Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.002877] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.002890] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.011173] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.011274] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.181248] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.181289] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.181309] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.181325] [t=00:00:00.181329] Enable or disable log sections using the LogSections configuration key [t=00:00:00.181333] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.181337] Use "none" to disable the default log sections. [t=00:00:00.181341] ============== </Log Sections> ============== [t=00:00:00.181351] ============== <User Config> ============== [t=00:00:00.181459] AllowDeferredMapRendering = 1 [t=00:00:00.181466] AllowDeferredModelRendering = 1 [t=00:00:00.181471] BumpWaterDepthBits = 16 [t=00:00:00.181475] BumpWaterReflection = 0 [t=00:00:00.181478] BumpWaterRefraction = 0 [t=00:00:00.181482] BumpWaterShoreWaves = 0 [t=00:00:00.181486] BumpWaterTexSizeReflection = 64 [t=00:00:00.181491] CamFreeScrollSpeed = 50 [t=00:00:00.181495] CamMode = 1 [t=00:00:00.181499] CubeTexSizeReflection = 1 [t=00:00:00.181508] CubeTexSizeSpecular = 1 [t=00:00:00.181514] DualScreenMiniMapOnLeft = 1 [t=00:00:00.181518] EdgeMoveDynamic = 0 [t=00:00:00.181522] EdgeMoveWidth = 0.003 [t=00:00:00.181525] FPSFOV = 90 [t=00:00:00.181531] FPSScrollSpeed = 50 [t=00:00:00.181534] FeatureDrawDistance = 600000 [t=00:00:00.181538] FeatureFadeDistance = 600000 [t=00:00:00.181542] FontSize = 18 [t=00:00:00.181546] GrassDetail = 0 [t=00:00:00.181551] GroundDecals = 0 [t=00:00:00.181554] GroundDetail = 50 [t=00:00:00.181561] GroundScarAlphaFade = 1 [t=00:00:00.181566] HangTimeout = 30 [t=00:00:00.181569] HardwareCursor = 1 [t=00:00:00.181573] InitialNetworkTimeout = 0 [t=00:00:00.181577] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.181582] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.181586] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.181589] LinkOutgoingBandwidth = 262144 [t=00:00:00.181594] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.181603] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.181607] MSAALevel = 1 [t=00:00:00.181616] MaxParticles = 15000 [t=00:00:00.181623] MaxSounds = 32 [t=00:00:00.181629] MaximumTransmissionUnit = 0 [t=00:00:00.181634] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.181638] MiniMapMarker = 0 [t=00:00:00.181642] MouseDragScrollThreshold = 0 [t=00:00:00.181647] NetworkLossFactor = 2 [t=00:00:00.181651] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.181655] OverheadScrollSpeed = 50 [t=00:00:00.181659] ReconnectTimeout = 0 [t=00:00:00.181668] RotOverheadScrollSpeed = 50 [t=00:00:00.181672] RotateLogFiles = 1 [t=00:00:00.181676] ShadowMapSize = 8192 [t=00:00:00.181681] Shadows = 0 [t=00:00:00.181685] ShowClock = 0 [t=00:00:00.181689] SoftParticles = 0 [t=00:00:00.181694] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.181699] UnitIconDist = 0 [t=00:00:00.181702] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.181706] UseLuaMemPools = 0 [t=00:00:00.181711] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.181738] VFSCacheArchiveFiles = 0 [t=00:00:00.181745] VSync = 0 [t=00:00:00.181749] Water = 0 [t=00:00:00.181753] WindowBorderless = 1 [t=00:00:00.181756] WindowPosY = 0 [t=00:00:00.181762] XResolutionWindowed = 1920 [t=00:00:00.181765] YResolutionWindowed = 1080 [t=00:00:00.181769] snd_volmaster = 17 [t=00:00:00.181779] ============== </User Config> ============== [t=00:00:00.181784] ============== <User System> ============== [t=00:00:00.181793] Spring Engine Version: 105.1.1-1774-g5e966db BAR105 [t=00:00:00.181803] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.181813] Compiler Version: gcc-11.2.0 [t=00:00:00.181857] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.181904] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 32558MB RAM, 34606MB pagefile [t=00:00:00.181914] Binary Word Size: 64-bit (native) [t=00:00:00.181921] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.181938] Physical CPU Cores: 6 [t=00:00:00.181947] Logical CPU Cores: 12 [t=00:00:00.181952] ============== </User System> ============== [t=00:00:00.182182] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.182189] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.182192] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.182195] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.182199] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.183857] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.183877] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.191028] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.206349] Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.206366] [ 1] 3840x2160x24bpp@144Hz [t=00:00:00.206371] [ 7] 1920x1080x24bpp@144Hz [t=00:00:00.206376] [13] 1680x1050x24bpp@144Hz [t=00:00:00.206380] [19] 1600x1024x24bpp@144Hz [t=00:00:00.206384] [25] 1600x900x24bpp@144Hz [t=00:00:00.206406] [31] 1440x1080x24bpp@144Hz [t=00:00:00.206410] [37] 1440x900x24bpp@144Hz [t=00:00:00.206414] [43] 1366x768x24bpp@144Hz [t=00:00:00.206418] [49] 1360x768x24bpp@144Hz [t=00:00:00.206421] [55] 1280x1024x24bpp@144Hz [t=00:00:00.206425] [61] 1280x960x24bpp@144Hz [t=00:00:00.206428] [67] 1280x800x24bpp@144Hz [t=00:00:00.206432] [73] 1280x768x24bpp@144Hz [t=00:00:00.206435] [79] 1280x720x24bpp@144Hz [t=00:00:00.206438] [85] 1176x664x24bpp@144Hz [t=00:00:00.206444] [91] 1152x864x24bpp@144Hz [t=00:00:00.206453] [97] 1024x768x24bpp@144Hz [t=00:00:00.206457] [103] 800x600x24bpp@144Hz [t=00:00:00.206460] [109] 720x576x24bpp@144Hz [t=00:00:00.206464] [115] 720x480x24bpp@144Hz [t=00:00:00.206467] [121] 640x480x24bpp@144Hz [t=00:00:00.220701] Display (Generic PnP Monitor)=2 modes=140 bounds={x=0, y=-1080, w=1920, h=1080} [t=00:00:00.220715] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.220720] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.220724] [16] 1600x1024x24bpp@165Hz [t=00:00:00.220751] [23] 1600x900x24bpp@165Hz [t=00:00:00.220759] [29] 1440x1080x24bpp@165Hz [t=00:00:00.220766] [37] 1440x900x24bpp@165Hz [t=00:00:00.220772] [43] 1366x768x24bpp@165Hz [t=00:00:00.220778] [49] 1360x768x24bpp@165Hz [t=00:00:00.220784] [55] 1280x1024x24bpp@165Hz [t=00:00:00.220789] [62] 1280x960x24bpp@165Hz [t=00:00:00.220795] [69] 1280x800x24bpp@165Hz [t=00:00:00.220804] [75] 1280x768x24bpp@165Hz [t=00:00:00.220813] [81] 1280x720x24bpp@165Hz [t=00:00:00.220819] [89] 1176x664x24bpp@165Hz [t=00:00:00.220835] [97] 1152x864x24bpp@165Hz [t=00:00:00.220845] [103] 1024x768x24bpp@165Hz [t=00:00:00.220851] [111] 800x600x24bpp@165Hz [t=00:00:00.220861] [120] 720x576x24bpp@165Hz [t=00:00:00.220867] [126] 720x480x24bpp@165Hz [t=00:00:00.220873] [133] 640x480x24bpp@165Hz [t=00:00:00.425440] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.425889] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.425972] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.458170] [GR::LogVersionInfo] [t=00:00:00.458187] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.458193] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.458198] GL vendor : NVIDIA Corporation [t=00:00:00.458204] GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2 [t=00:00:00.458209] GLSL version: 4.60 NVIDIA [t=00:00:00.458214] GLEW version: 2.1.0 [t=00:00:00.458240] GPU memory : 6144MB (total) / 2929MB (available) [t=00:00:00.458262] SDL swap-int: 1 [t=00:00:00.458268] SDL driver : windows [t=00:00:00.458273] [t=00:00:00.458279] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.458286] GLSL shader support : 1 [t=00:00:00.458291] GL4 support : 1 [t=00:00:00.458296] FBO extension support : 1 [t=00:00:00.458323] NVX GPU mem-info support : 1 [t=00:00:00.458333] ATI GPU mem-info support : 0 [t=00:00:00.458352] NPOT-texture support : 1 (1) [t=00:00:00.458359] S3TC/DXT1 texture support : 1/1 [t=00:00:00.458364] texture query-LOD support : 1 (1) [t=00:00:00.458368] MSAA frame-buffer support : 1 (1) [t=00:00:00.458371] Z-buffer depth : 32 (-) [t=00:00:00.458381] primitive-restart support : 1 (1) [t=00:00:00.458388] clip-space control support: 1 (1) [t=00:00:00.458392] seamless cube-map support : 1 (1) [t=00:00:00.458395] frag-depth layout support : 1 (1) [t=00:00:00.458399] persistent maps support : 1 (1) [t=00:00:00.458407] explicit attribs location : 1 (1) [t=00:00:00.458413] multi draw indirect : 1 (-) [t=00:00:00.458417] array textures : 1 (-) [t=00:00:00.458421] buffer copy support : 1 (-) [t=00:00:00.458425] indirect draw : 1 (-) [t=00:00:00.458430] base instance : 1 (-) [t=00:00:00.458433] [t=00:00:00.458436] max. FBO samples : 32 [t=00:00:00.458441] max. FS/program texture slots : 32/192 [t=00:00:00.458454] max. texture size : 32768 [t=00:00:00.458466] max. texture anisotropy level : 16.000000 [t=00:00:00.458473] max. vec4 varyings/attributes : 31/16 [t=00:00:00.458479] max. draw-buffers : 8 [t=00:00:00.458485] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.458488] max. uniform buffer-bindings : 84 [t=00:00:00.458495] max. uniform block-size : 64KB [t=00:00:00.458499] max. storage buffer-bindings : 96 [t=00:00:00.458502] max. storage block-size : 2047MB [t=00:00:00.458505] [t=00:00:00.458513] enable AMD-hacks : 0 [t=00:00:00.458518] compress MIP-maps: 0 [t=00:00:00.458541] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.458756] [GR::UpdateGLConfigs] [t=00:00:00.458785] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.458791] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.458801] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.458814] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.458819] [GR::InitGLState] [t=00:00:00.458872] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.510935] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.514082] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.514581] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.526062] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.526089] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.526494] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.529499] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.529523] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.529599] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.529679] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\ [t=00:00:00.551366] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base [t=00:00:00.551918] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.556472] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.556752] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.632421] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 81ms [t=00:00:00.632440] [VFS] [SpringVFS::ReserveArchives<this=0000015dd65bec80>] [t=00:00:00.632696] [VFS] [SpringVFS::AddArchive<this=0000015dd65bec80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.635278] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015dd65bec80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.635292] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.671841] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.674278] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.677217] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.677459] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.677970] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.680079] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.681241] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.681507] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.681972][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.682354][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:00.684219][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.684253][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.684270][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.684334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.693983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.694033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LS24AG32x (NVIDIA High Definition Audio)" [t=00:00:00.694043][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LS24AG32x (NVIDIA High Definition Audio) (2)" [t=00:00:00.694053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (High Definition Audio Device)" [t=00:00:00.694065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.694083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.694096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.718238][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.721161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015decc5ff80(default) context=0000015decb66e40 numChannels=2 frameSize=8 [t=00:00:00.721197][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.721233][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.721245][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.721253][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.721288][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.721332][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.721352][f=-000001] [Sound] Devices: [t=00:00:00.727229][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:00.727249][f=-000001] [Sound] [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)] [t=00:00:00.727268][f=-000001] [Sound] [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio) #2] [t=00:00:00.727275][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.727280][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.727299][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.727311][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.728392][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.728416][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.788642][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8674 MB [t=00:00:00.790922][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.790939][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.790963][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230626_050517_Ravaged_v2_105.1.1-1774-g5e966db BAR105.sdfz" for game data... [t=00:00:00.904531][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.908871][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.908953][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.908970][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.921562][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.921699][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 130ms [t=00:00:00.921814][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 17 to team 0 (#active=18) [t=00:00:00.961923][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000015ded13bbe0] using map "Ravaged_v2" (loaded=0 cached=0) [t=00:00:00.962867][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd65bec80>(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [t=00:00:00.963274][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd65bec80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.963631][f=-000001] [PreGame::AddModArchivesToVFS][server=0000015ded13bbe0] using game "Zero-K v1.11.6.6" (loaded=0 cached=0) [t=00:00:00.964327][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd65bec80>(arName="Zero-K v1.11.6.6", overwrite=false)] section=0 cached=0 [t=00:00:00.980357][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd65bec80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.980513][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd65bec80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.034819][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.890913][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp" numZipFiles=8054 sumInflSize=880294kb sumReadTime=10110ms [t=00:00:03.890948][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6222 inflSize=21816kb readTime=138ms [t=00:00:03.890960][f=-000001] file="objects3d/nebula.s3o" indx=5450 inflSize=1884kb readTime=109ms [t=00:00:03.890970][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6214 inflSize=9675kb readTime=93ms [t=00:00:03.890980][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6217 inflSize=14172kb readTime=91ms [t=00:00:03.890994][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6216 inflSize=12267kb readTime=72ms [t=00:00:03.891006][f=-000001] file="objects3d/strikecom_dead_4.dae" indx=5703 inflSize=1985kb readTime=62ms [t=00:00:03.891017][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6220 inflSize=6925kb readTime=60ms [t=00:00:03.891025][f=-000001] file="objects3d/cormart_dead.s3o" indx=5256 inflSize=105kb readTime=55ms [t=00:00:03.891039][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6218 inflSize=12437kb readTime=54ms [t=00:00:03.891052][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6225 inflSize=6427kb readTime=53ms [t=00:00:03.992484][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3070ms [t=00:00:03.992433][f=-000001] Warning: [PreGame::GameDataReceived] Archive e8655c6306e7241b8cb82dba4cc8c648.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.992841][f=-000001] [PreGame::UpdateClientNet] received local player number 17 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.002625][f=-000001] forceSingleThreaded, false [t=00:00:04.020797][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.020819][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.020910][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.020972][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.021032][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.021099][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.021978][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.022414][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.022849][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.023492][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.023994][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.024521][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.024551][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.025251][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.036242][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.040297][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.041668][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.041875][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:04.042563][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.042585][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.042741][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.043088][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.221989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.261650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.369787][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 327ms [t=00:00:04.369816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.440703][f=-000001] Loading UnitDefs_posts [t=00:00:04.565265][f=-000001] Loading FeatureDefs_posts [t=00:00:04.584900][f=-000001] Loading WeaponDefs_posts [t=00:00:04.601220][f=-000001] Loading ArmorDefs_posts [t=00:00:04.613630][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 239ms [t=00:00:04.653104][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 283ms [t=00:00:04.653164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.832350][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.835433][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:04.838231][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua [t=00:00:04.838368][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:04.838377][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.838404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.839252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.839908][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.839952][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:04.913219][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.920610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.961690][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:04.961859][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:04.962023][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:04.962356][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:04.962518][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:04.962990][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:04.964973][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:04.965582][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:04.965889][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:04.966092][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:04.966413][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:04.969185][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:04.969371][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:04.969541][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:04.972124][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:04.985548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.996170][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.996224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.288811][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 292ms [t=00:00:05.288842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.355673][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 66ms [t=00:00:05.355766][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.375192][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms [t=00:00:05.386350][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:05.392524][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:05.392566][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.583793][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:05.586268][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:05.623424][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:05.640630][f=-000001] InfoTexture: shaders [t=00:00:05.640653][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" ------- TRUNCATED ------- [t=00:00:28.564463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gotmi1k22" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=145121f2ce0566958bdbac573834c1370d03a7d99fe69d4a89348169a7d5fc687deaa20b73105a6fab27b74fed700a372e52beafd514171638e023f19e402f3c]" [t=00:00:28.564473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[Game::Load][lua{Rules,Gaia}={0x55bc4fcdc440,(nil)}][locale="C"]" [t=00:00:28.564693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkepticalViews" string="[Game::Load][lua{Rules,Gaia}={0000026e0daae260,0000000000000000}][locale="C"]" [t=00:00:28.564809][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bcd649afef7d6155dc0e764f5d977137090a6ff2c5a2c083b8c4585d93999c4b863103ff3a1258111710dfce01823f07764fe083efaa43486f089694288eda2d]" [t=00:00:28.564826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=145121f2ce0566958bdbac573834c1370d03a7d99fe69d4a89348169a7d5fc687deaa20b73105a6fab27b74fed700a372e52beafd514171638e023f19e402f3c]" [t=00:00:28.564835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bcd649afef7d6155dc0e764f5d977137090a6ff2c5a2c083b8c4585d93999c4b863103ff3a1258111710dfce01823f07764fe083efaa43486f089694288eda2d]" [t=00:00:28.564854][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=145121f2ce0566958bdbac573834c1370d03a7d99fe69d4a89348169a7d5fc687deaa20b73105a6fab27b74fed700a372e52beafd514171638e023f19e402f3c]" [t=00:00:28.564894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001fa09559ad0,0000000000000000}][locale="C"]" [t=00:00:28.564924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bcd649afef7d6155dc0e764f5d977137090a6ff2c5a2c083b8c4585d93999c4b863103ff3a1258111710dfce01823f07764fe083efaa43486f089694288eda2d]" [t=00:00:28.565035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=145121f2ce0566958bdbac573834c1370d03a7d99fe69d4a89348169a7d5fc687deaa20b73105a6fab27b74fed700a372e52beafd514171638e023f19e402f3c]" [t=00:00:28.565385][f=-000001] <DasFapitale> Allies: I choose: Leg Day Enthusiast! [t=00:00:28.565406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rippling" string="[Game::Load][lua{Rules,Gaia}={000001bb8d73cd60,0000000000000000}][locale="C"]" [t=00:00:28.565553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syuumu200" string="[Game::Load][lua{Rules,Gaia}={000001b6b78d93f0,0000000000000000}][locale="C"]" [t=00:00:28.565780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[Game::Load][lua{Rules,Gaia}={0000019c39abcb40,0000000000000000}][locale="C"]" [t=00:00:28.566012][f=-000001] <Rippling> Allies: I choose: Guardian! [t=00:00:28.566127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gotmi1k22" string="[Game::Load][lua{Rules,Gaia}={0000029981f47a60,0000000000000000}][locale="C"]" [t=00:00:28.566262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[Game::Load][lua{Rules,Gaia}={000002201692dc90,0000000000000000}][locale="C"]" [t=00:00:28.566361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[Game::Load][lua{Rules,Gaia}={00000262e2fcc000,0000000000000000}][locale="C"]" [t=00:00:28.566964][f=-000001] <SkepticalViews> Allies: I choose: SkepaStrike! [t=00:00:28.566995][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={000002bdb1c6c550,0000000000000000}][locale="C"]" [t=00:00:28.567768][f=-000001] [Game::ClientReadNet] added new player SHENXUEXIONG with number 11 to team 0 [t=00:00:28.567778][f=-000001] > SPRINGIE:User SHENXUEXIONG|shieldscout|2_3||False|||CN [t=00:00:28.570791][f=-000001] DasFapitale added point: im going here [t=00:00:28.731758][f=-000001] <Killingtime> Allies: I choose: Recon! [t=00:00:28.732128][f=-000001] <Gotmi1k22> Allies: I choose: Engineer! [t=00:00:28.733964][f=-000001] Killingtime added point: any thoughts [t=00:00:28.734324][f=-000001] <syuumu200> Allies: I choose: Engineer! [t=00:00:28.734940][f=-000001] <Aquanim> Allies: I choose: XCEEDUS! [t=00:00:28.736340][f=-000001] Killingtime added point: rush anything? too few of us right [t=00:00:28.801230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eddo555" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bcd649afef7d6155dc0e764f5d977137090a6ff2c5a2c083b8c4585d93999c4b863103ff3a1258111710dfce01823f07764fe083efaa43486f089694288eda2d]" [t=00:00:28.801270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eddo555" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=145121f2ce0566958bdbac573834c1370d03a7d99fe69d4a89348169a7d5fc687deaa20b73105a6fab27b74fed700a372e52beafd514171638e023f19e402f3c]" [t=00:00:28.801684][f=-000001] <Aquanim> Allies: I choose: Harlequin! [t=00:00:28.802085][f=-000001] <Gotmi1k22> Allies: i dont have thoughts in my head [t=00:00:28.802419][f=-000001] <Killingtime> Allies: same [t=00:00:28.803248][f=-000001] <Gotmi1k22> Allies: im not sure what you could rush [t=00:00:28.803341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="eddo555" string="[Game::Load][lua{Rules,Gaia}={0000019493f097f0,0000000000000000}][locale="C"]" [t=00:00:28.803776][f=-000001] <Killingtime> Allies: maybe cyclops [t=00:00:28.803875][f=-000001] <Gotmi1k22> Allies: id just make impalers [t=00:00:28.804154][f=-000001] <Killingtime> Allies: ok [t=00:00:28.804393][f=-000001] <eddo555> Allies: I choose: Strike! [t=00:00:28.804933][f=-000001] [Game::ClientReadNet] added new player MadWaffles with number 12 to team 0 [t=00:00:28.804944][f=-000001] > SPRINGIE:User MadWaffles|chickend|5_5|donator_0|False||Dynasty|US [t=00:00:28.805147][f=-000001] > Game will be force started in 44 seconds [t=00:00:28.805635][f=-000001] [Game::ClientReadNet] added new player Omega[TheEnd] with number 13 to team 0 [t=00:00:28.805644][f=-000001] > SPRINGIE:User Omega[TheEnd]|jumpassault|4_3||False|RavenR||US [t=00:00:28.805710][f=-000001] <Killingtime> Allies: they will get shields then i guess [t=00:00:28.805718][f=-000001] [Logix (replay)] im approaching 2100 elo :D ok fr bye now [t=00:00:28.805821][f=-000001] <Gotmi1k22> Allies: and those op raider rovers [t=00:00:28.976708][f=-000001] > Game will be force started in 24 seconds [t=00:00:28.977119][f=-000001] <Killingtime> Allies: they are op indeed [t=00:00:28.979001][f=-000001] Killingtime added point: you guys both spider [t=00:00:28.979853][f=-000001] > Game will be force started in 20 seconds [t=00:00:29.102054][f=0000004] Playback continued [t=00:00:29.193432][f=0000030] Skip finished [t=00:00:29.895634][f=0000053] Playback paused [t=00:00:29.899285][f=0000053] UnnamedPlayer (spec) paused the demo [t=00:00:32.896736][f=0000053] Playback continued [t=00:00:32.935077][f=0000053] Set UnitIconDist to 100000 [t=00:00:33.894591][f=0000053] Playback paused [t=00:00:34.302180][f=0000053] Set UnitIconDist to 0 [t=00:00:44.602287][f=0000053] Set UnitIconDist to 100000 [t=00:00:44.979273][f=0000053] Set UnitIconDist to 0 [t=00:00:58.014266][f=0000053] Set UnitIconDist to 100000 [t=00:00:58.428437][f=0000053] [SpecTeamAction] local client 17 now spectating team 1 and allyteam 0 [t=00:01:00.208335][f=0000053] Playback continued [t=00:01:00.223685][f=0000053] UnnamedPlayer (spec) unpaused the demo [t=00:01:02.265319][f=0000113] Set UnitIconDist to 0 [t=00:01:03.423770][f=0000147] [SpecTeamAction] local client 17 now spectating team 0 and allyteam 0 [t=00:01:07.084889][f=0000254] Set UnitIconDist to 100000 [t=00:01:07.926797][f=0000279] [SpecTeamAction] local client 17 now spectating team 1 and allyteam 0 [t=00:01:08.037870][f=0000282] Set UnitIconDist to 0 [t=00:01:08.408273][f=0000293] Set UnitIconDist to 100000 [t=00:01:09.718825][f=0000331] Set UnitIconDist to 0 [t=00:01:10.664114][f=0000359] Set UnitIconDist to 100000 [t=00:01:13.233317][f=0000435] Set UnitIconDist to 0 [t=00:01:18.229760][f=0000581] [SpecTeamAction] local client 17 now spectating team 3 and allyteam 1 [t=00:01:19.353480][f=0000614] Playback paused [t=00:01:19.364532][f=0000614] UnnamedPlayer (spec) paused the demo [t=00:01:22.351298][f=0000614] Playback continued [t=00:01:23.350283][f=0000614] Playback paused [t=00:01:45.244170][f=0000614] Playback continued [t=00:01:45.254466][f=0000614] UnnamedPlayer (spec) unpaused the demo [t=00:01:45.888575][f=0000633] Set UnitIconDist to 100000 [t=00:01:46.230572][f=0000643] [SpecTeamAction] local client 17 now spectating team 1 and allyteam 0 [t=00:01:55.804870][f=0000924] Set UnitIconDist to 0 [t=00:01:56.569932][f=0000946] Set UnitIconDist to 100000 [t=00:01:57.564672][f=0000975] Set UnitIconDist to 0 [t=00:01:59.193841][f=0001022] Set UnitIconDist to 100000 [t=00:02:00.455448][f=0001059] Set UnitIconDist to 0 [t=00:02:00.916029][f=0001073] [SpecTeamAction] local client 17 now spectating team 3 and allyteam 1 [t=00:02:02.890693][f=0001131] Set UnitIconDist to 100000 [t=00:02:08.011387][f=0001281] Set UnitIconDist to 0 [t=00:02:09.073828][f=0001312] [SpecTeamAction] local client 17 now spectating team 0 and allyteam 0 [t=00:02:13.900377][f=0001453] Set UnitIconDist to 100000 [t=00:02:14.258112][f=0001463] [SpecTeamAction] local client 17 now spectating team 5 and allyteam 1 [t=00:02:14.681786][f=0001476] Set UnitIconDist to 0 [t=00:02:16.969135][f=0001543] Set UnitIconDist to 100000 [t=00:02:17.493860][f=0001559] [SpecTeamAction] local client 17 now spectating team 6 and allyteam 0 [t=00:02:17.716167][f=0001565] Set UnitIconDist to 0 [t=00:02:19.239437][f=0001609] Set UnitIconDist to 100000 [t=00:02:24.055783][f=0001750] Set UnitIconDist to 0 [t=00:02:25.043935][f=0001779] Set UnitIconDist to 100000 [t=00:02:27.132503][f=0001840] Set UnitIconDist to 0 [t=00:02:28.094668][f=0001868] Set UnitIconDist to 100000 [t=00:02:29.728697][f=0001916] Set UnitIconDist to 0 [t=00:02:31.034484][f=0001954] Set UnitIconDist to 100000 [t=00:02:32.151533][f=0001987] Set UnitIconDist to 0 [t=00:02:34.422177][f=0002054] Set UnitIconDist to 100000 2 1 1 2 2 1 1 2 2 1 1 2 [t=00:02:43.165326][f=0002310] Set UnitIconDist to 0 [t=00:02:44.501560][f=0002349] Set UnitIconDist to 100000 2 1 1 2 3 2 1 2 2 1 1 2 4 2 2 2 3 1 2 2 4 3 1 2 5 1 4 2 5 1 4 2 [t=00:02:50.737467][f=0002531] Set UnitIconDist to 0 5 1 4 2 5 1 4 2 [t=00:02:53.577050][f=0002615] Set UnitIconDist to 100000 [t=00:03:02.505336][f=0002877] Set UnitIconDist to 0 [t=00:03:03.058787][f=0002893] Set UnitIconDist to 100000 [t=00:03:06.328486][f=0002989] Set UnitIconDist to 0 [t=00:03:06.994898][f=0003008] [SpecTeamAction] local client 17 now spectating team 1 and allyteam 0 [t=00:03:07.439562][f=0003021] Set UnitIconDist to 100000 [t=00:03:14.031780][f=0003214] Set UnitIconDist to 0 [t=00:03:16.208968][f=0003278] Set UnitIconDist to 100000 [t=00:03:16.686654][f=0003292] Set UnitIconDist to 0 [t=00:03:17.665926][f=0003321] Set UnitIconDist to 100000 [t=00:03:20.300966][f=0003398] Set UnitIconDist to 0 [t=00:03:21.013306][f=0003419] [SpecTeamAction] local client 17 now spectating team 6 and allyteam 0 [t=00:03:24.181750][f=0003512] Speed set to 10.0 [server] 4 1 3 2 4 1 3 2 5 4 1 2 2 1 1 2 5 2 3 2 2 1 1 2 5 2 3 2 [t=00:03:26.065773][f=0004068] Set UnitIconDist to 100000 2 1 1 2 5 2 3 2 4 1 3 2 6 4 2 2 [t=00:03:26.560739][f=0004214] [SpecTeamAction] local client 17 now spectating team 5 and allyteam 1 4 1 3 2 6 4 2 2 4 1 3 2 7 4 3 2 3 1 2 2 6 3 3 2 4 1 3 2 6 4 2 2 4 1 3 2 6 4 2 2 3 1 2 2 5 3 2 2 [t=00:03:28.331433][f=0004734] Set UnitIconDist to 0 2 1 1 2 4 2 2 2 2 1 1 2 3 2 1 2 2 1 1 2 3 2 1 2 4 3 1 2 2 1 1 2 3 2 1 2 2 1 1 2 [t=00:03:30.485853][f=0005367] Set UnitIconDist to 100000 2 1 1 2 2 1 1 2 3 2 1 2 2 1 1 2 3 2 1 2 2 1 1 2 3 2 1 2 [t=00:03:32.362404][f=0005916] [QuitAction] user exited to system [t=00:03:32.372141][f=0005916] [SpringApp::Kill][1] fromRun=1 [t=00:03:32.372159][f=0005916] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:32.386433][f=0005916] [async=0] threads=6 tasks=431450 {sum,avg}{exec,wait}time={{5423.507, 0.013}, {8145.969, 0.019}}ms [t=00:03:32.386478][f=0005916] thread=1 tasks=86290 {sum,min,max,avg}{exec,wait}time={{1271.214, 0.000, 62.213, 0.015}, {594.036, 0.000, 18446744027136.000, 0.007}}ms [t=00:03:32.386490][f=0005916] thread=2 tasks=86290 {sum,min,max,avg}{exec,wait}time={{1067.205, 0.000, 50.463, 0.012}, {1830.992, 0.000, 11.994, 0.021}}ms [t=00:03:32.386501][f=0005916] thread=3 tasks=86290 {sum,min,max,avg}{exec,wait}time={{1044.971, 0.000, 60.519, 0.012}, {1876.202, 0.000, 12.669, 0.022}}ms [t=00:03:32.386514][f=0005916] thread=4 tasks=86290 {sum,min,max,avg}{exec,wait}time={{1010.307, 0.000, 60.467, 0.012}, {1874.693, 0.000, 11.996, 0.022}}ms [t=00:03:32.386523][f=0005916] thread=5 tasks=86290 {sum,min,max,avg}{exec,wait}time={{1029.810, 0.000, 62.286, 0.012}, {1970.046, 0.000, 11.986, 0.023}}ms [t=00:03:32.386532][f=0005916] [async=1] threads=6 tasks=11305 {sum,avg}{exec,wait}time={{35420.336, 3.133}, {13109114.000, 1159.585}}ms [t=00:03:32.386561][f=0005916] thread=1 tasks=2260 {sum,min,max,avg}{exec,wait}time={{7262.223, 0.000, 602.000, 3.213}, {2680348.750, 0.062, 4447.752, 1185.995}}ms [t=00:03:32.386581][f=0005916] thread=2 tasks=2258 {sum,min,max,avg}{exec,wait}time={{7126.899, 0.000, 596.960, 3.156}, {2701902.250, 0.022, 4382.777, 1196.591}}ms [t=00:03:32.386597][f=0005916] thread=3 tasks=2257 {sum,min,max,avg}{exec,wait}time={{7108.777, 0.000, 586.774, 3.150}, {2588399.750, 0.021, 4379.142, 1146.832}}ms [t=00:03:32.386618][f=0005916] thread=4 tasks=2261 {sum,min,max,avg}{exec,wait}time={{7129.512, 0.000, 614.199, 3.153}, {2725563.000, 0.020, 4439.696, 1205.468}}ms [t=00:03:32.386637][f=0005916] thread=5 tasks=2269 {sum,min,max,avg}{exec,wait}time={{6792.927, 0.000, 592.044, 2.994}, {2412899.750, 0.013, 4448.416, 1063.420}}ms [t=00:03:32.386650][f=0005916] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:32.386662][f=0005916] [SpringApp::Kill][2] [t=00:03:32.386720][f=0005916] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:32.386738][f=0005916] [Game::KillLua][1] dtor=0 luaUI=0000015db79a32f0 [t=00:03:32.386784][f=0005916] Start widgetHandler:Shutdown [t=00:03:32.389278][f=0005916] Shutdown - SaveOrderList Complete [t=00:03:32.397692][f=0005916] Writing last game win data [t=00:03:32.403997][f=0005916] Shutdown - SaveConfigData Complete [t=00:03:32.404017][f=0005916] Shutdown Widget - Chili Highlight [t=00:03:32.404032][f=0005916] Shutdown Widget - Draw After Chili [t=00:03:32.404040][f=0005916] Shutdown Widget - API Unit Tracker GL4 [t=00:03:32.404053][f=0005916] Shutdown Widget - EPIC Menu [t=00:03:32.405229][f=0005916] Shutdown Widget - Chili Minimap [t=00:03:32.405326][f=0005916] Shutdown Widget - Chili Widget Selector [t=00:03:32.406273][f=0005916] Shutdown Widget - Depth of Field Shader [t=00:03:32.406289][f=0005916] Shutdown Widget - Deferred rendering [t=00:03:32.406305][f=0005916] Shutdown Widget - Local Team Colors [t=00:03:32.406313][f=0005916] Shutdown Widget - Display Keys 2 [t=00:03:32.406351][f=0005916] Shutdown Widget - Save Game Menu [t=00:03:32.406367][f=0005916] Shutdown Widget - Highlight Model Api GL4 [t=00:03:32.406385][f=0005916] Shutdown Widget - Unit Icons [t=00:03:32.406402][f=0005916] Shutdown Widget - Map Info [t=00:03:32.406414][f=0005916] Shutdown Widget - Attrition Counter [t=00:03:32.406577][f=0005916] Shutdown Widget - Noises [t=00:03:32.406587][f=0005916] Shutdown Widget - HealthBars [t=00:03:32.407459][f=0005916] Shutdown Widget - BuildETA [t=00:03:32.407472][f=0005916] Shutdown Widget - Win Counter [t=00:03:32.407487][f=0005916] Shutdown Widget - EndGame APM stats [t=00:03:32.407496][f=0005916] Shutdown Widget - Modular Comm Info [t=00:03:32.407504][f=0005916] Shutdown Widget - Chili EndGame Window [t=00:03:32.407520][f=0005916] Shutdown Widget - Stereo3D [t=00:03:32.407534][f=0005916] Shutdown Widget - Showeco and Grid Drawer [t=00:03:32.407542][f=0005916] Shutdown Widget - State Reverse and Latency [t=00:03:32.407550][f=0005916] Shutdown Widget - CameraShake [t=00:03:32.407559][f=0005916] Shutdown Widget - Chili Economy Panel Default [t=00:03:32.407573][f=0005916] Shutdown Widget - Chili Nuke Warning [t=00:03:32.407586][f=0005916] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:32.407601][f=0005916] Shutdown Widget - Chili Spectator Panels [t=00:03:32.407608][f=0005916] Shutdown Widget - Context Menu [t=00:03:32.407617][f=0005916] Shutdown Widget - Darkening [t=00:03:32.407630][f=0005916] Shutdown Widget - Defense Range Zero-K [t=00:03:32.407645][f=0005916] Shutdown Widget - Missile Silo Range [t=00:03:32.407659][f=0005916] Shutdown Widget - Highlight Geos [t=00:03:32.407669][f=0005916] Shutdown Widget - Local Widgets Config [t=00:03:32.407681][f=0005916] Shutdown Widget - MinimapEvents [t=00:03:32.407689][f=0005916] Shutdown Widget - Reclaim Field Highlight [t=00:03:32.407697][f=0005916] Shutdown Widget - Point Tracker [t=00:03:32.407705][f=0005916] Shutdown Widget - Map Draw Blocker [t=00:03:32.407719][f=0005916] Shutdown Widget - Attack AoE [t=00:03:32.407728][f=0005916] Shutdown Widget - UnitShapes [t=00:03:32.407757][f=0005916] Shutdown Widget - Map Edge Extension [t=00:03:32.407768][f=0005916] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:32.407775][f=0005916] Shutdown Widget - Selection Send [t=00:03:32.407782][f=0005916] Shutdown Widget - Bloom Shader [t=00:03:32.407795][f=0005916] Shutdown Widget - LupsManager [t=00:03:32.407818][f=0005916] Shutdown Widget - Newton Firezone [t=00:03:32.407828][f=0005916] Shutdown Widget - Chili Pro Console [t=00:03:32.409232][f=0005916] Shutdown Widget - Persistent Build Height [t=00:03:32.409253][f=0005916] Shutdown Widget - Lasso Terraform GUI [t=00:03:32.409261][f=0005916] Shutdown Widget - Chili Framework [t=00:03:32.409268][f=0005916] Shutdown Widget - Lups [t=00:03:32.409334][f=0005916] Shutdown Widget - Chili Core Selector [t=00:03:32.409412][f=0005916] Shutdown Widget - Custom Markers [t=00:03:32.409430][f=0005916] Shutdown Widget - Mex Placement Handler [t=00:03:32.409441][f=0005916] Shutdown Widget - Select Keys [t=00:03:32.409467][f=0005916] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:32.409494][f=0005916] Shutdown Widget - Pause Screen [t=00:03:32.409594][f=0005916] Shutdown Widget - Bloom Shader Deferred [t=00:03:32.409611][f=0005916] Shutdown Widget - Text To Speech Control [t=00:03:32.409621][f=0005916] Shutdown Widget - Color Blindness Correction [t=00:03:32.409632][f=0005916] Shutdown Widget - Layout Handler [t=00:03:32.409641][f=0005916] End widgetHandler:Shutdown [t=00:03:32.578756][f=0005916] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13454338, 0.0} allocedSize{int+, int-, ext}={0, 0, 2423986508}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1412} [t=00:03:32.578984][f=0005916] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:32.578994][f=0005916] [Game::KillLua][3] dtor=0 luaRules=0000015da73e7010 [t=00:03:32.579028][f=0005916] Start gadgetHandler:Shutdown [t=00:03:32.579039][f=0005916] Shutdown - StartSetup [t=00:03:32.579046][f=0005916] Shutdown - UnitMorph [t=00:03:32.580168][f=0005916] Shutdown - Carrier Drones [t=00:03:32.580260][f=0005916] Shutdown - Missile Silo Controller [t=00:03:32.580271][f=0005916] Shutdown - Modular Comm Info [t=00:03:32.580279][f=0005916] Shutdown - Terrain Texture Handler [t=00:03:32.580288][f=0005916] Shutdown - UnitCloakShield [t=00:03:32.580570][f=0005916] Shutdown - Starlight Handler [t=00:03:32.580595][f=0005916] End gadgetHandler:Shutdown [t=00:03:32.626645][f=0005916] Start gadgetHandler:Shutdown [t=00:03:32.626672][f=0005916] Shutdown - Teleport Throw [t=00:03:32.626705][f=0005916] Shutdown - UnitMorph [t=00:03:32.626720][f=0005916] Shutdown - Commander Skin Renderer [t=00:03:32.627905][f=0005916] Shutdown - Missile fired callins [t=00:03:32.627918][f=0005916] Shutdown - Modular Comm Info [t=00:03:32.627925][f=0005916] Shutdown - Retreat Command [t=00:03:32.627937][f=0005916] Shutdown - Shockwaves [t=00:03:32.627945][f=0005916] Shutdown - UnitCloakShield [t=00:03:32.627956][f=0005916] Shutdown - Lups Cloak FX [t=00:03:32.628008][f=0005916] Shutdown - Lups [t=00:03:32.628075][f=0005916] Shutdown - Lups Shield [t=00:03:32.628125][f=0005916] End gadgetHandler:Shutdown [t=00:03:32.767638][f=0005916] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2046, 0.0} allocedSize{int+, int-, ext}={0, 0, 316734}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1002} [t=00:03:32.772948][f=0005916] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:32.773088][f=0005916] [Game::KillLua][4] dtor=0 [t=00:03:32.773100][f=0005916] [Game::KillLua][5] dtor=0 [t=00:03:32.780215][f=0005916] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:32.800755][f=0005916] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:32.800776][f=0005916] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42 [t=00:03:32.800871][f=0005916] [Sound] [Sound::UpdateThread][4] ctx=0000015decb66e40 dev=0000015decc5ff80 [t=00:03:32.801229][f=0005916] [Sound] [Sound::UpdateThread][5] ctx=0000015decb66e40 dev=0000015decc5ff80 [t=00:03:32.801241][f=0005916] [Sound] [Sound::Cleanup][alcDestroyContext(0000015decb66e40)] [t=00:03:32.802953][f=0005916] [Sound] [Sound::Cleanup][alcCloseDevice(0000015decc5ff80)] [t=00:03:32.803454][f=0005916] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:32.834004][f=0005916] [Sound] [Sound::UpdateThread][6] [t=00:03:32.834919][f=0005916] [Game::~CGame][1] [t=00:03:32.834933][f=0005916] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:32.834939][f=0005916] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:32.834945][f=0005916] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:32.834950][f=0005916] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:32.834956][f=0005916] [Game::KillLua][4] dtor=1 [t=00:03:32.834965][f=0005916] [Game::KillLua][5] dtor=1 [t=00:03:32.835020][f=0005916] [Game::KillMisc][1] [t=00:03:32.835026][f=0005916] [Game::KillMisc][2] [t=00:03:32.835359][f=0005916] [Game::KillMisc][3] [t=00:03:32.835446][f=0005916] [Game::KillRendering][1] [t=00:03:32.848301][f=0005916] [3DOParser::Kill] allocated 1 pieces [t=00:03:32.848321][f=0005916] [S3OParser::Kill] allocated 5509 pieces [t=00:03:32.848679][f=0005916] [AssParser::Kill] allocated 671 pieces [t=00:03:32.898455][f=0005916] [Game::KillInterface][1] [t=00:03:32.898665][f=0005916] [Game::KillInterface][2] [t=00:03:32.899507][f=0005916] [Game::KillSimulation][1] [t=00:03:32.899525][f=0005916] [Game::KillSimulation][2] [t=00:03:32.923620][f=0005916] [CCollisionHandler] dis-/continuous tests: 0/5576681 [t=00:03:32.923656][f=0005916] [Game::KillSimulation][3] [t=00:03:32.925044][f=0005916] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.925277][f=0005916] [~CPathCache(20x20)] cacheHits=47 hitPercentage=34% numHashColls=0 maxCacheSize=23 [t=00:03:32.925466][f=0005916] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.925652][f=0005916] [~CPathCache(40x40)] cacheHits=72 hitPercentage=0% numHashColls=0 maxCacheSize=73 [t=00:03:32.926202][f=0005916] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:32.936235][f=0005916] [LosHandler::Kill] raycast instance cache-{hits,misses}={1293,8157}; shared=0%; cached=13% [t=00:03:32.944713][f=0005916] [Game::KillSimulation][4] [t=00:03:32.983264][f=0005916] [CommonDefHandler::KillStatic] 2140 sound-set data items added [t=00:03:32.983296][f=0005916] [Game::~CGame][2] [t=00:03:32.983303][f=0005916] [Game::~CGame][3] [t=00:03:32.983623][f=0005916] [SpringApp::Kill][3] [t=00:03:32.983651][f=0005916] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 67271 bytes sent 221217 bytes recv'd [t=00:03:32.989346][f=0005916] Kill: client disconnecting... [t=00:03:34.993922][f=0005916] CloseConnection: client connection closed [t=00:03:34.994005][f=0005916] [SpringApp::Kill][4] font=0000015dd6527f00 [t=00:03:34.996611][f=0005916] [SpringApp::Kill][5] [t=00:03:35.003058][f=0005916] [SpringApp::Kill][6] [t=00:03:35.003089] [SpringApp::Kill][7] [t=00:03:35.003525] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.003536] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {360, 1048576, 1048576}, EBO = {256, 2097152, 2097152} [t=00:03:35.003558] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:35.003567] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:35.003579] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:35.003600] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.003612] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {668, 1048576, 1048576}, EBO = {1002, 2097152, 2097152} [t=00:03:35.003626] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18544, 1048576, 1048576}, EBO = {27816, 2097152, 2097152} [t=00:03:35.003641] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:35.003654] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.003664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.003681] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:35.003694] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {712, 1048576, 1048576}, EBO = {1068, 2097152, 2097152} [t=00:03:35.049828] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:35.049856] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:35.049862] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:35.049866] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:35.059671] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>] [t=00:03:35.059710] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=0)] #archives[section]=1 #files[section]=8054 [t=00:03:35.059718] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp (0000015deca237f0) [t=00:03:35.059859] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp" numZipFiles=8054 sumInflSize=880294kb sumReadTime=1582ms [t=00:03:35.059886] file="unittextures/3do2s3o_atlas_1.tga" indx=7151 inflSize=16384kb readTime=39ms [t=00:03:35.059892] file="unittextures/3do2s3o_atlas_2.tga" indx=7152 inflSize=16384kb readTime=21ms [t=00:03:35.059897] file="unittextures/gritty1.dds" indx=7427 inflSize=5461kb readTime=19ms [t=00:03:35.059902] file="unittextures/benzcom_1.dds" indx=7234 inflSize=5461kb readTime=19ms [t=00:03:35.059906] file="unittextures/detriment_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:03:35.059914] file="unittextures/bantha_1.dds" indx=7216 inflSize=5461kb readTime=17ms [t=00:03:35.059919] file="unittextures/zeppelin_1.dds" indx=8032 inflSize=4096kb readTime=15ms [t=00:03:35.059924] file="unittextures/gritty2.dds" indx=7428 inflSize=5461kb readTime=15ms [t=00:03:35.059928] file="unittextures/largetransport1.dds" indx=7453 inflSize=5461kb readTime=14ms [t=00:03:35.059933] file="unittextures/hunter1.dds" indx=7444 inflSize=4096kb readTime=13ms [t=00:03:35.066475] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=1)] #archives[section]=1 #files[section]=121 [t=00:03:35.066495] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ravaged_v2.sd7 (0000015ded0fe9f0) [t=00:03:35.067199] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=2)] #archives[section]=3 #files[section]=328 [t=00:03:35.067216] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\spring\bitmaps.sdz (0000015decb55a60) [t=00:03:35.067307] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\maphelper.sdz (0000015decb56400) [t=00:03:35.067368] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\springcontent.sdz (0000015decb55220) [t=00:03:35.068436] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:35.068471] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:35.068483] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:35.068506] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:35.068520] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:35.068536] [VFS] [SpringVFS::DeleteArchives<this=0000015dd65bec80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:35.068838] [SpringApp::Kill][8] [t=00:03:35.068852] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:35.068862] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64a67fb70 (joinable=1) [t=00:03:35.068869] [WatchDog::Uninstall][2] [t=00:03:35.292220] [WatchDog::Uninstall][3] [t=00:03:35.292233] [SpringApp::Kill][9]
infolog_full.txt (truncated):