ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122316

Open Chobbyla opened 6 days ago

Chobbyla commented 6 days ago

infolog_full.txt (truncated):

[t=00:00:00.000111] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.094663] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.094694] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.094708]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.094716]   
[t=00:00:00.094719]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.094723]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.094729]   Use "none" to disable the default log sections.
[t=00:00:00.094733] ============== </Log Sections> ==============

[t=00:00:00.094736] ============== <User Config> ==============
[t=00:00:00.094811]   AllowDeferredMapRendering = 1
[t=00:00:00.094816]   AllowDeferredModelRendering = 1
[t=00:00:00.094819]   AnimationMT = 0
[t=00:00:00.094823]   BumpWaterBlurReflection = 1
[t=00:00:00.094826]   BumpWaterTexSizeReflection = 128
[t=00:00:00.094830]   CamFreeScrollSpeed = 50
[t=00:00:00.094833]   CamMode = 1
[t=00:00:00.094838]   CubeTexSizeReflection = 1
[t=00:00:00.094841]   CubeTexSizeSpecular = 1
[t=00:00:00.094845]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.094848]   EdgeMoveDynamic = 0
[t=00:00:00.094880]   EdgeMoveWidth = 0.003
[t=00:00:00.094883]   FPSFOV = 90
[t=00:00:00.094886]   FPSScrollSpeed = 50
[t=00:00:00.094889]   FontSize = 18
[t=00:00:00.094893]   FullscreenEdgeMove = 0
[t=00:00:00.094896]   GrassDetail = 0
[t=00:00:00.094898]   GroundDecals = 2
[t=00:00:00.094901]   GroundDetail = 90
[t=00:00:00.094906]   HangTimeout = 30
[t=00:00:00.094909]   HardwareCursor = 1
[t=00:00:00.094912]   InitialNetworkTimeout = 0
[t=00:00:00.094916]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.094919]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.094922]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.094925]   LinkOutgoingBandwidth = 262144
[t=00:00:00.094929]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.094932]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.094937]   MSAALevel = 1
[t=00:00:00.094942]   MaxParticles = 15000
[t=00:00:00.094945]   MaxSounds = 32
[t=00:00:00.094962]   MaximumTransmissionUnit = 0
[t=00:00:00.094970]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.094974]   MiniMapMarker = 0
[t=00:00:00.094977]   MouseDragScrollThreshold = 0
[t=00:00:00.094981]   NetworkLossFactor = 2
[t=00:00:00.094984]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.094987]   OverheadScrollSpeed = 50
[t=00:00:00.094990]   ReconnectTimeout = 0
[t=00:00:00.094993]   RotOverheadScrollSpeed = 50
[t=00:00:00.095003]   RotateLogFiles = 1
[t=00:00:00.095006]   ShadowMapSize = 1024
[t=00:00:00.095008]   Shadows = 1
[t=00:00:00.095011]   ShowClock = 0
[t=00:00:00.095015]   SoftParticles = 2
[t=00:00:00.095018]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.095022]   UnitIconDist = 151
[t=00:00:00.095026]   UpdateBoundingVolumeMT = 0
[t=00:00:00.095029]   UpdateWeaponVectorsMT = 0
[t=00:00:00.095032]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.095036]   UseLuaMemPools = 0
[t=00:00:00.095061]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.095064]   VFSCacheArchiveFiles = 0
[t=00:00:00.095067]   Water = 4
[t=00:00:00.095070]   WindowBorderless = 1
[t=00:00:00.095073]   WindowPosY = 0
[t=00:00:00.095076]   WindowedEdgeMove = 0
[t=00:00:00.095079]   XResolutionWindowed = 1920
[t=00:00:00.095082]   YResolutionWindowed = 1080
[t=00:00:00.095091] ============== </User Config> ==============

[t=00:00:00.095097] ============== <User System> ==============
[t=00:00:00.095101]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.095112]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.095119]        Compiler Version: gcc-13.2.0
[t=00:00:00.095146]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.095178]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.095185]        Binary Word Size: 64-bit (native)
[t=00:00:00.095188]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.095194]      Physical CPU Cores: 8
[t=00:00:00.095199]       Logical CPU Cores: 16
[t=00:00:00.095202] ============== </User System> ==============

[t=00:00:00.095207] Run: thread affinity ffffffff
[t=00:00:00.095300] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.095305]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.095308]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.095311]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.095314]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.096623] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.096656] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.099925] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.104766]     Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.104775]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.104779]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.104783]         [12] 1440x1080x24bpp@144Hz
[t=00:00:00.104785]         [18] 1440x900x24bpp@144Hz
[t=00:00:00.104789]         [22] 1366x768x24bpp@144Hz
[t=00:00:00.104798]         [26] 1360x768x24bpp@144Hz
[t=00:00:00.104800]         [30] 1280x1024x24bpp@144Hz
[t=00:00:00.104803]         [35] 1280x800x24bpp@144Hz
[t=00:00:00.104806]         [40] 1280x768x24bpp@144Hz
[t=00:00:00.104808]         [45] 1280x720x24bpp@144Hz
[t=00:00:00.104811]         [51] 1176x664x24bpp@144Hz
[t=00:00:00.104814]         [57] 1024x768x24bpp@144Hz
[t=00:00:00.104816]         [63] 800x600x24bpp@144Hz
[t=00:00:00.104819]         [70] 720x576x24bpp@144Hz
[t=00:00:00.104821]         [74] 720x480x24bpp@144Hz
[t=00:00:00.104826]         [79] 640x480x24bpp@144Hz
[t=00:00:00.109120]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600}
[t=00:00:00.109128]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.109132]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.109135]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.109137]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.109140]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.109142]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.109145]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.109148]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.109156]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.109158]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.109161]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.109163]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.109166]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.109168]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.109171]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.109174]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.109177]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.109180]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.109185]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.109187]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.109190]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.109196]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.109198]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.109201]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.109203]         [49] 800x600x24bpp@240Hz
[t=00:00:00.109206]         [51] 640x480x24bpp@240Hz
[t=00:00:00.290030] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.290303] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.290315] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.305270] [GR::LogVersionInfo]
[t=00:00:00.305281]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.305285]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.305288]     GL vendor   : NVIDIA Corporation
[t=00:00:00.305291]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.305308]     GLSL version: 4.60 NVIDIA
[t=00:00:00.305311]     GLEW version: 2.1.0
[t=00:00:00.305314]     GPU memory  : 12282MB (total) / 10886MB (available)
[t=00:00:00.305320]     SDL swap-int: 1
[t=00:00:00.305323]     SDL driver  : windows
[t=00:00:00.305325]     
[t=00:00:00.305329]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.305332]     GLSL shader support       : 1
[t=00:00:00.305334]     GL4 support               : 1
[t=00:00:00.305337]     FBO extension support     : 1
[t=00:00:00.305350]     NVX GPU mem-info support  : 1
[t=00:00:00.305356]     ATI GPU mem-info support  : 0
[t=00:00:00.305365]     Texture clamping to edge  : 1
[t=00:00:00.305370]     NPOT-texture support      : 1 (1)
[t=00:00:00.305375]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.305379]     texture query-LOD support : 1 (1)
[t=00:00:00.305383]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.305386]     Z-buffer depth            : 32 (-)
[t=00:00:00.305393]     primitive-restart support : 1 (1)
[t=00:00:00.305396]     clip-space control support: 1 (1)
[t=00:00:00.305401]     seamless cube-map support : 1 (1)
[t=00:00:00.305404]     frag-depth layout support : 1 (1)
[t=00:00:00.305407]     persistent maps support   : 1 (1)
[t=00:00:00.305413]     explicit attribs location : 1 (1)
[t=00:00:00.305417]     multi draw indirect       : 1 (-)
[t=00:00:00.305421]     array textures            : 1 (-)
[t=00:00:00.305424]     buffer copy support       : 1 (-)
[t=00:00:00.305427]     indirect draw             : 1 (-)
[t=00:00:00.305430]     base instance             : 1 (-)
[t=00:00:00.305433]     
[t=00:00:00.305438]     max. FBO samples              : 32
[t=00:00:00.305441]     max. FS/program texture slots : 32/192
[t=00:00:00.305444]     max. texture size             : 32768
[t=00:00:00.305450]     max. texture anisotropy level : 16.000000
[t=00:00:00.305453]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.305456]     max. draw-buffers             : 8
[t=00:00:00.305460]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.305463]     max. uniform buffer-bindings  : 84
[t=00:00:00.305466]     max. uniform block-size       : 64KB
[t=00:00:00.305472]     max. storage buffer-bindings  : 96
[t=00:00:00.305475]     max. storage block-size       : 2047MB
[t=00:00:00.305478]     
[t=00:00:00.305481]     enable AMD-hacks : 0
[t=00:00:00.305483]     compress MIP-maps: 0
[t=00:00:00.305504]     Number of compressed texture formats: 23
[t=00:00:00.305521]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.305541] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.305694] [GR::UpdateGLConfigs]
[t=00:00:00.305724] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.305733] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.305742] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.305749] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.305752] [GR::InitGLState]
[t=00:00:00.305789] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.391665] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.393434] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.415485] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.418954] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.418971] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.419290] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.420555] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.420564] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.420621] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.420679] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.429483] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.430054] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.431095] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.431211] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.459328] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[t=00:00:00.459341] [VFS] [SpringVFS::ReserveArchives<this=000001d775af2e70>]
[t=00:00:00.459463] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.460846] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d775af2e70 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.460855] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.503850] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.504116] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.504192] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.504353] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.504470] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.504517] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.504609] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.504666] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.505119] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.505169] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.505663][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.505716][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.505787][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.505801][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.505805][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.505835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.509823][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.509854][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "F24G3xTF (NVIDIA High Definition Audio)"
[t=00:00:00.509862][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.509874][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.509879][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.509884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.582724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.584298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d72dfdad70(default) context=000001d775b39950  numChannels=2 frameSize=8
[t=00:00:00.584350][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.584356][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.584360][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.584364][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.584379][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.584396][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.584404][f=-000001] [Sound]   Devices:
[t=00:00:00.585896][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.585914][f=-000001] [Sound]     [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)]
[t=00:00:00.585918][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.585923][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.585930][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.585934][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.586417][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.586432][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.605568][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154415 MB
[t=00:00:00.606892][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.607453][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480
[t=00:00:00.608122][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon
[t=00:00:00.878091][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:00.878456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:00.879386][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.879868][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.909858][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.910511][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.910607][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.911721][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.941046][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:00.941142][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.941191][f=-000001] Warning: [PreGame::GameDataReceived] Archive Fairyland 1.31 (checksum 756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.972228][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.972327][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.972389][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.972471][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.972504][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.161093][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.161261][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:11.170761][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.171003][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.171198][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.171345][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.171642][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.171786][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.172176][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.172296][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:11.172404][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.172536][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.172634][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.172727][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.172894][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.173147][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.173261][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.173471][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.173586][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:11.173779][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.173878][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.173989][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.174153][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.174254][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.174351][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.174445][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.174599][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.174737][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.174851][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.174955][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.175091][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.175186][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.185652][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.186057][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.186277][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.186458][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.190413][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.190783][f=-000001] Input grabbing is enabled!
[t=00:00:11.190793][f=-000001] Input grabbing is enabled!
[t=00:00:11.190839][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.190977][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.191099][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.193582][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.193825][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.193948][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.194090][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.194212][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.203342][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.204201][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.204363][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.204477][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.204614][f=-000001] EndGame Graph disabled
[t=00:00:11.213128][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.213341][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.213472][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.213584][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.213711][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.214191][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.214380][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.235234][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.235985][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.236126][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.236436][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:11.244193][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.244426][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.244544][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:11.244653][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.244788][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:11.244989][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.245426][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:11.247687][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:11.248090][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:11.248231][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.248804][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.248917][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:11.249140][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:11.249293][f=-000001] Initialize
[t=00:00:11.249386][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:11.249505][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:11.250010][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.250200][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.250553][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.250688][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.250998][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.251160][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.356283][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.356668][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.359653][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.373457][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.373796][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.374040][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.374168][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.374840][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.374956][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.375156][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.375288][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.375493][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.375618][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.376843][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.376996][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.377157][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.377292][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.377425][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.377593][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.377706][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.377854][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.377862][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.377867][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.377906][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.378036][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.378520][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.378918][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.379566][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.379923][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.380067][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.380194][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.380305][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.380438][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.380604][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.380938][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.381312][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.381606][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.381758][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.381956][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.382216][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.384952][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.388672][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.388958][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.389163][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.389397][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.390413][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.390554][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.390727][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.392373][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.392572][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:00:11.393739][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.393963][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.394502][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.395002][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.395702][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.395864][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.395986][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.397796][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.398582][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.402919][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.403102][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.404858][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.409435][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.409764][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.409912][f=-000001] SetSunLighting
[t=00:00:11.410214][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.410337][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.411188][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.411315][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.411324][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.411442][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.411597][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.413302][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.413781][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.418675][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.421530][f=-000001] Writing last game win data
[t=00:00:11.426598][f=-000001] LuaUI v0.3
[t=00:00:11.552859][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.656083][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.656123][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.659065][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.659076][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms
[t=00:00:11.668128][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10266, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839762}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143}
[t=00:00:12.035345][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.142898][f=-000001] GameID: 074c4267855ecf5de911960b833339e8
[t=00:00:12.143176][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.143184][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.143268][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.143291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f"
[t=00:00:12.143308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.143320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]"
[t=00:00:12.143335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]"
[t=00:00:12.250554][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.400663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d7adf38a30,000001d7d918a020}][locale="C"]"
[t=00:00:12.400686][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:18.535401][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:28.408235][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:38.486168][f=0002101] Buildings set to face East
[t=00:02:10.522272][f=0003063] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:18.867613][f=0003312] Buildings set to face North
[t=00:02:22.816403][f=0003431] Buildings set to face East
[t=00:03:20.437037][f=0005154] [SpringApp::Kill][1] fromRun=1
[t=00:03:20.437080][f=0005154] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:20.464359][f=0005154]  [async=0] threads=8 tasks=284410 {sum,avg}{exec,wait}time={{1724.619, 0.006}, {52326.219, 0.184}}ms
[t=00:03:20.464445][f=0005154]      thread=1 tasks=40630 {sum,min,max,avg}{exec,wait}time={{466.298, 0.000, 32.425, 0.011}, {995.083, 0.000, 18446744027136.000, 0.024}}ms
[t=00:03:20.464484][f=0005154]      thread=2 tasks=40630 {sum,min,max,avg}{exec,wait}time={{236.344, 0.000, 21.632, 0.006}, {10915.201, 0.000, 18446744027136.000, 0.269}}ms
[t=00:03:20.464492][f=0005154]      thread=3 tasks=40630 {sum,min,max,avg}{exec,wait}time={{215.816, 0.000, 23.326, 0.005}, {7698.709, 0.000, 18446744027136.000, 0.189}}ms
[t=00:03:20.464499][f=0005154]      thread=4 tasks=40630 {sum,min,max,avg}{exec,wait}time={{209.279, 0.000, 24.022, 0.005}, {7921.645, 0.000, 26.706, 0.195}}ms
[t=00:03:20.464507][f=0005154]      thread=5 tasks=40630 {sum,min,max,avg}{exec,wait}time={{196.008, 0.000, 23.306, 0.005}, {8010.941, 0.000, 33.280, 0.197}}ms
[t=00:03:20.464515][f=0005154]      thread=6 tasks=40630 {sum,min,max,avg}{exec,wait}time={{203.913, 0.000, 18.533, 0.005}, {8198.758, 0.000, 27.526, 0.202}}ms
[t=00:03:20.464522][f=0005154]      thread=7 tasks=40630 {sum,min,max,avg}{exec,wait}time={{196.960, 0.000, 22.658, 0.005}, {8585.881, 0.000, 33.286, 0.211}}ms
[t=00:03:20.464528][f=0005154]  [async=1] threads=8 tasks=3533 {sum,avg}{exec,wait}time={{27159.301, 7.687}, {10544722.000, 2984.637}}ms
[t=00:03:20.464539][f=0005154]      thread=1 tasks=508 {sum,min,max,avg}{exec,wait}time={{3887.568, 0.000, 436.629, 7.653}, {1509460.125, 0.964, 3904.408, 2971.378}}ms
[t=00:03:20.464546][f=0005154]      thread=2 tasks=507 {sum,min,max,avg}{exec,wait}time={{3885.615, 0.000, 434.634, 7.664}, {1508421.000, 0.001, 3904.456, 2975.189}}ms
[t=00:03:20.464553][f=0005154]      thread=3 tasks=504 {sum,min,max,avg}{exec,wait}time={{3893.968, 0.000, 443.170, 7.726}, {1509270.250, 0.238, 3904.341, 2994.584}}ms
[t=00:03:20.464567][f=0005154]      thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{3885.213, 0.000, 436.848, 7.724}, {1505478.250, 0.184, 3902.113, 2992.999}}ms
[t=00:03:20.464576][f=0005154]      thread=5 tasks=505 {sum,min,max,avg}{exec,wait}time={{3883.130, 0.000, 446.088, 7.689}, {1504168.125, 0.372, 3902.102, 2978.551}}ms
[t=00:03:20.464584][f=0005154]      thread=6 tasks=503 {sum,min,max,avg}{exec,wait}time={{3838.402, 0.000, 461.061, 7.631}, {1501969.500, 0.182, 3855.334, 2986.023}}ms
[t=00:03:20.464594][f=0005154]      thread=7 tasks=503 {sum,min,max,avg}{exec,wait}time={{3885.406, 0.000, 461.017, 7.724}, {1505955.500, 0.510, 3904.326, 2993.947}}ms
[t=00:03:20.464601][f=0005154] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:20.464606][f=0005154] [SpringApp::Kill][2]
[t=00:03:20.464647][f=0005154] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:20.464655][f=0005154] [Game::KillLua][1] dtor=0 luaUI=000001d7d8a05ef0
[t=00:03:20.464684][f=0005154] Start widgetHandler:Shutdown
[t=00:03:20.466776][f=0005154] Shutdown - SaveOrderList Complete
[t=00:03:20.467856][f=0005154] Writing last game win data
[t=00:03:20.472811][f=0005154] Shutdown - SaveConfigData Complete
[t=00:03:20.472821][f=0005154] Shutdown Widget - Chili Highlight
[t=00:03:20.472832][f=0005154] Shutdown Widget - Deferred rendering GL4
[t=00:03:20.472887][f=0005154] Shutdown Widget - Draw After Chili
[t=00:03:20.472893][f=0005154] Shutdown Widget - API Unit Tracker GL4
[t=00:03:20.472901][f=0005154] Shutdown Widget - EPIC Menu
[t=00:03:20.473678][f=0005154] Shutdown Widget - Depth of Field Shader
[t=00:03:20.473693][f=0005154] Shutdown Widget - Chili Widget Selector
[t=00:03:20.475685][f=0005154] Shutdown Widget - Chili Minimap
[t=00:03:20.475778][f=0005154] Shutdown Widget - Deferred rendering
[t=00:03:20.475785][f=0005154] SSAO: Deferred rendering disabled, disabling.
[t=00:03:20.478549][f=0005154] Shutdown Widget - Deferred rendering
[t=00:03:20.478561][f=0005154] SSAO: Deferred rendering disabled, disabling.
[t=00:03:20.478970][f=0005154] Shutdown Widget - Local Team Colors
[t=00:03:20.478987][f=0005154] Shutdown Widget - Display Keys 2
[t=00:03:20.479002][f=0005154] Shutdown Widget - Save Game Menu
[t=00:03:20.479008][f=0005154] Shutdown Widget - Highlight Model Api GL4
[t=00:03:20.479018][f=0005154] Shutdown Widget - Unit Icons
[t=00:03:20.479038][f=0005154] Shutdown Widget - Attrition Counter
[t=00:03:20.479159][f=0005154] Shutdown Widget - Noises
[t=00:03:20.479166][f=0005154] Shutdown Widget - HealthBars
[t=00:03:20.479958][f=0005154] Shutdown Widget - Chili Chicken Panel
[t=00:03:20.479981][f=0005154] Shutdown Widget - BuildETA
[t=00:03:20.479998][f=0005154] Shutdown Widget - Selected Units GL4 2
[t=00:03:20.480006][f=0005154] Shutdown Widget - External VR Grid
[t=00:03:20.480011][f=0005154] Shutdown Widget - Win Counter
[t=00:03:20.480017][f=0005154] Shutdown Widget - EndGame APM stats
[t=00:03:20.480716][f=0005154] Shutdown Widget - Modular Comm Info
[t=00:03:20.480725][f=0005154] Shutdown Widget - Transport AI
[t=00:03:20.480733][f=0005154] Shutdown Widget - Startup Info and Selector
[t=00:03:20.480746][f=0005154] Shutdown Widget - Chili Spectator Panels
[t=00:03:20.480751][f=0005154] Shutdown Widget - Point Tracker
[t=00:03:20.480757][f=0005154] Shutdown Widget - Missile Silo Range
[t=00:03:20.480763][f=0005154] Shutdown Widget - MinimapEvents
[t=00:03:20.480769][f=0005154] Shutdown Widget - Local Widgets Config
[t=00:03:20.480777][f=0005154] Shutdown Widget - Highlight Geos
[t=00:03:20.480783][f=0005154] Shutdown Widget - Context Menu
[t=00:03:20.480788][f=0005154] Shutdown Widget - Grab Input
[t=00:03:20.483123][f=0005154] Input grabbing is disabled!
[t=00:03:20.483140][f=0005154] Shutdown Widget - Defense Range Zero-K
[t=00:03:20.483150][f=0005154] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:20.483156][f=0005154] Shutdown Widget - Darkening
[t=00:03:20.483169][f=0005154] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:20.483180][f=0005154] Shutdown Widget - Chili Nuke Warning
[t=00:03:20.483187][f=0005154] Shutdown Widget - Chili EndGame Window
[t=00:03:20.483196][f=0005154] Shutdown Widget - Stereo3D
[t=00:03:20.483208][f=0005154] Shutdown Widget - Attack Warning
[t=00:03:20.483214][f=0005154] Shutdown Widget - Chili Economy Panel Default
[t=00:03:20.483267][f=0005154] Shutdown Widget - Music Player v2
[t=00:03:20.483274][f=0005154] Shutdown Widget - State Reverse and Latency
[t=00:03:20.483280][f=0005154] Shutdown Widget - Reclaim Field Highlight
[t=00:03:20.483287][f=0005154] Shutdown Widget - Attack AoE
[t=00:03:20.483293][f=0005154] Shutdown Widget - TeamPlatter
[t=00:03:20.495492][f=0005154] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:20.495622][f=0005154] Shutdown Widget - Selection Send
[t=00:03:20.495634][f=0005154] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:20.495641][f=0005154] Shutdown Widget - Spotter
[t=00:03:20.495650][f=0005154] Shutdown Widget - Global Build Command
[t=00:03:20.495774][f=0005154] Shutdown Widget - LupsManager
[t=00:03:20.495790][f=0005154] Shutdown Widget - Receive Units Indicator
[t=00:03:20.495798][f=0005154] Shutdown Widget - Newton Firezone
[t=00:03:20.495811][f=0005154] Shutdown Widget - Chili Pro Console
[t=00:03:20.496176][f=0005154] Shutdown Widget - Persistent Build Height
[t=00:03:20.496186][f=0005154] Shutdown Widget - Lasso Terraform GUI
[t=00:03:20.496195][f=0005154] Shutdown Widget - Lups
[t=00:03:20.496242][f=0005154] Shutdown Widget - Chili Framework
[t=00:03:20.496250][f=0005154] Shutdown Widget - Custom Markers
[t=00:03:20.496259][f=0005154] Shutdown Widget - Chili Core Selector
[t=00:03:20.496315][f=0005154] Shutdown Widget - Mex Placement Handler
[t=00:03:20.496327][f=0005154] Shutdown Widget - Select Keys
[t=00:03:20.496342][f=0005154] Shutdown Widget - Pause Screen
[t=00:03:20.496452][f=0005154] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:20.496468][f=0005154] Shutdown Widget - Bloom Shader Deferred
[t=00:03:20.496478][f=0005154] Shutdown Widget - Text To Speech Control
[t=00:03:20.496484][f=0005154] Shutdown Widget - Layout Handler
[t=00:03:20.496494][f=0005154] Shutdown Widget - Color Blindness Correction
[t=00:03:20.496502][f=0005154] End widgetHandler:Shutdown
[t=00:03:20.540290][f=0005154] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8772775, 0.0} allocedSize{int+, int-, ext}={0, 0, 1614063507}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1125}
[t=00:03:20.540456][f=0005154] [Game::KillLua][2] dtor=0 luaGaia=000001d7d918a020
[t=00:03:20.550547][f=0005154] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:20.550582][f=0005154] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:20.550613][f=0005154] [Game::KillLua][3] dtor=0 luaRules=000001d7adf38a30
[t=00:03:20.550639][f=0005154] Start gadgetHandler:Shutdown
[t=00:03:20.550650][f=0005154] Shutdown - StartSetup
[t=00:03:20.550657][f=0005154] Shutdown - UnitMorph
[t=00:03:20.550861][f=0005154] Shutdown - Carrier Drones
[t=00:03:20.550874][f=0005154] Shutdown - Missile Silo Controller
[t=00:03:20.550883][f=0005154] Shutdown - Modular Comm Info
[t=00:03:20.550893][f=0005154] Shutdown - Terrain Texture Handler
[t=00:03:20.550900][f=0005154] Shutdown - UnitCloakShield
[t=00:03:20.550996][f=0005154] Shutdown - Starlight Handler
[t=00:03:20.551013][f=0005154] End gadgetHandler:Shutdown
[t=00:03:20.569900][f=0005154] Start gadgetHandler:Shutdown
[t=00:03:20.569917][f=0005154] Shutdown - Teleport Throw
[t=00:03:20.569925][f=0005154] Shutdown - UnitMorph
[t=00:03:20.569936][f=0005154] Shutdown - Commander Skin Renderer
[t=00:03:20.570216][f=0005154] Shutdown - Missile fired callins
[t=00:03:20.570226][f=0005154] Shutdown - Modular Comm Info
[t=00:03:20.570231][f=0005154] Shutdown - Retreat Command
[t=00:03:20.570239][f=0005154] Shutdown - Shockwaves
[t=00:03:20.570271][f=0005154] Shutdown - Unit tint API
[t=00:03:20.570278][f=0005154] Shutdown - Unit glow API
[t=00:03:20.570284][f=0005154] Shutdown - UnitCloakShield
[t=00:03:20.570292][f=0005154] Shutdown - Lups Cloak FX
[t=00:03:20.570304][f=0005154] Shutdown - Lups
[t=00:03:20.570367][f=0005154] Shutdown - Lups Shield
[t=00:03:20.570383][f=0005154] End gadgetHandler:Shutdown
[t=00:03:20.580298][f=0005154] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 621, 0.0} allocedSize{int+, int-, ext}={0, 0, 91507}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0032}
[t=00:03:20.580460][f=0005154] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:20.580505][f=0005154] [Game::KillLua][4] dtor=0
[t=00:03:20.580509][f=0005154] [Game::KillLua][5] dtor=0
[t=00:03:20.596376][f=0005154] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-23_21-41-29-045_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (80772 bytes)
[t=00:03:20.596433][f=0005154] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:20.600540][f=0005154] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:20.600559][f=0005154] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:03:20.600610][f=0005154] [Sound] [Sound::UpdateThread][4] ctx=000001d775b39950 dev=000001d72dfdad70
[t=00:03:20.600689][f=0005154] [Sound] [Sound::UpdateThread][5] ctx=000001d775b39950 dev=000001d72dfdad70
[t=00:03:20.600694][f=0005154] [Sound] [Sound::Cleanup][alcDestroyContext(000001d775b39950)]
[t=00:03:20.601606][f=0005154] [Sound] [Sound::Cleanup][alcCloseDevice(000001d72dfdad70)]
[t=00:03:20.601720][f=0005154] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:20.634749][f=0005154] [Sound] [Sound::UpdateThread][6]
[t=00:03:20.635172][f=0005154] [Game::~CGame][1]
[t=00:03:20.635194][f=0005154] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:20.635200][f=0005154] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:20.635204][f=0005154] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:20.635208][f=0005154] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:20.635212][f=0005154] [Game::KillLua][4] dtor=1
[t=00:03:20.635218][f=0005154] [Game::KillLua][5] dtor=1
[t=00:03:20.635357][f=0005154] [Game::KillMisc][1]
[t=00:03:20.635365][f=0005154] [Game::KillMisc][2]
[t=00:03:20.635500][f=0005154] [Game::KillMisc][3]
[t=00:03:20.635577][f=0005154] [Game::KillRendering][1]
[t=00:03:20.663736][f=0005154] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:20.672158][f=0005154] [3DOParser::Kill] allocated 29 pieces
[t=00:03:20.672206][f=0005154] [S3OParser::Kill] allocated 5577 pieces
[t=00:03:20.672625][f=0005154] [AssParser::Kill] allocated 701 pieces
[t=00:03:20.712283][f=0005154] [Game::KillInterface][1]
[t=00:03:20.712488][f=0005154] [Game::KillInterface][2]
[t=00:03:20.712751][f=0005154] [Game::KillSimulation][1]
[t=00:03:20.712794][f=0005154] [Game::KillSimulation][2]
[t=00:03:20.740063][f=0005154] [CCollisionHandler] dis-/continuous tests: 39/3626457
[t=00:03:20.740086][f=0005154] [Game::KillSimulation][3]
[t=00:03:20.740869][f=0005154] [~CPathCache(20x20)] cacheHits=16 hitPercentage=28% numHashColls=0 maxCacheSize=9
[t=00:03:20.740965][f=0005154] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:20.741014][f=0005154] [~CPathCache(40x40)] cacheHits=9 hitPercentage=14% numHashColls=0 maxCacheSize=10
[t=00:03:20.742969][f=0005154] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:20.743136][f=0005154] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:20.746609][f=0005154] [LosHandler::Kill] raycast instance cache-{hits,misses}={338,750}; shared=2%; cached=29%
[t=00:03:20.753651][f=0005154] [Game::KillSimulation][4]
[t=00:03:20.857126][f=0005154] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:20.857147][f=0005154] [Game::~CGame][2]
[t=00:03:20.857151][f=0005154] [Game::~CGame][3]
[t=00:03:20.857171][f=0005154] [SpringApp::Kill][3]
[t=00:03:20.857312][f=0005154] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    558839 bytes sent   in 4512 packets (123.856 bytes/packet)
    270600 bytes recv'd in 4198 packets (64.459 bytes/packet)
    {0.068x, 0.093x} relative protocol overhead {up, down}
    17016 incoming chunks dropped, 20577 outgoing chunks resent
    3787 incoming chunks processed

[t=00:03:20.857394][f=0005154] [SpringApp::Kill][4] font=000001d775825740
[t=00:03:20.875636][f=0005154] [SpringApp::Kill][5]
[t=00:03:20.879579][f=0005154] [SpringApp::Kill][6]
[t=00:03:20.879593] [SpringApp::Kill][7]
[t=00:03:20.879700] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:20.879722] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1920, 1048576, 1048576}, EBO = {3456, 2097152, 2097152}
[t=00:03:20.879728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:20.879733] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:20.879741] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {304, 65536, 65536}, EBO = {456, 262144, 262144}
[t=00:03:20.879746] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:20.879751] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:03:20.879759] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25516, 1048576, 1048576}, EBO = {38274, 2097152, 2097152}
[t=00:03:20.879764] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:20.879774] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:20.879779] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:20.879786] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:20.879792] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {352, 1048576, 1048576}, EBO = {528, 2097152, 2097152}
[t=00:03:20.956270] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:20.956283] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:20.956287] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:20.956308] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8480
[t=00:03:20.956311] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:20.957289] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>]
[t=00:03:20.957300] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:20.957306] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d72dfeec00)
[t=00:03:20.957379] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d72dfefbd0)
[t=00:03:20.959817] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=1)] #archives[section]=1 #files[section]=174
[t=00:03:20.959826] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001d775b3e980)
[t=00:03:20.959898] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:20.959956] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d72dfef390)
[t=00:03:20.959981] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d72dfef650)
[t=00:03:20.960018] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d72dfee940)
[t=00:03:20.960074] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:20.960085] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:20.960132] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:20.960139] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:20.960144] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:20.960150] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:20.960272] [SpringApp::Kill][8]
[t=00:03:20.960279] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:20.960283] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fc5b04d0 (joinable=1)
[t=00:03:20.960286] [WatchDog::Uninstall][2]
[t=00:03:21.206021] [WatchDog::Uninstall][3]
[t=00:03:21.206031] [SpringApp::Kill][9]