aaronmaynard / Skyrim-Perk-Utility

Add / Reset your Skyrim perks using generated scripts with an easy to use graphical interface! :memo: :video_game:
https://aaronmaynard.github.io/Skyrim-Perk-Utility/
GNU General Public License v3.0
28 stars 19 forks source link

Too much js code for canvas? #25

Closed aaronmaynard closed 6 years ago

aaronmaynard commented 6 years ago

I'm submitting a ... (check one with "x")

Description:

Right now I am trying to fill all of the information needed for the table at the bottom of our project page. I've checked the code several times, there are no syntax issues. When add just one of these sections:

{
  name: 'N1 - Illusion Dual Casting',
  levels: 1,
  desc: ['Dual casting an Illusion spell empowers it, increasing effectiveness and cost.'],
  req: [20],
  pos: [10, -10],
  deps: [0],
  id: ['00000000']
}

after a certain number of lines (around 1500), the canvas returns blank. What I have planned on doing for a temporary work around is to split the 12 trees into 3 groups of six, since that seems to be the maximum amount I can fully complete. Each group being its own page.

Expected Behavior:

Function exactly like the vanilla perk trees as on the live site.

Actual Behavior:

The canvas returns blank. No parts missing, just a blank canvas.

Steps to Reproduce:

Fill in each section If relevant, please include screenshots and logs. You can check out the SUPPORT FILES uploaded here.

Screenshots (if any): A completed canvas complete A blank canvas... too much code? error

Would you like to work on this issue?