037360][f=0012439] FUTURE WARS GAME OVER. [t=00:03:16.037375][f=0012439] Shutdown - Resource Setup [t=00:03:16.037387][f=0012439] Shutdown - StartSetup [t=00:03:16.037396][f=0012439] Shutdown - UnitMorph [t=00:03:16.037494][f=0012439] Shutdown - Carrier Drones [t=00:03:16.037502][f=0012439] Shutdown - Missile Silo Controller [t=00:03:16.037511][f=0012439] Shutdown - Modular Comm Info [t=00:03:16.037519][f=0012439] Shutdown - Terrain Texture Handler [t=00:03:16.037527][f=0012439] Shutdown - UnitCloakShield [t=00:03:16.037572][f=0012439] Shutdown - Starlight Handler [t=00:03:16.037585][f=0012439] End gadgetHandler:Shutdown [t=00:03:16.082289][f=0012439] Start gadgetHandler:Shutdown [t=00:03:16.082308][f=0012439] Shutdown - UnitMorph [t=00:03:16.082324][f=0012439] Shutdown - Teleport Throw [t=00:03:16.082335][f=0012439] Shutdown - Commander Skin Renderer [t=00:03:16.082513][f=0012439] Shutdown - Missile fired callins [t=00:03:16.082524][f=0012439] Shutdown - Modular Comm Info [t=00:03:16.082532][f=0012439] Shutdown - Retreat Command [t=00:03:16.082562][f=0012439] Shutdown - Shockwaves [t=00:03:16.082572][f=0012439] Shutdown - Unit tint API [t=00:03:16.082585][f=0012439] Shutdown - Unit glow API [t=00:03:16.082599][f=0012439] Shutdown - UnitCloakShield [t=00:03:16.082647][f=0012439] Shutdown - Lups Cloak FX [t=00:03:16.082656][f=0012439] Shutdown - Lups [t=00:03:16.083375][f=0012439] Shutdown - Lups Shield [t=00:03:16.083399][f=0012439] End gadgetHandler:Shutdown [t=00:03:16.100998][f=0012439] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 163, 0.0} allocedSize{int+, int-, ext}={0, 0, 21294}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123} [t=00:03:16.102453][f=0012439] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:16.102524][f=0012439] [Game::KillLua][4] dtor=0 [t=00:03:16.102531][f=0012439] [Game::KillLua][5] dtor=0 [t=00:03:16.111299][f=0012439] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:16.136576][f=0012439] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:16.136595][f=0012439] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:03:16.136631][f=0012439] [Sound] [Sound::UpdateThread][4] ctx=000001ec7ffb35b0 dev=000001ec5c702700 [t=00:03:16.136745][f=0012439] [Sound] [Sound::UpdateThread][5] ctx=000001ec7ffb35b0 dev=000001ec5c702700 [t=00:03:16.136767][f=0012439] [Sound] [Sound::Cleanup][alcDestroyContext(000001ec7ffb35b0)] [t=00:03:16.137753][f=0012439] [Sound] [Sound::Cleanup][alcCloseDevice(000001ec5c702700)] [t=00:03:16.137879][f=0012439] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:16.164272][f=0012439] [Sound] [Sound::UpdateThread][6] [t=00:03:16.165133][f=0012439] [Game::~CGame][1] [t=00:03:16.165145][f=0012439] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:16.165152][f=0012439] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:16.165172][f=0012439] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:16.165178][f=0012439] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:16.165183][f=0012439] [Game::KillLua][4] dtor=1 [t=00:03:16.165196][f=0012439] [Game::KillLua][5] dtor=1 [t=00:03:16.165296][f=0012439] [Game::KillMisc][1] [t=00:03:16.165303][f=0012439] [Game::KillMisc][2] [t=00:03:16.165577][f=0012439] [Game::KillMisc][3] [t=00:03:16.165686][f=0012439] [Game::KillRendering][1] [t=00:03:16.166484][f=0012439] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:16.189995][f=0012439] [3DOParser::Kill] allocated 29 pieces [t=00:03:16.190112][f=0012439] [S3OParser::Kill] allocated 5498 pieces [t=00:03:16.190482][f=0012439] [AssParser::Kill] allocated 1690 pieces [t=00:03:16.216728][f=0012439] [Game::KillInterface][1] [t=00:03:16.216852][f=0012439] [Game::KillInterface][2] [t=00:03:16.217515][f=0012439] [Game::KillSimulation][1] [t=00:03:16.217528][f=0012439] [Game::KillSimulation][2] [t=00:03:16.245090][f=0012439] [CCollisionHandler] dis-/continuous tests: 0/4882976 [t=00:03:16.245112][f=0012439] [Game::KillSimulation][3] [t=00:03:16.248674][f=0012439] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:16.248808][f=0012439] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:16.248946][f=0012439] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:16.249045][f=0012439] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:16.249260][f=0012439] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:16.264831][f=0012439] [LosHandler::Kill] raycast instance cache-{hits,misses}={17,372}; shared=2%; cached=3% [t=00:03:16.277467][f=0012439] [Game::KillSimulation][4] [t=00:03:16.356052][f=0012439] [CommonDefHandler::KillStatic] 7210 sound-set data items added [t=00:03:16.356084][f=0012439] [Game::~CGame][2] [t=00:03:16.356092][f=0012439] [Game::~CGame][3] [t=00:03:16.356469][f=0012439] [SpringApp::Kill][3] [t=00:03:16.356486][f=0012439] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135236 bytes sent 155201 bytes recv'd [t=00:03:16.359035][f=0012439] Kill: client disconnecting... [t=00:03:18.365361][f=0012439] CloseConnection: client connection closed [t=00:03:18.365409][f=0012439] [SpringApp::Kill][4] font=000001ec5c4f99c0 [t=00:03:18.366696][f=0012439] [SpringApp::Kill][5] [t=00:03:18.370715][f=0012439] [SpringApp::Kill][6] [t=00:03:18.372758] [SpringApp::Kill][7] [t=00:03:18.372811] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.372822] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:18.372830] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:18.372845] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:18.372856] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:03:18.372864] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.372878] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:03:18.372887] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {384, 1048576, 1048576}, EBO = {576, 2097152, 2097152} [t=00:03:18.372894] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:18.372914] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.372923] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.372931] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:03:18.372946] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152} [t=00:03:18.470161] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:18.470184] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:18.470192] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:18.470197] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:18.473379] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>] [t=00:03:18.473393] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=0)] #archives[section]=2 #files[section]=9127 [t=00:03:18.473416] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001ec5c4f4c60) [t=00:03:18.474728] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.26.sdz (000001ec5c4f54a0) [t=00:03:18.475477] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=1)] #archives[section]=1 #files[section]=187 [t=00:03:18.475486] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Deadlock-v1.sd7 (000001ec7ffd3330) [t=00:03:18.475608] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:18.475617] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ec5c4f4a50) [t=00:03:18.475669] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ec5c4f4790) [t=00:03:18.475723] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ec5c4f4fd0) [t=00:03:18.475828] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:18.475835] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=4)] #archives[section]=0 #files[section]=7359 [t=00:03:18.475877] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:18.475886] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:18.475897] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:18.475902] [VFS] [SpringVFS::DeleteArchives<this=000001ec5c5d62a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:18.476246] [SpringApp::Kill][8] [t=00:03:18.476253] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:18.476259] [WatchDog::Uninstall][1] hangDetectorThread=00007ff746717430 (joinable=1) [t=00:03:18.476267] [WatchDog::Uninstall][2] [t=00:03:19.310097] [WatchDog::Uninstall][3] [t=00:03:19.310113] [SpringApp::Kill][9]
infolog_full.txt (truncated):