Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "A:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000572] Using writeable configuration source: "A:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000584] Using additional read-only configuration source: "A:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.015811] LogOutput initialized. Logging to A:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015900] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016135] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016155] [t=00:00:00.016172] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016179] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016186] Use "none" to disable the default log sections. [t=00:00:00.016192] ============== </Log Sections> ============== [t=00:00:00.016204] ============== <User Config> ============== [t=00:00:00.016428] AllowDeferredMapRendering = 1 [t=00:00:00.016443] AllowDeferredModelRendering = 1 [t=00:00:00.016452] AnimationMT = 0 [t=00:00:00.016461] BumpWaterAnisotropy = 2 [t=00:00:00.016480] BumpWaterBlurReflection = 1 [t=00:00:00.016492] BumpWaterDepthBits = 32 [t=00:00:00.016500] BumpWaterReflection = 2 [t=00:00:00.016510] BumpWaterTexSizeReflection = 256 [t=00:00:00.016521] CamFreeScrollSpeed = 50 [t=00:00:00.016530] CamMode = 1 [t=00:00:00.016538] CamTimeExponent = 4.0 [t=00:00:00.016547] CamTimeFactor = 1.0 [t=00:00:00.016558] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016569] EdgeMoveDynamic = 0 [t=00:00:00.016577] EdgeMoveWidth = 0.003 [t=00:00:00.016592] FPSFOV = 90 [t=00:00:00.016603] FPSScrollSpeed = 50 [t=00:00:00.016611] FontSize = 18 [t=00:00:00.016620] Fullscreen = 0 [t=00:00:00.016630] GrassDetail = 0 [t=00:00:00.016637] GroundDecals = 5 [t=00:00:00.016645] GroundDetail = 120 [t=00:00:00.016656] HangTimeout = 30 [t=00:00:00.016664] HardwareCursor = 1 [t=00:00:00.016672] InitialNetworkTimeout = 0 [t=00:00:00.016684] InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666 [t=00:00:00.016692] LODScale = 1.000 [t=00:00:00.016710] LODScaleReflection = 1.000 [t=00:00:00.016721] LODScaleRefraction = 1.000 [t=00:00:00.016728] LODScaleShadow = 1.000 [t=00:00:00.016736] LinkIncomingMaxPacketRate = 512 [t=00:00:00.016742] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.016752] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.016759] LinkOutgoingBandwidth = 131072 [t=00:00:00.016769] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016778] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016788] MSAALevel = 8 [t=00:00:00.016806] MaxParticles = 25000 [t=00:00:00.016818] MaxSounds = 32 [t=00:00:00.016828] MaximumTransmissionUnit = 0 [t=00:00:00.016838] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016852] MiniMapCanFlip = 1 [t=00:00:00.016861] MiniMapMarker = 0 [t=00:00:00.016874] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016884] MouseDragScrollThreshold = 0 [t=00:00:00.016896] NetworkLossFactor = 1 [t=00:00:00.016908] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016924] OverheadScrollSpeed = 50 [t=00:00:00.017342] ReconnectTimeout = 0 [t=00:00:00.017357] RotOverheadScrollSpeed = 50 [t=00:00:00.017364] RotateLogFiles = 1 [t=00:00:00.017371] ScreenshotCounter = 4 [t=00:00:00.017378] ShadowMapSize = 8192 [t=00:00:00.017383] Shadows = 1 [t=00:00:00.017390] ShowClock = 0 [t=00:00:00.017395] ShowPlayerInfo = 0 [t=00:00:00.017402] SoftParticles = 2 [t=00:00:00.017408] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017414] TeamHighlight = 0 [t=00:00:00.017420] UnitIconDist = 250 [t=00:00:00.017441] UpdateBoundingVolumeMT = 0 [t=00:00:00.017449] UpdateWeaponVectorsMT = 0 [t=00:00:00.017455] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017462] UseLuaMemPools = 0 [t=00:00:00.017468] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017476] VFSCacheArchiveFiles = 0 [t=00:00:00.017483] VSync = 0 [t=00:00:00.017489] Water = 4 [t=00:00:00.017495] WindowBorderless = 1 [t=00:00:00.017500] WindowPosY = 0 [t=00:00:00.017507] XResolution = 1920 [t=00:00:00.017518] XResolutionWindowed = 1920 [t=00:00:00.017527] YResolution = 1080 [t=00:00:00.017533] YResolutionWindowed = 1080 [t=00:00:00.017539] snd_volmaster = 5 [t=00:00:00.017570] ============== </User Config> ============== [t=00:00:00.017580] ============== <User System> ============== [t=00:00:00.017587] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017598] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017610] Compiler Version: gcc-13.2.0 [t=00:00:00.017685] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.017759] Hardware Config: AMD Ryzen 7 2700 Eight-Core Processor ; 49099MB RAM, 52171MB pagefile [t=00:00:00.017769] Binary Word Size: 64-bit (native) [t=00:00:00.017777] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017784] Physical CPU Cores: 8 [t=00:00:00.017790] Logical CPU Cores: 16 [t=00:00:00.017796] ============== </User System> ============== [t=00:00:00.017816] Run: thread affinity ffff [t=00:00:00.018016] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018025] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018031] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018036] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018042] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020242] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020258] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032681] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.039232] Display (ViewSonic VG2448)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.039250] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.039257] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.039265] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.039271] [ 9] 1600x1200x24bpp@60Hz [t=00:00:00.039278] [10] 1600x1024x24bpp@60Hz [t=00:00:00.039284] [12] 1600x900x24bpp@60Hz [t=00:00:00.039291] [13] 1440x1080x24bpp@60Hz [t=00:00:00.039297] [16] 1440x900x24bpp@60Hz [t=00:00:00.039326] [17] 1400x1050x24bpp@60Hz [t=00:00:00.039334] [18] 1366x768x24bpp@60Hz [t=00:00:00.039340] [19] 1360x768x24bpp@60Hz [t=00:00:00.039346] [20] 1280x1024x24bpp@75Hz [t=00:00:00.039352] [22] 1280x960x24bpp@60Hz [t=00:00:00.039359] [23] 1280x800x24bpp@60Hz [t=00:00:00.039365] [24] 1280x768x24bpp@60Hz [t=00:00:00.039371] [25] 1280x720x24bpp@60Hz [t=00:00:00.039379] [28] 1176x664x24bpp@60Hz [t=00:00:00.039385] [31] 1152x864x24bpp@60Hz [t=00:00:00.039391] [32] 1024x768x24bpp@75Hz [t=00:00:00.039404] [35] 800x600x24bpp@75Hz [t=00:00:00.039412] [39] 720x576x24bpp@50Hz [t=00:00:00.039418] [40] 720x480x24bpp@60Hz [t=00:00:00.039424] [42] 640x480x24bpp@75Hz [t=00:00:00.046415] Display (ViewSonic VG2448)=2 modes=54 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.046429] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.046435] [ 7] 1768x992x24bpp@60Hz [t=00:00:00.046441] [13] 1680x1050x24bpp@60Hz [t=00:00:00.046447] [15] 1600x1200x24bpp@60Hz [t=00:00:00.046452] [16] 1600x1024x24bpp@60Hz [t=00:00:00.046546] [18] 1600x900x24bpp@60Hz [t=00:00:00.046554] [19] 1440x1080x24bpp@60Hz [t=00:00:00.046560] [25] 1440x900x24bpp@60Hz [t=00:00:00.046567] [26] 1400x1050x24bpp@60Hz [t=00:00:00.046576] [27] 1366x768x24bpp@60Hz [t=00:00:00.046582] [28] 1360x768x24bpp@60Hz [t=00:00:00.046588] [29] 1280x1024x24bpp@75Hz [t=00:00:00.046594] [31] 1280x960x24bpp@60Hz [t=00:00:00.046600] [32] 1280x800x24bpp@60Hz [t=00:00:00.046605] [33] 1280x768x24bpp@60Hz [t=00:00:00.046611] [34] 1280x720x24bpp@60Hz [t=00:00:00.046627] [37] 1176x664x24bpp@60Hz [t=00:00:00.046636] [40] 1152x864x24bpp@60Hz [t=00:00:00.046641] [41] 1024x768x24bpp@75Hz [t=00:00:00.046647] [44] 800x600x24bpp@75Hz [t=00:00:00.046654] [48] 720x576x24bpp@50Hz [t=00:00:00.046660] [49] 720x480x24bpp@60Hz [t=00:00:00.046667] [51] 640x480x24bpp@75Hz [t=00:00:00.417526] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.418428] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.418449] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.452784] [GR::LogVersionInfo] [t=00:00:00.452801] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.452809] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.452816] GL vendor : NVIDIA Corporation [t=00:00:00.452822] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.452828] GLSL version: 4.60 NVIDIA [t=00:00:00.452859] GLEW version: 2.1.0 [t=00:00:00.452865] GPU memory : 8192MB (total) / 6529MB (available) [t=00:00:00.452876] SDL swap-int: 1 [t=00:00:00.452886] SDL driver : windows [t=00:00:00.452891] [t=00:00:00.452897] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.452903] GLSL shader support : 1 [t=00:00:00.452909] GL4 support : 1 [t=00:00:00.452915] FBO extension support : 1 [t=00:00:00.452935] NVX GPU mem-info support : 1 [t=00:00:00.452953] ATI GPU mem-info support : 0 [t=00:00:00.452969] Texture clamping to edge : 1 [t=00:00:00.452978] NPOT-texture support : 1 (1) [t=00:00:00.452989] S3TC/DXT1 texture support : 1/1 [t=00:00:00.452997] texture query-LOD support : 1 (1) [t=00:00:00.453004] MSAA frame-buffer support : 1 (1) [t=00:00:00.453010] Z-buffer depth : 32 (-) [t=00:00:00.453022] primitive-restart support : 1 (1) [t=00:00:00.453031] clip-space control support: 1 (1) [t=00:00:00.453038] seamless cube-map support : 1 (1) [t=00:00:00.453051] frag-depth layout support : 1 (1) [t=00:00:00.453059] persistent maps support : 1 (1) [t=00:00:00.453066] explicit attribs location : 1 (1) [t=00:00:00.453075] multi draw indirect : 1 (-) [t=00:00:00.453085] array textures : 1 (-) [t=00:00:00.453091] buffer copy support : 1 (-) [t=00:00:00.453098] indirect draw : 1 (-) [t=00:00:00.453104] base instance : 1 (-) [t=00:00:00.453110] [t=00:00:00.453116] max. FBO samples : 32 [t=00:00:00.453128] max. FS/program texture slots : 32/192 [t=00:00:00.453137] max. texture size : 32768 [t=00:00:00.453146] max. texture anisotropy level : 16.000000 [t=00:00:00.453152] max. vec4 varyings/attributes : 31/16 [t=00:00:00.453159] max. draw-buffers : 8 [t=00:00:00.453165] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.453172] max. uniform buffer-bindings : 84 [t=00:00:00.453179] max. uniform block-size : 64KB [t=00:00:00.453190] max. storage buffer-bindings : 96 [t=00:00:00.453199] max. storage block-size : 2047MB [t=00:00:00.453204] [t=00:00:00.453212] enable AMD-hacks : 0 [t=00:00:00.453217] compress MIP-maps: 0 [t=00:00:00.453274] Number of compressed texture formats: 23 [t=00:00:00.453317] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.453350] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.453678] [GR::UpdateGLConfigs] [t=00:00:00.453715] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.453734] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.453749] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.453765] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.453772] [GR::InitGLState] [t=00:00:00.453825] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [t=00:00:00.556339] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.561068] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.581494] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.587816] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "A:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.587842] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.588321] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.590196] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "A:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.590213] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.590285] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: A:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.590353] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: A:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.602504] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.603087] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.603658] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.603871] Scanning: A:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.624014] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.624039] [VFS] [SpringVFS::ReserveArchives<this=00000253fd457420>] [t=00:00:00.624244] [VFS] [SpringVFS::AddArchive<this=00000253fd457420>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.627539] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000253fd457420 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.627558] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.836477] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.837191] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.837443] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.837455] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.837782] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.838040] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.838162] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.841378] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.846697] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.846789] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.847418][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.847562][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.847855][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.847893][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.847906][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.848062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.861370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.861410][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (THX Spatial - Synapse)" [t=00:00:00.861426][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (Razer Audio Controller - Game)" [t=00:00:00.861473][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digitalaudio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.861490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "VG2448 (NVIDIA High Definition Audio)" [t=00:00:00.861505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "VG2448 (NVIDIA High Definition Audio) (2)" [t=00:00:00.861520][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Kopfhörer (Razer Audio Controller - Chat)" [t=00:00:00.861531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.892130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.894714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000253fd6057d0(default) context=00000253ddfdeb70 numChannels=2 frameSize=8 [t=00:00:00.894742][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.894754][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.894762][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.894770][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.894819][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.894861][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.894873][f=-000001] [Sound] Devices: [t=00:00:00.900871][f=-000001] [Sound] [OpenAL Soft on Kopfhörer (Razer Audio Controller - Chat)] [t=00:00:00.900891][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (THX Spatial - Synapse)] [t=00:00:00.900900][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Razer Audio Controller - Game)] [t=00:00:00.900925][f=-000001] [Sound] [OpenAL Soft on Digitalaudio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.900936][f=-000001] [Sound] [OpenAL Soft on VG2448 (NVIDIA High Definition Audio)] [t=00:00:00.900945][f=-000001] [Sound] [OpenAL Soft on VG2448 (NVIDIA High Definition Audio) #2] [t=00:00:00.900965][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.900975][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.901930][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.901959][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.959448][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: A:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2006503 MB [t=00:00:00.962404][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.12.0" [t=00:00:00.963742][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Chobby v1.12.12.0", overwrite=false)] section=3 cached=0 [t=00:00:00.988951][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.989138][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.991567][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000253fd457420>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.108291][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.122484][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.123379][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.124994][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.125169][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.125183][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.125234][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.125480][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.125504][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.125524][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.125544][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.125568][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.125633][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.125683][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.125714][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Fontconfig error: Cannot load default config file [t=00:00:01.126522][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.126742][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.127080][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.127100][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.127119][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.127140][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.128558][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.128812][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.129649][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.131213][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.141787][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.143077][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.147669][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.148298][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.149895][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.150847][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.153055][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.292038][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.293001][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.293014][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.293024][f=-000001] [liblobby] port, 8200 [t=00:00:01.293046][f=-000001] [liblobby] protocol, zks [t=00:00:01.293056][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.305343][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.310030][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.311519][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.313798][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.315088][f=-000001] [Chotify] Enabled: true [t=00:00:01.318318][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.330175][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.330598][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.331382][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.333499][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.334457][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.339131][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.344916][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.348763][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.351208][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.354032][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.357338][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.359697][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.368239][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.375446][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.379133][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.390202][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.393572][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.400550][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.407418][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.409249][f=-000001] [Chobby] Using wrapper port: , 58249 [t=00:00:01.411661][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.413287][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.414045][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.415009][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.415734][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.416309][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.416978][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.423127][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.426841][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.428984][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.429919][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.432357][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.435953][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.449192][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.453318][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.456815][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.461953][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.474509][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.478796][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.490530][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.494353][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.497893][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> Zero-K.exe Error: 0 : Error initializing discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B) ------- TRUNCATED ------- HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:38.669560][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def [t=01:43:38.669735][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def [t=01:43:38.669891][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def [t=01:43:38.670069][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def [t=01:43:38.670226][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def [t=01:43:38.670426][f=0064983] Warning: [LoadSoundFile] could not load sound "weapon/cannon/acid_fire" from {Unit,Weapon}Def HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:40.148372][f=0065029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:45.331106][f=0065184] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:43:45.658311][f=0065192] game_message: Spicula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:49.046270][f=0065295] Warning: [LoadSoundFile] could not load sound "weapon/ex_large4" from {Unit,Weapon}Def HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:50.637041][f=0065343] game_message: Spicula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:54.937009][f=0065471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:55.718842][f=0065494] game_message: Nebula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:43:56.243260][f=0065511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:00.903747][f=0065646] game_message: Spicula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:06.429297][f=0065796] game_message: Nebula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:09.980373][f=0065886] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, [t=01:44:10.195888][f=0065894] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:10.891111][f=0065917] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:11.975707][f=0065946] game_message: Nebula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:18.328297][f=0066096] game_message: Spicula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:20.102537][f=0066142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:24.507565][f=0066246] game_message: Nebula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:26.379537][f=0066286] <NightArtist> Allies: I gave 22617 metal to Einar. HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:28.064166][f=0066323] <NightArtist> Allies: I gave 6582 metal to Kimaro97. HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:31.419163][f=0066396] game_message: Spicula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, [t=01:44:33.199662][f=0066432] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:35.848659][f=0066480] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:37.637917][f=0066513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:44:40.559304][f=0066565] NightArtist paused the game HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:11.612768][f=0066565] NightArtist unpaused the game [t=01:45:11.619733][f=0066566] game_message: Nebula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, [t=01:45:14.257086][f=0066631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:17.879775][f=0066711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:45:18.062490][f=0066716] game_message: Titan is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:25.122031][f=0066866] game_message: Spicula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:28.107047][f=0066921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:28.989594][f=0066937] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:29.575705][f=0066951] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:31.844684][f=0067007] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:32.353483][f=0067020] game_message: Nebula is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:34.793011][f=0067071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, [t=01:45:39.331232][f=0067170] game_message: Nebula is under attack UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:40.013025][f=0067186] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 112 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:45.672736][f=0067292] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, [t=01:45:46.252037][f=0067303] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:46.523233][f=0067309] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:45:46.811116][f=0067315] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:45:47.182836][f=0067322] game_message: Titan is under attack HookApp::deferHook, HookApp::hookWindow, [t=01:45:47.417428][f=0067327] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:47.711997][f=0067332] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4 [t=01:45:47.990915][f=0067337] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 8 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:48.550297][f=0067348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:45:49.107668][f=0067358] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:49.655335][f=0067365] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:51.978859][f=0067407] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, [t=01:45:55.259133][f=0067462] game_message: Morph complete: ICE COLD BUT HOT lvl 17 -> ICE COLD BUT HOT lvl 18 [t=01:45:55.269217][f=0067462] game_message: Morph complete: That's Future Wars! lvl 17 -> That's Future Wars! lvl 18 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:55.925616][f=0067471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:45:55.980547][f=0067472] game_message: Titan is under attack HookApp::deferHook, HookApp::hookWindow, [t=01:45:56.247700][f=0067476] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:45:57.675282][f=0067496] <NightArtist> Allies: I gave 11081 metal to Einar. HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, [t=01:46:00.364690][f=0067535] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, [t=01:46:01.346818][f=0067548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:03.660053][f=0067580] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:46:03.987199][f=0067585] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:06.579437][f=0067622] game_message: Titan is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:09.139695][f=0067654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 HookApp::deferHook, HookApp::hookWindow, [t=01:46:09.443089][f=0067658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:09.787237][f=0067663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:11.033217][f=0067680] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:13.423352][f=0067714] <NightArtist> Allies: I gave 3523 metal to Einar. [t=01:46:13.615700][f=0067717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:14.563272][f=0067729] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, [t=01:46:15.220648][f=0067737] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:18.097671][f=0067772] game_message: Titan is under attack HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:18.909789][f=0067781] Next morph in: 100 seconds [t=01:46:19.163066][f=0067783] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 114 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:24.992611][f=0067840] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 [t=01:46:30.090280][f=0067884] NightArtist paused the game HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 000000000008078A HookApp::hookD3d9, 0 Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Eine vorhandene Verbindung wurde vom Remotehost geschlossen. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):