Closed simondid closed 7 years ago
retrogame doesn't modify any pins which aren't explicitly mentioned in the settings file (/boot/retrogame.cfg). If it's not mentioned in there, it's not doing pullups.
'GPIO1' is presumably a WiringPi pin number. retrogame uses Broadcom pin numbers, so look for anything mentioning GPIO18 (corresponds to WiringPi's pin 1) and change it. Shouldn't need to reboot; takes effect when changes are written to config file.
If that's not it, maybe something else it acting on that pin (e.g. some PWM audio hacks).
hey
so i'm traying to set this up to run with retro pi my problem is that i have a some electronics on gpio 1 witch if pulled high turns off my screen and if low turns on the screen
what i need is a way to make you're script to do nothing to gpio 1 preferably a setting in the settings file witch allows me to edit this