A forum user (@sleshxdev) highlighted that the compression inside the Aerospike client did not work. This was reproduced in a test case. After extensive testing it was determined that under all circumstances
Deflater def = new Deflater();
def.setLevel(Deflater.BEST_SPEED);
results in no compression. The input data does not matter, nor does the level being set, providing it is different to the existing level.
However,
Deflater def = new Deflater(Deflater.BEST_SPEED);
always works with no issues. Updated the code to reflect this.
A forum user (@sleshxdev) highlighted that the compression inside the Aerospike client did not work. This was reproduced in a test case. After extensive testing it was determined that under all circumstances
results in no compression. The input data does not matter, nor does the level being set, providing it is different to the existing level.
However,
always works with no issues. Updated the code to reflect this.