ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #122821

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

   at System.Net.Sockets.Socket.EndReceive(IAsyncResult asyncResult)
   at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult)
   --- End of inner exception stack trace ---
   at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult)
   at System.Net.Connection.ReadCallback(IAsyncResult asyncResult)
   --- End of inner exception stack trace ---
   at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
   at System.Net.Http.HttpClientHandler.GetResponseCallback(IAsyncResult ar)
   --- End of inner exception stack trace ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PlasmaShared.ContentServiceClient.<QueryAsync>d__5`1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PlasmaShared.ContentServiceClient.Query[T](ApiRequest`1 request)
   at PlasmaDownloader.ChobbylaHelper.UpdatePublicCommunityInfo(PlasmaDownloader downloader, IChobbylaProgress progress)
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000379] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000386] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.009551] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.010475] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.010495]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.010542]   
[t=00:00:00.010557]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010581]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010595]   Use "none" to disable the default log sections.
[t=00:00:00.010601] ============== </Log Sections> ==============

[t=00:00:00.010606] ============== <User Config> ==============
[t=00:00:00.010709]   AllowDeferredMapRendering = 1
[t=00:00:00.010717]   AllowDeferredModelRendering = 1
[t=00:00:00.010722]   AnimationMT = 0
[t=00:00:00.010734]   BumpWaterAnisotropy = 2
[t=00:00:00.010738]   BumpWaterBlurReflection = 1
[t=00:00:00.010741]   BumpWaterDepthBits = 32
[t=00:00:00.010744]   BumpWaterReflection = 2
[t=00:00:00.010747]   BumpWaterTexSizeReflection = 256
[t=00:00:00.010751]   CamFreeScrollSpeed = 50
[t=00:00:00.010754]   CamMode = 1
[t=00:00:00.010758]   CamTimeExponent = 4.0
[t=00:00:00.010762]   CamTimeFactor = 1.0
[t=00:00:00.010766]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.010769]   EdgeMoveDynamic = 0
[t=00:00:00.010775]   EdgeMoveWidth = 0.003
[t=00:00:00.010778]   FPSFOV = 90
[t=00:00:00.010781]   FPSScrollSpeed = 50
[t=00:00:00.010785]   FontSize = 18
[t=00:00:00.010788]   Fullscreen = 0
[t=00:00:00.010791]   GrassDetail = 0
[t=00:00:00.010794]   GroundDecals = 5
[t=00:00:00.010797]   GroundDetail = 120
[t=00:00:00.010800]   HangTimeout = 30
[t=00:00:00.010805]   HardwareCursor = 1
[t=00:00:00.010808]   InitialNetworkTimeout = 0
[t=00:00:00.010811]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.010814]   LODScale = 1.000
[t=00:00:00.010820]   LODScaleReflection = 1.000
[t=00:00:00.010824]   LODScaleRefraction = 1.000
[t=00:00:00.010827]   LODScaleShadow = 1.000
[t=00:00:00.010830]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.010835]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.010838]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.010841]   LinkOutgoingBandwidth = 131072
[t=00:00:00.010845]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.010849]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.010855]   MSAALevel = 8
[t=00:00:00.010858]   MaxParticles = 25000
[t=00:00:00.010861]   MaxSounds = 32
[t=00:00:00.010864]   MaximumTransmissionUnit = 0
[t=00:00:00.010867]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.010871]   MiniMapCanFlip = 1
[t=00:00:00.010874]   MiniMapMarker = 0
[t=00:00:00.010877]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.010881]   MouseDragScrollThreshold = 0
[t=00:00:00.010884]   NetworkLossFactor = 1
[t=00:00:00.010888]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.010920]   OverheadScrollSpeed = 50
[t=00:00:00.010926]   ReconnectTimeout = 0
[t=00:00:00.010930]   RotOverheadScrollSpeed = 50
[t=00:00:00.010933]   RotateLogFiles = 1
[t=00:00:00.010936]   ShadowMapSize = 8192
[t=00:00:00.010939]   Shadows = 1
[t=00:00:00.010942]   ShowClock = 0
[t=00:00:00.010946]   ShowPlayerInfo = 0
[t=00:00:00.010951]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.010955]   TeamHighlight = 0
[t=00:00:00.010958]   UnitIconDist = 151
[t=00:00:00.010961]   UpdateBoundingVolumeMT = 0
[t=00:00:00.010969]   UpdateWeaponVectorsMT = 0
[t=00:00:00.010974]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.010978]   UseLuaMemPools = 0
[t=00:00:00.010981]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.010985]   VFSCacheArchiveFiles = 0
[t=00:00:00.010988]   VSync = 0
[t=00:00:00.010992]   Water = 4
[t=00:00:00.010995]   WindowBorderless = 1
[t=00:00:00.010998]   WindowPosY = 0
[t=00:00:00.011001]   XResolutionWindowed = 1920
[t=00:00:00.011005]   YResolutionWindowed = 1080
[t=00:00:00.011019] ============== </User Config> ==============

[t=00:00:00.011024] ============== <User System> ==============
[t=00:00:00.011028]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.011034]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.011040]        Compiler Version: gcc-13.2.0
[t=00:00:00.011073]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.011137]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-13500H; 16122MB RAM, 23385MB pagefile
[t=00:00:00.011146]        Binary Word Size: 64-bit (native)
[t=00:00:00.011150]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.011154]      Physical CPU Cores: 4
[t=00:00:00.011157]       Logical CPU Cores: 8
[t=00:00:00.011161] ============== </User System> ==============

[t=00:00:00.011167] Run: thread affinity ffff
[t=00:00:00.011251] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.011256]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.011259]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011264]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.011268]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.012470] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.012481] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.019792] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.022997]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.023011]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.023031]         [ 2] 1680x1050x24bpp@165Hz
[t=00:00:00.023035]         [ 3] 1600x900x24bpp@165Hz
[t=00:00:00.023038]         [ 4] 1440x900x24bpp@165Hz
[t=00:00:00.023043]         [ 5] 1400x1050x24bpp@165Hz
[t=00:00:00.023050]         [ 6] 1366x768x24bpp@165Hz
[t=00:00:00.023053]         [ 7] 1360x768x24bpp@165Hz
[t=00:00:00.023056]         [ 8] 1280x1024x24bpp@165Hz
[t=00:00:00.023060]         [ 9] 1280x960x24bpp@165Hz
[t=00:00:00.023063]         [10] 1280x800x24bpp@165Hz
[t=00:00:00.023066]         [11] 1280x768x24bpp@165Hz
[t=00:00:00.023069]         [12] 1280x720x24bpp@165Hz
[t=00:00:00.023075]         [13] 1280x600x24bpp@165Hz
[t=00:00:00.023078]         [14] 1152x864x24bpp@165Hz
[t=00:00:00.023081]         [15] 1024x768x24bpp@165Hz
[t=00:00:00.023085]         [16] 800x600x24bpp@165Hz
[t=00:00:00.023089]         [17] 640x480x24bpp@165Hz
[t=00:00:00.171630] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.172204] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.172232] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.186134] [GR::LogVersionInfo]
[t=00:00:00.186147]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.186151]     GL version  : 4.6.0 NVIDIA 528.52
[t=00:00:00.186155]     GL vendor   : NVIDIA Corporation
[t=00:00:00.186158]     GL renderer : NVIDIA GeForce RTX 4050 Laptop GPU/PCIe/SSE2
[t=00:00:00.186162]     GLSL version: 4.60 NVIDIA
[t=00:00:00.186165]     GLEW version: 2.1.0
[t=00:00:00.186217]     GPU memory  : 6141MB (total) / 5136MB (available)
[t=00:00:00.186231]     SDL swap-int: 1
[t=00:00:00.186234]     SDL driver  : windows
[t=00:00:00.186237]     
[t=00:00:00.186240]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.186243]     GLSL shader support       : 1
[t=00:00:00.186247]     GL4 support               : 1
[t=00:00:00.186250]     FBO extension support     : 1
[t=00:00:00.186259]     NVX GPU mem-info support  : 1
[t=00:00:00.186266]     ATI GPU mem-info support  : 0
[t=00:00:00.186274]     Texture clamping to edge  : 1
[t=00:00:00.186284]     NPOT-texture support      : 1 (1)
[t=00:00:00.186291]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.186296]     texture query-LOD support : 1 (1)
[t=00:00:00.186299]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.186305]     Z-buffer depth            : 32 (-)
[t=00:00:00.186311]     primitive-restart support : 1 (1)
[t=00:00:00.186315]     clip-space control support: 1 (1)
[t=00:00:00.186319]     seamless cube-map support : 1 (1)
[t=00:00:00.186323]     frag-depth layout support : 1 (1)
[t=00:00:00.186329]     persistent maps support   : 1 (1)
[t=00:00:00.186334]     explicit attribs location : 1 (1)
[t=00:00:00.186345]     multi draw indirect       : 1 (-)
[t=00:00:00.186350]     array textures            : 1 (-)
[t=00:00:00.186353]     buffer copy support       : 1 (-)
[t=00:00:00.186357]     indirect draw             : 1 (-)
[t=00:00:00.186363]     base instance             : 1 (-)
[t=00:00:00.186366]     
[t=00:00:00.186369]     max. FBO samples              : 32
[t=00:00:00.186372]     max. FS/program texture slots : 32/192
[t=00:00:00.186378]     max. texture size             : 32768
[t=00:00:00.186385]     max. texture anisotropy level : 16.000000
[t=00:00:00.186390]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.186394]     max. draw-buffers             : 8
[t=00:00:00.186397]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.186400]     max. uniform buffer-bindings  : 84
[t=00:00:00.186405]     max. uniform block-size       : 64KB
[t=00:00:00.186409]     max. storage buffer-bindings  : 96
[t=00:00:00.186412]     max. storage block-size       : 2047MB
[t=00:00:00.186418]     
[t=00:00:00.186421]     enable AMD-hacks : 0
[t=00:00:00.186424]     compress MIP-maps: 0
[t=00:00:00.186461]     Number of compressed texture formats: 51
[t=00:00:00.186498]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.186533] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.186736] [GR::UpdateGLConfigs]
[t=00:00:00.186767] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.186773] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.186788] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.186797] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.186801] [GR::InitGLState]
[t=00:00:00.186846] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (windowed::borderless)
[t=00:00:00.313000] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.315804] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.316164] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.320178] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.320201] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.320574] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.321606] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.321618] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.321677] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.321720] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.321839] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.321820] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.343278] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.343429] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.343616] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.343687] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.344152] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.344209] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.344221] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:01.628315] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:01.628392] [SpringApp::Kill][1] fromRun=0
[t=00:00:01.628387] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:01.628400] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:01.649998]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.650015]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.743, 0.248}, {0.425, 0.142}}ms
[t=00:00:01.650022]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.605, 0.605, 0.605, 0.605}, {0.119, 0.119, 0.119, 0.119}}ms
[t=00:00:01.650051]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.137, 0.137, 0.137, 0.137}}ms
[t=00:00:01.650057]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.086, 0.086, 0.086, 0.086}, {0.170, 0.170, 0.170, 0.170}}ms
[t=00:00:01.650062] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.650065] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 48 MB
[t=00:00:01.652234] [SpringApp::Kill][3]
[t=00:00:01.652252] [SpringApp::Kill][4] font=0000024f3d2870c0
[t=00:00:01.652509] [SpringApp::Kill][5]
[t=00:00:01.652560] [SpringApp::Kill][6]
[t=00:00:01.652575] [SpringApp::Kill][7]
[t=00:00:01.652663] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.652673] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.652740] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:01.652748] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.652757] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:01.652764] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.652774] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.652782] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.652787] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:01.652796] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.652802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.652807] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.652816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.700812] [SpringApp::Kill][8]
[t=00:00:01.700885] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:01.700896] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60a5e04d0 (joinable=1)
[t=00:00:01.700901] [WatchDog::Uninstall][2]
[t=00:00:02.013085] [WatchDog::Uninstall][3]
[t=00:00:02.013098] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected