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actarian
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vscode-glsl-canvas
Live WebGL preview of GLSL shaders
MIT License
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25
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#include feature not working properly with #version
#97
Melcx
opened
2 weeks ago
0
[Feature Request] Uniforms Control Modifiers
#96
vincolus
opened
3 weeks ago
1
Enable / Disable the color picker
#95
teaqu
opened
3 months ago
0
Formatter handles scientific notation incorrectly ( `1e-9` -> `1e - 9` )
#94
yoshi389111
opened
3 months ago
0
Texture error "u_tex": "uniform sampler2D u_tex; "file//D:/dev/app/Assets/Levels/Level1\base.png" undefined
#93
AlgumCorrupto
opened
4 months ago
0
Please display detailed errors
#92
jleaders
opened
5 months ago
0
how to use separate vert and frag shader sources?
#91
cyrfer
opened
6 months ago
0
Texture undefined
#90
Zsupi
opened
11 months ago
1
texture error
#89
752841728
opened
1 year ago
0
glsl-canvas is crashing with any legal code
#88
lexasss
opened
1 year ago
2
Bump minimist from 1.2.5 to 1.2.8
#87
dependabot[bot]
opened
1 year ago
0
Bump flat and mocha
#86
dependabot[bot]
opened
1 year ago
0
Bump qs from 6.5.2 to 6.5.3
#85
dependabot[bot]
opened
1 year ago
0
Bump decode-uri-component from 0.2.0 to 0.2.2
#84
dependabot[bot]
opened
1 year ago
0
New feature contain Min & Max of a value instead of 0 to 1
#83
ammein
opened
2 years ago
0
fix assignment operators formatting when not using compact formatter
#82
yue4u
opened
2 years ago
0
It has formatter settings?
#81
magichim
closed
2 years ago
1
How to rename default attributes and uniforms?
#80
gmikhail
opened
2 years ago
1
Error when creating a simple shader
#79
gmikhail
closed
2 years ago
1
Bump terser from 4.8.0 to 4.8.1
#78
dependabot[bot]
opened
2 years ago
0
#include not working in webgl 2
#77
Blechlawine
opened
2 years ago
1
#include directive still parsed in commented line
#76
GaticusHax
opened
2 years ago
0
Bump postcss from 7.0.35 to 7.0.39
#75
dependabot[bot]
opened
2 years ago
0
[Feature Request] Disable auto-rotate for models
#74
nickph7
opened
2 years ago
0
Bump minimist from 1.2.5 to 1.2.6
#73
dependabot[bot]
closed
1 year ago
1
Please re-open issue: Vertex and fragment shader in one file doesn't work
#72
bencresty
opened
2 years ago
1
v_position in screen space?
#71
fegemo
opened
2 years ago
4
Bump node-fetch from 2.6.1 to 2.6.7
#70
dependabot[bot]
opened
2 years ago
0
Is any anti-aliasing enabled by default?
#69
wyhinton
closed
2 years ago
1
issues with loading textures
#68
bencresty
opened
2 years ago
3
Vertex and fragment shader in one file doesn't work?
#67
bencresty
closed
2 years ago
5
Feature request, texture size
#66
edap
opened
2 years ago
1
Texture samples array does not work
#65
edap
closed
3 years ago
2
Record button crash
#64
edap
opened
3 years ago
1
WebGL 2 problem
#63
ubavic
closed
3 years ago
1
using a_texcoord causes error
#62
SET001
opened
3 years ago
2
[Feature request?] SamplerCube, textureCube
#61
fonspa
opened
3 years ago
1
Bump path-parse from 1.0.6 to 1.0.7
#60
dependabot[bot]
opened
3 years ago
0
Activate GUI for changing custom uniforms at runtime
#59
AK82
opened
3 years ago
5
Bump postcss from 7.0.35 to 7.0.36
#58
dependabot[bot]
closed
2 years ago
1
Bump browserslist from 4.16.3 to 4.16.6
#57
dependabot[bot]
opened
3 years ago
0
Don't lose editor focus when the user switches to a non-glsl editor tab
#56
jaredly
closed
3 years ago
1
Bump hosted-git-info from 2.8.8 to 2.8.9
#55
dependabot[bot]
opened
3 years ago
0
Breaks when trying to use u_camera
#54
polyclick
closed
3 years ago
4
Texture error "u_texture_0": "./foo.jpg" since v0.2.12
#53
TheMasterFX
closed
3 years ago
1
Bump y18n from 3.2.1 to 3.2.2
#52
dependabot[bot]
closed
3 years ago
1
Flicker/stutter on update settings.json
#51
mattorp
closed
3 years ago
3
Docs: example how to load an .obj
#50
polyclick
closed
3 years ago
2
Bump elliptic from 6.5.2 to 6.5.4
#49
dependabot[bot]
closed
3 years ago
1
Formatting != operator with the non-compact formatter
#48
EnixCoda
closed
3 years ago
1
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