Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000196] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017155] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017197] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017223] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017237] [t=00:00:00.017244] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017252] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017260] Use "none" to disable the default log sections. [t=00:00:00.017272] ============== </Log Sections> ============== [t=00:00:00.017281] ============== <User Config> ============== [t=00:00:00.017366] AllowDeferredMapRendering = 1 [t=00:00:00.017375] AllowDeferredModelRendering = 1 [t=00:00:00.017381] AnimationMT = 0 [t=00:00:00.017388] BumpWaterAnisotropy = 2 [t=00:00:00.017395] BumpWaterBlurReflection = 1 [t=00:00:00.017402] BumpWaterDepthBits = 32 [t=00:00:00.017408] BumpWaterReflection = 2 [t=00:00:00.017420] BumpWaterTexSizeReflection = 256 [t=00:00:00.017428] CamFreeScrollSpeed = 50 [t=00:00:00.017434] CamMode = 1 [t=00:00:00.017442] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017449] EdgeMoveDynamic = 0 [t=00:00:00.017455] EdgeMoveWidth = 0.003 [t=00:00:00.017461] FPSFOV = 90 [t=00:00:00.017467] FPSScrollSpeed = 50 [t=00:00:00.017474] FontSize = 18 [t=00:00:00.017480] GrassDetail = 0 [t=00:00:00.017486] GroundDecals = 5 [t=00:00:00.017493] GroundDetail = 120 [t=00:00:00.017499] HangTimeout = 30 [t=00:00:00.017510] HardwareCursor = 1 [t=00:00:00.017517] InitialNetworkTimeout = 0 [t=00:00:00.017525] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017532] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017539] MSAALevel = 8 [t=00:00:00.017545] MaxParticles = 25000 [t=00:00:00.017552] MaxSounds = 32 [t=00:00:00.017558] MaximumTransmissionUnit = 0 [t=00:00:00.017565] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017572] MiniMapMarker = 0 [t=00:00:00.017579] MouseDragScrollThreshold = 0 [t=00:00:00.017596] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017624] OverheadScrollSpeed = 50 [t=00:00:00.017638] ReconnectTimeout = 0 [t=00:00:00.017669] RotOverheadScrollSpeed = 50 [t=00:00:00.017683] RotateLogFiles = 1 [t=00:00:00.017693] ShadowMapSize = 8192 [t=00:00:00.017702] Shadows = 1 [t=00:00:00.017711] ShowClock = 0 [t=00:00:00.017720] SoftParticles = 2 [t=00:00:00.017730] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017741] UpdateBoundingVolumeMT = 0 [t=00:00:00.017771] UpdateWeaponVectorsMT = 0 [t=00:00:00.017786] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017799] UseLuaMemPools = 0 [t=00:00:00.017809] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017825] VFSCacheArchiveFiles = 0 [t=00:00:00.017838] VSync = 0 [t=00:00:00.017848] Water = 4 [t=00:00:00.017858] XResolution = 1920 [t=00:00:00.017875] YResolution = 1080 [t=00:00:00.017888] snd_volmaster = 83 [t=00:00:00.017909] ============== </User Config> ============== [t=00:00:00.017969] ============== <User System> ============== [t=00:00:00.017984] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018000] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018023] Compiler Version: gcc-13.2.0 [t=00:00:00.018076] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.018135] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.018151] Binary Word Size: 64-bit (native) [t=00:00:00.018180] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018199] Physical CPU Cores: 4 [t=00:00:00.018211] Logical CPU Cores: 8 [t=00:00:00.018223] ============== </User System> ============== [t=00:00:00.018243] Run: thread affinity ff [t=00:00:00.018413] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018427] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018438] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018451] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018460] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021427] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021457] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036918] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.052951] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.053004] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.053013] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.053021] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.053047] [13] 1600x1024x24bpp@60Hz [t=00:00:00.053062] [17] 1600x900x24bpp@60Hz [t=00:00:00.053142] [21] 1440x1080x24bpp@60Hz [t=00:00:00.053158] [25] 1440x480x24bpp@60Hz [t=00:00:00.053171] [29] 1366x768x24bpp@60Hz [t=00:00:00.053187] [33] 1360x768x24bpp@60Hz [t=00:00:00.053261] [37] 1280x1024x24bpp@60Hz [t=00:00:00.053275] [41] 1280x960x24bpp@60Hz [t=00:00:00.053288] [45] 1280x800x24bpp@60Hz [t=00:00:00.053301] [49] 1280x768x24bpp@60Hz [t=00:00:00.053325] [53] 1280x720x24bpp@60Hz [t=00:00:00.053377] [55] 1176x664x24bpp@60Hz [t=00:00:00.053392] [57] 1152x864x24bpp@60Hz [t=00:00:00.053405] [61] 1024x768x24bpp@75Hz [t=00:00:00.053419] [64] 800x600x24bpp@75Hz [t=00:00:00.053431] [67] 720x576x24bpp@75Hz [t=00:00:00.053445] [70] 720x480x24bpp@60Hz [t=00:00:00.053457] [72] 640x480x24bpp@75Hz [t=00:00:00.077039] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.077055] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.077152] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.077164] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.077172] [15] 1600x1024x24bpp@60Hz [t=00:00:00.077178] [21] 1600x900x24bpp@60Hz [t=00:00:00.077187] [27] 1440x1080x24bpp@60Hz [t=00:00:00.077199] [33] 1440x480x24bpp@60Hz [t=00:00:00.077210] [37] 1366x768x24bpp@60Hz [t=00:00:00.077222] [43] 1360x768x24bpp@60Hz [t=00:00:00.077232] [49] 1280x1024x24bpp@60Hz [t=00:00:00.077240] [55] 1280x960x24bpp@60Hz [t=00:00:00.077249] [61] 1280x800x24bpp@60Hz [t=00:00:00.077264] [67] 1280x768x24bpp@60Hz [t=00:00:00.077271] [73] 1280x720x24bpp@60Hz [t=00:00:00.077278] [75] 1176x664x24bpp@60Hz [t=00:00:00.077284] [77] 1152x864x24bpp@60Hz [t=00:00:00.077290] [83] 1024x768x24bpp@75Hz [t=00:00:00.077297] [86] 800x600x24bpp@75Hz [t=00:00:00.077304] [89] 720x576x24bpp@75Hz [t=00:00:00.077310] [92] 720x480x24bpp@60Hz [t=00:00:00.077316] [94] 640x480x24bpp@75Hz [t=00:00:00.100189] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.100225] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.100233] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.100240] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.100247] [15] 1600x1024x24bpp@60Hz [t=00:00:00.100254] [21] 1600x900x24bpp@60Hz [t=00:00:00.100260] [27] 1440x1080x24bpp@60Hz [t=00:00:00.100267] [33] 1440x480x24bpp@60Hz [t=00:00:00.100273] [37] 1366x768x24bpp@60Hz [t=00:00:00.100280] [43] 1360x768x24bpp@60Hz [t=00:00:00.100287] [49] 1280x1024x24bpp@60Hz [t=00:00:00.100294] [55] 1280x960x24bpp@60Hz [t=00:00:00.100310] [61] 1280x800x24bpp@60Hz [t=00:00:00.100316] [67] 1280x768x24bpp@60Hz [t=00:00:00.100323] [73] 1280x720x24bpp@60Hz [t=00:00:00.100329] [75] 1176x664x24bpp@60Hz [t=00:00:00.100337] [77] 1152x864x24bpp@60Hz [t=00:00:00.100344] [83] 1024x768x24bpp@75Hz [t=00:00:00.100350] [86] 800x600x24bpp@75Hz [t=00:00:00.100356] [89] 720x576x24bpp@75Hz [t=00:00:00.100363] [92] 720x480x24bpp@60Hz [t=00:00:00.100369] [94] 640x480x24bpp@75Hz [t=00:00:00.536356] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.537433] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.537452] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.594987] [GR::LogVersionInfo] [t=00:00:00.595004] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.595011] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.595044] GL vendor : NVIDIA Corporation [t=00:00:00.595056] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.595067] GLSL version: 4.60 NVIDIA [t=00:00:00.595091] GLEW version: 2.1.0 [t=00:00:00.595103] GPU memory : 6144MB (total) / 4578MB (available) [t=00:00:00.595138] SDL swap-int: 1 [t=00:00:00.595153] SDL driver : windows [t=00:00:00.595163] [t=00:00:00.595171] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.595193] GLSL shader support : 1 [t=00:00:00.595206] GL4 support : 1 [t=00:00:00.595233] FBO extension support : 1 [t=00:00:00.595267] NVX GPU mem-info support : 1 [t=00:00:00.595283] ATI GPU mem-info support : 0 [t=00:00:00.595310] Texture clamping to edge : 1 [t=00:00:00.595328] NPOT-texture support : 1 (1) [t=00:00:00.595344] S3TC/DXT1 texture support : 1/1 [t=00:00:00.595361] texture query-LOD support : 1 (1) [t=00:00:00.595375] MSAA frame-buffer support : 1 (1) [t=00:00:00.595388] Z-buffer depth : 32 (-) [t=00:00:00.595422] primitive-restart support : 1 (1) [t=00:00:00.595437] clip-space control support: 1 (1) [t=00:00:00.595450] seamless cube-map support : 1 (1) [t=00:00:00.595465] frag-depth layout support : 1 (1) [t=00:00:00.595478] persistent maps support : 1 (1) [t=00:00:00.595491] explicit attribs location : 1 (1) [t=00:00:00.595509] multi draw indirect : 1 (-) [t=00:00:00.595524] array textures : 1 (-) [t=00:00:00.595640] buffer copy support : 1 (-) [t=00:00:00.595658] indirect draw : 1 (-) [t=00:00:00.595684] base instance : 1 (-) [t=00:00:00.595698] [t=00:00:00.595710] max. FBO samples : 32 [t=00:00:00.595722] max. FS/program texture slots : 32/192 [t=00:00:00.595735] max. texture size : 16384 [t=00:00:00.595761] max. texture anisotropy level : 16.000000 [t=00:00:00.595785] max. vec4 varyings/attributes : 31/16 [t=00:00:00.595796] max. draw-buffers : 8 [t=00:00:00.595807] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.595829] max. uniform buffer-bindings : 84 [t=00:00:00.595844] max. uniform block-size : 64KB [t=00:00:00.595858] max. storage buffer-bindings : 96 [t=00:00:00.595873] max. storage block-size : 2047MB [t=00:00:00.595885] [t=00:00:00.595896] enable AMD-hacks : 0 [t=00:00:00.595908] compress MIP-maps: 0 [t=00:00:00.596027] Number of compressed texture formats: 51 [t=00:00:00.596163] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.596322] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.596787] [GR::UpdateGLConfigs] [t=00:00:00.596839] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.596851] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.597852] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.597867] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.597875] [GR::InitGLState] [t=00:00:00.598065] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.711479] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.716190] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.716738] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.723213] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.723255] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.723700] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.724658] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.724671] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.724732] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.724858] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.748742] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.749472] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.750883] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.751127] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.810985] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 62ms [t=00:00:00.811007] [VFS] [SpringVFS::ReserveArchives<this=000001a5a8af89f0>] [t=00:00:00.811608] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.818545] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a5a8af89f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.818568] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.081379] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.082030] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.082186] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.082228] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.084576] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.084663] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.085299][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.085602][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.085999][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.086104][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.086142][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.086234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.124433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.124463][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.124485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.124504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.124532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.124550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.124566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.124584][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.152607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.156266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a5eedf2170(default) context=000001a5a7f3d240 numChannels=2 frameSize=8 [t=00:00:01.156289][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.156301][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.156310][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.156318][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.156350][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.156383][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.156396][f=-000001] [Sound] Devices: [t=00:00:01.165407][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.165429][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.165440][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.165449][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.165465][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.165496][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.165524][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.165546][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.167030][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.167051][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.185572][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 431966 MB [t=00:00:01.188326][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.190316][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.190342][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.246679][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "AcidicQuarry 5.16" (loaded=0 cached=0) [t=00:00:01.247703][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="AcidicQuarry 5.16", overwrite=false)] section=1 cached=0 [t=00:00:01.248276][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.249744][f=-000001] [CAS::GASCB] Archive file="acidicquarry_5.16.sd7" cs="5475ed4209f0f1e9945d34ec010b30e2e445dea680e568f4b73606b01d765230aaaf6443aeca26a6dbe473d2b725d419212c04ded728ce6c923f989155d89df4" [t=00:00:01.249890][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.251222][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.251368][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.251517][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.251555][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=96808e1dbc76c2c1bf2c6fdb77bdd00f3d7d6f6f7d3b9fd4f258ad39396f1fd9d277b246683502453ad297f0a356f26a272982077004be7aeb670742662e374e Fontconfig error: Cannot load default config file [t=00:00:01.253651][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.253845][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.253898][f=-000001] [UDPListener] successfully bound socket on port 62648 [t=00:00:01.256519][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:01.256799][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 66ms [t=00:00:01.307991][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a5ef3751d0] using map "AcidicQuarry 5.16" (loaded=1 cached=0) [t=00:00:01.309085][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="AcidicQuarry 5.16", overwrite=false)] section=1 cached=0 [t=00:00:01.309230][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.309736][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a5ef3751d0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.310820][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.398978][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.399163][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a5a8af89f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.403841][f=-000001] [CAS::GASCB] Archive file="acidicquarry_5.16.sd7" cs="5475ed4209f0f1e9945d34ec010b30e2e445dea680e568f4b73606b01d765230aaaf6443aeca26a6dbe473d2b725d419212c04ded728ce6c923f989155d89df4" [t=00:00:01.404064][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.406050][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.406200][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.406321][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.406857][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.406964][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-30_17-52-41-615_AcidicQuarry 5_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.407003][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 149ms [t=00:00:01.407360][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.465869][f=-000001] forceSingleThreaded, false [t=00:00:01.471510][f=-000001] [CAS::GASCB] Archive file="acidicquarry_5.16.sd7" cs="5475ed4209f0f1e9945d34ec010b30e2e445dea680e568f4b73606b01d765230aaaf6443aeca26a6dbe473d2b725d419212c04ded728ce6c923f989155d89df4" [t=00:00:01.471956][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.473878][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.474141][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.474346][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.484432][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.484451][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.484572][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.484678][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ ------- TRUNCATED ------- [t=00:00:18.195514][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:00:18.195890][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:00:18.199672][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:00:18.210822][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (7) Initialized! [t=00:00:18.211334][f=-000001] [AIWrapper::SendUnitEvents][AI=7 team=8] numUnits=0 [t=00:00:18.211357][f=-000001] [EOH::CreateSkirmishAI(id=8)] [t=00:00:18.211387][f=-000001] [AIWrapper::PreInit][AI=8 team=9] creating callbacks [t=00:00:18.211670][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.15 [t=00:00:18.219727][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules! [t=00:00:18.260199][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/AcidicQuarry_5.16.json) [t=00:00:18.260535][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:00:18.262898][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:00:18.263289][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:00:18.264012][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:00:18.265227][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:00:18.265651][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:00:18.269265][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:00:18.281015][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (8) Initialized! [t=00:00:18.281817][f=-000001] [AIWrapper::SendUnitEvents][AI=8 team=9] numUnits=0 [t=00:00:18.281847][f=-000001] [EOH::CreateSkirmishAI(id=9)] [t=00:00:18.281873][f=-000001] [AIWrapper::PreInit][AI=9 team=10] creating callbacks [t=00:00:18.282254][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.15 [t=00:00:18.291696][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules! [t=00:00:18.332706][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/AcidicQuarry_5.16.json) [t=00:00:18.333100][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:00:18.335353][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:00:18.335913][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:00:18.336774][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:00:18.338583][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:00:18.339095][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:00:18.343080][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:00:18.354036][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (9) Initialized! [t=00:00:18.354881][f=-000001] [AIWrapper::SendUnitEvents][AI=9 team=10] numUnits=0 [t=00:00:18.354906][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 858ms [t=00:00:18.368636][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13916, 0.0} allocedSize{int+, int-, ext}={0, 0, 2197545}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0310} [t=00:00:19.069934][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.092599][f=-000001] Switching to Free style camera [t=00:00:19.412033][f=-000001] GameID: e9504b6703e33523a809eaf5ae285eea [t=00:00:19.412410][f=-000001] Connection attempt from VR2 [t=00:00:19.412424][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.412616][f=-000001] -> Connection established (given id 0) [t=00:00:19.412666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=96808e1dbc76c2c1bf2c6fdb77bdd00f3d7d6f6f7d3b9fd4f258ad39396f1fd9d277b246683502453ad297f0a356f26a272982077004be7aeb670742662e374e client=96808e1dbc76c2c1bf2c6fdb77bdd00f3d7d6f6f7d3b9fd4f258ad39396f1fd9d277b246683502453ad297f0a356f26a272982077004be7aeb670742662e374e" [t=00:00:19.412741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:19.412772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5b3f7510249308f69141847db6e02437852f1b4ad145d29529fc87a1a234065fe4c399b1f0dae3cd9f1e6bd9bace6936dcff80b679f7a30c3374fc64c44ed36c]" [t=00:00:19.412817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=278be201b6771f4fd2eccd0bcb205bdcff4ee7f272ba0683e99e06f25b853eaf8d51403b9b3d33888f01b098d02376363656261c9d7ea250d6f1f261f13e7064]" [t=00:00:19.412872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={000001a6a505a680,000001a6c58888f0}][locale="C"]" [t=00:00:19.412944][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (2)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1 [t=00:00:19.412999][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (4)" (ID: 1, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 2 [t=00:00:19.413043][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (7)" (ID: 2, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 3 [t=00:00:19.413088][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (8)" (ID: 3, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 4 [t=00:00:19.413144][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (5)" (ID: 4, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 5 [t=00:00:19.413187][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (3)" (ID: 5, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 6 [t=00:00:19.413231][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 6, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 7 [t=00:00:19.413287][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (10)" (ID: 7, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 8 [t=00:00:19.413331][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (9)" (ID: 8, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 9 [t=00:00:19.413384][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (6)" (ID: 9, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 10 [t=00:00:19.413406][f=-000001] Player VR2 finished loading and is now ingame [t=00:00:19.595124][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:20.600759][f=-000001] Input grabbing is enabled! [t=00:00:21.967321][f=-000001] <VR2> Allies: I choose: Engineer! [t=00:00:32.451830][f=0000043] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:33.826055][f=0000084] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:33.925129][f=0000087] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:34.222982][f=0000096] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:35.331760][f=0000129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:35.487693][f=0000134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:35.519630][f=0000135] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:39.361987][f=0000250] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:39.889489][f=0000266] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:40.892434][f=0000296] game_message: AI 1 has been destroyed! [t=00:00:40.906313][f=0000296] [EOH::DestroySkirmishAI(id=6)] [t=00:00:40.922788][f=0000296] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 6) being removed from team 7 [t=00:00:43.218793][f=0000366] game_message: AI 9 has been destroyed! [t=00:00:43.219356][f=0000366] game_message: AI 5 has been destroyed! [t=00:00:43.236150][f=0000366] [EOH::DestroySkirmishAI(id=7)] [t=00:00:43.239571][f=0000366] [EOH::DestroySkirmishAI(id=9)] [t=00:00:43.251856][f=0000366] [Game::ClientReadNet] local skirmish AI "AI: Novice (10)" (ID: 7) being removed from team 8 [t=00:00:43.252252][f=0000366] [Game::ClientReadNet] local skirmish AI "AI: Novice (6)" (ID: 9) being removed from team 10 [t=00:00:43.863425][f=0000385] game_message: VR2 has been destroyed! [t=00:00:43.870826][f=0000385] selectedUnitsShader GL4, recompiled in , 3, ms at, 385, success, true [t=00:00:43.890808][f=0000385] [EOH::DestroySkirmishAI(id=5)] [t=00:00:43.901294][f=0000386] [Game::ClientReadNet] local skirmish AI "AI: Novice (3)" (ID: 5) being removed from team 6 [t=00:00:44.021882][f=0000390] game_message: VR2 resigned [t=00:00:44.024574][f=0000390] <Easy Facing> Spectator mode. Widget removed. [t=00:00:44.485251][f=0000404] game_message: AI 3 has been destroyed! [t=00:00:44.485749][f=0000404] game_message: AI 4 has been destroyed! [t=00:00:44.486119][f=0000404] game_message: AI 7 has been destroyed! [t=00:00:44.500240][f=0000404] [EOH::DestroySkirmishAI(id=1)] [t=00:00:44.503604][f=0000404] [EOH::DestroySkirmishAI(id=4)] [t=00:00:44.506825][f=0000404] [EOH::DestroySkirmishAI(id=3)] [t=00:00:44.517309][f=0000404] [Game::ClientReadNet] local skirmish AI "AI: Novice (4)" (ID: 1) being removed from team 2 [t=00:00:44.517745][f=0000404] [Game::ClientReadNet] local skirmish AI "AI: Novice (5)" (ID: 4) being removed from team 5 [t=00:00:44.517926][f=0000404] [Game::ClientReadNet] local skirmish AI "AI: Novice (8)" (ID: 3) being removed from team 4 [t=00:00:44.701317][f=0000410] <Ghost Site> Spectator mode. Widget removed. [t=00:00:45.215508][f=0000426] game_message: AI 2 has been destroyed! [t=00:00:45.231025][f=0000426] [EOH::DestroySkirmishAI(id=0)] [t=00:00:45.250923][f=0000426] [Game::ClientReadNet] local skirmish AI "AI: Novice (2)" (ID: 0) being removed from team 1 [t=00:00:52.957016][f=0000658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:55.624097][f=0000738] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:10.010165][f=0001169] [QuitAction] user exited to system [t=00:01:10.017184][f=0001169] [SpringApp::Kill][1] fromRun=1 [t=00:01:10.017204][f=0001169] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:10.024685][f=0001169] [async=0] threads=4 tasks=35757 {sum,avg}{exec,wait}time={{1423.201, 0.040}, {895.980, 0.025}}ms [t=00:01:10.024734][f=0001169] thread=1 tasks=11919 {sum,min,max,avg}{exec,wait}time={{480.877, 0.000, 86.926, 0.040}, {162.493, 0.000, 18446744027136.000, 0.014}}ms [t=00:01:10.024751][f=0001169] thread=2 tasks=11919 {sum,min,max,avg}{exec,wait}time={{478.829, 0.000, 86.029, 0.040}, {312.371, 0.000, 7.372, 0.026}}ms [t=00:01:10.024767][f=0001169] thread=3 tasks=11919 {sum,min,max,avg}{exec,wait}time={{463.496, 0.000, 83.650, 0.039}, {421.116, 0.000, 7.368, 0.035}}ms [t=00:01:10.024780][f=0001169] [async=1] threads=4 tasks=2405 {sum,avg}{exec,wait}time={{19326.172, 8.036}, {8792013.000, 3655.723}}ms [t=00:01:10.024802][f=0001169] thread=1 tasks=801 {sum,min,max,avg}{exec,wait}time={{6519.817, 0.001, 822.992, 8.140}, {2944787.250, 0.105, 6544.453, 3676.389}}ms [t=00:01:10.024817][f=0001169] thread=2 tasks=802 {sum,min,max,avg}{exec,wait}time={{6525.465, 0.001, 884.879, 8.136}, {2955074.250, 0.006, 6552.773, 3684.631}}ms [t=00:01:10.024833][f=0001169] thread=3 tasks=802 {sum,min,max,avg}{exec,wait}time={{6280.888, 0.000, 823.263, 7.832}, {2892151.500, 0.102, 6308.089, 3606.174}}ms [t=00:01:10.024849][f=0001169] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:10.024858][f=0001169] [SpringApp::Kill][2] [t=00:01:10.025545][f=0001169] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:10.025561][f=0001169] [Game::KillLua][1] dtor=0 luaUI=000001a6c6714550 [t=00:01:10.025613][f=0001169] Start widgetHandler:Shutdown [t=00:01:10.028380][f=0001169] Shutdown - SaveOrderList Complete [t=00:01:10.029218][f=0001169] Writing last game win data [t=00:01:10.034288][f=0001169] Shutdown - SaveConfigData Complete [t=00:01:10.034315][f=0001169] Shutdown Widget - Chili Highlight [t=00:01:10.034343][f=0001169] Shutdown Widget - Deferred rendering GL4 [t=00:01:10.034593][f=0001169] Shutdown Widget - Draw After Chili [t=00:01:10.034619][f=0001169] Shutdown Widget - API Unit Tracker GL4 [t=00:01:10.034645][f=0001169] Shutdown Widget - EPIC Menu [t=00:01:10.036019][f=0001169] Shutdown Widget - Chili Minimap [t=00:01:10.036176][f=0001169] Shutdown Widget - Chili Widget Selector [t=00:01:10.037554][f=0001169] Shutdown Widget - Depth of Field Shader [t=00:01:10.037571][f=0001169] Shutdown Widget - Deferred rendering [t=00:01:10.037582][f=0001169] SSAO: Deferred rendering disabled, disabling. [t=00:01:10.044524][f=0001169] Shutdown Widget - Deferred rendering [t=00:01:10.044547][f=0001169] SSAO: Deferred rendering disabled, disabling. [t=00:01:10.045635][f=0001169] Shutdown Widget - Local Team Colors [t=00:01:10.045655][f=0001169] Shutdown Widget - Display Keys 2 [t=00:01:10.045679][f=0001169] Shutdown Widget - Save Game Menu [t=00:01:10.045708][f=0001169] Shutdown Widget - Highlight Model Api GL4 [t=00:01:10.045758][f=0001169] Shutdown Widget - Unit Icons [t=00:01:10.045827][f=0001169] Shutdown Widget - HealthBars [t=00:01:10.047295][f=0001169] Shutdown Widget - Noises [t=00:01:10.047315][f=0001169] Shutdown Widget - Selected Units GL4 2 [t=00:01:10.047339][f=0001169] Shutdown Widget - BuildETA [t=00:01:10.047353][f=0001169] Shutdown Widget - Win Counter [t=00:01:10.047364][f=0001169] Shutdown Widget - EndGame APM stats [t=00:01:10.047432][f=0001169] Shutdown Widget - Modular Comm Info [t=00:01:10.047451][f=0001169] Shutdown Widget - State Reverse and Latency [t=00:01:10.047473][f=0001169] Shutdown Widget - Music Player v2 [t=00:01:10.047554][f=0001169] Shutdown Widget - CameraShake [t=00:01:10.047581][f=0001169] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.047765][f=0001169] Shutdown Widget - Chili EndGame Window [t=00:01:10.047801][f=0001169] Shutdown Widget - Chili Nuke Warning [t=00:01:10.047849][f=0001169] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.047883][f=0001169] Shutdown Widget - Chili Spectator Panels [t=00:01:10.047903][f=0001169] Shutdown Widget - Context Menu [t=00:01:10.047923][f=0001169] Shutdown Widget - Darkening [t=00:01:10.047959][f=0001169] Shutdown Widget - Grab Input [t=00:01:10.048126][f=0001169] Input grabbing is disabled! [t=00:01:10.048149][f=0001169] Shutdown Widget - Highlight Geos [t=00:01:10.048181][f=0001169] Shutdown Widget - Local Widgets Config [t=00:01:10.048227][f=0001169] Shutdown Widget - MinimapEvents [t=00:01:10.048258][f=0001169] Shutdown Widget - Missile Silo Range [t=00:01:10.048286][f=0001169] Shutdown Widget - Point Tracker [t=00:01:10.048308][f=0001169] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.048334][f=0001169] Shutdown Widget - Stereo3D [t=00:01:10.048436][f=0001169] Shutdown Widget - Defense Range Zero-K [t=00:01:10.048461][f=0001169] Shutdown Widget - Startup Info and Selector [t=00:01:10.048489][f=0001169] Shutdown Widget - Transport AI [t=00:01:10.048524][f=0001169] Shutdown Widget - Attack AoE [t=00:01:10.048554][f=0001169] Shutdown Widget - Map Edge Extension [t=00:01:10.048683][f=0001169] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:10.048704][f=0001169] Shutdown Widget - Selection Send [t=00:01:10.048726][f=0001169] Shutdown Widget - LupsManager [t=00:01:10.048751][f=0001169] Shutdown Widget - Newton Firezone [t=00:01:10.048780][f=0001169] Shutdown Widget - Chili Pro Console [t=00:01:10.049353][f=0001169] Shutdown Widget - Persistent Build Height [t=00:01:10.049374][f=0001169] Shutdown Widget - Lasso Terraform GUI [t=00:01:10.049396][f=0001169] Shutdown Widget - Chili Framework [t=00:01:10.049416][f=0001169] Shutdown Widget - Lups [t=00:01:10.049788][f=0001169] Shutdown Widget - Mex Placement Handler [t=00:01:10.049817][f=0001169] Shutdown Widget - Chili Core Selector [t=00:01:10.049885][f=0001169] Shutdown Widget - Custom Markers [t=00:01:10.049915][f=0001169] Shutdown Widget - Select Keys [t=00:01:10.049965][f=0001169] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:01:10.049989][f=0001169] Switching to Overhead (TA) style camera [t=00:01:10.074633][f=0001169] Shutdown Widget - Pause Screen [t=00:01:10.074878][f=0001169] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:10.074963][f=0001169] Shutdown Widget - Bloom Shader Deferred [t=00:01:10.075596][f=0001169] Shutdown Widget - Color Blindness Correction [t=00:01:10.076081][f=0001169] Shutdown Widget - Layout Handler [t=00:01:10.076125][f=0001169] Shutdown Widget - Text To Speech Control [t=00:01:10.076150][f=0001169] End widgetHandler:Shutdown [t=00:01:10.138644][f=0001169] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4029664, 0.0} allocedSize{int+, int-, ext}={0, 0, 928022766}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0433} [t=00:01:10.142584][f=0001169] [Game::KillLua][2] dtor=0 luaGaia=000001a6c58888f0 [t=00:01:10.149036][f=0001169] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.149123][f=0001169] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.149207][f=0001169] [Game::KillLua][3] dtor=0 luaRules=000001a6a505a680 [t=00:01:10.149300][f=0001169] Start gadgetHandler:Shutdown [t=00:01:10.149324][f=0001169] Shutdown - StartSetup [t=00:01:10.149342][f=0001169] Shutdown - UnitMorph [t=00:01:10.149416][f=0001169] Shutdown - Carrier Drones [t=00:01:10.149439][f=0001169] Shutdown - Missile Silo Controller [t=00:01:10.149461][f=0001169] Shutdown - Modular Comm Info [t=00:01:10.149482][f=0001169] Shutdown - Terrain Texture Handler [t=00:01:10.149503][f=0001169] Shutdown - UnitCloakShield [t=00:01:10.149537][f=0001169] Shutdown - Starlight Handler [t=00:01:10.149574][f=0001169] End gadgetHandler:Shutdown [t=00:01:10.162275][f=0001169] Start gadgetHandler:Shutdown [t=00:01:10.162299][f=0001169] Shutdown - Teleport Throw [t=00:01:10.162314][f=0001169] Shutdown - UnitMorph [t=00:01:10.162331][f=0001169] Shutdown - Commander Skin Renderer [t=00:01:10.162491][f=0001169] Shutdown - Missile fired callins [t=00:01:10.162512][f=0001169] Shutdown - Modular Comm Info [t=00:01:10.162529][f=0001169] Shutdown - Retreat Command [t=00:01:10.162574][f=0001169] Shutdown - Shockwaves [t=00:01:10.162586][f=0001169] Shutdown - Unit tint API [t=00:01:10.162605][f=0001169] Shutdown - Unit glow API [t=00:01:10.162625][f=0001169] Shutdown - UnitCloakShield [t=00:01:10.162649][f=0001169] Shutdown - Lups Cloak FX [t=00:01:10.162659][f=0001169] Shutdown - Lups [t=00:01:10.164498][f=0001169] Shutdown - Lups Shield [t=00:01:10.164522][f=0001169] End gadgetHandler:Shutdown [t=00:01:10.191231][f=0001169] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 59, 0.0} allocedSize{int+, int-, ext}={0, 0, 5365}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0169} [t=00:01:10.195810][f=0001169] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.195900][f=0001169] [Game::KillLua][4] dtor=0 [t=00:01:10.195925][f=0001169] [Game::KillLua][5] dtor=0 [t=00:01:10.208419][f=0001169] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-30_17-52-41-615_AcidicQuarry 5_105.1.1-2511-g747f18b BAR105.sdfz" (31580 bytes) [t=00:01:10.208554][f=0001169] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:10.214311][f=0001169] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:10.214347][f=0001169] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9 [t=00:01:10.214600][f=0001169] [Sound] [Sound::UpdateThread][4] ctx=000001a5a7f3d240 dev=000001a5eedf2170 [t=00:01:10.214780][f=0001169] [Sound] [Sound::UpdateThread][5] ctx=000001a5a7f3d240 dev=000001a5eedf2170 [t=00:01:10.214805][f=0001169] [Sound] [Sound::Cleanup][alcDestroyContext(000001a5a7f3d240)] [t=00:01:10.215947][f=0001169] [Sound] [Sound::Cleanup][alcCloseDevice(000001a5eedf2170)] [t=00:01:10.216091][f=0001169] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:10.249220][f=0001169] [Sound] [Sound::UpdateThread][6] [t=00:01:10.249960][f=0001169] [Game::~CGame][1] [t=00:01:10.249979][f=0001169] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:10.249989][f=0001169] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:10.249999][f=0001169] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:10.250007][f=0001169] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:10.250016][f=0001169] [Game::KillLua][4] dtor=1 [t=00:01:10.250026][f=0001169] [Game::KillLua][5] dtor=1 [t=00:01:10.250192][f=0001169] [Game::KillMisc][1] [t=00:01:10.250206][f=0001169] [Game::KillMisc][2] [t=00:01:10.250225][f=0001169] [EOH::DestroySkirmishAI(id=8)] [t=00:01:10.256451][f=0001169] [EOH::DestroySkirmishAI(id=2)] [t=00:01:10.268961][f=0001169] [Game::KillMisc][3] [t=00:01:10.269088][f=0001169] [Game::KillRendering][1] [t=00:01:10.277843][f=0001169] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:10.336592][f=0001169] [3DOParser::Kill] allocated 29 pieces [t=00:01:10.336687][f=0001169] [S3OParser::Kill] allocated 5525 pieces [t=00:01:10.337139][f=0001169] [AssParser::Kill] allocated 698 pieces [t=00:01:10.420326][f=0001169] [Game::KillInterface][1] [t=00:01:10.421620][f=0001169] [Game::KillInterface][2] [t=00:01:10.422524][f=0001169] [Game::KillSimulation][1] [t=00:01:10.422550][f=0001169] [Game::KillSimulation][2] [t=00:01:10.448058][f=0001169] [CCollisionHandler] dis-/continuous tests: 18/309504 [t=00:01:10.448081][f=0001169] [Game::KillSimulation][3] [t=00:01:10.449100][f=0001169] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=121 [t=00:01:10.449235][f=0001169] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.449380][f=0001169] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=150 [t=00:01:10.449464][f=0001169] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.451635][f=0001169] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:10.457759][f=0001169] [LosHandler::Kill] raycast instance cache-{hits,misses}={46,100}; shared=0%; cached=32% [t=00:01:10.466908][f=0001169] [Game::KillSimulation][4] [t=00:01:10.551470][f=0001169] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:10.551501][f=0001169] [Game::~CGame][2] [t=00:01:10.551511][f=0001169] [Game::~CGame][3] [t=00:01:10.551541][f=0001169] [SpringApp::Kill][3] [t=00:01:10.551571][f=0001169] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 24903 bytes sent 15453 bytes recv'd [t=00:01:10.559667][f=0001169] Kill: client disconnecting... [t=00:01:10.559703][f=0001169] [GameServer] UpdateLoop: thread affinity ff [t=00:01:12.561729][f=0001169] CloseConnection: client connection closed [t=00:01:12.561773][f=0001169] [SpringApp::Kill][4] font=000001a5a882a400 [t=00:01:12.563441][f=0001169] [SpringApp::Kill][5] [t=00:01:12.572036][f=0001169] [SpringApp::Kill][6] [t=00:01:12.572055] [SpringApp::Kill][7] [t=00:01:12.572112] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.572138] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.572158] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:12.572193] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.572216] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1100, 65536, 65536}, EBO = {1650, 262144, 262144} [t=00:01:12.572237] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.572258] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:12.572290] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18324, 1048576, 1048576}, EBO = {27486, 2097152, 2097152} [t=00:01:12.572312] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:12.572356] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.572397] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.572421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:12.572443] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:01:12.804776] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.804825] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.804840] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.804853] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.805919] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>] [t=00:01:12.805957] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:01:12.805986] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001a5eedc1760) [t=00:01:12.811048] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=1)] #archives[section]=1 #files[section]=62 [t=00:01:12.811078] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\acidicquarry_5.16.sd7 (000001a5eec5d4b0) [t=00:01:12.811205] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:12.811236] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a5eedc3230) [t=00:01:12.811343] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a5eedc30d0) [t=00:01:12.811396] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a5eedc2730) [t=00:01:12.811559] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.811592] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.811610] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.811627] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.811648] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.811677] [VFS] [SpringVFS::DeleteArchives<this=000001a5a8af89f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.812033] [SpringApp::Kill][8] [t=00:01:12.812049] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.812062] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6cd8304d0 (joinable=1) [t=00:01:12.812073] [WatchDog::Uninstall][2] [t=00:01:13.066138] [WatchDog::Uninstall][3] [t=00:01:13.066153] [SpringApp::Kill][9]
infolog_full.txt (truncated):