Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "C:\Users\Maxim\Documents\My Games\Zero-K\springsettings.cfg" Using additional configuration source: "C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\springsettings.cfg" Available log sections: CregSerializer, CSMFGroundTextures, DynWater, Font, Shader, Model, ArchiveScanner, FarTextureHandler, Piece, KeyBindings, ModelRenderContainer, VFS, Path, AutohostInterface, SkyBox, GroundMoveType, BumpWater, Texture, OBJParser, Sound, GameServer, RoamMeshDrawer, LuaSocket, DecalsDrawerGL4, Net Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 16 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 128 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GroundDetail = 100 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 20000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UsePBO = 0 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1200 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-980-g522bf60 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Windows 7 Home Premium Edition, 32-bit Service Pack 1 (build 7601) Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz; 3550MB RAM, 7098MB pagefile Binary Word Size: 32-bit native Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz} display=1 modes=76 bounds={x=0, y=0, w=1920, h=1200} [ 1] 1920x1200x24bpp@60Hz [ 5] 1920x1080x24bpp@60Hz [ 9] 1680x1050x24bpp@60Hz [15] 1600x1024x24bpp@60Hz [17] 1600x900x24bpp@60Hz [23] 1360x765x24bpp@60Hz [29] 1280x800x24bpp@60Hz [33] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF=SDL_PIXELFORMAT_RGB888) Warning: [GR::CreateGLContext] error "Could not create GL context: ж№ЁОњ" creating GL2.0 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: ж№ЁОњ" creating GL2.0 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: е¬‰г„ вЃќг¤±гЂІг…ёгЂІз °гђІзЃўдЃ°гЂ¶з©€аЁЌа¤‰вЃ›еґµг„ г€№з °гЂ±гЂёг‰ёж€ґзЃ°г™Ђд °аµєа¤Ље¬‰г¤ вЃќг±гЂёг…ёг”°з °гђІзЃўдЃ°гЂ¶з©€а" creating GL2.1 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: е¬‰г„ вЃќг¤±гЂІг…ёгЂІз °гђІзЃўдЃ°гЂ¶з©€аЁЌа¤‰вЃ›еґµг„ г€№з °гЂ±гЂёг‰ёж€ґзЃ°г™Ђд °аµєа¤Ље¬‰г¤ вЃќг±гЂёг…ёг”°з °гђІзЃўдЃ°гЂ¶з©€а" creating GL2.1 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: ж‰©ж±©з‘©вµ№жЅЈз‘®зЎҐаµґењЉз‰ЎжҐ®жќ®вЂєдќ›г©’дЊєж•Із‘ЎдќҐдЌЊж№Їж•ґз‘ёвЃќз‰ҐжЅІвЃІдЊўз•Їж‘¬жё з‘ЇжЊ ж•Із‘ЎвЃҐд±‡жЊ ж№Їж•ґз‘ёвЂєк" creating GL3.0 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: ж‰©ж±©з‘©вµ№жЅЈз‘®зЎҐаµґењЉз‰ЎжҐ®жќ®вЂєдќ›г©’дЊєж•Із‘ЎдќҐдЌЊж№Їж•ґз‘ёвЃќз‰ҐжЅІвЃІдЊўз•Їж‘¬жё з‘ЇжЊ ж•Із‘ЎвЃҐд±‡жЊ ж№Їж•ґз‘ёвЂєк" creating GL3.0 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: ж‰©ж±©з‘©вµ№жЅЈз‘®зЎҐаµґењЉз‰ЎжҐ®жќ®вЂєдќ›г©’дЊєж•Із‘ЎдќҐдЌЊж№Їж•ґз‘ёвЃќз‰ҐжЅІвЃІдЊўз•Їж‘¬жё з‘ЇжЊ ж•Із‘ЎвЃҐд±‡жЊ ж№Їж•ґз‘ёвЂєк" creating GL3.1 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: жЅѓж±µвЃ¤жЅ®вЃґз‰Јж…Ґж•ґдњ вЃЊжЅЈз‘®зЎҐг©ґо к¦‰л‡¦оћ©к¦‘л—ўољ№кЋЅй‡§оћ®к–Ўл— о–ґиЄњи§§ољЎкєҐй·¦оЉ®лЄЂй·¤оЋ›йЉ©иі¤ољєлЉ•й‡§о’Ўк" creating GL3.1 compatibility-context Warning: [GR::CreateGLContext] created GL3.2 core-context Warning: [GR::CreateGLContext] created GL3.2 compatibility-context Warning: [GR::CreateGLContext] created GL3.3 core-context Warning: [GR::CreateGLContext] created GL3.3 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: 觧꺥鷦몀鷤銩賤늕釧ꖝ跤꾹闦뢑臢ꖉ뷦늁賤꾕釦ꂸ釧ꂌ闦ꆑ臢螱и" creating GL4.0 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: 觧꺥鷦몀鷤銩賤늕釧ꖝ跤꾹闦뢑臢ꖉ뷦늁賤꾕釦ꂸ釧ꂌ闦ꆑ臢螱и" creating GL4.0 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: 湯整瑸⁝牣慥整⁤䱇⸳″潣敲жЊж№Їж•ґз‘ёаЁЌж…—ж№Іж№©г©§е¬ е‰‡гЁєз‰ѓж…Ґж•ґд±‡жЅѓз‘®зЎҐеµґжЊ ж•Із‘Ўж‘Ґдњ гЌЊгЊ®жЊ жµЇж" creating GL4.1 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: 湯整瑸⁝牣慥整⁤䱇⸳″潣敲жЊж№Їж•ґз‘ёаЁЌж…—ж№Іж№©г©§е¬ е‰‡гЁєз‰ѓж…Ґж•ґд±‡жЅѓз‘®зЎҐеµґжЊ ж•Із‘Ўж‘Ґдњ гЌЊгЊ®жЊ жµЇж" creating GL4.1 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: й‹®оўҐл†ћв‹ЁжЊ ж•Із‘Ўж№©вЃ§д±‡вёґвЂ°жЅЈзЃз‘Ўж‰©ж±©з‘©вµ№жЅЈз‘®зЎҐаµґењЉз‰ЎжҐ®жќ®вЂєдќ›г©’䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲д" creating GL4.2 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: й‹®оўҐл†ћв‹ЁжЊ ж•Із‘Ўж№©вЃ§д±‡вёґвЂ°жЅЈзЃз‘Ўж‰©ж±©з‘©вµ№жЅЈз‘®зЎҐаµґењЉз‰ЎжҐ®жќ®вЂєдќ›г©’䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲д" creating GL4.2 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: й‹®оўҐл†ћв‹ЁжЊ ж•Із‘Ўж№©вЃ§д±‡вёґвЂ°жЅЈзЃз‘Ўж‰©ж±©з‘©вµ№жЅЈз‘®зЎҐаµґењЉз‰ЎжҐ®жќ®вЂєдќ›г©’䌺敲瑡䝥䍌湯整瑸⁝牥潲⁲д" creating GL4.3 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: е¬ е‰‡гЁєз‰ѓж…Ґж•ґд±‡жЅѓз‘®зЎҐеµґж” з‰Із‰Їв€ жЅѓж±µвЃ¤жЅ®вЃґз‰Јж…Ґж•ґдњ вЃЊжЅЈз‘®зЎҐг©ґо¤ кє‹к‹®о®Ґйє†иЇўољЁк‚Њй—¦оћІк†‘л§¦оЉ©к" creating GL4.3 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: е¬ е‰‡гЁєз‰ѓж…Ґж•ґд±‡жЅѓз‘®зЎҐеµґж” з‰Із‰Їв€ жЅѓж±µвЃ¤жЅ®вЃґз‰Јж…Ґж•ґдњ вЃЊжЅЈз‘®зЎҐг©ґо¤ кє‹к‹®о®Ґйє†иЇўољЁк‚Њй—¦оћІк†‘л§¦оЉ©к" creating GL4.4 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: г©ґо¤ кє‹к‹®о®Ґйє†иЇўољЁк‚Њй—¦оћІк†‘л§¦оЉ©кћЃл‡¤оЉ‡л’ёиѓўољ°кЋЅи‡§оћк†‘触ꦱ釧릵뷦꺑ꇧ뒵鳥ꆉꗦ꺝и" creating GL4.4 compatibility-context Warning: [GR::CreateGLContext] error "Could not create GL context: г©ґо¤ кє‹к‹®о®Ґйє†иЇўољЁк‚Њй—¦оћІк†‘л§¦оЉ©кћЃл‡¤оЉ‡л’ёиѓўољ°кЋЅи‡§оћк†‘触ꦱ釧릵뷦꺑ꇧ뒵鳥ꆉꗦ꺝и" creating GL4.5 core-context Warning: [GR::CreateGLContext] error "Could not create GL context: к’Ѓл·¦оЉ®л’Ѓи§§ољЈк–…й—¦о’ґк‚њи‡ўољЊкЋЅй‡§оћ®к–Ўк§Јоєґк‚¤л«ЄоЄ‹кє‹к»®о¦ҐиљєкїЁоєўкўљи‹Єо¦Њкљ—й»®оЄІй††кџ«оє¦к¦Љв‹ЄжЊ ж•Із‘Ўж№©в" creating GL4.5 compatibility-context [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.2.0 GL vendor : NVIDIA Corporation GL renderer : GeForce 9600 GT/PCIe/SSE2 GLSL version: 1.50 NVIDIA via Cg compiler GLEW version: 1.5.8 GPU memory : 512MB (total) / 326MB (available) SwapInterval: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NPOT-texture support : 1 24-bit Z-buffer support : 1 primitive-restart support: 1 clip-control support : 0 max. FBO samples : 16 max. texture size : 8192 max. vec4 varyings/attributes: 15/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 36 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug context required (dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [WatchDog::Install] disabled [WatchDog::RegisterThread] registering controls for thread [main] [DataDirs] Isolation Mode! Using read-write data directory: C:\Users\Maxim\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\ Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\base Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\maps Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\games Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Динамики (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Динамики (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: C:\Users\Maxim\Documents\My Games\Zero-K [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 51353 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1686674610","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"} [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Launcher <mission_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Nvidia, 3 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06424db0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 100 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, GrassDetail, 7 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 20000 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Int, GroundDecals, 3 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] SetSettings Int, Water, 4 [f=-000001] LoopbackCommandReceived, WrapperOnline Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:panel:settings"} [f=-000001] Deleting path cache, 2 [f=-000001] Deleting path cache, 0 [f=-000001] Deleting path cache, 0 [f=-000001] Deleting path cache, 0 [f=-000001] Opening URL, http://zero-k.info/ Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:multiplayer"} [f=-000001] OnConnected Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:server_connect"} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:logged_in"} [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: Firepluk [f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: 2plus2is5 [f=-000001] http://zero-k.info/replays/20170529_221136_Talus-wet-v3_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Talus-wet-v3,103.0.1-980-g522bf60 [f=-000001] Getting data... [f=-000001] Downloading map... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170529_221136_Talus-wet-v3_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0 Host: zero-k.info [Info] Server refused ranges [Progress] 0% [ ] 102596/29253553 [f=-000001] Downloading map ... [Progress] 17% [===== ] 4895476/29253553 [Progress] 34% [========== ] 9947548/29253553 [Progress] 51% [=============== ] 14924324/29253553 [Progress] 68% [==================== ] 19989428/29253553 [Progress] 86% [========================= ] 25042948/29253553 [Progress] 100% [============================= ] 29252284/29253553 [Progress] 100% [==============================] 29253553/29253553 [Info] piece finished [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\base [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [f=-000001] Map download complete [f=-000001] http://zero-k.info/replays/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Nuclear_Winter_v1,103.0.1-980-g522bf60 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1200 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1200 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 100 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, GrassDetail, 7 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 20000 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Int, GroundDecals, 3 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] compatProfile, false [f=-000001] starting game, [GAME] { DemoFile=demos/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60 develop.sdfz; } Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:multiplayer:game_loading"} [f=-000001] [ReloadOrRestart] Spring "C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=3731 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1965 (2.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1766 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=06351cb8 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Maxim\Documents\My Games\Zero-K\ [f=-000001] Using read-only data directory: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\ [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\base [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Maxim\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Динамики (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Динамики (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7" [f=-000001] [SpringApp::Reload][12] #script=96 [f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client. [f=-000001] [CPreGame] hosting on: localhost:8452 [f=-000001] Connecting to local server [f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 470ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player (spec) with number 33 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Nuclear_Winter_v1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Nuclear_Winter_v1 (checksum 0xac2861d7) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 208ms [f=-000001] [PreGame::UpdateClientNet] received user number 33 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (97 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 1383ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1591ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 91ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 295ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 56ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads [f=-000001] Total: 735 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 6573120 [f=-000001] read public_random_seed, 6573120, 6573120 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 11 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 15 [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 17 [f=-000001] Setting morph for custom comms for player: 18 [f=-000001] Setting morph for custom comms for player: 22 [f=-000001] Setting morph for custom comms for player: 19 [f=-000001] Setting morph for custom comms for player: 24 [f=-000001] Setting morph for custom comms for player: 20 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 6573120, 0 [f=-000001] read public_random_seed, 6573120, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 20, This game player count: 20 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 20000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"game_v2:begin_load"} [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Key Unbinder 1 <dbg_key_unbinder.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1886787455 [f=-000001] PathCosts: creating PE16 cache with 8 PF threads (77 MB) [f=-000001] PathCosts: precached 2 of 3840 blocks [f=-000001] PathCosts: precached 244 of 3840 blocks [f=-000001] PathCosts: precached 488 of 3840 blocks [f=-000001] PathCosts: precached 731 of 3840 blocks [f=-000001] PathCosts: precached 972 of 3840 blocks [f=-000001] PathCosts: precached 1218 of 3840 blocks [f=-000001] PathCosts: precached 1462 of 3840 blocks [f=-000001] PathCosts: precached 1703 of 3840 blocks [f=-000001] PathCosts: precached 1951 of 3840 blocks [f=-000001] PathCosts: precached 2202 of 3840 blocks [f=-000001] PathCosts: precached 2448 of 3840 blocks [f=-000001] PathCosts: precached 2688 of 3840 blocks [f=-000001] PathCosts: precached 2933 of 3840 blocks [f=-000001] PathCosts: precached 3175 of 3840 blocks [f=-000001] PathCosts: precached 3417 of 3840 blocks [f=-000001] PathCosts: precached 3669 of 3840 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=1886787455 [f=-000001] PathCosts: written [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1886787471 [f=-000001] PathCosts: creating PE32 cache with 8 PF threads (12 MB) [f=-000001] PathCosts: precached 5 of 960 blocks [f=-000001] PathCosts: precached 157 of 960 blocks [f=-000001] PathCosts: precached 232 of 960 blocks [f=-000001] PathCosts: precached 310 of 960 blocks [f=-000001] PathCosts: precached 377 of 960 blocks [f=-000001] PathCosts: precached 438 of 960 blocks [f=-000001] PathCosts: precached 499 of 960 blocks [f=-000001] PathCosts: precached 566 of 960 blocks [f=-000001] PathCosts: precached 632 of 960 blocks [f=-000001] PathCosts: precached 695 of 960 blocks [f=-000001] PathCosts: precached 756 of 960 blocks [f=-000001] PathCosts: precached 817 of 960 blocks [f=-000001] PathCosts: precached 883 of 960 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=1330200390 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=1886787471 [f=-000001] PathCosts: written [f=-000001] [LoadFinalize] finalized PFS (4211ms, checksum fe7e3a13) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"game_v2:loaded_spectator"} [f=-000001] Mex Placement Initialised with 77 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Loading: LuaUI/Widgets/gui_chili_global_commands.lua [f=-000001] Loading: LuaUI/Widgets/gui_chili_crudeplayerlist.lua [f=-000001] [Key Unbinder 1] Unbinding keys for action screenshot [f=-000001] Removed: LuaUI/Widgets/dbg_key_unbinder.lua [f=-000001] Opening demofile demos/20170528_152246_Nuclear_Winter_v1_103.0.1-980-g522bf60 develop.sdfz [f=-000001] Connection attempt from (spec) [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] [Game::ClientReadNet] added new player (spec) with number 33 to team 0 [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Fremen.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/TUX.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LoBSTR.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/RSN.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/NAR.png"! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 33) [f=-000001] Spectator (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 36dd2a59026f7f478910c5a745ad6f52 [f=-000001] > <Chesti>!!y [f=-000001] Connection attempt from Shyrka [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/XCOM.png"! [f=-000001] -> Connection established (given id 12) [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 16) [f=-000001] Connection attempt from BigMac [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Sigero [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 17) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 22) [f=-000001] Connection attempt from LexEst [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 13) [f=-000001] Connection attempt from Nicoss125 [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Senaven [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from 321damianos [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 24) [f=-000001] Connection attempt from TechAUmNu [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 20) [f=-000001] Connection attempt from swappan [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 23) [f=-000001] Connection attempt from TacoMan [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from ChangJoeRim [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from mm19 [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from 2plus2is5 [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 21) [f=-000001] Connection attempt from Radavvadra [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from DeinFreund [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Aquanim [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 19) [f=-000001] Connection attempt from manero [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Sap_ru [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 18) [f=-000001] Connection attempt from niktu [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 15) [f=-000001] Connection attempt from AveragePlan [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from newparrain [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 14) [f=-000001] > <Chesti>noooo [f=-000001] > <Chesti>one left [f=-000001] > <Chesti>:D [f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for player 22 (Chesti) does not match local checksum fe7e3a13; stale PathEstimator-cache? [f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for player 18 (Sap_ru) does not match local checksum fe7e3a13; stale PathEstimator-cache? [f=-000001] Removed: LuaUI/Widgets/snd_music.lua [f=-000001] <Chesti> Allies: I choose: Yes we scan! [f=-000001] Speed set to 10.0 [server] [f=-000001] <Chesti> ah no [f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for spectator 5 (mm19) does not match local checksum fe7e3a13; stale PathEstimator-cache? [f=-000001] <ChangJoeRim> Allies: I choose: zimba! [f=-000001] <BigMac> Allies: I choose: Commander 1! [f=-000001] <Sap_ru> Allies: I choose: Speedy Greedy! [f=-000001] <Chesti> nice [f=-000001] <Shyrka> Allies: I choose: White death! [f=-000001] Warning: [DESYNC WARNING] path-checksum 5e3d089c for player 14 (newparrain) does not match local checksum fe7e3a13; stale PathEstimator-cache? [f=-000001] <Nicoss125> Allies: I choose: Engineer Trainer! [f=-000001] <Aquanim> Allies: I choose: Architect! [f=-000001] <Sigero> Allies: I choose: Ecomancer! [f=-000001] <niktu> Allies: I choose: rec1! [f=-000001] <LexEst> Allies: I choose: Extra Freshness! [f=-000001] <321damianos> Allies: I choose: Commander 1! [f=-000001] <Radavvadra> Allies: I choose: Lord! [f=-000001] <Senaven> Allies: I choose: Stulbais stulbenis! [f=-000001] <DeinFreund> Allies: I choose: Engineer Trainer! [f=-000001] <Aquanim> Allies: welll [f=-000001] <TacoMan> Allies: I choose: Mobile Expander! [f=-000001] <newparrain> Allies: I choose: constructeur! [f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation! [f=-000001] <Aquanim> well the mumble stack is still ruining balance [f=-000001] <Aquanim> but at least i dont have two coms this time [f=-000001] <TechAUmNu> Allies: Did someone actually leave? [f=-000001] <manero> Allies: I choose: Moonwalking! [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] <DeinFreund> Allies: I choose: Engineer Trainer! [f=-000001] <Aquanim> Allies: DF joined i think [f=-000001] Player TacoMan left the game: normal quit [f=-000001] <Aquanim> Allies: looks like mostly same teams except this time we have df [f=-000001] > SPRINGIE:User TechAUmNu|armca|5_2||False|NAR|Empire|GB [f=-000001] Player TechAUmNu left the game: normal quit [f=-000001] Connection attempt from TechAUmNu [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 20) [f=-000001] <Aquanim> Allies: and i still think these teams are way imbalanced [f=-000001] Senaven added point: rush hill [f=-000001] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA [f=-000001] > <TacoMan>fuck [f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation! [f=-000001] > <TacoMan>guys help me [f=-000001] <Sigero> :( [f=-000001] <Senaven> how? [f=-000001] > <Chesti>jump [f=-000001] > <TacoMan>my ZK is fucked up in all sorts of ways [f=-000001] <Sigero> why u hate the mumble [f=-000001] <Radavvadra> Allies: more in front [f=-000001] > <TacoMan>first of all i can't talk [f=-000001] <AveragePlan> Allies: I choose: Commander 1! [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] <niktu> Aquanim, in what world you EVER had balanced teams in ZK? :P [f=-000001] <Senaven> mumble is love [f=-000001] > <TacoMan>whenever i press enter it just switches to allied chat [f=-000001] > <TacoMan>then switches to normal chat [f=-000001] > <TacoMan>then switches to ally chat [f=-000001] <Sigero> mumble is life [f=-000001] <Aquanim> it happens fairly commonly niktu [f=-000001] <newparrain> Allies: air? [f=-000001] > <TacoMan>this prevents me from doing commands [f=-000001] > <TacoMan>or even putting labels [f=-000001] <Aquanim> Allies: i can air [f=-000001] <DeinFreund> just learn to have fun [f=-000001] <newparrain> Allies: ok [f=-000001] <DeinFreund> Allies: yes pelase [f=-000001] > <TacoMan>since enter = just switch back and forth [f=-000001] > Game will be force started in 42 seconds [f=-000001] > <TacoMan>secondly i can't enter esc menu for some weird reason [f=-000001] > <TacoMan>third i can't zoom in [f=-000001] <DeinFreund> Allies: AveragePlan air or Aquanim? [f=-000001] > <TacoMan>and my zoom sensitivity is fucked up high [f=-000001] > Game will be force started in 22 seconds [f=-000001] <Aquanim> Allies: i guess i dont mind [f=-000001] Chesti added point: I take th hihll [f=-000001] <DeinFreund> Allies: put down your facs.. [f=-000001] > <TacoMan>gonna try to rejoin [f=-000001] > <TacoMan>hopefully it works [f=-000001] <Senaven> Allies: thill [f=-000001] > Game will be force started in 20 seconds [f=-000001] > <TacoMan>probably wont [f=-000001] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA [f=-000001] Connection attempt from TacoMan [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Senaven added point: lul [f=0000000] game_message: Giving all units of jakubiom to Sigero due to lag/AFK [f=0000000] game_message: Giving all units of TacoMan to Aquanim due to lag/AFK Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"37.5690002","EventID":"game_v2:start_game_proper"} [f=0000026] Error: [DESYNC WARNING] checksum 523f311a from demo player 18 (Sap_ru) does not match our checksum 24d01972 for frame-number 0 [f=0000026] Error: [DESYNC WARNING] checksum 523f311a from demo player 22 (Chesti) does not match our checksum 24d01972 for frame-number 0 [f=0000046] Error: [DESYNC WARNING] checksum 523f311a from demo spectator 5 (mm19) does not match our checksum 24d01972 for frame-number 0 [f=0000058] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000058] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000058] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000058] !transmitlobby @voice@buildUnit@add;vehsupport;Slasher [f=0000058] !transmitlobby @voice@buildUnit@add;vehriot;Leveler [f=0000058] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000058] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000058] !transmitlobby @voice@buildUnit@add;veharty;Wolverine [f=0000058] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000058] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000058] !transmitlobby @voice@buildUnit@reload [f=0000062] Error: [DESYNC WARNING] checksum 523f311a from demo player 14 (newparrain) does not match our checksum 24d01972 for frame-number 0 [f=0000302] [swappan (replay)] noo, its me Chesti [f=0000510] game_message: Player TacoMan is no longer lagging or AFK; returning all their units. [f=0000588] <TacoMan> Allies: I choose: Mobile Expander! [f=0000974] Spectator mm19 left the game: normal quit [f=0001661] UpdateColorNotify [f=0002048] UpdateColorConfig, default [f=0002180] UpdateColorConfig, default [f=0002275] DeinFreund added point: only 1 guy? [f=0002426] [Game::ClientReadNet] added new player Jummy with number 25 to team 0 [f=0002426] > SPRINGIE:User Jummy|missilesilo|7_4||False|LEM||DE [f=0002569] <Sigero> Allies: I gave 1 units to Senaven. [f=0002685] TechAUmNu added point: lol [f=0002920] DeinFreund added point: get some units, let's kill Senaven before his freunds arrive [f=0002980] <Aquanim> Allies: one gunship [f=0003005] UpdateColorNotify [f=0003041] <Aquanim> Allies: didnt see any air [f=0003423] UpdateColorConfig, default [f=0003433] Aquanim added point: ware roach [f=0003441] TechAUmNu added point: [f=0003845] <Sigero> Allies: I gave 3 units to Chesti. [f=0004013] DeinFreund added point: come into thug shield [f=0004326] <Sigero> Allies: I gave 3 units to Chesti. [f=0004710] UpdateColorConfig, colorblind [f=0004845] <TechAUmNu> Allies: lol [f=0004885] UpdateColorConfig, colorblind [f=0005042] UpdateColorNotify [f=0005179] UpdateColorConfig, simpleColorblind [f=0005210] UpdateColorConfig, colorblind [f=0005242] UpdateColorConfig, defaultTeal [f=0005245] > SPRINGIE:User Jummy|missilesilo|7_4||False|LEM||DE [f=0005257] Connection attempt from Jummy [f=0005257] -> Version: 103.0.1-980-g522bf60 develop [f=0005257] -> Connection established (given id 25) [f=0005315] <Chesti> do not ruin balance Aquanim [f=0005399] UpdateColorConfig, simple [f=0005467] UpdateColorConfig, defaultTeal [f=0005487] <Aquanim> ? [f=0005633] UpdateColorConfig, defaultTeal [f=0005696] UpdateColorNotify [f=0005729] UpdateColorConfig, defaultTeal [f=0005826] UpdateColorConfig, defaultTeal [f=0006451] UpdateColorConfig, defaultTeal [f=0006496] DeinFreund added point: you'll need gauss, firewalker [f=0006546] UpdateColorConfig, simple [f=0006608] UpdateColorConfig, simple [f=0006853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:137: table index is nil [f=0006853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:142: table index is nil [f=0007118] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretaaclose_aoplane.dds" [f=0007544] Speed set to 2.0 [server] [f=0007624] TechAUmNu added point: 4 players [f=0008016] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0008016] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0008016] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0008016] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0008016] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0008016] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0008016] !transmitlobby @voice@buildUnit@add;spidercrabe;Crabe [f=0008016] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0008016] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Infiltrator [f=0008016] !transmitlobby @voice@buildUnit@reload [f=0008153] > SPRINGIE:User mm19|corvalk|6_3|donator_1|False|LEM||DE [f=0008169] Connection attempt from mm19 [f=0008169] -> Version: 103.0.1-980-g522bf60 develop [f=0008169] -> Connection established (given id 5) [f=0008295] <TacoMan> scalpel op [f=0008497] TechAUmNu added point: back [f=0008583] Warning: [DESYNC WARNING] path-checksum 5e3d089c for spectator 5 (mm19) does not match local checksum fe7e3a13; stale PathEstimator-cache? [f=0008764] Error: [DESYNC WARNING] checksum 523f311a from demo spectator 5 (mm19) does not match our checksum 24d01972 for frame-number 0 [f=0008792] TechAUmNu added point: AA [f=0008806] Aquanim added point: disarming [f=0009073] TechAUmNu added point: niktu back [f=0009558] newparrain added point: [f=0009565] newparrain added point: [f=0009573] newparrain added point: [f=0009802] DeinFreund added point: wtf is their budget [f=0010485] Chesti added point: [f=0011030] > SPRINGIE:User Firepluk|cornukesub|7_4|donator_2,player_level|False||Federation|RU [f=0011061] Connection attempt from Firepluk [f=0011061] -> Version: 103.0.1-980-g522bf60 develop [f=0011061] -> Connection established (given id 1) [f=0011492] Warning: [DESYNC WARNING] path-checksum 5e3d089c for spectator 1 (Firepluk) does not match local checksum fe7e3a13; stale PathEstimator-cache? [f=0011654] Error: [DESYNC WARNING] checksum 523f311a from demo spectator 1 (Firepluk) does not match our checksum 24d01972 for frame-number 0 [f=0011662] BigMac added point: ^got him [f=0011994] DeinFreund added point: resign they got 3x our eco [f=0012529] Aquanim added point: push [f=0012635] <TacoMan> gg [f=0012775] <Aquanim> Allies: eh never mind [f=0013136] Sigero added point: [f=0013795] <Aquanim> Allies: resign now? [f=0013923] <TacoMan> Allies: middle lost [f=0013974] <TacoMan> Allies: south lost [f=0014029] <TacoMan> Allies: north holding [f=0014352] [Chobby] Warning: Missing minimap image for [f=0014647] <TechAUmNu> Allies: bb [f=0015208] [Chobby] Warning: Missing minimap image for [f=0015748] DeinFreund added point: moho and terra [f=0015958] [Chobby] Warning: Missing minimap image for [f=0016035] [Chobby] Warning: Missing minimap image for [f=0016119] Sap_ru added point: losing here [f=0016373] <ChangJoeRim> Allies: big bertha? [f=0016412] Sap_ru added point: lost [f=0016517] [Chobby] Warning: Missing minimap image for [f=0016697] <Aquanim> Allies: yeah [f=0017305] <ChangJoeRim> Allies: why targetting me? [f=0017443] [Chobby] Warning: Missing minimap image for [f=0017443] [Chobby] Warning: Missing minimap image for [f=0017443] [Chobby] Warning: Missing minimap image for [f=0017645] [Chobby] Warning: Missing minimap image for [f=0017966] DeinFreund added point: back [f=0018119] [Chobby] Warning: Missing minimap image for [f=0018413] [Chobby] Warning: Missing minimap image for [f=0018533] [Chobby] Warning: Missing minimap image for [f=0018926] [Chobby] Warning: Missing minimap image for [f=0019065] [Chobby] Warning: Missing minimap image for [f=0019149] [liblobby] Warning: Duplicate user(Pete_the_killer) added to channel (zk) [f=0019214] TechAUmNu added point: why do you have mass impaler when everything is moving [f=0019300] DeinFreund added point: moho up ChangJoeRim [f=0019304] [Chobby] Warning: Missing minimap image for [f=0019992] TechAUmNu added point: make some actual units and drive through them [f=0020735] [Chobby] Warning: Missing minimap image for [f=0020801] [Chobby] Warning: Missing minimap image for [f=0021163] <manero> Allies: make anti pls [f=0021216] <Senaven> Allies: stop irewalker [f=0021268] <DeinFreund> Allies: no [f=0021290] [Chobby] Warning: Missing minimap image for [f=0021512] <Senaven> Allies: we cant now stun him [f=0021893] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk) [f=0021902] [Chobby] Warning: Missing minimap image for [f=0022448] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:274: bad argument #4 to 'spGetMapSquareTexture' (string expected, got nil) [f=0022451] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022453] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022460] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022466] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022468] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022471] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022473] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022475] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022478] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022480] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022482] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022484] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022487] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022489] [Chobby] Warning: Missing minimap image for [f=0022489] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022491] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022493] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022495] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022498] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022500] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022502] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022506] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022511] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022513] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022514] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022516] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022518] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:367: bad argument #1 to 'GenerateMipmap' (string expected, got nil) [f=0022520] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022522] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022524] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022529] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022531] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022533] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022534] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022559] [Chobby] Warning: Missing minimap image for [f=0022559] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022561] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022564] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022566] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022568] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022570] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022572] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022574] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022575] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022577] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022667] <TacoMan> Allies: they have bertha [f=0022667] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022669] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022671] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022673] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022675] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022678] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022685] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022968] <DeinFreund> Allies: where is it [f=0022969] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022972] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022974] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022978] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022980] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022986] LexEst added point: [f=0022987] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022990] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022993] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022996] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0022999] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023002] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023004] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023007] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023009] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023012] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023101] <TacoMan> Allies: i dont fucking know [f=0023102] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023106] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023109] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023112] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023115] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023118] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023121] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023124] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023127] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023130] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023301] <TacoMan> Allies: probably in their base [f=0023301] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023318] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023323] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023325] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023328] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023331] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023333] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023917] Sap_ru added point: seems lost [f=0023918] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023925] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023926] Aquanim added point: probably there [f=0023930] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023935] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023939] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023944] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023948] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023954] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023958] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023962] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023967] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0023972] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024108] <Aquanim> Allies: i think thats two [f=0024114] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024122] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024125] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024128] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024131] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024139] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024140] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024144] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024148] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024257] game_message: Morph complete: Commander 1 lvl 1 [f=0024258] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024262] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024265] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024270] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024285] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024291] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024295] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024308] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024340] DeinFreund added point: why suicide assaults :| [f=0024341] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024345] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024349] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024353] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024358] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024372] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024374] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024380] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0024381] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025275] [Game::ClientReadNet] added new player domino with number 26 to team 0 [f=0025275] > SPRINGIE:User domino|armkam|0_0||False||Federation|US [f=0025282] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025292] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025295] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025300] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025302] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025305] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025316] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025321] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025324] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025522] <DeinFreund> Allies: secure territory, dont go for kills [f=0025523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025533] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025540] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025548] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025556] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025564] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025574] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025581] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025590] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025599] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025626] AveragePlan added point: ready to push north [f=0025626] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025632] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025638] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025648] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025653] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025669] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0025674] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026039] <DeinFreund> Allies: manero can you take mid? [f=0026042] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026046] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026052] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026056] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026066] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026071] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026075] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026084] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026106] AveragePlan added point: do we have any aa north in case of attack? [f=0026106] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026111] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026116] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026121] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026125] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026131] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026135] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026140] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026145] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026149] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026347] <Chesti> Allies: I gave 100 metal to Senaven. [f=0026347] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026351] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026353] <Chesti> Allies: I gave 100 metal to Senaven. [f=0026354] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026359] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026364] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026366] <Chesti> Allies: I gave 100 metal to Senaven. [f=0026369] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026371] <Chesti> Allies: I gave 100 metal to Senaven. [f=0026373] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026374] <Chesti> Allies: I gave 100 metal to Senaven. [f=0026378] <Chesti> Allies: I gave 100 metal to Senaven. [f=0026378] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026382] <Chesti> Allies: I gave 100 metal to Senaven. [f=0026383] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026386] > <domino>!notify [f=0026387] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026392] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026397] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026402] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026408] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026414] <Aquanim> Allies: well i have a wyvern or two [f=0026436] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026443] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026448] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026453] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026461] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026469] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026475] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026497] <Aquanim> Allies: against brawlers [f=0026501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026506] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026510] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026514] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026518] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026522] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026527] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026532] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026540] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawGenesis trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/terrain_texture_handler.lu..."]:350: bad argument #1 to 'RenderToTexture' (string expected, got nil) [f=0026807] Error: Failed to allocate memory [f=0026807] Error: Error handler invoked for Spring 103.0.1-980-g522bf60 develop. [f=0026807] Error: DLL information: [f=0026807] Error: Stacktrace for Spring 103.0.1-980-g522bf60 develop: [f=0026807] Error: (0) Unknown [0x008CAE39] [f=0026807] Error: (1) Unknown [0x008CB06B] [f=0026807] Error: (2) Unknown [0x00E69983] [f=0026807] Error: [ErrorMessageBox] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1 [f=0026807] [SpringApp::ShutDown][1] fromRun=0 [f=0026807] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0026807] [async=0] threads=3 tasks=1612774 {sum,avg}{exec,wait}time={{-0.000, 26815622341295202781264535936496326266753838337378604656332472553632485111323992670638815865265103252018737652529249987274790230418484875422072119035428864.000}, {-0.000, 0.000}}ms [f=0026807] thread=0 tasks=45432 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -26815622253226225246300139865922818871363325814313782933308039846996981372908415056483738602720705929411620651698527038348271455501347331075275605294448640.000}}ms [f=0026807] thread=1 tasks=942810 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 26815622283078725767127470857635149169203561240876803351475330793838697001096263410361064814329346388534718202712280730618309094700450327033276784611164160.000}, {-2.000, 0.000, -0.000, 2.000}}ms [f=0026807] thread=2 tasks=624532 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {0.000, 0.000, -0.000, 26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}}ms [f=0026807] [async=1] threads=3 tasks=655 {sum,avg}{exec,wait}time={{2.000, 0.000}, {2.000, -2.000}}ms [f=0026807] thread=1 tasks=328 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622310198535225176569872617342779151103535946442513955555634316434225908132372346692241954080816845208084491016473674601225022758198757875100088795136.000}, {2.000, 0.000, 2.000, -26815622323598633494122058033104406136763083472391199714307711128747523690900078068362196367375317782930458936227173524042683675621131891282053953168080896.000}}ms [f=0026807] thread=2 tasks=327 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, -26815622323482781402249846079281332297003093472980664905077226464436559837133768601194883402610377910479999716708785247754023228192091495044123822844280832.000}}ms [f=0026807] [ThreadPool::SetThreadCount][2] workers=0 [f=0026807] [SpringApp::ShutDown][2] [f=0026807] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0026807] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0026807] [Game::KillLua][2] dtor=0 luaRules=08bff6e0 [f=0026807] Start gadgetHandler:Shutdown [f=0026807] Shutdown - StartSetup [f=0026807] Shutdown - UnitMorph [f=0026807] Shutdown - LupsNanoSpray [f=0026807] Shutdown - Modular Comm Info [f=0026807] Shutdown - Puppy Handler [f=0026807] Shutdown - Terrain Texture Handler [f=0026807] Shutdown - UnitCloakShield [f=0026807] End gadgetHandler:Shutdown [f=0026807] Start gadgetHandler:Shutdown [f=0026807] Shutdown - UnitMorph [f=0026807] Shutdown - Modular Comm Info [f=0026807] Shutdown - Shockwaves [f=0026807] Shutdown - UnitCloakShield [f=0026807] Shutdown - Lups Cloak FX [f=0026807] Shutdown - Lups [f=0026807] End gadgetHandler:Shutdown [f=0026807] [Game::KillLua][3] dtor=0 luaUI=2d2ba1d0 [f=0026807] Start widgetHandler:Shutdown [f=0026807] Shutdown - SaveOrderList Complete [f=0026807] Writing last game win data [f=0026807] Shutdown - SaveConfigData Complete [f=0026807] Shutdown Widget - Chili Highlight [f=0026807] Shutdown Widget - Deferred rendering [f=0026807] Shutdown Widget - EPIC Menu [f=0026807] Shutdown Widget - Custom Markers [f=0026807] Shutdown Widget - Chili Minimap [f=0026807] Shutdown Widget - Chili Widget Selector [f=0026807] Shutdown Widget - Local Team Colors [f=0026807] Shutdown Widget - Save Game Menu [f=0026807] Shutdown Widget - HealthBars [f=0026807] Shutdown Widget - Noises [f=0026807] Shutdown Widget - Unit Icons [f=0026807] Shutdown Widget - BuildETA [f=0026807] Shutdown Widget - Depth of Field Shader [f=0026807] Shutdown Widget - Win Counter [f=0026807] Shutdown Widget - Modular Comm Info [f=0026807] Shutdown Widget - CameraShake [f=0026807] Shutdown Widget - Chili Economy Panel Default [f=0026807] Shutdown Widget - Chili EndGame Window [f=0026807] Shutdown Widget - Chili Nuke Warning [f=0026807] Shutdown Widget - Chili Selections & CursorTip [f=0026807] Shutdown Widget - Chili Spectator Panels [f=0026807] Shutdown Widget - Context Menu [f=0026807] Shutdown Widget - Darkening [f=0026807] Shutdown Widget - Grab Input [f=0026807] Input grabbing is disabled! [f=0026807] Shutdown Widget - Highlight Geos [f=0026807] Shutdown Widget - Local Widgets Config [f=0026807] Shutdown Widget - Mex Placement Handler [f=0026807] Shutdown Widget - MinimapEvents [f=0026807] Shutdown Widget - Missile Silo Range [f=0026807] Shutdown Widget - Morph Finished notification [f=0026807] Shutdown Widget - Point Tracker [f=0026807] Shutdown Widget - Showeco and Grid Drawer [f=0026807] Shutdown Widget - Stereo3D [f=0026807] Shutdown Widget - Attack AoE [f=0026807] Shutdown Widget - MessageBoxes ZK [f=0026807] Shutdown Widget - UnitShapes [f=0026807] Shutdown Widget - Map Edge Extension [f=0026807] Shutdown Widget - Selection Send [f=0026807] Shutdown Widget - LupsManager [f=0026807] Shutdown Widget - Units on Fire [f=0026807] Shutdown Widget - Newton Firezone [f=0026807] Shutdown Widget - Chili Pro Console [f=0026807] Shutdown Widget - Chili Crude Player List [f=0026807] Shutdown Widget - Chili Framework [f=0026807] Shutdown Widget - Lups [f=0026807] Shutdown Widget - Chili Core Selector [f=0026807] Shutdown Widget - Pause Screen [f=0026807] Shutdown Widget - Color Blindness Correction [f=0026807] Shutdown Widget - Lasso Terraform GUI [f=0026807] Shutdown Widget - Layout Handler [f=0026807] Shutdown Widget - Persistent Build Height [f=0026807] Shutdown Widget - Text To Speech Control [f=0026807] End widgetHandler:Shutdown [f=0026807] [Game::KillLua][4] dtor=0 [f=0026807] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0026807] [Sound] [Sound::UpdateThread][3] efx=09946f28 [f=0026807] [Sound] [Sound::UpdateThread][4] [f=0026807] [Game::~CGame][1] [f=0026807] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0026807] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0026807] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0026807] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0026807] [Game::KillLua][4] dtor=1 [f=0026807] [Game::KillMisc][1] [f=0026807] [Game::KillMisc][2] [f=0026807] [Game::KillMisc][3] [f=0026807] [Game::KillRendering][1] [f=0026807] Statistics for RectangleOptimizer: 50% [f=0026807] [Game::KillInterface][1] [f=0026807] [Game::KillInterface][2] [f=0026807] [Game::KillSimulation][1] [f=0026807] [Game::KillSimulation][2] unitHandler=094c0420 [f=0026807] [CCollisionHandler] dis-/continuous tests: 104/1587628 [f=0026807] [Game::KillSimulation][3] [f=0026807] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026807] [~CPathCache(40x24)] cacheHits=1835 hitPercentage=55% numHashColls=0 maxCacheSize=35 [f=0026807] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026807] [~CPathCache(80x48)] cacheHits=3280 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026807] Statistics for RectangleOptimizer: 50% [f=0026807] Statistics for RectangleOptimizer: 50% [f=0026807] LosHandler stats: total instances=224240; shared=3%; from cache=19% [f=0026807] [Game::KillSimulation][4] [f=0026807] [Game::~CGame][2] [f=0026807] [Game::~CGame][3] [f=0026807] [Chobby] Chobby Shutdown [f=0026807] [SpringApp::ShutDown][3] [f=0026807] [LocalConnection::Statistics] Received: 1764183 bytes Sent: 286410 bytes Chobby.exe Information: 0 : Chobby closed connection [f=0026807] [SpringApp::ShutDown][4] [f=0026807] [SpringApp::ShutDown][5] [f=0026807] [SpringApp::ShutDown][6] [SpringApp::ShutDown][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::ShutDown][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00000000 [SpringApp::ShutDown][9] Error: Spring 103.0.1-980-g522bf60 develop has crashed. Error: DLL information: Error: 0x00400000 spring Error: 0x77050000 ntdll Error: 0x60f50000 aswhookx Error: 0x76b60000 kernel32 Error: 0x75270000 KERNELBASE Error: 0x76ac0000 ADVAPI32 Error: 0x75660000 msvcrt Error: 0x77190000 sechost Error: 0x76630000 RPCRT4 Error: 0x5e520000 GLU32 Error: 0x5e550000 OPENGL32 Error: 0x766e0000 GDI32 Error: 0x76950000 USER32 Error: 0x75750000 LPK Error: 0x76a20000 USP10 Error: 0x5e430000 DDRAW Error: 0x5fd20000 DCIMAN32 Error: 0x76eb0000 SETUPAPI Error: 0x75320000 CFGMGR32 Error: 0x758c0000 OLEAUT32 Error: 0x75760000 ole32 Error: 0x75240000 DEVOBJ Error: 0x73720000 dwmapi Error: 0x75710000 IMAGEHLP Error: 0x75950000 SHELL32 Error: 0x753c0000 SHLWAPI Error: 0x75380000 WS2_32 Error: 0x77270000 NSI Error: 0x10000000 DevIL Error: 0x7c000000 MSVCP80 Error: 0x77660000 MSVCR80 Error: 0x6b800000 OpenAL32 Error: 0x72220000 WINMM Error: 0x70780000 vorbisfile Error: 0x68140000 ogg Error: 0x64cc0000 vorbis Error: 0x62e80000 zlib1 Error: 0x70e40000 libfreetype-6 Error: 0x65180000 libfontconfig-1 Error: 0x68f40000 libexpat-1 Error: 0x62aa0000 glew32 Error: 0x6c740000 SDL2 Error: 0x75360000 IMM32 Error: 0x76730000 MSCTF Error: 0x745f0000 VERSION Error: 0x71e70000 nvapi Error: 0x69020000 nvoglv32 Error: 0x752e0000 WINTRUST Error: 0x750f0000 CRYPT32 Error: 0x75050000 MSASN1 Error: 0x74500000 ntmarta Error: 0x77220000 WLDAP32 Error: 0x74f60000 CRYPTBASE Error: 0x765a0000 CLBCatQ Error: 0x6b9a0000 shfolder Error: 0x74260000 MMDevApi Error: 0x74160000 PROPSYS Error: 0x6e280000 dsound Error: 0x742a0000 POWRPROF Error: 0x73290000 AUDIOSES Error: 0x74a20000 mswsock Error: 0x744e0000 wshtcpip Error: 0x72c60000 NLAapi Error: 0x6c990000 napinsp Error: 0x6c970000 pnrpnsp Error: 0x748e0000 DNSAPI Error: 0x6c960000 winrnr Error: 0x16080000 mdnsNSP Error: 0x708d0000 Iphlpapi Error: 0x708c0000 WINNSI Error: 0x72a60000 fwpuclnt Error: 0x6ca20000 rasadhlp Error: 0x74a10000 wship6 Error: 0x63e80000 dbghelp Error: Exception: Access violation (0xc0000005) Error: Exception Address: 0x00defd70 Error: Stacktrace for Spring 103.0.1-980-g522bf60 develop: Error: (0) C:\Users\Maxim\Documents\My Games\Zero-K\engine\win32\103.0.1-980-g522bf60\spring.exe [0x00DEFD70] Chobby.exe Warning: 0 : Spring exit code is: 1, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Someone watched a replay of ZK 1.5.5.1 and experienced a since-solved bug.