Open Chobbyla opened 1 hour ago
infolog_full.txt (truncated):
[t=00:00:00.001461] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.177962] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.178113] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.178193] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.178235] [t=00:00:00.178252] Enable or disable log sections using the LogSections configuration key [t=00:00:00.178274] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.178307] Use "none" to disable the default log sections. [t=00:00:00.178328] ============== </Log Sections> ============== [t=00:00:00.178348] ============== <User Config> ============== [t=00:00:00.178651] AnimationMT = 0 [t=00:00:00.178674] BumpWaterDepthBits = 16 [t=00:00:00.178690] BumpWaterReflection = 0 [t=00:00:00.178705] BumpWaterRefraction = 0 [t=00:00:00.178721] BumpWaterShoreWaves = 0 [t=00:00:00.178739] BumpWaterTexSizeReflection = 64 [t=00:00:00.178756] CamFreeScrollSpeed = 50 [t=00:00:00.178794] CamMode = 1 [t=00:00:00.178815] CubeTexSizeReflection = 64 [t=00:00:00.178832] CubeTexSizeSpecular = 64 [t=00:00:00.178849] DualScreenMiniMapOnLeft = 1 [t=00:00:00.178865] EdgeMoveDynamic = 0 [t=00:00:00.178883] EdgeMoveWidth = 0.003 [t=00:00:00.178898] FPSFOV = 90 [t=00:00:00.178915] FPSScrollSpeed = 50 [t=00:00:00.178932] FontSize = 18 [t=00:00:00.178947] Fullscreen = 0 [t=00:00:00.178963] GrassDetail = 0 [t=00:00:00.178978] GroundDecals = 1 [t=00:00:00.178994] GroundDetail = 70 [t=00:00:00.179024] HangTimeout = 30 [t=00:00:00.179045] HardwareCursor = 1 [t=00:00:00.179060] InitialNetworkTimeout = 0 [t=00:00:00.179077] LinkIncomingMaxPacketRate = 512 [t=00:00:00.179096] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.179113] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.179130] LinkOutgoingBandwidth = 131072 [t=00:00:00.179150] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.179169] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.179184] MSAALevel = 4 [t=00:00:00.179216] MaxParticles = 12000 [t=00:00:00.179235] MaxSounds = 32 [t=00:00:00.179250] MaximumTransmissionUnit = 0 [t=00:00:00.179266] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.179286] MiniMapMarker = 0 [t=00:00:00.179302] MouseDragScrollThreshold = 0 [t=00:00:00.179318] NetworkLossFactor = 1 [t=00:00:00.179337] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.179354] OverheadScrollSpeed = 50 [t=00:00:00.179391] ReconnectTimeout = 0 [t=00:00:00.179443] RotOverheadScrollSpeed = 50 [t=00:00:00.179545] RotateLogFiles = 1 [t=00:00:00.179567] ShowClock = 0 [t=00:00:00.179582] SoftParticles = 2 [t=00:00:00.179598] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.179616] UnitIconDist = 151 [t=00:00:00.179632] UpdateBoundingVolumeMT = 0 [t=00:00:00.179648] UpdateWeaponVectorsMT = 0 [t=00:00:00.179664] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.179683] UseLuaMemPools = 0 [t=00:00:00.179702] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.179719] VFSCacheArchiveFiles = 0 [t=00:00:00.179915] VSync = 1 [t=00:00:00.179994] Water = 4 [t=00:00:00.180241] WindowPosY = 80 [t=00:00:00.180307] XResolutionWindowed = 1366 [t=00:00:00.180347] YResolutionWindowed = 688 [t=00:00:00.180422] ============== </User Config> ============== [t=00:00:00.180463] ============== <User System> ============== [t=00:00:00.180552] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.180603] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.181329] Compiler Version: gcc-13.2.0 [t=00:00:00.181451] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.181877] Hardware Config: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz; 8112MB RAM, 11967MB pagefile [t=00:00:00.181930] Binary Word Size: 64-bit (native) [t=00:00:00.181950] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.181967] Physical CPU Cores: 2 [t=00:00:00.181979] Logical CPU Cores: 4 [t=00:00:00.182033] ============== </User System> ============== [t=00:00:00.182059] Run: thread affinity f [t=00:00:00.182529] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.182556] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.182576] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.182592] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.182610] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.190830] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.190984] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.244510] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.256700] Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.256753] [ 1] 1366x768x24bpp@60Hz [t=00:00:00.256798] [ 2] 1360x768x24bpp@60Hz [t=00:00:00.256838] [ 3] 1280x768x24bpp@60Hz [t=00:00:00.256857] [ 4] 1280x720x24bpp@60Hz [t=00:00:00.256882] [ 5] 1280x600x24bpp@60Hz [t=00:00:00.256900] [ 6] 1024x768x24bpp@60Hz [t=00:00:00.256918] [ 7] 800x600x24bpp@60Hz [t=00:00:00.256982] [ 8] 640x480x24bpp@60Hz [t=00:00:00.257020] [ 9] 640x400x24bpp@60Hz [t=00:00:00.592570] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.599326] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:00.599753] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:00.713224] [GR::LogVersionInfo] [t=00:00:00.713300] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.713323] GL version : 3.0.0 - Build 20.19.15.4703 [t=00:00:00.713341] GL vendor : Intel [t=00:00:00.713362] GL renderer : Intel(R) HD Graphics 5500 [t=00:00:00.713379] GLSL version: 1.30 - Build 20.19.15.4703 [t=00:00:00.713396] GLEW version: 2.1.0 [t=00:00:00.713415] GPU memory : unknown [t=00:00:00.713433] SDL swap-int: 1 [t=00:00:00.713448] SDL driver : windows [t=00:00:00.713464] [t=00:00:00.713481] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.713518] GLSL shader support : 1 [t=00:00:00.713539] GL4 support : 1 [t=00:00:00.713555] FBO extension support : 1 [t=00:00:00.713591] NVX GPU mem-info support : 0 [t=00:00:00.713616] ATI GPU mem-info support : 0 [t=00:00:00.713645] Texture clamping to edge : 1 [t=00:00:00.713668] NPOT-texture support : 1 (1) [t=00:00:00.713690] S3TC/DXT1 texture support : 1/0 [t=00:00:00.713712] texture query-LOD support : 1 (1) [t=00:00:00.713730] MSAA frame-buffer support : 1 (1) [t=00:00:00.713764] Z-buffer depth : 32 (-) [t=00:00:00.713794] primitive-restart support : 1 (1) [t=00:00:00.713812] clip-space control support: 1 (1) [t=00:00:00.713833] seamless cube-map support : 1 (1) [t=00:00:00.713852] frag-depth layout support : 1 (1) [t=00:00:00.713871] persistent maps support : 1 (1) [t=00:00:00.713891] explicit attribs location : 1 (1) [t=00:00:00.713909] multi draw indirect : 1 (-) [t=00:00:00.713928] array textures : 1 (-) [t=00:00:00.713973] buffer copy support : 1 (-) [t=00:00:00.713994] indirect draw : 1 (-) [t=00:00:00.714012] base instance : 1 (-) [t=00:00:00.714028] [t=00:00:00.714045] max. FBO samples : 8 [t=00:00:00.714063] max. FS/program texture slots : 32/192 [t=00:00:00.714080] max. texture size : 16384 [t=00:00:00.714104] max. texture anisotropy level : 16.000000 [t=00:00:00.714124] max. vec4 varyings/attributes : 16/16 [t=00:00:00.714142] max. draw-buffers : 8 [t=00:00:00.714184] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.714236] max. uniform buffer-bindings : 84 [t=00:00:00.714254] max. uniform block-size : 64KB [t=00:00:00.714271] max. storage buffer-bindings : 16 [t=00:00:00.714290] max. storage block-size : 128MB [t=00:00:00.714305] [t=00:00:00.714319] enable AMD-hacks : 0 [t=00:00:00.714335] compress MIP-maps: 0 [t=00:00:00.714423] Number of compressed texture formats: 20 [t=00:00:00.714533] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.714620] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.748453] [GR::UpdateGLConfigs] [t=00:00:00.748555] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.748589] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.754201] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:00.754263] [GR::UpdateGLGeometry][2] winSize=<1366,688> [t=00:00:00.754286] [GR::InitGLState] [t=00:00:00.755156] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated) [t=00:00:02.578516] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.597443] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms [t=00:00:02.598982] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.627646] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.627708] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.628953] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.635200] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.635278] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.635636] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.635855] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:02.667744] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:02.679501] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.696029] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.696598] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.763059] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [t=00:00:02.763126] [VFS] [SpringVFS::ReserveArchives<this=000001adfeaab410>] [t=00:00:02.763453] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.840691] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001adfeaab410 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.841097] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.855623] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:02.857437] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:02.860702] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.861006] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:02.862378][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.862791][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:02.863004][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.863091][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.863120][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.863272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.892102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.892158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Alto-falantes (High Definition Audio Device)" [t=00:00:02.892188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.004279][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (141.8ms) [t=00:00:03.037925][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.049232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ae74e438e0(default) context=000001ae74eb0d40 numChannels=2 frameSize=8 [t=00:00:03.049295][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.049323][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.049345][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.049363][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.049482][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.049575][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.049610][f=-000001] [Sound] Devices: [t=00:00:03.052143][f=-000001] [Sound] [OpenAL Soft on Alto-falantes (High Definition Audio Device)] [t=00:00:03.052227][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.052262][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.058269][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.058338][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.109249][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 246ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 16373 MB [t=00:00:03.127891][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:03.152740][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:03.154029][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.676300][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Supreme Strait v1.3" (loaded=0 cached=0) [t=00:00:03.677412][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Supreme Strait v1.3", overwrite=false)] section=1 cached=0 [t=00:00:03.704633][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.725923][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243" [t=00:00:03.726255][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.727784][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.728116][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.728356][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.728453][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9 Fontconfig error: Cannot load default config file [t=00:00:03.747143][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.748280][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.748370][f=-000001] [UDPListener] successfully bound socket on port 58975 [t=00:00:03.781159][f=-000001] [GameServer] Initialize: thread affinity f [t=00:00:03.783472][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 629ms [t=00:00:03.783665][f=-000001] [t=00:00:03.783698][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:00:03.783732][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.783753][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:03.783817][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:00:03.788577][f=-000001] [GR::UpdateGLConfigs] [t=00:00:03.789506][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,688> [t=00:00:03.793148][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:03.793829][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,688> [t=00:00:03.793870][f=-000001] [GR::InitGLState] [t=00:00:03.794030][f=-000001] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated) [t=00:00:03.794067][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 10ms [t=00:00:03.794101][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:03.794124][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:04.286486][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ae753da330] using map "Supreme Strait v1.3" (loaded=1 cached=0) [t=00:00:04.287492][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Supreme Strait v1.3", overwrite=false)] section=1 cached=0 [t=00:00:04.287853][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.288542][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ae753da330] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:04.292059][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:04.936023][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.936597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001adfeaab410>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.969703][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243" [t=00:00:04.969996][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.000204][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.002225][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.003732][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.018395][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEhhcmQgKDMpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlIYXJkNjQ7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1sb3JyYW07CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEhhcmQgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlIYXJkNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz00OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1TdXByZW1lIFN0cmFpdCB2MS4zOwpteXBsYXllcm5hbWU9bG9ycmFtOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:05.021776][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-30_15-19-28-979_Supreme Strait v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:05.021841][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1225ms [t=00:00:05.024236][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:06.129692][f=-000001] forceSingleThreaded, false [t=00:00:35.777925][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:35.806395][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243" [t=00:00:35.806866][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:35.808276][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:35.808585][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:35.808796][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:35.843866][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:35.843928][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:35.844397][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:35.844773][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:35.845091][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:35.845532][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:35.852136][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:35.853255][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:35.854294][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:35.858213][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:35.859796][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:35.860922][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:35.861043][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:35.862561][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:35.877610][f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua ([LuaVFS::Include(synced=false)][pcall] file=LuaIntro/Addons/loadprogress.lua error=2 ([LuaVFS::Include(synced=false)][loadbuf] file=loadprogress_cached.lua error=3 ([string "loadprogress_cached.lua"]:1: unexpected symbol) cenv=false vfsmode=rMmeb) ptop=3 cenv=true vfsmode=rMmeb) [t=00:00:35.879568][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main". [t=00:00:35.881576][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture". [t=00:00:35.881905][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:35.883515][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:35.891128][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:35.891583][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:35.963066][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:36.114743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:36.253116][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)" [t=00:00:45.275285][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:46.310447][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 10417ms [t=00:00:46.863227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:47.923874][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243" [t=00:00:47.924033][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:47.924768][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:47.925009][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:47.925158][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:50.313909][f=-000001] Loading UnitDefs_posts [t=00:00:50.965745][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:50.965800][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:50.965827][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:50.965850][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:51.394264][f=-000001] Loading FeatureDefs_posts [t=00:00:51.835751][f=-000001] Loading WeaponDefs_posts [t=00:00:51.903491][f=-000001] Loading ArmorDefs_posts [t=00:00:51.957157][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3807ms [t=00:00:52.141849][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5648ms [t=00:00:52.142074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:54.078963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:54.094331][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:54.105865][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:54.106474][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 27ms [t=00:00:54.106510][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:54.106620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:54.118301][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:54.137112][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:54.137631][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:54.514862][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; ------- TRUNCATED ------- [t=00:01:42.904771][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 82.91% of the map. (used by 13 unit-defs) [t=00:01:42.909932][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 42.57% of the map. (used by 3 unit-defs) [t=00:01:42.914643][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 42.13% of the map. (used by 8 unit-defs) [t=00:01:42.919888][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 38.87% of the map. (used by 21 unit-defs) [t=00:01:43.133924][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Supreme_Strait_v1.3.json) [t=00:01:43.137328][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:01:43.147772][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:01:43.150528][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:01:43.155763][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:01:43.162008][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:01:43.164453][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:01:43.178396][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:01:43.460468][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (0) Initialized! [t=00:01:43.461277][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:43.461305][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:01:43.461342][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:01:43.461753][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:01:43.471929][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:01:43.625246][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Supreme_Strait_v1.3.json) [t=00:01:43.626507][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:01:43.634063][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:01:43.636190][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:01:43.638518][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:01:43.642893][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:01:43.644183][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:01:43.673042][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:01:43.714918][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (1) Initialized! [t=00:01:43.716123][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:01:43.716175][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:01:43.716214][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:01:43.716393][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:01:43.731915][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:01:43.858014][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Supreme_Strait_v1.3.json) [t=00:01:43.859118][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:01:43.889090][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:01:43.892006][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:01:43.893658][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:01:43.896143][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:01:43.896966][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:01:43.905056][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:01:43.939684][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (2) Initialized! [t=00:01:43.941103][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:01:43.941145][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1540ms [t=00:01:43.970256][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9264, 0.0} allocedSize{int+, int-, ext}={0, 0, 1667879}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1955} [t=00:01:46.563612][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:48.591809][f=-000001] GameID: ff2c4b67c5612265d8d27cc7d506a8b1 [t=00:01:48.592970][f=-000001] Connection attempt from lorram [t=00:01:48.593007][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:48.593558][f=-000001] -> Connection established (given id 0) [t=00:01:48.593686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][map-checksums] server=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9 client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9" [t=00:01:48.593799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:48.593877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]" [t=00:01:48.593951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]" [t=00:01:48.594796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[Game::Load][lua{Rules,Gaia}={000001aede4b5c60,000001aedee88c70}][locale="C"]" [t=00:01:48.596758][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 1 [t=00:01:48.596948][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 2 [t=00:01:48.597131][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (3)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3 [t=00:01:48.597203][f=-000001] Player lorram finished loading and is now ingame [t=00:01:48.985038][f=-000001] Epicmenu: Switching to Default camera mode [t=00:02:09.479180][f=-000001] <lorram> Allies: I choose: Engineer! [t=00:02:15.120056][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1366, ssy=768, wsx=1366, wsy=688, wpx=0, wpy=80 [t=00:02:15.479992][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1366, ssy=768, wsx=1366, wsy=705, wpx=0, wpy=23 [t=00:02:15.480079][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:02:15.482561][f=-000001] [GR::UpdateGLConfigs] [t=00:02:15.483219][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,705> [t=00:02:15.485005][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=40.000000, vsx=1366.000000, vsy=705.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:02:15.485054][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,705> [t=00:02:15.485080][f=-000001] [GR::InitGLState] [t=00:02:15.504636][f=-000001] [GR::LogDisplayMode] display-mode set to 1366x705x24bpp@60Hz (windowed::decorated) [t=00:02:15.505235][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 25ms [t=00:02:15.505269][f=-000001] [Game::ResizeEvent][1] [t=00:02:15.508506][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:15.758968][f=-000001] [~ScopedOnceTimer][Game::ViewResize] 253ms [t=00:02:15.759012][f=-000001] [Game::ResizeEvent][2] [t=00:02:15.761728][f=-000001] UpdateInterfacePreset, minimapRight [t=00:02:15.880238][f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 121ms [t=00:02:15.880315][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 375ms [t=00:02:15.880338][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:02:15.880361][f=-000001] [t=00:02:15.880379][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:02:15.880400][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:02:15.880422][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:02:55.176093][f=0000175] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:00.299121][f=0000348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:01.705255][f=0000390] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:06.500702][f=0000531] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:06.694448][f=0000537] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:08.999115][f=0000606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:12.303273][f=0000705] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:16.945333][f=0000845] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:18.396389][f=0000888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:03:30.125519][f=0001240] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:03:30.432523][f=0001249] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:35.407576][f=0001398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:42.064649][f=0001568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:45.665845][f=0001694] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:47.098073][f=0001737] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:47.496288][f=0001749] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:56.886399][f=0002031] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:57.622193][f=0002053] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:59.593635][f=0002112] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:04:02.937668][f=0002212] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:06.767888][f=0002327] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:19.282253][f=0002703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:20.859460][f=0002747] lorram paused the game [t=00:04:25.391145][f=0002747] [SpringApp::Kill][1] fromRun=1 [t=00:04:25.395757][f=0002747] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:04:25.432670][f=0002747] [async=0] threads=2 tasks=21505 {sum,avg}{exec,wait}time={{9080.706, 0.422}, {5461.768, 0.254}}ms [t=00:04:25.432731][f=0002747] thread=1 tasks=21505 {sum,min,max,avg}{exec,wait}time={{9080.706, 0.000, 1055.206, 0.422}, {5461.768, 0.000, 108.446, 0.254}}ms [t=00:04:25.432771][f=0002747] [async=1] threads=2 tasks=2358 {sum,avg}{exec,wait}time={{20971.227, 8.894}, {27980032.000, 11866.002}}ms [t=00:04:25.432851][f=0002747] thread=1 tasks=2358 {sum,min,max,avg}{exec,wait}time={{20971.227, 0.001, 2332.198, 8.894}, {27980032.000, 0.013, 20977.533, 11866.002}}ms [t=00:04:25.432882][f=0002747] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:25.432906][f=0002747] [SpringApp::Kill][2] [t=00:04:25.492786][f=0002747] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:25.492833][f=0002747] [Game::KillLua][1] dtor=0 luaUI=000001aefb1259a0 [t=00:04:25.492955][f=0002747] Start widgetHandler:Shutdown [t=00:04:25.511463][f=0002747] Shutdown - SaveOrderList Complete [t=00:04:25.543740][f=0002747] Writing last game win data [t=00:04:25.650889][f=0002747] Shutdown - SaveConfigData Complete [t=00:04:25.650940][f=0002747] Shutdown Widget - Chili Highlight [t=00:04:25.650994][f=0002747] Shutdown Widget - Draw After Chili [t=00:04:25.651030][f=0002747] Shutdown Widget - API Unit Tracker GL4 [t=00:04:25.651072][f=0002747] Shutdown Widget - EPIC Menu [t=00:04:25.656808][f=0002747] Shutdown Widget - Chili Minimap [t=00:04:25.657225][f=0002747] Shutdown Widget - Chili Widget Selector [t=00:04:25.662264][f=0002747] Shutdown Widget - Depth of Field Shader [t=00:04:25.662519][f=0002747] Shutdown Widget - Local Team Colors [t=00:04:25.662558][f=0002747] Shutdown Widget - Display Keys 2 [t=00:04:25.662667][f=0002747] Shutdown Widget - Save Game Menu [t=00:04:25.662701][f=0002747] Shutdown Widget - Highlight Model Api GL4 [t=00:04:25.663071][f=0002747] Shutdown Widget - Unit Icons [t=00:04:25.663198][f=0002747] Shutdown Widget - HealthBars [t=00:04:25.667666][f=0002747] Shutdown Widget - Noises [t=00:04:25.667724][f=0002747] Shutdown Widget - BuildETA [t=00:04:25.667772][f=0002747] Shutdown Widget - Selected Units GL4 2 [t=00:04:25.667836][f=0002747] Shutdown Widget - Win Counter [t=00:04:25.667876][f=0002747] Shutdown Widget - EndGame APM stats [t=00:04:25.673165][f=0002747] Shutdown Widget - Modular Comm Info [t=00:04:25.673238][f=0002747] Shutdown Widget - CameraShake [t=00:04:25.673287][f=0002747] Shutdown Widget - Transport AI [t=00:04:25.673367][f=0002747] Shutdown Widget - Chili Economy Panel Default [t=00:04:25.673696][f=0002747] Shutdown Widget - Chili EndGame Window [t=00:04:25.673752][f=0002747] Shutdown Widget - Startup Info and Selector [t=00:04:25.673792][f=0002747] Shutdown Widget - Chili Nuke Warning [t=00:04:25.673826][f=0002747] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:25.673868][f=0002747] Shutdown Widget - Chili Spectator Panels [t=00:04:25.673900][f=0002747] Shutdown Widget - Context Menu [t=00:04:25.673963][f=0002747] Shutdown Widget - Darkening [t=00:04:25.674048][f=0002747] Shutdown Widget - Defense Range Zero-K [t=00:04:25.674126][f=0002747] Shutdown Widget - Grab Input [t=00:04:25.674169][f=0002747] Shutdown Widget - Highlight Geos [t=00:04:25.674204][f=0002747] Shutdown Widget - Local Widgets Config [t=00:04:25.674246][f=0002747] Shutdown Widget - MinimapEvents [t=00:04:25.674279][f=0002747] Shutdown Widget - Missile Silo Range [t=00:04:25.674315][f=0002747] Shutdown Widget - Music Player v2 [t=00:04:25.674417][f=0002747] Shutdown Widget - Point Tracker [t=00:04:25.674450][f=0002747] Shutdown Widget - Showeco and Grid Drawer [t=00:04:25.674483][f=0002747] Shutdown Widget - State Reverse and Latency [t=00:04:25.674512][f=0002747] Shutdown Widget - Stereo3D [t=00:04:25.674673][f=0002747] Shutdown Widget - Attack Warning [t=00:04:25.674710][f=0002747] Shutdown Widget - Attack AoE [t=00:04:25.674742][f=0002747] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:25.674771][f=0002747] Shutdown Widget - Selection Send [t=00:04:25.674831][f=0002747] Shutdown Widget - Newton Firezone [t=00:04:25.674867][f=0002747] Shutdown Widget - Receive Units Indicator [t=00:04:25.674897][f=0002747] Shutdown Widget - Chili Pro Console [t=00:04:25.692913][f=0002747] Shutdown Widget - Persistent Build Height [t=00:04:25.692980][f=0002747] Shutdown Widget - Lasso Terraform GUI [t=00:04:25.693023][f=0002747] Shutdown Widget - Chili Framework [t=00:04:25.693062][f=0002747] Shutdown Widget - Chili Core Selector [t=00:04:25.693424][f=0002747] Shutdown Widget - Custom Markers [t=00:04:25.693482][f=0002747] Shutdown Widget - Mex Placement Handler [t=00:04:25.693540][f=0002747] Shutdown Widget - Select Keys [t=00:04:25.693641][f=0002747] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:25.693867][f=0002747] Shutdown Widget - Pause Screen [t=00:04:25.694273][f=0002747] Shutdown Widget - Color Blindness Correction [t=00:04:25.694352][f=0002747] Shutdown Widget - Layout Handler [t=00:04:25.694393][f=0002747] Shutdown Widget - Text To Speech Control [t=00:04:25.694444][f=0002747] End widgetHandler:Shutdown [t=00:04:25.933571][f=0002747] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3725121, 0.0} allocedSize{int+, int-, ext}={0, 0, 920621831}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3281} [t=00:04:25.937824][f=0002747] [Game::KillLua][2] dtor=0 luaGaia=000001aedee88c70 [t=00:04:25.952965][f=0002747] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:25.953127][f=0002747] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:25.953254][f=0002747] [Game::KillLua][3] dtor=0 luaRules=000001aede4b5c60 [t=00:04:25.953402][f=0002747] Start gadgetHandler:Shutdown [t=00:04:25.953443][f=0002747] Shutdown - StartSetup [t=00:04:25.953480][f=0002747] Shutdown - UnitMorph [t=00:04:25.955083][f=0002747] Shutdown - Carrier Drones [t=00:04:25.955136][f=0002747] Shutdown - Missile Silo Controller [t=00:04:25.955182][f=0002747] Shutdown - Modular Comm Info [t=00:04:25.955228][f=0002747] Shutdown - Terrain Texture Handler [t=00:04:25.955283][f=0002747] Shutdown - UnitCloakShield [t=00:04:25.955536][f=0002747] Shutdown - Starlight Handler [t=00:04:25.955625][f=0002747] End gadgetHandler:Shutdown [t=00:04:26.041441][f=0002747] Start gadgetHandler:Shutdown [t=00:04:26.041491][f=0002747] Shutdown - Teleport Throw [t=00:04:26.041525][f=0002747] Shutdown - UnitMorph [t=00:04:26.041565][f=0002747] Shutdown - Commander Skin Renderer [t=00:04:26.044290][f=0002747] Shutdown - Missile fired callins [t=00:04:26.044354][f=0002747] Shutdown - Modular Comm Info [t=00:04:26.044406][f=0002747] Shutdown - Retreat Command [t=00:04:26.044470][f=0002747] Shutdown - Shockwaves [t=00:04:26.044558][f=0002747] Shutdown - Unit tint API [t=00:04:26.044703][f=0002747] Shutdown - Unit glow API [t=00:04:26.044835][f=0002747] Shutdown - UnitCloakShield [t=00:04:26.044921][f=0002747] Shutdown - Lups Cloak FX [t=00:04:26.044965][f=0002747] Shutdown - Lups [t=00:04:26.046820][f=0002747] Shutdown - Lups Shield [t=00:04:26.046929][f=0002747] End gadgetHandler:Shutdown [t=00:04:26.136743][f=0002747] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 570, 0.0} allocedSize{int+, int-, ext}={0, 0, 85645}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0579} [t=00:04:26.146588][f=0002747] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:26.147313][f=0002747] [Game::KillLua][4] dtor=0 [t=00:04:26.147375][f=0002747] [Game::KillLua][5] dtor=0 [t=00:04:26.190768][f=0002747] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-30_15-19-28-979_Supreme Strait v1_105.1.1-2511-g747f18b BAR105.sdfz" (76560 bytes) [t=00:04:26.207757][f=0002747] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:26.251928][f=0002747] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:26.252147][f=0002747] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:04:26.256569][f=0002747] [Sound] [Sound::UpdateThread][4] ctx=000001ae74eb0d40 dev=000001ae74e438e0 [t=00:04:26.263568][f=0002747] [Sound] [Sound::UpdateThread][5] ctx=000001ae74eb0d40 dev=000001ae74e438e0 [t=00:04:26.263619][f=0002747] [Sound] [Sound::Cleanup][alcDestroyContext(000001ae74eb0d40)] [t=00:04:26.459953][f=0002747] [Sound] [Sound::Cleanup][alcCloseDevice(000001ae74e438e0)] [t=00:04:26.460534][f=0002747] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:26.558589][f=0002747] [Sound] [Sound::UpdateThread][6] [t=00:04:26.571275][f=0002747] [Game::~CGame][1] [t=00:04:26.571322][f=0002747] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:26.571353][f=0002747] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:26.571379][f=0002747] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:26.571405][f=0002747] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:26.571428][f=0002747] [Game::KillLua][4] dtor=1 [t=00:04:26.571454][f=0002747] [Game::KillLua][5] dtor=1 [t=00:04:26.571861][f=0002747] [Game::KillMisc][1] [t=00:04:26.571890][f=0002747] [Game::KillMisc][2] [t=00:04:26.571918][f=0002747] [EOH::DestroySkirmishAI(id=2)] [t=00:04:26.586654][f=0002747] [EOH::DestroySkirmishAI(id=1)] [t=00:04:26.612076][f=0002747] [EOH::DestroySkirmishAI(id=0)] [t=00:04:26.742497][f=0002747] [Game::KillMisc][3] [t=00:04:26.747315][f=0002747] [Game::KillRendering][1] [t=00:04:26.775175][f=0002747] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:26.950976][f=0002747] [3DOParser::Kill] allocated 29 pieces [t=00:04:26.951146][f=0002747] [S3OParser::Kill] allocated 5555 pieces [t=00:04:26.961602][f=0002747] [AssParser::Kill] allocated 698 pieces [t=00:04:27.174142][f=0002747] [Game::KillInterface][1] [t=00:04:27.186106][f=0002747] [Game::KillInterface][2] [t=00:04:27.190984][f=0002747] [Game::KillSimulation][1] [t=00:04:27.193566][f=0002747] [Game::KillSimulation][2] [t=00:04:27.420738][f=0002747] [CCollisionHandler] dis-/continuous tests: 0/665718 [t=00:04:27.420822][f=0002747] [Game::KillSimulation][3] [t=00:04:27.432642][f=0002747] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:04:27.432902][f=0002747] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:27.433159][f=0002747] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=31 [t=00:04:27.433368][f=0002747] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:27.463767][f=0002747] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:27.544470][f=0002747] [LosHandler::Kill] raycast instance cache-{hits,misses}={210,1279}; shared=2%; cached=12% [t=00:04:27.579602][f=0002747] [Game::KillSimulation][4] [t=00:04:28.538081][f=0002747] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:04:28.539571][f=0002747] [Game::~CGame][2] [t=00:04:28.539616][f=0002747] [Game::~CGame][3] [t=00:04:28.539702][f=0002747] [SpringApp::Kill][3] [t=00:04:28.541152][f=0002747] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 64967 bytes sent 41586 bytes recv'd [t=00:04:28.551893][f=0002747] Kill: client disconnecting... [t=00:04:28.552034][f=0002747] [GameServer] UpdateLoop: thread affinity f [t=00:04:30.572533][f=0002747] CloseConnection: client connection closed [t=00:04:30.572644][f=0002747] [SpringApp::Kill][4] font=000001adfe9c59c0 [t=00:04:30.582305][f=0002747] [SpringApp::Kill][5] [t=00:04:30.621629][f=0002747] [SpringApp::Kill][6] [t=00:04:30.623264] [SpringApp::Kill][7] [t=00:04:30.623963] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:30.623999] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:04:30.624025] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:30.624063] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:30.624090] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:30.624115] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:30.624157] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152} [t=00:04:30.624185] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {1896, 1048576, 1048576}, EBO = {2844, 2097152, 2097152} [t=00:04:30.624211] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:30.624253] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:30.624279] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:30.624307] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:30.624334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152} [t=00:04:30.911714] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:30.911750] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:30.911773] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:30.911794] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:30.912264] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>] [t=00:04:30.912298] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:04:30.912350] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001adfdb4cff0) [t=00:04:30.995666] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=1)] #archives[section]=1 #files[section]=97 [t=00:04:30.995757] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\supreme_strait_v1.3.sd7 (000001ae74ef22b0) [t=00:04:31.130042] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:31.130365] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001adfdb4d2b0) [t=00:04:31.131176] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001adfdb4daf0) [t=00:04:31.131640] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001adfdb4ce90) [t=00:04:31.132017] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:31.132057] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=4)] #archives[section]=0 #files[section]=130 [t=00:04:31.132089] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:31.132116] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:31.132258] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:31.132296] [VFS] [SpringVFS::DeleteArchives<this=000001adfeaab410>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:31.134554] [SpringApp::Kill][8] [t=00:04:31.134708] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:31.134735] [WatchDog::Uninstall][1] hangDetectorThread=00007ff67d6304d0 (joinable=1) [t=00:04:31.134752] [WatchDog::Uninstall][2] [t=00:04:31.604410] [WatchDog::Uninstall][3] [t=00:04:31.604470] [SpringApp::Kill][9]
infolog_full.txt (truncated):