ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122551

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

[t=00:00:00.000081] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.474444] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.474475] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.474489]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.474500]   
[t=00:00:00.474504]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.474508]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.474513]   Use "none" to disable the default log sections.
[t=00:00:00.474517] ============== </Log Sections> ==============

[t=00:00:00.474521] ============== <User Config> ==============
[t=00:00:00.474603]   AllowDeferredMapRendering = 1
[t=00:00:00.474607]   AllowDeferredModelRendering = 1
[t=00:00:00.474610]   AnimationMT = 0
[t=00:00:00.474614]   BumpWaterBlurReflection = 1
[t=00:00:00.474617]   BumpWaterTexSizeReflection = 128
[t=00:00:00.474621]   CamFreeScrollSpeed = 50
[t=00:00:00.474624]   CamMode = 1
[t=00:00:00.474630]   CubeTexSizeReflection = 1
[t=00:00:00.474633]   CubeTexSizeSpecular = 1
[t=00:00:00.474636]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.474676]   EdgeMoveDynamic = 0
[t=00:00:00.474680]   EdgeMoveWidth = 0.003
[t=00:00:00.474683]   FPSFOV = 90
[t=00:00:00.474686]   FPSScrollSpeed = 50
[t=00:00:00.474689]   FontSize = 18
[t=00:00:00.474693]   FullscreenEdgeMove = 0
[t=00:00:00.474696]   GrassDetail = 0
[t=00:00:00.474699]   GroundDecals = 2
[t=00:00:00.474702]   GroundDetail = 90
[t=00:00:00.474708]   HangTimeout = 30
[t=00:00:00.474712]   HardwareCursor = 1
[t=00:00:00.474715]   InitialNetworkTimeout = 0
[t=00:00:00.474718]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.474722]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.474729]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.474733]   LinkOutgoingBandwidth = 262144
[t=00:00:00.474736]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.474740]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.474743]   MSAALevel = 1
[t=00:00:00.474749]   MaxParticles = 15000
[t=00:00:00.474751]   MaxSounds = 32
[t=00:00:00.474755]   MaximumTransmissionUnit = 0
[t=00:00:00.474758]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.474765]   MiniMapMarker = 0
[t=00:00:00.474768]   MouseDragScrollThreshold = 0
[t=00:00:00.474771]   NetworkLossFactor = 2
[t=00:00:00.474775]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.474778]   OverheadScrollSpeed = 50
[t=00:00:00.474781]   ReconnectTimeout = 0
[t=00:00:00.474785]   RotOverheadScrollSpeed = 50
[t=00:00:00.474790]   RotateLogFiles = 1
[t=00:00:00.474797]   ShadowMapSize = 1024
[t=00:00:00.474800]   Shadows = 1
[t=00:00:00.474803]   ShowClock = 0
[t=00:00:00.474806]   SoftParticles = 2
[t=00:00:00.474809]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.474813]   UnitIconDist = 151
[t=00:00:00.474816]   UpdateBoundingVolumeMT = 0
[t=00:00:00.474819]   UpdateWeaponVectorsMT = 0
[t=00:00:00.474822]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.474825]   UseLuaMemPools = 0
[t=00:00:00.474845]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.474848]   VFSCacheArchiveFiles = 0
[t=00:00:00.474851]   Water = 4
[t=00:00:00.474854]   WindowBorderless = 1
[t=00:00:00.474857]   WindowPosY = 0
[t=00:00:00.474860]   WindowedEdgeMove = 0
[t=00:00:00.474863]   XResolutionWindowed = 1920
[t=00:00:00.474866]   YResolutionWindowed = 1080
[t=00:00:00.474876] ============== </User Config> ==============

[t=00:00:00.474883] ============== <User System> ==============
[t=00:00:00.474887]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.474895]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.474903]        Compiler Version: gcc-13.2.0
[t=00:00:00.474930]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.474963]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.474969]        Binary Word Size: 64-bit (native)
[t=00:00:00.474973]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.474979]      Physical CPU Cores: 8
[t=00:00:00.474984]       Logical CPU Cores: 16
[t=00:00:00.474987] ============== </User System> ==============

[t=00:00:00.474993] Run: thread affinity ffffffff
[t=00:00:00.475077] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.475082]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.475085]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.475088]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.475091]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.476070] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.476085] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.479773] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.486044]     Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.486054]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.486058]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.486061]         [12] 1440x1080x24bpp@144Hz
[t=00:00:00.486064]         [18] 1440x900x24bpp@144Hz
[t=00:00:00.486067]         [22] 1366x768x24bpp@144Hz
[t=00:00:00.486081]         [26] 1360x768x24bpp@144Hz
[t=00:00:00.486084]         [30] 1280x1024x24bpp@144Hz
[t=00:00:00.486087]         [35] 1280x800x24bpp@144Hz
[t=00:00:00.486090]         [40] 1280x768x24bpp@144Hz
[t=00:00:00.486092]         [45] 1280x720x24bpp@144Hz
[t=00:00:00.486097]         [51] 1176x664x24bpp@144Hz
[t=00:00:00.486099]         [57] 1024x768x24bpp@144Hz
[t=00:00:00.486102]         [63] 800x600x24bpp@144Hz
[t=00:00:00.486105]         [70] 720x576x24bpp@144Hz
[t=00:00:00.486108]         [74] 720x480x24bpp@144Hz
[t=00:00:00.486113]         [79] 640x480x24bpp@144Hz
[t=00:00:00.490645]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600}
[t=00:00:00.490657]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.490661]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.490664]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.490667]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.490669]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.490672]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.490675]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.490680]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.490691]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.490694]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.490698]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.490701]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.490704]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.490707]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.490710]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.490713]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.490716]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.490719]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.490724]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.490727]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.490730]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.490735]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.490738]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.490741]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.490744]         [49] 800x600x24bpp@240Hz
[t=00:00:00.490747]         [51] 640x480x24bpp@240Hz
[t=00:00:00.681526] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.681872] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.681884] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.728720] [GR::LogVersionInfo]
[t=00:00:00.728747]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.728760]     GL version  : 4.6.0 NVIDIA 566.14
[t=00:00:00.728771]     GL vendor   : NVIDIA Corporation
[t=00:00:00.728782]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.728818]     GLSL version: 4.60 NVIDIA
[t=00:00:00.728833]     GLEW version: 2.1.0
[t=00:00:00.728849]     GPU memory  : 12282MB (total) / 10821MB (available)
[t=00:00:00.728884]     SDL swap-int: 1
[t=00:00:00.728899]     SDL driver  : windows
[t=00:00:00.728913]     
[t=00:00:00.728928]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.728944]     GLSL shader support       : 1
[t=00:00:00.728965]     GL4 support               : 1
[t=00:00:00.728980]     FBO extension support     : 1
[t=00:00:00.729010]     NVX GPU mem-info support  : 1
[t=00:00:00.729038]     ATI GPU mem-info support  : 0
[t=00:00:00.729066]     Texture clamping to edge  : 1
[t=00:00:00.729088]     NPOT-texture support      : 1 (1)
[t=00:00:00.729109]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.729129]     texture query-LOD support : 1 (1)
[t=00:00:00.729145]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.729160]     Z-buffer depth            : 32 (-)
[t=00:00:00.729190]     primitive-restart support : 1 (1)
[t=00:00:00.729207]     clip-space control support: 1 (1)
[t=00:00:00.729233]     seamless cube-map support : 1 (1)
[t=00:00:00.729248]     frag-depth layout support : 1 (1)
[t=00:00:00.729263]     persistent maps support   : 1 (1)
[t=00:00:00.729279]     explicit attribs location : 1 (1)
[t=00:00:00.729295]     multi draw indirect       : 1 (-)
[t=00:00:00.729309]     array textures            : 1 (-)
[t=00:00:00.729324]     buffer copy support       : 1 (-)
[t=00:00:00.729340]     indirect draw             : 1 (-)
[t=00:00:00.729355]     base instance             : 1 (-)
[t=00:00:00.729369]     
[t=00:00:00.729390]     max. FBO samples              : 32
[t=00:00:00.729405]     max. FS/program texture slots : 32/192
[t=00:00:00.729420]     max. texture size             : 32768
[t=00:00:00.729440]     max. texture anisotropy level : 16.000000
[t=00:00:00.729455]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.729470]     max. draw-buffers             : 8
[t=00:00:00.729485]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.729501]     max. uniform buffer-bindings  : 84
[t=00:00:00.729516]     max. uniform block-size       : 64KB
[t=00:00:00.729537]     max. storage buffer-bindings  : 96
[t=00:00:00.729552]     max. storage block-size       : 2047MB
[t=00:00:00.729566]     
[t=00:00:00.729580]     enable AMD-hacks : 0
[t=00:00:00.729594]     compress MIP-maps: 0
[t=00:00:00.729768]     Number of compressed texture formats: 23
[t=00:00:00.729807]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.729837] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.732000] [GR::UpdateGLConfigs]
[t=00:00:00.732041] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.732055] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.732064] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.732070] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.732073] [GR::InitGLState]
[t=00:00:00.732138] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.398447] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.402855] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:01.403887] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.416332] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.416390] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.417335] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.434948] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:01.434997] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.435606] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:01.436042] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.495059] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.499242] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.507755] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:01.508819] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.764390] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 269ms
[t=00:00:01.764444] [VFS] [SpringVFS::ReserveArchives<this=0000015d6d096160>]
[t=00:00:01.765028] [VFS] [SpringVFS::AddArchive<this=0000015d6d096160>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.777719] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015d6d096160 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.777770] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.786454] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.786818] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.787118] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.788150] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.788292] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.788880] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.789058] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.789747] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.790012] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.790092] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.790442][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.790494][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:01.790912][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.790993][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.791022][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.791165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.819790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.819854][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "F24G3xTF (NVIDIA High Definition Audio)"
[t=00:00:01.819895][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:01.819964][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:01.820015][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:01.820047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.897857][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms)
[t=00:00:02.004823][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (214.3ms)
[t=00:00:02.027256][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.028687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015d6d11f6a0(default) context=0000015d6d126650  numChannels=2 frameSize=8
[t=00:00:02.028702][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.028710][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.028715][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.028719][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.028741][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.028763][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.028771][f=-000001] [Sound]   Devices:
[t=00:00:02.030459][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:02.030471][f=-000001] [Sound]     [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)]
[t=00:00:02.030476][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.030480][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:02.030494][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.030501][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.030958][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.030967][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.110816][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 320ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 149885 MB
[t=00:00:02.112492][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:02.113344][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:02.114411][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon
[t=00:00:02.781387][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lonely Oasis v1.1" (loaded=0 cached=0)
[t=00:00:02.781760][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015d6d096160>(arName="Lonely Oasis v1.1", overwrite=false)] section=1 cached=0
[t=00:00:02.789596][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015d6d096160>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.806580][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:02.838508][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015d6d096160>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:02.839187][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015d6d096160>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.839294][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015d6d096160>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.840452][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015d6d096160>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:04.364319][f=-000001] [CAS::GASCB] Archive file="lonely_oasis_v1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:04.364543][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.364586][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lonely Oasis v1.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.397646][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:04.397748][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.397806][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.397895][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.397927][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.422785][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:00:15.422890][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:00:15.423021][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:00:15.443663][f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[t=00:00:15.443884][f=-000001] RoI Counter: Silly duelizt, RoI is for team games!
[t=00:00:15.444071][f=-000001] Loaded widget:  RoI Tracker         <gui_roi_tracker.lua>
[t=00:00:15.448372][f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[t=00:00:15.449774][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:15.450081][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:15.477531][f=-000001] selectedUnitsShader GL4,  recompiled in , 25, ms at, 0, success, true
[t=00:00:15.477917][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:15.497783][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:15.498665][f=-000001] Loaded widget:  External VR Grid    <map_external_grid.lua>
[t=00:00:15.498844][f=-000001] Loaded widget:  Auto Patrol Nanos v2  <unit_auto_patrol_nanos_v2.lua>
[t=00:00:15.498968][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:15.499071][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:15.499989][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:15.500108][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:15.500243][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:15.500382][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:15.500519][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:15.502360][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:15.502782][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:15.502887][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.503001][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.503163][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:15.503176][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:15.503340][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:15.503350][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:15.503423][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.503540][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.503715][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.513594][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.513813][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.514016][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.514146][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.514288][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.514609][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.514748][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.515183][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.515318][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.515449][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.515588][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.515690][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.515795][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.515968][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.516173][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.516455][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.516578][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.516800][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.517038][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.517146][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.517270][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.517385][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.517527][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.517673][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.517867][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.518156][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.518411][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.518567][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.518708][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.518900][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.519031][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.533232][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.533697][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.534139][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.534336][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.538639][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.539153][f=-000001] Input grabbing is enabled!
[t=00:00:15.539221][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.539374][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.539522][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.542183][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.542435][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.542559][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.542714][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.542858][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.552094][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.552963][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.553155][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.553276][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.553435][f=-000001] EndGame Graph disabled
[t=00:00:15.562458][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:15.562655][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.562777][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.562887][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.563026][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.563426][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.584959][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.585995][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.593957][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.594210][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.594424][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.594884][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:15.597001][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.597180][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:15.597311][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.597419][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:15.597543][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.597692][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.597834][f=-000001] Initialize
[t=00:00:15.597926][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:15.598036][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.598178][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.598738][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.598886][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.599020][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:15.599658][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.599802][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.600205][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.600342][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.600642][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.600793][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.601148][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.601313][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.684257][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.684579][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.697570][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.697821][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.698043][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.698162][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.700439][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.701314][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.701463][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.701678][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.701796][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.701978][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.702120][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.718538][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.718742][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.719040][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.719049][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.719055][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.719097][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.719278][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.719404][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.719528][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.719653][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.719779][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.719984][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.720586][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.720703][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.721430][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.721583][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.721708][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.721835][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.722160][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.722312][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.722784][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.723026][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.723203][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.723471][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.723595][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.723780][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.723988][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.726570][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.730245][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.730526][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.730738][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.730953][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.731967][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.732101][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.732307][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.734104][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.734293][f=-000001] Mex Placement Initialised with 36 spots.
[t=00:00:15.735651][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.735888][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.736407][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.736718][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.737278][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.737395][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.737500][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.739036][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.739807][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.743688][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.743854][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.745742][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.779385][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.779972][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.780110][f=-000001] SetSunLighting
[t=00:00:15.780473][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.780605][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.781433][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.781571][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.781582][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.781697][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.781883][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.783802][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.784431][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.789067][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.791880][f=-000001] Writing last game win data
[t=00:00:15.797191][f=-000001] LuaUI v0.3
[t=00:00:15.892340][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:16.039308][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:16.053648][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.054010][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.054022][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 14ms
[t=00:00:16.062423][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10386, 0.0} allocedSize{int+, int-, ext}={0, 0, 1846202}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0093}
[t=00:00:16.102209][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:16.102230][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:16.132474][f=-000001]  [async=0] threads=8 tasks=350 {sum,avg}{exec,wait}time={{3904.357, 11.155}, {367.116, 1.049}}ms
[t=00:00:16.132502][f=-000001]      thread=1 tasks=50 {sum,min,max,avg}{exec,wait}time={{589.115, 0.000, 387.100, 11.782}, {0.573, 0.000, 0.167, 0.011}}ms
[t=00:00:16.132523][f=-000001]      thread=2 tasks=50 {sum,min,max,avg}{exec,wait}time={{553.527, 0.000, 387.167, 11.071}, {56.618, 0.000, 18446744027136.000, 1.132}}ms
[t=00:00:16.132551][f=-000001]      thread=3 tasks=50 {sum,min,max,avg}{exec,wait}time={{560.198, 0.000, 387.187, 11.204}, {55.940, 0.000, 30.688, 1.119}}ms
[t=00:00:16.132564][f=-000001]      thread=4 tasks=50 {sum,min,max,avg}{exec,wait}time={{528.828, 0.001, 387.177, 10.577}, {82.732, 0.000, 29.594, 1.655}}ms
[t=00:00:16.132577][f=-000001]      thread=5 tasks=50 {sum,min,max,avg}{exec,wait}time={{557.520, 0.000, 387.151, 11.150}, {56.516, 0.000, 30.686, 1.130}}ms
[t=00:00:16.132597][f=-000001]      thread=6 tasks=50 {sum,min,max,avg}{exec,wait}time={{558.574, 0.000, 387.244, 11.171}, {56.711, 0.000, 30.598, 1.134}}ms
[t=00:00:16.132609][f=-000001]      thread=7 tasks=50 {sum,min,max,avg}{exec,wait}time={{556.595, 0.000, 387.234, 11.132}, {58.027, 0.000, 30.688, 1.161}}ms
[t=00:00:16.132625][f=-000001]  [async=1] threads=8 tasks=3380 {sum,avg}{exec,wait}time={{45200.004, 13.373}, {14094503.000, 4169.971}}ms
[t=00:00:16.132648][f=-000001]      thread=1 tasks=482 {sum,min,max,avg}{exec,wait}time={{6416.022, 0.000, 1293.155, 13.311}, {2015072.375, 2.882, 5121.933, 4180.648}}ms
[t=00:00:16.132662][f=-000001]      thread=2 tasks=483 {sum,min,max,avg}{exec,wait}time={{6460.085, 0.000, 1301.075, 13.375}, {2001854.625, 1.417, 5112.162, 4144.626}}ms
[t=00:00:16.132676][f=-000001]      thread=3 tasks=483 {sum,min,max,avg}{exec,wait}time={{6434.745, 0.000, 1301.246, 13.322}, {2013345.625, 1.198, 5121.645, 4168.417}}ms
[t=00:00:16.132693][f=-000001]      thread=4 tasks=483 {sum,min,max,avg}{exec,wait}time={{6453.214, 0.000, 1293.269, 13.361}, {2005920.375, 1.958, 5112.191, 4153.044}}ms
[t=00:00:16.132708][f=-000001]      thread=5 tasks=483 {sum,min,max,avg}{exec,wait}time={{6478.390, 0.000, 1335.447, 13.413}, {2020185.375, 2.182, 5114.502, 4182.579}}ms
[t=00:00:16.132722][f=-000001]      thread=6 tasks=483 {sum,min,max,avg}{exec,wait}time={{6484.015, 0.000, 1316.648, 13.424}, {2020597.375, 0.216, 5113.529, 4183.432}}ms
[t=00:00:16.132736][f=-000001]      thread=7 tasks=483 {sum,min,max,avg}{exec,wait}time={{6473.534, 0.000, 1292.796, 13.403}, {2017528.000, 3.105, 5113.795, 4177.077}}ms
[t=00:00:16.132749][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:16.132756][f=-000001] [SpringApp::Kill][2]
[t=00:00:16.132816][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:16.132825][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000015dea4bbce0
[t=00:00:16.132875][f=-000001] Start widgetHandler:Shutdown
[t=00:00:16.135157][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:16.136221][f=-000001] Writing last game win data
[t=00:00:16.141973][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:16.141983][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:16.141994][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:16.142042][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:16.142051][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:16.142060][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:16.142881][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:16.142894][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:16.143625][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:16.143696][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:16.143703][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:16.184961][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:16.184977][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:16.185452][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:16.185464][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:16.185500][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:16.185515][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:16.185538][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:16.185548][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:16.185692][f=-000001] Shutdown Widget - Noises
[t=00:00:16.185701][f=-000001] Shutdown Widget - HealthBars
[t=00:00:16.187192][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:16.187220][f=-000001] Shutdown Widget - BuildETA
[t=00:00:16.187236][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:16.187244][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:16.187251][f=-000001] Shutdown Widget - Win Counter
[t=00:00:16.187258][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:16.188012][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:16.188024][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:16.188033][f=-000001] Shutdown Widget - Transport AI
[t=00:00:16.188042][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:16.188182][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:16.188191][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:16.188199][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:16.188206][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:16.188213][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:16.188223][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:16.188231][f=-000001] Shutdown Widget - Context Menu
[t=00:00:16.188238][f=-000001] Shutdown Widget - Grab Input
[t=00:00:16.192406][f=-000001] Input grabbing is disabled!
[t=00:00:16.192429][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:16.192441][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:16.192449][f=-000001] Shutdown Widget - Darkening
[t=00:00:16.192467][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:16.192482][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:16.192492][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:16.192505][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:16.192518][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:16.192624][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:16.192632][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:16.192638][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:16.192645][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:16.192652][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:16.192660][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:16.203127][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.203310][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:16.203322][f=-000001] Shutdown Widget - Selection Send
[t=00:00:16.203332][f=-000001] Shutdown Widget - Spotter
[t=00:00:16.203339][f=-000001] Shutdown Widget - LupsManager
[t=00:00:16.203348][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:16.203363][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:16.203374][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:16.203389][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:16.203608][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:16.203618][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:16.203625][f=-000001] Shutdown Widget - Lups
[t=00:00:16.203677][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:16.203686][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:16.203696][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:16.203762][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:16.203771][f=-000001] Shutdown Widget - Select Keys
[t=00:00:16.203786][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:16.203792][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:16.203961][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:16.203976][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:16.203986][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:16.203993][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:16.204006][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:16.204013][f=-000001] End widgetHandler:Shutdown
[t=00:00:16.259169][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3765695, 0.0} allocedSize{int+, int-, ext}={0, 0, 1029529325}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0336}
[t=00:00:16.259453][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:16.259471][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000015dc0da3430
[t=00:00:16.259502][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:16.259512][f=-000001] Shutdown - StartSetup
[t=00:00:16.259518][f=-000001] Shutdown - UnitMorph
[t=00:00:16.259527][f=-000001] Shutdown - Carrier Drones
[t=00:00:16.259535][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:16.259544][f=-000001] Shutdown - Modular Comm Info
[t=00:00:16.259550][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:16.259558][f=-000001] Shutdown - UnitCloakShield
[t=00:00:16.259570][f=-000001] Shutdown - Starlight Handler
[t=00:00:16.259576][f=-000001] End gadgetHandler:Shutdown
[t=00:00:16.272079][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:16.272097][f=-000001] Shutdown - Teleport Throw
[t=00:00:16.272105][f=-000001] Shutdown - UnitMorph
[t=00:00:16.272116][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:16.272143][f=-000001] Shutdown - Missile fired callins
[t=00:00:16.272151][f=-000001] Shutdown - Modular Comm Info
[t=00:00:16.272166][f=-000001] Shutdown - Retreat Command
[t=00:00:16.272175][f=-000001] Shutdown - Shockwaves
[t=00:00:16.272184][f=-000001] Shutdown - Unit tint API
[t=00:00:16.272190][f=-000001] Shutdown - Unit glow API
[t=00:00:16.272198][f=-000001] Shutdown - UnitCloakShield
[t=00:00:16.272206][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:16.272211][f=-000001] Shutdown - Lups
[t=00:00:16.272256][f=-000001] Shutdown - Lups Shield
[t=00:00:16.272266][f=-000001] End gadgetHandler:Shutdown
[t=00:00:16.281411][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:16.281512][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:16.281708][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:16.281727][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:16.289589][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-26_19-34-32-012_Lonely Oasis v1_105.1.1-2511-g747f18b BAR105.sdfz" (9622 bytes)
[t=00:00:16.289666][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:16.314884][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:16.314910][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:16.314935][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015d6d126650 dev=0000015d6d11f6a0
[t=00:00:16.315055][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015d6d126650 dev=0000015d6d11f6a0
[t=00:00:16.315061][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015d6d126650)]
[t=00:00:16.315850][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015d6d11f6a0)]
[t=00:00:16.315907][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:16.348750][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:16.349185][f=-000001] [Game::~CGame][1]
[t=00:00:16.349199][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:16.349204][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:16.349209][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:16.349214][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:16.349218][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:16.349233][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:16.349302][f=-000001] [Game::KillMisc][1]
[t=00:00:16.349309][f=-000001] [Game::KillMisc][2]
[t=00:00:16.349425][f=-000001] [Game::KillMisc][3]
[t=00:00:16.349500][f=-000001] [Game::KillRendering][1]
[t=00:00:16.349724][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:16.369938][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:16.370008][f=-000001] [S3OParser::Kill] allocated 5564 pieces
[t=00:00:16.370331][f=-000001] [AssParser::Kill] allocated 707 pieces
[t=00:00:16.422905][f=-000001] [Game::KillInterface][1]
[t=00:00:16.422965][f=-000001] [Game::KillInterface][2]
[t=00:00:16.423545][f=-000001] [Game::KillSimulation][1]
[t=00:00:16.423618][f=-000001] [Game::KillSimulation][2]
[t=00:00:16.434756][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:16.434770][f=-000001] [Game::KillSimulation][3]
[t=00:00:16.437263][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.437346][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.437403][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.437425][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.437563][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:16.441121][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:16.447277][f=-000001] [Game::KillSimulation][4]
[t=00:00:16.490169][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:16.490194][f=-000001] [Game::~CGame][2]
[t=00:00:16.490199][f=-000001] [Game::~CGame][3]
[t=00:00:16.490215][f=-000001] [SpringApp::Kill][3]
[t=00:00:16.490362][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5955 bytes sent   in 124 packets (48.024 bytes/packet)
    13170 bytes recv'd in 220 packets (59.864 bytes/packet)
    {0.074x, 0.100x} relative protocol overhead {up, down}
    42 incoming chunks dropped, 21 outgoing chunks resent
    20 incoming chunks processed

[t=00:00:16.490392][f=-000001] [SpringApp::Kill][4] font=0000015d542870c0
[t=00:00:16.492149][f=-000001] [SpringApp::Kill][5]
[t=00:00:16.496147][f=-000001] [SpringApp::Kill][6]
[t=00:00:16.496158] [SpringApp::Kill][7]
[t=00:00:16.496513] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.496528] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.496535] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:16.496541] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.496549] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:16.496554] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.496559] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.496566] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.496571] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:16.496576] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.496583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.496588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:16.496594] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:16.625618] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:16.625633] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:16.625649] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:16.625652] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:00:16.625655] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:16.631059] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>]
[t=00:00:16.631070] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:00:16.631076] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000015d6d03bc80)
[t=00:00:16.631106] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000015d6d03c780)
[t=00:00:16.631820] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=1)] #archives[section]=1 #files[section]=83
[t=00:00:16.631831] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\lonely_oasis_v1.1.sd7 (0000015d6d22a000)
[t=00:00:16.632640] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:16.632656] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015d6d03b180)
[t=00:00:16.632691] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015d6d03b5a0)
[t=00:00:16.632728] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015d6d03b2e0)
[t=00:00:16.632779] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:16.632787] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:00:16.632833] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:16.632841] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:16.632846] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:16.632852] [VFS] [SpringVFS::DeleteArchives<this=0000015d6d096160>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:16.632977] [SpringApp::Kill][8]
[t=00:00:16.632983] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:16.632988] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fc5b04d0 (joinable=1)
[t=00:00:16.632991] [WatchDog::Uninstall][2]
[t=00:00:17.482835] [WatchDog::Uninstall][3]
[t=00:00:17.482848] [SpringApp::Kill][9]