Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.001031] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.001054] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.007528] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.007622] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.056887] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.086194] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.283666] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.335104] Error: ConfigSource: Error: Can not parse line: 60 Failed rotating the log file [t=00:00:00.346834] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.346892] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.346911] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.346923] [t=00:00:00.346929] Enable or disable log sections using the LogSections configuration key [t=00:00:00.346937] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.346947] Use "none" to disable the default log sections. [t=00:00:00.346952] ============== </Log Sections> ============== [t=00:00:00.346963] ============== <User Config> ============== [t=00:00:00.347165] AdvSky = 0 [t=00:00:00.347179] BumpWaterDepthBits = 16 [t=00:00:00.347184] BumpWaterReflection = 0 [t=00:00:00.347189] BumpWaterRefraction = 0 [t=00:00:00.347194] BumpWaterShoreWaves = 0 [t=00:00:00.347199] BumpWaterTexSizeReflection = 64 [t=00:00:00.347205] CamFreeScrollSpeed = 50 [t=00:00:00.347212] CamMode = 1 [t=00:00:00.347224] CubeTexSizeReflection = 64 [t=00:00:00.347234] CubeTexSizeSpecular = 64 [t=00:00:00.347253] DualScreenMiniMapOnLeft = 1 [t=00:00:00.347264] EdgeMoveDynamic = 0 [t=00:00:00.347270] EdgeMoveWidth = 0.003 [t=00:00:00.347277] FPSFOV = 90 [t=00:00:00.347282] FPSScrollSpeed = 50 [t=00:00:00.347288] FSAA = 0 [t=00:00:00.347295] FontSize = 18 [t=00:00:00.347303] GrassDetail = 0 [t=00:00:00.347307] GroundDecals = 1 [t=00:00:00.347313] GroundDetail = 70 [t=00:00:00.347321] HangTimeout = 30 [t=00:00:00.347326] HardwareCursor = 1 [t=00:00:00.347335] InitialNetworkTimeout = 0 [t=00:00:00.347347] LinkIncomingMaxPacketRate = 512 [t=00:00:00.347355] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.347359] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.347365] LinkOutgoingBandwidth = 131072 [t=00:00:00.347371] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.347378] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.347382] MSAALevel = 1 [t=00:00:00.347387] MaxParticles = 12000 [t=00:00:00.347392] MaxSounds = 32 [t=00:00:00.347397] MaximumTransmissionUnit = 0 [t=00:00:00.347408] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.347414] MiniMapMarker = 0 [t=00:00:00.347420] MouseDragScrollThreshold = 0 [t=00:00:00.347425] NetworkLossFactor = 1 [t=00:00:00.347431] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.347437] OverheadScrollSpeed = 50 [t=00:00:00.347442] ReconnectTimeout = 0 [t=00:00:00.347449] RotOverheadScrollSpeed = 50 [t=00:00:00.347455] RotateLogFiles = 1 [t=00:00:00.347460] ShowClock = 0 [t=00:00:00.347466] SoftParticles = 2 [t=00:00:00.347477] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.347484] UnitIconDist = 151 [t=00:00:00.347489] UnitLodDist = 999999 [t=00:00:00.347494] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.347500] UseLuaMemPools = 0 [t=00:00:00.347505] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.347510] UsePBO = 0 [t=00:00:00.347515] VFSCacheArchiveFiles = 0 [t=00:00:00.347521] VSync = 1 [t=00:00:00.347526] Water = 4 [t=00:00:00.347531] XResolution = 1920 [t=00:00:00.347535] YResolution = 1080 [t=00:00:00.347581] snd_volbattle = 36 [t=00:00:00.347587] snd_volgeneral = 49 [t=00:00:00.347597] ============== </User Config> ============== [t=00:00:00.347606] ============== <User System> ============== [t=00:00:00.347613] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.347626] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.347634] Compiler Version: gcc-11.2.0 [t=00:00:00.347673] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.347922] Hardware Config: AMD Ryzen 7 3800X 8-Core Processor ; 32649MB RAM, 37513MB pagefile [t=00:00:00.347931] Binary Word Size: 64-bit (native) [t=00:00:00.347937] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.347942] Physical CPU Cores: 8 [t=00:00:00.347947] Logical CPU Cores: 16 [t=00:00:00.347952] ============== </User System> ============== [t=00:00:00.348687] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.348713] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.348718] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.348723] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.348727] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.350727] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.350741] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.367400] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.375993] Display (Generic PnP Monitor)=1 modes=29 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.376028] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.376035] [ 4] 1760x990x24bpp@60Hz [t=00:00:00.376042] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.376048] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.376058] [ 9] 1440x900x24bpp@60Hz [t=00:00:00.376062] [10] 1366x768x24bpp@60Hz [t=00:00:00.376067] [11] 1280x1024x24bpp@60Hz [t=00:00:00.376073] [12] 1280x720x24bpp@60Hz [t=00:00:00.376082] [15] 1128x634x24bpp@60Hz [t=00:00:00.376087] [18] 1024x768x24bpp@60Hz [t=00:00:00.376102] [19] 800x600x24bpp@60Hz [t=00:00:00.376110] [20] 720x576x24bpp@60Hz [t=00:00:00.376117] [23] 720x480x24bpp@60Hz [t=00:00:00.376126] [25] 720x400x24bpp@70Hz [t=00:00:00.376132] [28] 640x480x24bpp@60Hz [t=00:00:00.390276] Display (Generic PnP Monitor)=2 modes=48 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.390316] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.390335] [ 4] 1760x990x24bpp@60Hz [t=00:00:00.390341] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.390346] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.390396] [ 9] 1440x900x24bpp@60Hz [t=00:00:00.390401] [10] 1366x768x24bpp@60Hz [t=00:00:00.390406] [11] 1280x1024x24bpp@75Hz [t=00:00:00.390410] [13] 1280x800x24bpp@60Hz [t=00:00:00.390415] [14] 1280x720x24bpp@60Hz [t=00:00:00.390420] [17] 1152x870x24bpp@75Hz [t=00:00:00.390424] [20] 1152x864x24bpp@75Hz [t=00:00:00.390430] [23] 1128x634x24bpp@75Hz [t=00:00:00.390434] [26] 1024x768x24bpp@75Hz [t=00:00:00.390438] [29] 832x624x24bpp@75Hz [t=00:00:00.390443] [32] 800x600x24bpp@75Hz [t=00:00:00.390454] [36] 720x576x24bpp@60Hz [t=00:00:00.390459] [39] 720x480x24bpp@60Hz [t=00:00:00.390466] [41] 720x400x24bpp@70Hz [t=00:00:00.390499] [44] 640x480x24bpp@75Hz [t=00:00:00.766395] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.767436] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.767473] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.208382] [GR::LogVersionInfo] [t=00:00:01.208403] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.208411] GL version : 4.6.0 Compatibility Profile Context 24.12.1.241127 [t=00:00:01.208419] GL vendor : ATI Technologies Inc. [t=00:00:01.208425] GL renderer : AMD Radeon RX 5700 XT [t=00:00:01.208433] GLSL version: 4.60 [t=00:00:01.208439] GLEW version: 2.1.0 [t=00:00:01.208446] GPU memory : 22870MB (total) / 22870MB (available) [t=00:00:01.208469] SDL swap-int: 0 [t=00:00:01.208514] SDL driver : windows [t=00:00:01.208529] [t=00:00:01.208667] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.208682] GLSL shader support : 1 [t=00:00:01.208689] GL4 support : 1 [t=00:00:01.208695] FBO extension support : 1 [t=00:00:01.208759] NVX GPU mem-info support : 0 [t=00:00:01.208778] ATI GPU mem-info support : 1 [t=00:00:01.208809] NPOT-texture support : 1 (1) [t=00:00:01.208825] S3TC/DXT1 texture support : 1/0 [t=00:00:01.208846] texture query-LOD support : 1 (1) [t=00:00:01.208853] MSAA frame-buffer support : 1 (1) [t=00:00:01.208860] Z-buffer depth : 24 (-) [t=00:00:01.208882] primitive-restart support : 1 (1) [t=00:00:01.208889] clip-space control support: 1 (1) [t=00:00:01.208895] seamless cube-map support : 1 (1) [t=00:00:01.208902] frag-depth layout support : 1 (1) [t=00:00:01.208909] persistent maps support : 1 (1) [t=00:00:01.208915] explicit attribs location : 1 (1) [t=00:00:01.208928] multi draw indirect : 1 (-) [t=00:00:01.208935] array textures : 1 (-) [t=00:00:01.208963] buffer copy support : 1 (-) [t=00:00:01.208983] indirect draw : 1 (-) [t=00:00:01.208990] base instance : 1 (-) [t=00:00:01.208996] [t=00:00:01.209003] max. FBO samples : 8 [t=00:00:01.209010] max. FS/program texture slots : 32/160 [t=00:00:01.209017] max. texture size : 16384 [t=00:00:01.209031] max. texture anisotropy level : 16.000000 [t=00:00:01.209044] max. vec4 varyings/attributes : 16/32 [t=00:00:01.209051] max. draw-buffers : 8 [t=00:00:01.209057] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.209064] max. uniform buffer-bindings : 84 [t=00:00:01.209070] max. uniform block-size : 4096KB [t=00:00:01.209077] max. storage buffer-bindings : 96 [t=00:00:01.209083] max. storage block-size : 2047MB [t=00:00:01.209110] [t=00:00:01.209116] enable AMD-hacks : 1 [t=00:00:01.209128] compress MIP-maps: 0 [t=00:00:01.209159] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.209602] [GR::UpdateGLConfigs] [t=00:00:01.209637] [VSync::SetInterval] interval=1 (standard) [t=00:00:01.209647] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.210361] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.210376] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.210392] [GR::InitGLState] [t=00:00:01.210470] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.480820] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.485688] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.496039] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.496143] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.497170] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.501463] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.501485] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.501565] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.501664] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.511342] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.511941] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.512554] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.512690] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.547919] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:01.548050] [VFS] [SpringVFS::ReserveArchives<this=00000289c4153980>] [t=00:00:01.548305] [VFS] [SpringVFS::AddArchive<this=00000289c4153980>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.551811] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000289c4153980 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.551834] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.684900] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.685382] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.685484] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.685613] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.685785] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.685803] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.685871] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.686425] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.686826] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.686908] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.687582][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.687688][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.688012][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.688051][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.688091][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.688219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.702210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.702228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (High Definition Audio Device)" [t=00:00:01.702245][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.702255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:01.702263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:01.702280][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "3 - LEN G25-10 (AMD High Definition Audio Device)" [t=00:00:01.702305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.721135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.726870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000289c4264380(default) context=00000289d567eee0 numChannels=2 frameSize=8 [t=00:00:01.726930][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.726948][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.726960][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.726968][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.727028][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.727086][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.727104][f=-000001] [Sound] Devices: [t=00:00:01.736465][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:01.736495][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.736502][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.736539][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:01.736546][f=-000001] [Sound] [OpenAL Soft on 3 - LEN G25-10 (AMD High Definition Audio Device)] [t=00:00:01.736574][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.736583][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.737971][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.738001][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.787558][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1404745 MB [t=00:00:01.791877][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.791898][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.791912][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20230905_015543_Death Valley v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:03.073667][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:03.080533][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.080797][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:03.081188][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1289ms [t=00:00:03.081210][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:20.898359][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:20.898449][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:20.898459][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:20.898470][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:20.918178][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:20.918200][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{1.087, 0.155}, {2.898, 0.414}}ms [t=00:00:20.918230][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.045, 0.045, 0.045, 0.045}}ms [t=00:00:20.918240][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.544, 0.544, 0.544, 0.544}, {0.884, 0.884, 0.884, 0.884}}ms [t=00:00:20.918251][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.144, 0.144, 0.144, 0.144}, {0.879, 0.879, 0.879, 0.879}}ms [t=00:00:20.918265][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.146, 0.146, 0.146, 0.146}}ms [t=00:00:20.918278][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.162, 0.162, 0.162, 0.162}, {0.220, 0.220, 0.220, 0.220}}ms [t=00:00:20.918290][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.070, 0.070, 0.070, 0.070}, {0.324, 0.324, 0.324, 0.324}}ms [t=00:00:20.918300][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.400, 0.400, 0.400, 0.400}}ms [t=00:00:20.918306][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:20.918317][f=-000001] [SpringApp::Kill][2] [t=00:00:20.918878][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:20.944069][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:20.944102][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:20.944164][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000289d567eee0 dev=00000289c4264380 [t=00:00:20.944231][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000289d567eee0 dev=00000289c4264380 [t=00:00:20.944260][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000289d567eee0)] [t=00:00:20.945282][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000289c4264380)] [t=00:00:20.945417][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:20.967646][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:20.967872][f=-000001] [SpringApp::Kill][3] [t=00:00:20.967892][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:20.967910][f=-000001] [SpringApp::Kill][4] font=00000289d71f7400 [t=00:00:20.968170][f=-000001] [SpringApp::Kill][5] [t=00:00:20.968273][f=-000001] [SpringApp::Kill][6] [t=00:00:20.968280] [SpringApp::Kill][7] [t=00:00:20.968895] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.968905] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.968920] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:20.968928] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.968936] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:20.968947] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.968955] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.968964] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.968975] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:20.968983] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.968990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.969002] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.969012] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:21.084935] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:21.084975] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:21.084982] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:21.084988] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:21.085657] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>] [t=00:00:21.085731] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:21.085746] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:21.085759] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:21.085800] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000289d6dde4d0) [t=00:00:21.086059] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:21.086075] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:21.086090] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:21.086123] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:21.086133] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:21.086142] [VFS] [SpringVFS::DeleteArchives<this=00000289c4153980>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:21.086390] [SpringApp::Kill][8] [t=00:00:21.086437] [WatchDog::Uninstall][1] hangDetectorThread=00007ff631358f10 (joinable=1) [t=00:00:21.086444] [WatchDog::Uninstall][2] [t=00:00:21.086416] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:21.378707] [WatchDog::Uninstall][3] [t=00:00:21.378726] [SpringApp::Kill][9]
infolog_full.txt (truncated):