Open Chobbyla opened 6 days ago
infolog_full.txt (truncated):
[t=00:00:00.000111] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.094663] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.094694] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.094708] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.094716] [t=00:00:00.094719] Enable or disable log sections using the LogSections configuration key [t=00:00:00.094723] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.094729] Use "none" to disable the default log sections. [t=00:00:00.094733] ============== </Log Sections> ============== [t=00:00:00.094736] ============== <User Config> ============== [t=00:00:00.094811] AllowDeferredMapRendering = 1 [t=00:00:00.094816] AllowDeferredModelRendering = 1 [t=00:00:00.094819] AnimationMT = 0 [t=00:00:00.094823] BumpWaterBlurReflection = 1 [t=00:00:00.094826] BumpWaterTexSizeReflection = 128 [t=00:00:00.094830] CamFreeScrollSpeed = 50 [t=00:00:00.094833] CamMode = 1 [t=00:00:00.094838] CubeTexSizeReflection = 1 [t=00:00:00.094841] CubeTexSizeSpecular = 1 [t=00:00:00.094845] DualScreenMiniMapOnLeft = 1 [t=00:00:00.094848] EdgeMoveDynamic = 0 [t=00:00:00.094880] EdgeMoveWidth = 0.003 [t=00:00:00.094883] FPSFOV = 90 [t=00:00:00.094886] FPSScrollSpeed = 50 [t=00:00:00.094889] FontSize = 18 [t=00:00:00.094893] FullscreenEdgeMove = 0 [t=00:00:00.094896] GrassDetail = 0 [t=00:00:00.094898] GroundDecals = 2 [t=00:00:00.094901] GroundDetail = 90 [t=00:00:00.094906] HangTimeout = 30 [t=00:00:00.094909] HardwareCursor = 1 [t=00:00:00.094912] InitialNetworkTimeout = 0 [t=00:00:00.094916] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.094919] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.094922] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.094925] LinkOutgoingBandwidth = 262144 [t=00:00:00.094929] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.094932] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.094937] MSAALevel = 1 [t=00:00:00.094942] MaxParticles = 15000 [t=00:00:00.094945] MaxSounds = 32 [t=00:00:00.094962] MaximumTransmissionUnit = 0 [t=00:00:00.094970] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.094974] MiniMapMarker = 0 [t=00:00:00.094977] MouseDragScrollThreshold = 0 [t=00:00:00.094981] NetworkLossFactor = 2 [t=00:00:00.094984] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.094987] OverheadScrollSpeed = 50 [t=00:00:00.094990] ReconnectTimeout = 0 [t=00:00:00.094993] RotOverheadScrollSpeed = 50 [t=00:00:00.095003] RotateLogFiles = 1 [t=00:00:00.095006] ShadowMapSize = 1024 [t=00:00:00.095008] Shadows = 1 [t=00:00:00.095011] ShowClock = 0 [t=00:00:00.095015] SoftParticles = 2 [t=00:00:00.095018] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.095022] UnitIconDist = 151 [t=00:00:00.095026] UpdateBoundingVolumeMT = 0 [t=00:00:00.095029] UpdateWeaponVectorsMT = 0 [t=00:00:00.095032] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.095036] UseLuaMemPools = 0 [t=00:00:00.095061] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.095064] VFSCacheArchiveFiles = 0 [t=00:00:00.095067] Water = 4 [t=00:00:00.095070] WindowBorderless = 1 [t=00:00:00.095073] WindowPosY = 0 [t=00:00:00.095076] WindowedEdgeMove = 0 [t=00:00:00.095079] XResolutionWindowed = 1920 [t=00:00:00.095082] YResolutionWindowed = 1080 [t=00:00:00.095091] ============== </User Config> ============== [t=00:00:00.095097] ============== <User System> ============== [t=00:00:00.095101] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.095112] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.095119] Compiler Version: gcc-13.2.0 [t=00:00:00.095146] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.095178] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.095185] Binary Word Size: 64-bit (native) [t=00:00:00.095188] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.095194] Physical CPU Cores: 8 [t=00:00:00.095199] Logical CPU Cores: 16 [t=00:00:00.095202] ============== </User System> ============== [t=00:00:00.095207] Run: thread affinity ffffffff [t=00:00:00.095300] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.095305] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.095308] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.095311] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.095314] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.096623] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.096656] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.099925] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.104766] Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.104775] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.104779] [ 7] 1680x1050x24bpp@144Hz [t=00:00:00.104783] [12] 1440x1080x24bpp@144Hz [t=00:00:00.104785] [18] 1440x900x24bpp@144Hz [t=00:00:00.104789] [22] 1366x768x24bpp@144Hz [t=00:00:00.104798] [26] 1360x768x24bpp@144Hz [t=00:00:00.104800] [30] 1280x1024x24bpp@144Hz [t=00:00:00.104803] [35] 1280x800x24bpp@144Hz [t=00:00:00.104806] [40] 1280x768x24bpp@144Hz [t=00:00:00.104808] [45] 1280x720x24bpp@144Hz [t=00:00:00.104811] [51] 1176x664x24bpp@144Hz [t=00:00:00.104814] [57] 1024x768x24bpp@144Hz [t=00:00:00.104816] [63] 800x600x24bpp@144Hz [t=00:00:00.104819] [70] 720x576x24bpp@144Hz [t=00:00:00.104821] [74] 720x480x24bpp@144Hz [t=00:00:00.104826] [79] 640x480x24bpp@144Hz [t=00:00:00.109120] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600} [t=00:00:00.109128] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.109132] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.109135] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.109137] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.109140] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.109142] [11] 1920x1200x24bpp@240Hz [t=00:00:00.109145] [13] 1920x1080x24bpp@240Hz [t=00:00:00.109148] [15] 1856x1392x24bpp@240Hz [t=00:00:00.109156] [17] 1792x1344x24bpp@240Hz [t=00:00:00.109158] [19] 1680x1050x24bpp@240Hz [t=00:00:00.109161] [21] 1600x1200x24bpp@240Hz [t=00:00:00.109163] [23] 1600x900x24bpp@240Hz [t=00:00:00.109166] [25] 1440x900x24bpp@240Hz [t=00:00:00.109168] [27] 1400x1050x24bpp@240Hz [t=00:00:00.109171] [29] 1366x768x24bpp@240Hz [t=00:00:00.109174] [31] 1360x768x24bpp@240Hz [t=00:00:00.109177] [33] 1280x1024x24bpp@240Hz [t=00:00:00.109180] [35] 1280x960x24bpp@240Hz [t=00:00:00.109185] [37] 1280x800x24bpp@240Hz [t=00:00:00.109187] [39] 1280x768x24bpp@240Hz [t=00:00:00.109190] [41] 1280x720x24bpp@240Hz [t=00:00:00.109196] [43] 1280x600x24bpp@240Hz [t=00:00:00.109198] [45] 1152x864x24bpp@240Hz [t=00:00:00.109201] [47] 1024x768x24bpp@240Hz [t=00:00:00.109203] [49] 800x600x24bpp@240Hz [t=00:00:00.109206] [51] 640x480x24bpp@240Hz [t=00:00:00.290030] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.290303] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.290315] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.305270] [GR::LogVersionInfo] [t=00:00:00.305281] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.305285] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.305288] GL vendor : NVIDIA Corporation [t=00:00:00.305291] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.305308] GLSL version: 4.60 NVIDIA [t=00:00:00.305311] GLEW version: 2.1.0 [t=00:00:00.305314] GPU memory : 12282MB (total) / 10886MB (available) [t=00:00:00.305320] SDL swap-int: 1 [t=00:00:00.305323] SDL driver : windows [t=00:00:00.305325] [t=00:00:00.305329] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.305332] GLSL shader support : 1 [t=00:00:00.305334] GL4 support : 1 [t=00:00:00.305337] FBO extension support : 1 [t=00:00:00.305350] NVX GPU mem-info support : 1 [t=00:00:00.305356] ATI GPU mem-info support : 0 [t=00:00:00.305365] Texture clamping to edge : 1 [t=00:00:00.305370] NPOT-texture support : 1 (1) [t=00:00:00.305375] S3TC/DXT1 texture support : 1/1 [t=00:00:00.305379] texture query-LOD support : 1 (1) [t=00:00:00.305383] MSAA frame-buffer support : 1 (1) [t=00:00:00.305386] Z-buffer depth : 32 (-) [t=00:00:00.305393] primitive-restart support : 1 (1) [t=00:00:00.305396] clip-space control support: 1 (1) [t=00:00:00.305401] seamless cube-map support : 1 (1) [t=00:00:00.305404] frag-depth layout support : 1 (1) [t=00:00:00.305407] persistent maps support : 1 (1) [t=00:00:00.305413] explicit attribs location : 1 (1) [t=00:00:00.305417] multi draw indirect : 1 (-) [t=00:00:00.305421] array textures : 1 (-) [t=00:00:00.305424] buffer copy support : 1 (-) [t=00:00:00.305427] indirect draw : 1 (-) [t=00:00:00.305430] base instance : 1 (-) [t=00:00:00.305433] [t=00:00:00.305438] max. FBO samples : 32 [t=00:00:00.305441] max. FS/program texture slots : 32/192 [t=00:00:00.305444] max. texture size : 32768 [t=00:00:00.305450] max. texture anisotropy level : 16.000000 [t=00:00:00.305453] max. vec4 varyings/attributes : 31/16 [t=00:00:00.305456] max. draw-buffers : 8 [t=00:00:00.305460] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.305463] max. uniform buffer-bindings : 84 [t=00:00:00.305466] max. uniform block-size : 64KB [t=00:00:00.305472] max. storage buffer-bindings : 96 [t=00:00:00.305475] max. storage block-size : 2047MB [t=00:00:00.305478] [t=00:00:00.305481] enable AMD-hacks : 0 [t=00:00:00.305483] compress MIP-maps: 0 [t=00:00:00.305504] Number of compressed texture formats: 23 [t=00:00:00.305521] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.305541] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.305694] [GR::UpdateGLConfigs] [t=00:00:00.305724] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.305733] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.305742] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.305749] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.305752] [GR::InitGLState] [t=00:00:00.305789] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.391665] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.393434] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.415485] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.418954] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.418971] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.419290] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.420555] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.420564] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.420621] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.420679] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.429483] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.430054] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.431095] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.431211] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.459328] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [t=00:00:00.459341] [VFS] [SpringVFS::ReserveArchives<this=000001d775af2e70>] [t=00:00:00.459463] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.460846] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d775af2e70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.460855] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.503850] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.504116] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.504192] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.504353] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.504470] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.504517] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.504609] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.504666] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.505119] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.505169] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.505663][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.505716][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.505787][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.505801][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.505805][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.505835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.509823][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.509854][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "F24G3xTF (NVIDIA High Definition Audio)" [t=00:00:00.509862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.509874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.509879][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.509884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.582724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.584298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d72dfdad70(default) context=000001d775b39950 numChannels=2 frameSize=8 [t=00:00:00.584350][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.584356][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.584360][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.584364][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.584379][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.584396][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.584404][f=-000001] [Sound] Devices: [t=00:00:00.585896][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.585914][f=-000001] [Sound] [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)] [t=00:00:00.585918][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.585923][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.585930][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.585934][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.586417][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.586432][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.605568][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154415 MB [t=00:00:00.606892][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.607453][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.608122][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:00.878091][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:00.878456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:00.879386][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.879868][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.909858][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.910511][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.910607][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.911721][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d775af2e70>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.941046][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:00.941142][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.941191][f=-000001] Warning: [PreGame::GameDataReceived] Archive Fairyland 1.31 (checksum 756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.972228][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.972327][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.972389][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.972471][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.972504][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.161093][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.161261][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:11.170761][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.171003][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.171198][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.171345][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.171642][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.171786][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.172176][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.172296][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.172404][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.172536][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.172634][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.172727][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.172894][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.173147][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.173261][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.173471][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.173586][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.173779][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.173878][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.173989][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.174153][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.174254][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.174351][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.174445][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.174599][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.174737][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.174851][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.174955][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.175091][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.175186][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.185652][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.186057][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.186277][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.186458][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.190413][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.190783][f=-000001] Input grabbing is enabled! [t=00:00:11.190793][f=-000001] Input grabbing is enabled! [t=00:00:11.190839][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.190977][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.191099][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.193582][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.193825][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.193948][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.194090][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.194212][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.203342][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.204201][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.204363][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.204477][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.204614][f=-000001] EndGame Graph disabled [t=00:00:11.213128][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.213341][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.213472][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.213584][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.213711][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.214191][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.214380][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.235234][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.235985][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.236126][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.236436][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.244193][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.244426][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.244544][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.244653][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.244788][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.244989][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.245426][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.247687][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.248090][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.248231][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.248804][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.248917][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.249140][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.249293][f=-000001] Initialize [t=00:00:11.249386][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.249505][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.250010][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.250200][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.250553][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.250688][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.250998][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.251160][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.356283][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.356668][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.359653][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.373457][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.373796][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.374040][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.374168][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.374840][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.374956][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.375156][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.375288][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.375493][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.375618][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.376843][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.376996][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.377157][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.377292][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.377425][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.377593][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.377706][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.377854][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.377862][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.377867][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.377906][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.378036][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.378520][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.378918][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.379566][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.379923][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.380067][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.380194][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.380305][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.380438][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.380604][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.380938][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.381312][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.381606][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.381758][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.381956][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.382216][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.384952][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.388672][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.388958][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.389163][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.389397][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.390413][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.390554][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.390727][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.392373][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.392572][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:11.393739][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.393963][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.394502][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.395002][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.395702][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.395864][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.395986][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.397796][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.398582][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.402919][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.403102][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.404858][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.409435][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.409764][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.409912][f=-000001] SetSunLighting [t=00:00:11.410214][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.410337][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.411188][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.411315][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.411324][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.411442][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.411597][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.413302][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.413781][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.418675][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.421530][f=-000001] Writing last game win data [t=00:00:11.426598][f=-000001] LuaUI v0.3 [t=00:00:11.552859][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.656083][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.656123][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.659065][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.659076][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms [t=00:00:11.668128][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10266, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839762}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143} [t=00:00:12.035345][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.142898][f=-000001] GameID: 074c4267855ecf5de911960b833339e8 [t=00:00:12.143176][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.143184][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.143268][f=-000001] -> Connection established (given id 0) [t=00:00:12.143291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:12.143308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.143320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]" [t=00:00:12.143335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]" [t=00:00:12.250554][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.400663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d7adf38a30,000001d7d918a020}][locale="C"]" [t=00:00:12.400686][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:18.535401][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:28.408235][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:38.486168][f=0002101] Buildings set to face East [t=00:02:10.522272][f=0003063] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:18.867613][f=0003312] Buildings set to face North [t=00:02:22.816403][f=0003431] Buildings set to face East [t=00:03:20.437037][f=0005154] [SpringApp::Kill][1] fromRun=1 [t=00:03:20.437080][f=0005154] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:20.464359][f=0005154] [async=0] threads=8 tasks=284410 {sum,avg}{exec,wait}time={{1724.619, 0.006}, {52326.219, 0.184}}ms [t=00:03:20.464445][f=0005154] thread=1 tasks=40630 {sum,min,max,avg}{exec,wait}time={{466.298, 0.000, 32.425, 0.011}, {995.083, 0.000, 18446744027136.000, 0.024}}ms [t=00:03:20.464484][f=0005154] thread=2 tasks=40630 {sum,min,max,avg}{exec,wait}time={{236.344, 0.000, 21.632, 0.006}, {10915.201, 0.000, 18446744027136.000, 0.269}}ms [t=00:03:20.464492][f=0005154] thread=3 tasks=40630 {sum,min,max,avg}{exec,wait}time={{215.816, 0.000, 23.326, 0.005}, {7698.709, 0.000, 18446744027136.000, 0.189}}ms [t=00:03:20.464499][f=0005154] thread=4 tasks=40630 {sum,min,max,avg}{exec,wait}time={{209.279, 0.000, 24.022, 0.005}, {7921.645, 0.000, 26.706, 0.195}}ms [t=00:03:20.464507][f=0005154] thread=5 tasks=40630 {sum,min,max,avg}{exec,wait}time={{196.008, 0.000, 23.306, 0.005}, {8010.941, 0.000, 33.280, 0.197}}ms [t=00:03:20.464515][f=0005154] thread=6 tasks=40630 {sum,min,max,avg}{exec,wait}time={{203.913, 0.000, 18.533, 0.005}, {8198.758, 0.000, 27.526, 0.202}}ms [t=00:03:20.464522][f=0005154] thread=7 tasks=40630 {sum,min,max,avg}{exec,wait}time={{196.960, 0.000, 22.658, 0.005}, {8585.881, 0.000, 33.286, 0.211}}ms [t=00:03:20.464528][f=0005154] [async=1] threads=8 tasks=3533 {sum,avg}{exec,wait}time={{27159.301, 7.687}, {10544722.000, 2984.637}}ms [t=00:03:20.464539][f=0005154] thread=1 tasks=508 {sum,min,max,avg}{exec,wait}time={{3887.568, 0.000, 436.629, 7.653}, {1509460.125, 0.964, 3904.408, 2971.378}}ms [t=00:03:20.464546][f=0005154] thread=2 tasks=507 {sum,min,max,avg}{exec,wait}time={{3885.615, 0.000, 434.634, 7.664}, {1508421.000, 0.001, 3904.456, 2975.189}}ms [t=00:03:20.464553][f=0005154] thread=3 tasks=504 {sum,min,max,avg}{exec,wait}time={{3893.968, 0.000, 443.170, 7.726}, {1509270.250, 0.238, 3904.341, 2994.584}}ms [t=00:03:20.464567][f=0005154] thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{3885.213, 0.000, 436.848, 7.724}, {1505478.250, 0.184, 3902.113, 2992.999}}ms [t=00:03:20.464576][f=0005154] thread=5 tasks=505 {sum,min,max,avg}{exec,wait}time={{3883.130, 0.000, 446.088, 7.689}, {1504168.125, 0.372, 3902.102, 2978.551}}ms [t=00:03:20.464584][f=0005154] thread=6 tasks=503 {sum,min,max,avg}{exec,wait}time={{3838.402, 0.000, 461.061, 7.631}, {1501969.500, 0.182, 3855.334, 2986.023}}ms [t=00:03:20.464594][f=0005154] thread=7 tasks=503 {sum,min,max,avg}{exec,wait}time={{3885.406, 0.000, 461.017, 7.724}, {1505955.500, 0.510, 3904.326, 2993.947}}ms [t=00:03:20.464601][f=0005154] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:20.464606][f=0005154] [SpringApp::Kill][2] [t=00:03:20.464647][f=0005154] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:20.464655][f=0005154] [Game::KillLua][1] dtor=0 luaUI=000001d7d8a05ef0 [t=00:03:20.464684][f=0005154] Start widgetHandler:Shutdown [t=00:03:20.466776][f=0005154] Shutdown - SaveOrderList Complete [t=00:03:20.467856][f=0005154] Writing last game win data [t=00:03:20.472811][f=0005154] Shutdown - SaveConfigData Complete [t=00:03:20.472821][f=0005154] Shutdown Widget - Chili Highlight [t=00:03:20.472832][f=0005154] Shutdown Widget - Deferred rendering GL4 [t=00:03:20.472887][f=0005154] Shutdown Widget - Draw After Chili [t=00:03:20.472893][f=0005154] Shutdown Widget - API Unit Tracker GL4 [t=00:03:20.472901][f=0005154] Shutdown Widget - EPIC Menu [t=00:03:20.473678][f=0005154] Shutdown Widget - Depth of Field Shader [t=00:03:20.473693][f=0005154] Shutdown Widget - Chili Widget Selector [t=00:03:20.475685][f=0005154] Shutdown Widget - Chili Minimap [t=00:03:20.475778][f=0005154] Shutdown Widget - Deferred rendering [t=00:03:20.475785][f=0005154] SSAO: Deferred rendering disabled, disabling. [t=00:03:20.478549][f=0005154] Shutdown Widget - Deferred rendering [t=00:03:20.478561][f=0005154] SSAO: Deferred rendering disabled, disabling. [t=00:03:20.478970][f=0005154] Shutdown Widget - Local Team Colors [t=00:03:20.478987][f=0005154] Shutdown Widget - Display Keys 2 [t=00:03:20.479002][f=0005154] Shutdown Widget - Save Game Menu [t=00:03:20.479008][f=0005154] Shutdown Widget - Highlight Model Api GL4 [t=00:03:20.479018][f=0005154] Shutdown Widget - Unit Icons [t=00:03:20.479038][f=0005154] Shutdown Widget - Attrition Counter [t=00:03:20.479159][f=0005154] Shutdown Widget - Noises [t=00:03:20.479166][f=0005154] Shutdown Widget - HealthBars [t=00:03:20.479958][f=0005154] Shutdown Widget - Chili Chicken Panel [t=00:03:20.479981][f=0005154] Shutdown Widget - BuildETA [t=00:03:20.479998][f=0005154] Shutdown Widget - Selected Units GL4 2 [t=00:03:20.480006][f=0005154] Shutdown Widget - External VR Grid [t=00:03:20.480011][f=0005154] Shutdown Widget - Win Counter [t=00:03:20.480017][f=0005154] Shutdown Widget - EndGame APM stats [t=00:03:20.480716][f=0005154] Shutdown Widget - Modular Comm Info [t=00:03:20.480725][f=0005154] Shutdown Widget - Transport AI [t=00:03:20.480733][f=0005154] Shutdown Widget - Startup Info and Selector [t=00:03:20.480746][f=0005154] Shutdown Widget - Chili Spectator Panels [t=00:03:20.480751][f=0005154] Shutdown Widget - Point Tracker [t=00:03:20.480757][f=0005154] Shutdown Widget - Missile Silo Range [t=00:03:20.480763][f=0005154] Shutdown Widget - MinimapEvents [t=00:03:20.480769][f=0005154] Shutdown Widget - Local Widgets Config [t=00:03:20.480777][f=0005154] Shutdown Widget - Highlight Geos [t=00:03:20.480783][f=0005154] Shutdown Widget - Context Menu [t=00:03:20.480788][f=0005154] Shutdown Widget - Grab Input [t=00:03:20.483123][f=0005154] Input grabbing is disabled! [t=00:03:20.483140][f=0005154] Shutdown Widget - Defense Range Zero-K [t=00:03:20.483150][f=0005154] Shutdown Widget - Showeco and Grid Drawer [t=00:03:20.483156][f=0005154] Shutdown Widget - Darkening [t=00:03:20.483169][f=0005154] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:20.483180][f=0005154] Shutdown Widget - Chili Nuke Warning [t=00:03:20.483187][f=0005154] Shutdown Widget - Chili EndGame Window [t=00:03:20.483196][f=0005154] Shutdown Widget - Stereo3D [t=00:03:20.483208][f=0005154] Shutdown Widget - Attack Warning [t=00:03:20.483214][f=0005154] Shutdown Widget - Chili Economy Panel Default [t=00:03:20.483267][f=0005154] Shutdown Widget - Music Player v2 [t=00:03:20.483274][f=0005154] Shutdown Widget - State Reverse and Latency [t=00:03:20.483280][f=0005154] Shutdown Widget - Reclaim Field Highlight [t=00:03:20.483287][f=0005154] Shutdown Widget - Attack AoE [t=00:03:20.483293][f=0005154] Shutdown Widget - TeamPlatter [t=00:03:20.495492][f=0005154] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:20.495622][f=0005154] Shutdown Widget - Selection Send [t=00:03:20.495634][f=0005154] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:20.495641][f=0005154] Shutdown Widget - Spotter [t=00:03:20.495650][f=0005154] Shutdown Widget - Global Build Command [t=00:03:20.495774][f=0005154] Shutdown Widget - LupsManager [t=00:03:20.495790][f=0005154] Shutdown Widget - Receive Units Indicator [t=00:03:20.495798][f=0005154] Shutdown Widget - Newton Firezone [t=00:03:20.495811][f=0005154] Shutdown Widget - Chili Pro Console [t=00:03:20.496176][f=0005154] Shutdown Widget - Persistent Build Height [t=00:03:20.496186][f=0005154] Shutdown Widget - Lasso Terraform GUI [t=00:03:20.496195][f=0005154] Shutdown Widget - Lups [t=00:03:20.496242][f=0005154] Shutdown Widget - Chili Framework [t=00:03:20.496250][f=0005154] Shutdown Widget - Custom Markers [t=00:03:20.496259][f=0005154] Shutdown Widget - Chili Core Selector [t=00:03:20.496315][f=0005154] Shutdown Widget - Mex Placement Handler [t=00:03:20.496327][f=0005154] Shutdown Widget - Select Keys [t=00:03:20.496342][f=0005154] Shutdown Widget - Pause Screen [t=00:03:20.496452][f=0005154] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:20.496468][f=0005154] Shutdown Widget - Bloom Shader Deferred [t=00:03:20.496478][f=0005154] Shutdown Widget - Text To Speech Control [t=00:03:20.496484][f=0005154] Shutdown Widget - Layout Handler [t=00:03:20.496494][f=0005154] Shutdown Widget - Color Blindness Correction [t=00:03:20.496502][f=0005154] End widgetHandler:Shutdown [t=00:03:20.540290][f=0005154] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8772775, 0.0} allocedSize{int+, int-, ext}={0, 0, 1614063507}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1125} [t=00:03:20.540456][f=0005154] [Game::KillLua][2] dtor=0 luaGaia=000001d7d918a020 [t=00:03:20.550547][f=0005154] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:20.550582][f=0005154] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:20.550613][f=0005154] [Game::KillLua][3] dtor=0 luaRules=000001d7adf38a30 [t=00:03:20.550639][f=0005154] Start gadgetHandler:Shutdown [t=00:03:20.550650][f=0005154] Shutdown - StartSetup [t=00:03:20.550657][f=0005154] Shutdown - UnitMorph [t=00:03:20.550861][f=0005154] Shutdown - Carrier Drones [t=00:03:20.550874][f=0005154] Shutdown - Missile Silo Controller [t=00:03:20.550883][f=0005154] Shutdown - Modular Comm Info [t=00:03:20.550893][f=0005154] Shutdown - Terrain Texture Handler [t=00:03:20.550900][f=0005154] Shutdown - UnitCloakShield [t=00:03:20.550996][f=0005154] Shutdown - Starlight Handler [t=00:03:20.551013][f=0005154] End gadgetHandler:Shutdown [t=00:03:20.569900][f=0005154] Start gadgetHandler:Shutdown [t=00:03:20.569917][f=0005154] Shutdown - Teleport Throw [t=00:03:20.569925][f=0005154] Shutdown - UnitMorph [t=00:03:20.569936][f=0005154] Shutdown - Commander Skin Renderer [t=00:03:20.570216][f=0005154] Shutdown - Missile fired callins [t=00:03:20.570226][f=0005154] Shutdown - Modular Comm Info [t=00:03:20.570231][f=0005154] Shutdown - Retreat Command [t=00:03:20.570239][f=0005154] Shutdown - Shockwaves [t=00:03:20.570271][f=0005154] Shutdown - Unit tint API [t=00:03:20.570278][f=0005154] Shutdown - Unit glow API [t=00:03:20.570284][f=0005154] Shutdown - UnitCloakShield [t=00:03:20.570292][f=0005154] Shutdown - Lups Cloak FX [t=00:03:20.570304][f=0005154] Shutdown - Lups [t=00:03:20.570367][f=0005154] Shutdown - Lups Shield [t=00:03:20.570383][f=0005154] End gadgetHandler:Shutdown [t=00:03:20.580298][f=0005154] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 621, 0.0} allocedSize{int+, int-, ext}={0, 0, 91507}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0032} [t=00:03:20.580460][f=0005154] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:20.580505][f=0005154] [Game::KillLua][4] dtor=0 [t=00:03:20.580509][f=0005154] [Game::KillLua][5] dtor=0 [t=00:03:20.596376][f=0005154] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-23_21-41-29-045_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (80772 bytes) [t=00:03:20.596433][f=0005154] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:20.600540][f=0005154] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:20.600559][f=0005154] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:20.600610][f=0005154] [Sound] [Sound::UpdateThread][4] ctx=000001d775b39950 dev=000001d72dfdad70 [t=00:03:20.600689][f=0005154] [Sound] [Sound::UpdateThread][5] ctx=000001d775b39950 dev=000001d72dfdad70 [t=00:03:20.600694][f=0005154] [Sound] [Sound::Cleanup][alcDestroyContext(000001d775b39950)] [t=00:03:20.601606][f=0005154] [Sound] [Sound::Cleanup][alcCloseDevice(000001d72dfdad70)] [t=00:03:20.601720][f=0005154] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:20.634749][f=0005154] [Sound] [Sound::UpdateThread][6] [t=00:03:20.635172][f=0005154] [Game::~CGame][1] [t=00:03:20.635194][f=0005154] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:20.635200][f=0005154] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:20.635204][f=0005154] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:20.635208][f=0005154] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:20.635212][f=0005154] [Game::KillLua][4] dtor=1 [t=00:03:20.635218][f=0005154] [Game::KillLua][5] dtor=1 [t=00:03:20.635357][f=0005154] [Game::KillMisc][1] [t=00:03:20.635365][f=0005154] [Game::KillMisc][2] [t=00:03:20.635500][f=0005154] [Game::KillMisc][3] [t=00:03:20.635577][f=0005154] [Game::KillRendering][1] [t=00:03:20.663736][f=0005154] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:20.672158][f=0005154] [3DOParser::Kill] allocated 29 pieces [t=00:03:20.672206][f=0005154] [S3OParser::Kill] allocated 5577 pieces [t=00:03:20.672625][f=0005154] [AssParser::Kill] allocated 701 pieces [t=00:03:20.712283][f=0005154] [Game::KillInterface][1] [t=00:03:20.712488][f=0005154] [Game::KillInterface][2] [t=00:03:20.712751][f=0005154] [Game::KillSimulation][1] [t=00:03:20.712794][f=0005154] [Game::KillSimulation][2] [t=00:03:20.740063][f=0005154] [CCollisionHandler] dis-/continuous tests: 39/3626457 [t=00:03:20.740086][f=0005154] [Game::KillSimulation][3] [t=00:03:20.740869][f=0005154] [~CPathCache(20x20)] cacheHits=16 hitPercentage=28% numHashColls=0 maxCacheSize=9 [t=00:03:20.740965][f=0005154] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:20.741014][f=0005154] [~CPathCache(40x40)] cacheHits=9 hitPercentage=14% numHashColls=0 maxCacheSize=10 [t=00:03:20.742969][f=0005154] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:20.743136][f=0005154] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:20.746609][f=0005154] [LosHandler::Kill] raycast instance cache-{hits,misses}={338,750}; shared=2%; cached=29% [t=00:03:20.753651][f=0005154] [Game::KillSimulation][4] [t=00:03:20.857126][f=0005154] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:20.857147][f=0005154] [Game::~CGame][2] [t=00:03:20.857151][f=0005154] [Game::~CGame][3] [t=00:03:20.857171][f=0005154] [SpringApp::Kill][3] [t=00:03:20.857312][f=0005154] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 558839 bytes sent in 4512 packets (123.856 bytes/packet) 270600 bytes recv'd in 4198 packets (64.459 bytes/packet) {0.068x, 0.093x} relative protocol overhead {up, down} 17016 incoming chunks dropped, 20577 outgoing chunks resent 3787 incoming chunks processed [t=00:03:20.857394][f=0005154] [SpringApp::Kill][4] font=000001d775825740 [t=00:03:20.875636][f=0005154] [SpringApp::Kill][5] [t=00:03:20.879579][f=0005154] [SpringApp::Kill][6] [t=00:03:20.879593] [SpringApp::Kill][7] [t=00:03:20.879700] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:20.879722] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1920, 1048576, 1048576}, EBO = {3456, 2097152, 2097152} [t=00:03:20.879728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:20.879733] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:20.879741] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {304, 65536, 65536}, EBO = {456, 262144, 262144} [t=00:03:20.879746] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:20.879751] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:03:20.879759] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25516, 1048576, 1048576}, EBO = {38274, 2097152, 2097152} [t=00:03:20.879764] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:20.879774] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:20.879779] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:20.879786] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:20.879792] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {352, 1048576, 1048576}, EBO = {528, 2097152, 2097152} [t=00:03:20.956270] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:20.956283] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:20.956287] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:20.956308] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:03:20.956311] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:20.957289] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>] [t=00:03:20.957300] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:20.957306] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d72dfeec00) [t=00:03:20.957379] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d72dfefbd0) [t=00:03:20.959817] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=1)] #archives[section]=1 #files[section]=174 [t=00:03:20.959826] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001d775b3e980) [t=00:03:20.959898] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:20.959956] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d72dfef390) [t=00:03:20.959981] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d72dfef650) [t=00:03:20.960018] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d72dfee940) [t=00:03:20.960074] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:20.960085] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:20.960132] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:20.960139] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:20.960144] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:20.960150] [VFS] [SpringVFS::DeleteArchives<this=000001d775af2e70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:20.960272] [SpringApp::Kill][8] [t=00:03:20.960279] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:20.960283] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fc5b04d0 (joinable=1) [t=00:03:20.960286] [WatchDog::Uninstall][2] [t=00:03:21.206021] [WatchDog::Uninstall][3] [t=00:03:21.206031] [SpringApp::Kill][9]
infolog_full.txt (truncated):