adobe-flash / crossbridge

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C++11 support #27

Closed Jupotter closed 10 years ago

Jupotter commented 10 years ago

Hello,

I am currently trying to provide cross-compilation for a c++ 3d engine to flash. This engines uses a lot of C++11 features.

Sadly, crossbridge beiing built on gcc 4.3, it have no support for these features. I was wondering what amount of changes would be necessarry to build crossbridge on gcc 4.8 with c++11 support.

I see that the llvm-gcc frontend is not supported anymore by llvm. It means I will need to port the changes to dragonegg. Are there other tools that would not be compatibles with a new version of gcc/llvm?

Jupotter commented 10 years ago

Nevermind, looked at the branch futures and it seems to be what I need... when it works.