ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122786

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000084] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.471784] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.471846] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.471876]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.471895]   
[t=00:00:00.471903]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.471912]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.471928]   Use "none" to disable the default log sections.
[t=00:00:00.471936] ============== </Log Sections> ==============

[t=00:00:00.471952] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.472109]   AllowDeferredMapRendering = 1
[t=00:00:00.472123]   AllowDeferredModelRendering = 1
[t=00:00:00.472132]   AnimationMT = 0
[t=00:00:00.472140]   BumpWaterBlurReflection = 1
[t=00:00:00.472147]   BumpWaterTexSizeReflection = 128
[t=00:00:00.472155]   CamFreeScrollSpeed = 50
[t=00:00:00.472162]   CamMode = 1
[t=00:00:00.472176]   CubeTexSizeReflection = 1
[t=00:00:00.472194]   CubeTexSizeSpecular = 1
[t=00:00:00.472202]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.472210]   EdgeMoveDynamic = 0
[t=00:00:00.472217]   EdgeMoveWidth = 0.003
[t=00:00:00.472397]   FPSFOV = 90
[t=00:00:00.472409]   FPSScrollSpeed = 50
[t=00:00:00.472416]   FontSize = 18
[t=00:00:00.472423]   FullscreenEdgeMove = 0
[t=00:00:00.472430]   GrassDetail = 0
[t=00:00:00.472437]   GroundDecals = 2
[t=00:00:00.472443]   GroundDetail = 90
[t=00:00:00.472456]   HangTimeout = 30
[t=00:00:00.472463]   HardwareCursor = 1
[t=00:00:00.472470]   InitialNetworkTimeout = 0
[t=00:00:00.472478]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.472486]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.472493]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.472528]   LinkOutgoingBandwidth = 262144
[t=00:00:00.472537]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.472545]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.472552]   MSAALevel = 1
[t=00:00:00.472566]   MaxParticles = 15000
[t=00:00:00.472573]   MaxSounds = 32
[t=00:00:00.472580]   MaximumTransmissionUnit = 0
[t=00:00:00.472587]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.472594]   MiniMapMarker = 0
[t=00:00:00.472602]   MouseDragScrollThreshold = 0
[t=00:00:00.472613]   NetworkLossFactor = 2
[t=00:00:00.472621]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.472629]   OverheadScrollSpeed = 50
[t=00:00:00.472636]   ReconnectTimeout = 0
[t=00:00:00.472643]   RotOverheadScrollSpeed = 50
[t=00:00:00.472656]   RotateLogFiles = 1
[t=00:00:00.472663]   ShadowMapSize = 1024
[t=00:00:00.472670]   Shadows = 1
[t=00:00:00.472677]   ShowClock = 0
[t=00:00:00.472684]   SoftParticles = 2
[t=00:00:00.472691]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.472702]   UnitIconDist = 151
[t=00:00:00.472709]   UpdateBoundingVolumeMT = 0
[t=00:00:00.472716]   UpdateWeaponVectorsMT = 0
[t=00:00:00.472724]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.472731]   UseLuaMemPools = 0
[t=00:00:00.472782]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.472789]   VFSCacheArchiveFiles = 0
[t=00:00:00.472797]   Water = 4
[t=00:00:00.472807]   WindowBorderless = 1
[t=00:00:00.472814]   WindowPosY = 0
[t=00:00:00.472820]   WindowedEdgeMove = 0
[t=00:00:00.472828]   XResolutionWindowed = 2560
[t=00:00:00.472835]   YResolutionWindowed = 1600
[t=00:00:00.472853] ============== </User Config> ==============

[t=00:00:00.472862] ============== <User System> ==============
[t=00:00:00.472871]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.472890]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.472902]        Compiler Version: gcc-13.2.0
[t=00:00:00.472960]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.473094]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.473122]        Binary Word Size: 64-bit (native)
[t=00:00:00.473132]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.473163]      Physical CPU Cores: 8
[t=00:00:00.473171]       Logical CPU Cores: 16
[t=00:00:00.473178] ============== </User System> ==============

[t=00:00:00.473191] Run: thread affinity ffffffff
[t=00:00:00.473368] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.473381]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.473389]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.473396]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.473403]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.475505] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.475530] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.484633] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.492513]     Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.492523]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.492527]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.492530]         [12] 1440x1080x24bpp@144Hz
[t=00:00:00.492533]         [18] 1440x900x24bpp@144Hz
[t=00:00:00.492536]         [22] 1366x768x24bpp@144Hz
[t=00:00:00.492549]         [26] 1360x768x24bpp@144Hz
[t=00:00:00.492564]         [30] 1280x1024x24bpp@144Hz
[t=00:00:00.492568]         [35] 1280x800x24bpp@144Hz
[t=00:00:00.492571]         [40] 1280x768x24bpp@144Hz
[t=00:00:00.492574]         [45] 1280x720x24bpp@144Hz
[t=00:00:00.492577]         [51] 1176x664x24bpp@144Hz
[t=00:00:00.492580]         [57] 1024x768x24bpp@144Hz
[t=00:00:00.492583]         [63] 800x600x24bpp@144Hz
[t=00:00:00.492585]         [70] 720x576x24bpp@144Hz
[t=00:00:00.492588]         [74] 720x480x24bpp@144Hz
[t=00:00:00.492598]         [79] 640x480x24bpp@144Hz
[t=00:00:00.497131]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600}
[t=00:00:00.497143]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.497146]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.497148]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.497151]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.497154]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.497156]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.497159]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.497162]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.497171]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.497173]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.497176]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.497178]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.497181]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.497183]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.497186]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.497189]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.497192]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.497195]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.497200]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.497204]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.497207]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.497209]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.497213]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.497216]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.497218]         [49] 800x600x24bpp@240Hz
[t=00:00:00.497221]         [51] 640x480x24bpp@240Hz
[t=00:00:00.634372] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.634633] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.634641] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.646823] [GR::LogVersionInfo]
[t=00:00:00.646834]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.646838]     GL version  : 4.6.0 NVIDIA 566.14
[t=00:00:00.646841]     GL vendor   : NVIDIA Corporation
[t=00:00:00.646844]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.646860]     GLSL version: 4.60 NVIDIA
[t=00:00:00.646863]     GLEW version: 2.1.0
[t=00:00:00.646866]     GPU memory  : 12282MB (total) / 10794MB (available)
[t=00:00:00.646875]     SDL swap-int: 1
[t=00:00:00.646879]     SDL driver  : windows
[t=00:00:00.646881]     
[t=00:00:00.646884]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.646887]     GLSL shader support       : 1
[t=00:00:00.646890]     GL4 support               : 1
[t=00:00:00.646893]     FBO extension support     : 1
[t=00:00:00.646901]     NVX GPU mem-info support  : 1
[t=00:00:00.646908]     ATI GPU mem-info support  : 0
[t=00:00:00.646915]     Texture clamping to edge  : 1
[t=00:00:00.646920]     NPOT-texture support      : 1 (1)
[t=00:00:00.646925]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.646930]     texture query-LOD support : 1 (1)
[t=00:00:00.646933]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.646936]     Z-buffer depth            : 32 (-)
[t=00:00:00.646942]     primitive-restart support : 1 (1)
[t=00:00:00.646945]     clip-space control support: 1 (1)
[t=00:00:00.646952]     seamless cube-map support : 1 (1)
[t=00:00:00.646955]     frag-depth layout support : 1 (1)
[t=00:00:00.646959]     persistent maps support   : 1 (1)
[t=00:00:00.646962]     explicit attribs location : 1 (1)
[t=00:00:00.646965]     multi draw indirect       : 1 (-)
[t=00:00:00.646969]     array textures            : 1 (-)
[t=00:00:00.646972]     buffer copy support       : 1 (-)
[t=00:00:00.646975]     indirect draw             : 1 (-)
[t=00:00:00.646978]     base instance             : 1 (-)
[t=00:00:00.646980]     
[t=00:00:00.646986]     max. FBO samples              : 32
[t=00:00:00.647012]     max. FS/program texture slots : 32/192
[t=00:00:00.647015]     max. texture size             : 32768
[t=00:00:00.647020]     max. texture anisotropy level : 16.000000
[t=00:00:00.647024]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.647026]     max. draw-buffers             : 8
[t=00:00:00.647030]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.647033]     max. uniform buffer-bindings  : 84
[t=00:00:00.647036]     max. uniform block-size       : 64KB
[t=00:00:00.647041]     max. storage buffer-bindings  : 96
[t=00:00:00.647044]     max. storage block-size       : 2047MB
[t=00:00:00.647046]     
[t=00:00:00.647049]     enable AMD-hacks : 0
[t=00:00:00.647052]     compress MIP-maps: 0
[t=00:00:00.647083]     Number of compressed texture formats: 23
[t=00:00:00.647098]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.647119] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.647376] [GR::UpdateGLConfigs]
[t=00:00:00.647407] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.647417] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.647424] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.647432] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.647435] [GR::InitGLState]
[t=00:00:00.647472] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.732559] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.734220] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.734640] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.737800] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.737814] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.738110] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.739595] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.739606] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.739658] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.739713] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.748387] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.748769] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.749824] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.749926] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.776937] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.776949] [VFS] [SpringVFS::ReserveArchives<this=00000228a9fac8b0>]
[t=00:00:00.777161] [VFS] [SpringVFS::AddArchive<this=00000228a9fac8b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.778575] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000228a9fac8b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.778584] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.833290] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.833526] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.833714] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.833838] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.834034] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.834088] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.834115] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.834196] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.836319] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.836369] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.836726][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.836781][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.836872][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.836885][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.836890][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.836920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.841881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.841907][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "F24G3xTF (NVIDIA High Definition Audio)"
[t=00:00:00.841917][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.841952][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.841965][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.841974][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.896948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.898325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000228aa06ae80(default) context=00000228aa0131f0  numChannels=2 frameSize=8
[t=00:00:00.898382][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.898388][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.898393][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.898398][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.898413][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.898430][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.898436][f=-000001] [Sound]   Devices:
[t=00:00:00.900217][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.900234][f=-000001] [Sound]     [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)]
[t=00:00:00.900239][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.900243][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.900249][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.900254][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.900713][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.900727][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.943054][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 148536 MB
[t=00:00:00.944123][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.944705][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:00.945459][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name LogicDaemon
[t=00:00:01.146304][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iceland_v1" (loaded=0 cached=0)
[t=00:00:01.146655][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228a9fac8b0>(arName="Iceland_v1", overwrite=false)] section=1 cached=0
[t=00:00:01.163290][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228a9fac8b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.163687][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.194716][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228a9fac8b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.195453][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228a9fac8b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.195555][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228a9fac8b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.196743][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000228a9fac8b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.633486][f=-000001] [CAS::GASCB] Archive file="iceland_v1.sdz" cs="747067118b8430759379f8e8da7d46fc260fbc60f6f6043f6c2d0265f918a43f36bfb15e1e86b3bf2ceedb9321fe0582ec5355f4e8ef5feaba5e666178144d43"
[t=00:00:01.633692][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.633747][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iceland_v1 (checksum b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.665260][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.665355][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.665424][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.665508][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.665540][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.595606][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:10.595705][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:10.596208][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:10.596325][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.596418][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:10.596509][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.596611][f=-000001] Initialize
[t=00:00:10.596701][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:10.596792][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:10.596889][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:10.596983][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:10.597075][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:10.597158][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:10.599273][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:10.599797][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:10.599976][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:10.600096][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:10.607664][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:10.608308][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:10.628070][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:10.628623][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:10.628790][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.628893][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.628995][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.629095][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.629219][f=-000001] EndGame Graph disabled
[t=00:00:10.637469][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:10.637615][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:10.637762][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:10.638434][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:10.648914][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:10.649106][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:10.649278][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:10.649396][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:10.649579][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:10.652002][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:10.652204][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:10.652400][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:10.652636][f=-000001] Input grabbing is enabled!
[t=00:00:10.652645][f=-000001] Input grabbing is enabled!
[t=00:00:10.652696][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:10.656816][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:10.657005][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:10.657503][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:10.657783][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:10.666642][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:10.666790][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:10.666992][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:10.667107][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:10.667225][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:10.667349][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:10.667497][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:10.667666][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:10.667763][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:10.667858][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:10.667957][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:10.668075][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:10.668186][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:10.668441][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:10.668737][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:10.668895][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:10.673247][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:10.673484][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:10.673676][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:10.673788][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:10.673970][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:10.674127][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:10.674280][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:10.674476][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:10.674832][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:10.674948][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:10.675287][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:10.675452][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:10.675574][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:10.675757][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:10.675900][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:10.683460][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:10.684043][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.684253][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:10.684381][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:10.684557][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:10.684573][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:10.684799][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:10.684809][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:10.684881][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:10.685002][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:10.685110][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:10.685553][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.685663][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.685922][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.686020][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.686246][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.686357][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.689146][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.701499][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.701667][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.781443][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.781830][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.782179][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.782335][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.783048][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.783172][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.783437][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.783595][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.784312][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:10.784525][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.784658][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.784790][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.784912][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.785029][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.785145][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.785253][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.785379][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.785387][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.785392][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.785428][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.785966][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.796002][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:10.796177][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:10.796379][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.796575][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.796944][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:10.797061][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.797181][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.797318][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.797439][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:10.797697][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:10.797834][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.798034][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.798311][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.798530][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.798670][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:10.798779][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:10.798940][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.802342][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.804895][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.805150][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.805380][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.806447][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.806585][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.806745][f=-000001] Mex Placement Initialised with 47 spots.
[t=00:00:10.808023][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.809753][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.809991][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.810302][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.810856][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.811451][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.811607][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:10.811711][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.815816][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.816723][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.818238][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.818396][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.818509][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.820744][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.845382][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.846022][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.846186][f=-000001] SetSunLighting
[t=00:00:10.846497][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.851143][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.852211][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.852770][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.854722][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.854918][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.855041][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.855154][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.855170][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.855275][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.858089][f=-000001] Writing last game win data
[t=00:00:10.863128][f=-000001] LuaUI v0.3
[t=00:00:10.972041][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.006917][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.006977][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.007577][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.007585][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:11.015709][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10416, 0.0} allocedSize{int+, int-, ext}={0, 0, 1847655}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0060}
[t=00:00:11.431819][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.627641][f=-000001] GameID: 78124a67cd3120afe0d57b13d6b24c9d
[t=00:00:11.627914][f=-000001] Connection attempt from LogicDaemon
[t=00:00:11.627922][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:11.628009][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.628031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9"
[t=00:00:11.628048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:11.628060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d92ee2aff5e2de90ffa3967601eb74a30bea2c4d5af5ac65352b861aa0d7f210a97ed9fc5d47ab1dc47f20d9fae97b34ff197ae3eab3e520c2b144850eaf2ab5]"
[t=00:00:11.628071][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=566e44f8e11febd0cc75b004638ff3186065e222361c4081c70ea618417274534343d81bd9c86539530b41d943c274b989f0f17380d6b439492e55943e0ace66]"
[t=00:00:11.750344][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.823321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000228d13ac910,0000000000000000}][locale="C"]"
[t=00:00:11.823344][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.478328][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.853615][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:03.531018][f=0000801] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:32.916496][f=0005282] [SpringApp::Kill][1] fromRun=1
[t=00:03:32.916524][f=0005282] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:32.943899][f=0005282]  [async=0] threads=8 tasks=370636 {sum,avg}{exec,wait}time={{8712.320, 0.024}, {55698.758, 0.150}}ms
[t=00:03:32.943969][f=0005282]      thread=1 tasks=52948 {sum,min,max,avg}{exec,wait}time={{1521.202, 0.000, 760.991, 0.029}, {4320.400, 0.000, 18446744027136.000, 0.082}}ms
[t=00:03:32.943990][f=0005282]      thread=2 tasks=52948 {sum,min,max,avg}{exec,wait}time={{1252.190, 0.000, 730.954, 0.024}, {8313.372, 0.000, 18446744027136.000, 0.157}}ms
[t=00:03:32.944014][f=0005282]      thread=3 tasks=52948 {sum,min,max,avg}{exec,wait}time={{1198.292, 0.000, 731.073, 0.023}, {8659.431, 0.000, 18446744027136.000, 0.164}}ms
[t=00:03:32.944062][f=0005282]      thread=4 tasks=52948 {sum,min,max,avg}{exec,wait}time={{1211.932, 0.000, 760.920, 0.023}, {8493.143, 0.000, 15.318, 0.160}}ms
[t=00:03:32.944088][f=0005282]      thread=5 tasks=52948 {sum,min,max,avg}{exec,wait}time={{1173.321, 0.000, 730.947, 0.022}, {8692.121, 0.000, 29.975, 0.164}}ms
[t=00:03:32.944109][f=0005282]      thread=6 tasks=52948 {sum,min,max,avg}{exec,wait}time={{1180.201, 0.000, 730.993, 0.022}, {8516.643, 0.000, 29.976, 0.161}}ms
[t=00:03:32.944132][f=0005282]      thread=7 tasks=52948 {sum,min,max,avg}{exec,wait}time={{1175.181, 0.000, 730.969, 0.022}, {8703.649, 0.000, 29.976, 0.164}}ms
[t=00:03:32.944168][f=0005282]  [async=1] threads=8 tasks=3488 {sum,avg}{exec,wait}time={{24250.109, 6.952}, {8618751.000, 2470.972}}ms
[t=00:03:32.944187][f=0005282]      thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{3516.546, 0.000, 407.738, 7.019}, {1232223.500, 0.128, 3186.796, 2459.528}}ms
[t=00:03:32.944211][f=0005282]      thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{3514.383, 0.000, 399.704, 7.015}, {1231516.375, 0.491, 3186.800, 2458.116}}ms
[t=00:03:32.944237][f=0005282]      thread=3 tasks=496 {sum,min,max,avg}{exec,wait}time={{3488.982, 0.000, 493.687, 7.034}, {1226811.750, 0.331, 3141.104, 2473.411}}ms
[t=00:03:32.944254][f=0005282]      thread=4 tasks=498 {sum,min,max,avg}{exec,wait}time={{3518.397, 0.000, 493.683, 7.065}, {1234706.750, 0.259, 3187.097, 2479.331}}ms
[t=00:03:32.944277][f=0005282]      thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{3530.032, 0.000, 407.851, 7.060}, {1232775.250, 0.411, 3187.161, 2465.551}}ms
[t=00:03:32.944293][f=0005282]      thread=6 tasks=497 {sum,min,max,avg}{exec,wait}time={{3171.829, 0.000, 372.495, 6.382}, {1230177.000, 0.459, 3186.757, 2475.205}}ms
[t=00:03:32.944310][f=0005282]      thread=7 tasks=495 {sum,min,max,avg}{exec,wait}time={{3509.941, 0.000, 371.901, 7.091}, {1230540.250, 0.561, 3186.668, 2485.940}}ms
[t=00:03:32.944324][f=0005282] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:32.944366][f=0005282] [SpringApp::Kill][2]
[t=00:03:32.944442][f=0005282] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:32.944457][f=0005282] [Game::KillLua][1] dtor=0 luaUI=000002297bcfe0f0
[t=00:03:32.944514][f=0005282] Start widgetHandler:Shutdown
[t=00:03:32.948518][f=0005282] Shutdown - SaveOrderList Complete
[t=00:03:32.950693][f=0005282] Writing last game win data
[t=00:03:32.956966][f=0005282] Shutdown - SaveConfigData Complete
[t=00:03:32.956977][f=0005282] Shutdown Widget - Chili Highlight
[t=00:03:32.957001][f=0005282] Shutdown Widget - Deferred rendering GL4
[t=00:03:32.957125][f=0005282] Shutdown Widget - Draw After Chili
[t=00:03:32.957135][f=0005282] Shutdown Widget - API Unit Tracker GL4
[t=00:03:32.957143][f=0005282] Shutdown Widget - EPIC Menu
[t=00:03:32.957899][f=0005282] Shutdown Widget - Chili Minimap
[t=00:03:32.957973][f=0005282] Shutdown Widget - Chili Widget Selector
[t=00:03:32.958599][f=0005282] Shutdown Widget - Depth of Field Shader
[t=00:03:32.958608][f=0005282] Shutdown Widget - Deferred rendering
[t=00:03:32.958619][f=0005282] SSAO: Deferred rendering disabled, disabling.
[t=00:03:33.004391][f=0005282] Shutdown Widget - Deferred rendering
[t=00:03:33.004424][f=0005282] SSAO: Deferred rendering disabled, disabling.
[t=00:03:33.005760][f=0005282] Shutdown Widget - Local Team Colors
[t=00:03:33.005786][f=0005282] Shutdown Widget - Display Keys 2
[t=00:03:33.005813][f=0005282] Shutdown Widget - Save Game Menu
[t=00:03:33.005823][f=0005282] Shutdown Widget - Highlight Model Api GL4
[t=00:03:33.005889][f=0005282] Shutdown Widget - Unit Icons
[t=00:03:33.005972][f=0005282] Shutdown Widget - HealthBars
[t=00:03:33.007420][f=0005282] Shutdown Widget - Noises
[t=00:03:33.007438][f=0005282] Shutdown Widget - Attrition Counter
[t=00:03:33.007683][f=0005282] Shutdown Widget - Selected Units GL4 2
[t=00:03:33.007700][f=0005282] Shutdown Widget - BuildETA
[t=00:03:33.007714][f=0005282] Shutdown Widget - Chili Chicken Panel
[t=00:03:33.007826][f=0005282] Shutdown Widget - External VR Grid
[t=00:03:33.007849][f=0005282] Shutdown Widget - Win Counter
[t=00:03:33.007863][f=0005282] Shutdown Widget - EndGame APM stats
[t=00:03:33.009145][f=0005282] Shutdown Widget - Modular Comm Info
[t=00:03:33.009159][f=0005282] Shutdown Widget - Attack Warning
[t=00:03:33.009170][f=0005282] Shutdown Widget - Reclaim Field Highlight
[t=00:03:33.009186][f=0005282] Shutdown Widget - State Reverse and Latency
[t=00:03:33.009196][f=0005282] Shutdown Widget - Music Player v2
[t=00:03:33.009216][f=0005282] Shutdown Widget - Chili Economy Panel Default
[t=00:03:33.009298][f=0005282] Shutdown Widget - Stereo3D
[t=00:03:33.009371][f=0005282] Shutdown Widget - Chili EndGame Window
[t=00:03:33.009393][f=0005282] Shutdown Widget - Chili Nuke Warning
[t=00:03:33.009409][f=0005282] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:33.009426][f=0005282] Shutdown Widget - Darkening
[t=00:03:33.009444][f=0005282] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:33.009460][f=0005282] Shutdown Widget - Defense Range Zero-K
[t=00:03:33.009484][f=0005282] Shutdown Widget - Grab Input
[t=00:03:33.009627][f=0005282] Input grabbing is disabled!
[t=00:03:33.009638][f=0005282] Shutdown Widget - Context Menu
[t=00:03:33.009648][f=0005282] Shutdown Widget - Highlight Geos
[t=00:03:33.009661][f=0005282] Shutdown Widget - Local Widgets Config
[t=00:03:33.009677][f=0005282] Shutdown Widget - MinimapEvents
[t=00:03:33.009687][f=0005282] Shutdown Widget - Missile Silo Range
[t=00:03:33.009702][f=0005282] Shutdown Widget - Point Tracker
[t=00:03:33.009719][f=0005282] Shutdown Widget - Chili Spectator Panels
[t=00:03:33.009733][f=0005282] Shutdown Widget - Startup Info and Selector
[t=00:03:33.009749][f=0005282] Shutdown Widget - Transport AI
[t=00:03:33.009763][f=0005282] Shutdown Widget - Attack AoE
[t=00:03:33.009776][f=0005282] Shutdown Widget - Spotter
[t=00:03:33.009788][f=0005282] Shutdown Widget - Selection Send
[t=00:03:33.009798][f=0005282] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:33.009811][f=0005282] Shutdown Widget - TeamPlatter
[t=00:03:33.015706][f=0005282] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:33.015940][f=0005282] Shutdown Widget - Global Build Command
[t=00:03:33.016210][f=0005282] Shutdown Widget - LupsManager
[t=00:03:33.016234][f=0005282] Shutdown Widget - Receive Units Indicator
[t=00:03:33.016248][f=0005282] Shutdown Widget - Newton Firezone
[t=00:03:33.016266][f=0005282] Shutdown Widget - Chili Pro Console
[t=00:03:33.016916][f=0005282] Shutdown Widget - Persistent Build Height
[t=00:03:33.016943][f=0005282] Shutdown Widget - Lasso Terraform GUI
[t=00:03:33.016955][f=0005282] Shutdown Widget - Chili Framework
[t=00:03:33.016967][f=0005282] Shutdown Widget - Lups
[t=00:03:33.018071][f=0005282] Shutdown Widget - Mex Placement Handler
[t=00:03:33.018112][f=0005282] Shutdown Widget - Chili Core Selector
[t=00:03:33.018221][f=0005282] Shutdown Widget - Custom Markers
[t=00:03:33.018239][f=0005282] Shutdown Widget - Select Keys
[t=00:03:33.018262][f=0005282] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:33.018317][f=0005282] Shutdown Widget - Pause Screen
[t=00:03:33.018468][f=0005282] Shutdown Widget - Bloom Shader Deferred
[t=00:03:33.018824][f=0005282] Shutdown Widget - Color Blindness Correction
[t=00:03:33.019193][f=0005282] Shutdown Widget - Layout Handler
[t=00:03:33.019217][f=0005282] Shutdown Widget - Text To Speech Control
[t=00:03:33.019229][f=0005282] End widgetHandler:Shutdown
[t=00:03:33.063736][f=0005282] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8026746, 0.0} allocedSize{int+, int-, ext}={0, 0, 1642815425}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0194}
[t=00:03:33.066084][f=0005282] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:33.066095][f=0005282] [Game::KillLua][3] dtor=0 luaRules=00000228d13ac910
[t=00:03:33.066124][f=0005282] Start gadgetHandler:Shutdown
[t=00:03:33.066131][f=0005282] Shutdown - StartSetup
[t=00:03:33.066136][f=0005282] Shutdown - UnitMorph
[t=00:03:33.066395][f=0005282] Shutdown - Carrier Drones
[t=00:03:33.066429][f=0005282] Shutdown - Missile Silo Controller
[t=00:03:33.066447][f=0005282] Shutdown - Modular Comm Info
[t=00:03:33.066461][f=0005282] Shutdown - Terrain Texture Handler
[t=00:03:33.066473][f=0005282] Shutdown - UnitCloakShield
[t=00:03:33.066553][f=0005282] Shutdown - Starlight Handler
[t=00:03:33.066565][f=0005282] End gadgetHandler:Shutdown
[t=00:03:33.084961][f=0005282] Start gadgetHandler:Shutdown
[t=00:03:33.084978][f=0005282] Shutdown - Teleport Throw
[t=00:03:33.085002][f=0005282] Shutdown - UnitMorph
[t=00:03:33.085016][f=0005282] Shutdown - Commander Skin Renderer
[t=00:03:33.085427][f=0005282] Shutdown - Missile fired callins
[t=00:03:33.085438][f=0005282] Shutdown - Modular Comm Info
[t=00:03:33.085444][f=0005282] Shutdown - Retreat Command
[t=00:03:33.085452][f=0005282] Shutdown - Shockwaves
[t=00:03:33.085458][f=0005282] Shutdown - Unit tint API
[t=00:03:33.085469][f=0005282] Shutdown - Unit glow API
[t=00:03:33.085537][f=0005282] Shutdown - UnitCloakShield
[t=00:03:33.085574][f=0005282] Shutdown - Lups Cloak FX
[t=00:03:33.085582][f=0005282] Shutdown - Lups
[t=00:03:33.086446][f=0005282] Shutdown - Lups Shield
[t=00:03:33.086483][f=0005282] End gadgetHandler:Shutdown
[t=00:03:33.099439][f=0005282] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 708, 0.0} allocedSize{int+, int-, ext}={0, 0, 107672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0014}
[t=00:03:33.101853][f=0005282] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:33.101917][f=0005282] [Game::KillLua][4] dtor=0
[t=00:03:33.101940][f=0005282] [Game::KillLua][5] dtor=0
[t=00:03:33.110968][f=0005282] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-29_19-14-01-033_Iceland_v1_105.1.1-2511-g747f18b BAR105.sdfz" (78926 bytes)
[t=00:03:33.111020][f=0005282] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:33.143386][f=0005282] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:33.143402][f=0005282] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:03:33.143447][f=0005282] [Sound] [Sound::UpdateThread][4] ctx=00000228aa0131f0 dev=00000228aa06ae80
[t=00:03:33.143579][f=0005282] [Sound] [Sound::UpdateThread][5] ctx=00000228aa0131f0 dev=00000228aa06ae80
[t=00:03:33.143598][f=0005282] [Sound] [Sound::Cleanup][alcDestroyContext(00000228aa0131f0)]
[t=00:03:33.144494][f=0005282] [Sound] [Sound::Cleanup][alcCloseDevice(00000228aa06ae80)]
[t=00:03:33.144600][f=0005282] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:33.174461][f=0005282] [Sound] [Sound::UpdateThread][6]
[t=00:03:33.175271][f=0005282] [Game::~CGame][1]
[t=00:03:33.175292][f=0005282] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:33.175323][f=0005282] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:33.175331][f=0005282] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:33.175341][f=0005282] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:33.175350][f=0005282] [Game::KillLua][4] dtor=1
[t=00:03:33.175362][f=0005282] [Game::KillLua][5] dtor=1
[t=00:03:33.175506][f=0005282] [Game::KillMisc][1]
[t=00:03:33.175518][f=0005282] [Game::KillMisc][2]
[t=00:03:33.175728][f=0005282] [Game::KillMisc][3]
[t=00:03:33.175856][f=0005282] [Game::KillRendering][1]
[t=00:03:33.181793][f=0005282] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:33.192679][f=0005282] [3DOParser::Kill] allocated 29 pieces
[t=00:03:33.192748][f=0005282] [S3OParser::Kill] allocated 5546 pieces
[t=00:03:33.192962][f=0005282] [AssParser::Kill] allocated 701 pieces
[t=00:03:33.228253][f=0005282] [Game::KillInterface][1]
[t=00:03:33.228597][f=0005282] [Game::KillInterface][2]
[t=00:03:33.228997][f=0005282] [Game::KillSimulation][1]
[t=00:03:33.229084][f=0005282] [Game::KillSimulation][2]
[t=00:03:33.257171][f=0005282] [CCollisionHandler] dis-/continuous tests: 282/9043441
[t=00:03:33.257185][f=0005282] [Game::KillSimulation][3]
[t=00:03:33.258215][f=0005282] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9
[t=00:03:33.258261][f=0005282] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:33.258308][f=0005282] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:03:33.258338][f=0005282] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:33.258501][f=0005282] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:33.263765][f=0005282] [LosHandler::Kill] raycast instance cache-{hits,misses}={11,327}; shared=0%; cached=3%
[t=00:03:33.270500][f=0005282] [Game::KillSimulation][4]
[t=00:03:33.367086][f=0005282] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:33.367112][f=0005282] [Game::~CGame][2]
[t=00:03:33.367117][f=0005282] [Game::~CGame][3]
[t=00:03:33.367276][f=0005282] [SpringApp::Kill][3]
[t=00:03:33.367400][f=0005282] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    491824 bytes sent   in 4883 packets (100.722 bytes/packet)
    238353 bytes recv'd in 4420 packets (53.926 bytes/packet)
    {0.078x, 0.111x} relative protocol overhead {up, down}
    14018 incoming chunks dropped, 18505 outgoing chunks resent
    3886 incoming chunks processed

[t=00:03:33.367428][f=0005282] [SpringApp::Kill][4] font=00000228f1735740
[t=00:03:33.369829][f=0005282] [SpringApp::Kill][5]
[t=00:03:33.372398][f=0005282] [SpringApp::Kill][6]
[t=00:03:33.372411] [SpringApp::Kill][7]
[t=00:03:33.372514] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.372529] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:33.372545] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:33.372551] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.372556] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144}
[t=00:03:33.372563] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.372569] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152}
[t=00:03:33.372574] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19616, 1048576, 1048576}, EBO = {29424, 2097152, 2097152}
[t=00:03:33.372581] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:33.372586] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.372591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.372596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:33.372603] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {492, 2097152, 2097152}
[t=00:03:33.481706] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:33.481721] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:33.481724] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:33.481727] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:03:33.481730] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:33.487293] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>]
[t=00:03:33.487304] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:33.487310] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000228aa080eb0)
[t=00:03:33.487338] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000228aa0816f0)
[t=00:03:33.489032] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=1)] #archives[section]=1 #files[section]=39
[t=00:03:33.489044] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iceland_v1.sdz (00000228aa081170)
[t=00:03:33.489071] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:33.489077] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000228aa080460)
[t=00:03:33.489096] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000228aa0819b0)
[t=00:03:33.489131] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000228aa080040)
[t=00:03:33.489187] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:33.489192] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:33.489286] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:33.489292] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:33.489297] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:33.489302] [VFS] [SpringVFS::DeleteArchives<this=00000228a9fac8b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:33.489562] [SpringApp::Kill][8]
[t=00:03:33.489572] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:33.489576] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7ae7104d0 (joinable=1)
[t=00:03:33.489580] [WatchDog::Uninstall][2]
[t=00:03:33.590236] [WatchDog::Uninstall][3]
[t=00:03:33.590277] [SpringApp::Kill][9]