Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000086] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.188979] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.189017] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.189042] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.189054] [t=00:00:00.189059] Enable or disable log sections using the LogSections configuration key [t=00:00:00.189063] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.189071] Use "none" to disable the default log sections. [t=00:00:00.189084] ============== </Log Sections> ============== [t=00:00:00.189090] ============== <User Config> ============== [t=00:00:00.189209] AllowDeferredMapRendering = 1 [t=00:00:00.189217] AllowDeferredModelRendering = 1 [t=00:00:00.189221] AnimationMT = 0 [t=00:00:00.189226] BumpWaterAnisotropy = 2 [t=00:00:00.189231] BumpWaterBlurReflection = 1 [t=00:00:00.189235] BumpWaterDepthBits = 32 [t=00:00:00.189240] BumpWaterReflection = 2 [t=00:00:00.189244] BumpWaterRefraction = 2 [t=00:00:00.189260] BumpWaterTexSizeReflection = 1024 [t=00:00:00.189265] CamFreeScrollSpeed = 86 [t=00:00:00.189268] CamMode = 1 [t=00:00:00.189273] CubeTexSizeReflection = 1024 Failed rotating the log file [t=00:00:00.189277] CubeTexSizeSpecular = 1024 [t=00:00:00.189291] DualScreenMiniMapOnLeft = 1 [t=00:00:00.189295] EdgeMoveDynamic = 0 [t=00:00:00.189299] EdgeMoveWidth = 0.003 [t=00:00:00.189302] FPSFOV = 90 [t=00:00:00.189307] FPSScrollSpeed = 86 [t=00:00:00.189310] FeatureDrawDistance = 600000 [t=00:00:00.189318] FeatureFadeDistance = 600000 [t=00:00:00.189322] FontSize = 18 [t=00:00:00.189326] GrassDetail = 0 [t=00:00:00.189330] GroundDecals = 10 [t=00:00:00.189334] GroundDetail = 180 [t=00:00:00.189337] HangTimeout = 30 [t=00:00:00.189341] HardwareCursor = 1 [t=00:00:00.189345] InitialNetworkTimeout = 0 [t=00:00:00.189349] LinkIncomingMaxPacketRate = 512 [t=00:00:00.189353] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.189357] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.189364] LinkOutgoingBandwidth = 131072 [t=00:00:00.189369] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.189373] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.189377] MSAALevel = 8 [t=00:00:00.189381] MaxParticles = 50000 [t=00:00:00.189384] MaxSounds = 32 [t=00:00:00.189389] MaximumTransmissionUnit = 0 [t=00:00:00.189393] MiddleClickScrollSpeed = -0.0008721 [t=00:00:00.189398] MiniMapMarker = 0 [t=00:00:00.189402] MouseDragScrollThreshold = 0 [t=00:00:00.189406] NetworkLossFactor = 1 [t=00:00:00.189413] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.189417] OverheadScrollSpeed = 86 [t=00:00:00.189421] ReconnectTimeout = 0 [t=00:00:00.189425] RotOverheadScrollSpeed = 86 [t=00:00:00.189428] RotateLogFiles = 1 [t=00:00:00.189432] ShadowMapSize = 16384 [t=00:00:00.189436] Shadows = 1 [t=00:00:00.189439] ShowClock = 0 [t=00:00:00.189443] SoftParticles = 2 [t=00:00:00.189447] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.189451] UnitIconDist = 169 [t=00:00:00.189481] UpdateBoundingVolumeMT = 0 [t=00:00:00.189489] UpdateWeaponVectorsMT = 0 [t=00:00:00.189493] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.189497] UseLuaMemPools = 0 [t=00:00:00.189501] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.189505] VFSCacheArchiveFiles = 0 [t=00:00:00.189509] VSync = 0 [t=00:00:00.189512] Water = 4 [t=00:00:00.189516] XResolution = 1920 [t=00:00:00.189521] YResolution = 1080 [t=00:00:00.189526] snd_volmaster = 86 [t=00:00:00.189531] snd_volui = 76 [t=00:00:00.189546] ============== </User Config> ============== [t=00:00:00.189553] ============== <User System> ============== [t=00:00:00.189557] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.189564] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.189573] Compiler Version: gcc-13.2.0 [t=00:00:00.189622] Operating System: Windows 10 TBA Insider Update (build 26100) [t=00:00:00.189672] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 64861MB RAM, 122989MB pagefile [t=00:00:00.189680] Binary Word Size: 64-bit (native) [t=00:00:00.189688] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.189695] Physical CPU Cores: 6 [t=00:00:00.189699] Logical CPU Cores: 12 [t=00:00:00.189702] ============== </User System> ============== [t=00:00:00.189709] Run: thread affinity fff [t=00:00:00.189871] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.189878] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.189885] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.189889] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.189892] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.190828] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.190840] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.197729] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.200023] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.200048] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.200054] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.200059] [ 6] 1600x900x24bpp@60Hz [t=00:00:00.200063] [ 8] 1440x1080x24bpp@60Hz [t=00:00:00.200068] [11] 1440x900x24bpp@60Hz [t=00:00:00.200072] [13] 1366x768x24bpp@60Hz [t=00:00:00.200075] [15] 1360x768x24bpp@60Hz [t=00:00:00.200079] [17] 1280x1024x24bpp@60Hz [t=00:00:00.200084] [18] 1280x960x24bpp@60Hz [t=00:00:00.200088] [19] 1280x800x24bpp@60Hz [t=00:00:00.200093] [20] 1280x768x24bpp@60Hz [t=00:00:00.200100] [21] 1280x720x24bpp@60Hz [t=00:00:00.200107] [24] 1176x664x24bpp@60Hz [t=00:00:00.200111] [27] 1152x864x24bpp@60Hz [t=00:00:00.200114] [28] 1024x768x24bpp@60Hz [t=00:00:00.200118] [29] 800x600x24bpp@60Hz [t=00:00:00.200123] [30] 720x576x24bpp@50Hz [t=00:00:00.200126] [31] 720x480x24bpp@60Hz [t=00:00:00.200130] [33] 640x480x24bpp@60Hz [t=00:00:00.203164] Display (Generic PnP Monitor)=2 modes=49 bounds={x=-1440, y=-559, w=1440, h=2560} [t=00:00:00.203176] [ 1] 1440x2560x24bpp@60Hz [t=00:00:00.203189] [ 3] 1440x1920x24bpp@60Hz [t=00:00:00.203193] [ 5] 1200x1920x24bpp@60Hz [t=00:00:00.203197] [ 6] 1200x1600x24bpp@60Hz [t=00:00:00.203201] [ 7] 1080x1920x24bpp@60Hz [t=00:00:00.203207] [12] 1080x1440x24bpp@60Hz [t=00:00:00.203211] [17] 1050x1680x24bpp@60Hz [t=00:00:00.203215] [19] 1024x1280x24bpp@75Hz [t=00:00:00.203219] [21] 960x1280x24bpp@75Hz [t=00:00:00.203223] [23] 900x1600x24bpp@60Hz [t=00:00:00.203227] [25] 900x1440x24bpp@60Hz [t=00:00:00.203231] [27] 864x1152x24bpp@75Hz [t=00:00:00.203238] [28] 800x1280x24bpp@60Hz [t=00:00:00.203246] [29] 768x1366x24bpp@60Hz [t=00:00:00.203250] [31] 768x1360x24bpp@60Hz [t=00:00:00.203253] [33] 768x1280x24bpp@60Hz [t=00:00:00.203257] [34] 768x1024x24bpp@75Hz [t=00:00:00.203261] [36] 720x1280x24bpp@60Hz [t=00:00:00.203265] [39] 664x1176x24bpp@60Hz [t=00:00:00.203271] [42] 600x800x24bpp@75Hz [t=00:00:00.203275] [44] 576x720x24bpp@50Hz [t=00:00:00.203278] [45] 480x720x24bpp@60Hz [t=00:00:00.203282] [47] 480x640x24bpp@75Hz [t=00:00:00.205635] Display (Generic PnP Monitor)=3 modes=36 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.205649] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.205656] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.205661] [ 6] 1600x900x24bpp@60Hz [t=00:00:00.205666] [ 7] 1440x1080x24bpp@60Hz [t=00:00:00.205671] [10] 1440x900x24bpp@60Hz [t=00:00:00.205676] [11] 1366x768x24bpp@60Hz [t=00:00:00.205680] [12] 1360x768x24bpp@60Hz [t=00:00:00.205685] [13] 1280x1024x24bpp@75Hz [t=00:00:00.205698] [15] 1280x960x24bpp@75Hz [t=00:00:00.205703] [17] 1280x800x24bpp@60Hz [t=00:00:00.205710] [18] 1280x768x24bpp@60Hz [t=00:00:00.205715] [19] 1280x720x24bpp@60Hz [t=00:00:00.205721] [22] 1176x664x24bpp@60Hz [t=00:00:00.205726] [25] 1152x864x24bpp@75Hz [t=00:00:00.205730] [27] 1024x768x24bpp@75Hz [t=00:00:00.205735] [29] 800x600x24bpp@75Hz [t=00:00:00.205740] [31] 720x576x24bpp@50Hz [t=00:00:00.205745] [32] 720x480x24bpp@60Hz [t=00:00:00.205750] [34] 640x480x24bpp@75Hz [t=00:00:01.010624] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.011419] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.011435] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.066855] [GR::LogVersionInfo] [t=00:00:01.066870] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.066876] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:01.066893] GL vendor : NVIDIA Corporation [t=00:00:01.066898] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:01.066903] GLSL version: 4.60 NVIDIA [t=00:00:01.066907] GLEW version: 2.1.0 [t=00:00:01.066911] GPU memory : 8192MB (total) / 6435MB (available) [t=00:00:01.066926] SDL swap-int: 1 [t=00:00:01.066930] SDL driver : windows [t=00:00:01.066934] [t=00:00:01.066937] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.066942] GLSL shader support : 1 [t=00:00:01.066949] GL4 support : 1 [t=00:00:01.066953] FBO extension support : 1 [t=00:00:01.066981] NVX GPU mem-info support : 1 [t=00:00:01.066988] ATI GPU mem-info support : 0 [t=00:00:01.066998] Texture clamping to edge : 1 [t=00:00:01.067007] NPOT-texture support : 1 (1) [t=00:00:01.067013] S3TC/DXT1 texture support : 1/1 [t=00:00:01.067018] texture query-LOD support : 1 (1) [t=00:00:01.067023] MSAA frame-buffer support : 1 (1) [t=00:00:01.067027] Z-buffer depth : 32 (-) [t=00:00:01.067040] primitive-restart support : 1 (1) [t=00:00:01.067046] clip-space control support: 1 (1) [t=00:00:01.067051] seamless cube-map support : 1 (1) [t=00:00:01.067056] frag-depth layout support : 1 (1) [t=00:00:01.067061] persistent maps support : 1 (1) [t=00:00:01.067065] explicit attribs location : 1 (1) [t=00:00:01.067070] multi draw indirect : 1 (-) [t=00:00:01.067077] array textures : 1 (-) [t=00:00:01.067081] buffer copy support : 1 (-) [t=00:00:01.067088] indirect draw : 1 (-) [t=00:00:01.067094] base instance : 1 (-) [t=00:00:01.067098] [t=00:00:01.067102] max. FBO samples : 32 [t=00:00:01.067106] max. FS/program texture slots : 32/192 [t=00:00:01.067112] max. texture size : 32768 [t=00:00:01.067120] max. texture anisotropy level : 16.000000 [t=00:00:01.067124] max. vec4 varyings/attributes : 31/16 [t=00:00:01.067130] max. draw-buffers : 8 [t=00:00:01.067134] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.067142] max. uniform buffer-bindings : 84 [t=00:00:01.067148] max. uniform block-size : 64KB [t=00:00:01.067152] max. storage buffer-bindings : 96 [t=00:00:01.067156] max. storage block-size : 2047MB [t=00:00:01.067159] [t=00:00:01.067163] enable AMD-hacks : 0 [t=00:00:01.067168] compress MIP-maps: 0 [t=00:00:01.067216] Number of compressed texture formats: 23 [t=00:00:01.067241] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.067290] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.067693] [GR::UpdateGLConfigs] [t=00:00:01.067792] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.067800] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.068691] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.068705] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.068710] [GR::InitGLState] [t=00:00:01.068797] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.126378] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.128528] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.128959] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.132785] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.132821] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.133161] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.145748] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.145764] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.145819] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.145891] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.149460] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.149699] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.149910] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.149985] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.155349] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:01.155363] [VFS] [SpringVFS::ReserveArchives<this=0000020b245e5640>] [t=00:00:01.155424] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.157566] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020b245e5640 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.157576] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.313774] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.314095] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.314157] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.314289] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.314441] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.315043] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.316702] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.316774] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.317145][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.317222][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.317423][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.317453][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.317466][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.317567][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.325675][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.325699][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "IPS235 (NVIDIA High Definition Audio)" [t=00:00:01.325709][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Høyttalere (Realtek(R) Audio)" [t=00:00:01.325737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL U2711 (NVIDIA High Definition Audio)" [t=00:00:01.325745][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "BenQ GL2450H (NVIDIA High Definition Audio)" [t=00:00:01.325752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.350785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.352932][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020b245af1c0(default) context=0000020b245b6170 numChannels=2 frameSize=8 [t=00:00:01.352979][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.352999][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.353008][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.353015][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.353041][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.353067][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.353077][f=-000001] [Sound] Devices: [t=00:00:01.356386][f=-000001] [Sound] [OpenAL Soft on Høyttalere (Realtek(R) Audio)] [t=00:00:01.356417][f=-000001] [Sound] [OpenAL Soft on IPS235 (NVIDIA High Definition Audio)] [t=00:00:01.356427][f=-000001] [Sound] [OpenAL Soft on DELL U2711 (NVIDIA High Definition Audio)] [t=00:00:01.356436][f=-000001] [Sound] [OpenAL Soft on BenQ GL2450H (NVIDIA High Definition Audio)] [t=00:00:01.356452][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.356471][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.357204][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.357225][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.429847][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 175396 MB [t=00:00:01.431878][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.432838][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.432866][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.463385][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0) [t=00:00:01.463533][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.488060][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.521310][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.521428][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.521745][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.521832][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.521896][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.521922][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 Fontconfig error: Cannot load default config file [t=00:00:01.543579][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.543785][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.543839][f=-000001] [UDPListener] successfully bound socket on port 58677 [t=00:00:01.545137][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:01.545339][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 112ms [t=00:00:01.575476][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000020b24b03a00] using map "Calamity 1.1" (loaded=1 cached=0) [t=00:00:01.575683][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.575762][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.575859][f=-000001] [PreGame::AddModArchivesToVFS][server=0000020b24b03a00] using game "Zero-K v1.13.1.0" (loaded=0 cached=0) [t=00:00:01.576031][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Zero-K v1.13.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.722618][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.722750][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b245e5640>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.724644][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.724713][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.724947][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.725002][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.725066][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.725495][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXBhbnNlcnBhZGRlOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTMuMS4wOwptYXBuYW1lPUNhbGFtaXR5IDEuMTsKbXlwbGF5ZXJuYW1lPXBhbnNlcnBhZGRlOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.725540][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2025-03-13_20-15-48-633_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.725549][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 180ms [t=00:00:01.725785][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.957639][f=-000001] forceSingleThreaded, false [t=00:00:02.962411][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.962479][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.962707][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.962762][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.962823][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.968184][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.968199][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.968261][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.968301][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.968351][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.968397][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.968992][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.969201][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.969389][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.969971][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.970186][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.970325][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.970340][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.970591][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.046853][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.049542][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.050193][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.050339][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.050746][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.050778][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.050885][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.050911][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.258785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.435032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:04.246108][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1195ms [t=00:00:04.246196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.266469][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:04.266537][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.266897][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.266958][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.267011][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.357744][f=-000001] Loading UnitDefs_posts [t=00:00:04.458533][f=-000001] Loading FeatureDefs_posts [t=00:00:04.479469][f=-000001] Loading WeaponDefs_posts [t=00:00:04.490419][f=-000001] Loading ArmorDefs_posts [t=00:00:04.500871][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 233ms [t=00:00:04.540856][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 294ms [t=00:00:04.540916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" ------- TRUNCATED ------- [t=00:32:07.655980][f=0046183] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:07.862340][f=0046189] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:07.890657][f=0046190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:08.588765][f=0046211] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:09.126289][f=0046227] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:09.419506][f=0046236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:09.556615][f=0046240] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:09.747335][f=0046246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:19.115318][f=0046527] game_message: Energy Pylon is under attack [t=00:32:19.497334][f=0046538] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:20.263876][f=0046561] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:20.689575][f=0046574] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:20.821439][f=0046578] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:21.329468][f=0046593] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:23.260020][f=0046651] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:24.120757][f=0046677] game_message: Energy Pylon is under attack [t=00:32:24.451038][f=0046687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:25.682388][f=0046724] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:30.184751][f=0046859] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:30.648650][f=0046873] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:30.825597][f=0046878] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:34.513460][f=0046989] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:34.588478][f=0046991] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:34.762257][f=0046996] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:34.954136][f=0047002] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:34.980764][f=0047003] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:35.178923][f=0047009] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:32:35.355998][f=0047014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:36.027250][f=0047034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:36.388731][f=0047045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:36.453844][f=0047047] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:36.523162][f=0047049] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:32:36.558922][f=0047050] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:36.825825][f=0047058] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:36.982861][f=0047063] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:32:37.123190][f=0047067] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:37.156981][f=0047068] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:37.215565][f=0047070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:37.259300][f=0047071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:37.360856][f=0047074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:37.444997][f=0047077] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:37.994657][f=0047093] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:38.026172][f=0047094] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:38.356122][f=0047104] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:38.623256][f=0047112] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:51.256772][f=0047490] game_message: Glaive is under attack [t=00:32:53.852320][f=0047569] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:32:54.788990][f=0047597] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:56.213051][f=0047640] game_message: Glaive is under attack [t=00:32:56.946173][f=0047662] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:57.827004][f=0047688] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:58.390568][f=0047705] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:58.418042][f=0047706] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:32:58.592393][f=0047711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:01.358886][f=0047794] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:02.416961][f=0047826] game_message: Fencer is under attack [t=00:33:02.417778][f=0047826] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:02.623959][f=0047832] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:03.291590][f=0047852] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:05.960631][f=0047932] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:06.155200][f=0047938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:06.288909][f=0047942] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:07.828385][f=0047988] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:10.216511][f=0048060] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:10.297340][f=0048062] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:10.593077][f=0048071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:10.792735][f=0048077] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:33:10.858156][f=0048079] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:10.993896][f=0048083] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:11.155383][f=0048088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:11.353424][f=0048094] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:33:11.523093][f=0048099] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:11.718550][f=0048105] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:11.859156][f=0048109] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:12.023539][f=0048114] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:12.297740][f=0048122] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:12.320193][f=0048123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:12.493905][f=0048128] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:12.823820][f=0048138] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:13.883530][f=0048170] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:15.452437][f=0048217] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:27.824912][f=0048588] game_message: Fencer is under attack [t=00:33:27.825523][f=0048588] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:28.177656][f=0048599] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:29.263218][f=0048631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:29.318892][f=0048633] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:29.531984][f=0048639] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:31.951210][f=0048712] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:32.417585][f=0048726] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:32.829188][f=0048738] game_message: Fencer is under attack [t=00:33:32.949755][f=0048742] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:33.127719][f=0048747] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:36.626231][f=0048852] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:39.361322][f=0048934] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:43.524295][f=0049059] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:44.023343][f=0049074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:45.887817][f=0049130] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:45.916684][f=0049131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:48.452902][f=0049207] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:33:55.966253][f=0049432] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:59.711935][f=0051345] game_message: Venom is under attack [t=00:35:01.426133][f=0051396] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:01.466959][f=0051397] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:01.947845][f=0051412] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:02.269349][f=0051421] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:02.291027][f=0051422] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:02.361907][f=0051424] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:02.420428][f=0051426] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:02.860899][f=0051439] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:02.890158][f=0051440] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:03.031966][f=0051444] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:03.290409][f=0051452] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:03.560573][f=0051460] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:04.061227][f=0051475] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:04.087262][f=0051476] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:08.389901][f=0051605] game_message: Lotus is under attack [t=00:35:08.423665][f=0051606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:08.826821][f=0051618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:08.891118][f=0051620] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:09.557545][f=0051640] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:14.092481][f=0051776] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:21.620584][f=0052002] game_message: AI has been destroyed! [t=00:35:21.620680][f=0052002] game_message: panserpadde wins! [t=00:35:21.621021][f=0052002] Submitting stats [t=00:35:21.628204][f=0052002] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:35:21.737433][f=0052002] [EOH::DestroySkirmishAI(id=0)] [t=00:35:21.773060][f=0052006] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1 [t=00:35:21.777198][f=0052006] <autoquit> Autoquit canceled. [t=00:35:23.647719][f=0052063] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:32.559919][f=0052330] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:37.854365][f=0052489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:38.122056][f=0052497] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:38.978641][f=0052523] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:39.978935][f=0052553] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:40.388772][f=0052565] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:46.299859][f=0052742] [QuitAction] user exited to system [t=00:35:46.312940][f=0052742] [SpringApp::Kill][1] fromRun=1 [t=00:35:46.312959][f=0052742] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:35:46.336617][f=0052742] [async=0] threads=6 tasks=5458625 {sum,avg}{exec,wait}time={{108788.875, 0.020}, {150513.234, 0.028}}ms [t=00:35:46.336643][f=0052742] thread=1 tasks=1091725 {sum,min,max,avg}{exec,wait}time={{25234.172, 0.000, 151.919, 0.023}, {3429.068, 0.000, 18446744027136.000, 0.003}}ms [t=00:35:46.336679][f=0052742] thread=2 tasks=1091725 {sum,min,max,avg}{exec,wait}time={{22294.039, 0.000, 141.141, 0.020}, {34571.609, 0.000, 18446744027136.000, 0.032}}ms [t=00:35:46.336689][f=0052742] thread=3 tasks=1091725 {sum,min,max,avg}{exec,wait}time={{19619.998, 0.000, 166.046, 0.018}, {36017.945, 0.000, 5.552, 0.033}}ms [t=00:35:46.336701][f=0052742] thread=4 tasks=1091725 {sum,min,max,avg}{exec,wait}time={{20202.980, 0.000, 152.176, 0.019}, {36717.352, 0.000, 6.396, 0.034}}ms [t=00:35:46.336715][f=0052742] thread=5 tasks=1091725 {sum,min,max,avg}{exec,wait}time={{21437.688, 0.000, 165.926, 0.020}, {39777.277, 0.000, 6.109, 0.036}}ms [t=00:35:46.336724][f=0052742] [async=1] threads=6 tasks=3985 {sum,avg}{exec,wait}time={{59044.719, 14.817}, {16944844.000, 4252.157}}ms [t=00:35:46.336735][f=0052742] thread=1 tasks=808 {sum,min,max,avg}{exec,wait}time={{11842.033, 0.001, 1423.245, 14.656}, {3408672.750, 0.015, 11842.905, 4218.654}}ms [t=00:35:46.336810][f=0052742] thread=2 tasks=795 {sum,min,max,avg}{exec,wait}time={{11827.915, 0.001, 1401.921, 14.878}, {3407929.250, 0.007, 11850.100, 4286.704}}ms [t=00:35:46.336826][f=0052742] thread=3 tasks=801 {sum,min,max,avg}{exec,wait}time={{11847.362, 0.000, 1421.803, 14.791}, {3365345.250, 0.165, 11850.062, 4201.430}}ms [t=00:35:46.336847][f=0052742] thread=4 tasks=791 {sum,min,max,avg}{exec,wait}time={{11829.562, 0.000, 1398.208, 14.955}, {3374630.500, 0.001, 11853.712, 4266.284}}ms [t=00:35:46.336866][f=0052742] thread=5 tasks=790 {sum,min,max,avg}{exec,wait}time={{11697.849, 0.000, 1412.047, 14.807}, {3388265.750, 0.078, 11709.438, 4288.944}}ms [t=00:35:46.336875][f=0052742] [ThreadPool::SetThreadCount][2] workers=0 [t=00:35:46.336882][f=0052742] [SpringApp::Kill][2] [t=00:35:46.337361][f=0052742] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:35:46.337374][f=0052742] [Game::KillLua][1] dtor=0 luaUI=0000020bc4106c80 [t=00:35:46.337406][f=0052742] Start widgetHandler:Shutdown [t=00:35:46.339561][f=0052742] Shutdown - SaveOrderList Complete [t=00:35:46.340124][f=0052742] Writing last game win data [t=00:35:46.343408][f=0052742] Shutdown - SaveConfigData Complete [t=00:35:46.343426][f=0052742] Shutdown Widget - Chili Highlight [t=00:35:46.343465][f=0052742] Shutdown Widget - Deferred rendering GL4 [t=00:35:46.343672][f=0052742] Shutdown Widget - Draw After Chili [t=00:35:46.343685][f=0052742] Shutdown Widget - API Unit Tracker GL4 [t=00:35:46.343698][f=0052742] Shutdown Widget - EPIC Menu [t=00:35:46.344585][f=0052742] Shutdown Widget - Chili Minimap [t=00:35:46.344683][f=0052742] Shutdown Widget - Chili Widget Selector [t=00:35:46.345402][f=0052742] Shutdown Widget - Depth of Field Shader [t=00:35:46.345415][f=0052742] Shutdown Widget - Deferred rendering [t=00:35:46.345424][f=0052742] SSAO: Deferred rendering disabled, disabling. [t=00:35:46.361682][f=0052742] Shutdown Widget - Deferred rendering [t=00:35:46.361705][f=0052742] SSAO: Deferred rendering disabled, disabling. [t=00:35:46.362434][f=0052742] Shutdown Widget - Local Team Colors [t=00:35:46.362450][f=0052742] Shutdown Widget - Display Keys 2 [t=00:35:46.362490][f=0052742] Shutdown Widget - Save Game Menu [t=00:35:46.362501][f=0052742] Shutdown Widget - Highlight Model Api GL4 [t=00:35:46.362542][f=0052742] Shutdown Widget - Unit Icons [t=00:35:46.362610][f=0052742] Shutdown Widget - HealthBars [t=00:35:46.363473][f=0052742] Shutdown Widget - Noises [t=00:35:46.363486][f=0052742] Shutdown Widget - BuildETA [t=00:35:46.363497][f=0052742] Shutdown Widget - Selected Units GL4 2 [t=00:35:46.363517][f=0052742] Shutdown Widget - Win Counter [t=00:35:46.363537][f=0052742] Shutdown Widget - EndGame APM stats [t=00:35:46.363549][f=0052742] Shutdown Widget - Modular Comm Info [t=00:35:46.363557][f=0052742] Shutdown Widget - Attack Warning [t=00:35:46.363570][f=0052742] Shutdown Widget - CameraShake [t=00:35:46.363579][f=0052742] Shutdown Widget - Startup Info and Selector [t=00:35:46.363601][f=0052742] Shutdown Widget - Chili Economy Panel Default [t=00:35:46.363704][f=0052742] Shutdown Widget - Chili EndGame Window [t=00:35:46.363720][f=0052742] Shutdown Widget - Chili Nuke Warning [t=00:35:46.363740][f=0052742] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:35:46.363756][f=0052742] Shutdown Widget - Chili Spectator Panels [t=00:35:46.363767][f=0052742] Shutdown Widget - Context Menu [t=00:35:46.363776][f=0052742] Shutdown Widget - Darkening [t=00:35:46.363789][f=0052742] Shutdown Widget - Defense Range Zero-K [t=00:35:46.363913][f=0052742] Shutdown Widget - Grab Input [t=00:35:46.364064][f=0052742] Input grabbing is disabled! [t=00:35:46.364118][f=0052742] Shutdown Widget - Highlight Geos [t=00:35:46.364132][f=0052742] Shutdown Widget - Local Widgets Config [t=00:35:46.364146][f=0052742] Shutdown Widget - MinimapEvents [t=00:35:46.364161][f=0052742] Shutdown Widget - Missile Silo Range [t=00:35:46.364173][f=0052742] Shutdown Widget - Music Player v2 [t=00:35:46.364204][f=0052742] Shutdown Widget - Point Tracker [t=00:35:46.364214][f=0052742] Shutdown Widget - Showeco and Grid Drawer [t=00:35:46.364227][f=0052742] Shutdown Widget - State Reverse and Latency [t=00:35:46.378132][f=0052742] Shutdown Widget - Stereo3D [t=00:35:46.378277][f=0052742] Shutdown Widget - Transport AI [t=00:35:46.378299][f=0052742] Shutdown Widget - Attack AoE [t=00:35:46.378319][f=0052742] Shutdown Widget - Map Edge Extension [t=00:35:46.378572][f=0052742] Shutdown Widget - Highlight Unit GL4 v2 [t=00:35:46.378588][f=0052742] Shutdown Widget - Selection Send [t=00:35:46.378602][f=0052742] Shutdown Widget - LupsManager [t=00:35:46.378643][f=0052742] Shutdown Widget - Newton Firezone [t=00:35:46.378677][f=0052742] Shutdown Widget - Receive Units Indicator [t=00:35:46.378693][f=0052742] Shutdown Widget - Chili Pro Console [t=00:35:46.379276][f=0052742] Shutdown Widget - Persistent Build Height [t=00:35:46.379292][f=0052742] Shutdown Widget - Lasso Terraform GUI [t=00:35:46.379301][f=0052742] Shutdown Widget - Chili Framework [t=00:35:46.379310][f=0052742] Shutdown Widget - Lups [t=00:35:46.380072][f=0052742] Shutdown Widget - Chili Core Selector [t=00:35:46.380173][f=0052742] Shutdown Widget - Custom Markers [t=00:35:46.380209][f=0052742] Shutdown Widget - Mex Placement Handler [t=00:35:46.380256][f=0052742] Shutdown Widget - Select Keys [t=00:35:46.380282][f=0052742] Shutdown Widget - Contrast Adaptive Sharpen [t=00:35:46.380325][f=0052742] Shutdown Widget - Pause Screen [t=00:35:46.381020][f=0052742] Shutdown Widget - Bloom Shader Deferred [t=00:35:46.381237][f=0052742] Shutdown Widget - Color Blindness Correction [t=00:35:46.381455][f=0052742] Shutdown Widget - Layout Handler [t=00:35:46.381490][f=0052742] Shutdown Widget - Text To Speech Control [t=00:35:46.381502][f=0052742] End widgetHandler:Shutdown [t=00:35:46.442198][f=0052742] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 110494748, 0.0} allocedSize{int+, int-, ext}={0, 0, 11845808910}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051} [t=00:35:46.445878][f=0052742] [Game::KillLua][2] dtor=0 luaGaia=0000020bc3d72e50 [t=00:35:46.450862][f=0052742] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:35:46.450907][f=0052742] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:35:46.450935][f=0052742] [Game::KillLua][3] dtor=0 luaRules=0000020bde668e50 [t=00:35:46.450965][f=0052742] Start gadgetHandler:Shutdown [t=00:35:46.450977][f=0052742] Shutdown - StartSetup [t=00:35:46.450987][f=0052742] Shutdown - UnitMorph [t=00:35:46.452231][f=0052742] Shutdown - Carrier Drones [t=00:35:46.452245][f=0052742] Shutdown - Missile Silo Controller [t=00:35:46.452257][f=0052742] Shutdown - Model Rescaler [t=00:35:46.452267][f=0052742] Shutdown - Modular Comm Info [t=00:35:46.452275][f=0052742] Shutdown - Terrain Texture Handler [t=00:35:46.452291][f=0052742] Shutdown - Center Offset and Growth Scale [t=00:35:46.452301][f=0052742] Shutdown - UnitCloakShield [t=00:35:46.452682][f=0052742] Shutdown - Starlight Handler [t=00:35:46.452715][f=0052742] End gadgetHandler:Shutdown [t=00:35:46.481826][f=0052742] Start gadgetHandler:Shutdown [t=00:35:46.481850][f=0052742] Shutdown - Teleport Throw [t=00:35:46.481863][f=0052742] Shutdown - UnitMorph [t=00:35:46.481879][f=0052742] Shutdown - Commander Skin Renderer [t=00:35:46.483443][f=0052742] Shutdown - Missile fired callins [t=00:35:46.483461][f=0052742] Shutdown - Modular Comm Info [t=00:35:46.483470][f=0052742] Shutdown - Retreat Command [t=00:35:46.483482][f=0052742] Shutdown - Shockwaves [t=00:35:46.483494][f=0052742] Shutdown - Unit tint API [t=00:35:46.483514][f=0052742] Shutdown - Unit glow API [t=00:35:46.483540][f=0052742] Shutdown - UnitCloakShield [t=00:35:46.483567][f=0052742] Shutdown - Lups Cloak FX [t=00:35:46.483652][f=0052742] Shutdown - Lups [t=00:35:46.484431][f=0052742] Shutdown - Lups Shield [t=00:35:46.484532][f=0052742] End gadgetHandler:Shutdown [t=00:35:46.507907][f=0052742] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2584, 0.0} allocedSize{int+, int-, ext}={0, 0, 398396}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008} [t=00:35:46.513740][f=0052742] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:35:46.513917][f=0052742] [Game::KillLua][4] dtor=0 [t=00:35:46.513928][f=0052742] [Game::KillLua][5] dtor=0 [t=00:35:46.524235][f=0052742] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2025-03-13_20-15-48-633_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" (2743240 bytes) [t=00:35:46.524343][f=0052742] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:35:46.550168][f=0052742] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:35:46.550193][f=0052742] [Sound] [Sound::UpdateThread][3] #sources=32 #items=68 [t=00:35:46.550396][f=0052742] [Sound] [Sound::UpdateThread][4] ctx=0000020b245b6170 dev=0000020b245af1c0 [t=00:35:46.550511][f=0052742] [Sound] [Sound::UpdateThread][5] ctx=0000020b245b6170 dev=0000020b245af1c0 [t=00:35:46.550523][f=0052742] [Sound] [Sound::Cleanup][alcDestroyContext(0000020b245b6170)] [t=00:35:46.551677][f=0052742] [Sound] [Sound::Cleanup][alcCloseDevice(0000020b245af1c0)] [t=00:35:46.552076][f=0052742] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:35:46.583875][f=0052742] [Sound] [Sound::UpdateThread][6] [t=00:35:46.584708][f=0052742] [Game::~CGame][1] [t=00:35:46.584726][f=0052742] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:35:46.584734][f=0052742] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:35:46.584741][f=0052742] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:35:46.584769][f=0052742] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:35:46.584781][f=0052742] [Game::KillLua][4] dtor=1 [t=00:35:46.584793][f=0052742] [Game::KillLua][5] dtor=1 [t=00:35:46.584914][f=0052742] [Game::KillMisc][1] [t=00:35:46.584995][f=0052742] [Game::KillMisc][2] [t=00:35:46.585239][f=0052742] [Game::KillMisc][3] [t=00:35:46.585361][f=0052742] [Game::KillRendering][1] [t=00:35:46.589867][f=0052742] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:35:46.626465][f=0052742] [3DOParser::Kill] allocated 29 pieces [t=00:35:46.626584][f=0052742] [S3OParser::Kill] allocated 5533 pieces [t=00:35:46.626928][f=0052742] [AssParser::Kill] allocated 698 pieces [t=00:35:46.674665][f=0052742] [Game::KillInterface][1] [t=00:35:46.675740][f=0052742] [Game::KillInterface][2] [t=00:35:46.676339][f=0052742] [Game::KillSimulation][1] [t=00:35:46.676461][f=0052742] [Game::KillSimulation][2] [t=00:35:46.700089][f=0052742] [CCollisionHandler] dis-/continuous tests: 0/38042234 [t=00:35:46.700115][f=0052742] [Game::KillSimulation][3] [t=00:35:46.701249][f=0052742] [~CPathCache(32x32)] cacheHits=22 hitPercentage=4% numHashColls=0 maxCacheSize=201 [t=00:35:46.701322][f=0052742] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:35:46.701422][f=0052742] [~CPathCache(64x64)] cacheHits=11 hitPercentage=16% numHashColls=0 maxCacheSize=37 [t=00:35:46.701472][f=0052742] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:35:46.701703][f=0052742] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:35:46.719408][f=0052742] [LosHandler::Kill] raycast instance cache-{hits,misses}={72645,97050}; shared=3%; cached=40% [t=00:35:46.728814][f=0052742] [Game::KillSimulation][4] [t=00:35:46.771761][f=0052742] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:35:46.771801][f=0052742] [Game::~CGame][2] [t=00:35:46.771809][f=0052742] [Game::~CGame][3] [t=00:35:46.771831][f=0052742] [SpringApp::Kill][3] [t=00:35:46.771860][f=0052742] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2276720 bytes sent 1810028 bytes recv'd [t=00:35:46.785207][f=0052742] Kill: client disconnecting... [t=00:35:46.785248][f=0052742] [GameServer] UpdateLoop: thread affinity fff [t=00:35:48.813474][f=0052742] CloseConnection: client connection closed [t=00:35:48.813533][f=0052742] [SpringApp::Kill][4] font=0000020b67399e80 [t=00:35:48.817992][f=0052742] [SpringApp::Kill][5] [t=00:35:48.826691][f=0052742] [SpringApp::Kill][6] [t=00:35:48.826709] [SpringApp::Kill][7] [t=00:35:48.826792] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4000, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:35:48.826804] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2688, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=00:35:48.826811] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:35:48.826822] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:35:48.826832] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1704, 65536, 65536}, EBO = {2556, 262144, 262144} [t=00:35:48.826839] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:35:48.826850] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1256, 1048576, 1048576}, EBO = {1884, 2097152, 2097152} [t=00:35:48.826859] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {67348, 1048576, 1048576}, EBO = {101022, 2097152, 2097152} [t=00:35:48.826866] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:35:48.826875] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:35:48.826884] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:35:48.826891] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:35:48.826898] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1372, 1048576, 1048576}, EBO = {2058, 2097152, 2097152} [t=00:35:49.535254] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:35:49.535269] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:35:49.535274] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:35:49.535279] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:35:49.535575] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>] [t=00:35:49.535590] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=0)] #archives[section]=1 #files[section]=8243 [t=00:35:49.535609] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020b66863b20) [t=00:35:49.537738] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=1)] #archives[section]=1 #files[section]=51 [t=00:35:49.537761] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (0000020b245e0210) [t=00:35:49.537908] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=2)] #archives[section]=3 #files[section]=327 [t=00:35:49.537943] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020b66864360) [t=00:35:49.537981] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020b668640a0) [t=00:35:49.538102] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020b66863910) [t=00:35:49.538227] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=3)] #archives[section]=0 #files[section]=0 [t=00:35:49.538257] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=4)] #archives[section]=0 #files[section]=130 [t=00:35:49.538272] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=5)] #archives[section]=0 #files[section]=0 [t=00:35:49.538283] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=6)] #archives[section]=0 #files[section]=0 [t=00:35:49.538292] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=7)] #archives[section]=0 #files[section]=0 [t=00:35:49.538311] [VFS] [SpringVFS::DeleteArchives<this=0000020b245e5640>(section=8)] #archives[section]=0 #files[section]=0 [t=00:35:49.538833] [SpringApp::Kill][8] [t=00:35:49.538845] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:35:49.538852] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6013504d0 (joinable=1) [t=00:35:49.538857] [WatchDog::Uninstall][2] [t=00:35:50.286781] [WatchDog::Uninstall][3] [t=00:35:50.286795] [SpringApp::Kill][9]
infolog_full.txt (truncated):