When we use uint64 as actor id, we want for type safety reasons to have that be its own type for FilecoinActorId.
The idea is that we want actor ids to explicitly be their own type to help prevent the wrong uint64 can't be passed into the library, in that the type has to be explictly declared as actor id
When we use uint64 as actor id, we want for type safety reasons to have that be its own type for FilecoinActorId.
The idea is that we want actor ids to explicitly be their own type to help prevent the wrong uint64 can't be passed into the library, in that the type has to be explictly declared as actor id
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