Open minin43 opened 7 years ago
Could probably add into the Prop Remover's reload interface, changing the tickbox to instead be a button that scrolls through possible statuses; "Remove", "Freeze", "Keep" etc.
That sounds like a good idea.
Could you add a function that applies no physics to all map props? Would help with lag on large maps.
Can you implement a tool that allows config users to lock a prop already spawned in the map? Use it like the remover took but instead of deleting the prop, it just removes any physics and becomes indestructible. This would be incredibly useful for placing EE items on shelving units and such that are already in the game. I know an easy work-around is to just spawn that prop in the exact spot but that gets time-consuming when there 10 props doing that.