issues
search
adabru
/
BleWinrtDll
BLE for Unity 3d in Windows without UWP.
Do What The F*ck You Want To Public License
168
stars
52
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Nuget Package Microsoft.Windows.CppWinRT needed to build solution
#16
nathanrona
opened
3 years ago
4
Would you be able to implement BluetoothLEAdvertisementWatcher, connection status ?
#15
nathanrona
opened
3 years ago
2
Is there a reason why this is done in C++ and not C#?
#14
nathanrona
opened
3 years ago
1
Unity skipping .Net 5
#13
nathanrona
opened
3 years ago
2
ANDROID support
#12
michaelSOLERbeatty
opened
3 years ago
2
Unity crash when I press the subscribe button(MRTK)
#11
kisstherain8677
opened
3 years ago
5
Any idea how to add RSSI / signal strength?
#10
jadware
closed
3 years ago
2
Subscribe never finishes
#9
brunocoimbrar
opened
3 years ago
3
Why can Bluetooth module on PC connect to Bluetooth device, but can't refresh to Bluetooth device in demo?
#8
Jason-Chn95
opened
3 years ago
8
BleWinrtDll.cpp:501 SubscribeCharacteristicAsync catch: 属性需要进行身份验证,然后才能读取或写入。
#7
Jason-Chn95
closed
3 years ago
7
Disconnected peripherals, Reading specific characteristics.
#6
Quget
opened
3 years ago
5
Choice of low level implementation
#5
david-sackstein
opened
3 years ago
3
Reading/Polling Buffer
#4
Joelx
closed
3 years ago
5
Make BLE.cs generally usable
#3
adabru
closed
3 years ago
2
Unity crashing when calling Connect() method
#2
Joelx
closed
3 years ago
5
Danke!
#1
Joelx
closed
3 years ago
0
Previous