ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122355

Open Chobbyla opened 5 days ago

Chobbyla commented 5 days ago

infolog_full.txt (truncated):

[t=00:00:00.000053] Using writeable configuration source: "F:\Steam-SecondLocation\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.218316] LogOutput initialized. Logging to F:\Steam-SecondLocation\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.218346] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.218358]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.218369]   
[t=00:00:00.218372]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.218376]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.218381]   Use "none" to disable the default log sections.
[t=00:00:00.218385] ============== </Log Sections> ==============

[t=00:00:00.218388] ============== <User Config> ==============
[t=00:00:00.218458]   AllowDeferredMapRendering = 1
[t=00:00:00.218463]   AllowDeferredModelRendering = 1
[t=00:00:00.218466]   AnimationMT = 0
[t=00:00:00.218469]   BumpWaterAnisotropy = 2
[t=00:00:00.218472]   BumpWaterBlurReflection = 1
[t=00:00:00.218475]   BumpWaterDepthBits = 32
[t=00:00:00.218479]   BumpWaterReflection = 2
[t=00:00:00.218483]   BumpWaterRefraction = 2
[t=00:00:00.218486]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.218489]   CamFreeScrollSpeed = 50
[t=00:00:00.218492]   CamMode = 1
[t=00:00:00.218501]   CubeTexSizeReflection = 1024
[t=00:00:00.218504]   CubeTexSizeSpecular = 1024
[t=00:00:00.218508]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.218512]   EdgeMoveDynamic = 0
[t=00:00:00.218515]   EdgeMoveWidth = 0.003
[t=00:00:00.218517]   FPSFOV = 90
[t=00:00:00.218519]   FPSScrollSpeed = 50
[t=00:00:00.218524]   FeatureDrawDistance = 600000
[t=00:00:00.218526]   FeatureFadeDistance = 600000
[t=00:00:00.218529]   FontSize = 18
[t=00:00:00.218531]   GrassDetail = 0
[t=00:00:00.218535]   GroundDecals = 10
[t=00:00:00.218537]   GroundDetail = 180
[t=00:00:00.218540]   HangTimeout = 30
[t=00:00:00.218543]   HardwareCursor = 1
[t=00:00:00.218546]   InitialNetworkTimeout = 0
[t=00:00:00.218549]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.218551]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.218556]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.218560]   LinkOutgoingBandwidth = 262144
[t=00:00:00.218564]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.218566]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.218569]   MSAALevel = 8
[t=00:00:00.218572]   MaxParticles = 50000
[t=00:00:00.218574]   MaxSounds = 32
[t=00:00:00.218577]   MaximumTransmissionUnit = 0
[t=00:00:00.218580]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.218582]   MiniMapMarker = 0
[t=00:00:00.218587]   MouseDragScrollThreshold = 0
[t=00:00:00.218590]   NetworkLossFactor = 2
[t=00:00:00.218592]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.218595]   OverheadScrollSpeed = 50
[t=00:00:00.218598]   ReconnectTimeout = 0
[t=00:00:00.218600]   RotOverheadScrollSpeed = 50
[t=00:00:00.218603]   RotateLogFiles = 1
[t=00:00:00.218605]   ShadowMapSize = 16384
[t=00:00:00.218608]   Shadows = 1
[t=00:00:00.218610]   ShowClock = 0
[t=00:00:00.218614]   SoftParticles = 2
[t=00:00:00.218617]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.218631]   UnitIconDist = 151
[t=00:00:00.218635]   UpdateBoundingVolumeMT = 0
[t=00:00:00.218638]   UpdateWeaponVectorsMT = 0
[t=00:00:00.218641]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.218643]   UseLuaMemPools = 0
[t=00:00:00.218646]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.218648]   VFSCacheArchiveFiles = 0
[t=00:00:00.218651]   VSync = 0
[t=00:00:00.218653]   Water = 4
[t=00:00:00.218656]   XResolution = 2560
[t=00:00:00.218658]   YResolution = 1440
[t=00:00:00.218666] ============== </User Config> ==============

[t=00:00:00.218671] ============== <User System> ==============
[t=00:00:00.218674]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.218679]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.218685]        Compiler Version: gcc-13.2.0
[t=00:00:00.218707]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.218734]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KS; 65243MB RAM, 69339MB pagefile
[t=00:00:00.218741]        Binary Word Size: 64-bit (native)
[t=00:00:00.218744]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.218747]      Physical CPU Cores: 8
[t=00:00:00.218750]       Logical CPU Cores: 16
[t=00:00:00.218753] ============== </User System> ==============

[t=00:00:00.218757] Run: thread affinity ffffffff
[t=00:00:00.218889] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.218893]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.218896]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.218900]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.218903]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.219361] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.219369] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.226341] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.244730]     Display (Generic PnP Monitor)=1 modes=156 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.244740]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.244758]         [ 9] 1920x1440x24bpp@144Hz
[t=00:00:00.244762]         [17] 1920x1200x24bpp@144Hz
[t=00:00:00.244765]         [25] 1920x1080x24bpp@144Hz
[t=00:00:00.244768]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.244771]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.244773]         [49] 1600x1024x24bpp@144Hz
[t=00:00:00.244776]         [57] 1600x900x24bpp@144Hz
[t=00:00:00.244779]         [65] 1440x1080x24bpp@144Hz
[t=00:00:00.244781]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.244786]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.244788]         [89] 1280x1024x24bpp@144Hz
[t=00:00:00.244793]         [97] 1280x960x24bpp@144Hz
[t=00:00:00.244797]         [105] 1280x800x24bpp@144Hz
[t=00:00:00.244800]         [113] 1280x768x24bpp@144Hz
[t=00:00:00.244803]         [121] 1280x720x24bpp@144Hz
[t=00:00:00.244806]         [129] 1152x864x24bpp@144Hz
[t=00:00:00.244808]         [137] 1024x768x24bpp@144Hz
[t=00:00:00.244811]         [141] 800x600x24bpp@144Hz
[t=00:00:00.244813]         [145] 720x576x24bpp@144Hz
[t=00:00:00.244816]         [149] 720x480x24bpp@144Hz
[t=00:00:00.244818]         [153] 640x480x24bpp@144Hz
[t=00:00:00.374607] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.374818] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.374826] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.401142] [GR::LogVersionInfo]
[t=00:00:00.401151]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.401154]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.401165]     GL vendor   : NVIDIA Corporation
[t=00:00:00.401168]     GL renderer : NVIDIA GeForce RTX 4090/PCIe/SSE2
[t=00:00:00.401171]     GLSL version: 4.60 NVIDIA
[t=00:00:00.401173]     GLEW version: 2.1.0
[t=00:00:00.401176]     GPU memory  : 24564MB (total) / 17797MB (available)
[t=00:00:00.401187]     SDL swap-int: 1
[t=00:00:00.401190]     SDL driver  : windows
[t=00:00:00.401192]     
[t=00:00:00.401194]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.401197]     GLSL shader support       : 1
[t=00:00:00.401202]     GL4 support               : 1
[t=00:00:00.401205]     FBO extension support     : 1
[t=00:00:00.401213]     NVX GPU mem-info support  : 1
[t=00:00:00.401217]     ATI GPU mem-info support  : 0
[t=00:00:00.401224]     Texture clamping to edge  : 1
[t=00:00:00.401228]     NPOT-texture support      : 1 (1)
[t=00:00:00.401233]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.401237]     texture query-LOD support : 1 (1)
[t=00:00:00.401241]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.401243]     Z-buffer depth            : 32 (-)
[t=00:00:00.401252]     primitive-restart support : 1 (1)
[t=00:00:00.401256]     clip-space control support: 1 (1)
[t=00:00:00.401259]     seamless cube-map support : 1 (1)
[t=00:00:00.401262]     frag-depth layout support : 1 (1)
[t=00:00:00.401265]     persistent maps support   : 1 (1)
[t=00:00:00.401267]     explicit attribs location : 1 (1)
[t=00:00:00.401270]     multi draw indirect       : 1 (-)
[t=00:00:00.401274]     array textures            : 1 (-)
[t=00:00:00.401279]     buffer copy support       : 1 (-)
[t=00:00:00.401283]     indirect draw             : 1 (-)
[t=00:00:00.401286]     base instance             : 1 (-)
[t=00:00:00.401288]     
[t=00:00:00.401291]     max. FBO samples              : 32
[t=00:00:00.401293]     max. FS/program texture slots : 32/192
[t=00:00:00.401296]     max. texture size             : 32768
[t=00:00:00.401301]     max. texture anisotropy level : 16.000000
[t=00:00:00.401304]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.401307]     max. draw-buffers             : 8
[t=00:00:00.401311]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.401313]     max. uniform buffer-bindings  : 84
[t=00:00:00.401316]     max. uniform block-size       : 64KB
[t=00:00:00.401319]     max. storage buffer-bindings  : 96
[t=00:00:00.401322]     max. storage block-size       : 2047MB
[t=00:00:00.401324]     
[t=00:00:00.401326]     enable AMD-hacks : 0
[t=00:00:00.401329]     compress MIP-maps: 0
[t=00:00:00.401365]     Number of compressed texture formats: 23
[t=00:00:00.401379]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.401399] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.401712] [GR::UpdateGLConfigs]
[t=00:00:00.401737] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.401742] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.401941] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.401949] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.401952] [GR::InitGLState]
[t=00:00:00.401992] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.488034] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.489296] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.489853] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.492466] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/Steam-SecondLocation/steamapps/common/Zero-K/fontcache"
[t=00:00:00.492489] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:00.492722] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.494052] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Steam-SecondLocation\steamapps\common\Zero-K\"
[t=00:00:00.494060] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.494089] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\Steam-SecondLocation\steamapps\common\Zero-K\
[t=00:00:00.494111] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\Steam-SecondLocation\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.497260] Scanning: F:\Steam-SecondLocation\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.497392] Scanning: F:\Steam-SecondLocation\steamapps\common\Zero-K\maps
[t=00:00:00.497597] Scanning: F:\Steam-SecondLocation\steamapps\common\Zero-K\games
[t=00:00:00.497646] Scanning: F:\Steam-SecondLocation\steamapps\common\Zero-K\packages
[t=00:00:00.501360] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms
[t=00:00:00.501380] [VFS] [SpringVFS::ReserveArchives<this=000002881a3c76d0>]
[t=00:00:00.501441] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.502566] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002881a3c76d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.502582] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.503779] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.504009] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.504116] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.504134] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.504151] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.504201] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.504258] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.504259] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.504307] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.504334] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.504593][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.504636][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.504681][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.504690][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.504694][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.504713][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.507886][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.507902][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (HyperX 7.1 Audio)"
[t=00:00:00.507906][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SPDIF Interface (Realtek USB2.0 Audio)"
[t=00:00:00.507911][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "ROG PG279Q (NVIDIA High Definition Audio)"
[t=00:00:00.507915][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.518133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.519329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002885dc8b630(default) context=000002881a536230  numChannels=2 frameSize=8
[t=00:00:00.519342][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.519348][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.519351][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.519355][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.519396][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.519414][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.519420][f=-000001] [Sound]   Devices:
[t=00:00:00.520567][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (HyperX 7.1 Audio)]
[t=00:00:00.520575][f=-000001] [Sound]     [OpenAL Soft on SPDIF Interface (Realtek USB2.0 Audio)]
[t=00:00:00.520579][f=-000001] [Sound]     [OpenAL Soft on ROG PG279Q (NVIDIA High Definition Audio)]
[t=00:00:00.520591][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.520596][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.521031][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.521040][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.605135][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\Steam-SecondLocation\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4915862 MB
[t=00:00:00.606265][f=-000001] [StartScript] Loading StartScript from: F:\Steam-SecondLocation\steamapps\common\Zero-K\_script.txt
[t=00:00:00.606962][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 8452
[t=00:00:00.606973][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.630852][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Copper Hill v1" (loaded=0 cached=0)
[t=00:00:00.630988][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0
[t=00:00:00.631153][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.631551][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0
[t=00:00:00.631770][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0
[t=00:00:00.631778][f=-000001] 
[t=00:00:00.631782][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.631787][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.631792][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.631795][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.631801][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.631919][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.631932][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[t=00:00:00.632087][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.632101][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.632109][f=-000001] [GR::InitGLState]
[t=00:00:00.633581][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.633588][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.633594][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.633598][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:02.461246][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:02.502131][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.456096][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.499266][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.562023][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.562053][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
Fontconfig error: Cannot load default config file
[t=00:00:05.564154][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:05.564262][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 8452
[t=00:00:05.564274][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:05.564933][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:05.565004][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 4958ms
[t=00:00:05.588800][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002881a534210] using map "Copper Hill v1" (loaded=1 cached=0)
[t=00:00:05.588955][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0
[t=00:00:05.589002][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:05.589076][f=-000001] [PreGame::AddModArchivesToVFS][server=000002881a534210] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:05.589242][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:05.612068][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:05.612166][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002881a3c76d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.613185][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:05.613225][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.613419][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.613452][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.613478][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.613665][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKbWluc3BlZWQ9MC4xOwpocG11bHQ9NDsKc2V0YWlzcGF3bnM9MTsKc2h1ZmZsZT1kaXNhYmxlOwplcXVhbGNvbT1vZmY7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMV0KewpyYW5rPTA7CnRlYW09MTsKbmFtZT1ncmF5ZHVkZTsKaXNmcm9tZGVtbz0wOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPTBiZXJzdEtsaW5rOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0xOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTQ7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUNvcHBlciBIaWxsIHYxOwpteXBsYXllcm5hbWU9MGJlcnN0S2xpbms7Cm51bXBsYXllcnM9MjsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9ODQ1MjsKfQo="
[t=00:00:05.613691][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\Steam-SecondLocation\steamapps\common\Zero-K\demos\2024-11-24_01-41-53-068_Copper Hill v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:05.613698][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 48ms
[t=00:00:05.613851][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.629052][f=-000001] forceSingleThreaded, false
[t=00:00:07.121158][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:07.121201][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.121399][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.121436][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.121464][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.125309][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:07.125321][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:07.125362][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:07.125388][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:07.125410][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:07.125432][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:07.125828][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:07.125951][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:07.126056][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:07.126237][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:07.126335][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:07.126425][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:07.126433][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:07.126568][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:07.127812][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:07.129418][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:07.129843][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:07.129943][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:07.130189][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:07.130198][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:07.130278][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:07.130306][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:07.280527][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:07.286773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:07.507297][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:08.637997][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1507ms
[t=00:00:08.638024][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:08.638920][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:08.638961][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.639164][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.639200][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.639229][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.673339][f=-000001] Loading UnitDefs_posts
[t=00:00:08.702292][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:08.702307][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
------- TRUNCATED -------
[t=00:00:15.432520][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Copper_Hill_v1.json)
[t=00:00:15.432694][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:15.433750][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:15.433978][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:15.434326][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:15.434953][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:15.435133][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:15.436882][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:15.451478][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:00:15.451724][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:15.451734][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:15.451754][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:00:15.452561][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:00:15.455073][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:15.455283][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:15.455296][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:15.455484][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:15.455490][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:15.457168][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:15.459820][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:15.459830][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 194.39
[t=00:00:15.459834][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 617.98
[t=00:00:15.459843][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:15.459852][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:15.459860][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:15.459868][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:15.459880][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:15.461763][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.64% of the map. (used by 352 unit-defs)
[t=00:00:15.461795][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:15.463571][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 95.64% of the map. (used by 32 unit-defs)
[t=00:00:15.465487][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.64% of the map. (used by 5 unit-defs)
[t=00:00:15.467255][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:15.469024][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:15.470806][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:15.472393][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.02% of the map. (used by 13 unit-defs)
[t=00:00:15.474226][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 95.64% of the map. (used by 3 unit-defs)
[t=00:00:15.474250][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:15.475898][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 81.02% of the map. (used by 21 unit-defs)
[t=00:00:15.500340][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Copper_Hill_v1.json)
[t=00:00:15.500512][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:15.501547][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:15.501682][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:15.502027][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:15.502572][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:15.502681][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:15.504381][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\Steam-SecondLocation\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:15.517870][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (1) Initialized!
[t=00:00:15.518153][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:00:15.518162][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 139ms
[t=00:00:15.522366][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9948, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808130}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0098}
[t=00:00:15.827678][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.941824][f=-000001] GameID: 618442677cf8ab41535dcd241aae25b4
[t=00:00:15.942064][f=-000001] Connection attempt from 0berstKlink
[t=00:00:15.942071][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.942165][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.942186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="0berstKlink" string="[PreGame::GameDataReceived][map-checksums]
    server=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:15.942200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="0berstKlink" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:15.942210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="0berstKlink" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d76c2a298cb15cc94b8017b32948504a551a7da2fc3e80bc2e2294e85736b05579c43a7ead2b35e8777f7d6dd14b0727ff90ecd9115a6c603b59fe46a76c1063]"
[t=00:00:15.942220][f=-000001] [Game::ClientReadNet][LOGMSG] sender="0berstKlink" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8351dd5f809730f0175abf5bfe3c512d36e5e5bbd5c49328b4288b02ae808190c4af3982b7ac1d7760aad5dd93371393da512af23fa44cd40f7fbe426139307]"
[t=00:00:15.942249][f=-000001] [Game::ClientReadNet][LOGMSG] sender="0berstKlink" string="[Game::Load][lua{Rules,Gaia}={00000288082d1400,000002890141de60}][locale="C"]"
[t=00:00:15.942286][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:00:15.942326][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3
[t=00:00:15.942333][f=-000001] Player 0berstKlink finished loading and is now ingame
[t=00:00:16.029517][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:01.721126][f=-000001] Input grabbing is enabled!
[t=00:01:05.887914][f=-000001] [QuitAction] user exited to system
[t=00:01:05.893464][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:05.893481][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:05.909905][f=-000001]  [async=0] threads=8 tasks=1974 {sum,avg}{exec,wait}time={{376.570, 0.191}, {1005.863, 0.510}}ms
[t=00:01:05.909919][f=-000001]      thread=1 tasks=282 {sum,min,max,avg}{exec,wait}time={{66.455, 0.000, 6.963, 0.236}, {62.846, 0.000, 6.447, 0.223}}ms
[t=00:01:05.909937][f=-000001]      thread=2 tasks=282 {sum,min,max,avg}{exec,wait}time={{57.068, 0.000, 15.746, 0.202}, {88.393, 0.000, 3.325, 0.313}}ms
[t=00:01:05.909943][f=-000001]      thread=3 tasks=282 {sum,min,max,avg}{exec,wait}time={{57.161, 0.000, 14.383, 0.203}, {110.388, 0.000, 4.509, 0.391}}ms
[t=00:01:05.909951][f=-000001]      thread=4 tasks=282 {sum,min,max,avg}{exec,wait}time={{46.886, 0.000, 9.527, 0.166}, {126.850, 0.000, 6.325, 0.450}}ms
[t=00:01:05.909959][f=-000001]      thread=5 tasks=282 {sum,min,max,avg}{exec,wait}time={{41.396, 0.000, 10.965, 0.147}, {366.294, 0.000, 8.499, 1.299}}ms
[t=00:01:05.909966][f=-000001]      thread=6 tasks=282 {sum,min,max,avg}{exec,wait}time={{56.463, 0.000, 15.128, 0.200}, {119.130, 0.000, 4.382, 0.422}}ms
[t=00:01:05.909973][f=-000001]      thread=7 tasks=282 {sum,min,max,avg}{exec,wait}time={{51.141, 0.000, 13.843, 0.181}, {131.962, 0.000, 9.043, 0.468}}ms
[t=00:01:05.909978][f=-000001]  [async=1] threads=8 tasks=10417 {sum,avg}{exec,wait}time={{52193.727, 5.010}, {9752177.000, 936.179}}ms
[t=00:01:05.909988][f=-000001]      thread=1 tasks=1487 {sum,min,max,avg}{exec,wait}time={{7471.739, 0.000, 1697.870, 5.025}, {1317995.875, 0.268, 3018.121, 886.346}}ms
[t=00:01:05.909996][f=-000001]      thread=2 tasks=1489 {sum,min,max,avg}{exec,wait}time={{7488.158, 0.000, 1685.598, 5.029}, {1423501.500, 0.096, 3006.660, 956.012}}ms
[t=00:01:05.910003][f=-000001]      thread=3 tasks=1489 {sum,min,max,avg}{exec,wait}time={{7698.908, 0.000, 1682.025, 5.171}, {1600078.125, 0.175, 3016.899, 1074.599}}ms
[t=00:01:05.910012][f=-000001]      thread=4 tasks=1488 {sum,min,max,avg}{exec,wait}time={{7572.694, 0.000, 1682.037, 5.089}, {1459238.125, 0.071, 3002.742, 980.671}}ms
[t=00:01:05.910020][f=-000001]      thread=5 tasks=1488 {sum,min,max,avg}{exec,wait}time={{7225.858, 0.000, 1681.214, 4.856}, {1247095.875, 0.111, 3028.183, 838.102}}ms
[t=00:01:05.910027][f=-000001]      thread=6 tasks=1488 {sum,min,max,avg}{exec,wait}time={{7340.193, 0.000, 1681.220, 4.933}, {1324066.000, 0.156, 3011.917, 889.829}}ms
[t=00:01:05.910037][f=-000001]      thread=7 tasks=1488 {sum,min,max,avg}{exec,wait}time={{7396.176, 0.000, 1679.138, 4.971}, {1380202.250, 0.192, 3006.629, 927.555}}ms
[t=00:01:05.910043][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:05.910048][f=-000001] [SpringApp::Kill][2]
[t=00:01:05.910269][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:05.910276][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002897c20cf90
[t=00:01:05.910303][f=-000001] Start widgetHandler:Shutdown
[t=00:01:05.911636][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:05.912084][f=-000001] Writing last game win data
[t=00:01:05.914599][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:05.914610][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:05.914626][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:01:05.914711][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:05.914719][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:05.914728][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:05.915451][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:05.915460][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:05.915977][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:05.916050][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:05.916057][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:05.926214][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:05.926227][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:05.926818][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:05.926836][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:05.926855][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:05.926862][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:05.926890][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:05.926899][f=-000001] Shutdown Widget - Player Name Tags
[t=00:01:05.926912][f=-000001] Shutdown Widget - Noises
[t=00:01:05.926919][f=-000001] Shutdown Widget - HealthBars
[t=00:01:05.927516][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:05.927531][f=-000001] Shutdown Widget - BuildETA
[t=00:01:05.927540][f=-000001] Shutdown Widget - Win Counter
[t=00:01:05.927546][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:05.927551][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:05.928206][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:05.928214][f=-000001] Shutdown Widget - Transport AI
[t=00:01:05.928220][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:05.928260][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:05.928269][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:05.928361][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:05.928371][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:05.928377][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:05.928384][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:05.928392][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:05.928398][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:05.928407][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:05.928415][f=-000001] Shutdown Widget - Grab Input
[t=00:01:05.928492][f=-000001] Input grabbing is disabled!
[t=00:01:05.928499][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:05.928506][f=-000001] Shutdown Widget - Darkening
[t=00:01:05.928515][f=-000001] Shutdown Widget - Context Menu
[t=00:01:05.928522][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:05.928533][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:05.928546][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:05.928555][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:05.928563][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:05.928607][f=-000001] Shutdown Widget - CameraShake
[t=00:01:05.928615][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:05.928622][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:05.928630][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:05.928637][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:05.928645][f=-000001] Shutdown Widget - Selection Send
[t=00:01:05.928650][f=-000001] Shutdown Widget - Waypoint Dragger
[t=00:01:05.928657][f=-000001] Shutdown Widget - LupsManager
[t=00:01:05.928664][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:05.928672][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:05.928678][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:05.928918][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:05.928930][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:05.928935][f=-000001] Shutdown Widget - Lups
[t=00:01:05.929138][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:05.929147][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:05.929163][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:05.929176][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:05.929236][f=-000001] Shutdown Widget - Select Keys
[t=00:01:05.929249][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:05.929262][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:05.929366][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:05.929388][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:05.929539][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:05.929551][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:05.929559][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:05.929708][f=-000001] End widgetHandler:Shutdown
[t=00:01:05.956939][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3395499, 0.0} allocedSize{int+, int-, ext}={0, 0, 838052290}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0199}
[t=00:01:05.958274][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002890141de60
[t=00:01:05.961027][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:05.961053][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:05.961071][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000288082d1400
[t=00:01:05.961094][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:05.961102][f=-000001] Shutdown - StartSetup
[t=00:01:05.961110][f=-000001] Shutdown - UnitMorph
[t=00:01:05.961116][f=-000001] Shutdown - Carrier Drones
[t=00:01:05.961126][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:05.961134][f=-000001] Shutdown - Modular Comm Info
[t=00:01:05.961140][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:05.961148][f=-000001] Shutdown - UnitCloakShield
[t=00:01:05.961154][f=-000001] Shutdown - Starlight Handler
[t=00:01:05.961160][f=-000001] End gadgetHandler:Shutdown
[t=00:01:05.968651][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:05.968676][f=-000001] Shutdown - Teleport Throw
[t=00:01:05.968684][f=-000001] Shutdown - UnitMorph
[t=00:01:05.968694][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:05.968762][f=-000001] Shutdown - Missile fired callins
[t=00:01:05.968771][f=-000001] Shutdown - Modular Comm Info
[t=00:01:05.968776][f=-000001] Shutdown - Retreat Command
[t=00:01:05.968784][f=-000001] Shutdown - Shockwaves
[t=00:01:05.968790][f=-000001] Shutdown - Unit tint API
[t=00:01:05.968801][f=-000001] Shutdown - Unit glow API
[t=00:01:05.968817][f=-000001] Shutdown - UnitCloakShield
[t=00:01:05.968829][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:05.968836][f=-000001] Shutdown - Lups
[t=00:01:05.969224][f=-000001] Shutdown - Lups Shield
[t=00:01:05.969235][f=-000001] End gadgetHandler:Shutdown
[t=00:01:05.977380][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:05.978005][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:05.978037][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:05.978043][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:05.984498][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\Steam-SecondLocation\steamapps\common\Zero-K\demos\2024-11-24_01-41-53-068_Copper Hill v1_105.1.1-2511-g747f18b BAR105.sdfz" (6614 bytes)
[t=00:01:05.984552][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:05.997419][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:05.997434][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:05.997453][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002881a536230 dev=000002885dc8b630
[t=00:01:05.997568][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002881a536230 dev=000002885dc8b630
[t=00:01:05.997575][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002881a536230)]
[t=00:01:05.999068][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002885dc8b630)]
[t=00:01:05.999116][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:06.037131][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:06.037586][f=-000001] [Game::~CGame][1]
[t=00:01:06.037596][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:06.037609][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:06.037612][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:06.037622][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:06.037628][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:06.037635][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:06.037698][f=-000001] [Game::KillMisc][1]
[t=00:01:06.037703][f=-000001] [Game::KillMisc][2]
[t=00:01:06.037713][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:06.046322][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:06.056259][f=-000001] [Game::KillMisc][3]
[t=00:01:06.056334][f=-000001] [Game::KillRendering][1]
[t=00:01:06.058746][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:06.089744][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:06.089788][f=-000001] [S3OParser::Kill] allocated 5543 pieces
[t=00:01:06.089991][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:06.117000][f=-000001] [Game::KillInterface][1]
[t=00:01:06.117474][f=-000001] [Game::KillInterface][2]
[t=00:01:06.117828][f=-000001] [Game::KillSimulation][1]
[t=00:01:06.117876][f=-000001] [Game::KillSimulation][2]
[t=00:01:06.128344][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/110276
[t=00:01:06.128356][f=-000001] [Game::KillSimulation][3]
[t=00:01:06.129333][f=-000001] [~CPathCache(20x20)] cacheHits=140 hitPercentage=50% numHashColls=0 maxCacheSize=140
[t=00:01:06.129423][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:06.129468][f=-000001] [~CPathCache(40x40)] cacheHits=7 hitPercentage=50% numHashColls=0 maxCacheSize=7
[t=00:01:06.129491][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:06.129719][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:06.131498][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:06.134606][f=-000001] [Game::KillSimulation][4]
[t=00:01:06.176012][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:06.176030][f=-000001] [Game::~CGame][2]
[t=00:01:06.176036][f=-000001] [Game::~CGame][3]
[t=00:01:06.176054][f=-000001] [SpringApp::Kill][3]
[t=00:01:06.176062][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3605 bytes sent  
    4304 bytes recv'd

[t=00:01:06.183856][f=-000001] Kill: client disconnecting...
[t=00:01:06.183888][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:01:08.184362][f=-000001] CloseConnection: client connection closed
[t=00:01:08.184389][f=-000001] [SpringApp::Kill][4] font=000002881a267640
[t=00:01:08.185634][f=-000001] [SpringApp::Kill][5]
[t=00:01:08.189475][f=-000001] [SpringApp::Kill][6]
[t=00:01:08.189485] [SpringApp::Kill][7]
[t=00:01:08.189513] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:08.189532] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:08.189539] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:08.189545] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:08.189553] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:08.189563] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:08.189570] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:08.189578] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:08.189584] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:08.189590] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:08.189596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:08.189606] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:08.189612] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:08.255654] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:08.255667] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:08.255670] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:08.255684] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:08.257893] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>]
[t=00:01:08.257902] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:01:08.257907] [VFS]   archive=F:\Steam-SecondLocation\steamapps\common\Zero-K\games\zk-stable.sdz (00000288199777a0)
[t=00:01:08.258803] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=1)] #archives[section]=1 #files[section]=59
[t=00:01:08.258819] [VFS]   archive=F:\Steam-SecondLocation\steamapps\common\Zero-K\maps\copper_hill_v1.sd7 (000002885dcf3850)
[t=00:01:08.260785] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:08.260795] [VFS]   archive=F:\Steam-SecondLocation\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028819976d50)
[t=00:01:08.260858] [VFS]   archive=F:\Steam-SecondLocation\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000288199769e0)
[t=00:01:08.260876] [VFS]   archive=F:\Steam-SecondLocation\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028819976e00)
[t=00:01:08.260909] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:08.260915] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:08.260922] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:08.260926] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:08.260931] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:08.260935] [VFS] [SpringVFS::DeleteArchives<this=000002881a3c76d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:08.261103] [SpringApp::Kill][8]
[t=00:01:08.261110] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:08.261113] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7185a04d0 (joinable=1)
[t=00:01:08.261116] [WatchDog::Uninstall][2]
[t=00:01:09.259260] [WatchDog::Uninstall][3]
[t=00:01:09.259269] [SpringApp::Kill][9]