ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #126794

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "A:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000572] Using writeable configuration source: "A:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000584] Using additional read-only configuration source: "A:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.015811] LogOutput initialized. Logging to A:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015900] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016135]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016155]   
[t=00:00:00.016172]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016179]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016186]   Use "none" to disable the default log sections.
[t=00:00:00.016192] ============== </Log Sections> ==============

[t=00:00:00.016204] ============== <User Config> ==============
[t=00:00:00.016428]   AllowDeferredMapRendering = 1
[t=00:00:00.016443]   AllowDeferredModelRendering = 1
[t=00:00:00.016452]   AnimationMT = 0
[t=00:00:00.016461]   BumpWaterAnisotropy = 2
[t=00:00:00.016480]   BumpWaterBlurReflection = 1
[t=00:00:00.016492]   BumpWaterDepthBits = 32
[t=00:00:00.016500]   BumpWaterReflection = 2
[t=00:00:00.016510]   BumpWaterTexSizeReflection = 256
[t=00:00:00.016521]   CamFreeScrollSpeed = 50
[t=00:00:00.016530]   CamMode = 1
[t=00:00:00.016538]   CamTimeExponent = 4.0
[t=00:00:00.016547]   CamTimeFactor = 1.0
[t=00:00:00.016558]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016569]   EdgeMoveDynamic = 0
[t=00:00:00.016577]   EdgeMoveWidth = 0.003
[t=00:00:00.016592]   FPSFOV = 90
[t=00:00:00.016603]   FPSScrollSpeed = 50
[t=00:00:00.016611]   FontSize = 18
[t=00:00:00.016620]   Fullscreen = 0
[t=00:00:00.016630]   GrassDetail = 0
[t=00:00:00.016637]   GroundDecals = 5
[t=00:00:00.016645]   GroundDetail = 120
[t=00:00:00.016656]   HangTimeout = 30
[t=00:00:00.016664]   HardwareCursor = 1
[t=00:00:00.016672]   InitialNetworkTimeout = 0
[t=00:00:00.016684]   InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666
[t=00:00:00.016692]   LODScale = 1.000
[t=00:00:00.016710]   LODScaleReflection = 1.000
[t=00:00:00.016721]   LODScaleRefraction = 1.000
[t=00:00:00.016728]   LODScaleShadow = 1.000
[t=00:00:00.016736]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.016742]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.016752]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.016759]   LinkOutgoingBandwidth = 131072
[t=00:00:00.016769]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016778]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016788]   MSAALevel = 8
[t=00:00:00.016806]   MaxParticles = 25000
[t=00:00:00.016818]   MaxSounds = 32
[t=00:00:00.016828]   MaximumTransmissionUnit = 0
[t=00:00:00.016838]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016852]   MiniMapCanFlip = 1
[t=00:00:00.016861]   MiniMapMarker = 0
[t=00:00:00.016874]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.016884]   MouseDragScrollThreshold = 0
[t=00:00:00.016896]   NetworkLossFactor = 1
[t=00:00:00.016908]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016924]   OverheadScrollSpeed = 50
[t=00:00:00.017342]   ReconnectTimeout = 0
[t=00:00:00.017357]   RotOverheadScrollSpeed = 50
[t=00:00:00.017364]   RotateLogFiles = 1
[t=00:00:00.017371]   ScreenshotCounter = 4
[t=00:00:00.017378]   ShadowMapSize = 8192
[t=00:00:00.017383]   Shadows = 1
[t=00:00:00.017390]   ShowClock = 0
[t=00:00:00.017395]   ShowPlayerInfo = 0
[t=00:00:00.017402]   SoftParticles = 2
[t=00:00:00.017408]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017414]   TeamHighlight = 0
[t=00:00:00.017420]   UnitIconDist = 250
[t=00:00:00.017441]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017449]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017455]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017462]   UseLuaMemPools = 0
[t=00:00:00.017468]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017476]   VFSCacheArchiveFiles = 0
[t=00:00:00.017483]   VSync = 0
[t=00:00:00.017489]   Water = 4
[t=00:00:00.017495]   WindowBorderless = 1
[t=00:00:00.017500]   WindowPosY = 0
[t=00:00:00.017507]   XResolution = 1920
[t=00:00:00.017518]   XResolutionWindowed = 1920
[t=00:00:00.017527]   YResolution = 1080
[t=00:00:00.017533]   YResolutionWindowed = 1080
[t=00:00:00.017539]   snd_volmaster = 5
[t=00:00:00.017570] ============== </User Config> ==============

[t=00:00:00.017580] ============== <User System> ==============
[t=00:00:00.017587]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017598]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017610]        Compiler Version: gcc-13.2.0
[t=00:00:00.017685]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.017759]         Hardware Config: AMD Ryzen 7 2700 Eight-Core Processor          ; 49099MB RAM, 52171MB pagefile
[t=00:00:00.017769]        Binary Word Size: 64-bit (native)
[t=00:00:00.017777]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017784]      Physical CPU Cores: 8
[t=00:00:00.017790]       Logical CPU Cores: 16
[t=00:00:00.017796] ============== </User System> ==============

[t=00:00:00.017816] Run: thread affinity ffff
[t=00:00:00.018016] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018025]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018031]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018036]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018042]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.020242] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020258] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032681] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.039232]     Display (ViewSonic VG2448)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.039250]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.039257]         [ 4] 1768x992x24bpp@60Hz
[t=00:00:00.039265]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.039271]         [ 9] 1600x1200x24bpp@60Hz
[t=00:00:00.039278]         [10] 1600x1024x24bpp@60Hz
[t=00:00:00.039284]         [12] 1600x900x24bpp@60Hz
[t=00:00:00.039291]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.039297]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.039326]         [17] 1400x1050x24bpp@60Hz
[t=00:00:00.039334]         [18] 1366x768x24bpp@60Hz
[t=00:00:00.039340]         [19] 1360x768x24bpp@60Hz
[t=00:00:00.039346]         [20] 1280x1024x24bpp@75Hz
[t=00:00:00.039352]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.039359]         [23] 1280x800x24bpp@60Hz
[t=00:00:00.039365]         [24] 1280x768x24bpp@60Hz
[t=00:00:00.039371]         [25] 1280x720x24bpp@60Hz
[t=00:00:00.039379]         [28] 1176x664x24bpp@60Hz
[t=00:00:00.039385]         [31] 1152x864x24bpp@60Hz
[t=00:00:00.039391]         [32] 1024x768x24bpp@75Hz
[t=00:00:00.039404]         [35] 800x600x24bpp@75Hz
[t=00:00:00.039412]         [39] 720x576x24bpp@50Hz
[t=00:00:00.039418]         [40] 720x480x24bpp@60Hz
[t=00:00:00.039424]         [42] 640x480x24bpp@75Hz
[t=00:00:00.046415]     Display (ViewSonic VG2448)=2 modes=54 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.046429]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.046435]         [ 7] 1768x992x24bpp@60Hz
[t=00:00:00.046441]         [13] 1680x1050x24bpp@60Hz
[t=00:00:00.046447]         [15] 1600x1200x24bpp@60Hz
[t=00:00:00.046452]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.046546]         [18] 1600x900x24bpp@60Hz
[t=00:00:00.046554]         [19] 1440x1080x24bpp@60Hz
[t=00:00:00.046560]         [25] 1440x900x24bpp@60Hz
[t=00:00:00.046567]         [26] 1400x1050x24bpp@60Hz
[t=00:00:00.046576]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.046582]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.046588]         [29] 1280x1024x24bpp@75Hz
[t=00:00:00.046594]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.046600]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.046605]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.046611]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.046627]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.046636]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.046641]         [41] 1024x768x24bpp@75Hz
[t=00:00:00.046647]         [44] 800x600x24bpp@75Hz
[t=00:00:00.046654]         [48] 720x576x24bpp@50Hz
[t=00:00:00.046660]         [49] 720x480x24bpp@60Hz
[t=00:00:00.046667]         [51] 640x480x24bpp@75Hz
[t=00:00:00.417526] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.418428] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.418449] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.452784] [GR::LogVersionInfo]
[t=00:00:00.452801]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.452809]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.452816]     GL vendor   : NVIDIA Corporation
[t=00:00:00.452822]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:00.452828]     GLSL version: 4.60 NVIDIA
[t=00:00:00.452859]     GLEW version: 2.1.0
[t=00:00:00.452865]     GPU memory  : 8192MB (total) / 6529MB (available)
[t=00:00:00.452876]     SDL swap-int: 1
[t=00:00:00.452886]     SDL driver  : windows
[t=00:00:00.452891]     
[t=00:00:00.452897]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.452903]     GLSL shader support       : 1
[t=00:00:00.452909]     GL4 support               : 1
[t=00:00:00.452915]     FBO extension support     : 1
[t=00:00:00.452935]     NVX GPU mem-info support  : 1
[t=00:00:00.452953]     ATI GPU mem-info support  : 0
[t=00:00:00.452969]     Texture clamping to edge  : 1
[t=00:00:00.452978]     NPOT-texture support      : 1 (1)
[t=00:00:00.452989]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.452997]     texture query-LOD support : 1 (1)
[t=00:00:00.453004]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.453010]     Z-buffer depth            : 32 (-)
[t=00:00:00.453022]     primitive-restart support : 1 (1)
[t=00:00:00.453031]     clip-space control support: 1 (1)
[t=00:00:00.453038]     seamless cube-map support : 1 (1)
[t=00:00:00.453051]     frag-depth layout support : 1 (1)
[t=00:00:00.453059]     persistent maps support   : 1 (1)
[t=00:00:00.453066]     explicit attribs location : 1 (1)
[t=00:00:00.453075]     multi draw indirect       : 1 (-)
[t=00:00:00.453085]     array textures            : 1 (-)
[t=00:00:00.453091]     buffer copy support       : 1 (-)
[t=00:00:00.453098]     indirect draw             : 1 (-)
[t=00:00:00.453104]     base instance             : 1 (-)
[t=00:00:00.453110]     
[t=00:00:00.453116]     max. FBO samples              : 32
[t=00:00:00.453128]     max. FS/program texture slots : 32/192
[t=00:00:00.453137]     max. texture size             : 32768
[t=00:00:00.453146]     max. texture anisotropy level : 16.000000
[t=00:00:00.453152]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.453159]     max. draw-buffers             : 8
[t=00:00:00.453165]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.453172]     max. uniform buffer-bindings  : 84
[t=00:00:00.453179]     max. uniform block-size       : 64KB
[t=00:00:00.453190]     max. storage buffer-bindings  : 96
[t=00:00:00.453199]     max. storage block-size       : 2047MB
[t=00:00:00.453204]     
[t=00:00:00.453212]     enable AMD-hacks : 0
[t=00:00:00.453217]     compress MIP-maps: 0
[t=00:00:00.453274]     Number of compressed texture formats: 23
[t=00:00:00.453317]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.453350] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.453678] [GR::UpdateGLConfigs]
[t=00:00:00.453715] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.453734] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.453749] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.453765] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.453772] [GR::InitGLState]
[t=00:00:00.453825] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[t=00:00:00.556339] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.561068] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.581494] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.587816] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "A:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.587842] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.588321] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.590196] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "A:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.590213] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.590285] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: A:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.590353] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: A:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.602504] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.603087] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.603658] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.603871] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.624014] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.624039] [VFS] [SpringVFS::ReserveArchives<this=00000253fd457420>]
[t=00:00:00.624244] [VFS] [SpringVFS::AddArchive<this=00000253fd457420>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.627539] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000253fd457420 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.627558] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.836477] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.837191] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.837443] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.837455] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.837782] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.838040] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.838162] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.841378] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.846697] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.846789] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.847418][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.847562][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.847855][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.847893][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.847906][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.848062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.861370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.861410][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (THX Spatial - Synapse)"
[t=00:00:00.861426][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Lautsprecher (Razer Audio Controller - Game)"
[t=00:00:00.861473][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digitalaudio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.861490][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "VG2448 (NVIDIA High Definition Audio)"
[t=00:00:00.861505][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "VG2448 (NVIDIA High Definition Audio) (2)"
[t=00:00:00.861520][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Kopfhörer (Razer Audio Controller - Chat)"
[t=00:00:00.861531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.892130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.894714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000253fd6057d0(default) context=00000253ddfdeb70  numChannels=2 frameSize=8
[t=00:00:00.894742][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.894754][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.894762][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.894770][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.894819][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.894861][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.894873][f=-000001] [Sound]   Devices:
[t=00:00:00.900871][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (Razer Audio Controller - Chat)]
[t=00:00:00.900891][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (THX Spatial - Synapse)]
[t=00:00:00.900900][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Razer Audio Controller - Game)]
[t=00:00:00.900925][f=-000001] [Sound]     [OpenAL Soft on Digitalaudio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.900936][f=-000001] [Sound]     [OpenAL Soft on VG2448 (NVIDIA High Definition Audio)]
[t=00:00:00.900945][f=-000001] [Sound]     [OpenAL Soft on VG2448 (NVIDIA High Definition Audio) #2]
[t=00:00:00.900965][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.900975][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.901930][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.901959][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.959448][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: A:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2006503 MB
[t=00:00:00.962404][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.12.0"
[t=00:00:00.963742][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Chobby v1.12.12.0", overwrite=false)] section=3 cached=0
[t=00:00:00.988951][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.989138][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.991567][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.108291][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.122484][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.123379][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.124994][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.125169][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.125183][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.125234][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.125480][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.125504][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.125524][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.125544][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.125568][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.125633][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.125683][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.125714][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:01.126522][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.126742][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.127080][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:01.127100][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.127119][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.127140][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.128558][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.128812][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.129649][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.131213][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.141787][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.143077][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.147669][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.148298][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.149895][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.150847][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.153055][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.292038][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.293001][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.293014][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.293024][f=-000001] [liblobby] port, 8200
[t=00:00:01.293046][f=-000001] [liblobby] protocol, zks
[t=00:00:01.293056][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.305343][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.310030][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.311519][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.313798][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.315088][f=-000001] [Chotify] Enabled: true
[t=00:00:01.318318][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.330175][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.330598][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.331382][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.333499][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.334457][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.339131][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.344916][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.348763][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.351208][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.354032][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.357338][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.359697][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.368239][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.375446][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.379133][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.390202][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.393572][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.400550][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.407418][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.409249][f=-000001] [Chobby] Using wrapper port: , 58249
[t=00:00:01.411661][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.413287][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.414045][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.415009][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.415734][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.416309][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.416978][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.423127][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.426841][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.428984][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.429919][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.432357][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.435953][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.449192][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.453318][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.456815][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.461953][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.474509][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.478796][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.490530][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.494353][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.497893][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
Zero-K.exe Error: 0 : Error initializing discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B)
------- TRUNCATED -------
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:38.669560][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def
[t=01:43:38.669735][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def
[t=01:43:38.669891][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def
[t=01:43:38.670069][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def
[t=01:43:38.670226][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def
[t=01:43:38.670426][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:40.148372][f=0065029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:45.331106][f=0065184] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:43:45.658311][f=0065192] game_message: Spicula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:49.046270][f=0065295] Warning: [LoadSoundFile] could not load sound "weapon/ex_large4" from {Unit,Weapon}Def
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:50.637041][f=0065343] game_message: Spicula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:54.937009][f=0065471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:55.718842][f=0065494] game_message: Nebula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:43:56.243260][f=0065511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:00.903747][f=0065646] game_message: Spicula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:06.429297][f=0065796] game_message: Nebula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:09.980373][f=0065886] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:44:10.195888][f=0065894] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:10.891111][f=0065917] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:11.975707][f=0065946] game_message: Nebula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:18.328297][f=0066096] game_message: Spicula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:20.102537][f=0066142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:24.507565][f=0066246] game_message: Nebula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:26.379537][f=0066286] <NightArtist> Allies:  I gave 22617 metal to Einar.
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:28.064166][f=0066323] <NightArtist> Allies:  I gave 6582 metal to Kimaro97.
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:31.419163][f=0066396] game_message: Spicula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:44:33.199662][f=0066432] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:35.848659][f=0066480] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:37.637917][f=0066513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:44:40.559304][f=0066565] NightArtist paused the game
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:11.612768][f=0066565] NightArtist unpaused the game
[t=01:45:11.619733][f=0066566] game_message: Nebula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:45:14.257086][f=0066631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:17.879775][f=0066711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:45:18.062490][f=0066716] game_message: Titan is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:25.122031][f=0066866] game_message: Spicula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:28.107047][f=0066921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:28.989594][f=0066937] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:29.575705][f=0066951] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:31.844684][f=0067007] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:32.353483][f=0067020] game_message: Nebula is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:34.793011][f=0067071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:45:39.331232][f=0067170] game_message: Nebula is under attack
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:40.013025][f=0067186] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 112
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:45.672736][f=0067292] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:45:46.252037][f=0067303] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:46.523233][f=0067309] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=01:45:46.811116][f=0067315] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:45:47.182836][f=0067322] game_message: Titan is under attack
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:45:47.417428][f=0067327] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:47.711997][f=0067332] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
[t=01:45:47.990915][f=0067337] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 8
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:48.550297][f=0067348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=01:45:49.107668][f=0067358] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:49.655335][f=0067365] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:51.978859][f=0067407] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:45:55.259133][f=0067462] game_message: Morph complete: ICE COLD BUT HOT lvl 17 -> ICE COLD BUT HOT lvl 18
[t=01:45:55.269217][f=0067462] game_message: Morph complete: That's Future Wars! lvl 17 -> That's Future Wars! lvl 18
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:55.925616][f=0067471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:45:55.980547][f=0067472] game_message: Titan is under attack
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:45:56.247700][f=0067476] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:45:57.675282][f=0067496] <NightArtist> Allies:  I gave 11081 metal to Einar.
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:46:00.364690][f=0067535] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:46:01.346818][f=0067548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:03.660053][f=0067580] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:46:03.987199][f=0067585] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:06.579437][f=0067622] game_message: Titan is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:09.139695][f=0067654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:46:09.443089][f=0067658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:09.787237][f=0067663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:11.033217][f=0067680] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:13.423352][f=0067714] <NightArtist> Allies:  I gave 3523 metal to Einar.
[t=01:46:13.615700][f=0067717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:14.563272][f=0067729] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
[t=01:46:15.220648][f=0067737] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:18.097671][f=0067772] game_message: Titan is under attack
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:18.909789][f=0067781] Next morph in: 100 seconds
[t=01:46:19.163066][f=0067783] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 114
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:24.992611][f=0067840] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
[t=01:46:30.090280][f=0067884] NightArtist paused the game
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A
HookApp::hookD3d9, 0
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Eine vorhandene Verbindung wurde vom Remotehost geschlossen.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()

Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected