ZeroK-RTS / CrashReports

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Spring crash [103.0.1-980-g522bf60] #1232

Open Chobbyla opened 7 years ago

Chobbyla commented 7 years ago
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using configuration source: "C:\Users\Maxim\Documents\My Games\Zero-K\springsettings.cfg"
Using additional configuration source: "C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\springsettings.cfg"
Available log sections: CregSerializer, CSMFGroundTextures, DynWater, Font, Shader, Model, ArchiveScanner, FarTextureHandler, Piece, KeyBindings, ModelRenderContainer, VFS, Path, AutohostInterface, SkyBox, GroundMoveType, BumpWater, Texture, OBJParser, Sound, GameServer, RoamMeshDrawer, LuaSocket, DecalsDrawerGL4, Net
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 16
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 2
  FontSize = 18
  Fullscreen = 0
  GroundDetail = 100
  GroundScarAlphaFade = 1
  HangTimeout = 0
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 20000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UsePBO = 0
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1200
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-980-g522bf60 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 32-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7 CPU         870  @ 2.93GHz; 3550MB RAM, 7098MB pagefile
     Binary Word Size: 32-bit native
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
    display=1 modes=76 bounds={x=0, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 5] 1920x1080x24bpp@60Hz
        [ 9] 1680x1050x24bpp@60Hz
        [15] 1600x1024x24bpp@60Hz
        [17] 1600x900x24bpp@60Hz
        [23] 1360x765x24bpp@60Hz
        [29] 1280x800x24bpp@60Hz
        [33] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF=SDL_PIXELFORMAT_RGB888)
Warning: [GR::CreateGLContext] error "Could not create GL context: ж№ЁОњ" creating GL2.0 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: ж№ЁОњ" creating GL2.0 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 嬉ㄠ⁝㤱〲ㅸ〲砰㐲灢䁰〶穈਍उ⁛崵ㄠ㈹砰〱〸㉸戴灰㙀䠰ൺऊ嬉㤠⁝㘱〸ㅸ㔰砰㐲灢䁰〶穈а" creating GL2.1 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 嬉ㄠ⁝㤱〲ㅸ〲砰㐲灢䁰〶穈਍उ⁛崵ㄠ㈹砰〱〸㉸戴灰㙀䠰ൺऊ嬉㤠⁝㘱〸ㅸ㔰砰㐲灢䁰〶穈а" creating GL2.1 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 扩汩瑩⵹潣瑮硥൴圊牡楮杮›䝛㩒䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲䌢畯摬渠瑯挠敲瑡⁥䱇挠湯整瑸›к" creating GL3.0 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 扩汩瑩⵹潣瑮硥൴圊牡楮杮›䝛㩒䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲䌢畯摬渠瑯挠敲瑡⁥䱇挠湯整瑸›к" creating GL3.0 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 扩汩瑩⵹潣瑮硥൴圊牡楮杮›䝛㩒䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲䌢畯摬渠瑯挠敲瑡⁥䱇挠湯整瑸›к" creating GL3.1 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 潃汵⁤潮⁴牣慥整䜠⁌潣瑮硥㩴ꦉ뇦ꦑ뗢ꎽ釧ꖡ뗠誜觧꺥鷦몀鷤銩賤늕釧к" creating GL3.1 compatibility-context
Warning: [GR::CreateGLContext] created GL3.2 core-context
Warning: [GR::CreateGLContext] created GL3.2 compatibility-context
Warning: [GR::CreateGLContext] created GL3.3 core-context
Warning: [GR::CreateGLContext] created GL3.3 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 觧꺥鷦몀鷤銩賤늕釧ꖝ跤꾹闦뢑臢ꖉ뷦늁賤꾕釦ꂸ釧ꂌ闦ꆑ臢螱и" creating GL4.0 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 觧꺥鷦몀鷤銩賤늕釧ꖝ跤꾹闦뢑臢ꖉ뷦늁賤꾕釦ꂸ釧ꂌ闦ꆑ臢螱и" creating GL4.0 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 湯整瑸⁝牣慥整⁤䱇⸳″潣敲挭湯整瑸਍慗湲湩㩧嬠則㨺牃慥整䱇潃瑮硥嵴挠敲瑡摥䜠㍌㌮挠浯ж" creating GL4.1 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 湯整瑸⁝牣慥整⁤䱇⸳″潣敲挭湯整瑸਍慗湲湩㩧嬠則㨺牃慥整䱇潃瑮硥嵴挠敲瑡摥䜠㍌㌮挠浯ж" creating GL4.1 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 鋮놞⋨挠敲瑡湩⁧䱇⸴‰潣灭瑡扩汩瑩⵹潣瑮硥൴圊牡楮杮›䝛㩒䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲д" creating GL4.2 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 鋮놞⋨挠敲瑡湩⁧䱇⸴‰潣灭瑡扩汩瑩⵹潣瑮硥൴圊牡楮杮›䝛㩒䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲д" creating GL4.2 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 鋮놞⋨挠敲瑡湩⁧䱇⸴‰潣灭瑡扩汩瑩⵹潣瑮硥൴圊牡楮杮›䝛㩒䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲д" creating GL4.3 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 嬠則㨺牃慥整䱇潃瑮硥嵴攠牲牯∠潃汵⁤潮⁴牣慥整䜠⁌潣瑮硥㩴꺋ꋮ麆询ꂌ闦ꆑ맦к" creating GL4.3 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 嬠則㨺牃慥整䱇潃瑮硥嵴攠牲牯∠潃汵⁤潮⁴牣慥整䜠⁌潣瑮硥㩴꺋ꋮ麆询ꂌ闦ꆑ맦к" creating GL4.4 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 㩴꺋ꋮ麆询ꂌ闦ꆑ맦ꞁ뇤뒸胢ꎽ臧ꆑ触ꦱ釧릵뷦꺑ꇧ뒵鳥ꆉꗦ꺝и" creating GL4.4 compatibility-context
Warning: [GR::CreateGLContext] error "Could not create GL context: 㩴꺋ꋮ麆询ꂌ闦ꆑ맦ꞁ뇤뒸胢ꎽ臧ꆑ触ꦱ釧릵뷦꺑ꇧ뒵鳥ꆉꗦ꺝и" creating GL4.5 core-context
Warning: [GR::CreateGLContext] error "Could not create GL context: ꒁ뷦뒁觧ꖅ闦ꂜ臢ꎽ釧ꖡꧣꂤ뫪꺋껮蚺꿨ꢚ苪ꚗ黮醆꟫ꦊ⋪挠敲瑡湩в" creating GL4.5 compatibility-context
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.2.0
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce 9600 GT/PCIe/SSE2
    GLSL version: 1.50 NVIDIA via Cg compiler
    GLEW version: 1.5.8
    GPU memory  : 512MB (total) / 326MB (available)
    SwapInterval: 1

    ARB shader support       : 1
    GLSL shader support      : 1
    FBO extension support    : 1
    NPOT-texture support     : 1
    24-bit Z-buffer support  : 1
    primitive-restart support: 1
    clip-control support     : 0

    max. FBO samples             : 16
    max. texture size            : 8192
    max. vec4 varyings/attributes: 15/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 36
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug context required (dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\Maxim\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\
Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\base
Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\maps
Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\games
Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Динамики (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]               Динамики (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: C:\Users\Maxim\Documents\My Games\Zero-K
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 51353
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1686674610","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"}
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, false
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, Nvidia, 3
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06424db0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 100
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, GrassDetail, 7
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 20000
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Int, GroundDecals, 3
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] SetSettings Int, Water, 4
[f=-000001] LoopbackCommandReceived, WrapperOnline
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:panel:settings"}
[f=-000001] Deleting path cache, 2
[f=-000001] Deleting path cache, 0
[f=-000001] Deleting path cache, 0
[f=-000001] Deleting path cache, 0
[f=-000001] Opening URL, http://zero-k.info/
Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/"}
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:multiplayer"}
[f=-000001] OnConnected
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:server_connect"}
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:logged_in"}
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: Firepluk
[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: 2plus2is5
[f=-000001] http://zero-k.info/replays/20170529_221136_Talus-wet-v3_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Talus-wet-v3,103.0.1-980-g522bf60
[f=-000001] Getting data...
[f=-000001] Downloading map...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170529_221136_Talus-wet-v3_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[Info] Server refused ranges
[Progress]   0% [                              ] 102596/29253553 
[f=-000001] Downloading map ...
[Progress]  17% [=====                         ] 4895476/29253553 
[Progress]  34% [==========                    ] 9947548/29253553 
[Progress]  51% [===============               ] 14924324/29253553 
[Progress]  68% [====================          ] 19989428/29253553 
[Progress]  86% [=========================     ] 25042948/29253553 
[Progress] 100% [============================= ] 29252284/29253553 
[Progress] 100% [==============================] 29253553/29253553 
[Info] piece finished

[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\base
[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[f=-000001] Map download complete
[f=-000001] http://zero-k.info/replays/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Nuclear_Winter_v1,103.0.1-980-g522bf60
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1200
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 100
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, GrassDetail, 7
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 20000
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Int, GroundDecals, 3
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] compatProfile, false
[f=-000001] starting game, [GAME]
{
    DemoFile=demos/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60 develop.sdfz;
}

Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:multiplayer:game_loading"}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=3731 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1965 (2.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1766 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=06351cb8
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\Maxim\Documents\My Games\Zero-K\
[f=-000001] Using read-only data directory: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\
[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\base
[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Динамики (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]               Динамики (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7"
[f=-000001] [SpringApp::Reload][12] #script=96
[f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client.
[f=-000001] [CPreGame] hosting on: localhost:8452
[f=-000001] Connecting to local server
[f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 470ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player  (spec) with number 33 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Nuclear_Winter_v1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of Nuclear_Winter_v1 (checksum 0xac2861d7) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 208ms
[f=-000001] [PreGame::UpdateClientNet] received user number 33 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (97 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 1383ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1591ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 91ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 295ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 56ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
[f=-000001] Total: 735 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 6573120
[f=-000001] read public_random_seed, 6573120, 6573120
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 12
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 14
[f=-000001] Setting morph for custom comms for player: 15
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 17
[f=-000001] Setting morph for custom comms for player: 18
[f=-000001] Setting morph for custom comms for player: 22
[f=-000001] Setting morph for custom comms for player: 19
[f=-000001] Setting morph for custom comms for player: 24
[f=-000001] Setting morph for custom comms for player: 20
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 6573120, 0
[f=-000001] read public_random_seed, 6573120, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 20, This game player count: 20
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 20000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"game_v2:begin_load"}
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Key Unbinder 1      <dbg_key_unbinder.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1886787455
[f=-000001] PathCosts: creating PE16 cache with 8 PF threads (77 MB)
[f=-000001] PathCosts: precached 2 of 3840 blocks
[f=-000001] PathCosts: precached 244 of 3840 blocks
[f=-000001] PathCosts: precached 488 of 3840 blocks
[f=-000001] PathCosts: precached 731 of 3840 blocks
[f=-000001] PathCosts: precached 972 of 3840 blocks
[f=-000001] PathCosts: precached 1218 of 3840 blocks
[f=-000001] PathCosts: precached 1462 of 3840 blocks
[f=-000001] PathCosts: precached 1703 of 3840 blocks
[f=-000001] PathCosts: precached 1951 of 3840 blocks
[f=-000001] PathCosts: precached 2202 of 3840 blocks
[f=-000001] PathCosts: precached 2448 of 3840 blocks
[f=-000001] PathCosts: precached 2688 of 3840 blocks
[f=-000001] PathCosts: precached 2933 of 3840 blocks
[f=-000001] PathCosts: precached 3175 of 3840 blocks
[f=-000001] PathCosts: precached 3417 of 3840 blocks
[f=-000001] PathCosts: precached 3669 of 3840 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1886787455
[f=-000001] PathCosts: written
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1886787471
[f=-000001] PathCosts: creating PE32 cache with 8 PF threads (12 MB)
[f=-000001] PathCosts: precached 5 of 960 blocks
[f=-000001] PathCosts: precached 157 of 960 blocks
[f=-000001] PathCosts: precached 232 of 960 blocks
[f=-000001] PathCosts: precached 310 of 960 blocks
[f=-000001] PathCosts: precached 377 of 960 blocks
[f=-000001] PathCosts: precached 438 of 960 blocks
[f=-000001] PathCosts: precached 499 of 960 blocks
[f=-000001] PathCosts: precached 566 of 960 blocks
[f=-000001] PathCosts: precached 632 of 960 blocks
[f=-000001] PathCosts: precached 695 of 960 blocks
[f=-000001] PathCosts: precached 756 of 960 blocks
[f=-000001] PathCosts: precached 817 of 960 blocks
[f=-000001] PathCosts: precached 883 of 960 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1886787471
[f=-000001] PathCosts: written
[f=-000001] [LoadFinalize] finalized PFS (4211ms, checksum fe7e3a13)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"game_v2:loaded_spectator"}
[f=-000001] Mex Placement Initialised with 77 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
[f=-000001] Loading:  LuaUI/Widgets/gui_chili_crudeplayerlist.lua
[f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot
[f=-000001] Removed:  LuaUI/Widgets/dbg_key_unbinder.lua
[f=-000001] Opening demofile demos/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60 develop.sdfz
[f=-000001] Connection attempt from  (spec)
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001] [Game::ClientReadNet] added new player  (spec) with number 33 to team 0
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Fremen.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/TUX.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LoBSTR.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/RSN.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/NAR.png"!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 33)
[f=-000001] Spectator  (spec) finished loading and is now ingame
[f=-000001] Beginning demo playback
[f=-000001] GameID: 36dd2a59026f7f478910c5a745ad6f52
[f=-000001] > <Chesti>!!y
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/XCOM.png"!
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from BigMac
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 17)
[f=-000001] Connection attempt from Chesti
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 22)
[f=-000001] Connection attempt from LexEst
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from Nicoss125
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Senaven
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from 321damianos
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 24)
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 20)
[f=-000001] Connection attempt from swappan
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 23)
[f=-000001] Connection attempt from TacoMan
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from ChangJoeRim
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from mm19
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from 2plus2is5
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 21)
[f=-000001] Connection attempt from Radavvadra
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from DeinFreund
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Aquanim
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 19)
[f=-000001] Connection attempt from manero
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Sap_ru
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 18)
[f=-000001] Connection attempt from niktu
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from AveragePlan
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from newparrain
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 14)
[f=-000001] > <Chesti>noooo
[f=-000001] > <Chesti>one left
[f=-000001] > <Chesti>:D
[f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for player 22 (Chesti) does not match local checksum fe7e3a13; stale PathEstimator-cache?
[f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for player 18 (Sap_ru) does not match local checksum fe7e3a13; stale PathEstimator-cache?
[f=-000001] Removed:  LuaUI/Widgets/snd_music.lua
[f=-000001] <Chesti> Allies: I choose: Yes we scan!
[f=-000001] Speed set to 10.0 [server]
[f=-000001] <Chesti> ah no
[f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for spectator 5 (mm19) does not match local checksum fe7e3a13; stale PathEstimator-cache?
[f=-000001] <ChangJoeRim> Allies: I choose: zimba!
[f=-000001] <BigMac> Allies: I choose: Commander 1!
[f=-000001] <Sap_ru> Allies: I choose: Speedy Greedy!
[f=-000001] <Chesti> nice
[f=-000001] <Shyrka> Allies: I choose: White death!
[f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for player 14 (newparrain) does not match local checksum fe7e3a13; stale PathEstimator-cache?
[f=-000001] <Nicoss125> Allies: I choose: Engineer Trainer!
[f=-000001] <Aquanim> Allies: I choose: Architect!
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] <niktu> Allies: I choose: rec1!
[f=-000001] <LexEst> Allies: I choose: Extra Freshness!
[f=-000001] <321damianos> Allies: I choose: Commander 1!
[f=-000001] <Radavvadra> Allies: I choose: Lord!
[f=-000001] <Senaven> Allies: I choose: Stulbais stulbenis!
[f=-000001] <DeinFreund> Allies: I choose: Engineer Trainer!
[f=-000001] <Aquanim> Allies: welll
[f=-000001] <TacoMan> Allies: I choose: Mobile Expander!
[f=-000001] <newparrain> Allies: I choose: constructeur!
[f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation!
[f=-000001] <Aquanim> well the mumble stack is still ruining balance
[f=-000001] <Aquanim> but at least i dont have two coms this time
[f=-000001] <TechAUmNu> Allies: Did someone actually leave?
[f=-000001] <manero> Allies: I choose: Moonwalking!
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] <DeinFreund> Allies: I choose: Engineer Trainer!
[f=-000001] <Aquanim> Allies: DF joined i think
[f=-000001] Player TacoMan left the game:  normal quit
[f=-000001] <Aquanim> Allies: looks like mostly same teams except this time we have df
[f=-000001] > SPRINGIE:User TechAUmNu|armca|5_2||False|NAR|Empire|GB
[f=-000001] Player TechAUmNu left the game:  normal quit
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 20)
[f=-000001] <Aquanim> Allies: and i still think these teams are way imbalanced
[f=-000001] Senaven added point: rush hill
[f=-000001] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA
[f=-000001] > <TacoMan>fuck
[f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation!
[f=-000001] > <TacoMan>guys help me
[f=-000001] <Sigero> :(
[f=-000001] <Senaven> how?
[f=-000001] > <Chesti>jump
[f=-000001] > <TacoMan>my ZK is fucked up in all sorts of ways
[f=-000001] <Sigero> why u hate the mumble
[f=-000001] <Radavvadra> Allies: more in front
[f=-000001] > <TacoMan>first of all i can't talk
[f=-000001] <AveragePlan> Allies: I choose: Commander 1!
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] <niktu> Aquanim, in what world you EVER had balanced teams in ZK? :P
[f=-000001] <Senaven> mumble is love
[f=-000001] > <TacoMan>whenever i press enter it just switches to allied chat
[f=-000001] > <TacoMan>then switches to normal chat
[f=-000001] > <TacoMan>then switches to ally chat
[f=-000001] <Sigero> mumble is life
[f=-000001] <Aquanim> it happens fairly commonly niktu
[f=-000001] <newparrain> Allies: air?
[f=-000001] > <TacoMan>this prevents me from doing commands
[f=-000001] > <TacoMan>or even putting labels
[f=-000001] <Aquanim> Allies: i can air
[f=-000001] <DeinFreund> just learn to have fun
[f=-000001] <newparrain> Allies: ok
[f=-000001] <DeinFreund> Allies: yes pelase
[f=-000001] > <TacoMan>since enter = just switch back and forth
[f=-000001] > Game will be force started in 42 seconds
[f=-000001] > <TacoMan>secondly i can't enter esc menu for some weird reason
[f=-000001] > <TacoMan>third i can't zoom in
[f=-000001] <DeinFreund> Allies: AveragePlan air or Aquanim?
[f=-000001] > <TacoMan>and my zoom sensitivity is fucked up high
[f=-000001] > Game will be force started in 22 seconds
[f=-000001] <Aquanim> Allies: i guess i dont mind
[f=-000001] Chesti added point: I take th hihll
[f=-000001] <DeinFreund> Allies: put down your facs..
[f=-000001] > <TacoMan>gonna try to rejoin
[f=-000001] > <TacoMan>hopefully it works
[f=-000001] <Senaven> Allies: thill
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] > <TacoMan>probably wont
[f=-000001] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA
[f=-000001] Connection attempt from TacoMan
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Senaven added point: lul
[f=0000000] game_message: Giving all units of jakubiom to Sigero due to lag/AFK
[f=0000000] game_message: Giving all units of TacoMan to Aquanim due to lag/AFK
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"37.5690002","EventID":"game_v2:start_game_proper"}
[f=0000026] Error: [DESYNC WARNING] checksum 523f311a from demo player 18 (Sap_ru) does not match our checksum 24d01972 for frame-number 0
[f=0000026] Error: [DESYNC WARNING] checksum 523f311a from demo player 22 (Chesti) does not match our checksum 24d01972 for frame-number 0
[f=0000046] Error: [DESYNC WARNING] checksum 523f311a from demo spectator 5 (mm19) does not match our checksum 24d01972 for frame-number 0
[f=0000058] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0000058] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0000058] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0000058] !transmitlobby @voice@buildUnit@add;vehsupport;Slasher
[f=0000058] !transmitlobby @voice@buildUnit@add;vehriot;Leveler
[f=0000058] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0000058] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0000058] !transmitlobby @voice@buildUnit@add;veharty;Wolverine
[f=0000058] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0000058] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0000058] !transmitlobby @voice@buildUnit@reload
[f=0000062] Error: [DESYNC WARNING] checksum 523f311a from demo player 14 (newparrain) does not match our checksum 24d01972 for frame-number 0
[f=0000302] [swappan (replay)] noo, its me Chesti
[f=0000510] game_message: Player TacoMan is no longer lagging or AFK; returning all their units.
[f=0000588] <TacoMan> Allies: I choose: Mobile Expander!
[f=0000974] Spectator mm19 left the game:  normal quit
[f=0001661] UpdateColorNotify
[f=0002048] UpdateColorConfig, default
[f=0002180] UpdateColorConfig, default
[f=0002275] DeinFreund added point: only 1 guy?
[f=0002426] [Game::ClientReadNet] added new player Jummy with number 25 to team 0
[f=0002426] > SPRINGIE:User Jummy|missilesilo|7_4||False|LEM||DE
[f=0002569] <Sigero> Allies:  I gave 1 units to Senaven.
[f=0002685] TechAUmNu added point: lol
[f=0002920] DeinFreund added point: get some units, let's kill Senaven before his freunds arrive
[f=0002980] <Aquanim> Allies: one gunship
[f=0003005] UpdateColorNotify
[f=0003041] <Aquanim> Allies: didnt see any air
[f=0003423] UpdateColorConfig, default
[f=0003433] Aquanim added point: ware roach
[f=0003441] TechAUmNu added point: 
[f=0003845] <Sigero> Allies:  I gave 3 units to Chesti.
[f=0004013] DeinFreund added point: come into thug shield
[f=0004326] <Sigero> Allies:  I gave 3 units to Chesti.
[f=0004710] UpdateColorConfig, colorblind
[f=0004845] <TechAUmNu> Allies: lol
[f=0004885] UpdateColorConfig, colorblind
[f=0005042] UpdateColorNotify
[f=0005179] UpdateColorConfig, simpleColorblind
[f=0005210] UpdateColorConfig, colorblind
[f=0005242] UpdateColorConfig, defaultTeal
[f=0005245] > SPRINGIE:User Jummy|missilesilo|7_4||False|LEM||DE
[f=0005257] Connection attempt from Jummy
[f=0005257]  -> Version: 103.0.1-980-g522bf60 develop
[f=0005257]  -> Connection established (given id 25)
[f=0005315] <Chesti> do not ruin balance Aquanim
[f=0005399] UpdateColorConfig, simple
[f=0005467] UpdateColorConfig, defaultTeal
[f=0005487] <Aquanim> ?
[f=0005633] UpdateColorConfig, defaultTeal
[f=0005696] UpdateColorNotify
[f=0005729] UpdateColorConfig, defaultTeal
[f=0005826] UpdateColorConfig, defaultTeal
[f=0006451] UpdateColorConfig, defaultTeal
[f=0006496] DeinFreund added point: you'll need gauss, firewalker
[f=0006546] UpdateColorConfig, simple
[f=0006608] UpdateColorConfig, simple
[f=0006853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:137: table index is nil
[f=0006853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:142: table index is nil
[f=0007118] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretaaclose_aoplane.dds"
[f=0007544] Speed set to 2.0 [server]
[f=0007624] TechAUmNu added point: 4 players
[f=0008016] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0008016] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0008016] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0008016] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0008016] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0008016] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0008016] !transmitlobby @voice@buildUnit@add;spidercrabe;Crabe
[f=0008016] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0008016] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Infiltrator
[f=0008016] !transmitlobby @voice@buildUnit@reload
[f=0008153] > SPRINGIE:User mm19|corvalk|6_3|donator_1|False|LEM||DE
[f=0008169] Connection attempt from mm19
[f=0008169]  -> Version: 103.0.1-980-g522bf60 develop
[f=0008169]  -> Connection established (given id 5)
[f=0008295] <TacoMan> scalpel op
[f=0008497] TechAUmNu added point: back
[f=0008583] Warning: [DESYNC WARNING] path-checksum 5e3d089c for spectator 5 (mm19) does not match local checksum fe7e3a13; stale PathEstimator-cache?
[f=0008764] Error: [DESYNC WARNING] checksum 523f311a from demo spectator 5 (mm19) does not match our checksum 24d01972 for frame-number 0
[f=0008792] TechAUmNu added point: AA
[f=0008806] Aquanim added point: disarming
[f=0009073] TechAUmNu added point: niktu back
[f=0009558] newparrain added point: 
[f=0009565] newparrain added point: 
[f=0009573] newparrain added point: 
[f=0009802] DeinFreund added point: wtf is their budget
[f=0010485] Chesti added point: 
[f=0011030] > SPRINGIE:User Firepluk|cornukesub|7_4|donator_2,player_level|False||Federation|RU
[f=0011061] Connection attempt from Firepluk
[f=0011061]  -> Version: 103.0.1-980-g522bf60 develop
[f=0011061]  -> Connection established (given id 1)
[f=0011492] Warning: [DESYNC WARNING] path-checksum 5e3d089c for spectator 1 (Firepluk) does not match local checksum fe7e3a13; stale PathEstimator-cache?
[f=0011654] Error: [DESYNC WARNING] checksum 523f311a from demo spectator 1 (Firepluk) does not match our checksum 24d01972 for frame-number 0
[f=0011662] BigMac added point: ^got him
[f=0011994] DeinFreund added point: resign they got 3x our eco
[f=0012529] Aquanim added point: push
[f=0012635] <TacoMan> gg
[f=0012775] <Aquanim> Allies: eh never mind
[f=0013136] Sigero added point: 
[f=0013795] <Aquanim> Allies: resign now?
[f=0013923] <TacoMan> Allies:  middle lost
[f=0013974] <TacoMan> Allies: south lost
[f=0014029] <TacoMan> Allies: north holding
[f=0014352] [Chobby] Warning: Missing minimap image for
[f=0014647] <TechAUmNu> Allies: bb
[f=0015208] [Chobby] Warning: Missing minimap image for
[f=0015748] DeinFreund added point: moho and terra
[f=0015958] [Chobby] Warning: Missing minimap image for
[f=0016035] [Chobby] Warning: Missing minimap image for
[f=0016119] Sap_ru added point: losing here
[f=0016373] <ChangJoeRim> Allies: big bertha?
[f=0016412] Sap_ru added point: lost
[f=0016517] [Chobby] Warning: Missing minimap image for
[f=0016697] <Aquanim> Allies: yeah
[f=0017305] <ChangJoeRim> Allies: why targetting me?
[f=0017443] [Chobby] Warning: Missing minimap image for
[f=0017443] [Chobby] Warning: Missing minimap image for
[f=0017443] [Chobby] Warning: Missing minimap image for
[f=0017645] [Chobby] Warning: Missing minimap image for
[f=0017966] DeinFreund added point: back
[f=0018119] [Chobby] Warning: Missing minimap image for
[f=0018413] [Chobby] Warning: Missing minimap image for
[f=0018533] [Chobby] Warning: Missing minimap image for
[f=0018926] [Chobby] Warning: Missing minimap image for
[f=0019065] [Chobby] Warning: Missing minimap image for
[f=0019149] [liblobby] Warning: Duplicate user(Pete_the_killer) added to channel (zk)
[f=0019214] TechAUmNu added point: why do you have mass impaler when everything is moving
[f=0019300] DeinFreund added point: moho up ChangJoeRim
[f=0019304] [Chobby] Warning: Missing minimap image for
[f=0019992] TechAUmNu added point: make some actual units and drive through them
[f=0020735] [Chobby] Warning: Missing minimap image for
[f=0020801] [Chobby] Warning: Missing minimap image for
[f=0021163] <manero> Allies: make anti pls
[f=0021216] <Senaven> Allies: stop irewalker
[f=0021268] <DeinFreund> Allies: no
[f=0021290] [Chobby] Warning: Missing minimap image for
[f=0021512] <Senaven> Allies: we cant now stun him
[f=0021893] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[f=0021902] [Chobby] Warning: Missing minimap image for
[f=0022448] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:274: bad argument #4 to 'spGetMapSquareTexture' (string expected, got nil)
[f=0022451] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022453] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022460] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022466] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022468] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022471] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022473] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022475] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022478] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022480] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022482] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022484] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022487] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022489] [Chobby] Warning: Missing minimap image for
[f=0022489] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022491] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022493] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022495] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022498] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022500] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022502] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022506] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022511] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022513] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022514] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022516] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022518] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil)
[f=0022520] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022522] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022524] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022529] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022531] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022533] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022534] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022559] [Chobby] Warning: Missing minimap image for
[f=0022559] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022561] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022564] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022566] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022568] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022570] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022572] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022574] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022575] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022577] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022667] <TacoMan> Allies: they have bertha
[f=0022667] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022669] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022671] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022673] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022675] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022678] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022685] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022968] <DeinFreund> Allies: where is it
[f=0022969] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022972] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022974] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022978] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022980] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022986] LexEst added point: 
[f=0022987] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022990] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022993] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022996] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0022999] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023002] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023004] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023007] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023009] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023012] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023101] <TacoMan> Allies: i dont fucking know
[f=0023102] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023106] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023109] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023112] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023115] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023118] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023121] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023124] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023127] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023130] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023301] <TacoMan> Allies: probably in their base
[f=0023301] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023318] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023323] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023325] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023328] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023331] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023333] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023917] Sap_ru added point: seems lost
[f=0023918] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023925] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023926] Aquanim added point: probably there
[f=0023930] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023935] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023939] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023944] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023948] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023954] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023958] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023962] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023967] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0023972] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024108] <Aquanim> Allies: i think thats two
[f=0024114] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024122] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024125] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024128] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024131] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024139] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024140] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024144] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024148] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024257] game_message: Morph complete: Commander 1 lvl 1
[f=0024258] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024262] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024265] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024270] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024285] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024291] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024295] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024308] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024340] DeinFreund added point: why suicide assaults :|
[f=0024341] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024345] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024349] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024353] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024358] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024372] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024374] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024380] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0024381] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025275] [Game::ClientReadNet] added new player domino with number 26 to team 0
[f=0025275] > SPRINGIE:User domino|armkam|0_0||False||Federation|US
[f=0025282] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025292] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025295] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025300] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025302] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025305] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025316] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025321] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025324] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025522] <DeinFreund> Allies: secure territory, dont go for kills
[f=0025523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025533] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025540] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025548] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025556] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025564] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025574] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025581] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025590] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025599] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025626] AveragePlan added point: ready to push north
[f=0025626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025638] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025648] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025653] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025669] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0025674] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026039] <DeinFreund> Allies: manero can you take mid?
[f=0026042] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026046] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026052] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026056] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026066] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026071] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026075] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026084] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026106] AveragePlan added point: do we have any aa north in case of attack?
[f=0026106] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026111] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026116] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026121] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026125] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026131] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026135] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026140] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026145] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026149] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026347] <Chesti> Allies:  I gave 100 metal to Senaven.
[f=0026347] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026351] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026353] <Chesti> Allies:  I gave 100 metal to Senaven.
[f=0026354] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026359] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026364] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026366] <Chesti> Allies:  I gave 100 metal to Senaven.
[f=0026369] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026371] <Chesti> Allies:  I gave 100 metal to Senaven.
[f=0026373] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026374] <Chesti> Allies:  I gave 100 metal to Senaven.
[f=0026378] <Chesti> Allies:  I gave 100 metal to Senaven.
[f=0026378] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026382] <Chesti> Allies:  I gave 100 metal to Senaven.
[f=0026383] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026386] > <domino>!notify
[f=0026387] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026392] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026397] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026402] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026408] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026414] <Aquanim> Allies: well i have a wyvern or two
[f=0026436] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026443] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026448] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026453] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026461] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026469] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026475] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026497] <Aquanim> Allies: against brawlers
[f=0026501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026506] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026510] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026514] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026518] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026522] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026527] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026532] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026540] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil)
[f=0026807] Error: Failed to allocate memory
[f=0026807] Error: Error handler invoked for Spring 103.0.1-980-g522bf60 develop.
[f=0026807] Error: DLL information:
[f=0026807] Error: Stacktrace for Spring 103.0.1-980-g522bf60 develop:
[f=0026807] Error: (0) Unknown [0x008CAE39]
[f=0026807] Error: (1) Unknown [0x008CB06B]
[f=0026807] Error: (2) Unknown [0x00E69983]
[f=0026807] Error: [ErrorMessageBox] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1
[f=0026807] [SpringApp::ShutDown][1] fromRun=0
[f=0026807] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=0026807]     [async=0] threads=3 tasks=1612774 {sum,avg}{exec,wait}time={{-0.000, 26815622341295202781264535936496326266753838337378604656332472553632485111323992670638815865265103252018737652529249987274790230418484875422072119035428864.000}, {-0.000, 0.000}}ms
[f=0026807]         thread=0 tasks=45432 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -26815622253226225246300139865922818871363325814313782933308039846996981372908415056483738602720705929411620651698527038348271455501347331075275605294448640.000}}ms
[f=0026807]         thread=1 tasks=942810 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 26815622283078725767127470857635149169203561240876803351475330793838697001096263410361064814329346388534718202712280730618309094700450327033276784611164160.000}, {-2.000, 0.000, -0.000, 2.000}}ms
[f=0026807]         thread=2 tasks=624532 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {0.000, 0.000, -0.000, 26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}}ms
[f=0026807]     [async=1] threads=3 tasks=655 {sum,avg}{exec,wait}time={{2.000, 0.000}, {2.000, -2.000}}ms
[f=0026807]         thread=1 tasks=328 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622310198535225176569872617342779151103535946442513955555634316434225908132372346692241954080816845208084491016473674601225022758198757875100088795136.000}, {2.000, 0.000, 2.000, -26815622323598633494122058033104406136763083472391199714307711128747523690900078068362196367375317782930458936227173524042683675621131891282053953168080896.000}}ms
[f=0026807]         thread=2 tasks=327 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, -26815622323482781402249846079281332297003093472980664905077226464436559837133768601194883402610377910479999716708785247754023228192091495044123822844280832.000}}ms
[f=0026807] [ThreadPool::SetThreadCount][2] workers=0
[f=0026807] [SpringApp::ShutDown][2]
[f=0026807] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0026807] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0026807] [Game::KillLua][2] dtor=0 luaRules=08bff6e0
[f=0026807] Start gadgetHandler:Shutdown
[f=0026807] Shutdown - StartSetup
[f=0026807] Shutdown - UnitMorph
[f=0026807] Shutdown - LupsNanoSpray
[f=0026807] Shutdown - Modular Comm Info
[f=0026807] Shutdown - Puppy Handler
[f=0026807] Shutdown - Terrain Texture Handler
[f=0026807] Shutdown - UnitCloakShield
[f=0026807] End gadgetHandler:Shutdown
[f=0026807] Start gadgetHandler:Shutdown
[f=0026807] Shutdown - UnitMorph
[f=0026807] Shutdown - Modular Comm Info
[f=0026807] Shutdown - Shockwaves
[f=0026807] Shutdown - UnitCloakShield
[f=0026807] Shutdown - Lups Cloak FX
[f=0026807] Shutdown - Lups
[f=0026807] End gadgetHandler:Shutdown
[f=0026807] [Game::KillLua][3] dtor=0 luaUI=2d2ba1d0
[f=0026807] Start widgetHandler:Shutdown
[f=0026807] Shutdown - SaveOrderList Complete
[f=0026807] Writing last game win data
[f=0026807] Shutdown - SaveConfigData Complete
[f=0026807] Shutdown Widget - Chili Highlight
[f=0026807] Shutdown Widget - Deferred rendering
[f=0026807] Shutdown Widget - EPIC Menu
[f=0026807] Shutdown Widget - Custom Markers
[f=0026807] Shutdown Widget - Chili Minimap
[f=0026807] Shutdown Widget - Chili Widget Selector
[f=0026807] Shutdown Widget - Local Team Colors
[f=0026807] Shutdown Widget - Save Game Menu
[f=0026807] Shutdown Widget - HealthBars
[f=0026807] Shutdown Widget - Noises
[f=0026807] Shutdown Widget - Unit Icons
[f=0026807] Shutdown Widget - BuildETA
[f=0026807] Shutdown Widget - Depth of Field Shader
[f=0026807] Shutdown Widget - Win Counter
[f=0026807] Shutdown Widget - Modular Comm Info
[f=0026807] Shutdown Widget - CameraShake
[f=0026807] Shutdown Widget - Chili Economy Panel Default
[f=0026807] Shutdown Widget - Chili EndGame Window
[f=0026807] Shutdown Widget - Chili Nuke Warning
[f=0026807] Shutdown Widget - Chili Selections & CursorTip
[f=0026807] Shutdown Widget - Chili Spectator Panels
[f=0026807] Shutdown Widget - Context Menu
[f=0026807] Shutdown Widget - Darkening
[f=0026807] Shutdown Widget - Grab Input
[f=0026807] Input grabbing is disabled!
[f=0026807] Shutdown Widget - Highlight Geos
[f=0026807] Shutdown Widget - Local Widgets Config
[f=0026807] Shutdown Widget - Mex Placement Handler
[f=0026807] Shutdown Widget - MinimapEvents
[f=0026807] Shutdown Widget - Missile Silo Range
[f=0026807] Shutdown Widget - Morph Finished notification
[f=0026807] Shutdown Widget - Point Tracker
[f=0026807] Shutdown Widget - Showeco and Grid Drawer
[f=0026807] Shutdown Widget - Stereo3D
[f=0026807] Shutdown Widget - Attack AoE
[f=0026807] Shutdown Widget - MessageBoxes ZK
[f=0026807] Shutdown Widget - UnitShapes
[f=0026807] Shutdown Widget - Map Edge Extension
[f=0026807] Shutdown Widget - Selection Send
[f=0026807] Shutdown Widget - LupsManager
[f=0026807] Shutdown Widget - Units on Fire
[f=0026807] Shutdown Widget - Newton Firezone
[f=0026807] Shutdown Widget - Chili Pro Console
[f=0026807] Shutdown Widget - Chili Crude Player List
[f=0026807] Shutdown Widget - Chili Framework
[f=0026807] Shutdown Widget - Lups
[f=0026807] Shutdown Widget - Chili Core Selector
[f=0026807] Shutdown Widget - Pause Screen
[f=0026807] Shutdown Widget - Color Blindness Correction
[f=0026807] Shutdown Widget - Lasso Terraform GUI
[f=0026807] Shutdown Widget - Layout Handler
[f=0026807] Shutdown Widget - Persistent Build Height
[f=0026807] Shutdown Widget - Text To Speech Control
[f=0026807] End widgetHandler:Shutdown
[f=0026807] [Game::KillLua][4] dtor=0
[f=0026807] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026807] [Sound] [Sound::UpdateThread][3] efx=09946f28
[f=0026807] [Sound] [Sound::UpdateThread][4]
[f=0026807] [Game::~CGame][1]
[f=0026807] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0026807] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0026807] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0026807] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0026807] [Game::KillLua][4] dtor=1
[f=0026807] [Game::KillMisc][1]
[f=0026807] [Game::KillMisc][2]
[f=0026807] [Game::KillMisc][3]
[f=0026807] [Game::KillRendering][1]
[f=0026807] Statistics for RectangleOptimizer: 50%
[f=0026807] [Game::KillInterface][1]
[f=0026807] [Game::KillInterface][2]
[f=0026807] [Game::KillSimulation][1]
[f=0026807] [Game::KillSimulation][2] unitHandler=094c0420
[f=0026807] [CCollisionHandler] dis-/continuous tests: 104/1587628
[f=0026807] [Game::KillSimulation][3]
[f=0026807] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026807] [~CPathCache(40x24)] cacheHits=1835 hitPercentage=55% numHashColls=0 maxCacheSize=35
[f=0026807] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026807] [~CPathCache(80x48)] cacheHits=3280 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026807] Statistics for RectangleOptimizer: 50%
[f=0026807] Statistics for RectangleOptimizer: 50%
[f=0026807] LosHandler stats: total instances=224240; shared=3%; from cache=19%
[f=0026807] [Game::KillSimulation][4]
[f=0026807] [Game::~CGame][2]
[f=0026807] [Game::~CGame][3]
[f=0026807] [Chobby] Chobby Shutdown
[f=0026807] [SpringApp::ShutDown][3]
[f=0026807] [LocalConnection::Statistics]
    Received: 1764183 bytes
    Sent: 286410 bytes

Chobby.exe Information: 0 : Chobby closed connection
[f=0026807] [SpringApp::ShutDown][4]
[f=0026807] [SpringApp::ShutDown][5]
[f=0026807] [SpringApp::ShutDown][6]
[SpringApp::ShutDown][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::ShutDown][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000
[SpringApp::ShutDown][9]
Error: Spring 103.0.1-980-g522bf60 develop has crashed.
Error: DLL information:
Error: 0x00400000   spring
Error: 0x77050000   ntdll
Error: 0x60f50000   aswhookx
Error: 0x76b60000   kernel32
Error: 0x75270000   KERNELBASE
Error: 0x76ac0000   ADVAPI32
Error: 0x75660000   msvcrt
Error: 0x77190000   sechost
Error: 0x76630000   RPCRT4
Error: 0x5e520000   GLU32
Error: 0x5e550000   OPENGL32
Error: 0x766e0000   GDI32
Error: 0x76950000   USER32
Error: 0x75750000   LPK
Error: 0x76a20000   USP10
Error: 0x5e430000   DDRAW
Error: 0x5fd20000   DCIMAN32
Error: 0x76eb0000   SETUPAPI
Error: 0x75320000   CFGMGR32
Error: 0x758c0000   OLEAUT32
Error: 0x75760000   ole32
Error: 0x75240000   DEVOBJ
Error: 0x73720000   dwmapi
Error: 0x75710000   IMAGEHLP
Error: 0x75950000   SHELL32
Error: 0x753c0000   SHLWAPI
Error: 0x75380000   WS2_32
Error: 0x77270000   NSI
Error: 0x10000000   DevIL
Error: 0x7c000000   MSVCP80
Error: 0x77660000   MSVCR80
Error: 0x6b800000   OpenAL32
Error: 0x72220000   WINMM
Error: 0x70780000   vorbisfile
Error: 0x68140000   ogg
Error: 0x64cc0000   vorbis
Error: 0x62e80000   zlib1
Error: 0x70e40000   libfreetype-6
Error: 0x65180000   libfontconfig-1
Error: 0x68f40000   libexpat-1
Error: 0x62aa0000   glew32
Error: 0x6c740000   SDL2
Error: 0x75360000   IMM32
Error: 0x76730000   MSCTF
Error: 0x745f0000   VERSION
Error: 0x71e70000   nvapi
Error: 0x69020000   nvoglv32
Error: 0x752e0000   WINTRUST
Error: 0x750f0000   CRYPT32
Error: 0x75050000   MSASN1
Error: 0x74500000   ntmarta
Error: 0x77220000   WLDAP32
Error: 0x74f60000   CRYPTBASE
Error: 0x765a0000   CLBCatQ
Error: 0x6b9a0000   shfolder
Error: 0x74260000   MMDevApi
Error: 0x74160000   PROPSYS
Error: 0x6e280000   dsound
Error: 0x742a0000   POWRPROF
Error: 0x73290000   AUDIOSES
Error: 0x74a20000   mswsock
Error: 0x744e0000   wshtcpip
Error: 0x72c60000   NLAapi
Error: 0x6c990000   napinsp
Error: 0x6c970000   pnrpnsp
Error: 0x748e0000   DNSAPI
Error: 0x6c960000   winrnr
Error: 0x16080000   mdnsNSP
Error: 0x708d0000   Iphlpapi
Error: 0x708c0000   WINNSI
Error: 0x72a60000   fwpuclnt
Error: 0x6ca20000   rasadhlp
Error: 0x74a10000   wship6
Error: 0x63e80000   dbghelp
Error: Exception: Access violation (0xc0000005)
Error: Exception Address: 0x00defd70
Error: Stacktrace for Spring 103.0.1-980-g522bf60 develop:
Error: (0) C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\spring.exe [0x00DEFD70]

Chobby.exe Warning: 0 : Spring exit code is: 1, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
GoogleFrog commented 7 years ago

Someone watched a replay of ZK 1.5.5.1 and experienced a since-solved bug.