ZeroK-RTS / CrashReports

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Spring UserReport [104.0.1-1544-ge1f249f] Externally launched spring crashed with code 0 #138907

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

Failed rotating the log file
============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamFreeScrollSpeed = 50
  CamMode = 1
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontOutlineWidth = 2
  FontSize = 18
  GrassDetail = 0
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  LinkIncomingMaxPacketRate = 512
  LinkIncomingPeakBandwidth = 65536
  LinkIncomingSustainedBandwidth = 65536
  LinkOutgoingBandwidth = 131072
  LuaGarbageCollectionMemLoadMult = 2.5
  LuaGarbageCollectionRunTimeMult = 1.5
  MSAALevel = 8
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 1
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  SplashScreenDir = ./MenuLoadscreens
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 999999
  UseDistToGroundForIcons = 1.10000002
  UseLuaMemPools = 0
  UseNetMessageSmoothingBuffer = 0
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 2560
  YResolutionWindowed = 1440
  snd_volmaster = 29
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1544-ge1f249f maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 19045)
        Hardware Config: AMD Ryzen Threadripper 3970X 32-Core Processor ; 163719MB RAM, 173959MB pagefile
       Binary Word Size: 64-bit (native)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 64
      Logical CPU Cores: 64
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 1,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
    display=1 modes=141 bounds={x=0, y=0, w=2560, h=1440}
        [ 1] 2560x1440x24bpp@165Hz
        [ 9] 1920x1200x24bpp@165Hz
        [13] 1920x1080x24bpp@165Hz
        [20] 1680x1050x24bpp@165Hz
        [30] 1600x1024x24bpp@165Hz
        [36] 1600x900x24bpp@165Hz
        [49] 1440x900x24bpp@165Hz
        [79] 1280x800x24bpp@165Hz
        [89] 1280x720x24bpp@165Hz
    display=2 modes=141 bounds={x=2560, y=0, w=2560, h=1440}
        [ 1] 2560x1440x24bpp@165Hz
        [ 9] 1920x1200x24bpp@165Hz
        [13] 1920x1080x24bpp@165Hz
        [20] 1680x1050x24bpp@165Hz
        [30] 1600x1024x24bpp@165Hz
        [36] 1600x900x24bpp@165Hz
        [49] 1440x900x24bpp@165Hz
        [79] 1280x800x24bpp@165Hz
        [89] 1280x720x24bpp@165Hz
    display=3 modes=141 bounds={x=-2560, y=0, w=2560, h=1440}
        [ 1] 2560x1440x24bpp@165Hz
        [ 9] 1920x1200x24bpp@165Hz
        [13] 1920x1080x24bpp@165Hz
        [20] 1680x1050x24bpp@165Hz
        [30] 1600x1024x24bpp@165Hz
        [36] 1600x900x24bpp@165Hz
        [49] 1440x900x24bpp@165Hz
        [79] 1280x800x24bpp@165Hz
        [89] 1280x720x24bpp@165Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 576.02
    GL vendor   : NVIDIA Corporation
    GL renderer : NVIDIA GeForce RTX 3090/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 24576MB (total) / 21213MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<2560,1440>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::borderless)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=0ms
    file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms
    file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms
    file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms
    file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms
    file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms
    file=".tx/config" indx=3 inflSize=1kb readTime=0ms
    file=".gitattributes" indx=1 inflSize=0kb readTime=0ms
    file=".editorconfig" indx=0 inflSize=0kb readTime=0ms
    file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms
    file="anims/cursorairpadexclude_0.png" indx=6 inflSize=6kb readTime=0ms
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_v2.1.9.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_rebalance_v2_1_9_004.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\vantage_v1.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\the_river_nix_20.sd7" for faster loading!
Warning: [ArchiveData] version "1.3" included in name "Supreme Strait v1.3"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\Scaryland_V1.02.sd7" for faster loading!
Warning: [ArchiveData] version "1" included in name "Riverrun_V1"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\red_comet_v1.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\randomplateus_v1_1.sdz" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\RainbowCometv1.25.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\quicksilver_1_1.sd7" for faster loading!
Warning: [ArchiveData] version "1.03" included in name "Pinch Point 1.03"
Warning: [ArchiveData] version "1" included in name "Pentos_V1"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\pentos_v1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\onyx_cauldron_1.9.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\mercurial_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\lonely_oasis_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\LimeQuatRepublicv1.24.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\intersection_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\hooked_1.1.sd7" for faster loading!
Warning: [ArchiveData] version "1" included in name "Great Divide V1"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\FrostyCove_v1.13.sd7" for faster loading!
Warning: [ArchiveData] version "2.2" included in name "Flats and Forests v2.2"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\Faultline_v1.0.sd7" for faster loading!
Warning: [ArchiveData] version "4" included in name "Fallendell_V4"
Warning: [ArchiveData] version "2" included in name "Entrenched_Plains_V2"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\Doldrumsv2.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\death_valley_v1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7" for faster loading!
Warning: [ArchiveData] version "2" included in name "Crescent_Bay_V2"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\columbia_basin_1.11.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\cold_snap_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\cattle_and_loveplay_no_worms_1.sd7" for faster loading!
Warning: [ArchiveData] version "1.4" included in name "Canis River v1.4"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\calamity_1.1.sd7" for faster loading!
Warning: [ArchiveData] version "1" included in name "Boulder_Beach_V1"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\boulder_beach_v1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\apophis_v2_3.sd7" for faster loading!
Warning: [ArchiveData] version "1.5" included in name "Angel Crossing 1.5"
Warning: [ArchiveData] version "4" included in name "Altair_Crossing_V4"
Warning: [ArchiveData] version "1.2" included in name "All That Glitters v1.2"
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\Agalta_v1.0.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\adansonia_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\absolution_2.sd7" for faster loading!
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28431ms
[VFS] [SpringVFS::ReserveArchives<this=0000000048650ef0>]
[VFS] [SpringVFS::AddArchive<this=0000000048650ef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000000048650ef0 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[ThreadPool::SetThreadCount][2] workers=7
[Threading] Main thread CPU affinity mask set: -128
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000488b0030 context=0000000048681230
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Sound BlasterX AE-5 Plus)]
[f=-000001] [Sound]     [G27QC A (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Steam Streaming Speakers)]
[f=-000001] [Sound]     [SPDIF-Out (Sound BlasterX AE-5 Plus)]
[f=-000001] [Sound]     [G27QC A (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [SPDIF Interface (Realtek USB Audio)]
[f=-000001] [Sound]     [G27QC A (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Steam Streaming Microphone)]
[f=-000001] [Sound]     [Headphones (FOX)]
[f=-000001] [Sound]     [Speakers (Sound BlasterX AE-5 Plus)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13355 MB
[f=-000001] [CPreGame] using server IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20210214_130110_Escarpment-v2_104.0.1-1544-ge1f249f maintenance.sdfz" for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000048952d30] using map "Escarpment-v2" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048650ef0>(arName="Escarpment-v2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048650ef0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000048952d30] using game "Zero-K v1.9.2.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048650ef0>(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048650ef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0000000048650ef0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=61615ms
[f=-000001]     file="sounds/music/war/morning adventure.ogg" indx=6011 inflSize=6536kb readTime=90ms
[f=-000001]     file="sounds/music/war/rhythm of the sea.ogg" indx=6012 inflSize=2225kb readTime=77ms
[f=-000001]     file="sounds/music/war/hybrid statement.ogg" indx=6010 inflSize=5829kb readTime=77ms
[f=-000001]     file="sounds/music/peace/far beyond the stars.ogg" indx=6000 inflSize=6427kb readTime=75ms
[f=-000001]     file="sounds/music/war/the revolution (strings only).ogg" indx=6013 inflSize=1977kb readTime=72ms
[f=-000001]     file="sounds/music/peace/inaria.ogg" indx=6001 inflSize=3153kb readTime=69ms
[f=-000001]     file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=69ms
[f=-000001]     file="sounds/music/victory/modern warstory.ogg" indx=6007 inflSize=3745kb readTime=67ms
[f=-000001]     file="sounds/music/war/the weapons.ogg" indx=6014 inflSize=2445kb readTime=66ms
[f=-000001]     file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=5993 inflSize=6029kb readTime=63ms
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 9473ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 212ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 262ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 351 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 516ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 76ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log:
0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead

[f=-000001] [Shader] Warning: 
// SHADER VERSION
#version 420
// SHADER FLAGS
#define SHADOWGEN_PROGRAM_MAP
#define SHADOWMATRIX_NONLINEAR 0
#define SHADOWGEN_PER_FRAGMENT 1
#define SUPPORT_CLIP_CONTROL 1
#define SUPPORT_DEPTH_LAYOUT 1

// SHADER SOURCE
#line 1
#if (GL_FRAGMENT_PRECISION_HIGH == 1)
// ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this
precision highp float;
#else
precision mediump float;
#endif

uniform sampler2D alphaMaskTex;

uniform vec4 shadowParams;
uniform vec2 alphaParams;

varying mat4 shadowViewMat;
varying mat4 shadowProjMat;
varying vec4 vertexModelPos;

#if (SUPPORT_DEPTH_LAYOUT == 1)
// preserve early-z performance if possible
layout(depth_unchanged) out float gl_FragDepth;
#endif

void main() {
    #if 0
    // TODO: bind this (as for models)
    if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x)
        discard;
    #endif

    #if (SHADOWGEN_PER_FRAGMENT == 1)
    // note: voids glPolygonOffset calls
    vec4 vertexShadowPos = shadowViewMat * vertexModelPos;
        vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww);
        vertexShadowPos.xy += shadowParams.xy;
        vertexShadowPos.z  += 0.00250;
    vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos;

    float  nearDepth = gl_DepthRange.near;
    float   farDepth = gl_DepthRange.far;
    float depthRange = gl_DepthRange.diff; // far - near
    float  clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w;

    #if (SUPPORT_CLIP_CONTROL == 1)
    // ZTO; shadow PM is pre-adjusted
    gl_FragDepth = (depthRange * clipDepth) + nearDepth;
    #else
    // NOTO; useful to keep around
    gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5;
    #endif

    #else

    // no-op
    gl_FragDepth = gl_FragCoord.z;
    #endif
}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
------- TRUNCATED -------
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Mex Placement Initialised with 54 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=342e4a5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ea92c13c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9fd4c63a
[f=-000001] [Path] [PathEstimator::ReadFile] hash=9fd4c63a file="cache\104dev-maintenance/paths/Escarpment-v2.pe-9fd4c63a.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=342e4a5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ea92c13c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9fd4c64a
[f=-000001] [Path] [PathEstimator::ReadFile] hash=9fd4c64a file="cache\104dev-maintenance/paths/Escarpment-v2.pe2-9fd4c64a.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum ef9ec431)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11273,0} {chunk,block}Bytes={0,0}
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Opening demofile E:\SteamLibrary\steamapps\common\Zero-K\demos\20210214_130110_Escarpment-v2_104.0.1-1544-ge1f249f maintenance.sdfz
[f=-000001] Connection attempt from UnnamedPlayer (spec)
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=c685cca1a9600f4084ebfd19a26dd7e0981fe0158fc7a69e8f9e0a2b4efeadfc97fc7cce79787bd29bdb0434f192f8e98a1fe2696854b98a4d1e325c1546466a
    client=c685cca1a9600f4084ebfd19a26dd7e0981fe0158fc7a69e8f9e0a2b4efeadfc97fc7cce79787bd29bdb0434f192f8e98a1fe2696854b98a4d1e325c1546466a"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fcede2eac65820b363bad075c48557d9e71623d399aa7e1d5c99ad32963eede5f095cb7457930722cafffdcb82f9ca900bd39d13e2edc818e742553f7e5b6655]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f2b0e14796d191b96f04b838eb8e6ad2640fb827b8dc0f719610ea397c6626a195622302e9fc0cce159660e85af7e3cb4161f7e0eb98c07fb82a519caf702fe5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000000009a358820,0000000000000000}]"
[f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[f=-000001] Beginning demo playback
[f=-000001] GameID: 061129602444fe1f1687c0691cdf4421
[f=-000001] Connection attempt from kingmp10
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kingmp10" string="[PreGame::GameDataReceived][map-checksums]
    server=c685cca1a9600f4084ebfd19a26dd7e0981fe0158fc7a69e8f9e0a2b4efeadfc97fc7cce79787bd29bdb0434f192f8e98a1fe2696854b98a4d1e325c1546466a
    client=c685cca1a9600f4084ebfd19a26dd7e0981fe0158fc7a69e8f9e0a2b4efeadfc97fc7cce79787bd29bdb0434f192f8e98a1fe2696854b98a4d1e325c1546466a"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kingmp10" string="[PreGame::GameDataReceived][mod-checksums]
    server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from RussiaKingK7
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Address: [127.0.0.1]:63579
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kingmp10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fcede2eac65820b363bad075c48557d9e71623d399aa7e1d5c99ad32963eede5f095cb7457930722cafffdcb82f9ca900bd39d13e2edc818e742553f7e5b6655]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kingmp10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f2b0e14796d191b96f04b838eb8e6ad2640fb827b8dc0f719610ea397c6626a195622302e9fc0cce159660e85af7e3cb4161f7e0eb98c07fb82a519caf702fe5]"
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="kingmp10" string="[Game::Load][lua{Rules,Gaia}={0000000111ef5c40,0000000000000000}]"
[f=-000001] Player kingmp10 finished loading and is now ingame
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Playback paused
[f=-000001] Player RussiaKingK7 left the game:  timeout
[f=-000001] <kingmp10> Allies: I choose: Engineer!
[f=-000001] Speed set to 4.0 [server]
[f=-000001] Speed set to 5.0 [server]
[f=-000001] End of demo reached
[f=-000001] Speed set to 10.0 [server]
[f=-000001] Skipping pregame chatter
[f=-000001] Speed set to 3.0 [server]
[f=-000001] Playback continued
[f=-000001] Speed set to 10.0 [server]
[f=-000001] Playback paused
[f=-000001] Playback continued
[f=-000001] Playback paused
[f=-000001] [QuitAction] user exited to system
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=700 {sum,avg}{exec,wait}time={{66013.820, 94.305}, {435.554, 0.622}}ms
[f=-000001]         thread=1 tasks=100 {sum,min,max,avg}{exec,wait}time={{9466.829, 0.000, 7947.065, 94.668}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=100 {sum,min,max,avg}{exec,wait}time={{9478.346, 0.000, 7947.579, 94.783}, {21.503, 0.000, 1.499, 0.215}}ms
[f=-000001]         thread=3 tasks=100 {sum,min,max,avg}{exec,wait}time={{9433.828, 0.000, 7939.563, 94.338}, {74.507, 0.000, 30.005, 0.745}}ms
[f=-000001]         thread=4 tasks=100 {sum,min,max,avg}{exec,wait}time={{9432.343, 0.000, 7938.080, 94.323}, {89.511, 0.000, 30.005, 0.895}}ms
[f=-000001]         thread=5 tasks=100 {sum,min,max,avg}{exec,wait}time={{9431.838, 0.000, 7936.577, 94.318}, {47.007, 0.000, 11.002, 0.470}}ms
[f=-000001]         thread=6 tasks=100 {sum,min,max,avg}{exec,wait}time={{9355.813, 0.000, 7940.564, 93.558}, {113.515, 0.000, 30.005, 1.135}}ms
[f=-000001]         thread=7 tasks=100 {sum,min,max,avg}{exec,wait}time={{9414.824, 0.000, 7951.566, 94.148}, {89.511, 0.000, 30.005, 0.895}}ms
[f=-000001]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 0.286}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.500, 0.500, 0.500, 0.500}}ms
[f=-000001]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.500, 0.500, 0.500, 0.500}}ms
[f=-000001]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.500, 0.500, 0.500, 0.500}}ms
[f=-000001]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.500, 0.500, 0.500, 0.500}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000e7449de0
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Save/Load API
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Draw After Chili
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Chili Chicken Panel
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - State Reverse and Latency
[f=-000001] Shutdown Widget - Music Player v2
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - MetalFeatures (new)
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Defense Range Zero-K
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Outline Shader
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Select Keys
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,21945589,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=000000009a358820
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Carrier Drones
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Starlight Handler
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - Save/Load
[f=-000001] Shutdown - Teleport Throw
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Retreat Command
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - CustomUnitShaders
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] Shutdown - Lups Shield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,21945668,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,21945668,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000048681230 dev=00000000488b0030
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000048681230 dev=00000000488b0030
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000048681230)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000488b0030)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [3DOParser::Kill] allocated 137 pieces
[f=-000001] [S3OParser::Kill] allocated 2626 pieces
[f=-000001] [AssParser::Kill] allocated 223 pieces
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2]
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1207998
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [CommonDefHandler::KillStatic] 3172 sound-set data items added
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3093 bytes sent  
    8792 bytes recv'd

[f=-000001] [SpringApp::Kill][4] font=000000004845eeb0
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>]
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=0)] #archives[section]=1 #files[section]=7815
[VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\fa4737b69c74791814eded27493a2262.sdp (0000000048658d10)
[~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=1033ms
    file="unittextures/detriment_1.dds" indx=7127 inflSize=5461kb readTime=24ms
    file="unittextures/benzcom_1.dds" indx=6997 inflSize=5461kb readTime=24ms
    file="unittextures/bantha_1.dds" indx=6979 inflSize=5461kb readTime=21ms
    file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=15ms
    file="unittextures/starlight.dds" indx=7392 inflSize=4096kb readTime=15ms
    file="unittextures/benzcom_2.dds" indx=6999 inflSize=5461kb readTime=14ms
    file="unittextures/detriment_2.dds" indx=7128 inflSize=5461kb readTime=12ms
    file="unittextures/starlight2.dds" indx=7393 inflSize=4096kb readTime=10ms
    file="unittextures/bantha_2.dds" indx=6980 inflSize=5461kb readTime=10ms
    file="unittextures/cloakarty_1.dds" indx=7038 inflSize=1365kb readTime=8ms
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=1)] #archives[section]=1 #files[section]=23
[VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Escarpment-v2.sd7 (000000004881d050)
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=2)] #archives[section]=3 #files[section]=319
[VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\springcontent.sdz (00000000486368a0)
[VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\maphelper.sdz (00000000486363d0)
[VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\spring\bitmaps.sdz (0000000048636c10)
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=3)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=4)] #archives[section]=0 #files[section]=130
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=5)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=6)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0000000048650ef0>(section=8)] #archives[section]=0 #files[section]=0
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000018ed1f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]