aata / mplayerx

Automatically exported from code.google.com/p/mplayerx
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Preferences/Player Control #185

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Should be able to set transparency to 0 and completely fade hud controller 
background. I currently keep it at 0.1 but its still noticeable. Awesome 
"feature" btw. Perhaps it should be made permanent?

Remaining time/Current time should be controlled directly in player via double 
click toggle. Even better is to display them both. Current time on the left, 
total time on the right of the seek bar.

Hide in (x sec) - should be able to set value 0. When set to 0 player controls 
should not fade but disappear as soon as the mouse is moved away from them, and 
fade in if mouse is moved.

Also if in fullscreen and mouse cursor is over any palette/controller it should 
not prevent autohide. To clarify - controllers should fadeaway after 3-5sec if 
mouse cursor is over them and video is playing. Optionally time could be set in 
preferences.

Original issue reported on code.google.com by slider2k1@gmail.com on 7 Nov 2010 at 8:50

GoogleCodeExporter commented 9 years ago
Displaying them both is a terrible idea :D 

Overlooked the current time indicator, so theres no space for the total time. 

Toggling between total and remaining time is better. 

Setting this option in preferences should be removed and player should always 
default to the last set state set. Therefore eliminating the need for it to 
appear in preferences and take up space... Less is more :D

This, as I realized conforms to the MPX eye-candy/mac ease of use/uncluttered 
interface philosophy. :-)

So excited about this player, it's on the right track to greatness. :)

Awesome work zongyao.qu! :-)

If keept up this could be the one that rules them all :-D

Original comment by slider2k1@gmail.com on 7 Nov 2010 at 9:18

GoogleCodeExporter commented 9 years ago
So sorry for the late reply.

there are some improvements on the time display, in the latest code, in the svn 
repo.

You may preview it.

> Hide in (x sec) - should be able to set value 0. When set to 0 player controls
> should not fade but disappear as soon as the mouse is moved away from them, 
and
> fade in if mouse is moved.

MPX already behaves like this. :)
Hide in (x sec) 
means to hide the control if mouse is not moved for x sec.
enabling to set it to 0 actually means to hide the control always.

Original comment by zongyao.qu on 11 Nov 2010 at 7:50