Closed patrykdziurkowski closed 1 year ago
You're right about the step increment and the naming - I've added both these changes. Unfortunately naming it "Show Before Available Time" won't be enough to avoid increasing the width. And the height also needs increasing in order to accommodate for a brand new slider in the frame. As for my preferred handle, this one on GitHub will be ok. I committed these changes.
Unfortunately naming it "Show Before Available Time" won't be enough to avoid increasing the width. And the height also needs increasing in order to accommodate for a brand new slider in the frame.
Increasing the height makes sense. I tested to see how it works with the existing width, and it seems to be okay? Was there maybe something with your UI scale where it was still necessary to increase the width?
Here's how it looks in my game at the old width (220):
Seems that font size is calculated based on monitor's width, so with different aspect ratios (i.e. ultrawide) the font size can appear bigger. I tested this and while the text is too big for 2560x1080, it fits just fine on 1920x1080. I found this post on WoW's forums: https://us.forums.blizzard.com/en/wow/t/combat-text-and-ultrawide-resolutions/271857
Changing the UI scale didn't affect the size in the slightest, since these are hardcoded values. 2560x1080 1920x1080
Gotcha, thanks for sharing that information about screen resolutions. Makes sense that the width would need to be increased 👍
Hey @patrykdziurkowski , I just published v1.5.0 of the addon to CurseForge, which includes this change. Thanks again for the pull request!
I don't have an active WoW subscription at the moment, so while I was able to test this in retail using a trial account, I couldn't verify the release for WoTLK classic. I pushed a beta version of v1.5.0 for WoTLK Classic if you'd like to test it out and let me know if everything is working, then I can publish a release version for that as well.
I don't have a high-level character on WotLK to test out different cooldowns, but I did test out the Stoneform dwarf racial on a low-level character and everything seemed to work well, including the new feature.
Thanks for testing it out! I'll go ahead and publish the release version of that as well.
…oldown has finished loading, to let the user know it is about to come off cooldown or to account for human reaction times.