ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #133477

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.001208] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001234] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.468868] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.468930] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.469211]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.469241]   
[t=00:00:00.469251]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.469277]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.469288]   Use "none" to disable the default log sections.
[t=00:00:00.469297] ============== </Log Sections> ==============

[t=00:00:00.469308] ============== <User Config> ==============
[t=00:00:00.469482]   AllowDeferredMapRendering = 1
[t=00:00:00.469494]   AllowDeferredModelRendering = 1
[t=00:00:00.469504]   BumpWaterAnisotropy = 2
[t=00:00:00.469513]   BumpWaterBlurReflection = 1
[t=00:00:00.469532]   BumpWaterDepthBits = 32
[t=00:00:00.469542]   BumpWaterReflection = 2
[t=00:00:00.469551]   BumpWaterTexSizeReflection = 128
[t=00:00:00.469561]   CamMode = 1
[t=00:00:00.469572]   CamTimeExponent = 4.0
[t=00:00:00.469581]   CamTimeFactor = 1.0
[t=00:00:00.469590]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.469600]   EdgeMoveDynamic = 0
[t=00:00:00.469608]   EdgeMoveWidth = 0.003
[t=00:00:00.469617]   FPSFOV = 90
[t=00:00:00.469626]   FeatureDrawDistance = 600000
[t=00:00:00.469642]   FeatureFadeDistance = 600000
[t=00:00:00.469652]   FontSize = 18
[t=00:00:00.469661]   GrassDetail = 4
[t=00:00:00.469669]   GroundDecals = 2
[t=00:00:00.469678]   GroundDetail = 90
[t=00:00:00.469686]   HangTimeout = 30
[t=00:00:00.469694]   HardwareCursor = 1
[t=00:00:00.469703]   InitialNetworkTimeout = 0
[t=00:00:00.469712]   LODScale = 1.000
[t=00:00:00.469721]   LODScaleReflection = 1.000
[t=00:00:00.469729]   LODScaleRefraction = 1.000
[t=00:00:00.469738]   LODScaleShadow = 1.000
[t=00:00:00.469754]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.469764]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.469774]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.469783]   LinkOutgoingBandwidth = 131072
[t=00:00:00.469795]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.469805]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.469814]   MSAALevel = 4
[t=00:00:00.469822]   MaxParticles = 15000
[t=00:00:00.469831]   MaxSounds = 32
[t=00:00:00.469839]   MaximumTransmissionUnit = 0
[t=00:00:00.469854]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.469863]   MiniMapMarker = 0
[t=00:00:00.469873]   MouseDragScrollThreshold = 0
[t=00:00:00.469882]   NetworkLossFactor = 1
[t=00:00:00.469891]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.469900]   OverheadScrollSpeed = 50
[t=00:00:00.469909]   ReconnectTimeout = 0
[t=00:00:00.469917]   RotateLogFiles = 1
[t=00:00:00.469926]   Shadows = 1
[t=00:00:00.469934]   ShowClock = 0
[t=00:00:00.469943]   SoftParticles = 2
[t=00:00:00.469953]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.470007]   UnitIconDist = 151
[t=00:00:00.470019]   UseDistToGroundForIcons = 1.1
[t=00:00:00.470028]   UseLuaMemPools = 0
[t=00:00:00.470121]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.470145]   VFSCacheArchiveFiles = 0
[t=00:00:00.470193]   Water = 4
[t=00:00:00.470222]   WindowBorderless = 1
[t=00:00:00.470310] ============== </User Config> ==============

[t=00:00:00.470377] ============== <User System> ==============
[t=00:00:00.470414]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.470458]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.470480]        Compiler Version: gcc-13.2.0
[t=00:00:00.470600]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.470730]         Hardware Config: Intel(R) Core(TM) i7-6820HQ CPU @ 2.70GHz; 16264MB RAM, 18696MB pagefile
[t=00:00:00.470756]        Binary Word Size: 64-bit (native)
[t=00:00:00.470771]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.470805]      Physical CPU Cores: 4
[t=00:00:00.470819]       Logical CPU Cores: 8
[t=00:00:00.470835] ============== </User System> ==============

[t=00:00:00.470860] Run: thread affinity ff
[t=00:00:00.472147] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.472175]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.472191]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.472204]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.472220]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.474747] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.474808] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.492092] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.500166]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.500203]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.500223]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.500242]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.500258]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.500282]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.500332]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.500360]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.500377]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.500398]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.500432]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.500453]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.500471]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.500523]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.500539]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.500554]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.500569]         [16] 800x600x24bpp@60Hz
[t=00:00:00.500608]         [17] 640x480x24bpp@60Hz
[t=00:00:00.500629]         [18] 640x400x24bpp@60Hz
[t=00:00:02.183347] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.227301] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:02.227329] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:02.432521] [GR::LogVersionInfo]
[t=00:00:02.432696]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.432718]     GL version  : 4.6.0 NVIDIA 556.35
[t=00:00:02.432736]     GL vendor   : NVIDIA Corporation
[t=00:00:02.432756]     GL renderer : Quadro M3000M/PCIe/SSE2
[t=00:00:02.432772]     GLSL version: 4.60 NVIDIA
[t=00:00:02.432790]     GLEW version: 2.1.0
[t=00:00:02.432812]     GPU memory  : 4096MB (total) / 3927MB (available)
[t=00:00:02.432841]     SDL swap-int: 1
[t=00:00:02.432855]     SDL driver  : windows
[t=00:00:02.432867]     
[t=00:00:02.432896]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:02.432921]     GLSL shader support       : 1
[t=00:00:02.432937]     GL4 support               : 1
[t=00:00:02.432952]     FBO extension support     : 1
[t=00:00:02.433007]     NVX GPU mem-info support  : 1
[t=00:00:02.433037]     ATI GPU mem-info support  : 0
[t=00:00:02.433080]     Texture clamping to edge  : 1
[t=00:00:02.433102]     NPOT-texture support      : 1 (1)
[t=00:00:02.433121]     S3TC/DXT1 texture support : 1/1
[t=00:00:02.433139]     texture query-LOD support : 1 (1)
[t=00:00:02.433270]     MSAA frame-buffer support : 1 (1)
[t=00:00:02.433298]     Z-buffer depth            : 32 (-)
[t=00:00:02.433340]     primitive-restart support : 1 (1)
[t=00:00:02.433354]     clip-space control support: 1 (1)
[t=00:00:02.433369]     seamless cube-map support : 1 (1)
[t=00:00:02.433383]     frag-depth layout support : 1 (1)
[t=00:00:02.433397]     persistent maps support   : 1 (1)
[t=00:00:02.433411]     explicit attribs location : 1 (1)
[t=00:00:02.433425]     multi draw indirect       : 1 (-)
[t=00:00:02.433457]     array textures            : 1 (-)
[t=00:00:02.433474]     buffer copy support       : 1 (-)
[t=00:00:02.433492]     indirect draw             : 1 (-)
[t=00:00:02.433513]     base instance             : 1 (-)
[t=00:00:02.433529]     
[t=00:00:02.433546]     max. FBO samples              : 64
[t=00:00:02.433567]     max. FS/program texture slots : 32/192
[t=00:00:02.433589]     max. texture size             : 16384
[t=00:00:02.433616]     max. texture anisotropy level : 16.000000
[t=00:00:02.433638]     max. vec4 varyings/attributes : 31/16
[t=00:00:02.433672]     max. draw-buffers             : 8
[t=00:00:02.433699]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:02.433719]     max. uniform buffer-bindings  : 84
[t=00:00:02.433744]     max. uniform block-size       : 64KB
[t=00:00:02.433768]     max. storage buffer-bindings  : 96
[t=00:00:02.433787]     max. storage block-size       : 2047MB
[t=00:00:02.433804]     
[t=00:00:02.433819]     enable AMD-hacks : 0
[t=00:00:02.433839]     compress MIP-maps: 0
[t=00:00:02.434251]     Number of compressed texture formats: 23
[t=00:00:02.434366]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:02.434949] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.435604] [GR::UpdateGLConfigs]
[t=00:00:02.435671] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:02.435690] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.435722] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.435763] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.435779] [GR::InitGLState]
[t=00:00:02.443087] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.679837] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:04.169242] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1488ms
[t=00:00:04.169853] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:04.808419] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:04.808472] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:04.809431] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:04.812957] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:04.812982] [DataDirLocater::Check] Isolation Mode!
[t=00:00:04.813284] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:04.813603] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:04.814043] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:04.813982] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:04.862350] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:04.862849] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:04.862967] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.863239] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.863732] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.863846] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:04.863865] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:09.165246] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:09.165570] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:09.165638] [SpringApp::Kill][1] fromRun=0
[t=00:00:09.165660] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:09.194841]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:09.194867]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.340, 0.113}, {1.027, 0.342}}ms
[t=00:00:09.194886]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.130, 0.130, 0.130, 0.130}, {0.742, 0.742, 0.742, 0.742}}ms
[t=00:00:09.194925]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.078, 0.078, 0.078, 0.078}, {0.031, 0.031, 0.031, 0.031}}ms
[t=00:00:09.194971]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.133, 0.133, 0.133, 0.133}, {0.254, 0.254, 0.254, 0.254}}ms
[t=00:00:09.194999] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:09.195017] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 465 MB
[t=00:00:09.200040] [SpringApp::Kill][3]
[t=00:00:09.200065] [SpringApp::Kill][4] font=0000028583f90480
[t=00:00:09.200754] [SpringApp::Kill][5]
[t=00:00:09.200819] [SpringApp::Kill][6]
[t=00:00:09.200856] [SpringApp::Kill][7]
[t=00:00:09.201300] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.201322] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.201351] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:09.201373] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.201390] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:09.201410] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.201436] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.201455] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.201469] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:09.201490] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.201505] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.201519] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.201604] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.305448] [SpringApp::Kill][8]
[t=00:00:09.305539] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:09.305636] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6310f04d0 (joinable=1)
[t=00:00:09.305657] [WatchDog::Uninstall][2]
[t=00:00:09.493464] [WatchDog::Uninstall][3]
[t=00:00:09.493491] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected