ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #122802

Open Chobbyla opened 5 days ago

Chobbyla commented 5 days ago

infolog_full.txt (truncated):

[t=00:00:00.001215] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001225] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.005491] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005606] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.125001] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.125042] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.125060]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.125073]   
[t=00:00:00.125077]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.125082]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.125086]   Use "none" to disable the default log sections.
[t=00:00:00.125089] ============== </Log Sections> ==============

[t=00:00:00.125098] ============== <User Config> ==============
[t=00:00:00.125195]   AllowDeferredMapRendering = 1
[t=00:00:00.125201]   AllowDeferredModelRendering = 1
[t=00:00:00.125206]   BumpWaterDepthBits = 16
[t=00:00:00.125212]   BumpWaterReflection = 0
[t=00:00:00.125215]   BumpWaterRefraction = 0
[t=00:00:00.125218]   BumpWaterShoreWaves = 0
[t=00:00:00.125222]   BumpWaterTexSizeReflection = 64
[t=00:00:00.125226]   CamFreeScrollSpeed = 50
[t=00:00:00.125231]   CamMode = 1
[t=00:00:00.125235]   CubeTexSizeReflection = 1
[t=00:00:00.125243]   CubeTexSizeSpecular = 1
[t=00:00:00.125249]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.125253]   EdgeMoveDynamic = 0
[t=00:00:00.125256]   EdgeMoveWidth = 0.003
[t=00:00:00.125260]   FPSFOV = 90
[t=00:00:00.125263]   FPSScrollSpeed = 50
[t=00:00:00.125268]   FeatureDrawDistance = 600000
[t=00:00:00.125272]   FeatureFadeDistance = 600000
[t=00:00:00.125276]   FontSize = 18
[t=00:00:00.125281]   GrassDetail = 0
[t=00:00:00.125284]   GroundDecals = 0
[t=00:00:00.125288]   GroundDetail = 50
[t=00:00:00.125294]   GroundScarAlphaFade = 1
[t=00:00:00.125299]   HangTimeout = 30
[t=00:00:00.125303]   HardwareCursor = 1
[t=00:00:00.125307]   InitialNetworkTimeout = 0
[t=00:00:00.125313]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.125316]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.125321]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.125325]   LinkOutgoingBandwidth = 262144
[t=00:00:00.125329]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.125336]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.125341]   MSAALevel = 1
[t=00:00:00.125344]   MaxParticles = 15000
[t=00:00:00.125348]   MaxSounds = 32
[t=00:00:00.125351]   MaximumTransmissionUnit = 0
[t=00:00:00.125355]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.125360]   MiniMapMarker = 0
[t=00:00:00.125364]   MouseDragScrollThreshold = 0
[t=00:00:00.125368]   NetworkLossFactor = 2
[t=00:00:00.125372]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.125377]   OverheadScrollSpeed = 50
[t=00:00:00.125381]   ReconnectTimeout = 0
[t=00:00:00.125387]   RotOverheadScrollSpeed = 50
[t=00:00:00.125393]   RotateLogFiles = 1
[t=00:00:00.125396]   ShadowMapSize = 8192
[t=00:00:00.125400]   Shadows = 0
[t=00:00:00.125403]   ShowClock = 0
[t=00:00:00.125409]   SoftParticles = 0
[t=00:00:00.125413]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.125417]   UnitIconDist = 0
[t=00:00:00.125421]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.125426]   UseLuaMemPools = 0
[t=00:00:00.125430]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.125453]   VFSCacheArchiveFiles = 0
[t=00:00:00.125460]   VSync = 0
[t=00:00:00.125463]   Water = 0
[t=00:00:00.125467]   WindowBorderless = 1
[t=00:00:00.125470]   WindowPosY = 0
[t=00:00:00.125474]   XResolutionWindowed = 1920
[t=00:00:00.125479]   YResolutionWindowed = 1080
[t=00:00:00.125483]   snd_volmaster = 17
[t=00:00:00.125503] ============== </User Config> ==============

[t=00:00:00.125508] ============== <User System> ==============
[t=00:00:00.125517]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.125525]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.125529]        Compiler Version: gcc-11.2.0
[t=00:00:00.125563]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.125610]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32558MB RAM, 34606MB pagefile
[t=00:00:00.125617]        Binary Word Size: 64-bit (native)
[t=00:00:00.125621]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.125630]      Physical CPU Cores: 6
[t=00:00:00.125635]       Logical CPU Cores: 12
[t=00:00:00.125639] ============== </User System> ==============

[t=00:00:00.125744] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.125750]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.125753]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.125757]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.125760]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.127075] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.127103] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.133625] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.148056]     Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.148071]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.148077]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.148082]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.148086]         [19] 1600x1024x24bpp@144Hz
[t=00:00:00.148090]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.148111]         [31] 1440x1080x24bpp@144Hz
[t=00:00:00.148115]         [37] 1440x900x24bpp@144Hz
[t=00:00:00.148118]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.148123]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.148126]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.148130]         [61] 1280x960x24bpp@144Hz
[t=00:00:00.148134]         [67] 1280x800x24bpp@144Hz
[t=00:00:00.148137]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.148140]         [79] 1280x720x24bpp@144Hz
[t=00:00:00.148147]         [85] 1176x664x24bpp@144Hz
[t=00:00:00.148151]         [91] 1152x864x24bpp@144Hz
[t=00:00:00.148158]         [97] 1024x768x24bpp@144Hz
[t=00:00:00.148162]         [103] 800x600x24bpp@144Hz
[t=00:00:00.148166]         [109] 720x576x24bpp@144Hz
[t=00:00:00.148169]         [115] 720x480x24bpp@144Hz
[t=00:00:00.148173]         [121] 640x480x24bpp@144Hz
[t=00:00:00.162411]     Display (Generic PnP Monitor)=2 modes=140 bounds={x=0, y=-1080, w=1920, h=1080}
[t=00:00:00.162425]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.162429]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.162433]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.162455]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.162459]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.162463]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.162466]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.162470]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.162473]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.162477]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.162481]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.162487]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.162493]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.162496]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.162505]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.162514]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.162520]         [111] 800x600x24bpp@165Hz
[t=00:00:00.162529]         [120] 720x576x24bpp@165Hz
[t=00:00:00.162534]         [126] 720x480x24bpp@165Hz
[t=00:00:00.162542]         [133] 640x480x24bpp@165Hz
[t=00:00:00.371643] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.372075] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.372104] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.390033] [GR::LogVersionInfo]
[t=00:00:00.390046]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.390051]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.390055]     GL vendor   : NVIDIA Corporation
[t=00:00:00.390059]     GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2
[t=00:00:00.390063]     GLSL version: 4.60 NVIDIA
[t=00:00:00.390067]     GLEW version: 2.1.0
[t=00:00:00.390090]     GPU memory  : 6144MB (total) / 2838MB (available)
[t=00:00:00.390107]     SDL swap-int: 1
[t=00:00:00.390111]     SDL driver  : windows
[t=00:00:00.390114]     
[t=00:00:00.390117]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.390121]     GLSL shader support       : 1
[t=00:00:00.390124]     GL4 support               : 1
[t=00:00:00.390128]     FBO extension support     : 1
[t=00:00:00.390141]     NVX GPU mem-info support  : 1
[t=00:00:00.390146]     ATI GPU mem-info support  : 0
[t=00:00:00.390159]     NPOT-texture support      : 1 (1)
[t=00:00:00.390165]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.390170]     texture query-LOD support : 1 (1)
[t=00:00:00.390176]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.390180]     Z-buffer depth            : 32 (-)
[t=00:00:00.390187]     primitive-restart support : 1 (1)
[t=00:00:00.390190]     clip-space control support: 1 (1)
[t=00:00:00.390194]     seamless cube-map support : 1 (1)
[t=00:00:00.390198]     frag-depth layout support : 1 (1)
[t=00:00:00.390203]     persistent maps support   : 1 (1)
[t=00:00:00.390211]     explicit attribs location : 1 (1)
[t=00:00:00.390215]     multi draw indirect       : 1 (-)
[t=00:00:00.390219]     array textures            : 1 (-)
[t=00:00:00.390223]     buffer copy support       : 1 (-)
[t=00:00:00.390227]     indirect draw             : 1 (-)
[t=00:00:00.390230]     base instance             : 1 (-)
[t=00:00:00.390234]     
[t=00:00:00.390239]     max. FBO samples              : 32
[t=00:00:00.390244]     max. FS/program texture slots : 32/192
[t=00:00:00.390251]     max. texture size             : 32768
[t=00:00:00.390258]     max. texture anisotropy level : 16.000000
[t=00:00:00.390261]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.390265]     max. draw-buffers             : 8
[t=00:00:00.390269]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.390272]     max. uniform buffer-bindings  : 84
[t=00:00:00.390276]     max. uniform block-size       : 64KB
[t=00:00:00.390281]     max. storage buffer-bindings  : 96
[t=00:00:00.390285]     max. storage block-size       : 2047MB
[t=00:00:00.390288]     
[t=00:00:00.390294]     enable AMD-hacks : 0
[t=00:00:00.390297]     compress MIP-maps: 0
[t=00:00:00.390314] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.390580] [GR::UpdateGLConfigs]
[t=00:00:00.390609] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.390615] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.390624] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.390640] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.390645] [GR::InitGLState]
[t=00:00:00.390695] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.437557] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.440213] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.440725] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.452196] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.452223] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.452609] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.455751] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.455772] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.455867] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.455935] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.476590] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.477505] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.483398] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.483788] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.569994] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 93ms
[t=00:00:00.570024] [VFS] [SpringVFS::ReserveArchives<this=00000239788814d0>]
[t=00:00:00.570274] [VFS] [SpringVFS::AddArchive<this=00000239788814d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.573002] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000239788814d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.573016] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.585369] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.586111] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.586445] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.587067] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.587347] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.587700] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.599300] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.599398] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.600541][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.600678][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.600946][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.600972][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.600981][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.601730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.610515][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.610584][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:00.610599][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LS24AG32x (NVIDIA High Definition Audio) (2)"
[t=00:00:00.610612][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (High Definition Audio Device)"
[t=00:00:00.610623][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.610641][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.610655][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.631622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.649354][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023978978000(default) context=0000023978795e30  numChannels=2 frameSize=8
[t=00:00:00.649389][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.649767][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.649788][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.649797][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.649893][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.649943][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.649964][f=-000001] [Sound]   Devices:
[t=00:00:00.654965][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:00.654985][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:00.655012][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio) #2]
[t=00:00:00.655020][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.655027][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.655039][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.655048][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.658208][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.658237][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.701352][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8627 MB
[t=00:00:00.725887][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.725916][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.725944][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240208_153733_Ravaged Remake v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:00.807129][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.811802][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.811888][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.811912][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.814491][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.814514][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 88ms
[t=00:00:00.814603][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.852439][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000023978e341d0] using map "Ravaged Remake v1.1" (loaded=0 cached=0)
[t=00:00:00.853278][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239788814d0>(arName="Ravaged Remake v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.853611][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239788814d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.853880][f=-000001] [PreGame::AddModArchivesToVFS][server=0000023978e341d0] using game "Zero-K v1.12.1.2" (loaded=0 cached=0)
[t=00:00:00.854505][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239788814d0>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0
[t=00:00:00.869068][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239788814d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.869218][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239788814d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.908449][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged Remake v1.1 (checksum c3d5173115f6412aa3c15a14f1638719a63ac5d2388141d6d19168875adc6fc01b37357a243cda5fff42dba220c976d1f2906e72b9a7275bb5c92e4a25293df3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.395189][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=4072ms
[t=00:00:04.395214][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6278 inflSize=21816kb readTime=86ms
[t=00:00:04.395223][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6274 inflSize=12437kb readTime=78ms
[t=00:00:04.395229][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6272 inflSize=12267kb readTime=55ms
[t=00:00:04.395239][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6273 inflSize=14172kb readTime=54ms
[t=00:00:04.395246][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6269 inflSize=10480kb readTime=51ms
[t=00:00:04.395254][f=-000001]  file="scripts/bomberheavy.lua" indx=5857 inflSize=3kb readTime=46ms
[t=00:00:04.395260][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6270 inflSize=9675kb readTime=43ms
[t=00:00:04.395268][f=-000001]  file="unittextures/3do2s3o_atlas_1.tga" indx=7216 inflSize=16384kb readTime=37ms
[t=00:00:04.395275][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6277 inflSize=7896kb readTime=34ms
[t=00:00:04.395281][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6271 inflSize=7493kb readTime=32ms
[t=00:00:04.504536][f=-000001] Warning: [PreGame::GameDataReceived] Archive 6bf17d93512fa01a897bc73a52ce7d73.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.504571][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3689ms
[t=00:00:04.504921][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:04.508204][f=-000001] forceSingleThreaded, false
[t=00:00:04.509093][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:04.526614][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.526633][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.526727][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.526800][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.526861][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.526918][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.527821][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.528262][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.528678][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.529273][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.529761][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.530192][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.530208][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.530794][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.542994][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.545875][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.546858][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.546994][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:04.547453][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.547478][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.547589][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.547787][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.714958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.759461][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:05.603240][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:06.092783][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1545ms
[t=00:00:06.093194][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.161782][f=-000001] Loading UnitDefs_posts
[t=00:00:06.247685][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.258076][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.275465][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.286092][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 189ms
[t=00:00:06.319756][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 226ms
[t=00:00:06.320176][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.489727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.492981][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.495886][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.496048][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:06.496057][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.496304][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.497344][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.498098][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.498208][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:06.571455][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.579396][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.621316][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:06.621506][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:06.621720][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:06.622055][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:06.622223][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:06.622737][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:06.624446][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:06.625075][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:06.625376][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:06.625533][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:06.625834][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:06.628389][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:06.628569][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:06.628734][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:06.631114][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:06.644414][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:06.655514][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:06.655546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.896846][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 241ms
[t=00:00:06.896887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.962920][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 66ms
[t=00:00:06.963257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.981185][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms
[t=00:00:06.991602][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:06.997194][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.997640][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
------- TRUNCATED -------
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c3d5173115f6412aa3c15a14f1638719a63ac5d2388141d6d19168875adc6fc01b37357a243cda5fff42dba220c976d1f2906e72b9a7275bb5c92e4a25293df3"
[t=00:00:34.594315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chungoose" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:34.594328][f=-000001] Connection attempt from yuvyuv
[t=00:00:34.594334][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:34.594505][f=-000001]  -> Connection established (given id 0)
[t=00:00:34.594518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chungoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=10d4e58e6ab057368c7af6b6c2ba70444d1441152775350f6e23f16c729890f57d8258d0c0e472fb03bfa10656dc20cad72070711d7cc52f513d3990c50fb1d9]"
[t=00:00:34.594579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chungoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2835705038828d02726a362733fa8ba48d3af3266ce67a70060231b877e4138a1c06b06e6a0312e26314f335d9ea857ddf45697eaf3b978fcde7f981f434237a]"
[t=00:00:34.594609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c3d5173115f6412aa3c15a14f1638719a63ac5d2388141d6d19168875adc6fc01b37357a243cda5fff42dba220c976d1f2906e72b9a7275bb5c92e4a25293df3"
[t=00:00:34.594628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:34.594643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chungoose" string="[Game::Load][lua{Rules,Gaia}={000001a083d4f5b0,000001a0dc674200}][locale="C"]"
[t=00:00:34.595140][f=-000001] <Chungoose> Allies: I choose: 3!
[t=00:00:34.595505][f=-000001] <Chungoose> Allies: I choose: 1!
[t=00:00:34.595601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=10d4e58e6ab057368c7af6b6c2ba70444d1441152775350f6e23f16c729890f57d8258d0c0e472fb03bfa10656dc20cad72070711d7cc52f513d3990c50fb1d9]"
[t=00:00:34.595613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2835705038828d02726a362733fa8ba48d3af3266ce67a70060231b877e4138a1c06b06e6a0312e26314f335d9ea857ddf45697eaf3b978fcde7f981f434237a]"
[t=00:00:34.596004][f=-000001] <Chungoose> Allies: I choose: 3!
[t=00:00:34.596106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={0000023c83edb9e0,0000023cb1442000}][locale="C"]"
[t=00:00:34.596772][f=-000001] <yuvyuv> Allies: I choose: Recon!
[t=00:00:34.596900][f=-000001] <yuvyuv> it has come to this
[t=00:00:34.597029][f=-000001] <yuvyuv> it will pain me
[t=00:00:34.597098][f=-000001] <yuvyuv> but i will crush you
[t=00:00:34.597229][f=-000001] > Game will be force started in 60 seconds
[t=00:00:34.597507][f=-000001] > Game will be force started in 40 seconds
[t=00:00:34.597529][f=-000001] <yuvyuv> one sec
[t=00:00:34.597604][f=-000001] <yuvyuv> i just change screen size
[t=00:00:34.597631][f=-000001] <yuvyuv> your here?
[t=00:00:34.597780][f=-000001] > Game will be force started in 20 seconds
[t=00:00:34.668523][f=0000001] Playback continued
[t=00:00:34.712510][f=0000030] Skip finished
[t=00:00:35.250512][f=0000046] Set UnitIconDist to 100000
[t=00:00:35.893323][f=0000065] Set UnitIconDist to 0
[t=00:00:36.732129][f=0000089] Set UnitIconDist to 100000
[t=00:00:37.256074][f=0000105] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 0
[t=00:00:38.086443][f=0000129] Set UnitIconDist to 0
[t=00:00:38.419639][f=0000139] Set UnitIconDist to 100000
[t=00:00:43.852073][f=0000299] Set UnitIconDist to 0
[t=00:00:45.118603][f=0000336] Set UnitIconDist to 100000
[t=00:00:46.136876][f=0000365] [SpecTeamAction] local client 3 now spectating team 0 and allyteam 1
[t=00:00:50.208258][f=0000485] Set UnitIconDist to 0
[t=00:01:00.574101][f=0000789] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 0
[t=00:01:05.158667][f=0000924] Set UnitIconDist to 100000
[t=00:01:05.962400][f=0000948] Set UnitIconDist to 0
[t=00:01:07.023072][f=0000979] Set UnitIconDist to 100000
[t=00:01:10.608026][f=0001084] Set UnitIconDist to 0
[t=00:01:12.609931][f=0001142] Set UnitIconDist to 100000
[t=00:01:13.886726][f=0001180] Set UnitIconDist to 0
[t=00:01:14.279409][f=0001191] Set UnitIconDist to 100000
[t=00:01:14.893302][f=0001210] [Game::ClientReadNet] added new player GangstaGoo with number 2 to team 0
[t=00:01:14.893322][f=0001210] > SPRINGIE:User GangstaGoo|vehcon|3_3||False|||IN
[t=00:01:16.049817][f=0001244] Connection attempt from GangstaGoo
[t=00:01:16.049834][f=0001244]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:01:16.049841][f=0001244]  -> Connection established (given id 2)
[t=00:01:16.459952][f=0001256] [Game::ClientReadNet][LOGMSG] sender="GangstaGoo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c3d5173115f6412aa3c15a14f1638719a63ac5d2388141d6d19168875adc6fc01b37357a243cda5fff42dba220c976d1f2906e72b9a7275bb5c92e4a25293df3"
[t=00:01:16.459988][f=0001256] [Game::ClientReadNet][LOGMSG] sender="GangstaGoo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:18.433246][f=0001313] Set UnitIconDist to 0
[t=00:01:18.962867][f=0001329] Set UnitIconDist to 100000
[t=00:01:20.084911][f=0001362] Set UnitIconDist to 0
[t=00:01:24.449876][f=0001490] Set UnitIconDist to 100000
[t=00:01:24.734697][f=0001499] [Game::ClientReadNet][LOGMSG] sender="GangstaGoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=10d4e58e6ab057368c7af6b6c2ba70444d1441152775350f6e23f16c729890f57d8258d0c0e472fb03bfa10656dc20cad72070711d7cc52f513d3990c50fb1d9]"
[t=00:01:24.846027][f=0001502] [Game::ClientReadNet][LOGMSG] sender="GangstaGoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2835705038828d02726a362733fa8ba48d3af3266ce67a70060231b877e4138a1c06b06e6a0312e26314f335d9ea857ddf45697eaf3b978fcde7f981f434237a]"
[t=00:01:26.474495][f=0001550] Set UnitIconDist to 0
[t=00:01:28.410601][f=0001606] Set UnitIconDist to 100000
[t=00:01:29.459468][f=0001637] Set UnitIconDist to 0
[t=00:01:30.750811][f=0001675] [Game::ClientReadNet][LOGMSG] sender="GangstaGoo" string="[Game::Load][lua{Rules,Gaia}={0000013bd1402b60,0000013c017fb650}][locale="C"]"
[t=00:01:31.375683][f=0001693] Set UnitIconDist to 100000
[t=00:01:31.643183][f=0001701] Set UnitIconDist to 0
[t=00:01:32.184773][f=0001717] Set UnitIconDist to 100000
[t=00:01:34.281631][f=0001778] Set UnitIconDist to 0
[t=00:01:34.895511][f=0001796] Set UnitIconDist to 100000
[t=00:01:44.346664][f=0002073] Set UnitIconDist to 0
[t=00:02:00.084172][f=0002534] Set UnitIconDist to 100000
[t=00:02:07.132685][f=0002741] Set UnitIconDist to 0
[t=00:02:08.355522][f=0002777] Set UnitIconDist to 100000
[t=00:02:10.317646][f=0002835] [SpecTeamAction] local client 3 now spectating team 0 and allyteam 1
[t=00:02:20.263092][f=0003126] Set UnitIconDist to 0
[t=00:02:22.116724][f=0003181] Set UnitIconDist to 100000
[t=00:02:22.824190][f=0003202] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 0
[t=00:02:24.861348][f=0003261] Set UnitIconDist to 0
[t=00:02:26.800208][f=0003318] Set UnitIconDist to 100000
[t=00:02:28.345476][f=0003363] Set UnitIconDist to 0
[t=00:02:29.127308][f=0003387] Set UnitIconDist to 100000
[t=00:02:29.720910][f=0003404] Set UnitIconDist to 0
[t=00:02:30.499914][f=0003426] Set UnitIconDist to 100000
[t=00:02:34.057522][f=0003531] Set UnitIconDist to 0
[t=00:02:34.691515][f=0003550] Set UnitIconDist to 100000
[t=00:02:38.380168][f=0003658] Set UnitIconDist to 0
[t=00:02:39.099726][f=0003679] Set UnitIconDist to 100000
[t=00:02:40.093400][f=0003708] [SpecTeamAction] local client 3 now spectating team 0 and allyteam 1
[t=00:02:42.645070][f=0003783] Speed set to 5.0 [server]
[t=00:02:42.844232][f=0003814] Set UnitIconDist to 0
[t=00:02:43.213494][f=0003867] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 0
[t=00:02:43.469824][f=0003904] Set UnitIconDist to 100000
[t=00:02:44.657482][f=0004078] Speed set to 3.0 [server]
[t=00:02:46.750654][f=0004262] Set UnitIconDist to 0
2   1   1   2
[t=00:02:47.270962][f=0004309] <yuvyuv> agghghh
2   1   1   2
3   1   2   2
[t=00:02:49.860113][f=0004535] Speed set to 1.0 [server]
3   1   2   2
[t=00:02:51.451258][f=0004582] Speed set to 4.0 [server]
[t=00:02:53.446027][f=0004815] Set UnitIconDist to 100000
[t=00:02:54.294223][f=0004914] Set UnitIconDist to 0
[t=00:02:54.619288][f=0004952] Set UnitIconDist to 100000
[t=00:02:55.226778][f=0005024] [GangstaGoo] psst can i spec yap?
[t=00:02:55.990170][f=0005113] Set UnitIconDist to 0
[t=00:02:57.229449][f=0005257] Set UnitIconDist to 100000
3   1   2   2
4   3   1   2
2   1   1   2
4   2   2   2
3   1   2   2
5   3   2   2
3   1   2   2
6   3   3   2
3   1   2   2
6   3   3   2
3   1   2   2
6   3   3   2
2   1   1   2
5   2   3   2
7   5   2   2
4   1   3   2
6   4   2   2
8   6   2   2
3   1   2   2
6   3   3   2
8   6   2   2
4   1   3   2
7   4   3   2
9   7   2   2
5   1   4   2
8   5   3   2
10  8   2   2
[t=00:03:04.094261][f=0006059] Set UnitIconDist to 0
6   1   5   2
9   6   3   2
11  9   2   2
[t=00:03:05.435891][f=0006216] Set UnitIconDist to 100000
[t=00:03:06.005545][f=0006284] game_message: Chungoose has been destroyed!
[t=00:03:06.005643][f=0006284] game_message: yuvyuv wins!
[t=00:03:06.005976][f=0006284] Submitting stats
[t=00:03:06.009421][f=0006284] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:03:06.136390][f=0006298] <autoquit> Autoquit canceled.
7   1   6   2
10  7   3   2
12  10  2   2
13  12  1   2
15  13  2   2
5   1   4   2
11  5   6   2
19  11  8   2
22  19  3   2
29  22  7   2
14  1   13  2
24  14  10  2
27  24  3   2
34  27  7   2
11  1   10  2
24  11  13  2
27  24  3   2
34  27  7   2
[t=00:03:07.135711][f=0006415] Set UnitIconDist to 0
11  1   10  2
24  11  13  2
31  24  7   2
34  31  3   2
[t=00:03:07.193965][f=0006422] Spectator GangstaGoo left the game:  normal quit
[t=00:03:07.596918][f=0006471] Player yuvyuv left the game:  normal quit
[t=00:03:08.428735][f=0006567] Spectator Chungoose left the game:  normal quit
[t=00:03:08.660106][f=0006595] No clients connected, shutting down server
[t=00:03:08.660123][f=0006595] Server shutdown
[t=00:03:09.699795][f=0006720] [QuitAction] user exited to system
[t=00:03:09.708072][f=0006720] [SpringApp::Kill][1] fromRun=1
[t=00:03:09.708089][f=0006720] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:09.737010][f=0006720]  [async=0] threads=6 tasks=233390 {sum,avg}{exec,wait}time={{4771.740, 0.020}, {6828.260, 0.029}}ms
[t=00:03:09.737034][f=0006720]      thread=1 tasks=46678 {sum,min,max,avg}{exec,wait}time={{1048.440, 0.000, 56.782, 0.022}, {202.588, 0.000, 18446744027136.000, 0.004}}ms
[t=00:03:09.737046][f=0006720]      thread=2 tasks=46678 {sum,min,max,avg}{exec,wait}time={{931.808, 0.000, 53.703, 0.020}, {1647.121, 0.000, 3.933, 0.035}}ms
[t=00:03:09.737061][f=0006720]      thread=3 tasks=46678 {sum,min,max,avg}{exec,wait}time={{932.029, 0.000, 48.976, 0.020}, {1623.154, 0.000, 3.193, 0.035}}ms
[t=00:03:09.737071][f=0006720]      thread=4 tasks=46678 {sum,min,max,avg}{exec,wait}time={{929.112, 0.000, 59.990, 0.020}, {1657.626, 0.000, 3.067, 0.036}}ms
[t=00:03:09.737080][f=0006720]      thread=5 tasks=46678 {sum,min,max,avg}{exec,wait}time={{930.351, 0.000, 59.929, 0.020}, {1697.771, 0.000, 3.992, 0.036}}ms
[t=00:03:09.737090][f=0006720]  [async=1] threads=6 tasks=10628 {sum,avg}{exec,wait}time={{38179.938, 3.592}, {8962892.000, 843.328}}ms
[t=00:03:09.737105][f=0006720]      thread=1 tasks=2121 {sum,min,max,avg}{exec,wait}time={{7793.730, 0.000, 657.840, 3.675}, {1771725.125, 0.134, 4439.732, 835.325}}ms
[t=00:03:09.737115][f=0006720]      thread=2 tasks=2120 {sum,min,max,avg}{exec,wait}time={{7655.086, 0.000, 661.953, 3.611}, {1817385.000, 0.271, 4433.885, 857.257}}ms
[t=00:03:09.737128][f=0006720]      thread=3 tasks=2131 {sum,min,max,avg}{exec,wait}time={{7554.578, 0.000, 875.803, 3.545}, {1824772.500, 0.823, 4434.537, 856.299}}ms
[t=00:03:09.737141][f=0006720]      thread=4 tasks=2131 {sum,min,max,avg}{exec,wait}time={{7700.122, 0.000, 660.479, 3.613}, {1819705.375, 1.073, 4438.714, 853.921}}ms
[t=00:03:09.737153][f=0006720]      thread=5 tasks=2125 {sum,min,max,avg}{exec,wait}time={{7476.424, 0.000, 695.644, 3.518}, {1729303.750, 1.141, 4373.695, 813.790}}ms
[t=00:03:09.737162][f=0006720] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:09.737170][f=0006720] [SpringApp::Kill][2]
[t=00:03:09.737224][f=0006720] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:09.737242][f=0006720] [Game::KillLua][1] dtor=0 luaUI=00000239a90ec450
[t=00:03:09.737282][f=0006720] Start widgetHandler:Shutdown
[t=00:03:09.739932][f=0006720] Shutdown - SaveOrderList Complete
[t=00:03:09.748085][f=0006720] Writing last game win data
[t=00:03:09.754682][f=0006720] Shutdown - SaveConfigData Complete
[t=00:03:09.754702][f=0006720] Shutdown Widget - Chili Highlight
[t=00:03:09.754716][f=0006720] Shutdown Widget - Draw After Chili
[t=00:03:09.754724][f=0006720] Shutdown Widget - API Unit Tracker GL4
[t=00:03:09.754751][f=0006720] Shutdown Widget - EPIC Menu
[t=00:03:09.755805][f=0006720] Shutdown Widget - Depth of Field Shader
[t=00:03:09.755822][f=0006720] Shutdown Widget - Chili Widget Selector
[t=00:03:09.756610][f=0006720] Shutdown Widget - Chili Minimap
[t=00:03:09.756704][f=0006720] Shutdown Widget - Deferred rendering
[t=00:03:09.756721][f=0006720] Shutdown Widget - Local Team Colors
[t=00:03:09.756731][f=0006720] Shutdown Widget - Display Keys 2
[t=00:03:09.756779][f=0006720] Shutdown Widget - Save Game Menu
[t=00:03:09.756789][f=0006720] Shutdown Widget - Highlight Model Api GL4
[t=00:03:09.756805][f=0006720] Shutdown Widget - HealthBars
[t=00:03:09.757606][f=0006720] Shutdown Widget - Noises
[t=00:03:09.757619][f=0006720] Shutdown Widget - Attrition Counter
[t=00:03:09.757860][f=0006720] Shutdown Widget - Map Info
[t=00:03:09.757875][f=0006720] Shutdown Widget - Unit Icons
[t=00:03:09.757889][f=0006720] Shutdown Widget - BuildETA
[t=00:03:09.757901][f=0006720] Shutdown Widget - Player Name Tags
[t=00:03:09.757919][f=0006720] Shutdown Widget - Win Counter
[t=00:03:09.757929][f=0006720] Shutdown Widget - EndGame APM stats
[t=00:03:09.757940][f=0006720] Shutdown Widget - Modular Comm Info
[t=00:03:09.757951][f=0006720] Shutdown Widget - Map Draw Blocker
[t=00:03:09.757969][f=0006720] Shutdown Widget - Point Tracker
[t=00:03:09.757978][f=0006720] Shutdown Widget - Reclaim Field Highlight
[t=00:03:09.757987][f=0006720] Shutdown Widget - MinimapEvents
[t=00:03:09.757998][f=0006720] Shutdown Widget - Local Widgets Config
[t=00:03:09.758011][f=0006720] Shutdown Widget - Highlight Geos
[t=00:03:09.758020][f=0006720] Shutdown Widget - Missile Silo Range
[t=00:03:09.758031][f=0006720] Shutdown Widget - Defense Range Zero-K
[t=00:03:09.758043][f=0006720] Shutdown Widget - Darkening
[t=00:03:09.758057][f=0006720] Shutdown Widget - Context Menu
[t=00:03:09.758066][f=0006720] Shutdown Widget - Chili Spectator Panels
[t=00:03:09.758076][f=0006720] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:09.758094][f=0006720] Shutdown Widget - Chili Nuke Warning
[t=00:03:09.758107][f=0006720] Shutdown Widget - Chili Economy Panel Default
[t=00:03:09.758118][f=0006720] Shutdown Widget - CameraShake
[t=00:03:09.758128][f=0006720] Shutdown Widget - State Reverse and Latency
[t=00:03:09.758138][f=0006720] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:09.758149][f=0006720] Shutdown Widget - Stereo3D
[t=00:03:09.758160][f=0006720] Shutdown Widget - Chili EndGame Window
[t=00:03:09.758177][f=0006720] Shutdown Widget - Attack AoE
[t=00:03:09.758187][f=0006720] Shutdown Widget - UnitShapes
[t=00:03:09.758213][f=0006720] Shutdown Widget - Map Edge Extension
[t=00:03:09.758222][f=0006720] Shutdown Widget - Selection Send
[t=00:03:09.758233][f=0006720] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:09.758242][f=0006720] Shutdown Widget - Bloom Shader
[t=00:03:09.758254][f=0006720] Shutdown Widget - LupsManager
[t=00:03:09.758271][f=0006720] Shutdown Widget - Newton Firezone
[t=00:03:09.758284][f=0006720] Shutdown Widget - Chili Pro Console
[t=00:03:09.759463][f=0006720] Shutdown Widget - Persistent Build Height
[t=00:03:09.759479][f=0006720] Shutdown Widget - Lasso Terraform GUI
[t=00:03:09.759487][f=0006720] Shutdown Widget - Lups
[t=00:03:09.759546][f=0006720] Shutdown Widget - Chili Framework
[t=00:03:09.759556][f=0006720] Shutdown Widget - Mex Placement Handler
[t=00:03:09.759564][f=0006720] Shutdown Widget - Custom Markers
[t=00:03:09.759577][f=0006720] Shutdown Widget - Chili Core Selector
[t=00:03:09.759652][f=0006720] Shutdown Widget - Select Keys
[t=00:03:09.759673][f=0006720] Shutdown Widget - Pause Screen
[t=00:03:09.759769][f=0006720] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:09.759788][f=0006720] Shutdown Widget - Bloom Shader Deferred
[t=00:03:09.759799][f=0006720] Shutdown Widget - Layout Handler
[t=00:03:09.759811][f=0006720] Shutdown Widget - Color Blindness Correction
[t=00:03:09.759823][f=0006720] Shutdown Widget - Text To Speech Control
[t=00:03:09.759831][f=0006720] End widgetHandler:Shutdown
[t=00:03:09.937263][f=0006720] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11741089, 0.0} allocedSize{int+, int-, ext}={0, 0, 1914920818}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1340}
[t=00:03:09.937468][f=0006720] [Game::KillLua][2] dtor=0 luaGaia=000002399eb271d0
[t=00:03:09.942929][f=0006720] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5000}
[t=00:03:09.942981][f=0006720] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:09.943003][f=0006720] [Game::KillLua][3] dtor=0 luaRules=00000239ac301eb0
[t=00:03:09.943035][f=0006720] Start gadgetHandler:Shutdown
[t=00:03:09.943049][f=0006720] Shutdown - StartSetup
[t=00:03:09.943059][f=0006720] Shutdown - UnitMorph
[t=00:03:09.943249][f=0006720] Shutdown - Carrier Drones
[t=00:03:09.943260][f=0006720] Shutdown - Missile Silo Controller
[t=00:03:09.943270][f=0006720] Shutdown - Modular Comm Info
[t=00:03:09.943278][f=0006720] Shutdown - Terrain Texture Handler
[t=00:03:09.943286][f=0006720] Shutdown - UnitCloakShield
[t=00:03:09.943395][f=0006720] Shutdown - Starlight Handler
[t=00:03:09.943423][f=0006720] End gadgetHandler:Shutdown
[t=00:03:09.970355][f=0006720] Start gadgetHandler:Shutdown
[t=00:03:09.970379][f=0006720] Shutdown - Teleport Throw
[t=00:03:09.970392][f=0006720] Shutdown - UnitMorph
[t=00:03:09.970407][f=0006720] Shutdown - Commander Skin Renderer
[t=00:03:09.970680][f=0006720] Shutdown - Missile fired callins
[t=00:03:09.970692][f=0006720] Shutdown - Modular Comm Info
[t=00:03:09.970700][f=0006720] Shutdown - Retreat Command
[t=00:03:09.970711][f=0006720] Shutdown - Shockwaves
[t=00:03:09.970721][f=0006720] Shutdown - Unit tint API
[t=00:03:09.970739][f=0006720] Shutdown - Unit glow API
[t=00:03:09.970753][f=0006720] Shutdown - UnitCloakShield
[t=00:03:09.970771][f=0006720] Shutdown - Lups Cloak FX
[t=00:03:09.970783][f=0006720] Shutdown - Lups
[t=00:03:09.970855][f=0006720] Shutdown - Lups Shield
[t=00:03:09.970885][f=0006720] End gadgetHandler:Shutdown
[t=00:03:10.088416][f=0006720] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 383, 0.0} allocedSize{int+, int-, ext}={0, 0, 56597}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1410}
[t=00:03:10.088860][f=0006720] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:10.088965][f=0006720] [Game::KillLua][4] dtor=0
[t=00:03:10.088975][f=0006720] [Game::KillLua][5] dtor=0
[t=00:03:10.099454][f=0006720] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:10.122635][f=0006720] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:10.122662][f=0006720] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28
[t=00:03:10.122723][f=0006720] [Sound] [Sound::UpdateThread][4] ctx=0000023978795e30 dev=0000023978978000
[t=00:03:10.122989][f=0006720] [Sound] [Sound::UpdateThread][5] ctx=0000023978795e30 dev=0000023978978000
[t=00:03:10.123001][f=0006720] [Sound] [Sound::Cleanup][alcDestroyContext(0000023978795e30)]
[t=00:03:10.123995][f=0006720] [Sound] [Sound::Cleanup][alcCloseDevice(0000023978978000)]
[t=00:03:10.125543][f=0006720] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:10.155196][f=0006720] [Sound] [Sound::UpdateThread][6]
[t=00:03:10.156091][f=0006720] [Game::~CGame][1]
[t=00:03:10.156107][f=0006720] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:10.156114][f=0006720] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:10.156142][f=0006720] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:10.156152][f=0006720] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:10.156158][f=0006720] [Game::KillLua][4] dtor=1
[t=00:03:10.156171][f=0006720] [Game::KillLua][5] dtor=1
[t=00:03:10.156268][f=0006720] [Game::KillMisc][1]
[t=00:03:10.156289][f=0006720] [Game::KillMisc][2]
[t=00:03:10.156575][f=0006720] [Game::KillMisc][3]
[t=00:03:10.156723][f=0006720] [Game::KillRendering][1]
[t=00:03:10.163505][f=0006720] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:10.169002][f=0006720] [3DOParser::Kill] allocated 1 pieces
[t=00:03:10.169020][f=0006720] [S3OParser::Kill] allocated 5505 pieces
[t=00:03:10.169330][f=0006720] [AssParser::Kill] allocated 674 pieces
[t=00:03:10.223474][f=0006720] [Game::KillInterface][1]
[t=00:03:10.223844][f=0006720] [Game::KillInterface][2]
[t=00:03:10.224234][f=0006720] [Game::KillSimulation][1]
[t=00:03:10.224245][f=0006720] [Game::KillSimulation][2]
[t=00:03:10.233237][f=0006720] [CCollisionHandler] dis-/continuous tests: 0/3121583
[t=00:03:10.233277][f=0006720] [Game::KillSimulation][3]
[t=00:03:10.234995][f=0006720] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:10.235108][f=0006720] [~CPathCache(20x20)] cacheHits=9 hitPercentage=32% numHashColls=0 maxCacheSize=11
[t=00:03:10.235241][f=0006720] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:10.235288][f=0006720] [~CPathCache(40x40)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:03:10.235525][f=0006720] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:10.240475][f=0006720] [LosHandler::Kill] raycast instance cache-{hits,misses}={662,3171}; shared=1%; cached=16%
[t=00:03:10.246985][f=0006720] [Game::KillSimulation][4]
[t=00:03:10.270288][f=0006720] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:03:10.270314][f=0006720] [Game::~CGame][2]
[t=00:03:10.270321][f=0006720] [Game::~CGame][3]
[t=00:03:10.270478][f=0006720] [SpringApp::Kill][3]
[t=00:03:10.270518][f=0006720] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    76518 bytes sent  
    87379 bytes recv'd

[t=00:03:10.284163][f=0006720] Kill: client disconnecting...
[t=00:03:12.287315][f=0006720] CloseConnection: client connection closed
[t=00:03:12.287392][f=0006720] [SpringApp::Kill][4] font=000002394220c940
[t=00:03:12.290080][f=0006720] [SpringApp::Kill][5]
[t=00:03:12.295974][f=0006720] [SpringApp::Kill][6]
[t=00:03:12.296001] [SpringApp::Kill][7]
[t=00:03:12.296510] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:12.296523] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7392, 1048576, 1048576}, EBO = {14400, 2097152, 2097152}
[t=00:03:12.296529] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:12.296539] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:12.296548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:12.296557] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:12.296573] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 2097152, 2097152}
[t=00:03:12.296584] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6368, 1048576, 1048576}, EBO = {9552, 2097152, 2097152}
[t=00:03:12.296597] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:12.296607] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:12.296625] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:12.296638] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:12.296649] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152}
[t=00:03:12.373442] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:12.373485] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:12.373495] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:12.373502] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:12.387335] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>]
[t=00:03:12.387354] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=0)] #archives[section]=1 #files[section]=8119
[t=00:03:12.387374] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp (000002397872a920)
[t=00:03:12.387465] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=1581ms
[t=00:03:12.387488]     file="unittextures/3do2s3o_atlas_1.tga" indx=7216 inflSize=16384kb readTime=38ms
[t=00:03:12.387501]     file="unittextures/benzcom_1.dds" indx=7299 inflSize=5461kb readTime=19ms
[t=00:03:12.387523]     file="unittextures/gritty1.dds" indx=7492 inflSize=5461kb readTime=19ms
[t=00:03:12.387535]     file="unittextures/detriment_1.dds" indx=7429 inflSize=5461kb readTime=19ms
[t=00:03:12.387546]     file="unittextures/3do2s3o_atlas_2.tga" indx=7217 inflSize=16384kb readTime=19ms
[t=00:03:12.387555]     file="unittextures/zeppelin_1.dds" indx=8097 inflSize=4096kb readTime=16ms
[t=00:03:12.387565]     file="unittextures/bantha_1.dds" indx=7281 inflSize=5461kb readTime=16ms
[t=00:03:12.387578]     file="unittextures/largetransport1.dds" indx=7518 inflSize=5461kb readTime=15ms
[t=00:03:12.387586]     file="unittextures/gritty2.dds" indx=7493 inflSize=5461kb readTime=15ms
[t=00:03:12.387593]     file="unittextures/hunter1.dds" indx=7509 inflSize=4096kb readTime=14ms
[t=00:03:12.389584] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=1)] #archives[section]=1 #files[section]=56
[t=00:03:12.389597] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ravaged_remake_v1.1.sd7 (00000239786fb850)
[t=00:03:12.389856] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:03:12.389872] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000023978866e70)
[t=00:03:12.389918] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000023978867130)
[t=00:03:12.390041] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (0000023978867b80)
[t=00:03:12.390167] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:12.390183] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:12.390195] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:12.390220] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:12.390229] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:12.390242] [VFS] [SpringVFS::DeleteArchives<this=00000239788814d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:12.390483] [SpringApp::Kill][8]
[t=00:03:12.390491] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:12.390501] [WatchDog::Uninstall][1] hangDetectorThread=00007ff740678f10 (joinable=1)
[t=00:03:12.390506] [WatchDog::Uninstall][2]
[t=00:03:13.231899] [WatchDog::Uninstall][3]
[t=00:03:13.231915] [SpringApp::Kill][9]